[ / / / / / / / / / / / / / ] [ dir / acme / arepa / caffe / f / funegros / imouto / islam / komica ]

/v/ - Video Games

Vidya Gaems
Email
Comment *
File
Password (Randomized for file and post deletion; you may also set your own.)
* = required field[▶ Show post options & limits]
Confused? See the FAQ.
Flag
Embed
(replaces files and can be used instead)
Oekaki
Show oekaki applet
(replaces files and can be used instead)
Options

Allowed file types:jpg, jpeg, gif, png, webm, mp4, swf, pdf
Max filesize is 16 MB.
Max image dimensions are 15000 x 15000.
You may upload 5 per post.


<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: df79b58fa0b4ed7⋯.jpg (37.28 KB, 474x372, 79:62, grandia.jpg)

a70e0b  No.15413163

Is it turn based? Random encounters / hows the encounter rate?

f425fd  No.15413186

File: 02d4a494a7833d1⋯.jpg (164.53 KB, 1024x652, 256:163, pds.jpg)

>Is it turn based?

It's a unique interpretation of ATB

>Random encounters

yeah

>hows the encounter rate?

a little high, but combat is about getting good


1f740c  No.15413198

YouTube embed. Click thumbnail to play.

I like RPGs where you have to pay attention to your place on the battle ground.

Live a Live has an interesting system in that regard. You also have to deal with your attacks' reach and pattern.


519f45  No.15413200

Legend of Legaia. Yeah, it's turn based but the combat system has you setting up combos like it's a damn fighting game.


7c6d8b  No.15413641

>>15413163

persona 5, you can emulate with rpcs3 flawlessly (after it compiles the shaders and code, which it does during gameplay. So the first time you see something, it will play out slowly, the second and thereafter, at max fps)

The enemies must be found in the map before you enter combat, and the system is pretty different from normal JRPGS, so it will stay fresh for a long while. Also, the OST is amazing.

Play out as turn based, where speed dictates who acts first, but you can often surprize enemies to force all your characters to act first.

Stunning all enemies (via abusing weakness/crits) will enable you to quickly end the fight, so it becomes a balancing act of managing SP/ammunition to avoid taking damage.

Fights will go from piss easy if you start them to absolutely terrifying, if the enemy gets you by surprise instead. As abusing weakness grants an extra turn, both for you and enemies.

The game is balanced to punish you if you fail to end the fight in the first turn, so you can guess what happens if you get ambushed instead


9fdcdd  No.15413696

File: 30e2c93bfa21af7⋯.jpg (871.29 KB, 1740x1370, 174:137, GrandiaMP_Saturn_JP_Box_Fr….jpg)

File: 599b8b49b25bf1a⋯.jpg (120.7 KB, 800x677, 800:677, 25430-parasite-eve-playsta….jpg)

File: fb3dff4062463aa⋯.jpg (51.43 KB, 299x410, 299:410, PSOBB_PC_JP_Box_Front.jpg)

Grandia and Parasite Eve had the best battle systems in my experience. Anything else has come close has mostly been a derivative of PSO.


b2362e  No.15413754

In terms of recent JRPG's, Xenoblade chronicles 2 has a great system, its just really poorly explained.


f9bbe3  No.15413767

>>15413186

I wish this game could be emulated properly, I want to play it so badly. Anyone know if it works any better on mednafen than it does on SSF?


9fdcdd  No.15413801

>>15413767

>Anyone know if it works any better on mednafen than it does on SSF?

According to the wiki, both are recommended options (Although Mednafen is more hardware demanding). Your only other option is to use Yabause.


644998  No.15413803

File: edbd4af14fe409b⋯.png (858.85 KB, 750x567, 250:189, ClipboardImage.png)

Pokémon

>Yes

>yes/controllable, only in grass and caves, and items can manipulate it

Possibly the most complex JRPG battle system of all time in the newer games since gamefreak almost never gets rid of battle mechanics.

Xenoblade (Wii)

>no

>no/na

If you've played WoW it might seem a little similar. It is much, much better though. Protagonist has the ability to see fatal attacks before they happen and try to change the future.

Dragon's Dogma

>no

>no/na

Very fun. Similar controls to monster hunter, but I like it much more than MH.

TWEWY

>no

>no/na

Multi-screen action, buttons control the top, stylus controls the bottom, it's pretty fun but can be hard to follow at times.

Etrian Odyssey

>yes

>yes/not too bad, game has a warning indicator for encounters

Mystery Dungeon series

>yes

>no/na

fun roguelikes

The Last Story

>no

>no/na

Good stuff, don't recall exactly how it worked, but it was very fun, there was an online multiplayer mode but it was taken down along with the rest of the wii's wifi services.

>>15413641

also seconding this, and the other persona games to a lesser extent


672025  No.15413815

>>15413754

The understatement of the century, I didn't understand how combat actually worked in the game until I had already beaten it and played a few hours of postgame. I was pissed off because every fight took forever and now most fights last 20-30 seconds, even superbosses die in under a minute.


a1a65e  No.15413818

Best non-action systems are by far Grandia's and Mana Khemia's.

Both have battles initiated by contact with the enemy. Grandia has some semi-realtime timing elements related to casting and moving around the field, whereas MK deals with fixed units, which are the time cards.

In Grandia enemies can be knocked down to cancel their upcoming actions, and they can do the same to you.

In MK, constant heavy hits on an unit will turn their timecard red, and once it reaches a certain point, the card will break, stunning the unit and making them lose their upcoming action and turns until the stun effect ends. Also, some spells and skills can create multiple timecards that persist for some time during battle, and one character in particular breaks the fourth wall and literally plays with the timecards, shuffling them or moving certain ones for an advantage.

Both games have ranged skills - in Grandia some are single target, others have certain range to them, and a few ones are global. In MK, there's also single, line ranged, circle ranged skills, among others - but positions of all units are preset when the combat begins.

Finally, MK has the vanguard/support system: 3 characters at a time, but you can switch them during a turn (like FFX) or switch them at the end of your attack OR before the enemy attacks. This can be chained and used to your advantage. And unlike FFX, if your 3 front characters die, it's not game over - the other 3 will take the lead. **Now if those 3 die, it IS game over even though the full party is 8 characters… the last two are 'reserve' who don't participate in battle*.

Atelier games have been dropping the ball hard with their battle systems lately, but Escha&Logy is basically MK system with extra flair here and there.


2223fb  No.15413831

>>15413767

It'll run on mednafen but considering it's the most advanced game on the saturn with the most complicated effects on the system expect rendering errors. It's also a sequel so play the first two games as there are references to both.


644998  No.15413855

>>15413803

I forgot to give a little comment on EO.

You have a front line and a back line, and different classes that perform well either on the front, back, or both. Your characters are highly customizable with skill trees, ability to multiclass etc.

Deadly enemies called FOEs roam the labyrinths and will beat the crap out of you if you don't specifically prepare to fight them or aren't overleveled enough to beat them easily, lastly…

STATUS EFFECTS ACTUALLY WORK AGAINST BOSSES!

also all the Mario rpgs released before 2010 are good


5bf2d2  No.15413864

YouTube embed. Click thumbnail to play.

>>15413163

>Is it turn based?

Oh shit yes.

>Random encounters / hows the encounter rate?

As much as you want it to be. Random on specific map points, so you are occasionally required to go through a random encounter, but can often be skipped. Player is free to move onto story map points that are clearly defined.

>fun battle systems

I think so, without going into the weirdness that developed later (Disgaea, I'm looking at you). Feels chess-like in a good way, to me. Intuitive for the most part (being behind an enemy is better than being next to them is better than standing face to face). Job system is top fucking notch.

>combat

Intuitive and gives a lot of freedom to play the team you want. Broken as shit if you want it to be.

>OST

Fucking hell, some of the best music from a series known for its good music.

>The original score for Final Fantasy Tactics was composed, arranged, and produced by Hitoshi Sakimoto and Masaharu Iwata


f9bbe3  No.15413900

>>15413801

Well it looks like I'm going to be avoiding SSF altogether as it doesn't open disk images itself and the only image mounting programs it supports are packed with fucking malware

>>15413818

I've only ever heard of how good Grandia is, are any of its sequels worth a try?


9fdcdd  No.15413910

>>15413900

>are any of its sequels worth a try?

I've heard the the second game has the best story while the third game has the best battle system. Don't know anything about Xtreme, however.


a1a65e  No.15413936

>>15413900

2 is more of the good stuff. Less grandiose adventure feeling, instead it's darker. But it's quite good, and unlike the first title's dub, this one is great -it features pretty much the MGS cast in general.

Xtreme is basically 2's system but with pretty much no story. It's all about the combat.

3 has a terrible story, but its iteration of the battle system is excellent. Graphics take quite the step up too, but environments are rather barren.


4c584e  No.15413962

>>15413864

TRPG != JRPG

JRPGs aren't just JRPGs because nips made them. Good game though, don't get me wrong.


dc87bf  No.15413965

YouTube embed. Click thumbnail to play.

Brandish's system is fucking amazing and fun, but it's an acquired taste. Just plat the PC-98 Renewal versions, the SNES ports are bad.


f9bbe3  No.15413980

>>15413910

I guess I'll try them out at some point. Excited to give Grandia a try.

>>15413831

>rendering errors

Some broken textures and wonky effects I can deal with, I just don't want the emulator (or at worst my OS) to crash after I've made good progress in the game and being unable to finish it.

>play the first two games as there are references to both

Will do, they look fun anyway and I liked Orta on OG Xbox


d60a5d  No.15413997

File: 05dafe4c0ad9e14⋯.png (344.98 KB, 1136x640, 71:40, delita2.png)

>>15413864

Have you played FFT (monsters hack) or FFT Hacktics (easy type) or (hard type) yet?


9fdcdd  No.15414006

>>15413980

>I liked Orta on OG Xbox

Wait, did you unlock the ability to play the original Panzer Dragoon yet?


f9bbe3  No.15414048

>>15414006

Don't remember, I'll have to go back to it. Honestly I didn't even know/remember you could unlock the original, thanks for the reminder.

>>15413936

>2 is more of the good stuff

I'll check it out then. Should I go with the anniversary edition from gog or would I just be better off emulating the dreamcast version?


d60a5d  No.15414052

File: f28dc3e6564d4b9⋯.jpg (29.08 KB, 590x386, 295:193, 600full-arc-the-lad-collec….jpg)

File: bc9f35a2577c8ad⋯.jpg (49.72 KB, 480x395, 96:79, arc-the-lad.jpg)

File: 94a8b062f018689⋯.jpg (99.52 KB, 576x407, 576:407, arc_the_lad_ii_screen_16.jpg)

>Arc The Lad I, II, and III

Is it turn based?

>Yes

+/ encounter rate

>Based upon entering a specific area/stage/room/floor rather than wandering about a world map or setting off a RBT within a stage.

All three games are epic and worth playing.


a1a65e  No.15414126

>>15414048

Anniversary edition adds a hard mode and has dual audio. It's a good port, although my toaster didn't handle it that well.


18df02  No.15414142

>RPGs

>fun

NANI?


0c1ab8  No.15414147

>>15414052

i didn't care for Arc II, went on way too long. how's arc III?


2223fb  No.15414893

>>15414048

>>15413980

>>15414006

Orta is fortunately the worst console panzer dragoon game. Outclassed musically, in writing, game play and design by every other entry. It was an interesting effort to meld some of the positioning saga brought to the table in real time with orta.

The included version of panzer dragoon 1 is based off of the inferior pc port, the saturn original is still the best looking and playing.


f9bbe3  No.15414907

>>15414893

Thanks. Since I enjoyed Orta it's cool to know that the earlier games are even better, looks like they emulate well, too. I suppose I'll find out how well Saga runs when I get to it.


3b33b5  No.15414973

File: 56097409e3d75d5⋯.jpg (22.82 KB, 425x235, 85:47, Final_Fantasy_V_Box_JAP.jpg)

>>15413864

For those of you who would prefer a more traditional jrpg experience over a trpg, there is also this. They're basically the same game mechanics-wise. FF5 has a self-aware yet pants-on-head retarded story, however.


2223fb  No.15415023

File: 7e063cf793bd09e⋯.webm (14.75 MB, 400x298, 200:149, atolm-fight1.webm)

>>15414907

Says a lot that Orta is still one of the best 3D shooters around. Anyway since this is about JRPGs Saga still has the most enjoyable combat system I've seen. I don't think I've seen many others outside of something like mega man battle network that actually judges your performance in combat and rewards you based on how efficient you are. Not to mention how active it is, where you're constantly swapping positions based on vulnerability, enemy phases and behaviors, and how every enemy encounter and arrangement is a totally unique experience you're encouraged to master. It's such a rich combat system blooming with depth that at one point you can encounter a boss and get utterly destroyed in just two turns but the next time around turn the tables and complete it without taking any damage/absolutely miniscule damage. Every fight has multiple ways to get a perfect grade too. It's never just "use this form, use this attack, win." it's always at your whim to decide how to succeed.


f9bbe3  No.15415168

>>15415023

I've only played SaGa Frontier but I agree, it's probably the best JRPG I've played so far. It's actually the game that convinced me that I like the genre; before playing it I thought I hated turn-based JRPGs. It's really unique since it completely avoids grinding and instead relies on the player's strategy and knowing every member of your party's strengths and weaknesses. I would absolutely recommend it. However, DON'T EVEN TRY TO GRIND OR FARM. You'll only end up fucking yourself.


1920d5  No.15415407

>>15415168

I think he was talking about Panzer Dragoon Saga, anon


f9bbe3  No.15415434

>>15415407

Well fuck me in the ass and call me a retarded faggot. I'm drunk, so sue me. In any case check out the SaGa series.


1920d5  No.15415456

>>15415434

I've played Romancing SaGa 3, but I ended up using a guide to get some party members and end-game skills, cause the game is too cryptic for my autism. I was considering playing Frontier though


f9bbe3  No.15415471

>>15415456

I found that I was better off just saying fuck it and starting a new game if I hit a wall. Had to do this about 3 times to finish a campaign I only finished one of the characters' stories admittedly. I ended up getting further and further each time. Though maybe that's my own personal autism that's used too roguelikes getting in the way but I like teaching myself through grueling trial-and-error. I will admit, though, the game seems as though it's specifically set up to not inform you about how it works.


1920d5  No.15415508

>>15415471

>the game seems as though it's specifically set up to not inform you about how it works.

That's a staple of the saga series though so I know what to expect


826556  No.15415537

Baten Kaitos has a fun card based battle system

>Is it turn based

The first game is, but once you start entering a character's commands you have a time limit for finishing them. On the defense you have to input your defensive commands as the enemy attacks (though in practice it's often better to intentionally fail these sequences by selecting useless cards you can't defend with in order to discard them)

The sequel is pure ATB

>random encounters

None in either


4762b6  No.15415587

File: 014b7516c9b38d9⋯.jpg (219.9 KB, 1600x900, 16:9, avrsp3f4xujzzwwujxji.jpg)

>Is it turn based?

No, it's an action RPG where you have four characters running around an arena.

>Random encounters / hows the encounter rate?

It has random encounters but the rate at which they occur can be manipulated using in game skills so you don't have to deal with them often if you don't want to.


23a794  No.15415611

>>15413696

>recomends parasite eve 1 instead of 2

MY NIGGA


37e15f  No.15416438

File: de4a0b81cc07c06⋯.jpg (102.51 KB, 1010x758, 505:379, Vagrant.jpg)

>>15413163

>Is it turn-based?

Sorta, although it's really more of an action RPG. Certain mechanics basically force you to cool down after either a very long combo or repeatedly attacking enemies. It's like Parasite Eve's combat system with a rhythm game attached to it is the best way to describe it, only you can't dodge enemies/they can't dodge you when they/you are attacking. That's why it feels sorta like a turn-based game, other than that it's pretty much an ARPG.

>Random Encounters

No.

>How's the encounter rate?

It's sane. You can see enemies before you fight/avoid them. In most rooms in the game there's only about a handful of enemies at one given time at the very most.

>>15413696 (Speak of the Devil)

>>15413965

>>15413864

I see you are men of high culture as well.


93d982  No.15417224

Chrono trigger had the most intuitive and engaging system. I tried playing FF6 after and I couldn't the turn based system sucks.


15c5bd  No.15417293

File: 7bbc7fa037a2ac4⋯.jpg (26.05 KB, 480x360, 4:3, hqdefault.jpg)

>>15413696

>>15416438

patrician taste from these anons

anyway I'd say Phantasy Star IV, it's pretty standard fare but the macro system and combination attacks are incredibly fun


15c5bd  No.15417296

File: 94634c40d2e2a7a⋯.gif (8.53 KB, 320x224, 10:7, holocaust.gif)

>>15417293

pic related


cecea8  No.15417731

File: 07d0a47c6ac5376⋯.png (182.88 KB, 386x406, 193:203, 07d0a47c6ac537648bd232f0aa….png)

Are there any JRPGs with a sort of hack and slash element to it?


14e37d  No.15417780

File: 675612e880b6b9d⋯.jpg (31.09 KB, 474x315, 158:105, 827364873264.jpg)

>>15417731

Grandstream Saga and Sword of Vermillion are two that come to mind.

The Summon Knight Swordcraft Story titles and I suppose by extension the Tales games I believe would also qualify


77cf99  No.15417782

I'll go ahead and name the obvious ones with Paper Mario (and TTYD), Super Mario RPG, and the Mario & Luigi games.

>>15417731

Unless you're looking for hack-and-slashers with JRPG elements in it, you're gonna have a tough time finding anything.


cecea8  No.15417946

File: db207fdb0324db6⋯.jpg (187.91 KB, 872x1223, 872:1223, 1437870542359-1.jpg)

>>15417780

>>15417782

I guess I should've been more clear about what I meant. I'm not really a fan of the traditional turn-based style. I get easily bored with the whole "rock-paper-scissors" gameplay .

I get guess "action" JRPGs is the more appropriate term. Any recommends?


14e37d  No.15417988

YouTube embed. Click thumbnail to play.

>>15417946

Everything I recommended >>15417780

is some sort of action RPG

Here is some footage of swordcraft story


e2c3a5  No.15418026

>>15413163

>jrpg with fun battle system

CANNOT COMPUTE


4067c5  No.15418030

>>15413815

What exactly did you figure out? Does it have something to do with auto-attacks?


7d6bd9  No.15418081

>>15418026

Good JRPGs do exist. Just ignore the people with brain parasites who say Final Fantasy or Dragon Quest is good.


e2c3a5  No.15418130

>>15417731

Terranigma


40265a  No.15418275

Invidious embed. Click thumbnail to play.

>>15413696

Superb taste, though I would argue Grandia II is a tad better than 1.

>>15417293

>>15417296

PSIV's combos just feel great to pull off.

>>15413900

Grandia II is great. Xtreme might have the best battle mechanics but the dungeons have this bad overhead camera angle that make traversing them a pain.

Do not play Grandia III. It's one of the most boring RPGs ever crafted and the battle system can't save it.

>>15414893

>Orta is fortunately the worst console panzer dragoon game

>having this shit taste

I'll assume this is bait.

>The included version of panzer dragoon 1 is based off of the inferior pc port, the saturn original is still the best looking and playing.

Also objectively wrong. Panzer Dragoon 1 on Orta is the PC version with just extra filter applied.

The actual PC version running on the Nvidia NV1 it was designed for looks and runs far better than the Saturn original.


b3d9b0  No.15418461

File: a6bdd421e773163⋯.png (17.62 KB, 240x160, 3:2, ClipboardImage.png)

>Is it turn based

Semi, you pick from a hand of 5-8 "moves" from a deck of 30 and use them until a meter at the top fills ending the turn where you get your new hand

>Random encounters

Yes but you want them because the enemies from "Moves"

>hows the encounter rate?

Besides the first game it's pretty generous


900ef6  No.15418916

>>15418275

Never said orta was bad. Oh and the nv1's only benefit is higher resolution than the saturn original, per scanline manipulation effects look worse and the game always runs at the same framerate. Then there comes the price of the nv1 card and hardware it will actually be supported by. The nv1 has a listing at $450. I'm not saying buy the game but you could easily afford a saturn and 5 copies of panzer dragoon for the price of just the nv1.


73075b  No.15418962

File: fabdfdbd66099c6⋯.jpg (43.95 KB, 600x325, 24:13, BEater.jpg)

My PC broke and I've lost all faith in vidya lately. Any recommends for PS4?

inb4 faggot, i know. inb4 fix i'm not paying GPU prices right now, maybe on white-impaired friday.


b1993c  No.15418995

>>15418962

What is its firmware? 5.05 and below can pirate games on it.


73075b  No.15419020

>>15418995

I'm going to be waiting awhile, sadly. Depressing cause everything coming out looks like shit, and fuck re-buying games. Dead Cells machine I guess.


a70e0b  No.15419470

File: 5545a969ec45e8b⋯.jpg (211 KB, 1380x730, 138:73, Utawarerumono_char.1_.jpg)

>>15419020

I'll try to give you a hand when I wake up a little, but Utawarerumono might be of interest if you if you think you'd like a visual novel, tactical role playing game hybrid. There's standard grid based battles that are pretty fun, but there's also a lot of reading. The good news is the story is pretty good too. The first game can be played on any shitty laptop (or you could catch up through the anime, I guess) and the second two are exclusive to Vita and PS4.


89dfeb  No.15420674

this turned out to be a surprisingly good thread


269c65  No.15420747

File: 2aa3c97b14691de⋯.png (525.63 KB, 395x549, 395:549, Labyrinth of Touhou 2.png)

>standard dungeon crawler fare with an ATB system

>a character takes a turn when it's ATB hits 10000, moves set it back to a fixed amount, that applies to enemies too

>you have a frontline of 4 characters that can either attack, use a move, switch frontliners or concentrate

>attacking damages an enemy and sets ATB to 7000

>concentrating fills up your MP bar, moves consume various amounts of it

>switching sets both this character's and another character's ATB to 7500, which can be abused to speed up entire frontline

>each character has different attacks, elemental weaknesses, stats and skillsets

>later on in the game you get subclasses too

Good luck spending an average of 50 hours to complete the entire game.

t. didn't even finish postgame yet


07edc5  No.15421322

YouTube embed. Click thumbnail to play.

>>15413163

Legaia had a pretty neat dial-a-combo gimmick.


c0cc0b  No.15421425

>>15420747

Labyrinth of 2hu 1 sucks balls and shouldn't even bother with it?


c92973  No.15421434

>>15421425

It's good. Just not as good.




[Return][Go to top][Catalog][Nerve Center][Cancer][Post a Reply]
Delete Post [ ]
[]
[ / / / / / / / / / / / / / ] [ dir / acme / arepa / caffe / f / funegros / imouto / islam / komica ]