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File: 644b45797565dfe⋯.jpg (134.18 KB, 500x638, 250:319, IMG_2544.JPG)

6f07fd No.15038427

Quake turns 22 TODAY after being released on June 22, 1996! Say happy birthday to Quake! Let's have a thread for this fucking great game!

ALL QUAKE RELATED THINGS IN THIS THREAD

CHAMPIONS FAGS GET OUT

6f07fd No.15038432

>>15038427

Also safe for kind of off topic but Quake is special to me since I was born on the same day it came out and it's been my number 1 favorite game ever before I even realized that!

HAPPY BIRTHDAY QUAKE


82e940 No.15038440

File: e2d892f67560100⋯.png (25.82 KB, 128x128, 1:1, ClipboardImage.png)

>>15038432

>admitting that you were born in 1996

>on an anonymous image board


afd374 No.15038442

Happy Birthday to id's best game. The devs and even creatives behind it mostly turned to faggots or turned to obscurity (the better of two options there.) Quake still holds up purely because of its level design focus and great orthogonal unit differentiation and distinct weapon classes. I'll never forget the day in an 11th grade English class where I struggled to answer a question and ended up comparing Doom to Quake and the teacher replied "you play Quake?"


6f07fd No.15038454

>>15038442

That's an awesome teacher anon. Did you two end up playing Quake?


afd374 No.15038457

>>15038454

No but we talked about it for a little after class. We started laughing after it, and after class I told him it was awesome to have a teacher who played that stuff. He told me he played it back in college and thanks to that I'm sure we both ended up with a funny memory after the fact.


82e940 No.15038467

>>15038466

Say that Quake is brown.


6f07fd No.15038472

YouTube embed. Click thumbnail to play.

Obligatory thread theme


652db9 No.15038476

File: 186eedbd9a43099⋯.jpg (93.96 KB, 800x450, 16:9, qkddx1oaxbnkvznd7zdj.jpg)

God damn I absolutely love the aesthetic of Quake. Not the low poly models, or whatever - the general themes, palettes, etc. It might have been the precursor to BROWN N' BLOOM but it worked very well for Quake.


6f07fd No.15038484

>>15038476

The fucking atmosphere combined with that sick and dark soundtrack make the game just that million times better. I don't think any game ever in existence will pull something like this off ever again.


652db9 No.15038490

>>15038484

Yeah, as much of a whiny faggot Trent Reznor might be, NIN made an absolutely solid soundtrack for Quake, which just amplified the atmosphere a thousand times more.


6f07fd No.15038512

>>15038490

Agreed. Also, speaking of Trent and NIN, they released a new album TODAY. I don't know if that was on purpose or not due to Quakes anniversary but it's pretty fucking cool if it's a coincidence or not.


921a8e No.15038523

File: 4e898c8b05c2b6f⋯.webm (6.2 MB, 800x800, 1:1, quake_track-11.webm)

>>15038472

Post the best one, faggot.


2a6c74 No.15038530

File: c2f0ccbd51d49e9⋯.png (45.82 KB, 309x349, 309:349, very tired.png)

>1996 was 22 years ago


8e8826 No.15038542

>tfw getting it to run on anything but WinQuake is a giant fucking mess


afd374 No.15038553

>>15038530

As said in another thread, next year the original Playstation launch will be as far away from the current year as the Apollo 11 mission was from the Playstation's release.

>>15038542

quake injector son


12cb69 No.15038559

2>>15038427

Happy Birthday Quake! Quake Champions should have been aborted!


15dbc0 No.15038621

File: 5ce75f313378909⋯.swf (8.6 MB, Quake.swf)

>Quake thread

>No one posts Quake

Shameful

Also, can someone post the actual copy, I can't find mine.


1c73db No.15038625

YouTube embed. Click thumbnail to play.

I don't know anything about Quake Champions. Does it have big tasty gibs? If not, it's fucking trash.


0d0128 No.15038630

>>15038542

Come on, it’s fucking easy. Just download QuakeSpasm or Mark V and put everything in one folder. From the actual game you only need the *.pak files. Also, if you have the GOG version of the game, it includes the soundtrack in a form of *.cue files: game.cueQuake, gamea.cueMission Pack 1, gamed.cueMission Pack 2. You’ll gonna have to extract the actual *.wav files from them, just look-up how. Otherwise you can find the soundtrack somewhere on the net. After you do, place the files into the music/ directory inside the corresponding mod directory: id1/Quake, hipnotic/Mission Pack 1, rogue/Mission Pack 2.

Your directory would look something like this:

Quake/

hipnotic/

music/

pak0.pak

rogue/

music/

pak0.pak

id1/

music/

pak0.pak

pak1.pak

quakespasm.exe

quakespasm.pak

That’s all!


938eb2 No.15038639

happy birthday

unreal tournament was better though tbh


3efab8 No.15038667

>>15038476

I love Minecraft!


d534e8 No.15038693

>>15038621

That is the actual flash port of quake, you have to wait a bit and play around with the button inputs before the menu comes up, the flash port of shareware Doom also has this going on too.


0274bc No.15038791

File: 7e1db6c71792f7a⋯.png (7.77 KB, 369x300, 123:100, 1423946243183.png)

Happy Birthday, Quake!

I think we should host a game night to celebrate this.


25c032 No.15038807

>>15038791

no ctf, then it's fine by me :^)


dc9c9d No.15038816

File: 87361e047c8508c⋯.jpg (43.63 KB, 500x375, 4:3, IMG_20180622_090120.jpg)


01d1f1 No.15039246

File: c5845a4143c4cd4⋯.png (3.41 MB, 1300x6971, 1300:6971, Quake Guide.png)

>>15038427

"HUH"

Quake may be the most important PC game ever made:

>GLQuake

Caused the 3d Accelerator market explode almost overnight

>QuakeWorld

Brought optimized netplay to an already booming multiplayer scene, becoming the most popular online shooter for years.

Happy Birthday, Quake.


12b6a6 No.15039271

File: 06f51198af7eab7⋯.jpg (18.24 KB, 416x343, 416:343, DeYFRFdV0AEC9QG.jpg)

>>15039246

What if I want to play Quake 2?


01d1f1 No.15039282

>>15039271

I don't have an infographic for that one. Just use Yamagi Quake II or the original exe and a mousefix; Q2 has a ton of built in acceleration that most sourceports remove.


a2d63f No.15039312


c1bf00 No.15039328

File: ec7a3ddcbf70cd8⋯.jpg (33.09 KB, 500x365, 100:73, 2spook.jpg)

>>15039271

>there are still people who play Quake 2

Do you also eat dog shit you find on the side walk? You might as well play Quake 4, you monster!


aa228b No.15039338

Does quake porn exist?


1354c7 No.15039348


0a573a No.15039373

>>15039328

B-but Quake II has tons of fun multi-player mods!


e80904 No.15039410

>>15039328

killyourself arena faggot


a1d882 No.15039493

>>15038542

ezQuake / nQuake

my that was so difficult!


a1d882 No.15039501

>>15038807

>no ctf

>can't into grapple-hook traversal

fuck you Threewave CTF is fucking dope and has well balanced maps.


59fcdf No.15039897

I still have fun playing the GOG version. I hope to get hold of some mods for it but nothing that tremendously alters the gameplay.

I really wish they would either make a true sequel to the original Quake or a reboot based upon the first game's concepts.


86ad82 No.15040391

>>15038427

>CHAMPIONS FAGS GET OUT

I don't think they were here to begin with.


30c1a0 No.15040396

>>15039328

I unironically liked quake 4


54eeb4 No.15040469

File: a05f5ba2d31ef96⋯.jpg (276.21 KB, 1024x768, 4:3, 1000cuts1a.jpg)

>>15038427

I'm playing Thousand Cuts and holy shit is it good. Something about the navy blue textures of the whole map, they give it a specific comfy feel.


4289f3 No.15041123

>>15040469

Shit I've gotta try that one out still! Looks nice


8e3176 No.15041417

What source port do you guys use? quakespasm for me.


8e3176 No.15041424

>>15040469

I think the guy who made it was Sock. I notice that this particular guy was also a part of Arcane Dimensions. He also was a part of other map jams. He seems to have a lot of talent. Like if there is a new map in Quaddicted right now and the creator is Sock, I know it's good.


651b78 No.15041425

>Champions fags

All 12 of them?


4289f3 No.15041540

>>15041417

Quakespasm is the one I've been using for the longest time. It would be cool to try out some others though.


8e3176 No.15041571

>>15041540

I would but it would be boring to do so. Correct me if I'm wrong but the only other source port that removes limits is DarkPlaces. The other souceports don't do that. I guess only if you want to feel nostalgic.


d2b575 No.15041987

>>15038476

I liked that it had the whole cosmic horror feel to it rather than the pseudo-christian hell that we saw in Doom.

Despite there only being a handful of texture sets to quake, each level still managed to feel very distinct and different.

Something that DUSK will never ever be able to do


0a573a No.15043387

File: b47786f9f3320e9⋯.png (1.64 MB, 1366x768, 683:384, spasm0000.png)

File: c98b9b36fced8b7⋯.png (1.29 MB, 1366x768, 683:384, spasm0001.png)

File: 8c97c0573b67126⋯.png (1.64 MB, 1366x768, 683:384, spasm0002.png)

File: 31c3650a9160648⋯.png (1.09 MB, 1366x768, 683:384, spasm0004.png)

File: 42fefd019ed12c0⋯.png (1.21 MB, 1366x768, 683:384, spasm0005.png)

>>15038476

>>15040469

Just finished playing The Altar of Storms (ne_ruins) by necros and it was an absolute fucking joy. Highly recommend it: https://www.quaddicted.com/reviews/ne_ruins.html

P.S. Good headphones enhance the experience.


8dc6a4 No.15043547

YouTube embed. Click thumbnail to play.

I tried 180 fov quake. It was pretty fun. Its pretty doable with a single 16:9 monitor. I couldn't get use to 360 degrees fov.


a6b21e No.15043717

>>15039328

The engine is in many aspects superior, kind of wished someone would make something as good as Arcane Dimensions for it.


8dc6a4 No.15043783

>>15039328

Why did no one actually like Quake 2? I never hear anything about it, good or bad.

Quake 4 was alright.

Its all, Look at what we ported Quake into now, and, Doesn't Quake 3 look pretty now?


98785a No.15043875

YouTube embed. Click thumbnail to play.

>>15043783

Quake II was mediocre. Not bad, not good, just OK (though some may argue that if it ain’t great then it ain’t good). Multi-player was fun though, that’s why people mainly used it as a platform for multi-player mods.


8dc6a4 No.15043935

HookTube embed. Click on thumbnail to play.

>>15043875

https://www.quakewiki.net/archives/dday.planetquake.gamespy.com/site/files.html

I actually remember playing the shit out of this "stand alone" mod. Now that I think about it, it was the only modded Quake 2 engine game I recall playing.


c68ed7 No.15044013

Someone should bake a birthday quake.

>>15039338

No question.


32dcc2 No.15044034

File: c003a2c040ece41⋯.png (1.55 MB, 768x1066, 384:533, ClipboardImage.png)

>>15044013

Not cake, but close enough.


1fc9a0 No.15044226

>>15043783

It came out when the market was beginning to be flooded with FPS titles and Quake II didn't offer much new to the table. Also Half-Life was released in the following year and the modding scene migrated from Quake to HL, instead of going to Q2.


c056ef No.15044870

>>15043783

Quake II was a lot of fun, I never tried the campaign but my friends and I played tons of multiplayer games and mods


04e617 No.15045226

File: a6ebd216a0213ff⋯.jpg (Spoiler Image, 192.01 KB, 800x800, 1:1, 1454364588305-0.jpg)


8e3176 No.15045259

I read through the thread and found that many anons didn't like the Q2 campaign. I was actually surprised. I thought you guys would like it in the same level as Quake 1.


5ec051 No.15045328

>>15045259

I really liked it, the interconnected nature of the maps gave it more of a Metroidvania feel and having objectives instead of just keycards kept things feeling fresh throughout.


8e3176 No.15045336

>>15045328

>interconnected nature of the maps

That's what I liked the most too. Kind of the reason why the AD maps were good in my book.


c68ed7 No.15045385

File: e4f4bc1ad1e2c09⋯.png (Spoiler Image, 334.77 KB, 1000x1000, 1:1, too small.png)

>>15045226

Oniontrain, right? What a champ.


81ffce No.15045522

File: 3d62f740de4ae5f⋯.jpg (8.31 KB, 266x270, 133:135, 1386849734613.jpg)

Champions is fucking fine you faggots. Rather see a resurgence of the arena shooter than more overcucked and battle royale shit.


f055b0 No.15045536

File: 5b0a039b8819fed⋯.jpg (9.22 KB, 250x250, 1:1, 5b0a039b8819fed6e5fd47e4b7….jpg)

>>15045522

fuck you and you doubles, the game is an uncomplete mess, and the overwatch type of champions slows the game down and promotes bullshit, oh yeah i can't have my bunnyhop, you gotta buy the vorefag lizard to have that passive ability, fuck right off with your resurgence bullshit.


4f381c No.15045538

>>15045522

Maybe you'd see a resurgence if each new arena shooter wasn't another fucking Q3A clone with only slight differences in weapon lineup and movement techs only nerds care about


81ffce No.15045573

File: b701fe4ea19a4e3⋯.png (215.45 KB, 500x380, 25:19, inarticulate yelling.png)

>>15045536

You're not wrong, but you need understand that gaming in the 90s will never come back. Gaming is too big now. Sure you'll get your rare successful indieshit game, but by and large you're not going to see passion projects reaching the same sort of success.

Champions in total may be a mess atm but the core gameplay loop is there. If they have to put lootcrates in to attract the retards, so be it. I'll take what i can get in this era of socjus pozz and games made for droopy-eyed armless children.


7b3000 No.15045596

File: 0d140aab87c3913⋯.png (259.88 KB, 243x395, 243:395, trashman.png)

>>15045522

>no dedicated servers

Regardless of other problems, this alone means it's shit. There's still servers up for classic shooter, just play those.


cf9fa1 No.15045700

File: ebe418a3ed99e1f⋯.png (1.66 MB, 1440x900, 8:5, darkplaces 2018-06-23 21-4….png)

File: 21b17c08e147a42⋯.png (1.52 MB, 1440x900, 8:5, darkplaces 2018-06-23 21-4….png)

File: 20e85e0232d2ac5⋯.png (1.62 MB, 1440x900, 8:5, darkplaces 2018-06-23 21-4….png)

File: 60e9f43872e7693⋯.png (1.24 MB, 1440x900, 8:5, darkplaces 2018-06-23 21-4….png)

File: 92b43ab5c440ba2⋯.png (1.29 MB, 1440x900, 8:5, darkplaces 2018-06-23 21-4….png)

-quakespastic

-not using darkplaces with latest mods

neck yourselves


cf9fa1 No.15045704

File: 03e881f909c511b⋯.png (1.32 MB, 1440x900, 8:5, darkplaces 2018-06-23 21-4….png)

File: d628ebf778b6794⋯.png (1.69 MB, 1440x900, 8:5, darkplaces 2018-06-23 21-4….png)

File: e04a191872ee074⋯.png (1.47 MB, 1440x900, 8:5, darkplaces 2018-06-23 21-4….png)

File: 0e4dfe4e3a699bf⋯.png (1.26 MB, 1440x900, 8:5, darkplaces 2018-06-23 21-4….png)

File: 4a04c08d45f7564⋯.png (1.42 MB, 1440x900, 8:5, darkplaces 2018-06-23 21-4….png)


04e617 No.15045705

File: 2c2d478e24428dc⋯.jpg (Spoiler Image, 418.66 KB, 674x1189, 674:1189, quakemods.jpg)

>>15045522

>Champions is fine

>Implying Champions is even arena

Fuck off.


7b3000 No.15045707

>>15045700

There's a place for both vanilla and enhanced experiences


cf9fa1 No.15045710

File: a9c38216bda5276⋯.png (1.2 MB, 1440x900, 8:5, darkplaces 2018-06-23 21-4….png)

File: ae783b6b324dcf1⋯.png (1.24 MB, 1440x900, 8:5, darkplaces 2018-06-23 21-4….png)

File: ca26ed71ae3af6b⋯.png (1.46 MB, 1440x900, 8:5, darkplaces 2018-06-23 21-4….png)

File: 0349e26f6758bbf⋯.png (1.57 MB, 1440x900, 8:5, darkplaces 2018-06-23 21-4….png)

File: 88c5480c7fbf75d⋯.png (1.16 MB, 1440x900, 8:5, darkplaces 2018-06-23 21-4….png)

>>15045707

why play with 32x32px textures when you can use 4096x4096?


cf9fa1 No.15045715

File: 51bd6e4033b88b5⋯.png (1.14 MB, 1440x900, 8:5, darkplaces 2018-06-23 21-4….png)

File: 990b3f99aadfe08⋯.png (1.47 MB, 1440x900, 8:5, darkplaces 2018-06-23 21-4….png)

File: 0a84ca327dc3bb4⋯.png (1.6 MB, 1440x900, 8:5, darkplaces 2018-06-23 21-4….png)

File: c6f66f23c79b6ab⋯.png (1.36 MB, 1440x900, 8:5, darkplaces 2018-06-23 21-4….png)

File: 18f7874b36df7e0⋯.png (1.03 MB, 1440x900, 8:5, darkplaces 2018-06-23 21-4….png)

>>15045710

just dropping a few more for comparison


cf9fa1 No.15045718

File: 79b1e830e2e73a1⋯.png (1.83 MB, 1440x900, 8:5, darkplaces 2018-06-23 21-4….png)

File: 2dd2dd071462db4⋯.png (1.34 MB, 1440x900, 8:5, darkplaces 2018-06-23 21-4….png)

File: 5e120e45f6bd00d⋯.png (1.08 MB, 1440x900, 8:5, darkplaces 2018-06-23 21-4….png)

File: bb598356b940763⋯.png (1.26 MB, 1440x900, 8:5, darkplaces 2018-06-23 21-4….png)

File: 1b2c6c22d3207d1⋯.png (1.49 MB, 1440x900, 8:5, darkplaces 2018-06-23 21-4….png)


cf9fa1 No.15045724

File: b283f49b196fbb8⋯.png (1.14 MB, 1440x900, 8:5, darkplaces 2018-06-23 21-4….png)

File: 2b2534cc19c21d9⋯.png (1.15 MB, 1440x900, 8:5, darkplaces 2018-06-23 21-4….png)

File: 725be3bfff26d0d⋯.png (1.3 MB, 1440x900, 8:5, darkplaces 2018-06-23 21-4….png)

File: e4f4f50991a7634⋯.png (1.51 MB, 1440x900, 8:5, darkplaces 2018-06-23 21-4….png)

>>15045718

well that's all from the demo. i have

-Scourge of Armagon

-Dissolution of Eternity

-Abyss of Pandemonium

all neatly tucked in there.

Reminds me to update shit again sometime soon…


c4db6b No.15045740

>>15045704

>>15045700

>>15045710

>>15045715

>>15045718

>>15045724

Dear Christ. This has got to be one of the ugliest I have ever seen someone make a game.


04e617 No.15045761

>>15045740

It goes into that uncanny valley territory, though given Quake's themes I feel like it's almost appropriate. Though it doesn't quite make it and more often than not looks pretty shitty.


cf9fa1 No.15045788

>>15045740

like i said, neck yourself.


cf9fa1 No.15045812

you neofag rejects should stay with your nintendo crap, leave the real gaming to the pro's.


f4ba45 No.15045827

File: 651da6573eff02b⋯.jpg (61.87 KB, 570x494, 15:13, confused-cat.jpg)

>game has enemy called Vore

>it has nothing to do with vore


077e49 No.15045847

HookTube embed. Click on thumbnail to play.

Happy Birthday Quake! Back in the day, Quake was mindblowing. So much stuff was brought to the table: dedicated servers, clans, skins, custom levels, mods & TCs (Team Fortress, AirQuake, Fantasy Quake) and fucking machinima! Vid related.

Just recently installed Quake from original CD and downloaded Navy Seals TC for it. For those who might be interested: one of the maps didn't work, so I had to use PakExplorer to change the map name so it could be loaded.


094c9a No.15045863

>>15038427

>quake turns 22

>quake is younger than me

HA fucking youngfags


1651ec No.15045868

>>15045827

Obviously it was supposed to be Bore, but it got localized wrong from the original Japanese.


7ba5f8 No.15045875

>>15039338

There's twink porn of the Shambler.


5e55f8 No.15045910

>>15045884

>torfag

disregarded


7ba5f8 No.15045913

>>15045910

>responding


182b79 No.15045936

Quake 3 was the shit back in '99. time flies so fast.


7b3000 No.15045957

>>15045868

Kek

>>15045929

Tor is compromised anyways.


499b8d No.15046005

>>15045957

>Tor is compromised anyways.

Source?


92fe10 No.15046020

>>15038440

I was born in 2000 and am old enough to post here.


0a62f2 No.15046022

>>15046005

The trannies on /tech/ told him, it must be true.


900987 No.15046057

>>15046020

post benis in panties :3c


2a86d2 No.15046060

>>15045522

Except champions is overcuck for faggots who want to pretend they care about arena shooters, like yourself


8e3176 No.15046161

>>15045847

>Navy Seals TC

Was it Goose who made that mod?


a95f4a No.15046184

>>15038791

I haven't hosted Quake before but nobody else is yet so I'll try getting a QuakeWorld server up.

>>15039328

Did you even play it?


2d704d No.15046232

File: fadd6abf81bd6a9⋯.png (1.65 KB, 120x120, 1:1, QUAKEPOWER.png)

Jesus fucking Christ I'd forgotten how fucking spooky some of the maps in episode 4 are, all that weird whispering in the soundtrack and half the levels being pitch-darkness illuminated only by your muzzle flash as you fire away at the Fiends that Petersen hid around every fucking corner. It really shows that he has a boner for Lovecraft.


8b138c No.15046243

>>15038621

>actual copy

old-games.ru


8b138c No.15046315

File: d4cf17ba7440984⋯.jpg (95.17 KB, 1024x768, 4:3, 7924-quake-ii-windows-scre….jpg)

>>15043783

I like its creepy atmosphere of Stroggos with all these robotized people, which completely lost their identities and became mindless rusty machines. Unfortunately developers of Q4 couldn't catch this atmosphere and made a bunch of sterile shiny corridors instead of rusty dying soulless hell.


5e55f8 No.15046337

>>15046315

Quake 2 was creepy to you? I just thought it was retarded.


8b138c No.15046358

File: c034d9fa61a2fe0⋯.jpg (118.89 KB, 1024x768, 4:3, 64_5172d93539daa.jpg)

>>15046232

>weird whispering in the soundtrack

Back then I didn't even know Q1 had music, because played only pirated copies.


900987 No.15046370

>>15046358

>he's never heard the fucking Quake soundtrack


7ba5f8 No.15046379

File: 64f409baf56c533⋯.webm (5.33 MB, 450x360, 5:4, Theme.webm)

>>15046358

You didn't know Quake had music?

How the fuck is that possible? Nine Inch Nails composed the entire soundtrack, it's one of the most notable things about the game.


2d704d No.15046410

File: 3a869a49af0f6ab⋯.jpg (10.83 KB, 360x185, 72:37, nin.jpg)

>>15046379

Reminder that Ranger is entirely voiced by Trent Reznor.


8e3176 No.15046419

>>15046370

>>15046379

anon said only played on pirated copies back then. maybe he didn't have internet.


14ac4b No.15046441

>>15046379

back then you needed the CD in the reader to have access to the ost, pirated copies obviously seldom had that feature


8b138c No.15046442

File: f3edb2462902211⋯.png (229.36 KB, 800x600, 4:3, Quake_II_Processing_Plant_….png)

>>15046337

>creepy to you?

Of course it was. All these deformed creatures, turned into mindless killing machines. Fellow marines completely lost their mind after seeing all the horribles. Human processing plant and many more.


8b138c No.15046462

File: 549cf47d40b0cc1⋯.jpg (95.59 KB, 1024x768, 4:3, 64_5172d9b47cf00.jpg)

>>15046379

>You didn't know Quake had music?

Yes, pirates just took .pak files, a couple of the executables and that was it. Nobody knew there was music in the game.


ca800d No.15046580

>>15046442

I hated the prison, medical facilities and processing plant levels exactly because of that when I was a kid. It wasn't the imagery, but he cries for help the marines made. To this day I kill them to put them out of their misery.

As a kid I did play more Quake II than I mainly because I was a pussy and Quake I's atmosphere wrecked my nerves, even without it's soundtrack.


8b138c No.15046595

File: 69d919336963ce1⋯.jpg (110.63 KB, 1024x768, 4:3, q2s_bitch_after[1].jpg)

File: 519b22905aee760⋯.webm (1.68 MB, 440x328, 55:41, Quake2 - Iron Maiden.webm)

But Q2 had a brighter side though.


65a8d9 No.15046607

File: 5bc5b16ec761df9⋯.jpg (35.56 KB, 878x658, 439:329, World's Biggest Nut.jpg)

>>15046595

>the boob actually moves


7efcd9 No.15046609

>>15046595

That's some surprisingly good titty technology.


ca800d No.15046661

File: a7f2839ce1d64ce⋯.png (60.79 KB, 276x268, 69:67, Strogg think.png)

>>15046609

>>15046595

>>15046607

I wonder if the Doom drawfag will do Quake II.


a6b21e No.15046672

>>15045710

Those look like complete shit, shit like this confuses me, high resolution textures on low resolution geometry, you must have to be mentally impaired to think that this is in any way an improvement. Compare this shit to Arcane Dimensions, low resolution textures on slightly higher resolution geometry but the geometry is used very well to break up the monotony of hallways within the game world.

Get your brain checked.


e9b7ae No.15046673

File: ba01532eea92332⋯.jpg (33.54 KB, 640x684, 160:171, ba01532eea92332edc59b8c95e….jpg)

>>15046595

A slightly less distubring cyborg midwife? Count my cock in.


8b138c No.15046677

File: b0f86e199232bef⋯.png (226.3 KB, 800x600, 4:3, Quake_II_Torture_Chambers_….png)

>>15046580

>To this day I kill them to put them out of their misery

Did the same thing. I thought the stroggs tortured the marines to the point where death was the only way to help them.


68e5af No.15046684

>>15045788

>>15045812

>>15045724

>thinks that shit looks good

>ellipses

>neck yourself

>anyone that disagrees is a nintendofag

This nigger is underageb& as fuck.


8b138c No.15046706

File: a255546a736773b⋯.jpg (86.42 KB, 1280x720, 16:9, Quake-II-screenshot-video-….jpg)

>>15046607

>>15046609

>>15046673

Stroggs had completely ruined their home planet, but tits… they just remained intact.


3c9541 No.15046709

>>15038427

Happy birthday Quake.

(from someone who can jump from RL to Quad in DM2)


499b8d No.15046758

>>15046706

Is that a sourceport? If yes, which one?


8b138c No.15046796

>>15046758

Definitely it is, but don't know which one. Just a random screenshot of sweet deadly iron maidens.


afd374 No.15046801

>>15046758

judging by the hideous bloom yamagi quake 2. Unfortunately no source ports can fix the game play.


96097e No.15046804

File: 24f8cba6dd28518⋯.png (774.47 KB, 1024x768, 4:3, filtering_e2m4_filtered.png)

File: fa1c7415148c50b⋯.png (313.54 KB, 1024x768, 4:3, filtering_e2m4_pixel.png)

Remember to turn off texture filtering and turn on square particles for the near-authentic 1996 experience.


96097e No.15046845

>>15046837

>playing video games


499b8d No.15046963

File: 96f00e46ff24cbc⋯.jpg (10.17 KB, 255x200, 51:40, 96f[1].jpg)

>>15046956

>medium of entertainment


921a8e No.15046990

>>15046801

Judging by the HUD, that's actually KMQuake II.


000000 No.15049070

>Quakefag mods delete my post because I shat on their shit game

Quakecucks are even more soy than I thought.


d771c6 No.15049087

File: 687dd6895add190⋯.png (885.63 KB, 1920x1080, 16:9, spasm0017.png)

File: 0ce16b36bd3b53c⋯.png (1005.42 KB, 1920x1080, 16:9, spasm0018.png)

File: e18d45aef4b1f21⋯.png (922.77 KB, 1920x1080, 16:9, spasm0019.png)

sock has outdone himself again, how does he keep doing it?

http://www.simonoc.com/pages/design/sp/ad_grendel.htm


000000 No.15049090

>>15049087

He doesn't, the quake engine can't make anything good


0a573a No.15049256

File: 5a931a930fd7a59⋯.webm (12.48 MB, 854x480, 427:240, 5-things-every-arena-fps-….webm)

>>15045522

>>15045705

Daily reminder that Quake Champions isn’t an arena shooter.


0a573a No.15049281

>>15046161

Yeah. You can see that everything he touched has very similar vibe to it: models, animations, sounds, left-handedness, etc. Navy SEALs, Action Quake II, Counter-Strike.


98785a No.15049310

>>15046370

>>15046379

>You didn't know Quake had music?

It’s actually very common, especially in countries of CIS. Licensed games were non-existent and pirate always removed the music to save space.


68059a No.15049423

File: c667fc8abfe6f7d⋯.png (2.34 MB, 1920x1080, 16:9, spasm0000.png)

>>15049087

Well that took a while. Don't think it's his best map but the concept is very cool. Like every AD map ever the buffed shotguns and triple shotgun make it way too easy. I would've appreciated the gameplay more if it had vanilla weapons.


000000 No.15049979

>>15049423

Looks like shit, this engine is awful.


d6b960 No.15050046

>>15049423

Isn't that too much enemies for a single map?


0a573a No.15050149

>>15050046

This map is pretty big.


68059a No.15050153

>>15050046

Nah, there are several maps I can think of with 500 or more enemies. On this map specifically you do multiple laps through areas and more spawn in as you progress.


4f381c No.15050164

File: fab66808c411c4d⋯.jpg (323.93 KB, 1920x1080, 16:9, quack_adgrendel.jpg)

bugger, missed one

>>15049423

I think the triple shotgun should be reserved for secrets around mid-level, unless it's placed in the open and you end up fighting heavier enemies in droves.

Secret placement as always is inventive. You can even sequence break the first bottom floor by jumping on the arches at the end of the first secret with the flaming axe and the fiend towards the first floor, and then grab the triple shotgun to make your fight on the floor easier.

There's a lot of neat setpiece moments. The final one stood out to me where triggering the last totem causes a bunch of werewolves and some gargoyles to spawn on top of the rooftops and keep sniping you, but across the other side a Quad Damage will spawn which can make this fight easier, though you have to risk jumping across the giant blade to get to the other side. And then picking up the Quad also causes a super Shambler to break through the wall in front of you. It's pretty freakin' hectic.

>>15050046

On top of this map being rather long, there's a lot of Quad Damage killfest moments here with a lot of enemies. I think you need to find six Quads to trigger a secret or something too.


04e617 No.15050682

>>15049090

Neither can your parents


000000 No.15051312

>>15050682

>Ad hominem

Quakefags are soy incarnate


499b8d No.15051327

What's the best Quake 2 source port?


695181 No.15051566

>>15051327

I have yet to encounter any problems with http://quakespasm.sourceforge.net/


499b8d No.15051696

>>15051566

I said Quake 2.

Also vkQuake > Quakespasm


1cc657 No.15053765


7ba5f8 No.15053805

>>15053765

>replying

For fuck sake anon, we've been over this. Don't reply to the TORfag.


ca800d No.15053810

>>15053765

It's just some butthurt faggot that's trying to shit up the board and failing at it. Do as >>15053805 says.


bfabf5 No.15053921

>>15051696

>vkQuake

>Need a modern GPU to get an unnoticeable performance increase in a 22 year old game.


f0c1ef No.15053932

>>15053921

>not paying homage to our lord spike

fte master race


d771c6 No.15056149

>>15050164

>And then picking up the Quad also causes a super Shambler to break through the wall in front of you.

That was fucking genius, made the whole final segment an instant classic.


cb3757 No.15067157

bump


633088 No.15069578

>no Quake game night

It's been too long since I used a proper rocket launcher on an actual person


167622 No.15070246

>>15069578

Maybe someone will host it eventually?


a3e58d No.15070345

>>15045536

Yeah thats what I thought, I mean look at how slow this is. Nothing like the true chadcore quake with only 14 players amirite gamers?

https://youtu.be/IHdaAVjFE6o


81723f No.15070603

File: 004888cb2896284⋯.jpg (99.48 KB, 1024x768, 4:3, IMAG0018.jpg)

File: e76fb04c3ce2d88⋯.jpg (16.02 KB, 300x225, 4:3, s-l300.jpg)

I just beat Quake for the first time the other day. Couldn't afford a decent gaming PC w/ video acceleration back in the day, and gaming on Windows "plug & play" 95 was a goddamned nightmare. Didn't end up getting a new gaming PC until around 2004 after SP2 released. So I missed the whole Quake era. Except for QIIIA on Dreamcast w/ VGA & Mouse and Keyboard, goddamned that was fun

Anyhow, installed the Dark Places mod and had a fucking blast. Fucking embarrassing how a 20+ year old shooter can manage to be more fun than most modern games - even for someone who doesn't really have the benefit of nostalgia goggles.

I guess looking back, I did play Quake once when it was still new. I knew this goth girl I met on the local BBS who lived nearby, and I went over to her place where she and her brother had a few PCs set up in the basement just to play Quake on a LAN. I came into it fresh and they kicked my fucking ass.


633088 No.15074253

>>15070603

Console ports of PC arena games are always interesting to see. It's pretty cool that they always have functionality with KB/M as well.


eed579 No.15074258

>>15070603

>Dark Places

Why not use a good source port?


499b8d No.15074407

>>15053921

Oh, had a brainfart there. Meant to say Mark V Winquake> Quakespasm


82e940 No.15074830

>>15074407

Well, unfortunately for you, you made a brainfart again. Mark V's performance is trash in comparison to QuakeSpasm.


5ec051 No.15077439

I'm playing through Scourge of Armagon right now and it's so crazy to me how well thought out these maps are compared to modern day FPS. How they can take really complex buildings yet make them so easy to navigate through without getting lost, all the little super convenient shortcuts that you open up, great enemy placements, the secrets, everything. It's always so frustrating whenever a new game comes out that claims to recapture the magic of these old Classic FPS yet falls flat on its face and shits itself. It feels as though this sort of game design is a lost art or something, it's quite sad.


81723f No.15077522

>>15074258

>Why not use a good source port?

Because I'm not well versed in Quake modding, and Dark Places is what /v/ recommended.


cb3757 No.15078175

>>15070603

Did you fuck her like an animal?


81723f No.15078510

File: fa0b712560a6037⋯.jpg (109.59 KB, 634x691, 634:691, 3FD036A400000578-4463150-i….jpg)

>>15078175

I'm wasn't about to be sticking my dick in spooky goth pussy.


895ec7 No.15078884

>>15045522

We're not going to play your Overwatch knock-off, Todd.

How's it going with your new game having fewer players than Quake Live?


499b8d No.15078999

>>15074830

>Mark V's performance is trash in comparison to QuakeSpasm.

Even if that's true, the FPS will still be more than 200 at least which is far beyond the refresh rate of most monitors, making the difference menial.

Besides that, Quakespasm is far from a good sourceport as it fucks up shit as basic as the viewmodels.


d977cf No.15079054

>>15078999

>doesn't know FPS is capped at 72 by default

>doesn't know FPS is tied to physics and quakespasm-spiked fixes that

>doesn't know FPS affects input polling regardless of if it's faster than your refresh rate or not

>doesn't know about r_viewmodel_quake

The only thing menial here is you.


4fb7c8 No.15079393

>>15038542

It's simple. Quakespasm for single player and mods, Darkplaces for graffixfags, and ezQuake for multiplayer (I strongly dislike the way nQuake is configured so I wouldn't recommend that).


4fb7c8 No.15079409

>>15051327

Vanilla Quake isn't that hard to run correctly from what I recall, provided you have the unofficial patch.

Otherwise, use Yamagi, and Q2PRO if you want multiplayer.


4fb7c8 No.15079411

>>15079409

Vanilla Quake 2, I mean.


a433e0 No.15082999

File: ab718fa5b508551⋯.png (80.45 KB, 300x412, 75:103, Quake guy.png)

I haven't had internet for 2 weeks until now and have been hoping this thread would still be around. During the first few days of last week, I played Quake 4 (I know, I know, it's shitty, but it was one of just a few games that I had torrented when I moved and was waiting for another internet provider than Comcast to dig my fiber line [not jewgle btw, but a local company that does 250 up/down for $30/month].

I played Quake 1 a bit back in the day (1998 for the N64) but never got the chance to play it properly until I remembered it last week. Anyway, looking forward to the Quintessential Quake Experience.


5fa1df No.15085540

>>15082999

Q4 isn't shitty, but I think they couldn't catch the right feeling of the dark and gloomy atmosphere of total insanity and despair which Q2 had. Almost the whole game looks kinda sterile.


fdcb39 No.15085550

>>15045704

>>15045700

>>15045710

>>15045715

>>15045718

>>15045724

>playing Quake with bllom and blur

Lynch yourself nigger.


67cefd No.15085576

File: e9d0e0395da2fcd⋯.jpg (16.34 KB, 600x600, 1:1, Try Harder Faggot.jpg)

>>15045522

>Rather see a resurgence of the arena shooter than more overcucked and battle royale shit

>Champions

>arena shooter

>not an oyveywatch clone

>wasting perfectly good doubles

>>>/gaschamber/


5ec051 No.15086226

File: bf677041c21d411⋯.jpg (173.56 KB, 1280x960, 4:3, Quake_II_(PC)_23.jpg)

Was Quake 2 the first game to have recoil mechanics?


499b8d No.15090507

>>15085550

>Taking the bait


416cfd No.15090767

>>15078510

Why do all goth bitches have horrible hair.


7139a2 No.15094251

File: c787d5375902921⋯.jpg (45.96 KB, 411x526, 411:526, 20180618.jpg)

File: 7f342da64ad61b6⋯.jpg (60.63 KB, 688x611, 688:611, 20180624.jpg)

>>15090767

Insufficient vitamin D


d51ff0 No.15094323

>>15090767

Hair dye isn't good for it.


bb7a12 No.15094343

File: 4f71247249d8ca8⋯.png (148.52 KB, 738x662, 369:331, 111.png)

File: e0abe0526b8b70a⋯.png (165.97 KB, 736x663, 736:663, 222.png)

>quake birthday

>bait thread

too bad such an event got desecrated by some faggots

check em

>>15078884

>fewer players than Quake Live


13c246 No.15100197

So, no Q1 server?


81e3f9 No.15103713

Was Quake balanced for co-op play? or was it just the same exact levels and same difficulty, but you could bring friends if you want.


04e617 No.15103912

File: 5314c9debe97598⋯.jpg (9.41 KB, 184x184, 1:1, death2.jpg)

>>15103713

Nightmare co-op sounds like it would be pretty intense.


5ec051 No.15108235

I know Quake 1 is more popular for this sort of thing but does anyone know a good place to find Quake 2 single player mods? Iike Doomworld/idgames but for Quake.


82e940 No.15108354

YouTube embed. Click thumbnail to play.

>>15108235

Pretty much all the sites that host discussions about Quake also allow Quake II, so you can always ask on http://celephais.net/board/ or on https://www.quaddicted.com/forum/.

For mods and maps try checking out these:

> https://www.quaddicted.com/files/

> http://www.3dgamersedge.com/

> http://www.quake2.com/

> http://www.gamers.org/pub/idgames2/quake2/


3f00e7 No.15108534

File: 64588fe6e6fbd0b⋯.jpg (48.98 KB, 614x743, 614:743, quake.jpg)

Did anybody remember to bake a birthday quake?


04e617 No.15110164

>>15108534

What's in a birthday Quake? It sounds like a bunch of bricks iced with sludge and topped with pipe bombs

the sludge would be a spawn


24567c No.15111518

>>15108534

But you forgot to put candles blood covered nails on the top!


904014 No.15111522

>>15111518

Nine inch candles to be precise


499b8d No.15112335

>>15108534

>Tfw just now realize the joke of that ad


58cb6a No.15112417

>>15046580

>>15046442

I guess it never really clicked with me as a kid.

I was 7-8 when I first played it around when it came out, and I would just follow the machines to where they ended thinking they had a purpose (not really thinking about game limitations and that it was just a meat conveyor belt half the time)

Used to love shooting gibs, on into playing the Unreal games and I was disappointing when games didn't have that in them.

Not trying to be super edgy or anything but I guess I learned to separate it from reality early on.

Some movies and live action shit still gave my little boy nightmares though, but never video games

Also, IMO Quake>Doom for nostalgia factor.

Played both but I can still to this day pick up quake and just zoom through the levels, shits like burned into my brain where useful knowledge should be.


708041 No.15116307

>>15112417

>I learned to separate it from reality early on

Yes, this is important, but sometimes it would be way more exciting to dip into the atmosphere of the game, feel it. Otherwise it might be just a bunch of core game mechanics in some boring decorations.


5ec051 No.15116396

>>15112417

>Also, IMO Quake>Doom

I really wish someone would make a strafe jumping and rocket jumping mod for DOOM, I love all the custom content it has but they're nowhere near as fun as they could be if they had those mechanics.


faae0c No.15116434

File: 6bfbec94cc43407⋯.png (1.05 MB, 1280x800, 8:5, forgotten sepulcher.png)

Love this map, wish I could run it at a smooth framerate.


faae0c No.15117378

File: 09ecb6915f15e5a⋯.png (753.39 KB, 1020x766, 510:383, dsfsdfsfd.png)

>>15116434

couldn't open the harry potter door, didn't find the lich, even though the game warned me about him, and this room obviously.

At least I killed everyone, right?


0b2a6d No.15117389

>>15038476

Completely agree and I love the combination of industrial scifi, cosmic horror and medieval gothic aesthetics because it's the sort of thing that could only come out of the 90's.




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