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File: 11107d0b65d7e45⋯.jpg (115.4 KB, 800x450, 16:9, 226566_screenshot_05_l.jpg)

eca498 No.14931066

What a flawed but fucking fun ass videogame. Picked it up a while back when some anons were talking about the sequel being revealed at E3 and finally got around to beating it including its expansion 'walk in the park' and boy is it flawed but the good really outweighs the bad.

Pros

>Themes and worldbuilding: the idea of some steve jobs type hiring cripples who want to walk again using exosuits to restart the earths atmosphere and a power surge turning them into stroke victims whos bodies are being piloted by the exo suits to kill each other was some interesting body horror. Midway that turns into straight up VIRUS meets Dead Space and by the end when it turns out the surge was a failure in containment of a new nanite project to mechaform organic life to survive a hostile enviroment was a nice sense of escalation a lot of souls style games outside of bloodborne really fail to impress. The ending with the US government sending black ops into the facility like the start of a horror movie as they notice a rocket has blasted off and is showering nanites in the upper atmosphere was a neat teaser for the next game too.

>Combat speed: while this does lead to some cheap enemy moves one shotting you the first few times you run into them the dash in, dash out combo heavy combat was like a more visceral bloodborne. Almost like what Absolver tried to do but faster. Unlike Dark Souls or even Nioh this really tested my reaction times and every interaction felt like a parry test in a character action game. At first you go 'thats so fuckin' cheap!?!' when you get wombo comboed and lost all your health and scrap but coming back later when you know their moves in the same gear and completely bullying the fuck out of them is so satisfying.

>The levels: This game is some metroidvania tier shortcut porn that even DS1 cannot come close to. You can spend an hour delving deep into some dank sub basements and ventilation shafts then find an access hallway for maintenance and ride a small ladder style micro lift up it and come out right at the games equivalent of the zones main bonfire. This means far less checkpoints so exploring risks losing exp more often but the trade off is exploration is its own reward with so many shortcuts leading back to the checkpoint so you can go back, power up and circumvent a bunch of mobs and continue your adventures. I can't name another game that did it to this degree.

>Post DLC: after the expansion the entire game got rebalanced and its so much better than the demo i tried way back on release that didn't sell me. There are tons more weapons and movesets to try and shit like flamethrowers arent a hard progress wall at the mid point like launch reviews said they were.

Cons

>5 main game bosses 2 in the dlc: The bosses are all fine. They range from Taurus Demon to Amygdala in difficulty and each felt different enough to be memorable and enjoyable. But the game needed more, maybe 3 or 4 solid ideas for bosses in areas like the botanical research could have made it feel a lot less like clearing corridors just for shortcuts sake

>a fixed protagonist: the reveal at the start of playing a cripple was interesting, but after that he is pointless as a character. Often a huge reveal like a character being an ai hologram has no dialogue or reaction from warren at all and im glad 2 has a character creator

>Bullshit final area enemies: There may only be a handful of nanite masses you have to interact with to progress the critical path but when you do they are horseshit even after you learn how to kill them and deal with their moves. At least 6 times i did a forward leap attack and it just started a melee animation and i was already dead

>Maybe use more songs that the single 'i was borrrrn, in a prisssooooon' one on repeat.

Overall i'm glad anons recommended it. Its a solid 6/10 game that has flaws but consiering this is the lords of the fallen team is a dramatic increase in quality and fun. Can't wait to see what the sequels like at E3. For once a /v/ recommendation wasn't horseshit, who knew?

eca498 No.14931113

Also i just started new game plus and its different. In the base game you get off a train and everythings normal. In NG+ theres more security guards and a long visible bloody trail leading from the enrolment to a broken down vent.

Considering the files about 'the liberator' i wonder if NG+ is the actual canon and the files you find are not chronological and you are the liberator playing through his events before your own in NG+


eca498 No.14931212

File: e07d7b5f9243d29⋯.jpg (140.73 KB, 1200x675, 16:9, DfQf-inW4AA6BRQ.jpg)

>>14931113

pic related, this NG+ is raising some questions i tell you what.


fe83dd No.14931262

pros: cool concept

cons: it's incredibly shit


978d72 No.14931275

>>14931066

It sucked tbh it just got a lot of shilling here.


ff8f55 No.14931345

File: 4d6ffe77d1105e0⋯.jpg (87.85 KB, 960x486, 160:81, 4d6ffe77d1105e0963210c2a4d….jpg)

File: 92d8050610b3d59⋯.png (132.92 KB, 767x411, 767:411, the_shill_among_us.png)


eae093 No.14931404

>>14931066

thanks OP, ill make sure to pirate it, seed it at least 3.0 minimum and give it a go


af8c0f No.14931430

It's really not that bad. If anything it's worth playing for the unique world and bosses/creatures. It has a very dead space-esque atmosphere which I have a soft spot for. World could use a bit more depth and flavor text a la dark souls but I would recommend it at least for a pirate. The dlc made me genuinely chuckle.


a22393 No.14931431

>What a flawed but fucking fun ass videogame

<I have no standards and I must show everyone on /v/


ac9398 No.14931468

>>14931066

The Surge did a lot right for the dev. Unlike Lords of the Fallen, it doesn't have Denuvo, and if the sequel doesn't I'll probably buy it after having pirated and played the first game. And I want to create an avatar to romp around a science fantasy world that isn't fallout, sounds like The Surge 2 will scratch that itch.


eca498 No.14931486

>>14931468

I wonder about the setting though. Im assuming they are going with the 'warren failed' ending where utopia spread and rogue process was freed from the creo nanite containment field. The only image i can find of 2 shows a manhatten style city half buried in sand as a spire of nanties grows down from a sickly green sky. I wonder if its a full ruined city. Honestly i kind of loved that in Dead Space 2 but the 'all these buildings but you can only open 3 doors' idea in city settings can suck dick for immersion.


6b3841 No.14931497

It's trash.

Can't we contain shilling to E3 thread or something?


aae490 No.14931610

This.

The setting, art style/aesthetic, and ideas behind the game are cool.

They just fucked it up with boring repetitive combat, disappointingly shallow options for gearing your character, almost zero enemy variety, repetitive word design, and generally just a small amount of content spread over far too long a game.


b1d3d4 No.14931645

>If you like a game we don't like it's shilling!!! lets have another S.T.A.L.K.E.R / Mount and Balde thread!!!

Never heard that one before. Will echo what OP said, fun game, better than Dark Souls 3 for me. Good level design, cool premise, serviceable combat but just overall really good game. People hated it because it didn't have the Dark Souls branding even though it has more in common with Dark Souls 1 in terms of design philosophy than Dark Souls 3 does. Some people really will just blindly follow snarky youtubers who dropped this game as soon as they found out there was no PvP (no potential for le funny meme videos) or deep lore to jerk off over.

My only issue was lack of bosses and mini-bosses, but this was kind of rectified with free DLC and NG+. NG+ adds "patchwork" enemies that have completely random gear on them and the free DLC's add about 15 unique enemies with new gear. Every level now feels like it has better enemy variety and most of the enemies have Bloodborne hunter style A.I so they are pretty fun to fight.


b7010d No.14931667

the concept is great but they ruined it by using Souls combat


eca498 No.14931705

>>14931645

I preferred it over DS3 just because DS3 felt like a literal meme game. Sure the worlds collapsing in on itself and civilisation has risen and fallen repeatedly for dozens of millenia but this castle in the worlds capital has solaires sword in it because LE SUNNY D MEHMAYS XDDDDDDD and it felt hollow and soulless. Ironically i suppose. It felt like they were contractually obligated to make another sequel but didn't want to. Like a super late in the series slasher sequel. Its exists more to wink and nod at the audience than be an original work because the developers felt they had another story to tell in the setting.

The Surge has glaring flaws but it is an original execution of the idea and story that left me wanting more bosses, locations and story. DS3 was not me wanting more. It was me going "maybe its time to stop".


54036f No.14931774

Would have been better if it wasn't trying to be another Dark Souls clone.


6b3841 No.14931793

>>14931705

>hatin on sunbroe

Feck off literal hipster


eca498 No.14931797

>>14931793

whos your favourite screamer streamer meme queen?


6b3841 No.14931822

>>14931797

>projecting

I don't watch streamers or jewtubers.


eca498 No.14931830

>>14931822

and yet you talk just as cancerously as them, strange.


6b3841 No.14931856

>>14931830

I wouldn't know, but you seem an expert.


b1d3d4 No.14931980

File: 652fc1631ba3d99⋯.jpeg (150.46 KB, 1200x675, 16:9, DbJlb78X0AInl6D.jpeg)

>>14931705

Yeah, Demon's Souls, Dark Souls, Bloodborne and The Surge all have their own worlds in which they exist. Even Dark Souls 2 is separated from Dark Souls by the countless passing of generations to the point where nothing is recognizable. Dark Souls 3 is actively worse for referencing Dark Souls because it just makes you want to go play Dark Souls again. For every well done callback (Nameless King, Soul of Cinder) there's tons of shit ones (Smouldering Lake, Aldrich, Anor Londo, Demon Ruins, Solaire, Onion Knight, Laddersmith Gilligan, Farron Keep, Andre).


54036f No.14932104

>>14931980

Smouldering Lake was fine I think.


eca498 No.14932258

>>14932104

>what if its just a bunch of skeletons firing a crossbow at a giant worm?

>uh thats kind of blan-

>Oh! and those crabs from the swamp but now they are a different colour!

>thats not really

>oh and lets just recycle izalith assetts

>sir thats a bit cheap dont you thi

>thanks for reminding me, now where do we put these basalisks nobody falls for 3 games in?

There was an attempt.


2d4d84 No.14932279

Reminder that OP has been shilling this game for about a year now, and keeps posting webms comparing it to Dark Souls


6c6c92 No.14943607

>>14932279

Thanks for the reminder, Anon. I almost torrented it.




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