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File: 95630315240f29f⋯.jpg (88.04 KB, 333x500, 333:500, dungeon.jpg)

4b43c2 No.15134387

Why isn't there a video game like or based on this yet?

It's a mediocre book, don't bother reading it, but it has some ideas that would translate excellently.

>The world is made up for 6 or 8 elemental essences (fire water earth air light dark I think there were two more but it doesn't matter for this)

>All living beings have souls composed of varying degrees of these

>Something being stronger means it has more essence, but the finesse in which it's used is also very important

>When something dies all its essence is released in a second, which can be harvested if you know how by any other living being

>essence can also be taken from living beings without killing them, albeit much more slowly

Now, with those ground rules for magic

>dungeons are living beings that grow things inside them by putting a portion of their soul into the surroundings, effectively making it their body

>Plants, water, rocks etc can have their essence extracted which will build back up as they "live"

>After sufficient essence is built up animals can either be lured there to be killed for much faster essence, or be linked with the dungeon's soul like inanimate objects to allow the dungeon to control it

>Controlled animals can be infused with different balances of essence to cause different effects, making them faster, stronger, more agile, and in the right combinations giving them new abilities or even appendages (a horned rabbit for example)

>Humans vary wildly in their concentrations of essence and killing them gives an immense amount even if they are weak

>Humans have to have a reason to come, and if too many die they will either stop coming or possibly attempt to kill the dungeon before it spreads further

>Making useful items for humans and letting them leave with it costs you essence, but attracts more humans and lets the ones who departed with it grow stronger for later harvesting

The game would revolve around management and experimentation. Growing stronger would require you to constantly change as humans would get more and more efficient at overcoming your challenges, meaning lower "profit margins".

Share books/movies/ideas that are in the wrong medium

4b43c2 No.15135983

At least tell me my idea is shit


9f3fec No.15136029

File: 8f636d58334765b⋯.png (121.16 KB, 797x528, 797:528, shrug.png)

>>15135983

Okay, your idea is shit.


2d18e2 No.15136043

>>15135983

It sounds pretty generic as a management game aside from the catch and release humans mechanic, and that mechanic also sounds like total RNG.


2598e4 No.15136054

>>15134387

>talking about the setting before the actual GAME

that's how you know, it's trash


4b43c2 No.15136081

>>15136054

I was describing the book and thus letting you know why I think it would make a better game than a book.

>>15136043

I was thinking something more along the lines of playing averages. Something like 1 in 5 delves into the dungeon resulting in a death might be seen as acceptable for x average amount of loot. It would be something you'd constantly be adjusting as small variables changed.


77c396 No.15136097

That does sound interesting

So it the dungeon would be like a huge mimic, controlling smaller mimics inside of it

I like it


000000 No.15136549

>>15134387

Giving good ideas to western developers will make them ruin it and push marxism out of any work that they create with it, anon.


68f1d1 No.15136569

>>15134387

what are the other two elements I must know


65545d No.15136634

>>15136097

Someone post Mimic World


4b43c2 No.15136973

>>15136569

I can't remember exactly. There was heavenly and demonic (called infernal and something else. Divine? Angelic?) and these were either instead of or in addition to light/dark and I can't remember which.


e9a856 No.15137124

Sounds vaguely similar to Avalon Code, at least as far as the whole removing and adding aspects to people and creatures goes.


4b43c2 No.15138726

>>15137124

>Mobile game

Interest: gone


984753 No.15138818

Questions:

Do you want it to be a dungeon crawler ?

What are all the elements ?

Is there other races beside humans?


4b43c2 No.15142045

File: 31f907e5ee0c991⋯.png (556.18 KB, 720x672, 15:14, 1513121336001.png)

>>15138818

>Do you want it to be a dungeon crawler ?

<Play as a dungeon

<Crawl through dungeons

>Is there other races beside humans?

Are there

The book has Dark Elves, Dwarves, High Elves, and Goblins. Probably more I can't remember.


68f1d1 No.15142690

File: 541a1ddb4afb52f⋯.jpg (108.46 KB, 680x635, 136:127, 83ebd465f058d72bbd32217c62….jpg)

>>15142045

>goblins


1d1367 No.15151508

>>15134387

>Why isn't there a video game like or based on this yet?

Well there's Battleborn and Bloodborne. :^)


1d1367 No.15151510

>>15135983

Your idea is bad and you should feel bad.




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