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f3a941 No.14960482

After marathoning the Spyro trilogy I figure why not play through the PS2 R&C games since the only one I'd played was Going Commando.

100%'d 1, currently finishing up Going Commando and this game is just as good as I remember it Except for maybe the space ship levels and that garbage boss on the Thug HQ. The humor, the writing, the weapon variety, the weapon upgrades, the shooting, this is so fucking good and I'm more than excited to play Up Your Arsenal, Deadlocked and Size Matters.

Are there any similar games to this series in terms of multiple, original, fun to use, upgradable weaponry and gadgets and hopping between all sorts of cool alien planets?

What's your favorite game?

What's your favorite weapon and why isn't it the Lava/Meteor gun?

How are the PS3 games?

f3a941 No.14960536

YouTube embed. Click thumbnail to play.

I also love the gladiator matches GC had.


d49d47 No.14960554

Anything after Deadlocked is garbage. Its sad really.


f3a941 No.14960558

>>14960554

How come? Even Size Matters?


420970 No.14960561

Fuck I used to love these games, wish I could figure out how to get them to work on an emulator.


c7dd49 No.14960579

>>14960554

The mainline ps3 ones are not that bad. The ps4 remake is absolute trash though.


f3a941 No.14960604

>>14960579

It's just a graphics overhaul of the first, right? I mean GC in my opinion is ages better but the first was also great, with the environments and weapons.


c7dd49 No.14960657

>>14960604

>It's just a graphics overhaul of the first, right?

It's not. The original's story is removed in favor of the movie's, which is absolute garbage. All the humor and the characters are fucked.

Half of the original's planets are replaced by fewer ones with no level design whatsoever, just big rooms where you fly/run around shooting the enemies to advance to the next one.

Less weapons and some are recycled from the ps3 games.

The physics are shit compared to the original. The swingshot doesn't work like the original, now it gets you from one point to the other on a fixed, straight route, regardless of where you use it. Because of this they had to removed a skill point.

All of this results in less bolts to collect and less skill points to achieve. Also the worst Insomniac museum of the whole series. I bought it for 20€ an my wallet still hurts to this day.


f1ae24 No.14960688

>>14960554

Actually, Crack in Time is one of my favorite games out of the series. It did the impossible, and had fun as fuck Clank levels.

Not to mention getting to fly around in space, blasting the radio and blowing shit up was fun, and the weapons were nice too.


82e1a9 No.14960831

The PS3 ones were not good. They keep interrupting the gameplay for shitty story segments, and that story is melodramatic garbage that takes itself too seriously. Also the framerate was sacrificed, with ACiT being 30 with frequent drops IIRC. The more recent games were full on shit designed for kids. They even got that awful dubbing that kids' movies get here. The old trilogy was great.


529d99 No.14960889

>>14960482

don't forget the prequel to going commando, and not the movie version

that one was good too, though not in all the same ways commando was


3ed88b No.14960932

File: 87b0bf76b6d9d37⋯.jpg (26.51 KB, 460x621, 20:27, 2EIDHom.jpg)

I'm replaying them on my vita and having a blast. I just wish they ported deadlocked too.

Hell, if the vita was just ps2 ports i would've bought 2 of them.


631986 No.14961225

File: 00ea20c036f34fe⋯.png (459.61 KB, 412x426, 206:213, C__Data_Users_DefApps_AppD….png)

File: 3cd30895530127a⋯.png (449.44 KB, 413x427, 59:61, C__Data_Users_DefApps_AppD….png)

File: 8cb9b2289469ed6⋯.png (426.32 KB, 388x403, 388:403, C__Data_Users_DefApps_AppD….png)

File: 624090ee8cf8f16⋯.png (427.7 KB, 391x404, 391:404, C__Data_Users_DefApps_AppD….png)

>this is never be real


631986 No.14961238

File: 0c64170b2d9ab33⋯.png (467.97 KB, 414x428, 207:214, C__Data_Users_DefApps_AppD….png)

File: b65e3f87213f31a⋯.png (459.13 KB, 414x428, 207:214, C__Data_Users_DefApps_AppD….png)

>>14961225

Good game and the rest


0634f6 No.14961404

>>14960558

Size matters especially


59cb15 No.14962008

>>14960482

I already got them to play on PCSX2, that and Jak and Daxter. It looks fun.


18b31f No.14962035

>>14960554

>>14960558

The PSP games are presented more like the PS2 series than the PS3 series which is very good, but the gameplay of them never really felt right to me. Kind of hard to describe, in part enemies just felt like they had too much health at times. Secret Agent Clank has a lot of really fun ideas though, and in particular has some great writing. Some of the new gameplay ideas are gimmicky and not that great, but most work well enough, even if you wouldn't want to see them again. Tools of Destruction is really mediocre, the story is meant to be taken much more seriously but it's just boring and doesn't make sense in the context of the rest of the series. The characters in it are really boring and it's much less humorous. The gameplay is still competent but I think it's a step back from the PS2 games. Crack in Time is actually good, parts of their story actually work reasonably well this time, though other parts of it are still pretty bad. The humor is completely gone now. There's some new gameplay with the hub areas you can fly around in and land on moons, and Clank has very different gameplay which at times is trying to be a puzzle game kind of like Portal, but the puzzles ultimately feel very simple and there's more frustration in executing them within the time limit than actually figuring out what you need to do. Into the Nexus is similar to the other PS3, but without any of the really good stuff from CiT and I believe at 30 FPS too. Quest for Booty is very short and if you're going to play ToD and CiT you may as well play it too, at least if you don't end up loathing the pirates in ToD. I haven't played the PS4 remake but I've only ever heard that it's even worse than the PS3 games, and at 30 FPS.


59cb15 No.14962068

>>14962035

Is this guy somewhat correct in what he's saying?

https://hooktu.be/ii4a_xn-XYs

I have yet to play any of the games, but it would be better if I can avoid the PS3 titles which would be a bitch to get.


59cb15 No.14962077


f3a941 No.14963609

>>14962035

>30fps

Instant turn off. Why would they do this?


dde9cc No.14963700

>>14962035

Don't bother with PS4 remake at all, they cut like either 2 or 3 planets (levels) and made them movie exclusives. There's no gold weapons, and for whatever reason they stuck a Desert Crystal type thing in, but somehow it's less engaging and less fun.

Also the RYNO in it sucks.


7a4786 No.14966605

>>14960482

Lava gun is TOPTIER because of the ability to get a ton of damage out of a single unit of ammo being able to hit many enemies at once and the DOT it provides from the acid mod.

Meteor gun is lame as hell by comparison the damage is fine but if the way the weapon shoots is completely different and objectively worse as a weapon. why do you think in UYA the lava gun upgrades into the liquid nitrogen gun.


7a4786 No.14966728

>>14962035

R&C futures story is a mess because of ANGELA CROSS the fucking female lombax in going commando exists.


0d6693 No.14966833

Agents of doom>All other weapons

>>14963700

Which planets? Did they keep the breast inflation Easter egg in at least?


7a4786 No.14966974

>>14966728

Did some wiki reading, APPARENTLY she used the dimensionator and fucked off to where all the other lombax's are. RIP my childhood ship.


18b31f No.14970796

>>14966974

>>14966728

Where did you read that? Have to wonder if it's just fans bullshitting or actually comes from the games or someone at Insomniac. The premise of the Future series where both Ratchet and Clank are somehow have very important that were never explored at all for 6 games is definitely ridiculous, and the events in the games just aren't interesting because of it. The story with Azimuth at least somewhat works, but letting you go back in time to completely change the course of a battle in some backass Fongoid town just so you can get a ship really hurts the idea that it's just not possible to change the past on Fastoon. "Why didn't Clank just get Sigmund to open a time portal on Fastoon back to when the invasion took place?"

Also, with regards to the dimensionator, the idea that's it too dangerous to use is extremely forced. The Lombaxes used it to banish the Cragmites, probably used it again to get themselves away from Tachyon, Tachyon uses it to bring it back the Cragmites, but it's just too dangerous to use a fourth time because the Zoni said so and it fails at just the right moment when Ratchet is fighting Tachyon. Apparently there's even another scenario of it being successfully used if what you're saying about Angela is true.

>>14962068

>>14962077

I think he's right about most things but puts too much emphasis on the consumerism angle he takes. The style of humor where something overproduced is compared to a different reality is used throughout the PS2 and PSP games and doesn't the backdrop of corporations to be effective. I felt like the combat dropped off in the Future, I just don't find it as fun to destroy enemies in those games as in the GC, UYA, and DL games, and he gives the Future games a pass on it. I haven't played the PS4 remake so I can't vouch for what he said on it.


7a4786 No.14971093

>>14970796

>Where did you read that?

http://ratchetandclank.wikia.com/wiki/Angela_Cross

Has all the citations including staff confirming she is a lombax.


bb4c6f No.14971231

>>14966728

In Crack in Time a news segment on the radio addresses it. She hijacked a spaceship and fled from Tachyon. Exact whereabouts unknown but they did find the ship

She is the third lombax remaining in the dimension (after Ratchet and the general).

Apparently female lombaxes don't have tails


bb4c6f No.14971314

>>14970796

> "Why didn't Clank just get Sigmund to open a time portal on Fastoon back to when the invasion took place?"

Changing the battle on the fongoid world changed the fate of a planet.

Stopping Tachyon would change the fate of multiple galaxies


7a4786 No.14971317

>>14971231

Either way she might as well be fucking gone since the fuckers rebooted the series AND THE MORONS KILLED IT.


f3a941 No.14971792

I heard Insomniac's name in the PC gaymin show and I kind of got excited, then the fuckers announcer a VR open world title.

They have gold on their hands and they throw it in the trash for some gimmicky garbage. Why?


7a4786 No.14972005

>>14971792

MUH IMMURSHUN


529d99 No.14972015

>>14972005

>muh paycheck


916952 No.14972210

File: eccb7f0491e96c8⋯.jpg (45.9 KB, 615x400, 123:80, eccb7f0491e96c8814d4024978….jpg)

>>14972005

>buying still developing technology


d55783 No.14972332

I enjoyed Crack in time so much that I started a new game immediately after beating it, you get an amazing weapon that's really fun to use I forget what it's called but it was great.


715803 No.14973928

>>14960482

>How are the PS3 games?

Most of the ones on PS3 are spinoffs, but the main entries are good.

>Tools of Destruction

Great. Maybe my favorite, or tied with Going Commando.

>Quest for Booty

Basically standalone DLC for Tools of Destruction. Might as well give it a go if you can get it cheap, which you can.

>A Crack in Time

Great. I personally like it a little less than GC and ToD, but I've heard many others say it's the best. The Clank levels are certainly the best in the series, and I wish I'd get a full game of stuff like that.

>All 4 One

Co-op Multiplayer spinoff. Fun if you can get friends. They did try to make it so it feels a bit more like a main series game if you play it single player, and it's alright, but don't go in expecting a main series game.

>Full Frontal Assault

Tower defense spinoff. Sold at a budget price, not the length of a full game. Works surprisingly well with Ratchet gameplay, but feels like it should have been levels in a main game, like how Up Your Arsenal had levels that were basically just shooter maps. But it was never sold at full price so whatever. Also it came with a download for the Vita version and also a code for Deadlocked HD on PS3.

>Into the Nexus

Another budget title, but plays like the main series and is fantastic. Not quite the length of a full game, but not super short like Quest For Booty. It feels like just a slightly short main game, instead of a very long and well done budget title, which is what it is. The quality of what you get is great. Must play, for sure. It's also the last one before the movie/reboot, and it works well for a finale.

>The Movie: The Game

Has all the gameplay improvements of the sequels, like weapon upgrades and such, with a remake of the original. But a remake, not a remaster. It's not exactly the same levels, but it hits the main beats. That said, some of the changes include removing some of the best levels of the original, and the new levels aren't nearly as good. The story also sucks by comparison too, though there's some stuff that's fun in it. It might not even be a reboot if you pay attention. The movie is a movie in-universe, and the game based on the movie is Qwark telling people how it "really" happened. So it still works in the original universe, only the framing story is set just after the first game, before the second, so it's a midquel.

The PSP games are good too, but it's still PSP standards. Size Matters is Ratchet with PSP graphics and a shorter story. Secret Agent Clank has stealth elements but still pretty much just the same old gameplay, but it does that gameplay much better than Size Matters. I certainly recommend it, especially if you're a fan.

I've heard some people bitch about the PS3 games, but usually they just bitch about the story, because it starts going into backstory and tries to do a multiple game arc. I really love the story in the originals as well, but I don't think the later ones are bad at all.

Also Deadlocked is good but not as good as Tools of Destruction or A Crack in Time. Maybe not even as good as Into the Nexus.


c225f4 No.14983650

YouTube embed. Click thumbnail to play.

Bumpan. The series' music is A+.


3b5548 No.14991138

Do I need to go look up Angela r34 for this thread to not die?

I've finished GC, currently playing through challenge mode to get to all the skill points and platinum bolts.

It amazes me how they bothered to add the bolts multiplier to challenge mode and the mega/ultra weapons. I mean sure they're just value adjustments but I'll be lying if I'm saying my autistic ass isn't completely sucked in by it and it's the reason why I'm even playing through Challenge mode.


f58d23 No.14991531

File: 0097335904b93ad⋯.png (Spoiler Image, 1.3 MB, 1280x1148, 320:287, 392aa1cd047d0dd3d871cd4bdd….png)

File: 488641882cb5545⋯.jpg (Spoiler Image, 275.74 KB, 600x1000, 3:5, 426808_mac_artist_ratchet_….jpg)

File: 8d92093aa9ee999⋯.jpg (Spoiler Image, 479.17 KB, 700x897, 700:897, 490447_ass_blue_eyes_breas….jpg)

File: 6a3ec76c20579b7⋯.png (Spoiler Image, 665.72 KB, 619x751, 619:751, 990550_betty_courtney_gear….png)

File: 5db6dae6ce9426b⋯.png (Spoiler Image, 451.47 KB, 793x993, 793:993, 1015218_anal_beads_betty_c….png)

>>14991138

there isn't that much of R&C porn


715803 No.14991575

>>14991138

Challenge Mode is great. Makes the first run feel just like practice, while Challenge Mode changes how you play enough that that's when it feels like you're really getting to the game. And usually the weapons do end up getting new features and stuff, not just doing more damage or having more ammo, so it makes it feel more worth it.


03307e No.14994280

>>14960482

These games used to have a soul, now they are so empty. Intense multiple game story arcs were a mistake and the remake is worse than anything I've ever seen remade. A bland "re imagining" of the original game no one asked for.


6bb9a8 No.14995229

>>14991575

>usually the weapons do end up getting new features and stuff, not just doing more damage or having more ammo, so it makes it feel more worth it

>>14991575

>usually the weapons do end up getting new features and stuff, not just doing more damage or having more ammo,

Really? Do you have any examples?


631986 No.14995241


6bb9a8 No.14996530

Still working on Challenge modo. I realized now that Fizzwidget's VA is Quark's VA, which I guess is a neat little foreshadowing towards the big twist.

I managed to catch a clip of Deadlocked. I can't tell if I like or hate how the armor looks.


7cfb73 No.14996534

They didn't put out any performance patches for the PS3 HD Collection? Am I better off with the PS2 originals and will the gagetron discount work if I play them on backwards compatible ps3?


cf783f No.14996556

>>14996534

The PS3 versions are fine from my experience (except Deadlocked), and the Gadgetron discount should work via PS3 backwards compatibility, as it uses an emulated memory card


18b31f No.14997567

>>14991575

>>14995229

Weapons usually get some kind of new feature when they hit the max level in your first game. In NG+ you pretty much never get new features. In GC each weapon only levels up once in the first game, so there's no levels that only raise stats in the first playthrough. You also get to add lock on and electricity/acid mods to some guns with platinum (or whatever they are) bolts. UYA will often give new feature in v2-v4, though not always. For example the duck morph gun will make the ducks lay exploding eggs and make the ducks explode before it gets to level 5 and the rocket launcher gets a mini bomb mod. In ToD weapons never get new features on v2-v4 but every weapon has one feature in the raritanium upgrades grid. I don't think it feels right though, you have to buy a bunch of stat upgrades to be able to get the real feature first, and it feels like that feature should be gotten in v2-v4 anyway. The raritanium upgrades as a whole just aren't a good system. In Crack in Time you never see new features added to weapons in v2-v4, which is most obvious when they bring back the rocket launcher from the ToD and don't give it the napalm mod.

>>14996534

>>14996556

You're definitely better off playing the PS2 games. All of the PS3 versions are playable but tend to have graphical or performance issues. Deadlocked is the worst, in part because it's a more intensive game and in part because it was probably rushed.


f58d23 No.14997576

File: 91412127f3404f1⋯.png (Spoiler Image, 506.47 KB, 600x1074, 100:179, 1420980391.viktria_1.png)

File: 95824e9dfeaa4bd⋯.png (Spoiler Image, 404.93 KB, 600x1075, 24:43, 1420980566.viktria_2.png)

File: acfbacfc8eb519d⋯.png (Spoiler Image, 448.56 KB, 600x1075, 24:43, 1420980726.viktria_3.png)

File: 0630841ecc6dce9⋯.png (Spoiler Image, 405.71 KB, 600x1075, 24:43, 1420980985.viktria_4.png)

File: 41ff9f8c3c02120⋯.png (Spoiler Image, 441.81 KB, 600x1075, 24:43, 1420981227.viktria_5.png)

>>14995241

a lot is gay too for some reason


f58d23 No.14997581

File: afada1f83561fca⋯.png (Spoiler Image, 429.73 KB, 600x1075, 24:43, 1420981426.viktria_6.png)

File: b6e449b362bbc56⋯.png (Spoiler Image, 472.12 KB, 600x1287, 200:429, 1420981660.png)


fb8583 No.14998065

File: 1654a66c2783077⋯.png (Spoiler Image, 563.06 KB, 714x1280, 357:640, 87ca31b5a59f80fb45637b3d8a….png)

File: c8076f9d844d361⋯.png (Spoiler Image, 579.79 KB, 714x1280, 357:640, 36761ffbb49a09dc763f067e4e….png)

>>14997581

>>14997576

Speaking of gay shit.


46be9d No.15003218

R&C1

>hey look, plumber's crack

<what did you just say?

>I said the plumber's back

R&Cremake

>#gadgetron

How the mighty have fallen.


384fe8 No.15013614

>>14991531

>1st image

God damnit quit making me want to beat it to furry


384fe8 No.15015322

>>14991575

I wish the mega gadgetron weapons were the gold equivalents from R&C1 instead of just being a damage boost.


59cb15 No.15021497

>>14983650

I recently downloaded the games for PCSX2 and it doesn't really work well, the texture pop like crazy and it has trouble holding the fps, and also tried Jak and Daxter and everyone's missing their eyes and cast the weirdest shadows. I guess it's time I buy a PS2 hdd expansion.


6b2599 No.15021729

File: 1bf7bac35d9fff3⋯.png (77.71 KB, 1200x420, 20:7, kemono pozz.png)

>>14998065

>1st pic

Furries cant do shit without adding gay shit, even when it could be just straight.


000000 No.15021756

>14960558

Size matters was wasted potential:

>Game was way too short(you can actually finish the game in very few hours) yet the guns take fucking forever to upgrade,needing many many replays to do it.

>Some levels were way too short,like the first part of the game(the tropical area),the area inside the robot,the last levels and more

>The armor system was awesome,but it could have been done a lot better(as in upgrading each armor individually through points and more)

>Few side missions to do

I still think Secret Agent Clank was the best of the two tbh


000000 No.15021757


18b31f No.15021826

>>15015322

The regular weapon upgrades you can get for every weapon in your first playthrough are the equivalent to the gold weapons.


6b67cc No.15023489

File: ed7bc945e56671c⋯.webm (15.98 MB, 960x720, 4:3, pcsx2 2017-11-15 13-49-29….webm)

>>15021497

Try one of the latest development releases of PCSX2. I tested the first game last year and had no problems with a i7-4790K CPU.


24a6d0 No.15023500

Is this the Metal Arms sequel?


7ff4c5 No.15023951

File: 84026f3459ab2c8⋯.jpg (10 KB, 352x390, 176:195, frogg.jpg)

>>15023489

>that frog death sound pulled straight out of Spyro "Misty Bog"


715803 No.15026712

>>14994280

The remake isn't a remake in the sense of just putting the same game in a new engine, like the recent Crash remakes. It's a remake as in taking the basic ideas and key points but putting them in a new game, like Castlevania IV.

Not that Ratchet & Clank's remake isn't much worse than the original, but there aren't too many video game remakes that do it like that. It tried to do what most movie remakes try to do, while most video game remakes are more like shot-for-shot remakes, which almost always make for absolute shit movies.


13c858 No.15029373

I'm digging Up your Arsenal. Great weapons, great controls, my only complaints are it's fairly easy with lockstrafe mode and the infector is a shot weapon


715803 No.15031073

>>15029373

I always felt Up Your Arsenal to be a step down from Going Commando due to focus being taken away from the single player and put on the multiplayer. Ratchet & Clank was never made for multiplayer and it wasn't even good. It gets a bit better in Deadlocked and All 4 One, but not here. But because of the multiplayer focus, the single player mode is shorter, and several levels are just boring multiplayer maps that don't involve any platforming. It's still a good game, but I like when the series focuses more on platforming. This is also why I think the remake is a step down from the first game. They remove levels that actually have platforming and replace them with boring shooter levels, only in that case it's hallways instead of arenas. The main series PS3 games have a better balance, more like Going Commando. The first game I'd say is more platforming, which I personally like, but the shooting aspects were actually improved in Going Commando. They never got improved past that, just became a bigger part of the game.


665cda No.15031339

File: f027ccbfcb9b70d⋯.jpg (79.97 KB, 460x612, 115:153, vr punching.jpg)

>>14960932

fixed that for you


13c858 No.15032116

YouTube embed. Click thumbnail to play.

>>15031073

I'm starting to notice that myself, yes. While I miss the platforming, I think the shooting is far, far too good to claim that UyArse is an inferior game. I can probably feel it's of a shorter length though, I feel like I'm two or three planets away from finishing it.

Also I feel the music isn't as memorable. It was a great surprise to hear this track make a comeback though.


dabecc No.15032201

>sonyfag

leave


915a5c No.15032333

>>14973928

>The PSP games are good too, but it's still PSP standards

I agree. I never played the Clank game but Size Matters is an okay portable R&C game, but you will notice that it is extremely shorter compared to the mainline titles.


13c858 No.15032365

>>15032333 (checked)

I'll give the PSP ones a shot then. Thank you.

I wish they'd do away with those 101 crystal collection maps. I'm glad this time it's not mandatory at all but I feel it's a waste that could have went into something better.


368de6 No.15039737

While I'm about to finish UyA I think I should give myself some time before going onto deadlocked so I don't burn out on R&C.

How are the Jak And Daxter games?


14a2ac No.15050891

YouTube embed. Click thumbnail to play.

Please respond.

Deadlock's sporting some sick OST and controls, but I can feel like it ditched the pretense of being a half planet adventure platformer and went full on TPS. Whether or not this is a good or bad thing is yet to be decided, but I'm so far entertained. Wish I had someone to play co-op with though. How do the two tag-along robots operate in co-op?


7bb4d7 No.15051424

>>14960482

> and why isn't it the Lava/Meteor gun

Because it's the Scorpion Flail.


6d69cd No.15053216

>>14960554

This honestly.

After deadlocked there seemed to be a rift in the fanbase between the majority who liked the more egdy way the game franchise was going and the minority who wanted it to be baby la la time. Sony wanted them to target a younger audience so insomniac went for the jew money and shitcanned the old fanbase in favor of their younger audience. Now insomniac exclusively speculates in the shit market. Oh well.

UYA > DEADLOCKED > GC > R&C1 > CRACK IN TIME > GLITCHY DOGSHIT > ToD > WTF > INTO THE NEXUS > STAHP > ALL4ONE > IM FUCKING DONE > REBOOT


6d69cd No.15053227

>>15039737

Stop at the third


e761bb No.15053265

>>15032365

I like the collection levels. I like that kind of exploration based gameplay, and it doesn't feel like a waste of development time or resources since it's clearly very easy to make.

>>15039737

For autism's sake, I'd say to beat Deadlocked before taking a break, since it's the last PS2 game. Maybe the PSP games too since they also go before the PS3 games and are short. But whatever. Point is the PS3 games are their own arc.

Jak & Daxter 1 is Crash Bandicoot with a more open world. It's great, but a little short and easy. Jak II and III get all edgy and try to add GTA driving and shooting, plus transformations and beat em up elements. While Jak 1 is great platforming, II and 3 are a Jak of all trades but a master of none. That said, I still like them a lot, and they seemed to be more popular than the first. I'd give them a shot. But in retrospect, they were the beginning of the end for Naughty Dog, with the beginning of an emphasis on story and openly abandoning ideas to follow current trends.

Jak X is a fucking fantastic racing game. A good mix of Crash Team Racing (Mario Kart's better cousin) and Twisted Metal. Very highly recommended. Daxter is Jak on PSP with PSP standards. Fun, but it does feel like an early PSP game due to things like short length. The Lost Frontier was made by the people who made the two Ratchet games on PSP, and it shows. It has a lot of Ratchet elements, like the way collectables work, and flying segments. It's still alright, though.

>>15050891

Deadlocked is basically a TPS spinoff. The later games would not follow this trend. Fourth games are spinoffs, like Crash Team Racing, and Jak X, which came out the same time as Deadlocked.

IIRC the two robot sidekicks aren't there in co-op. They're replaced with player 2.

>>15053216

So you just wanted everything to be Deadlocked? Deadlocked was always a spinoff, and if things stayed like that I wouldn't have enjoyed it. The PS3 games are very much the same tone as Going Commando or Up Your Arsenal, and it works.

>>15053227

Don't listen to this guy. Jak X is the best Jak game.


2d9e57 No.15055945

YouTube embed. Click thumbnail to play.

>>15053265

>collection levels

I felt UyA's was miserable because it being magnaboots focused made you unable to use the charge boots to move fast, and the amoebas don't give out exp at for the weapons you have by the time you have the magneboots.

Speaking of weapons, I felt by the end a lot of the weapons dropped off in usefulness. It might be the amount of them but in Going Commando I felt I could still get some use out of the first three weapons(blaster, mininuke, multi star) while in UyA a lot of weapons like the Blaster, hyperbomb, Shotgun, Lava/Nitrogen gun, suck cannon, lockon hydra thing, etc were completely outclassed by the likes of the Bouncer, Disc Gun, etc. I don't get why the bouncer is always so goddamned strong, it was the second best weapon in GC and UyA, second only to the RYNO.

>Deadlocked

Third planet, still digging it. I think Vox's voice actor deserves a medal and the humor/plot is much more on point than UyA's, but I wish we could see more of the other contestants. I also miss the old hoverbike races, and it's more clear than ever that the levels are sectioned off multiplayer maps. Not that that's bad, since I think the way objectives are now compensate for it, and the gameplay improvements are kicking ass. This OST too, god damn.

>Jak

I'll try it. Thanks anon!


715803 No.15065648

>>15055945

Yeah, I agree that the sewers in UYA were the worst collection levels. The big fields in the other games feel much less tedious, even though it's the same basic thing. But I'm also the type of person who doesn't get bored hunting for that last Clue Bottle in Sly 2, so I can see people disagreeing with me.

I never felt Ratchet was good at making weapons necessary. There are specific situations where specific ones are useful, but I have to actively avoid using the Blaster (or whatever the equivalent is in that game) or else I'll just end up using that one the entire time. I feel the EXP system helps for this, as I want to level up everything, so even when I do feel one is less useful, I'm incentivized to use it even more when I can, so that I don't end up with it being the only one left not leveled up by the end of the game. When I first played Going Commando, I was left with the Bouncer not being fully finished at the end of Challenge Mode, and grinding for it at the end was a bitch. I could have just replayed the game I guess, but fuck that. Later replays, though, it doesn't happen because I just actually try to use the Bouncer earlier.

Deadlocked is a multiplayer focused spinoff. It has a good single player mode, but I wouldn't even say it was a devolution of the series, it was just a different thing. Future games aren't like it, but I can enjoy it for what it is.


d9f513 No.15065799

YouTube embed. Click thumbnail to play.

Best planet music, coming through.


495930 No.15066424

File: 4e5c11972619839⋯.jpg (191.35 KB, 610x343, 610:343, file_10923_ratchet_and_cla….jpg)

The R&C remake is one of the most cucked remakes in a while. The only reason people liked it was because it has nice graphics.

In every single way it is an inferior disrespectful attempt at remaking the original game. And it was just a cynical attempt at cashing in on a movie license. People keep recommending this game to me like it's the second coming of 3D platformers and to me it's like the remake of Psycho.


d06e73 No.15066511

File: a3e1684a942e639⋯.png (2.17 MB, 986x1378, 493:689, RnC2 still a best.png)

>>15066424

I knew that this game was fucked when Drek blew up a planet and Clank was like "ayy lmao no one actually died lol." The game (and by extension the movie) were so fucking gay. I especially hate that they made Ratchet into a whiny hero-wannabe. I get that Ratchet was a bit of a prick on the first game but at least that gave him room to develop as a character and built up to how Clank and him became inseparable buddies instead of having to take the marketing's word for it that they are bros4lyf. Where do you develop once you are already a boy-scout do-gooder? Be an even BIGGER boy scout do-gooder?


495930 No.15066736

YouTube embed. Click thumbnail to play.

>>15066511

Clank does fucking nothing in the game

Like if you compare cutscenes in R&C1 to the remake it's night and day. You see Ratchet and Clank banter with each other constantly in the original. The general pattern with every planet was "R&C land, they meet some random person, R&C banter with each other, random person suggests something that'll help them on their quest" and it worked so well because both characters worked off each other. In the remake Ratchet does basically everything and Clank just says things every so often. He's barely a thing in the game.


b2c4f2 No.15066797

>>15066511

I've seen more than a few fans, even on imageboards, that fucking despised Ratchet's being an asshole in the first game. I suppose they probably started with with 2 or 3, post his character development into giving a shit. Point being, I have to wonder if the movie and remake were meant to "alleviate" that for the modern fans, or something. In which case, I'd argue it's not even a remake, but a reimagining since it can't even keep the script/characterization intact.


b8012b No.15066820

>>15050891

Deadlocked had kinda a corny concept but had a great artstyle. Everything looked heavier and more industrial in that one


ea2f91 No.15066826

File: be55fb3d9ee2e1c⋯.gif (606.57 KB, 800x792, 100:99, matrix pepe.gif)

I want furfags to fuck off and stay fuck off.


18b31f No.15066853

>>15051424

Scorpion Flail really is the best, using the charge boots to quickly get in close and then stunning/freezing and killing everything with the flail just feels great. Qwack o Ray is my other favorite for how ridiculous it is.

>>15053265

Every Ratchet game since Going Commando has been a third person shooter. They have platforming/adventure/exploration elements but the primary focus is on the shooting.


ae880c No.15067824

>>15066736

Best planet, best music.

>That part where you magneboots down to the ceiling of a large room full of enemies and then drops you right in the middle of it


715803 No.15069808

>>15066797

To be fair, it's justified in universe as being Qwark's version of the events of the first game. He doesn't know what really happened, and mostly just makes shit up to make himself look a bit better. It's almost like Insomniac knew it was lame so they tried to give a reason.




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