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File: 7ba5285c2dc7f8c⋯.png (41.06 KB, 567x686, 81:98, 2018-08-29-122222_1440x900….png)

eb0a0a  No.15377710

https://core.ac.uk/download/pdf/55870539.pdf

I was trying to learn about gender diferences in gaming and I came across this study.

Maybe some faggot here would also be interested into it, dunno.

746647  No.15377718

>>15377710

What the fuck does preference for adrenaline mean? Fast paced? Difficult?


34a370  No.15377747

>>15377710

>annoyance of in-game violence

How do you annoy violence, much less fictional violence?


2279d2  No.15377771

File: 647e318db0bb098⋯.jpg (11.07 KB, 164x251, 164:251, c01ce718cd76d403864b4205f0….jpg)

Seems like an interesting study. They are forthright that women tend to play intrinsically different types of games that men do, and outline casuals from standard "gamers". I'll give it a read and share interesting parts.


eb0a0a  No.15377807

>>15377718

basically something like "action packed muscular guy killing minorities"

>>15377747

women enjoy more casual settings and they don't seem to enjoy violence or competition a lot.

>>15377771

making a game for women would imply a game with no competition, not much violence (killing monsters), lack of having to repeat a section (no those NES level reset shit), and much less reliance on reflexes (since women have much more slower reflexes).

I'm sure is possible using those guidelines to make a hardcore game for casual players.


3c4ebe  No.15377823

File: b6bd4437aedf032⋯.jpg (29.88 KB, 392x417, 392:417, 1508564012-4.jpg)

The thing is, I already believe men and women are categorically different so I really have no interest in reading a study that will confirm my bias. Aside from autism for the sake of autism, the only reason I could see this as valuable is if you are trying to convince someone on the fence about the issue.


eb0a0a  No.15377833

>>15377823

I want to design a game girls would be like really hardcore for it, so is usefull information for me.


746647  No.15377837

>>15377823

Seeing something as different does not mean that you know in what ways they are. Obviously a lot of this you could've assumed, but there might be something surprising in it.


c1fa00  No.15377842

File: 7c86f50375bc7d5⋯.jpg (27.83 KB, 441x396, 49:44, 13929971152042771828106.jpg)

>women and casuals are cancer

Did we need a study to tell us this?


0ff1c3  No.15377853

>>15377842

Definitely: Yes!


382e2c  No.15377854

What does 1,5 annoyance rate on the cringe scale


1ca260  No.15377856

File: b83a74a37453d72⋯.jpg (1.48 MB, 879x3048, 293:1016, 1532779809416.jpg)

>>15377842

A lot of studies these days simply confirm the suspicions of the average /v/ or /pol/ tard, OP's discovery isn't anything surprising; however, studies are (more often than not) objective proof of these suspicions, since, in a debate, hearsay or opinions have no real weight. And normalfags tend to believe studies as objective truth, which can come in handy.


3c4ebe  No.15377859

>>15377837

Fair enought, but its hard to find the modivation to did through a study that agrees with things you already believe. The modivating factor is a part of the issue I am speaking to. Combing through this just for the off chance that something doesn't fit with your general modle is what I meant when I said "autism for the sake of autism".

>>15377833

Women don't like real game. Just make a Dress-Up/ Paper doll simulator for iPhone that ties into their social media with microtransactions.


3c4ebe  No.15377861

games*


3c4ebe  No.15377866

>did through

dig*

fucking hell


eb0a0a  No.15377870

>>15377859

they're already big consumers of female media in music, anime, movies and even cartoons.

I don't follow the incel way of thinking that huh duh women are inferior subhumans, but I see them as biologically diferent than males.

It's also a great oportunity to make original games and I'm bored of all the hardcore games tbh.


ec133b  No.15377885

>>15377807

>I'm sure is possible using those guidelines to make a hardcore game for casual players.

Sounds like the Sims, which could be argued to be a relatively hardcore game due to its high complexity (in that there are an immense number of options available to you at any given point).


3c4ebe  No.15377912

>>15377870

>they're already big consumers of female media in music, anime, movies and even cartoons.

Yes and those female outliers tend to like what the boys like. The general population of females are vapid and shallow, and like things that complement their vanity. The type of "game" the general female population like are your typical candy crush. If you want to cater to the rare "gamer girl" then you just make games designed to cator toward the typical masculin audiance and the tomboy girls will like it. The tumblr audience doesn't really play video games.


582e46  No.15377923

>>15377710

>gender

Sex differences, anon. Sex.


eb0a0a  No.15377926

>>15377885

I'm trying to design an action rpg where you kill monsters by luring them into a trap made by farming some flowers in the middle of the combat.

>>15377912

they sure are hardcore about what women naturally enjoy, they love things like mexican soap operas, korea dramas, shojos, twilight, shades of gray, but as usual, most males will dismiss it as pointless vague and shallow entertainment.

there's plenty of money to be made on girls games, like candy crush made a billion dollars and is a female game.


3c4ebe  No.15377931

>>15377870

>>15377926

Let me respate this. Noraml women inhernety like things that are Masculin, this is why you will see a boat load of hot women at a heavy metal concert. Theirfore if you want women to be attracted to your product then you must attract the strong men first. Women fallow, men lead. If you cator to women then you will end up with something vapid and milktoast that attracts nobody of real value and the mentaly ill.


ec133b  No.15377942

>>15377926

That's a pretty good idea, protecting is a maternal instinct so a combat game focused on defense seems like it would be more appealing to women. Now that I think of it a lot of the women I know really enjoyed Plants vs Zombies when that was a thing.

>>15377931

I am confused by your terrible spelling but otherwise solid sentence fluency and vocabulary. Are you drunk?


eb0a0a  No.15377960

>>15377931

I already gave you examples of stuff women love, but is always about drama and social stuff.

the study already makes clear some guidelines about what a game would need to appeal to women, mainly things like appeal to their motherhood insticts, fantasy, ambience, music, social interaction, no competitive, not about physical reflexes nor very punisher and also about creativity.

It doesn't mean is an inferior type of games, is just that right now is a complete radical diferent way of approaching game design.

>>15377942

yeah, I'm so interested into making games for girls I don't even find male hardcore games to be interesting at all.

right now I have plenty of ideas about settings that normally aren't important in games.

So far here's some of my ideas:

>A fantasy vet game

>A game about being a white mage

>A game about being a WWI war nurse

>A game about harvesting stuff to make items to sell in a shop

So far, all compelling unique games ideas I was able to think when I started to focus on what women would enjoy.


4c080c  No.15377966

File: ec59e181d11f252⋯.png (30.34 KB, 850x572, 425:286, d55826db.png)

>>15377710

how the fuck do you read that graph why is male female represented as if it's "the more female you are less you like violence" like it's a spectrum


ec133b  No.15377995

>>15377966

The graphs are pretty terrible in every way, you're right that they have no business being line graphs, they waste a bunch of space, and there's no units to give you a frame of reference for how things are measured. If a graph with 4 data points can't convey at least some useful information without context then it isn't useful, you might as well just list the 4 numbers.


6e5248  No.15377997

>>15377710

why is that graph done in lines rather than columns, when only the end points of those lines matter? There is nothing between "male" and "female" so any amount shown by the lines at any point except the end point makes no sense whatsoever.


7c699a  No.15378004

>>15377833

MMO bejeweled/farmville


3c4ebe  No.15378009

>>15377942

I'm dyslexic, and it takes me too long to notice misused words errors depending on how focused I am. Often the wrong word is due to a lazy abuse of spellcheck. To catch everything without the ability to edit is a pain in the neck because I tend to resort to speed reading tactics so if the word looks generally correct I am more likely to overlook the error.

>>15377960

Yes but you are misunderstanding female nature when you approach the issue of what women like through the lens of game design. Women generally don't like games (qua games), so when you set out to make a "video game", you are categorically misdirecting your efforts. Instead, focus on interactive media. Yes, there are outliers to every general trend but what the female outliers enjoy is typically those games that are also popular to the general male audience, but for a different reason. For example, many Women may love Devil May Cry because Dante is hot and because all the cool kids like Devil May Cry. Women like being apart of the cool kids club, so if you make cool games there will be attention whores who latch onto it to get attention from men.


eb0a0a  No.15378016

>>15378009

I'm not trying to appeal to "gamer gurls" posers, but average small little girls or teens.


a8d8ad  No.15378020

>>15377995

Yes, they should be box plots. But do you really expect sociologists to understand statistics?


a2874d  No.15378021

>>15378009

>I'm dyslexic

Fgoagt


df8a3e  No.15378027


3c4ebe  No.15378050

>>15378016

Then make a facebook "game" where you dress up a doll, candy crush or a Farmville clone. Women like character creation, and avatar generators. Average little girls likes playing house and things that are cute and comfortable. The video games the average girl may play is your typical couch co-operative to get along with their brothers, but their inclination is not to want to play if left to their own devices. In other words, the per pressure of playing with friends and family is the motivator, not the game in and of itself. What I am saying is you want to create something that doesn't exist. Women inherently don't like video games.

>>15378021

that's not how it works, but here is your (you).


6aa9f9  No.15378111

>>15377771

Hypothesis based on previous evidence

aka assumptions

> Men like complex competitive games, women like simple games that don't require a large time/effort commitment to succeed

> Girls enjoyed playing stuff other than casual shit when given the chance

> Girls like indirect competition rather than head to head conflict just like in real life and violence

> Girls enjoy virtual dress up. They strongly prefer to play as girls in game.

> Women strongly prefer games that feature a social aspect as well as games that feature presumably romantic relationships between in game characters.

> Girls like games that are comedic.

> Women like games with plenty of choice for the player to engage in side activities rather than directly linear games with a singular attainable goal.

> Women like interactive stories more than men

Results

If it isn't contradicted here then hypothesis is probably correct

> Women like attractive character avatars in general but get slightly butthurt by sexy female avatars. probably because of innate homophobia, of course they probably chalk it up to MISOGYNY!! I notice they make zero effort to show an equal reaction in men with sexualized male avatars

> Male casuals don't give a shit about avatar customization. Pretty much all other types do: male core, female casuals, female core.

> Everyone likes comedic games

> Men like relationships between virtual characters significantly more than women.

> Female casuals are the only ones who actually dislike side activities

> Men like story rich games more than women


3145bc  No.15378129

File: 94fe471172aee0d⋯.webm (11.84 MB, 711x400, 711:400, Physiology_of_Intelligenc….webm)

Here is a nice webm on the difference between men and women in physical and digital sports.


3c4ebe  No.15378155

>>15378111

>homophobia

that is a fictional pathology, a more probable explanation for why women hate sexy females because they are caddy and jealous.


491bbc  No.15378174

>>15377710

What the fuck are these graphs? Why are they line graphs?


3d5ccd  No.15378424

File: ce06ffdbad7b280⋯.jpg (33.43 KB, 480x360, 4:3, hqdefault.jpg)

File: c65bf9d0f13f729⋯.jpg (51.82 KB, 350x500, 7:10, 51jJvaywJML.jpg)

>>15377807

>making a game for women would imply a game with no competition, not much violence (killing monsters), lack of having to repeat a section (no those NES level reset shit), and much less reliance on reflexes (since women have much more slower reflexes).

>I'm sure is possible using those guidelines to make a hardcore game for casual players.

Yeah, they're called Adventure games. That's a trend anybody who's been paying the slightest bit of attention to game forums since the late 90's and early 00's would know. Women love adventure games, and for what they are - many can be considered "hardcore" (where, they can be actually difficult and require practice in order to learn a certain designer's/companies own particular form of "logic"). For the casual crowd, they've been selling adventure games toward women for a long time - with cheap games you could get at Walmart like "Titanic" and The Agatha Christy mysteries usually sitting next to the 100-in-1 match 3 and other like game collections. These days, adventures are not as popular, being flooded out on the mobile platform by other shovelware, but there's still a ton of them under the genre "hidden item" or some shit. All of them almost exclusively geared and marketed towards women.


4fe36e  No.15378479

>>15378424

Telltale games makes games for women.


bade62  No.15378518

>>15377710

i'm 38% male and i find this graph shit because my mean is 5 in both of those


916131  No.15378532

Invidious embed. Click thumbnail to play.

3d5ccd  No.15378546

>>15378479

I could see that, but I haven't payed much attention to Telltale games since they fucked up the Sam & Max games. Which was pretty much right out of the gate, since that was one of their first that I remember. So I couldn't really say from personal experience how many women play their games. They used to be pretty thick on the old Sierra and LucasArts forums.

Can you even consider modern Telltale games as adventures in the classic sense? Do they still focus on item-based puzzle solving, or are they all choose your own adventure stories in a 3d render?


f97b6f  No.15378555

>>15377710

>I was trying to learn about gender diferences in gaming and I came across this study.

Women don't play games. The end.


9e35e5  No.15379014

>>15378546

The most "recent" of their games I played was the The Wolf Among Us series because I was into Fables back then. You're constantly pushed towards the "solution" by an invisible hand. The game is linear with no option to revisit previous areas. I think there were a few branching paths but they formed a diamond path in the end.

By my experience, I would not call any of their games adventure in the classic sense. It's more like watching a TV show where you can have the tiniest of influence on the protagonist's choice of words. There is no consequence.

This might be an extreme example but in the first episode of that game, you had the option to punch someone who deserved a little comeuppance but you can also go way overboard and rip his arm off in a bloody display as well. Everyone on the scene is put off by this and give you weird looks but there's absolutely no consequence.


2d56dd  No.15379025

File: 40c6436bfca91fb⋯.jpg (22.67 KB, 500x371, 500:371, 40c6436bfca91fbd3b02c2dc73….jpg)

>>15378518

You're 100% faggot


47cea7  No.15379323

>>15377856

>in a debate, hearsay or opinions have no real weight

Studies and statistics have no weight or bearing to women or SJW "men", either. One look at 'current year' identity politics is more than enough to determine that. They mindlessly dismiss these studies as bigotry, misogyny, racism, etc.


49eb67  No.15380667

>>15377966

I'm guessing they just had data plots for men and women and arbitrarily connected those with a line because muh spectrum


7d737b  No.15393658

>>15377710

I think the best insight from this is how much more susceptible to spectacle casuals are.




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