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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 46280254628b308⋯.jpg (66.71 KB, 479x660, 479:660, 46280254628b308f457f101e2a….jpg)

50125d No.14936948

>Taking two stacks of items doesn't combine the stack, it just makes them shift in places.

>Enchant system that destroys the item on fail or downgrades the item

>Daily-focused content

>RNG enchanting/upgrades

>Farn a dungeon and either multiple different sets drop, and one set is objectively the best so you need to gather all parts of that specific set

>Or the dungeon drops items for every class and you can only use the one for your class

Post shit that makes you angry.

ed8ddc No.14936973

EA still making games


524909 No.14936980

>>14936948

>>Daily-focused content

It sounds like you're referring to an MMO. Why are you complaining about shit being shit, OP?


3ac615 No.14937287

NO NOT IORI-CHAN


961fa2 No.14937477

File: a77db8c47a80d9f⋯.jpg (20.86 KB, 266x354, 133:177, hler.jpg)

Games that don't lead you enough. Like maybe i'm a moron, but you have all this open ass worlds and you take a mission or whatever. And you have to kill a bunch of people or shit and you're like on the wrong side of the objective and it all becomes rly awkward.

Dunno how to explain properly. I mean i get it, open world is the trend nowadays, but some leading can help me enjoy games more.

I need some leader in my games, please.


9c7063 No.14937481

The people that play them


7a48d7 No.14937482

everything in Diablo 2


029254 No.14937920

>read note

>ITS COMING CLOSER


99dd11 No.14938630

>>14936948

Online paid services


2b0109 No.14938706

>game forces you to load your latest save when you die

>it also allows you to save anywhere

<it means you have to save every few minutes or you risk losing a ton of progress over some mistake

<allowing you to save anywhere also takes away meaning from most predictable losses, such as gamble mechanics or certain risky actions

<you just need to save before attempting it and load in case you fail since it's better than just getting the penalty for making a mistake

Ruins some games for me.

Dragon's Dogma for example was much more boring than it should've been.


d6c42d No.14939161

>>14936948

>Enchant system that destroys the item on fail or downgrades the item

DAoC was the best, because it also killed the person as well as destroying the item, and everyone would laugh at them as they exploded in the middle of town.


a51f7d No.14939197

>>14936948

>Shit in games that pisses you off

Grinding for unlikely random drops


eb3bbd No.14939198

>The enemies never attack each others, they just live there for you and don't have any other purpose


d287ca No.14939766

Shit in games that there's technically a way to play around, but the most optimal/common way to play the game is contrary. Been doing a nuzlocke of Crystal recently since it's been a while since the last time I played pokes, and I'm just front to the part where Team Rocket selfdestructs their Pokemon on you. And, since I'm doing a nuzlocke, I've lost two Pokemon to this shit. I guess I could just not attack ever and spam potions to stay at full HP, or I could chance it since it's wasteful to do otherwise.


d0ecd1 No.14940316

>>14939198

>you can build shit but different materials don't do anything special

>enemies can't destroy what you build

>there isn't material tiers to counter enemy destruction

>you can affect change in the game world, but enemies can't unless you force them

>NPCs stand around and do nothing

Welcome to Minecrap.

So much potential wasted.


63449c No.14940330

>starting your thread with off topic anime girl shit

smh


e2e8d7 No.14961094

>>14940330

t. goon


db79a7 No.14961099

Black Desert Online, huh, OP?


3319c0 No.14961141

File: 1df0d7a28492294⋯.jpg (109.78 KB, 1280x720, 16:9, 1df0d7a28492294caae8a207f9….jpg)

>>14936948

Excessively long death scenes. Feels like the game is mocking me.


22da9a No.14961193

>>14939198

>enemies completely ignore your fully armed partner shooting them

>your partner can't even hurt enemies anyway

The later Resident Evils are such garbage.


d69b57 No.14961240

>Missions where you follow some slow ass npc and do what he/she tells you to do

>Bethesda

Those are the worst


d69b57 No.14961242


d69b57 No.14961254

File: 068633b8137f3bd⋯.jpg (676.81 KB, 1920x1080, 16:9, 20180606212601_1.jpg)

>>14961099

tfw 3000h on bdo


db79a7 No.14961262

File: f5a024d4e2785e4⋯.png (44.3 KB, 274x118, 137:59, Screenshot_2.png)

>>14961240

>missions where some slow ass NPC follows you and doesn't listen to what you tell them to do

Even worse.

How do you do it?


d08398 No.14961272

File: a58116fb04f5ea5⋯.jpg (145.82 KB, 900x675, 4:3, kuku.jpg)

Plot twists that make no sense and are only there because the developer felt like it

Like that one kid in Detroit, or pic related.


d69b57 No.14961301

>>14961262

>missions where some slow ass NPC follows you and doesn't listen to what you tell them to do

What? Ive never done anything like that

You have a very great amount of freedom to do whatever you want in the game, if you want to do boring side quests then go ahead. They are practically worthless anyway since you get nothing from them, questing aside from the main questline is totally optional and it doesnt take long to finish


7b26de No.14961339

>>14940330

I'll shit in your mouth.


ffe7b9 No.14961714

>>14937287

WORSE GIRL


488ad3 No.14982349

>>14936948

Any game where they lock content behind difficulties.


e6379f No.14983047

>>14982349

>being so casual you can't get the true ending on hard


567542 No.14983101

niggers, faggots/trannies/furfags, lolis, women. in that order.


74538d No.14983175

>>14983101

>nigger british infantry in BF1

Thanks EA :^)


eba4e9 No.14983417

>AI deliberately allowed/designed to break the rules

Here's looking at you FROM. Thanks for letting me scrape my sword on the walls while I get pounded through it by a giant.

Just as bad in racing games when the AI accelerates past the sound barrier if you're ahead of them.


2dc82a No.14991347

File: 56f78c369338a39⋯.png (380.52 KB, 726x575, 726:575, 73681824d58db41882e87b5803….png)

>>14936948

>unreasonable weapon degradation (I feel like New Vegas's is the correct pace)

>the game puts a literal trail down for quest directions

Ubisoft bragged about needing to remember landmarks for mission directions, but I can put a marker down on the in-game map and the game puts a trail down on the road.

You all took the rest of mine.


299afc No.14994436

File: a4a1c0cfb61647d⋯.jpg (14.04 KB, 251x241, 251:241, 109956.jpg)

>original game

>has a balance of positive and negative things and is generally good

>sequel of the original

>adds some positive things and fixes some of the negative things, is arguably better than the original

>second sequel

>fixes all the negative things present in both the original and first sequel while also scrapping all the positive things, is incomplete and plays like shit

why do devs do this?


75b775 No.14994460

File: 057a244ad48e2cf⋯.png (428.31 KB, 540x512, 135:128, 1523493837028.png)

>>14937920

>notes that get cut off mid sentence because they got killed


9281b4 No.14994472

>accidentally piss off the mage's guild

>"you've been kicked out of the guild"

>autosave completed and all old ones deleted

This hit me pretty hard in oblivion back when it was new.


d3e30d No.14994555

File: 64b8892e197db64⋯.jpg (116.37 KB, 600x597, 200:199, confused Mii.jpg)

>>14936948

>Taking two stacks of items doesn't combine the stack, it just makes them shift in places.

What fucking games even do this anymore?


0d1f23 No.14994589

>>14994472

>doing something that isn't clearly a hostile act can make NPCs hostile

>faggots online defend it because "ummm hello like why wouldn't they try to kill you when you were jumping on the tables, like at least try to think for your self -_-"

Video games aren't real life, people are going to treat them as such. Also, if someone does something stupid in real life you tell them to stop, you don't fucking shoot them. Also related: NPCs that turn hostile or lower your faction allegiance etc. because you bump into them. Fine if it happens when you do it a bunch of times in a short time period, but come the fuck on.


75b775 No.14994620

File: 54fbb6dd858d946⋯.jpg (43.16 KB, 597x960, 199:320, 1504077021787.jpg)

>place full of thieves, rapists, and junkies

>get karma from killing them

>however grabbing any of the shit they have will give you negative karma


1c82e3 No.14994854

>>14936948

Niggers.


8ddae2 No.14994947

File: 00bbbecbba26c9c⋯.gif (1.86 MB, 1208x860, 302:215, 00bbbecbba26c9c8e7b676b66d….gif)

Random generation.

I just can't stomach it anymore, the second I hear randomly or procedural generated or even roguelike/lite the game just drops out of my mind.

Like I saw Moonlighter gameplay and was pretty excited like yeah cool get some dungeon diving and selling loot, I like it. But then everything's just randomly slapped together so theres not gonna be any real puzzles or meat to the dungeons outside of combat and I'm just done.

What ever happened to these games that nobody wants to make a story mode anymore? Like hyper light drifter easily could have been a randomly generated shitfest but they went the totally fucking normal amount of miles to make it a proper game. Then I see shit like Wizard of Legend that looks really good and has great potential for a story mode and it just does not want to do it.

I get it, randomly generated shit is cheaper and a lot easier. But it's such a fucking detriment to the game. I want to like these games man but they want me to hate them


3674e2 No.14995328

>>14936948

Adding materia to items in the old FFXIV was a nightmare. High chance of losing your gear. You'd have to go through a billion items to get quad or pentamelds (use I played that turd don't even ask).


f94162 No.14995339

These threads and the posts in them are always garbage.

At least mention the game you're complaining about unless you're some literal nigger that just spams template threads all day without doing anything with your life or your small dick


ee7ef9 No.14995457

>>14983175

I can't wait for Nazi Niggers in BF5


4fcb8a No.14995499

>>14936948

>>Daily-focused content

>>RNG enchanting/upgrades

Fuck Nioh.


4fcb8a No.14995508

>>14961141

Then don't die faggot.


4f9dd9 No.14996024

>>14994947

I completely feel you. There were some games I was on the fence about but bought immediately on a whim once I heard the levels were handcrafted instead of procedurally generated. That's how much of a rarity those kind of games are in the current market.

Generating levels by stringing together prefab rooms is already an implicit admission that your algorithms can't design a good level from the ground up, but it begs the question why you would forgo proper pacing and balance in favor of what amounts to pulling the lever on a slot machine. This approach only works if there is an absolute boatload of content and mutators like in The Binding of Isaac (which saw three DLC expansions and one rerelease worth of content) to make each run truly feel unique. But most roguelites are barebones even in that regard.

Most indie developers seriously bought into the "infinite replayability" meme because they believed it would offset their games being short otherwise in everyone's eyes. So instead of making games which make good use of RNG everywhere and have each run feel actually different, you mostly end up walking through repetitive rooms where the extent of the procedural generation affects the shit you start with, the order of prefab rooms, the buffs on enemies and the placement of health items.

With these kind of games, you can't help but feel that if the roguelite meme never caught on so hard, the concepts for some of these games would have been done more justice in a balanced and handcrafted environment.


8ddae2 No.14997631

>>14996024

Even BoI isn't a good example of it. Because end of the day its gonna be the same basic thing, but with X items either screwing you or making you an unstoppable god.

The only good RNG games I think of are some ASCII roguelikes. And I don't even consider dwarf fortress to be one of them since most of the time fortresses are pretty similar.

If its all gonna be the same shit every game the RNG is pointless since it doesn't meaningfully change anything other than 'Whats my power level'.


b29cc9 No.14997904

>>14997631

DF is barely rng, so much is deterministic


b6e30d No.14997951

File: 5e69483c59993e7⋯.png (145.7 KB, 243x314, 243:314, gamma_swiggity_swooty_comi….png)

>>14936948

>The game is less then mediocre and in fact sucks

Pisses me off the fucking most, goddamn why do people do this?


e157c2 No.14998012

>>14994947

I don't hate procedural generation that much because I think it has a place, but I understand. Probably the biggest problem with procedural generation is that the people who design the algorithms either have no idea of algorithm design, or of level/gameplay design, so you end up with levels that are fun just the first time around, or with RNG applied indiscriminately to some part, like Bazingalands 2 with its million gillion trillion bazillion weapons, but despite some differences between weapon manufacturers, all other weapons but unique weapons felt the same. Obviously people flocked onto unique weapons whenever they became available, and made all the previous weapons feel like fluff to make up for a lack of content.

Unless you spend all your fucking resources in a procedural generation algorithm, and have game designers with a strong vision supervising the people designing the algorithm, you better do shit by hand.


54ae6a No.14998123

>Walls that stop your progression.

>stuff that doesn't scale indifinetely

Mostly in terms of maxing some abilities but daily stuff is even more infuriating. If I like doing one thing, I want to continue doing it until I am bored, not until game stops me.

I basically want Elona+ to be system in any game with stats and for any daily bullshit to die.


7d451a No.14998132

File: 0539e07eeae4c7c⋯.jpg (159.39 KB, 800x800, 1:1, 95ce5467b78e4ce0128ab6c34d….jpg)

GAMES THAT START OUT SLOW LONG AND DRAWN OUT

I hate this shit. Spend the first 2-3 hours of the game dicking around until you can actually play the game. The 3d Zelda games are the worst offender of this. I don't mean hobo-phase either like Stalker. Just put me in the fucking game.


b29cc9 No.14998159

>>14998132

The intro alone is why I can't bring myself to replay Oblivion. All of it's other faults I can look past for some short rp fun but damn that intro. Morrowind beginning is so good, the empire just goes "see ya nigga"


7d451a No.14998187

>>14998159

I couldn't replay Oblivion either. I managed the tutorial, probably because I use to love sneaking around in the sewers as a wanted Thief. As soon as the tutorial I couldn't walk around for more than 5 minutes. Already seen and know everything and the gameplay is shit, even with mods. Comfy atmosphere and music can't change that.


7d451a No.14998190

>>14998187

*as soon as the tutorial ended


b1c9b5 No.14998221

>>14961141

>games hurting some nerd's feelings

I never knew how much I wanted this until now.


36620f No.14998272

File: 2bcb8081776f44b⋯.jpg (49.94 KB, 480x458, 240:229, 2bcb8081776f44b513a02e7226….jpg)

>Best item drop in the game only drops for some classes

>Upgrade only has 10% chance of working

>Short/tall playable characters share the same hitboxes

>Unlock the cool, fun weapon only after completing the game 100%

>Secret areas that either trap or punish you


c6cb4d No.14998366

>quitting the game between missions is fine and dandy

>turning off the game during a mission is considered a failure

thank you, Cryptark

>game doesn't let you turn on/ff toggle on crouching or ironsights

thanks, I love the way my mouse squeaks when I hold both mouse buttons

>good game doesn't have level select cheats

thank you, I love crawling through the first few levels I've played a thousand times already


90dffd No.14998474

File: 1f47ab3fa556a4b⋯.gif (598.75 KB, 540x304, 135:76, 1f47ab3fa556a4be22cb512740….gif)

Shitty save systems where you have to re do stuff or rewatch cutscenes, etc

Let me continue right before the encounter that killed me, then i don't care how difficult the game is, i want a game that tests my skill and strategic thinking not my patience.

i absolutely love NieR:Automata but it's a big offender in this regard

>>14938706

You should only load if you die, when i started playing total war i'd reload if i lose a battle or even if i got a Pyrrhic victory, but honestly the game became more enjoyable when i let it be and i had to play around it the bad part is that you can see how you'll lose a campaign from miles away and so why bother continuing?


1deb60 No.14998819

Purposefully vague quest instructions. I don't mean riddles or anything. I'm talking when a game tells you to go play i spy in their designated circle, or when they tell you to go get three shoelaces, but don't tell you where they are, so you've got to google where on the map shoelaces spawn so that you can get your two nickels and pat on the back.


24c9a5 No.14998968

>>14994589

>Not roleplaying in roleplaying games

>Even in shitty Bethesda ones

If some stranger starts hopping around on tables like a retard or opens people's personal chests to try and steal things, I'd want him gone too.


dfb166 No.15002161

Less about games and more about /v/ - when a once great franchise is so poisoned by shitty later installments that a chunk of cheeky cunts here starts posting en masse how "lol franchise X was never good"


586618 No.15002410

>>15002161

Halo?

Was never good faggot. Sure compared to what they're doing now it was at least competent. But good? Nah.


5adf74 No.15002440

>>14936948

>game requires you to complete it on casual difficulty before you can play on something challenging

Yet

>you start the game on maximum difficulty

>first enemies shit your fuck up instantly

>you can struggle your ass up to certain non-passable pount

>it's just that you've unlocked 0 items/abilities for the maximum difficulty from the casual difficulty

kind of pissed me off in EDF and Mitsurugi Kamui Hikae


f135de No.15002523

>>14998012

Borderlands 2 also had the problem of guns being stuck at the level you got them at, so unless you were at OP8 everything or you were so low level that you could use anything and get kills, you had to constantly replace your weapons. And in a game where only the unique weapons are worth a shit, that doesn't sit well with me.

Of course, its biggest problem was being written by Burch, but that doesn't matter when you're off killing raidbosses.


dfb166 No.15002969

>>15002410

>putting words in my mouth

Nice one. Do you happen to be a woman?

Mostly talking about shit like Fallout because kids only know the ones since 3 and anachronistically apply its traits to them. I've been posting on /v/ before you probably learned how to not shit yourself and Halo was a joke back in the day except for the fun sessions of CE.


aead5a No.15003069

File: cb3476ccf5fc549⋯.jpg (101.44 KB, 960x720, 4:3, problematic.jpg)

>>15002969

Your misogyny is showing.


40d6ea No.15003107

File: d243a835173615d⋯.png (284.48 KB, 330x352, 15:16, d243a835173615dd00cde833bc….png)

>find new enemy

>beat enemy fairly easily

>game moves on

>see the enemy again

>oh, ok i'll take this guy on

>enemy is significantly stronger without any indication

>enemy holds you down while you struggle and 1hkos you

thanks dragons dogma


c19b6e No.15003124

>>15002440

Well the difficulties in EDF aren't really traditional difficulty settings, but moreso NG+. You are intended to start from normal and work your way up to inferno, or start on hard and skip to inferno if you are good. Depending on your class and skill level, it is entirely possible for you to skip straight to inferno after getting some hard weapons or skipping over the first mission cause its bullshit, assuming you are talking about 4.1


40d6ea No.15003152

File: 78803a6f56616e0⋯.webm (6.1 MB, 1280x720, 16:9, EDF - The enemy is right ….webm)

>>15003124

the real EDF doesnt start until inferno. that shit requires strategy, planning, and cheese. the final underground mission (vid related) on inferno was one of my favorite gaming moments. having a wing diver venture forth and piss off the ants then retreat while you and your team await with guns at the ready.


3ddd57 No.15003170

>>15003107

At least old games had the decency to palette swap those fuckers.

These modern day RPGs just put a level number next to the monster's UI element and act like that isn't fucking immersion breaking, especially if you're like me and turn HUD elements off only to find that the fucking game has to be played with a mini-map and shit turned on otherwise you can't find dicksquat.


40d6ea No.15003287

File: 5dbbb88e7ba8438⋯.png (255.71 KB, 366x713, 366:713, Eliminator.png)

File: d6efed257603427⋯.jpg (126.08 KB, 1280x720, 16:9, maxresdefault.jpg)

>>15003170

>>15003170

>palette swap

its a dark game, they may have done this. or it could have been some other subtle difference but not noticeable enough for me.

> level number next to the monster's UI element

they do not do this or i would have been more weary.

i looked it up. aparently their are 2 different variations of pic related. this one, and one with a slightly different mask that i cant find a picture of.


919ef9 No.15003296

>>14937477

You could use someone that will lead you to an English tutor.


919ef9 No.15003325

>>14983417

I can even accept it in Souls games. That game is essentially "Here's a series of trials which you have to surmount." I don't care if it's fair or not because the game doesn't make any pretense to being fair. And almost none of the discipline gained from fighting monster opponents transfers over to PvP. Likewise I don't feel bad when I spam plunging attacks on retarded intro bosses. That's also why they do things like fight NPCs that behave like a player but have like five times the HP or more.

For racing games it's way worse. Those games make every effort to seem fair, especially ones which have multiplayer. You would expect the singleplayer part to be similar to the multiplayer so you are prepared for what happens when you go online. Just giving the AI a check that says "If player winning then drive like a fucking God" is extremely predictable and boring.


a67a84 No.15003711

>>14998221

>games hurting some nerd's feelings

Oh fuck, does anyone have the link to the streamer that cried when he did the genocide run in undertale? I wanted to make a webm of that.


8bb312 No.15003737

Obstacles that you could so easily get over but the game says no


a67a84 No.15003918

>>14983417

>AI deliberately allowed/designed to break the rules

>Thanks for letting me scrape my sword on the walls while I get pounded through it by a giant

AI is not at the level where they can take into account, positioning, velocity of itself and enemies and surroundings in order to avoid hitting a wall, avoid being baited into hitting a wall, avoid being baited into situation in which their AI does not let them attack while letting you score free hits, and the list goes on. You just have to live with the compromise.


a67a84 No.15003946

>>15003737

God I hate this. I always think they could have at least made it a little higher. There's even some games that stop you just because the grass is a different color.


fbf7b7 No.15003991

>>15003325

this

it's also absolute bullshit in RTS games

for example, Stronghold Crusader, especially II

every so often AI lords will have a bunch of units spawn in at their mansion, so if your strategy involves quickly crippling one of enemies on the map (by spending a chunk of your starting gold on horse archers or something), you get completely fucked over after a bit because they just spawn in a bunch of knights or whatever

and if you're going for a sadistically drawn-out siege to avoid wasting resources unnecessarily they somehow just keep pulling gold out of thin air

it really messes up a game that's otherwise a ton of fun to fuck around with


919ef9 No.15004007

>>15003991

Just so happens I also played that game. You're right, there's a lot of cool things in that game, but fuck if the missions aren't a tedious slog.


846bf9 No.15004746

File: ad0fb5b061c59d7⋯.gif (2.49 MB, 490x391, 490:391, bullshit.gif)

Bad telegraphs.


c92bf0 No.15004761

File: e49ddeef2ca63f1⋯.png (293.27 KB, 423x567, 47:63, Sprite_15.png)

>>15004746

>"we want the dark souls audience" cash-in is hastily made and poorly designed

Say it ain't so. That said, the real dark souls games also have some trial and error or wonky timings.

It can be done right, though. Mr. Sandman from Punch-Out does some really fast punches at first, and then he does his slow overhead punch and you dodge it too early, teaching you to pay attention.


cd9182 No.15004832

File: c129ec29ac48d25⋯.png (868.86 KB, 1920x1080, 16:9, c129ec29ac48d2584820f4b00f….png)

>crafting a weapon randomly gives it stats within a certain range

>how close to the low or high end of the range your weapon starts also determines how powerful it can become after upgrades

>weapon will also randomly get between 0 and 8 slots for upgrades

>adding good properties like attack up or element up to the weapon is 100% random

>each roll on your properties is a fresh start, meaning you can lose all good properties gained the previous time and get shit like damage/element down or increased damage variance

>game autosaves whenever you press the accept button when crafting, upgrading, or adding properties, meaning you're out of all your rare materials if any single part of this RNG nightmare goes wrong

>each step in the process takes half an hour of real time

This is the reason Freedom Wars failed.


b6df05 No.15004857

>>15003152

>Busting out the EA slug

Easily my favorite ranger weapon


2f66db No.15004874

>>15004832

Basically how Path of Exile functions, too


23876b No.15004877

>RPG

>Most items are useless in every point of the game

Same goes with spells too. Status-inflicting spells tend to be guilty of this the most.


276681 No.15004891

>>14998366

>toggle crouch

Needs to be an option, but I prefer hold crouch, especially in fast games or anything that needs crouch jumping.


7d451a No.15004912

>>15004877

>RPG

>Skill/Spell is an investment you can't undo

>Only shows up 1-3x in the game and barely helps you at all

NWN pickpocket and dispel

There's other shit RPGs do that is fucking retarded along these lines, essentially traps or unfinished shit, but I'm failing to remember them.


fb0f5b No.15004915

>>14937477

You should try ME:Andromeda, that game never let you alone more than 5 seconds before a NPC starts telling you what to do or where to go.


8b0475 No.15004925

File: 989771e30710a08⋯.jpg (8.37 KB, 244x206, 122:103, Vivec2.jpg)

>Buttfucker Cavern is northeast of Fort Niggertickler

>game considers 0° and only 0° to be north and only 90° to be east

>have to search through 1° and 89° for Buttfucker Cavern


22da9a No.15004974

>>15004832

The early days of FFXI was probably peak bullshit as far as crafting in games has ever gotten. People were actually getting banned for posting recipes online it was so bad.


d026de No.15008426

>>14936948

Why is it always a tokarev?


b69d07 No.15014053

File: 2992081fc62d68a⋯.jpg (81.33 KB, 1200x683, 1200:683, DGQ3tYcVoAAVdWv.jpg)

Outside of games but

>try to look at gameplay videos on hooktube

>some faggot jewtuber obnoxiously starts talking over the game

>usually has shit humor, jokes, and thinks he is "funny"

>gay as fuck intro and "plz subscribe" outro

>his watermarks and logos plastered throughout the video

I just want to see THE GAME in action. Not some fucking leech that feels the unnecessary need to shit up gameplay videos with his voice or worthless "additions".


3a231a No.15014523

File: 54ba11d1a669d30⋯.jpg (61.02 KB, 1024x768, 4:3, newberry award.jpg)

>>14939198

>Guards attack a random beggar, put the whole city on combat mode.

>Minor quest NPC killed by pig before you even meet them.

>Play long enough, and everybody not flagged as essential is dead.


7d451a No.15014574

>>15014523

>Kill someone in their sleep guards somehow magically know it was you


6984fd No.15014583

>>15014053

Then learn how to be better. I'm not spoonfeeding you the phrase you're supposed to use.


4ee78f No.15014593

>>15014523

I was thinking about how, for instance, in Ratchet and Clank when two dumb enemies hit each others they'll fight to death. Meanwhile in Dark Souls you can get agro by 50 different types of enemies at the same time and they'll completely ignore each other, even though it's supposed to be war and the end of times


d2cfd4 No.15014618

File: deea1d8f2ca2726⋯.png (26.19 KB, 431x498, 431:498, Shao Khan.png)

>>15014523

>That fucking filename


8e2733 No.15014619

>>14936948

>TT pistol

Okay, the /k/ommando in me is very curious about the context of this image.


cb6607 No.15014666

>>15014053

anytime i see a video where the creator says some variant of 'please remember to like and subscribe' i immediately lose respect for them. so fucking annoying.

i can tolerate shitty humor if the information, atleast, is useful. however, the begging for 'please like, subscribe, and support me on patreon' shit is just so tiresome.

sage cuz not vidya.


5756c1 No.15014741

File: a450187e5bb9775⋯.jpg (44.29 KB, 1280x720, 16:9, 1412258575032.jpg)

>>15014523

I have better for you.

>main stealth archery

>for anyone not knowing, stealth archery is not viable in vanilla oblivion

>mod in a sick looking bow with a fuckton of damage

>now game is almost viable

>want to test if npcs disappear once they go outside of the max draw distance

>try to hit a stationary guard that's a thousand feet away and just a single step out of "bounds"

>hit marker

>GUARD SPAWNS IN FRONT OF ME A FEW INCHES AWAY COVERING THE WHOLE SCREEN

>STOP, YOU VIOLATED THE LAW

Fucker almost gave me a heart attack.

Another greentext.

>cheat in a shitload of acrobatics

>jump on buildings and shit

>shoot arrows at guards from the top of the marble kiosks in the graveyard

>they look up at me and cannot get up

>one of them despawns

>look up in front of me

>he's fucking in front of me a few feet aways, on top of the kiosk


a83382 No.15014758

File: 6a9b55ee5ea0ebc⋯.png (298.97 KB, 540x389, 540:389, sagawa seriously.png)

forced walking, forced walking, forced walking, and any god damn variation of it. Give me a cutscene if you want to deliver exposition so badly because at least i can skip those if i'm either uninterested in the story or replaying the game. "wait for the npcs to stop talking and open the door to progress" is also garbage. This is all just smoothbrained attempts at being "immersive" or the developers don't want the player to miss out on their shitty writing


d3cc74 No.15014816

>limited inventory space

especially if it's in a JRPG


2ddff3 No.15014855

>attribute damage that prevents me from moving unless I drop half my inventory

Fuck greater bonewalkers, I don't mind turning into a 1 HP paper bag but don't make me drop shit just so I can walk again.


22da9a No.15014857

>>15014816

What's worse is that when equipped items take up slots.


f0a555 No.15014868

>>14994436

Dark Souls or Dead Space?


7b503f No.15015643

The blue shell in mario kart. You could make an argument in favor of some sort of powerup that gives the people in last place a leg up or something, but there's no defense for a game mechanic that exists solely to punish someone for doing well.


bcec33 No.15015761

>>15004925

And ifter you find it, you learn it was 50 steps away but you searched whole fucking region. It pissid me off inside game, but I think its a good anger. I liked that.

>>15014855

>>attribute damage that prevents me from moving unless I drop half my inventory

Worse than jews. They could at least implement gradual slowing down. Or a good system to store your shit in your base. But no, pick one more apple and you are not going anywhere.


c19b6e No.15015999

>>15015643

There is a defense for it. It is more challenging to hold back and pace yourself than it is to go all out or simply fail. Fly too low and crash, fly too high and burn. In mario cart it serves to make the struggle for second place instead of first, and in trying to keep it you risk gaining first, losing it to third, or timing your sprint poorly near the finish. This clearly is more difficult and requires more skill than simply going whole hog from the start and making yourself a target.

Not saying I agree with it or anything, just playing devil's advocate here.


fd3342 No.15016939

>>14936948

DELETE THIS

THE TOKAREV IS A FUCKING SINGLE ACTION

IT WON'T FUCKING DO ANYTHING WHEN YOU PULL THE TRIGGER

RETARD

MOOOOOOOOOOOODS


54321c No.15017452

>>15014053

a total lack of written walkthroughs

>trying to figure out what i missed in the dungeon of stupid

>google the dungeon

>all results are [game] walkthrough: part 15 dungeon of stupid (45 minutes)

>starts with half an hour of him looking at NPCs

>the part i'm looking for is in the next video

>don't know what part i missed, so i have to watch unrehearsed stumbling

>they don't get it right either

if it's a walthrough it should be concise

and it should be ctrl+f compatible preferrably


2e3b9f No.15017547

>>14936980

mmos arent the only things that have shit like that


b6906b No.15017751

File: 8f908786e2a19c6⋯.jpg (106.97 KB, 800x585, 160:117, Arkan shooting the sky for….jpg)

RNG drops.

Don't fucking tease me by saying I can totally get this item from a boss when in reality the chances of it dropping are like 1 in 100000, and god forbid there's a set of weapons or armor you want, because it'll take weeks worth of time just to get one piece and there's always bound to be one that''s harder to obtain that the rest and you'll never get it no matter what and now you're fucked, big fucking time.

Put the loot behind a huge fucking objective that's hard as shit if you must, just let me know what I need to do, kill this guy 10000 times or whatever and I'll do it if I want the reward bad enough, but just let me know in no uncertain terms that I can actually get this thing I want and the time spent working towards that goal will pay off, not by luck.


822bfa No.15017759

File: c4065598cefb7d2⋯.gif (1.99 MB, 448x252, 16:9, c4065598cefb7d2829291be410….gif)

>>15017751

If you actually think RNG weapons are something to try and get because it'll help you progress through the game you're retarded. That's like getting pissed off at Shiny Pokemon. This shit is to add flavor to the games world and are not important for progression, it shouldn't piss you off.


b6906b No.15017832

File: 5a1cae3eeec053b⋯.jpg (86.85 KB, 720x960, 3:4, hellish torment.jpg)

>>15017759

>If you actually think RNG weapons are something to try and get because it'll help you progress through the game you're retarded.

I don't have the slightest idea of where you got any of these ideas from my post.

I just want to find my shiny end-game content with very very specific and special attributes to min-max a future character, the build for which I've autistically run the numbers on seeking maximum efficiency, and have it do the one, very very specific thing I want it to do very very well in the most proficient and very very focused manner I can, and for that I need certain equipment, but don't dangle that proverbial carrot in front of my face and say "sure, you can get it" and just put it behind an astronomically low drop chance; as I said, I'm fine with putting up with high requirements to get something, god tier equipment shouldn't come for free, but I just want to know my effort will be rewarded.


c91404 No.15018114

File: 4766c5090ba6f41⋯.jpg (43.35 KB, 640x960, 2:3, 4766c5090ba6f41a7874a687c4….jpg)

>game is great

>new game+ is great

>new game++ is great

>end game is great

>end game+ is great

<game has a multitude of spiritual sequels that all suck because of turbo autists that only care about the endgame to the detriment of everything else

<criticize this and you're a casual for not wanting to play crappy a game twice before it maybe gets good on the 3rd playthrough


c23ce7 No.15018165

Things that fuck with the sense of completion

>multiplayer/online only events

>limited time/seasonal events with exclusive stuff

>"mini-DLCs" / item packs / microtransactions

>lootboxes

>in-game completion screens that can't be 100% completed

>content that is patched out

Things that waste your time

>unskippable cutscenes

>rehashed content / padding

>unskippable tutorial as part of the main game

>bulletsponge enemies

>stunlock/freeze/grab mechanics that lock you into an animation

>radiant quests

>repeating random events "X is under attack! etc."

>mini-games

Things that fuck with the sense of completion and waste your time

>endgame "content" that requires a 100+ hours grindfest

>content exclusive to NG++ and beyond

>gear with ridiculously low drop rates that has to be grinded for


063dc8 No.15018187

>>14994620

>be in a prison with male inmates.

>never seen a single girl in 50 years.

>hero girl gets thrown into prison.

>do not acknowledge the fact that you are female.

>no attempted rapes.

At least mods will fix that, amirte Todd?


180766 No.15018198

What about shit you'd like to see?

>starter blade is an old, rusty piece of shit

>keep using it after leveling up a few time

>character is now too stronk and it snaps against a monster's hide

>still usable as a broken sword with severely reduced stats

>this can happen with weak weapons and armor at higher levels too, like regular iron or steel

>you can hear the metal crying when you're putting too much stress on the blade, a warning that it's about to break

>higher level "mythical materials" like mythril don't break except in extraordinary circumstances, like a high/max str character vs a beast with a metallic hide

>the highest level materials are totally indestructible and require no upkeep

>flavour text says the item made of such materials are made of a gleaming metal that's incredibly light/heavy and impossibly sharp which never rusts and doesn't heat up even when placed in a forge

>nobody knows where the material came from, no less how it was worked


063dc8 No.15018218

File: 37c756a6e4b427a⋯.jpg (28.15 KB, 499x499, 1:1, 37c756a6e4b427af289a2f5988….jpg)

>>15018165

You do like posting that pastel everywhere, don't you?


a53ed4 No.15018667

HookTube embed. Click on thumbnail to play.

ce8c68 No.15018984

File: 1c0ef05a1a729ee⋯.jpg (22.88 KB, 600x448, 75:56, BOOM.jpg)

>>14936948

> Explosives kill instantlty

> Shotgun takes multiple shots to kill

> Diablo ii and Starcraft

> Click to spawn object

> Spawns nearly a mile away from where you clicked

Why is this?


ce8c68 No.15018995

>>15018198

Fuck this, I'm not going to town every couple of levels because of broken gear. Game would get dropped immediately, no matter how many tits or cool things it has.


938f34 No.15019046

>>15018984

>shotguns don't work but sometimes they work but most of the time they don't work until you get killed by a blast from across the room that if you fired would of ineffectively glanced off of enemy like a bb gun


54d4d8 No.15019053

File: 8e1e07938ca4dd6⋯.gif (715.74 KB, 512x512, 1:1, 1467817552681.gif)

>>15019046

>would of

I am glad I havent seen this in a game yet, every day I count my blessings.


938f34 No.15019065

>>15019053

play any multiplayer game that features shotguns and use them. This is how they work it's even worse in games where the shotgun spray is so random and individual pellets do not do "Headshot" damage so each pellet even if it hits the head does it's specified amount of damage regardless of where the shot lands. When you have shotguns like this in videogames they just become pointless at any engagement longer than fighting in a bathroom.


22da9a No.15019081

>>15019046

>>15019053

>>15019065

I remember a game where shotgun damage was literally random. Not random as in the spread or anything like that but two shots, both point-blank, could land on entirely opposite ends of the damage spectrum. Wouldn't be able to tell what it was but it's likely over 20 years old at this point.


938f34 No.15019086

>>15014758

>forced walking, forced walking, forced walking, and any god damn variation of it. Give me a cutscene if you want to deliver exposition so badly because at least i can skip those if i'm either uninterested in the story or replaying the game. "wait for the npcs to stop talking and open the door to progress" is also garbage. This is all just smoothbrained attempts at being "immersive" or the developers don't want the player to miss out on their shitty writing

OMG this so fucking much ruins all replay value of said game to begin with

>Just completed action sequence

>now you must slowly follow NPC around whilst they do shit and there is a long convo you have to watch to get to the next sequence ad infinitum till game ends

BULLSHIT

Also wtf is up with characters talking now when there is nobody around? Is every game protagonist schizo? Whatever happened to investigating stuff and getting a text thought monologue? It's almost like they are deliberately having the protag break the 4th wall just to tell the audience something and it stinks.


54d4d8 No.15019097

>>15019065

Only similar moment I had was when I played modern warfare 2 for a bit. Got some faggots crying about "hardscoping" and when I had my sniper rifle inside an enemy and still missed because of the random spread when not zoomed in I just quit.


22da9a No.15019100

>>15019086

There's a screencap comparing two similar parts in Half Life 2 and Skyoshock that illustrates this problem perfectly. Don't have it though.


59a118 No.15019104

>>15019081

I think it was called Fallout or something like that


938f34 No.15019106

>>15019097

From what I remember for the most part shotguns worked quite well in COD almost to the point of people complaining that they were OP

In rainbow six and counterstrike and just about any other game I play they are just meme cannons for the most part with this random spray that deliberately outlines people at any distance longer than 2 meters away.


a83382 No.15020241

>>15019086

>Also wtf is up with characters talking now when there is nobody around?

It's developers tricking casuals into immersion, again. You could have "go to the door" on the screen but it's more ~IMMERSIVE~ if you character mumbles "gotta go to that door" over and over again. Devs don't like players doing things their own way anymore so although they're not trying to give you a direct trail to the next objective they'll do everything they can to perfectly guide you through the game the way they want you to and still pretend there's a sense of choice


22da9a No.15020448

>>15020241

It also helps the VA union fluff their number of lines and, by extension, their paychecks.


b15e6a No.15020549

File: 24e74cdd20491b5⋯.png (22.1 KB, 270x155, 54:31, 24e74cdd20491b5fadb77f484d….png)

pic unrelated

>>15014758

>forced walking

furi and hl2 come to mind, both of which are varying degrees of shit, but at least hl2 is good for when i need some mindless shooting action. furi is just fucking insufferable, there's no option to sprint, you're forced to just sit there and listen to their pretentious narrator talk up the next fucker you're going to fight, as if two minutes of expository bullshit is going to make me care about murdering them

>>15020448

union VAs are almost universally shit, outside of a handful of overpaid and overexposed big-name faggots, pretty much every english voiceover i've ever heard is fucking dogshit. i don't know why developers are such fucking morons that they refuse to hire outside of the union, or even just hire random nobodies to do voiceovers for them, it's cheaper and gets better results

t. anon who has asked random nobodies to do voiceovers before


22da9a No.15020555

>>15020549

Because they don't care about results. They just want to suck up to Hollywood.


874444 No.15020617

YouTube embed. Click thumbnail to play.

>>14937482

Even this?


a83382 No.15021055

>>15020549

HL2 was particularly insulting about it in a way, you'd enter the room and watch everyone talk because LOOK IT'S LIKE UR THERE IN THE CONVERSATION but you can't interact at all and then they had the audacity to make a nod to the fact freeman is a silent protagonist every other time.


aa39d6 No.15021094

>special subweapon magic only for this character can pickup

>it's a yellow ball that does a bit of damage

what the fuck


92fecd No.15022667

>>14996024

It also depends on the game, enemy variety, and how much emphasis there is on levels versus just fighting enemies. If the game is heavily focused on dealing with the challenge of a level, proper level design is not going to be beaten. If the game is heavily focused on fighting enemies, then you better have a good variety of enemies, but at that point, the level isn't important so you might as well just hash out a bunch of arenas, string them together and call it good.

For some reason, it really grinds my gears when they put together something and it makes no sense. I can see occasional hiccups with the engine producing it, but fucking Terraria managed to do it decently. Each biome largely spawns in certain areas, and looks a certain way. Of course, terraria's worlds were not terribly important since you were going to fuck it up with explosives or terraform it to your liking anyway.


fb8fbc No.15022685

File: cee2996f57cf3d1⋯.jpg (98.07 KB, 1280x720, 16:9, 7.26_18.54.01].jpg)

>>14936948

>procedurally/randomly generated terrain/dungeons

too many indie games have this as a selling point


07a18c No.15023406

Vampyr

Starforge


07a18c No.15023442

File: 8ce34ca5db96d60⋯.jpg (33.67 KB, 960x516, 80:43, serveimage.jpg)

>>15016939

Almost as bad as that Antman Glock.


a83382 No.15026707

>>15023442

I didn't see the movie, gimme a quick rundown on what happened


07a18c No.15028089

File: 657638006f22356⋯.jpg (297.32 KB, 1200x1500, 4:5, LICENSES.jpg)

Invulnerable Bethesda children walking up to explicity so they can tell you, "I'm not supposed to talk to strangers." It gets even worse in Skyrim and Fallout 4 when you're standing at a workbench or crafting station and the kids just run past you constantly repeating "I'm not supposed to talk to strangers."

THEN FUCK OFF KID.

Also hate pic related.


07a18c No.15028158

File: 6142b4618163af1⋯.png (84.69 KB, 234x426, 39:71, picrltd.png)

>>15014741

>not viable

Oh it's extremely viable. Especially with pic related.


07a18c No.15028182

File: 4d1606159d228fb⋯.jpg (36.23 KB, 1280x720, 16:9, gothic4.jpg)


0482a3 No.15028375

File: 00c3112ce3f217a⋯.png (275.19 KB, 561x471, 187:157, 1407564984829.png)

>Really good boss music at first

>Then the lyrics kick in and its pretentious nonsense with zero meaning whatsoever, sung by the shittiest, most whiny scene kid voice

>No instrumental versions of the songs have ever been released


cfc98c No.15041754

File: cb800dd00f039af⋯.webm (2.66 MB, 720x480, 3:2, smuga man.webm)

>>15004746

>visibly cocks back leg

>this is not enough of a telegraph


a83382 No.15041807

>>15028375

which is this?


b02f4a No.15041974

File: 5c1c4fafc4e330f⋯.png (62.63 KB, 640x640, 1:1, ed.png)

>Games that would rather have pretty screenshots than design the game around subtly guiding the player into understanding the world

>Games that have to shove in some creepypasta twist or else it won't become a meme

>Games that try to become all meta and tell me I'm bad for killing and looting everything even though the programmers put the option in

>Endlessly spawning enemies

>Faggots on Youtube that defend trash with a foreign accent as if it makes them smarter

>Kickstarter games that pretend to be more than a tech demo in Unity

>Faggots telling me to "git gud" as if becoming proficient at a certain video game will help my life in any way. Casuals outnumber you and control the market, deal with it.

>VNs because it's like all my hopes and dreams were put in a slideshow and I can never reach through my screen to touch them.


2f66db No.15041976

>>15041974

Was Tonic Trouble that good? I remember renting it a bunch as a kid, but never finding the last token lum thing I needed to enter Gyorg's last area or whatver the fuck


22da9a No.15041984

>>15041976

It's not terrible but not amazing either. Pretty much the definition of a 7/10.


b02f4a No.15042006

>FPS protagonist that speaks, when it's not my voice

>Being forced into an elevator or a locked cinematic and listening to a story nobody will remember or care about just so Hamburger Helper can feel like a real writer

The second one bears repeating because if you have to have cutscenes, make them skippable. Make them funny. Make them interesting. If your cutscene details the history of buttburg and why you need to kill all the dragons on the mountain, nobody cares. Just a sign with the words "THAR BE DRAGONS" will suffice. The more you can lean on the average player's tendency to fuck around in the game, the better.

A good game will reward you for being creative and quick, and punish you for being careless, but the punishment should be as quick as the reward. That's how you get replay value.


b02f4a No.15042010

>>15041976

>>15041984

Like Rayman 2 if you can get past the extremely dated graphics it's decent platforming.


dfb166 No.15042023

>>15041974

>Games that try to become all meta and tell me I'm bad for killing and looting everything even though the programmers put the option in

That part is shit when you've spent the whole goddamn game shooting random henchmen without thinking twice about it but then it becomes suddenly oh so bad when you meet the main bad guy and oh killing him would be wrong and just like him.


22da9a No.15042032

>>15042023

That sounds less meta and more melodrama.


8b5d01 No.15051715

>>15017759

BULL FUCKING SHIT. Say that shit again after playing BittlerBlack Isle where you NEED the good gear for your class or have fun not doing damage to anything


a0239a No.15051804

File: 35a4f2b19b1aa83⋯.png (163.77 KB, 517x480, 517:480, die.png)

>firing a gun in an fps makes feels floaty and sounds like a wet fart

>jumping like youre in the moon

>talk to npc and they completely freeze and talk to you stone faced

>faulty hitboxes

>magnums being the most powerful gun in a games arsenal that includes rpgs


a83382 No.15051822

>>15051804

>>magnums being the most powerful gun in a games arsenal that includes rpgs

look mang, big bitch revolvers look awesome but in games with RPGs or even semi automatic weapons a handcannon revolver needs to be made broken out the gate to be fun and viable


a0239a No.15051947

>>15051822

Oh yeah, it's all fun and shit when your big revolver kills people in two bodyshots. It's not so fun when an AT rocket doesn't kill in a single bodyshot.


ffe7b9 No.15051951

File: 07ec4d9a7a54f95⋯.webm (512.22 KB, 1280x720, 16:9, (You).webm)

>>15041974

>Faggots telling me to "git gud" as if becoming proficient at a certain video game will help my life in any way

>Casuals outnumber you and control the market, deal with it

<gets mad at people for telling him to stop being a pathetic faggot and to overcome challenges through perseverance

<"normalfag casuals with shit taste outnumber you, so you should stop complaining about modern vidya being fucking terrible, y-you misogynerds"

<he can't git gud

>>>/reddit/

>>>/cuckchan/

>>>/gaschamber/


2ba6ed No.15052117

>>15020549

>Furi

I welcomed the walking sections as it released some of the tension and adrenaline acumulated from the last boss fight, plus you can press a button and he will automatically walk, making it an unskipable cutscene, furthermore once you finish the game you get a mode where you can fight whatever boss you want without and of the walking sections so as to not affect replayability.


e362ac No.15054731

File: 42b08569d5d17ed⋯.gif (966.7 KB, 270x252, 15:14, the chad walk.gif)

Just random encounters.

I want to be able to prevent and expect what enemy I'm supposed to beat the shit out of


f25f3e No.15054912

>>14936948

>RNG drops/etc annoy the ever loving shit out of me

>Those games where enemies always ignore your allies the moment you peak out and focus fire you

>Boss fights where you have to lose the fight to continue the game because said fight is unwinnable

>HP damage sponge enemies

>Unskippable movies/dialogue that must be repeated if you die during a hard level or boss fight

>Game has guilds/factions you can rank up in, but at the end of the game you are the leader of all of them

>Terrible hitbox detection for enemy attacks that leaves you getting "hit" by shit that clearly missed

>Shotguns that have an effective range or about 5-10 feet

>Hearing a particular voice actor in a fuckload of different games all around the same time

>Forced political shit that the game makes sure to shove in your face despite being completely out of place


2f66db No.15054920

>>15054912

Rare drops are nice, when implemented well. For example:

>Sword of Fuckhuge Damage

>If you know where to go, you can get it early through a quest

>If you grind, you can buy it even sooner, but it will probably take longer to save up enough money for it

>If you know where to grind, you can farm drops for it, hopefully that 1:256 chance is in your favor

>Or you can just craft it from random shit you've collected for half the game

It's nice to have options, you know?


ad3062 No.15054926

>>15052117

>so as to not affect replayability.

Unless you want to try and get better ranks on story mode, in which case it becomes pretty inconvenient.


f25f3e No.15054943

>>15054920

>when implemented well.

My problem is that so many devs fuck it up, that they have conditioned me to hate it. My tolerance for its existence is so fucking low at this point.


e62148 No.15055041

>>15054920

If all your options are just shit grinding there might as well not be any


427b3e No.15055144

>Game designed and balanced with multiplayer in mind

>Computer players are designed to utilize only the same assets that human players have access to

>Game mechanic designed specifically to trip-up and befuddle human players

<Computer players are entirely immune to it

Shit like the anti-missile emp in the Armored Core games, that's supposed to randomly cancel enemy missile lock-ons, but the Arena ACs aren't slowed down in the slightest by them. Or the Fog of War in any Advance Wars game. Or how every CPU in Sonic Shuffle can see your cards, and will pick cards from your hand just to fuck you over.


128723 No.15055186

>>15055144

It took me a minute to realize the cpu in advance wars knows where all the units are in the fog but is limited to the attack. I just figured they couldn't program the bot without knowing or something.


000000 No.15055245

HookTube embed. Click on thumbnail to play.

>Shit in games that pisses you off

>Post shit that makes you angry

I hate any pro-lgbt shit in games. Homosexuality, trannies, androgyny, effeminate "men", and ugly dyke "women" never fails to be degenerate and completely disgusting. What's worse is that these faggots don't think they're doing anything wrong. But then again, it's not like maggots infecting a dog's skin are aware that they're parasitic maggots either.


1ad641 No.15055372

RNG. There are two cases where it's ok: AI behavior for variation, and item drops in RPGs/MMOs where item farming is basically gambling your time anyways. Anything else is cancer; if you need further variation use a seed and base the game around a particular default seed.

Shit like random damage or random bullet spread is never ok.


beef24 No.15055377

>OP literally mentions everything that happens in your typical MMO RPG


1c8c40 No.15055422

>>15055372

> AI behavior for variation

Only when the player wants it though. Sometimes you want an AI that you can indeed predict. It should be player preference. I don't like games that shove a purely random AI down my throat because in the majority of cases the AI cheats. This is where the predictability is better than random and its more that the developer was lazy. Having multiple AI states should be the norm.


aae1fa No.15055446

File: a76c05b95ddac04⋯.png (936.73 KB, 2880x1216, 45:19, a76.png)

>>15055245

i am fine with comical and stereotype gay insertions that shit has been around forever and its purpose is to mock the gay or make fun of it, Tinkle comes to mind, its way worse when they try to normalize the gay like in Dragon Age.


2fb399 No.15056896

>>15003737

Nioh is guilty of this. Sometimes they have you walk across the entire map because you are too retarded to get past a fence that is below your knees.


16ccbd No.15059180

>play siege

>ebin mene is the clutch or kick

>if you are the last one alive your teammates will vote you out if you do not win the match

>1v4 on club house

>only one other faggot on my team has one kill

>3 kills, 15 seconds, and 30 health

>now 1v1

>breach wall then die by blindfire

>voted out

I played 5 straight games yesterday where I was on top with at least 4 kills while the rest of my team had one or none.


ffe7b9 No.15059921

>>15059180

>playing Rainbow Shit Siege

Well there's your problem.


a83382 No.15060005

File: 53a41d039d1641e⋯.jpg (24.91 KB, 394x370, 197:185, i seriously hope you guys ….jpg)

>>15059180

>they actually followed through on clutch or kick

what niggers

>tfw they chant clutch or kick but you fucking clutch it anyway

>>15059921

siege is the only decent multiplayer shooter on the market even if ubisoft tries their fucking damndest to goy it to death


111477 No.15072631

>>15060005

>siege is the only decent multiplayer shooter on the market

Insurgency and Rising Storm 2 would like a word.


d25c4c No.15072984

>>15026707

Glocks have an internal striker, not an external hammer. This is as colossal a fuckup as having the sound of clinking brass follow a gunshot from a revolver, or a 1911 firing with the hammer already down.


96c38f No.15073304

File: 2cfbdddc4a17764⋯.jpg (Spoiler Image, 95.83 KB, 1920x1080, 16:9, 359550_screenshots_2018042….jpg)

>>15060005

>is

was

its dead now

good thing i escaped


fa5255 No.15073416

>>15055245

sup rightard


154b99 No.15073427

>>15073416

>leftards calling people rightards

The originality is painful.


7bccb7 No.15073442

File: ab306b1a6f07bd8⋯.jpg (177.99 KB, 591x1024, 591:1024, ab306b1a6f07bd8b071f803b73….jpg)

>>15073416

>>15073427

>taking sides

braindead zionist slaves


810b7b No.15073632

>>15002161

>>15002969

I get what you mean about Fallout but some series were never actually good to begin with like Bioshock or Fable.

Faggots in these kind of threads would either justify shitty game design or excuse their casual faggotry.

For example, an anon here said that timed missions are shit because he hates games that tell him what he can't do. Except all games basically do that.

On the other hand, people could also justify shit like currency having weight by calling other casual faggots.


54bfa8 No.15073659

>kill X to get Y quest

>every single kill of X doesn't yield at least one Y




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