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Where in the world is Kazuma Kaneko
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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 9302e0c4591617f⋯.jpg (322.58 KB, 1920x1080, 16:9, Resident-Evil-HD-Remaster-….jpg)

File: eb0b91086c7198b⋯.jpg (84.73 KB, 800x500, 8:5, ss_08511c55d82f70ac2605985….jpg)

c4f4d0 No.15043114

Title

By "remake" I don't mean a remaster where it's just the original game fixed up. I mean they actually went to the effort of redoing everything.

cf527f No.15043127

File: eb613e216ae0d3e⋯.gif (1.54 MB, 230x230, 1:1, eb613e216ae0d3e3b7c127f6a1….gif)

>>15043114

>SS remakes

>had to make changes to the gameplay because of fucking engine limitations of all things

>better than the originals


b6777a No.15043131

Ocarina of Time. 3DS

Majora's Mask. 3DS

Pokemon FireRed. GBA

Pokemon SoulSilver. DS

Pokemon Alpha Sapphire. 3DS


34a9c4 No.15043169

File: 4c055c01a50bcb2⋯.png (1.37 MB, 800x955, 160:191, ClipboardImage.png)


103cee No.15043185

>>15043131

>oras better than the originals

what in the fuck


6df472 No.15043190

>>15043131

>Majora's Mask

Nah. I'll give you the rest, though.


481027 No.15043194

File: e4dd8541c778906⋯.png (80.07 KB, 307x352, 307:352, postal dale.png)

>>15043131

>Majora's Mask 3DS


3d41ab No.15043313

I've heard the SMT devil survivor remakes are really good but I've played neither the original nor the remakes yet


00b3f0 No.15043368

>>15043313

I can vouch for the first one and I guess Soul Hackers as well.


f63544 No.15043372

File: 4741cf9541283a5⋯.png (3.8 KB, 192x192, 1:1, lardass.png)

>>15043131

>Ocarina of Time. 3DS

>Majora's Mask. 3DS

Those aren't remakes, those are remasters.


219249 No.15043413

Yakuza Kiwami. If you can't like Memejima Everywhere you basically have no soul.


2efab7 No.15043481

YouTube embed. Click thumbnail to play.

Reminder that the fan project for RE4 to make it look better is still going on


b2823f No.15043490

>>15043131

OOT3DS and MM3DS both have graphical changes that severely hamper the atmosphere.


c16a83 No.15043502

File: 4499c082b017ae5⋯.jpg (92.53 KB, 1096x616, 137:77, BM0.jpg)

Blaster Master Zero was a masterful remake of the original.


bb4b11 No.15043509

File: eaee3e1917a0ea7⋯.jpg (25.83 KB, 720x621, 80:69, 1527541218757.jpg)


ada4dd No.15043516

I don't play many remakes, but I will say I feel that Black Mesa lacked a certain something from Half-Life that I can't quite put my finger on.


5785bb No.15043522

YouTube embed. Click thumbnail to play.

>>15043481

reminds me that i've been meaning to replay fallout 3, and I found this video that got me a bit hyped. (but I also kinda wanted to add some hentai/porn mods, anyone have a good list of those for FO3?)


5785bb No.15043529

File: ac0bbea0e65a152⋯.jpg (109.38 KB, 637x358, 637:358, steamuserimages-a.akamaihd.jpg)

File: 40b986d46232e1d⋯.jpg (547.53 KB, 1366x768, 683:384, xen_c4a30129.jpg)

>>15043516

>Black Mesa lacked a certain something from Half-Life that I can't quite put my finger on.

BM is supposedly still being updated, so it might actually get an ending soon


5785bb No.15043537

File: 9400355c00336b1⋯.jpg (89.74 KB, 1280x720, 16:9, maxresdefault.jpg)

>>15043481

what version of the game is this based on? the original PC version based on the PS2 port, or the later PC version based on the Wii/GC?


caec41 No.15043548

supermario 64 for the DS let you play as luigi, yoshi, and wario in addition to mario


5785bb No.15043568

File: 73debc01085bef2⋯.jpg (248.84 KB, 768x1024, 3:4, DSCF2123.jpg)

File: 2502c43e32d7baa⋯.png (2.08 MB, 1280x720, 16:9, nexusae0_unnamed-38.png)

File: 3308d4c79e33615⋯.jpg (511.22 KB, 1400x1897, 200:271, GWUM71p.jpg)

File: 11c840b741e8787⋯.jpg (1018.39 KB, 850x1097, 850:1097, soulcalibur-fly.jpg)

File: 84308217695980f⋯.png (1.62 MB, 1024x768, 4:3, soul_calibur_1___gameplay_….png)

>>15043114

the original Soulcalibur arcade version (namco system 12) looked like a PSone game, while the Dreamcast version looked incredible, for its time.

I still think it looks great with the VGA adapter and proper monitor that can recognise the 720x480 DTV resolution signal. (most HDTVs and monitors todays think its outputting 640x480 and fuck up the graphics)


da694e No.15043606

>>15043114

The voice acting is gay, but Starfox 64 3DS is great.

>>15043548

Sorry, but this is wrong. The models are better, but the backtracking for 4 characters and sometimes worse textures prove otherwise.


f10a35 No.15043611

>>15043372

They were remade from the ground up. That's a remake. A remaster would just be porting it and maybe modifying a few things.

>>15043194

>>15043190

What's what with MM3D?


01ca68 No.15043612

>>15043413

The only real problem i have with kiwami is that you have to do all the side stuff to unlock all the dragon style upgrades. The slot car stuff takes forever.


c4f4d0 No.15043698

File: 0f13a25be570713⋯.jpg (302.43 KB, 1920x1080, 16:9, lambdageneration-stu-3.jpg)

>>15043516

It's mostly movement and flow. The original Half-Life had this excellent flow through levels where you can go at your own pace, either really quickly or really slowly. And the game rewards both kinds of playstyles with its guns. Like if you wanna just rush through the levels you can focus mostly on the shotgun/357 wheras if you wanna take it more slowly you can use the glock/crossbow more.

Black Mesa's differences in weapons/enemy AI make it so you need to take the game much more carefully at all times because of how punishing the HECU soldiers are to fight. It makes combat arenas that were previously really fun like the first part of We Got Hostiles where you first encounter the marines into this slog where you just have to spam quicksaves and peek out of cover. This is the biggest difference between Black Mesa and Half-Life 1 is this feeling of flow that is completely absent in the remake.

Also Half-Life is full of worldbuilding like how heavily built up the final levels are and the final confrontation. And then the game just ends before you get there which doesn't feel very satisfying to play.


b6777a No.15043702

Remembered a few more:

Super Mario Bros 3. GBA

Castlevania Rondo of Blood. PSP

Metal Gear Solid. GameCube

Resident Evil. GameCube

Final Fantasy IV. DS

Star Fox 64. 3DS

Street Fighter II HD Remix. PSN & XBLA

Shadow of the Colossus. PS4


c4f4d0 No.15043724

YouTube embed. Click thumbnail to play.

>>15043702

>Metal Gear Solid

Yeah no. The Twin Snakes was just MGS1 with MGS2 elements tacked on arbitrarily. With worse voice acting and exaggerated anime-like cutscenes. Completely breaks the tone of the game and makes it feel much worse.


a0983f No.15043737

OpenINSERTNAME usually better than originals, mostly because they work on any system and have almost perfect stability.


a95e39 No.15043740

>>15043702

>Castlevania Rondo of Blood. PSP

No. The 2.5D graphics look awful(like they always do) and there was some delay in the gameplay.


b0b982 No.15043751

>>15043537

Steam version


3e2ef7 No.15043780

>>15043611

>What's what with MM3D?

3-day runs are impossible which is a deal breaker for me


c91f92 No.15043800

>>15043114

Metroid 2 and AM2R.


219249 No.15043812

>>15043612

I really wouldn't count that as a negative. There is no better incentive for completing side stuff than gameplay-based rewards.


02edb8 No.15043825

>>15043516

It's on the HL2 engine, which is shit and the main reason why HL2 is shit (that, and guns/enemies).

Give me frantic DOOM-like movement or bust.


96c9ca No.15043848

>>15043825

Why is the only "modern" shooter that manages to make combat feel right Brutal Doom? Why can't a multi-billion dollar industry achieve what a random HUE managed to accomplish from his mother's basement?


b44254 No.15043863

File: d7bc67dc646f8e2⋯.jpg (343.11 KB, 1280x800, 8:5, am2r.jpg)

File: 703a09ee54e755a⋯.jpg (696.18 KB, 1200x1204, 300:301, zero misson.jpg)


37956e No.15043903

File: fbd2f2662aeaeb5⋯.jpg (135 KB, 640x400, 8:5, 1989.jpg)

File: df67fa0ad79970d⋯.jpg (256.64 KB, 1024x768, 4:3, 2013.jpg)


3e21a7 No.15043924

YouTube embed. Click thumbnail to play.

REmake is the perfect example of what a proper vidya remake should follow.

>Improved graphics

>Added new details but didn't take away from the original

>Added great in depth systems such as the crimson head that perfectly fit with the lore, and added more challenge

>Even better soundtrack somehow

>Never lost sight of what the original had, even improving upon the previous ones

>Jill boob physics

>Included a "real survivor mode" that plays how it was originally intended, even added an "invisible enemy" mode that rewards the player with a sincere message from Shinji Mikami congratulating them for having so much fun, with a genuine sense of pride that you enjoyed his game so much

Aside from the remake, I also feel like the DS adaption did a pretty good job with adding content. It added new features such as the knife play when entering a room, as well as new rooms, but also added the ability to TURN IT OFF.

Fuck, talking about this shit makes me pissed that one youtuber never released his Unreal port of RE2. I feel more secure when I look at this, than with the number remake. It had the option for 3rd person AND fixed, which supposedly Capcom is doing too.


aad514 No.15043944

File: 6c08f979f1a440c⋯.jpg (27.2 KB, 256x230, 128:115, NewSuperMarioBrothers.jpg)

New Super Mario Bros.


5785bb No.15043954

File: 4f444f339dce6e5⋯.jpg (152.61 KB, 1080x1080, 1:1, 4f4.jpg)

>>15043903

uhhh, name?


37956e No.15043962

File: fe1fc2b928b7cbd⋯.png (298.24 KB, 390x396, 65:66, ランス01_20170205_213925.png)

>>15043954

Rance 01


1faa9e No.15043983

>>15043131

Everything but FRLG and HGSS is wrong. Eat sea cucumber dicks.


ac34e2 No.15044019

>>15043114

They decolored everything in the new versions of the Serious Sam games. I appreciate the effort, it's really commendable, but I wish they had kept the colorfulness of the older games.


8a0c99 No.15044038

HookTube embed. Click on thumbnail to play.

REmake, Metroid: Zero Mission, Pokemon FRLG, Pokemon HGSS, and according to moonspeakers I've seen over the years, Tales of Destiny PS2 (also the Director's Cut version) and Narikiri Dungeon X. ToD on the PS1 sadly doesn't hold up all that well given it just uses a slightly tweaked Phantasia SFC engine, while the PS2 versions have some of, if not the best (depending on what one apparently thinks of NDX; both seem considered quite high tier for 2D Tales) 2D combat in the series. And with NDX, the original Narikiri Dungeon was practically turn based (the GBC not being able to handle standard Tales LMBS properly, and neither could the GBA port of Phantasia for that matter; think ND2 and 3 wound up performing better though), while NDX not only gave it proper real time, but a fun, fast paced one at that (while retaining the costume-class style gameplay). Unfortunately neither came west because Bamco seems to have it in their heads that the west wouldn't buy 2D, sprited entries by the time the PS2 was around, and both translation efforts died when A0t decided to drop translating altogether and shitcan all their work.

I also have a soft spot for Alter Code F; had the translation actually been better I'd consider the game better on the whole, but as it is it's about on par with the original if you ask me. So a good game, but not entirely serving it's purpose as a remake, at least on the western front.


0e3e98 No.15044074

>>15043944

That's not a remake, it's a rehash. Learn the difference you retarded faggot.


c16a83 No.15044115

>>15043863

A gentleman of refined taste.


b44254 No.15044122

>>15044115

Although AM2R was amazing, the original is also great. AM2R did what a proper remaster should have done; improve it without taking anything of the core game away.


c16a83 No.15044132

File: ea0dfdca4d3e475⋯.jpg (273.72 KB, 800x600, 4:3, 1158112658138.jpg)

>>15044122

I loved Metroid II when it was new. I understood the limitations of the Game Boy, having played stuff like Operation C, Super Mario Land, and other games made after their bigger NES versions. I remembered most of the game before I started playing AM2R, and consider it a beautiful love letter to Metroid II. Hell, it was released on the 30th anniversary of the Metroid series, about which Nintendo gave no fucks.

Wouldn't it be nice if there was a Zelda II remake? Ah well, in another reality, perhaps.


b6ed8c No.15044159

>>15043568

That's because the arcade did use PS1-based hardware. And that's not really a remake.


255bdd No.15044172

>>15044074

What is the difference?


761c27 No.15044187

>>15043372

>faggots STILL don't know the difference.

A re-master is little more than an upscaled port to HD systems. Maybe slightly better textures, framerate and slightly adjusted controls. Essentially creating a new "master" version of the original. Examples are: Ico and Shadow of the Colossus on PS3, Metal Gear Solid HD collection, Yakuza 1 & 2 HD.

A re-make is the whole thing made again from the ground up with better graphics, improved gameplay, remade audio and some additions but without compromising the general structure of the game itself. Examples are Oot and Majora's Mask on 3ds, Shadow of the Colossus on Ps4, Yakuza Kiwami, Resident Evil on Gamecube, Baroque on ps2, the Crash Trilogy on ps4.

A re-imagining is taking the general idea for a game and changing everything to make something entirely different. Expect many of the same characters and perhaps a similar plot, but with radical changes. Examples are Silent Hill Shattered Memories, nu-Resident Evil 2.

There are some weird mixes. Mega Man Powered Up is a re-imagining of the first Mega Man, but also contains a full Remake of MM1. Now learn the difference already redditard.


b6ed8c No.15044194

>>15044187

Some remasters are the laziest shit ever made, often being DOWNGRADES to the original. Like the AC Ezio collection for PS4 which somehow manages to degrade all character models or GTA San Andreas for PS3/360 which is a port of the MOBILE version with shitty controls, graphics dipped in plastic, missing sounds and other new graphical glitches.


761c27 No.15044237

>>15044194

Shit, ain't that the truth. Although the worst offender is Silent Hill HD collection. It's a testament written in stone on how NOT to do things. Either way, you're talking about ports. The AC Ezio collection on ps4 are botched ports, same as San Andreas on ps3. They were already HD-fied (Essentially the mobile version of San Andreas is the remaster, as much as it makes me puke).

>>15044122

AM2R is a REMAKE dammit. A remaster would have been the same game with a larger field of vision, maybe color and in HD.


8a0c99 No.15044240

>>15044187

>A re-imagining is taking the general idea for a game and changing everything to make something entirely different. Expect many of the same characters and perhaps a similar plot, but with radical changes.

Super Castlevania IV and Sword of Mana might be some other examples if you're making pasta out of it.

And as for remakes, there's better examples than OoT and Majora's Mask on the 3DS (I've generally considered them "enhanced" ports, though how much they improve its probably up for debate, and I could be wrong myself; I'll admit I don't have a 3DS). REmake and Pokemon FRLG/HGSS would be better examples if you ask me

Considered making an infographics before to try to clarify different versions of releases (Original, port, enhanced port, gameplay remake, full remake, remaster), because, as you say, faggots still don't know the difference (and in some ways, I'd say the industry doesn't know it either). But I figure it'd just be considered autism.


3acc1b No.15044250

>>15043780

Wait what? How come?


9965a8 No.15044255

File: 5a05ade0e1420f0⋯.jpg (155.9 KB, 800x785, 160:157, 3b0e1b9e9b08c9d797eb1c76ac….jpg)

>>15043924

Well put.

I don't think there will ever be a remake as good (or better) as REmake again.

I think having the original director working on it helped a lot too.


255bdd No.15044278

>>15044187

What would you say is the the definition of a rehash and the difference between it and a remake? Of course, I would rather Mr. OneAndDone up there to answer the question, I am also curious as to what you have to say since you seem to be on the ball about defining these things.


b6ed8c No.15044297

>>15044278

>>15044172

Dumbass. NSMB didn't literally reuse the same exact gameplay or levels from SMB1 or any other existing game, it was a new game even if with similar formula.

Super Mario All Stars was a remaster of the NES Marios, Super Mario Advance games and SM64DS were remakes of there counterparts. Easy enough to understand?


d21db9 No.15044301

File: 82ab4db4625bc4b⋯.jpg (56.94 KB, 700x480, 35:24, Shadow-of-the-Beast-HD.jpg)


761c27 No.15044334

>>15044278

A rehash is a new game in (arguably) a long-running series that doesn't actually offer any improvements or anything beyond superficial changes. Basically a sequel that is little more than a map pack with some superficial changes to justify selling it at full price, but doesn't actually offer anything new. Good examples of this would be any Call of Duty game after 4. Any NSMB after the first one, Guitar Hero, Rock band, Battlefield, Dance Dance Revolution, Ass Creed or Tales. Note that calling something a rehash can be very subjective and what some people may consider a rehash, could be a completely competent sequel that is very faithful to past games in the series and by extension fans who have been there since day 1.


761c27 No.15044339

>>15044297

You got it wrong. All stars was a remake of the NES Marios, SMA were remasters of All Stars and World. SM64DS is indeed a remake though.


761c27 No.15044349

>>15044339

Actually I got it wrong. SMA were enhanced ports, not remasters.


8a0c99 No.15044358

>>15044334

>Tales

Tales actually tends to build on mechanics that get added to the current "base", with most games past the earliest few still having some outright unique mechanics mixed with the ones that have become standard (For instance, no other games aside from Abyss have reused the Capacity Core bonus stat system, or FoF changes). Just saying, though I suppose they still handle similarly at their roots (being that, until recently, all bases still used LMBS as a base). I suppose that just adds to the point you were making about the term being subjective. One could justifiably call something like Xillia 2 a rehash though (and I say that as someone that found it pretty enjoyable), as it reuses a lot of content from the first game, albeit some as standard setting/cast (with only a year between games, things don't change all that dramatically for the world in terms of geography or people) and others for "what-if" situations to make the characters involved suffer (either about what might have been, or to tear the scabs off old wounds).


8a0c99 No.15044362

>>15044358

Fucking hell, forgot the flag from another thread was on.


08dfe7 No.15044389

File: ef501ce25ef35f2⋯.jpg (37.9 KB, 460x215, 92:43, DmC.jpg)


255bdd No.15044403

>>15044297

Why are you calling me a dumbass? I'm just asking questions. Wanting to hear what others have to say and to clarify their arguments doesn't strike me as an action worthy of insult.

So a remake needs to have the exact same gameplay? What do you have to say about the definition posted above that states that a remake has improved gameplay and some additions, clearly not being the exact same gameplay?

>>15044334

Thank you for answering. Most of why I am asking for some clear definitions is to help me sort out my own thoughts regarding the EDF series, which has a true clusterfuck of a relationship chart. I just want a good reason to be able to post my favorite series in this thread too. Even if you can argue that its got no business being in this thread, I can at least say that it is a series of sequels that always improved over its predecessor, which is still quite an achievement for a series this long.


8a0c99 No.15044422

>>15044389

That is a reboot, and of the worst sort too.


08dfe7 No.15044426

>>15044422

>and of the worst sort too.

Fuck you


e4da9a No.15044447

>>15043502

>>15044301

That's about all I'd agree on, nothing else comes to mind right now except some of the Sega Classics Collection. Maybe the Game & Watch Gallery series.


066593 No.15044455

File: a89d616d9da4063⋯.jpg (263.32 KB, 1063x1500, 1063:1500, Punch-Out!! Wii.jpg)

Being better doesn't necessarily mean being a replacement. Punch-Out!! (Wii) adds tremendous amounts of production value, incorporates mechanical improvements from Super Punch-Out!! (SNES), has a lot more content, and makes impressive use of the Wii's numerous control schemes, but there's a simple eloquence to Mike Tyson's Punch-Out!! (or Punch-Out!! featuring Mr. Dream) that makes it worth returning to even despite the superior remake.


9a35a7 No.15044600

Directors Cut is by far superior to REmake


925f3d No.15044601

>>15043611

>They were remade from the ground up. That's a remake. A remaster would just be porting it and maybe modifying a few things.

Ocarina of Time 3D contains most of the unused graphics, models, text, and early development content from the N64 version, still present and still unused in this version, as well as having several old bugs still present, so it was definitely not built from the ground up.

https://tcrf.net/The_Legend_of_Zelda:_Ocarina_of_Time_3D


9a35a7 No.15044612

>>15043702

SotC PS4 ruins the lighting and makes annoying changes to the design, PS3 is closer to a straight upgrade


77761a No.15044618

>>15043114

I hope second pic isn't related.


41b7f1 No.15044623

>>15044612

>PS3 is closer to a straight upgrade

no. The PS3 port uses the PAL version of the original as its foundation which had timing issues related to stamina control and altered the behavior of the physics. The PS4 one fixes the physics, has correct engine timings up to at least 60fps and brings back all the excellent ways the original game let you perform launches, jumps, and the air control is spot on. It's the best way to play SotC.


4c00e5 No.15044627

>>15044612

clearly never played it and if you did you never did the time trials, the ps3 port is utterly fucked.


41ce03 No.15044707

File: 9b50bf47dd33881⋯.jpg (140.27 KB, 500x720, 25:36, 9b50bf47dd338810c9d0c39397….jpg)

>Retards don't know the difference between Remakes and Remasters

Why do I even come to this shithole?


f4ba7c No.15044728

>>15043502

That's more of a reboot, especially since the story is this odd mix of the US and Japanese versions of the NES game. It was pretty good though.


72121f No.15044745

>>15044707

>Why do I even come to this shithole?

Because everywhere else is worse.


3f2295 No.15044758

File: b4f4ca584dd6817⋯.png (690.09 KB, 807x659, 807:659, T_I_R_E_S_O_M_E.png)

>>15044745

How does it feel to be so right?


203cda No.15044766

File: e1a18becbc8674e⋯.jpg (101.83 KB, 400x257, 400:257, Mansion Basement.jpg)

>>15044600

How so?


c2830c No.15044769

File: 125bb901d52b1aa⋯.mp4 (1.34 MB, 600x416, 75:52, Ass Band STARS.mp4)


7bd22f No.15044782

>>15044612

SotC on PS2 and PS3 have terrible performance issues that I imagine have been improved in the remake.

>>15044623

I heard something like they made the game easier for NTSC, hence why there are differences in stamina.


c525b2 No.15044786

>>15044623

Actually kid, the best way to play SotC is on PCSX2


4c00e5 No.15044795

>>15044782

They tied game logic to frame rate and doubled the frame rate so you lose grip faster than you're meant to, it's not too noticeable for the story mode but time trials are negatively impacted big time.

>>15044786

>kid

You're probably correct but kill yourself.


c525b2 No.15044797

File: 616ac2b48c5af63⋯.jpg (59.45 KB, 600x549, 200:183, Ow_the_edge.jpg)

>>15044795

>kill yourself

No thanks kid


e9e29b No.15044798

File: ca974d8a5c33e9d⋯.jpg (35.53 KB, 313x445, 313:445, 51YB865SWNL._SY445_.jpg)

File: 7ad72aafaa59e6f⋯.jpg (19.45 KB, 200x300, 2:3, image(7).jpg)

Xbox used to be cool.


41b7f1 No.15044814

File: 70cb1c7a12a76dc⋯.jpg (334.86 KB, 1920x1080, 16:9, sotc-blooooooooooooom.jpg)

>>15044786

>PCSX2

you don't get to bitch about lighting or the 30fps game logic kid. Objectively the second worst way to play.


755b92 No.15044845

File: 321a0842b4bb933⋯.jpg (210.33 KB, 640x840, 16:21, 66439_front.jpg)

File: 3508f8ca5781294⋯.jpg (226.02 KB, 640x908, 160:227, 97781_front.jpg)

File: bfcf03b51662567⋯.jpg (77.56 KB, 500x876, 125:219, 106668_front.jpg)

File: 3b1a1b28c3bc38b⋯.jpg (77.81 KB, 538x474, 269:237, 207200_front.jpg)

File: 78e1600a3a457d4⋯.jpg (156.43 KB, 640x747, 640:747, 390573_front.jpg)


c525b2 No.15044853

File: 4b18fba070524d2⋯.gif (4.29 MB, 298x330, 149:165, 4b18fba070524d2e785f160444….gif)

>>15044814

>utorrent

Opinion discarded


1ac6af No.15044874

File: d4a3ecc679f33a0⋯.jpg (76.44 KB, 1024x934, 512:467, Picasso Mike.jpg)

>>15044853

Whats wrong with it?


3f2295 No.15044877

File: 35594e86d85d0cc⋯.jpg (39.71 KB, 726x683, 726:683, 35594e86d85d0ccff7ff22845c….jpg)

>>15044853

>>15044814

>internet explorer

>LGBTfox

>search

>windows media center

>PES

>eMule in current year -2

>fokin goombah

this is pasta is not fucking fazool lit


e46d25 No.15044879

YouTube embed. Click thumbnail to play.

>>15044814

You can turn off the bloom in pcsx2.


02d6c8 No.15044882

File: 7f1bd3a73eb7727⋯.jpg (46.4 KB, 500x586, 250:293, 2cf47114783298ec6d137543dc….jpg)

>>15044814

>fag defended PS4 SotC uses utorrent

like pottery


af95fb No.15044887

>>15044874

Has a miner in it. Use qbit or transmission


70ef41 No.15044891

File: 56679a09f5a92b0⋯.jpg (107.22 KB, 500x334, 250:167, 56679a09f5a92b070fdd63dc1f….jpg)

>>15044874

>Whats wrong with it?

utorrent is just a shitty bittorrent that is infamous for being spyware. It also displays ad inside the program unless you buy the pro version Why would you use software that has ads fucking displayed in it?


203cda No.15044893

>>15044874

>what's wrong with proprietary ad-infested MPAA-affiliated botnet

hmmm

qbittorrent, transmission, deluge


974965 No.15044895

>>15044853

I'll give you a real answer instead of just shitting on you. It's literal spyware and sends your activity to them on a regular basis. Use one of the FOSS options like transmission, deluge, or qbittorrent instead.


1ac6af No.15044896

>>15044893

>>15044891

>>15044887

Since when was the miner added? I remember using utorrent about 4 years ago but then changed to q when I wanted to torrent stuff on my laptop with ubuntu.


70ef41 No.15044899

File: 062895f95aefa4f⋯.jpg (40.41 KB, 600x477, 200:159, CVWkNsbVEAAunkO-600x477.jpg)

>>15044896

>ubuntu

Why would you do that to yourself?


974965 No.15044905

>>15044896

Pretty sure that guy was bullshitting and there is no miner. Just spyware and adware.


255bdd No.15044908

>>15044707

Have you considered that your definition of those things might be wrong? Rather than just call people retarded, why not try presenting your own argument and opening yourself up to debate?


af95fb No.15044914

>>15044905

This guy isnt bullshitting ask /tech/


1ac6af No.15044930

>>15044899

It was a very long time ago and the laptop didn't last long either. It was old already by 2014 and the screen died around November of that year. I didn't really use it for anything else than taking notes in class, so it was back to old pen and paper.

My mom uses it now with a pirated W10 in it, mostly as a facebook machine. I know.


481027 No.15044974

>>15043611

>What's what with MM3D?

A bunch of unnecessary changes


55cddd No.15045006

File: d538517a75a1e97⋯.jpg (47.15 KB, 464x454, 232:227, YES.jpg)

>>15044814

>2012 laptop

>So unused he even has the date set back to 2012

The Sonygger autist outs himself yet again


caec41 No.15045025

>>15043606

>back tracking

wtf do you mean backtraking is super mario 64, it has a hub world with level select AND the levels are MEANT to be done multiple times


71e68b No.15045079

File: 81913a744f61ff2⋯.jpg (27.28 KB, 215x364, 215:364, 81Tgx4KpqOL._AC_SX215_.jpg)

I'd argue they went above and beyond for these two games


ac0a6c No.15045174

>>15043537

>the original PC version based on the PS2 port

A later patch added gamecube shader effects in


c16a83 No.15045205

>>15044728

If that were the case, there would be no need for the stage layout to be so similar to the original. I beat the game largely from memory of the original.

>>15045079

In Capcom's case, that could mean many things. Maveric Hunter X was a mess.


417f58 No.15045253

YouTube embed. Click thumbnail to play.

Does KOF Evolution count as a remake? It is a port of KOF 99 but the backgrounds were remade in 3D. Only in a way that still looks like the gorgeous Neo Geo pixel art.


e75030 No.15045333

File: df329d2911bfc2a⋯.jpg (85.89 KB, 854x479, 854:479, british trump ghoul.jpg)

File: a07ca9f31865610⋯.jpg (51.12 KB, 649x416, 649:416, SCREAMING.jpg)

>>15044908

>remaster is the same game with a graphical/audio/control tune up for a newer console generation/contemporary PC specs

>remake is pretty much a new game with the same name

pretty easy to differentiate without being polarizing if you ask me


e75030 No.15045359

File: d82a22a5ad3b374⋯.png (604.52 KB, 761x597, 761:597, darn it all to heck.png)

>>15045333

for example RE for gamecube is a remaster of original Resident Evil

while Overload is a remake of Descent

shit, now that I think about it, I might be confusing REMAKE with SPIRITUAL SUCCESSOR


790ee3 No.15045374

>>15043481

This video really highlights how fine the original game still looks for the most part. Still a nice effort.


02d6c8 No.15045383

File: 75fbe88934e0a07⋯.png (305.82 KB, 720x480, 3:2, Chain of Memories Gameboy.png)

File: 3ca4894d81cbab5⋯.jpg (137.08 KB, 1280x720, 16:9, Kingdom Hearts Chain of me….jpg)

File: b34d319490f8f2f⋯.jpg (131.42 KB, 1280x720, 16:9, Chain of memories PS4.jpg)

>>15045333

Trips confirm, it isn't that hard. Kingdom hearts with all it's bullshit exemplifies this perfectly, Chain of Memories started as a Gameboy game, got remade in the PS2 engine they were using, they then remastered it for PS3 and PS4.


8b98e0 No.15045399

>>15045359

>remake all the assets

>call it a remaster

no you retard. video games aren't special. remaster here means the same thing in film and music. remake does as well.


790ee3 No.15045450

>>15045359

>RE for gamecube is a remaster

>all assets remade

>new sound and voice acting

>remixed level design

>new areas, bosses, gameplay mechanics

You haven't actually played it, right?


e75030 No.15045456

File: 2b71a9129ae7384⋯.png (166.21 KB, 500x375, 4:3, 2b71a9129ae7384f5077719b23….png)

>>15045399

>video games aren't special

>>15045450

I played the first 20 minutes until my PC overheated and dolphin crashed. I'll give another example: Painkiller and Painkiller Hell & Damnation.


c6391f No.15045459

File: 836b8923ed9d517⋯.jpg (54.1 KB, 566x480, 283:240, df7c19ea-b588-48fc-bb8b-5b….jpg)

All of this bullshitting to eplxain what a a fucking port is to a bunch of faggots. Eternal Summer is truly a thing


790ee3 No.15045463

File: 85bc74fe7623ed9⋯.png (126.81 KB, 220x271, 220:271, DmC_box_art.png)

File: c1098f4f8048f3a⋯.jpg (25.08 KB, 220x280, 11:14, 220px-Sonic_the_Hedgehog_N….JPG)

File: fbe1056fc92d683⋯.jpg (23.09 KB, 200x300, 2:3, image.jpg)

>>15045333

>remake is pretty much a new game with the same name

That would be a reboot, or a re-imagining. Also, it's a terrible practice, and they need to stop doing it. Just come up with new titles for your new games. Fuck.


790ee3 No.15045469

>>15045459

A port is just the same game, maybe with minor alterations. A port is RE2 on the Gamecube.


e75030 No.15045472

>>15045463

wouldn't that be called a spiritual requel nowdays?


790ee3 No.15045478

File: eaed247130c2bd9⋯.jpg (119.89 KB, 468x608, 117:152, 1311270771872.jpg)

File: 0061b2d9a11dc5e⋯.jpg (49.63 KB, 309x323, 309:323, 1311270771873.jpg)

>>15045472

>Spiritual requel


45a30b No.15045483

Silent Hill HD-Collection


95d33b No.15045488

>>15045472

Spiritual sequel means that game has different name but similar gameplay.


a5786f No.15045492

All remakes and remasters are trash. Suck it graphics whores and casuals.


790ee3 No.15045497

>>15045492

Check out Mr Strictly Retro here. He lives in a mud hut, because bricks are for posers.


a5786f No.15045503

>>15045497

Nice strawman, what triggered you, the graphics whore part or the casual part? Which one are you?


790ee3 No.15045506

File: f80638ebbe0cd55⋯.gif (Spoiler Image, 552.06 KB, 264x511, 264:511, png.png.gif)


c16a83 No.15045514

>>15045503

Will you please refrain from talking like a faggot? And quit being disingenuous. It's annoying. You know full well that some remakes and remasters are superior to the originals, even if the a great many more are shitty cash grabs.

>>15045506

And that's not necessary either.


a5786f No.15045519

>>15045514

You're the only one talking like a faggot here with bullshit like "quit being disingenuous". All. Remakes/Remasters. Are. Shit. No exceptions. Stop being a cuck and just play the original game.


a5786f No.15045525

>>15045514

Oh and make no mistake: They are ALL cash grabs.


790ee3 No.15045535

>>15045519

>play Turok with imperfect N64 controls, 240p, ass framerate, and balls draw distance, when you can play the nice new PC version and not contend with any of that

Literally why? So you can prove how big your dick is to the imaginary goblins in your room?


790ee3 No.15045540

>>15045525

>businesses are out to make money

Astounding.


a5786f No.15045543

>>15045535

>imperfect N64 controls

I see someone has never heard of N64 left handed controls.

>240p

What is upscaling?

>balls draw distance

I bet you cry about this in Silent Hill as well

>(((Literally))) why?

To play the original game as it was designed by the developers instead of the quick cash in job made by random nu-males in silicon valley current year.


9f6a31 No.15045555

File: 0e494666e7702d0⋯.jpg (50.67 KB, 800x534, 400:267, happy-businessman-thumbs-u….jpg)

>Resident Evil Remaster

RE1-3's controls are still ass to play, they are fucking shit. Good game design is soured by how janky everything feels. You can still revisit a lot of PS1 games that feel fine to play but not Resident Evil. Beyond happy they will be changing it for RE2 remaster.

>b-buh buh muh authentic experience

Do you still use a hand crank to generate your electricity? Do you still ride in a horse and carriage? No, update it so its not garbage shit sewer controls thanks


a5786f No.15045557

>>15045555

git gud


790ee3 No.15045561

>>15045543

>I see someone has never heard of N64 left handed controls.

I've heard of mouse and keyboard, which is better.

>What is upscaling?

Oh so emulation is fine? No worries about sullying the proper experience, and the original vision there?

>Silent Hill

Don't really care for the series. Resident Evil was better.

>as it was designed by the developers

Hardware limitations are things developers are saddled with, that in many cases hold back the original vision


a5786f No.15045574

>>15045561

Upscaling =/= Emulation for one, Upscaling can be done while preserving the original aspect. Emulation is flawed. Once emulators get perfect then of course that's fine (though they should run in their original resolution with proper corrections for the screen they were to be displayed on at the time), but we're a ways away from that if it will ever be done at this point (hardware can't be fully recreated in software, what a shocker).

>limitations are things developers are saddled with that hold back the original vision

I see you've never programmed a game before. Limitations aid in creativity, they don't stifle it.

>He misunderstood the Silent Hill statement and instead made it a chance to show what series he likes

You're retarded son, but yeah, Resident Evil is good. Personally I just like all games that don't suck.


790ee3 No.15045579

>>15045574

It would be wrong for me to comment on what's best for Silent Hill, since I don't like Silent Hill. I like Turok, and It's better without such aggressive fog.


a5786f No.15045594

>>15045579

Okay, well my statement was about the atmosphere that draw distance makes. Draw distance can make the atmosphere of certain games claustrophobic, that's what Silent Hill used it for creatively using the limitations of the Playstation to add to their art. I'm not saying the Turok developers mind you wanted this effect in their game, but it is an effect that was in their game and as such makes up part of the original game's atmosphere. Remakes like Turok for PC should at the very least allow the original draw distance and graphics to be displayed so that players can see the game as it was originally presented, and if people want to upgrade their graphics from there that should be an option of course but there really is no excuse for not displaying the game as it was originally presented flawlessly in any piece of software a company is charging people to play.


790ee3 No.15045619

>>15045594

Just because some games managed to turn limitations into interesting features of the game design doesn't mean that's always the case. It more often that a game will just be cursed with features that hurt the game, that people are glad to see the back off in future re-released. I've never heard anyone clamoring for the good old days of single digit framerate drops.

>Remakes like Turok for PC should at the very least allow the original draw distance

I'm pretty sure that is a feature, but if it's not it should be. I can't argue with that.


c4f4d0 No.15045670

>>15043924

>Fuck, talking about this shit makes me pissed that one youtuber never released his Unreal port of RE2

Legal reasons (he would've almost instantly got C&D'd over it) and the fact that it was most likely not polished/optimized/finished. A lot of these "ports of old games to new engines" tend to largely be vanity projects.


c4f4d0 No.15045671

>>15044019

>I wish they had kept the colorfulness of the older games.

There's a saturation bar in the options menu anon


51da58 No.15045708

>>15045025

You have to leave levels and go back to a room to swap out characters constantly. Yoshi and Wario suck ass. Also the camera is worse than the 64 version due to no rotation buttons, only touch screen icons.


d81005 No.15045727

File: 81e19e8b5c025f7⋯.png (20.51 KB, 576x400, 36:25, Shadow of the Beast amiga.png)

File: 846f7081a025995⋯.jpg (121.79 KB, 1280x720, 16:9, shadow of the beast.jpg)

File: 225a9a9f7afb45f⋯.webm (11.48 MB, 640x360, 16:9, Shadow of the Beast Paint….webm)

>Shadow of the Beast

>Amiga version was impressive looking and had a bitching soundtrack

>played like hot ass with extremely delayed input and stiff controls

>Shadow of the Beast PS4 is made

>still a sidescroller

>keeps the aesthetic

>tells basically the same story but avoids the weird plotholes

>story is still optional

>music is pretty bitching

>environments still tell a story of something that happened but you are never sure what

>gameplay is actually tight and deeper than it appears and is actually fun

>has incentive to replay the game again and again by unlocking languages

>don't like the new music? unlock the ability to play the new game with the old music

>want to see if you have rose tinted glasses on and wanna play the original? go for it

>wanna play the original with infinite health just to see the end? can do that too

>want to just watch someone beat it legit? can do that too


234a7d No.15045760

File: 29ed054cad21d08⋯.png (47.91 KB, 256x284, 64:71, MK9.png)

>>15043924

Remake was god-like, shame they are turning RE2 into another RE6.

In my opinion the MK reboot with MK) is worth mentioning, they kept the soul atmosphere of the original 3 and added cool game mods and improved gameplay, the only downside is that they forgot about some iconic stages, like kombat tomb with its satge fatality and the portal, but for the rest, they did a pretty great job.

Last good NRS game.


417f58 No.15045808

File: 133e6e84cf9c31e⋯.jpg (60.42 KB, 600x877, 600:877, fuck_that_shit05.jpg)

>>15045727

>that video

>"perfect" pops up BEFORE you've touched the enemy

They made it one of those "push button for awesome" games now?


aad514 No.15045819

File: 28bc4824af780d5⋯.png (53.58 KB, 340x293, 340:293, Metal_Gear_Solid_cover_art.png)

Metal Gear Solid


f79c00 No.15045820

YouTube embed. Click thumbnail to play.

>>15045808

Nah, that's just the first stage.


e75030 No.15045823

File: 6beca9a6d44cef5⋯.png (194.49 KB, 512x323, 512:323, thumbs up.png)

>>15045808

BOB!

>>15045760

I wish they had kept the old 6 button layout, can't wrap my head around the new system.


20093a No.15045844

File: bc183a369233443⋯.jpg (97.18 KB, 537x768, 179:256, shadow_of_the_beast.jpg)

>>15045727

The Sega Genesis port is actually very playable. Sound and graphics aren't quite as good as Amiga, but it's close enough for me. They also ported SotB II onto the Genesis.

I guess the Spectrum port is right out though.


370063 No.15045858

Tales of Phantasia on the PSP and PSX are much better than the SNES original imho, the GBA port is a fucking mess though


066593 No.15045866

>>15045359

That is entirely incorrect.

Remaster: New release/port that utilizes all the old assets and may have a small amount of new content (i.e. Persona 4 the Golden is a Vita remaster of the PS2 game Persona 4)

Remake: New game with entirely new assets drawing heavy inspiration from an earlier title. If there is a plot, it recounts the same plot. (i.e. REmake)

Spiritual Successor: Game with no assets in common with its predecessor. The game may play similarly, have the same developers, and/or be about a similar story, but it is not a part of the same series as its predecessor. (i.e. Dark Souls is a spiritual successor to Demon's Souls, which itself is a spiritual successor to the King's Field series)


081bee No.15045902

File: efb23febc9f74f5⋯.jpg (239.72 KB, 1280x720, 16:9, MGS3-Pachinko-The-Boss.jpg)

>>15043114

Honestly, can't think of any. All remakes either are ruined by killing the aesthetic that the original had either with its tint, color pallete, shading, etc. Or they ruin the gameplay by changing something to add their personal touch or to make it easier or more accessible to gain more customers, or they add in unecessary shit to make it "their" remake of it with their personal touch, or they add in their politics, or any combination of those above. Remakes never seem to work because no one can ever be talented enough and respectful enough to adhere to the original.


e75030 No.15045909

File: 69a4a2cbe704d63⋯.png (966.55 KB, 608x1176, 76:147, 69a4a2cbe704d639d1d8cd85c0….png)

>>15045866

I guess this is the one time dubs will overpower trips, you're absolutely right.


f2c761 No.15046023

>>15043740

Atte least you got a translated port of the original along with it


e75030 No.15046039

>>15043740

agreed, I only keep on my PSP so I can play SotN from time to time. Yes, I know I can just PSXtoPSP it, but I get a kick out of playing it through another game entirely.

>>15046023

yeah, but you have to unlock it first, some timed secret in an off shoot level that you need to replay in entirety if you fuck up. Been a while since I tried.


b14e23 No.15046925

File: ec213470baf4417⋯.jpg (17.52 KB, 289x345, 289:345, Perfect_Dark_XBLA_cover.jpg)

Wikipedia says this is a remaster but then says that "its game engine was completely re-written from scratch" so it counts as a remake going by >>15045866

PD 2010 is superior to the original in almost every way.


b57725 No.15046959

>>15043611

>What's what with MM3D?

They changed so much shit that they didn't need to:

https://zelda.gamepedia.com/The_Legend_of_Zelda:_Majora%27s_Mask_3D#Changes_and_Additions

Overall each change is minor, but the changes build up so much that it makes the game seem pretty different if you've played the original enough times. Also worth noting: these changes are in place to make the game easier. As for new additions to the game, it's really nothing to get excited about (I don't think anyone really enjoyed fishing in OOT so why they added 2 fishing ponds to MM is beyond me). A Majora's Mask Master Quest would have been nice and may have made up for all the shitty changes in MM3D but we didn't get one.


7c5623 No.15047078

>>15045472

>wouldn't that be called a spiritual requel nowdays?

No, a spiritual sequel has similar elements (gameplay style, plot themes), but nothing that would make it canonically a sequel, like title or characters. They're often made by the same company wishing to create a new product while reusing a formula they've already nailed (Geograph Seal → Jumping Flash; Shenmue → Yakuza; Robotron 2084 → Smash TV → Total Carnage), but also by people who have made a notable game then moved to a different company (Strider → Osman → Moon Diver; Diablo → Torchlight; Metal Black → Border Down).


e83749 No.15047191

File: 35f6a2a430fa7dc⋯.jpg (11.91 KB, 350x350, 1:1, Slavery.jpg)

>>15043114

>DRM-crippled piece of shit

>better than the original

Kill yourself OP.


e83749 No.15047202

File: 01e722883c5a524⋯.jpg (117.93 KB, 640x446, 320:223, Super Metroid.jpg)

>>15043863

Zero Mission is the definition of a remake that utterly misses the point of the original. If you want the best remake of Metroid, it's right here.


e1c3c9 No.15047255

>>15047202

And you literally don't know what the definition of a remake is because super is a sequel.


608ca1 No.15047350

File: 7bba46393f933de⋯.mp4 (1.39 MB, 976x720, 61:45, jackass.mp4)


0b053b No.15047388

File: 965f421dfd3ac81⋯.jpg (231.86 KB, 909x605, 909:605, Title.jpg)

Title


5ecf7f No.15047500

File: d8b21fd117e0652⋯.gif (1.92 MB, 338x338, 1:1, 1410810445883.gif)

>>15043131

>OR/AS

>Better than anything

They ruined it. Are you a retard?


a1544a No.15047746

File: 9d415c2dda30ba5⋯.jpg (261.02 KB, 1296x1600, 81:100, tr-anniversary.jpg)


e75030 No.15047787

>>15047746

>remake of a game from 2013

>"anniversary"

>looks like it's from 2005 or something

squenix, what are you doing?


b284aa No.15047815

File: 80288c2d9a7fb2b⋯.gif (13.78 MB, 900x506, 450:253, fae6c425fdaf391967802e6feb….gif)


82b8cd No.15047899

>>15047202

>>15047255

Super Metroid is practically a remake of the original despite being a "sequel". The entire premise of the game is almost the same. It seems that a lot of old Nintendo games were like that when they jumped to new hardware at the time


a6bfa5 No.15047991

File: 77c8b4ce7199969⋯.jpg (14.04 KB, 120x119, 120:119, 5790.jpg)

Final Fantasy 1 (psp)

Final Fantasy 3 (DS)

Final Fantasy 4 (DS)

I think remakes are generally cancer and should be avoided though.


a6bfa5 No.15048030

File: b5e820613ede6b6⋯.jpg (30.9 KB, 422x585, 422:585, b5e820613ede6b6ae8fd0b4e32….jpg)

>>15047388 (ave)

Fug, I didn't notice this.


3e21a7 No.15048553

>>15045555

Why are you arguing with yourself you fucking autistic?


33d9e9 No.15048618

>>15047388

This is actually making me kind of angry, it's just another (((flavor))), they just mask it more.


8fb6c2 No.15055442

>>15047500

only nostalgiafags will claim oras is worse than gen iii


282692 No.15055469

File: 5a99cc9df145811⋯.png (1.52 MB, 1600x900, 16:9, yakuza kiwami.png)

The only thing that isn't better is the soundtrack.


ee23d5 No.15055477

>>15048030

>(ave)

no, that would be 11.


45f20a No.15055561

>>15044887

How is Deluge?


4a17bd No.15055884

>>15044899

Because he actually wants to learn linux and not how to spend all day fixing his broken his broken distro you dumb arch nigger. Ucuntu is still a great way to learn and start linux


8bf058 No.15056568

>>15043131

>By "remake" I don't mean a remaster where it's just the original game fixed up. I mean they actually went to the effort of redoing everything.

<Ocarina of Time. 3DS

<Majora's Mask. 3DS


8bf058 No.15056585

>>15044187

A remake is something that literally REMAKES the whole game, rather than just reusing the same assets as the original with new textures and new models for that central characters and key locations.


15748f No.15056622

>>15043114

I don't think you know what a remake is dude


d3cbba No.15057257

>>15043481

Now that's a remaster.

Most "remasters" are just "let's up the resolution and sell it for 30 bucks"


d9a831 No.15057370

>>15043131

You're Gay 3DS


15748f No.15057396

>>15057370

The way you've worded that makes it sound like you're calling a 3DS a homo


acda6a No.15057514

>>15043724

>240p

Why though?


761c27 No.15059396

>>15056585

Yes. That's what I said. It just doesn't compromise the general structure of the game.




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