I've got nothing against indie devs buying some generic assets like rocks or household appliances, since there probably won't be much difference in quality, but if all the art is bought then it's going to look bad because they lose a sense of consistency. Asset flips are a totally different devil, where both the content and the code of the game is taken from the store, slapped together, then sold for a profit without any consideration.
>>15411025
Yeah it's a shame that normalfags have no self-respect.