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File: ca0df8bfe34d7d0⋯.jpg (119.34 KB, 2048x1987, 2048:1987, 22538592_704152486450224_2….jpg)

File: 329cfa5e1a1bda2⋯.jpg (118.61 KB, 1920x1080, 16:9, 22538789_704152229783583_4….jpg)

File: 58273af20edec01⋯.jpg (166.45 KB, 1920x1080, 16:9, 15440381_566768370188637_2….jpg)

99e210  No.15339294

Invader Studios has released the Gamescom 2018 gameplay teaser trailer for its upcoming third-person survival horror game that is inspired by the classic Resident Evil games, Daymare: 1998. Daymare: 1998 is based on the cancelled Resident Evil 2 Reborn project, is built on the Unreal Engine 4, and will have the legendary Director of Resident Evil 3: Nemesis and planner on the original 1996 Resident Evil, Kazuhiro Aoyama, as its Producer Associate.

In Daymare 1998, players are expected to survive to this waking nightmare that has its roots in a nostalgic mood. The game’s narration is full of direct references to the pop culture of the 90’s and the modern gameplay mechanics aim to fit perfectly with the old school survival horror atmosphere.

Daymare: 1998 also boasts the contribution of Capcom’s former game artist Satoshi Nakai (Resident Evil 0, Resident Evil Code Veronica) who is currently working on the design of the deadly creatures that will haunt the game.

https://www.dsogaming.com/videotrailer-news/gamescom-2018-gameplay-teaser-trailer-for-resident-evil-inspired-horror-game-daymare-1998/

Following the nostalgic feeling of the game, the Invader Studios team is also revealing a fixed camera mode that will give all the old school survival horror fans something to look forward to. In addition to the support of the Capcom legends, that have worked on the most important Resident Evil games, like K. Aoyama (Director of Resident Evil 3: NEMESIS) and S. Nakai (enemy designer of the Resident Evil saga), the fixed camera mode is completing the circle that begun in the 90’s.

We remind you also that the Kickstarter campaign of Daymare: 1998 is available at the following link: http://kck.st/2lV1FHb

https://invaderstudiosofficial.com/site/index.php/2017/02/17/daymare-1998-coming-playstation-4-and-xbox-one-with-addition-of-fixed-camera-mode/

99e210  No.15339300

the kickstarter was cancelled a while ago. Its being produced(?) by capcom


d5aa5a  No.15339304

File: 494cfe16f59281a⋯.png (88.01 KB, 350x350, 1:1, I mean come now.png)

>>15339294

>No webm of trailer


0769d7  No.15339515

File: 803ff3d878f0e43⋯.jpg (1.17 MB, 1406x1668, 703:834, tcont.jpg)

>the modern gameplay mechanics aim to fit perfectly with the old school survival horror atmosphere.

>Invader Studios team is also revealing a fixed camera mode that will give all the old school survival horror fans something to look forward to

Don't see how they can balance that? tps will always be easier than fixed camera angles. Sounds promising though

tfw probably won't ever get a proper fixed camera classic survival horror


a40798  No.15339523

File: aec95d82ec4b175⋯.png (907.4 KB, 2760x3299, 2760:3299, crayon jill.png)

>>15339294

Im fucking tired of this meme.

>classic resident evil

>but its third person

The only reason why i havent given up on remake2 is because it actually looks like a quality game.


4b65b9  No.15339553

>>15339515

Change the enemies' health? Random headshots? I don't know


dbaf5b  No.15339569

>>15339523

>35° horseblinders-FOV

>quality game

luuuul


a40798  No.15339578

>>15339569

I fail to see how that is a bad thing as long as its implemented properly and the gameplay works around it.


0769d7  No.15339738

>>15339553

maybe, could use a SH dynamic cam but that's not the same. they'd need to basically build two different games because fixed camera focuses more on movement and positioning (since you can't see ahead+tank controls)


86ad71  No.15340206

File: b165d90ddb18995⋯.png (387.2 KB, 598x369, 598:369, 555-come-on-now.png)

>>15339523

>Im fucking tired of this meme.

>classic resident evil

>but its third person

I agree 100% with this but:

>RE2 "re-imagining" cashgrab

>quality game

come on anon


a40798  No.15340254

>>15340206

Anon, have you looked at the gameplay?

The gore effects of the shotgun, the lighting, how good the RPD looks, i wanna see more of it, even if i am absolutely mad because i wanted remake but in 2.


0769d7  No.15340290

>>15340254

i would've preferred a remake treatment too but worst comes to the worst, we get another re4 which fair enough


a40798  No.15340328

>>15340290

Not even.

Look, in 4, 5 and 6, you get ammo and healing items when killing enemies, therefore telling the player that killing enemies is the prefered option, homever, in this new one, enemies dont drop shit, the only way you can get ammo is finding it around of with the gunpowder system like in 3, so killing shit means you have less and less resources.


86ad71  No.15340329

>>15340254

Yes i saw it and it reminds me of Leon's campaign is RE6, which isn't a good thing.

It's still a OTS action shooter but they made everything darker to "disguise" it as a survival horror.


a40798  No.15340360

File: 30fb1744a5723f3⋯.jpg (144.13 KB, 601x788, 601:788, sherry being completely in….jpg)

>>15340329

Anon, youre missing why 6 was a shitshow.

It isnt because of the OTS camera, but because the gameplay isnt survival horror, is run around shooting zombies in the kneecaps to press X to CUHRAYSEEE, the dead zombo spawns ammo wich you use to repeat the process for the whole game until you fight a boss, or getting into actual gunfights wich is fucking stupid and misses the point entirely.

Trully the only good thing to come out of that was adult sherry.


0769d7  No.15340402

>>15340328

oh i never knew that, thought they were essentially making re2 into re4. might be decent then if they have scarce ammo/resources


a40798  No.15340416

>>15340402

Im telling you, watch some footage of the demo, it shows how the game works and the devs sais that the game is pretty much done already and they are just polishing it and working on extra shit.

Also, 4th survivor and tofu are part of the base game without DLC or paywall.


674387  No.15341117

>>15339300

Invader is an indie dev. although they inspired Capcom to produce REmake 2, as far as I've read, they converted their project into something completely new and separate from Capcom and their IPs.


ecb664  No.15341397

File: 31529ffc8cadacd⋯.jpg (138.34 KB, 1148x920, 287:230, Alexia_1_file.jpg)

File: c5780fba61d5800⋯.jpg (16.24 KB, 278x536, 139:268, f9468af29f38745e28505d1a9a….jpg)

File: 9033fb49d9f58de⋯.png (312.82 KB, 457x1000, 457:1000, RE6_Sherry_Birkin.png)

File: 0d85b71d2740a1a⋯.jpg (127.44 KB, 888x1500, 74:125, 17232e287804129a542b0683ad….jpg)

File: 0d8c8fcd1670b1c⋯.png (381.83 KB, 420x820, 21:41, Aya_Brea_LIBERATE.png)

>>15340360

>Adult Sherry

>States that she was tested for years, even with Leon trying to help her out.

>Is set "free"by an Umbrella orphan man who wants to test her in the field.

>Shows clearly signs that she does have powers caused by the virus.

>A Sherry RE could be a whole new Parasite Eve.

Capcom, you could do this as a DLC at least, let us play as a less powerful Alexia, but not, you had to pair her with the bald Wesker son.


a40798  No.15341448

File: 3e8d0185f81ccda⋯.jpg (132.87 KB, 257x500, 257:500, resident evil kids.jpg)

File: cd41a7e96a2e920⋯.jpg (97.89 KB, 1192x852, 298:213, sherry through time.jpg)

>>15341397

I would be completely on-board with sherry returning and taking the torch from the aging cast.

I mean, jill is almost 50 by this point.

Too bad they killed piers, he could have taken the mantle from chris.


20b863  No.15341634

File: e87c53439923243⋯.webm (1.29 MB, 320x240, 4:3, Resident Evil 1 - _Fuckin….webm)

File: 5a3bad1d187797a⋯.webm (2.02 MB, 640x480, 4:3, 1404767596065.webm)


5adf92  No.15341767

>Daymare

So, a horse, then?


604fca  No.15342638

>>15339515

>tfw probably won't ever get a proper fixed camera classic survival horror

Someone will make it. Probably me tbh.


0769d7  No.15342770

File: 0494477e26ce461⋯.jpg (34.78 KB, 400x400, 1:1, BJRHfibORhStMmI8TuteKa9KS6….jpg)

>>15342638

please do xoxox


86ad71  No.15342796

File: cd405deed080b4a⋯.jpg (59.38 KB, 600x600, 1:1, PhotoFunia-1534985337.jpg)

>>15340402

>thought they were essentially making re2 into re4. might be decent then if they have scarce ammo/resources

RE4 with scarce ammo it's just "The Evil Within" not a huge improvement

>>15339515

>you need an IQ over 100 to be able to comprehend tank controls

That explains the people bitching about it LEL

>>15342638

>tfw probably won't ever get a proper fixed camera classic survival horror

Seems like someone is trying to make it:

https://invidio.us/watch?v=FSIEUUXF0sI


8896f5  No.15342892

File: 70a727076c59add⋯.jpg (129.67 KB, 349x666, 349:666, centaur1.jpg)

File: 2acb95873335eda⋯.jpg (97.53 KB, 317x523, 317:523, centaur2.jpg)

File: 43a007d86e0ba71⋯.jpg (98.1 KB, 333x667, 333:667, centaur3.jpg)

>day mare

thought this would be something else entirely


567df5  No.15342909


0769d7  No.15342919

File: 51f00772e19ef50⋯.jpg (24.63 KB, 500x375, 4:3, 1527782735173.jpg)

>>15342796

>RE4 with scarce ammo it's just "The Evil Within" not a huge improvement

nah the evil within was basically set piece after set piece with "stealth" thrown in between

suppose RE4 was like that without the stealth sections lel

>Seems like someone is trying to make it:

https://invidio.us/watch?v=FSIEUUXF0sI

NOT PRE-RENDERED BACKGROUNDS REEE

looks decent enough though, i'm just fucking sick of the "survival horror" tag being put on walking sims and tps's


86ad71  No.15343004

>>15342919

That's why i said trying to make it.


50f1b1  No.15343020

>>15339294

>3rd person

dropped


0769d7  No.15343024

>>15343004

Nah it looks pretty decent, CV didn't have pre-rendered backgrounds or outbreak , looks good


7f27f7  No.15343087

File: b870b36544dd1c0⋯.gif (8.64 KB, 320x200, 8:5, daymare.gif)

Damn, I thought this would be an actual Daymare thread, instead of some modern survival-horror cinemaplay piece of shit. For once I thought maybe I wasn't the only person who has played this. You tricked me, OP!


86ad71  No.15348178

File: ea9713151a5eef6⋯.jpg (82.66 KB, 495x600, 33:40, PhotoFunia-1535070246.jpg)

>>15343020

>3rd person

3rd person is fine, the classic RE were in 3rd person, perhaps you meant the over-the-shoulder view that is dull and overdone.

But anyway i saw the trailer for this "DAYMARE" and it looks so fucking boring, there's nothing that sets it apart form those hundreds of games of the same type available on the market, no wonder capcom took this shit, they just love producing bland, uninspired games.


69ad4b  No.15348193

>>15342638

>>15339515

>>15343020

I swear tankfags are one of the most retarded cancerous faggots ever in video game industry.


f256af  No.15348206

>>15348178

>>15348193

>Defending 3rd Person

>Not knowing what tank controls are

Pathetic, no RE or ripoff will ever surpass REmake.


69ad4b  No.15348248

>>15348206

>RE

>ever good

Lmao alone in the dark beat it at the puzzle department and condemned has much better combat. Shit, alone in the dark is 3 years older than the first RE but the combat has more depth to it.


86ad71  No.15348344

File: 3b59c106db5a382⋯.jpg (26.2 KB, 480x640, 3:4, You.jpg)

>>15348193

>i am too retarded to adapt to anything that differs from the copy-paste gameplay of any dumbed down AAA title

Your single digit IQ is showing, there's a board for "special" people like you >>>/autism/


81c584  No.15348377

>>15341634

Think they'll include RE3 into the REmake2?

Who am I kidding, of course they won't


86ad71  No.15348465

>>15348206

Anon do you realize that REmake was in third person?

Third person doesn't mean RE4 type of gameplay with OTS camera view, it just means that you can see the character you are controlling

Third Person Perspective;

*The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.


81c584  No.15348511

>>15348465

Actually it was a second-person perspective, the Camera is part of the scenery in a fixed-camera scenario and is therefore not an ousider party(third person camera.)


86ad71  No.15365370

>>15348511

Nah it was still third person, second person is when you are watching your playable character through the eyes of another one, like when in Alone in the Dark. the new nightmare someone is watching you through a window.


ad6710  No.15365737

>>15348344

>To be fair, you have to have a very high IQ to play tank-control scheme games

When you fucking faggots start sounding like that, you know for a fact you're no better than a rick and morty fan.




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