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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: fda519cb3b10d92⋯.jpg (61.25 KB, 646x424, 323:212, monkey's paw.jpg)

File: 3fab4d5482c8a70⋯.jpg (89.53 KB, 1280x720, 16:9, large[1].jpg)

b72aa4 No.15025206

>From Software make a new IP

>Published by Activision

Can we count the ways Activison will fuck this up?

50de05 No.15025236

File: 0f4c0bca9403236⋯.jpg (77.94 KB, 351x351, 1:1, 1467696935304-3.jpg)

>>15025206

>Can we count the ways Activison will fuck this up?

no, they are infinite


6e3173 No.15025240

>>15025206

DLC fuckery and pretentious online competitive multiplayer


5d8610 No.15025243

>>15025240

except it's single player only


6e3173 No.15025252

>>15025243

It's a Darker Souls game published by Activison, if they can managed to destroy Bungie with Destiny, they'll fuck things up for Miyazaki.


2981f5 No.15025287

<Published by Activision

<Published

Activision is paying for the development of Sekiro in order to profit off sales of the game. The only way I can see them fucking this up is if Activison included a plan for day one dlc content or something in their contract with From. Activision isn't going to have any creative involvement with the game.

>>15025252

>Bungie makes a game that's a rehash of the same type of games they were making before

>Activision destroyed Bungie

Activision are a bunch of kikes who hired a dudebro game developer to do what they do best and make dudebro games. They didn't have to do anything to fuco them up.


b72aa4 No.15025293

File: 21e99563ca8e163⋯.jpg (156.8 KB, 1200x861, 400:287, same.jpg)

>>15025240

From have been better with DLC than most. They've waited until the game was done and released based on popular demand. DLC is the only part I'm realistically worried about. We don't even know yet if Sekiro will have multiplayer.

>>15025252

>Screw over your famous composer after he's recorded tracks for your new big game

>Shove the story to the side and leave some incoherent dribble in its place

>Screw over the flow of the DLC and base game

>Twice

>Chase away one of the most devoted fanbases, for better or worse, that a dev could ask for, until almost nobody is left

It's hilarious to think that Microsoft were better for Bungie than Activision.


052beb No.15025301

File: af03e468c4060ad⋯.jpg (67.41 KB, 363x363, 1:1, af0.jpg)

>>15025206

just look at how Destiny 2 is doing to get a picture


2981f5 No.15025310

>>15025293

<We don't even know yet if Sekiro will have multiplayer.

They said last week that the game isn't going to have any online components nor character creation nor Soul/blood currency equivalent. Too lazy to find the article and archive it but you can easily find an article to confirm it.


5f9378 No.15025328

HookTube embed. Click on thumbnail to play.

>>15025310

I was looking it up to back my claims. Here, gonna copy-paste the info:

Sekiro: Shadows Die Twice is set in a reimagining of 1500s Sengoku era Japan. You play as an unnamed shinobi, tasked with protecting a young lord of mystical lineage, who is left for dead when a powerful samurai attacks and chops off his arm.

It is an action adventure game, not an RPG. There are no stats, armor, weapons, classes, or multiplayer. But there are “Prosthetic Attachments” that you earn as you explore, which can be attached to the “Shinobi Prosthetic” that replaces your hand and help you progress.

While the protagonist wields a katana in his right hand, the prosthetic arm that constitutes his left can be attached with various offensive and supportive tools. An axe add-on can destroy an enemy’s shield; a firecracker can stun enemies; a torch can set them ablaze; and a shield can block attacks. These tools can be combined with the katana. For example, you can thrust the katana through the torch arm to set the katana on fire.

Environments are built vertically. You can use a grappling hook to reach cliffs, rooftops, and more. Based on PC Gamer’s impressions, the grappling hook is not locked to specific grapple points. It can also be used in combat to pull in enemies or get behind them.

Combat is based around posture. Enemies can easily block attacks, but will gradually lose posture. Once lowered enough, you can finish them with a “Shinobi Death Blow.” However, you will also lose posture as you are attacked, unless you block perfectly—which doing will cause the enemy to lose posture instead.

The Kanji symbols that sometimes appear above the character’s head serve different functions. A danger symbol, for example, signals that the enemy is about to use a special attack.

Knowing what the incoming attack is and how to avoid it requires reading the enemy’s animations. Enemies will have patterns of attack. Some enemies can use sweep attacks to knock you down that cannot be blocked, but can be avoided with the jump button.

The game’s “light stealth mechanics” include instant stealth kills, pressing up against walls, hanging off ledges, and crouching in grass to stay hidden. You will be able to finish off any enemy that comes close when hidden.

You can approach situations in various ways. For example, in one situation a woman would alert the guards if she spotted you. So you can kill her to remain safe.

The boss battle of the demo is the Corrupted Monk, who is a large woman with a naginata. Her attacks can be predicted and dodged or blocked with the help of the Kanji characters that appear above the player’s head.

When you die, you can revive immediately and return to combat. Though dying causes enemies to immediately lose interest in you and return to what they were doing. That said, you can use death as an “opportunity” to surprise and kill enemies who were not expecting you to revive. However, there is a limit to how many times you can revive.

Sekiro has an expansive and interconnected world that players are free to explore.

Many gameplay scenes will involve “cat and mouse” segments with large monsters. For example, in the demo the player had to wait for moments when the large snake monster that appeared in the trailer was not looking to make his move to traverse a canyon. PC Gamer describes these as appearing more along the lines of environmental puzzles than traditional boss fights.

There is a currency system, but it is different from the Souls and Blood Echoes systems of Dark Souls and Bloodborne. It is used for some sort of upgrade system for your gear.

Gonna need to see more to be on board. With 3 samurai games, Nioh 2 is looking the most appealing (despite not having shown gameplay) just for that teased youkai transformation mechanic.

Sekiro looks like it has some bits of Bloodborne and it will be a promptfest, just by watching the trailer you can practically visualize the button prompts popping up for executions, grappling hook, grass dives etc.


fa1a11 No.15025430

>>15025236

The number of ways are not infinite but they are uncountable. plz learn 2 math anon.


886e1c No.15025455

>>15025430

>The number of ways are not infinite but they are uncountable. plz learn 2 math anon.

In the infinite set there exists no subset in which all fuck ups will be non-unique. Please learn to set theory, anon.


4e9215 No.15025490

>>15025455

>>15025430

You both should learn how to suck my fucking dick.


832db8 No.15025519

>>15025206

>published by activation

>it ends up a battle.net game


886e1c No.15025523

>>15025490

>be nigger

>muh dik

dob jej


d801b0 No.15025543

>>15025523

>dob jej

>still trying to force this


a12a4d No.15025550

>>15025328

>putting new basic prosthetics instead of putting stuff ON prosthetics

>shield + katana

>posture mechanics to make combat longer

>predict enemy actions with kanji above your head like a casual

>you can revive immediately

I'm really skeptical about this game.


801ca0 No.15025578

>>15025206

paid DLC skins


0154be No.15025859

>>15025328

>no pvp fags

>no casualfags getting carried through boss fights

>no build fags

>no min/maxing autism fags

It is a good day to be a PVE anon.

>Combat is based around posture. Enemies can easily block attacks, but will gradually lose posture. Once lowered enough, you can finish them with a “Shinobi Death Blow.” However, you will also lose posture as you are attacked, unless you block perfectly—which doing will cause the enemy to lose posture instead.

Holy shit this sounds great. Would be nice if there were no enemy health bars and you read posture instead.


ca91ab No.15025884

Activision is a lesser evil compared to the shit going on right now. Activision just wants money, I don't think they care to push agenda nonsense. They'll probably sell barebones DLC, items, or other things. Guaranteed some sort of special edition box with some of it for extra money.


886e1c No.15026053


983148 No.15026315

From is not going to make a good game again.


fdd22d No.15026334

>>15025859

>no pvp fags

>no casualfags getting carried through boss fights

>no build fags

>no min/maxing autism fags

Now we just need no lore so fags like Vaati commit suicide as they have nothing to talk about.


accd47 No.15026373

>>15026334

>implying lorefags need anything more than the name of a place attached to an item to make a 20-minute video


fdd22d No.15026461

>>15026373

Lets hope even with item descriptions there is nothing for them.


24b7dd No.15026527

File: 88c207df666a842⋯.png (134.08 KB, 1026x804, 171:134, Completely_Retarded.png)

>Intellectual Property

Stop pushing this retarded meme. How the fuck do you own an idea?


fdd22d No.15026581

>>15026527

Its to prevent people copying your ideas and making money off of it. Imagine you spend two years, pouring your heart and soul into a novel. Then some guy sees what you have created, swaps your name for his and makes money, all because you didn't have IP on it.


315d1a No.15026615

>>15025206

>published by Activision

Welp guess I can't buy this game since I'm currently boycotting all their games due to the multiplayer matchmaking leak that happened earlier in the year.


d93aaa No.15026616

>>15026581

Are you a jew?

That sure as hell isn't the point of copyright law. The point of copyright law is to jew the shit out of everybody else who might want to touch your ideas.


cab527 No.15026620

>>15026527

>hurr durr i read word and total bisquick said this thing once

Stop posting


aad532 No.15026621

File: a9cbb2986da8e80⋯.jpg (78.54 KB, 244x340, 61:85, Lost_Kingdoms.jpg)

File: 4fdbfa38870744a⋯.jpg (83.49 KB, 243x340, 243:340, Lost_Kingdoms II.jpg)

>>15025206

>From Software make a new IP

>Published by Activision

Happened already (twice, if counting LKII), at least as far as western publishing goes. Not that I trust modern Activision to not fuck shit up, nor do I want to give them money for anything they touch. Also a difference between From self-publishing Lost Kingdoms natively in Japan, while this appears to be Activision worldwide (though I could be wrong).


24b7dd No.15026652

>>15026581

>copyright, patents, and trademarks are "property"

>non-physical things can be property

Intellectual property is an incredibly jewish idea and leads to shit like people patenting math formulas and fucking genes. Artists and inventors managed to find success before the invention of copyright and patent, and following their invention there's still people getting screwed over. In fact, all these systems people lump under the term "intellectual property" give large corporations even more tools to screw over individuals and smaller competitors.

We've reached the point where Monsanto's genetically modified seeds often (((blow))) into a neighbouring organic farmer's seeds and that farmer is sued for copyright infringement. All this is possible because everyone is spoonfed the idea that if they don't let the government give people magic licenses to own memes, someone will steal it from them and the original creator will somehow be powerless to do anything about it.

>>15026620

>Total Asscancer said something about IP once did he? I didn't follow him so I wouldn't know so this anon obviously learned it from him

Genius reasoning.


cab527 No.15026660

>>15026621

I trust activision more than any other major publisher. Who is to say they aren't just handling it and the marketing in the west while from self publishes or something in Japan?


b72aa4 No.15026704

>>15026527

>How the fuck do you own the right to distribute a piece of fiction?

You put a fucking © on it.


d76107 No.15026722

File: 7755f029b8c7a3f⋯.jpg (27.62 KB, 300x300, 1:1, German-soldiers-buried-ali….jpg)

>drakengard 4

>it's not a taro game


d76107 No.15026733

>>15026652

/thread


8df191 No.15026832

>>15025328

What? FromSoft actually moving away from Dark souls/bloodborne finally? The mechanics are at least better than dark soul's movements, being able to grapple etc. Reminds me of Platinum animations, from a certain Automata. Good to see player movement increasing from just feet+rolling.


d5fdd9 No.15026850

>>15026652

IP is a mechanism in which the state protects investment into research, and development. The idea is that the patent holder can actually get their product to market, and properly fund their next endeavor.

That said. Genes are effectively open knowledge. Algorithms should not be IP, but the specifics of how they're implemented, I guess I can see the argument.

The problem is that talking IP in general, you are talking both patent law, and copyright law. Copyright, and how it has stopped the public domain from existing, is a problem. https://archive.fo/rCf0R Patent law is a mess, and just how it interacts between microsoft, and open source software should be enough to give anyone pause.

Like it or not, part of the reason why both Activision, and From are putting money into developing this game, is that they know that they have access to the legal system to defend themselves from imitators selling bootleg counterfeits. But I also think we should be going to copyright laws from a long time ago, and the current system is broken. But any reform isn't going to happen with the mouse in business.


1c1cae No.15026955

>>15025206

>Can we count the ways Activison will fuck this up?

Critics will hail Sekiro as the Dark Souls of loot box experiences


1c1cae No.15026975

>>15026652

>the original creator will somehow be powerless to do anything about it.

What does the original creator of something do if their idea is stolen but they have no legal power to claim ownership of it?


e15bb6 No.15027028

Copyrights are fine. But not how they are currently implemented. Copyrights are supposed to last 20 years before they go into the public domain. As it stands right now copyrights are indefinite. That is terminally shit. The big companies can indefinitely extend copyrights on IP. That is why Nintendo can shut down fan games and Warner Brothers can out a DCMA on a Skyrim mod.


d76107 No.15027066

>>15026850

But what actually happens is someone copyrights something, it gets lost in the billions of patents that you have absolutely no idea are there, spend 5 years researching something and then find out that that you can't take it to market because someone else already did.

It only exists to form a monopoly for how ever long Disney wants, just see how they influenced public domain.


bdf498 No.15027077

File: e5abe30903641d2⋯.png (200.04 KB, 493x428, 493:428, [AERIAL RAVE (Jacky)] Eris….png)

Lootboxes out the ass, you know it

Also forced stronk skitskin womyn of colour, season upon season of passes which dont even include all the DLC packs, no mod support, denuvo


2d4ff8 No.15027151

File: e423500895bf0b9⋯.png (351.24 KB, 747x284, 747:284, dabsurge.png)

>activision

>no multiplayer

>no stats or levelling

>no equipment or weapons

>no character creation

>you get multiple revives

>arkham style danger symbols

>QTE finishers

>soulsborne youtubers on damage control

>fromcucks worldwide on suicide watch

OH NO NO NO NOOOO

Well well well, looks like somebody was right huh /v/? You all laughed at me because I spoke the truth. Must really grind your gears that I was right all along. The Surge 2 is the Sekiro Killer. What can I say? Always bet on Surge baby!!!!

*dabs*


e8bd2f No.15027159

>published

I've read Nipponese info that say they are co-developers.


b219f0 No.15027218

File: 5e751d9bb0b38ea⋯.jpg (11.39 KB, 255x181, 255:181, 28cf2929f01613d97856d6a074….jpg)

>>15027151

>The Surge.

>A game no one bought but they are making another anyway.

>A game about cripples.

>Made by a country of emotional cripples run by a cripple government.

>Devs so desperate they have to shill on 8chan because they got banned everywhere else.

>Pickle Rick meme.

Faggot go back to the Berlin furry bars and get raped by a Mohammed.


2d4ff8 No.15027339

>>15027218

>Fromcucks are this mad that Secuckro: RPG Elements Die Twice is getting anally pounded by Surge 2 and Nioh 2

LMAO


b219f0 No.15027350

>>15027339

>LMAO

Good lord you actually are retarded.


d5fdd9 No.15027360

>>15027066

>that you have absolutely no idea are there

That's on you. It is not as if you don't know the experts in the field, or the major players when you are doing your research.

>spend 5 years researching something and then find out that that you can't take it to market because someone else already did.

They get that privilege of protection. Just like you would have if you made it first. And generally speaking, why multiple avenues of research should be funded by you, and the protections within the law enable you to finance those developments.

>It only exists to form a monopoly for how ever long Disney wants, just see how they influenced public domain.

And that's the problem. Last time I looked the history in depth, IP only really made sense in a 10-20 year time frame, at most.

>It only exists to form a monopoly for how ever long Disney wants, just see how they influenced public domain.

Which is why I said shit is broken right now. Just because the current implementation is flawed, doesn't make the concept worthless, or its original intention within the law a problem.


44a6bc No.15027380

File: afb60c9e59e1181⋯.png (340.32 KB, 778x1100, 389:550, roll .png)

Can we count the ways Activison will fuck this up?

>$60 for the basic version

>$20 day one DLC

>couple more DLCs of which at least one is purely multiplayer focused

>single player gameplay is heavily watered down because muh multiplayer

>marketed to the edgy kids that grew out of CoD


983148 No.15027469

>>15026334

>no worthwhile mechanics

>No lore

There isn't a problem with lore newfag, the problem with Vaati was that he got rich off of copy/pasting other's theories.

Just like reddit wasn't originally hated for being cancerous, but stealing shit from imageboards then spreading it to normalfags which ruin everything.


efbbe9 No.15027508

>>15025206

All but a few armorsets and weapons will be cash shop locked.

Solaire Sunbuto samurai set and moonblade katana will be rare lootbox I mean Consumer Choice Enabled Fun drops :^)


983148 No.15027597

>>15027350

He's not wrong though.

Surge was shit, but Nioh improved on many features of DaS while DaS 2 and 3 degenerated.

Now From is removing the best parts of their games.

Stats, and builds have been an aspect of From since Armored core, so they're moving outside what originally made them great, instead into territory of DmC, Ninja Gaiden and GoW(Old one) of action aventure vs what they've known.


b219f0 No.15027658

>>15027597

Yeah thats my point the Surge is shit and he should stop trying to compare eurojank to better nip games. Fuck I aint even played a souls game played Nioh though. Just sick of these german fucks shilling their shit game. The fucking spanner even posted a pickle rick meme.


819e33 No.15027678

>>15027469

>reddit was originally hated for stealing shit from imageboards

I still remember the time when reddit was basically a slightly less edgy /b/ + /intl/ but with everyone tripfagging. But then it became popular and pretty much gave birth to 9fag, unfunnyjunk and the like which all have some sort of variation of reddit's upboat/downboat cancer, and normalfag userbase.


ccadcf No.15027697

>>15025206

>>15025287

They will profit from it. That alone is reason to never buy it.


0154be No.15027779

>>15027218

I recall instantly disliking the combat. As I remember it the hit detection felt dishonest and the animations seemed glitchy. Can't say if this is a fair analysis since it was a struggle to recall even that much, the whole hour or so I played was so forgettable. I do know I didn't wish to endure its entirety.

>>15027597

>Stats and builds make From Software great

That's just wrong. You can remove stats and builds from Bloodborne and it would still be a great game on the strength of its combat and exploration. Do the reverse? Oh boy, what terrible shit you just created. It's surely much more difficult to design and balance combat around multiple weapons and stats while including multiplayer than it is to design singleplayer combat around one weapon and absolute player character attributes. Other than shitposting, there's little reason to pretend From Software lacks anything necessary when it comes to building an excellent action adventure title, or that it won't be the most refined, polished melee combat they've ever released.


e8bd2f No.15027981

>>15027779

Bloodborne was shit. It moved to a system built around precise parry and dodging yet the FPS can barely hit 15 so it's a nightmare trying to do that. Needing to grind for blood vials just makes things worse.


0154be No.15029803

>>15027981

>moved to a system built around precise parry and dodging

Turtlefag BTFO by superior combat mechanics.


2d4ff8 No.15029832

>>15029803

This is why turtlefags got butthurt about Dark Souls 2 also. Large groups of enemies means you will get your guard broken really easily. Areas like No Man's Wharf, The Gutter and Tseldora necessitate having a torch in your left hand so you can't have your shield up. Poise is much harder to abuse even with stone ring so you can't havel cheese every boss.


4b597e No.15029854

File: 14890878ed7a0ac⋯.png (97.34 KB, 570x570, 1:1, 14890878ed7a0ace0f4615662a….png)

>>15026527

>>15026652

intellectual property doesn't exist in china, that's why they're constantly stealing ideas from everybody else, including making clones of popular not necessarily good western games like tf2 and dota, then tricking their own populace into thinking they made those games and the westerners ripped them off.

there was an infographic about this relating to tencent and its jewery, but i'm too lazy to find it right now.

having intellectual property laws stops thieving niggerkikechinks from stealing your ideas, basically


98a66e No.15032733

Ni-Oh ripoff. I bet it will have nothing to do with fog like Rune, Echo Night, or whatever did.


48ccc9 No.15032855

>>15029832

>you can't havel cheese every boss.

You totally fucking can. Bandit with base hp and a +0 Havel set can trade and win against earlygame bosses without needing to heal. As you upgrade your armor and estus, you can continue to trade and win vs every boss if you're using an ultra-sized weapon.

It's not poise cheesing, it's defense cheesing, and it's totally doable. Super fun, too. Letting something exhaust its stamina on your face with its sword so it can't dodge your greatclub is a really fun playstyle for how utterly retarded it is.


48ccc9 No.15032860

>>15029854

>having intellectual property laws stops thieving niggerkikechinks from stealing your ideas, basically

ah is that why the chinese continue to steal ideas despite us having those laws, it all makes sense now


148e7c No.15032874

>>15025206

Psychotic pronouns.


72ef14 No.15032894

File: f99e6743200fc10⋯.jpg (94.32 KB, 900x900, 1:1, 14829474351660.jpg)

>>15029854

But isn't it possible for a clone to be better than the original? What if the original starts to be shit? Wouldn't it be best if a clone stepped in?


e8585a No.15032930

File: 50689ca6bef4b16⋯.gif (7.38 KB, 650x450, 13:9, 4wOHvFX.gif)

>>15029854

>iPhones are still sold in China even though everyone there makes copies that 10 times cheaper

>You need Intellectual Property to protect your rights though

If it wasn't China that forgone Copyright but some other country I would have better examples, shut up.


3ee8d1 No.15033028

>>15029854

Go away nigger if they want to make knock off iphhones they can retarded piece of shit


9d268d No.15033196

>>15025206

It'll be fine. FromSoft is independent, and they didn't sign a long-term deal with Activision like Bungie did. People are overreacting to this.


9d268d No.15033237

File: d04292cd185a8b3⋯.jpg (1.03 MB, 4032x3024, 4:3, d04292cd185a8b3a7546d0b25d….jpg)

>>15025328

>When you die, you can revive immediately and return to combat. Though dying causes enemies to immediately lose interest in you and return to what they were doing. That said, you can use death as an “opportunity” to surprise and kill enemies who were not expecting you to revive. However, there is a limit to how many times you can revive.

Not sure how I feel about this. I'll have to see how it's implemented. What does Miyazaki have against normal death systems? If you want to prevent players from save-scumming, just use checkpoints.


104fb7 No.15040829

from sofware sucks dark souls sucks bloodborne sucks

this game is gonna suck too these gamers are too lianer


fe55ee No.15040835

File: f39fb36a7501f71⋯.png (244.59 KB, 804x423, 268:141, fully online.png)

It could just be bad with no fuck-ups from Activision.

From have made genuinely awful games before like Steel Battalion: Heavy Armor, so who knows?


8d4043 No.15040842

>>15033237

Maybe it will work like the talisman system in Ninja Gaiden (except using humanity or something) where you can spend it on death to spawn where you are, or just start over from the previous check-point. And buying the lives/humanity means not spending currency on other upgrades. And maybe have it affect world tendency, so people who use it too much get worse loot or no shortcuts or something.


6f34a4 No.15040982

>>15025310

>No online interaction

>No character creation

Do they not want streamers to play it?


6f34a4 No.15040992

>>15027678

FunnyJunk was made before Reddit FYI


3775c0 No.15041031

>>15033237

>pic

I have no idea what's going on in that pic, but it's mesmerizing. Polite sage for off topic


a0f94a No.15041040

Is it bad that I just wanted a good, new Tenchu game? The wishlist wouldn't have been too big, just have a multi-player mode with a few maps with NPC guards and as many of the characters from the game /games as possible to play. The one thing I actually had hope for, and it was dashed against the rocks for Samurai dark souls. The grappling hook only makes me angrier.


a0f94a No.15041060

>>15041040

Also saging for double post but

>>15025328

>no multi-player

>published by Activision

Not sure how much I could buy into that being the case. Activision wouldn't give up the chance to shove loot boxes into a game, even if it's a made at the last second, water downed multi-player. I don't think Activision as a company would turn down a chance to make oodles of cash, but who knows what kind of contract was signed for this game to get a publishing deal.


b52a1c No.15041258

>>15041040

Learn from the Thief reboot; sometimes dead is better. Sekiro looks more like Assassin's Creed tier stealth. I'm sure it'll be a fine game combat and exploration wise, but it won't scratch and real stealth genre itches that's for sure. Would you be more or less mad if they made some small Tenchu references, like having Izayoi be in the game in some fashion?


8802f9 No.15052928

>>15025206

Lootboxes.


f8ffaf No.15059443

File: 4c0ea27184ab79c⋯.gif (19.08 KB, 633x758, 633:758, 031a76807562650406780c776b….gif)

>>15026722

>that filename


caf7dd No.15060129

>>15026975

Be happy that other people are enjoying the stuff that they made.


d7902c No.15060206

>>15026975

Do more, better stuff.


8802f9 No.15072628

>>15059443

WW1 was horrifying anon. There are still areas of France where plants can't even grow due to arsenic poisoning.




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