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File: 4604f2993773f0a⋯.jpg (211.07 KB, 1200x800, 3:2, WarCraft-II-Tides-of-Darkn….jpg)

511005 No.14930345

Prove me wrong

Warcraft 2:

- Great OST

- 2 factions and both equally balanced

- No heroes, which means you win the game with pure strategy

- Naval battles are better because you fight for oil

- Ability to build walls

- Birds eye perspective lets you see more terrain

Warcraft 3:

- more factions but they are extremely unbalanced

- Forgettable OST

- Games end up being heroes vs heroes battle. Soldiers are just regular meatshields while the hero does all the job

- Naval battles suck

- No walls

- Shitty 3D camera perspective

5b7337 No.14930372

I cant, i've been saying it for years.


f0f8bc No.14930378

only played 3 and I have nothing but disgust for that game

whoever made the upkeep mechanic should be shot


f2a176 No.14930390

the soundtrack and artstyle of wc2 are absolutely brilliant


6cb4a8 No.14930406

WC3 is a different game altogether, just with shared lore. Wouldnt compare them gameplay wise but I agree with everything else. The soundtrack is magnificent, I listen to it from time to time by itself since the scores are so damn great. I also prefer WC2's artstyle but for a very subjective reason. I came to play 2 when I was a child and had the handbook right next to me, the sketches were fucking brutal and the simplistic ingame art was just the representation of those in my mind. Getting to 3 the sketches represented the ingame art and both looked goofy suddenly, never recovered from that. It was the first phase of escalation of the Blizzard art style I grew to hate with a passion.

You werent able to build walls in the original campagnes though, that came with the expansion I think. You could only set them in the map editor. Which we all abused the hell out at the time.


85e9b7 No.14930424

File: 4355433310a9d7c⋯.jpg (111.91 KB, 492x611, 492:611, 1440269681080-0.jpg)

>- Great OST

Debatable. I like a lot of the tracks from 3, and don't care much about what 2 had to offer.

>- 2 factions and both equally balanced

Less variety is somehow better?

>- No heroes, which means you win the game with pure strategy

Heroes add an additional layer of strategy and threat to consider.

>- Naval battles are better because you fight for oil

The naval portion of the game drags things out unnecessarily and is a chore to play.

>- Ability to build walls

So? Play Stronghold Crusader if you want big walls.

>- Birds eye perspective lets you see more terrain

As opposed to the bird's eye view in 3?

There.

It's an inferior game.


ebfd90 No.14930452

>>14930345

>Games end up being heroes vs heroes battle. Soldiers are just regular meatshields while the hero does all the job

It's really easy to tell when someone hasn't played the game when they're this obvious.


d61504 No.14930458

>Great OST

Warcraft 2's OST was cheesy as fuck and made the entire game sound like some sort of Saturday Moring Cartoon

>2 factions and both equally balanced

Oh, how fondly I remember Ogre Mages raping anyone and anything with their bloodlust spell.

>No heroes, which means you win the game with pure strategy

Assuming the shitty pathfinding or not being able to select more than nine units at a time doesn't screw with you. Also, who says that Hero units are not part of the strategy itself?

>Naval Battles are better because you fight for oil

Oil was the fifth wheel on the wagon and was roughly as necessary as a root canal treatment. Half the time, players would not even bother to take to the seas because landing operations or naval bombardments were far less efficient than land-based attacks unless you played on an island map.

>Birds eye perspective

Which Warcraft 3 didn't have?


947462 No.14930464

File: 85bafd54f9a78b0⋯.jpg (785.16 KB, 1843x851, 1843:851, wei-wang-2008-warcraft-007….jpg)

>OST

True that WC2 is great, though I'd argue WC3's is also amazing if stylistically different.

>Factions

Also true, though more factions is better IMO Blizzard just dropped the ball generally. It's as though the only way they could balance a game is to have two nearly identical factions.

>No heroes

Don't really have an opinion one way or the other, the cons and pros balance out for me.

>Navy

Well of course it sucks, it doesn't even exist in 3.

>Walls

Agreed, you just have to build your base like a clown in 3 to try to block shit and that always struck me as stupid, though I imagine good players would do that anyway to save resources.

>Camera

The 3D isn't as bad as you say, it's easily adjustable for many pretty much many angles, the only gripe I have is it limits how far you can zoom out. But 2 also does that by graphical necessity.

Other than that I'd say the graphics aren't my favourite in either, I dislike their cartoony "huge dude/tiny building" style. But 2 at least had great sprites to make up for it, the 3D doesn't age well at all and they STILL kept the ugly proportional shit even though they had every opportunity to make it look good.


5166d9 No.14930470

File: 2ef0d7d18f92b3a⋯.jpg (46.82 KB, 373x400, 373:400, askance look.jpg)

>>14930345

Warcraft 2:

Paladins > Death Knights

Mages > Everything

Game's imbalanced I tell you. Paladins can instakill full hp DKs and Mages enable invisible rush strats. Orcs can do hasted bloodlusted dragons ofc, but you need 1 DK spell + 1 OM spell + 1 Dragon and the combo loses to 1 Mage spell (poly).

Face it, game's imbalanced.


6cb4a8 No.14930504

>>14930470

Truth but "high level" multiplayer doesnt allow for any kind of micro at all. Its orc/soldier rush and thats it. You could counter that with high tier units easily only on paper, youd need scripts to actually deploy that against 50+ base units though.


430d68 No.14930800

>>14930424

Imagine having taste this shit

WC3's ost was utterly unmemorable, practically nonexistent


2f3a89 No.14931162

>>14930470

Poly is insane in wc2. I came to wc2 while having a poor computer and playing only wc3 in clubs.

I patiently waited for a dragon to turn back from being a sheep.

AND I KEPT WAITING

HE NEVER TURNED BACK


e88431 No.14931303

I haven't played Tides of Darkness in so long, but it was a blast as a kid.


000000 No.14931453

>>14930504

Also Elven Archers > Troll Axethrowers

Axethrower unique upgrade is slow regen while Archer unique upgrade is sharpshooter.

Incidentally "low level" multiplayer is basically tower wars. You haven't really played WC2 until you've had aggressive towering wars.

>>14931162

Did you click it to death?


475e2c No.14931478

File: 85d6a668f320d21⋯.jpg (46.24 KB, 423x700, 423:700, PaladinW2.jpg)

Wh-what wh-what what do you want?

Why do you keep touching me?


475e2c No.14931484

>>14930458

>Warcraft 2's OST was cheesy as fuck and made the entire game sound like some sort of Saturday Moring Cartoon

But it's the cheesiness of the first 2 games that makes them so endearing anon.


000000 No.14931537

HookTube embed. Click on thumbnail to play.

>>14931453

>sharpshooter

bonus damage, I mean.

>>14931478

That's the disco cheat song. Vid related.


6cb4a8 No.14936749

>>14931453

>Axethrower unique upgrade is slow regen while Archer unique upgrade is sharpshooter.

Indeed. Although ranged units were quite map specific. Towers on the other hand werent with the only exception of gold scarcity maps and who plays those anyway. Only way to counter well placed towers were upgraded ballistas/catapults and those were an economic death sentence. God damnit those memories keep haunting me.


694cb9 No.14942202

>>14930345

What naval battles? I don't remember boats in WCIII.


be656b No.14942366

WC2:

shit balance, shit controls

WC3 is better than WC2 at everything, objectively.


f721fd No.14942446

>>14942202

TFT had boats.


01271b No.14942483

>>14930345

Starcraft: Brood War is better than Warcraft 2

Prove me wrong

The joke is that the games are too different to properly compare, you fucking idiot.


3a7564 No.14942488

File: 0fc2117ebcad69c⋯.png (930.39 KB, 1335x1079, 1335:1079, GO HOMO.png)

>>14930345

>Great OST

Opinion.

>2 factions and both equally balanced

That's because they're identical in stats.

>Birds eye perspective lets you see more terrain

This is just wrong. You can see more thanks to the sprite limitations making everything look flat.

>more factions but they are extremely unbalanced

I never noticed any major imbalance.

>Forgettable OST

Yeah it was pretty meh.

>Games end up being heroes vs heroes battle. Soldiers are just regular meatshields while the hero does all the job

Well this is just wrong.

>Naval battles suck

There are no naval battles outside of campaign specific levels.

>No walls

You can still wall off your workers. Raiding is more fun strategy than turtleing.

>Shitty 3D camera perspective

Nice opinion.

Nu/v/ never ceases to amaze me with the newfaggot opinions.


511005 No.14942496

>>14942488

>>14942483

>>14942366

>>14930452

>>14930424

Look at all these kids defending warcraft 3 like true blizzdrones


3a7564 No.14942502

>>14942496

How hungry are you for (You)s?


4af49b No.14942503

>>14930378

>whoever made the upkeep mechanic should be shot

The upkeep mechanic was there to limit the number of units you would play with because the engine couldn't handle it. Yet more proof that 3D ruins everything.


fc76ed No.14942505

File: 8a5fda099eef1f1⋯.jpg (177.5 KB, 800x600, 4:3, ss004.jpg)

>>14930345

WC3 has undead. Your argument is invalid.


97a215 No.14942512

>>14930345

I have very fond memories of both, but I played WC3 the most. Probably more than any other game in my life. Are there any recent similar games?


88a829 No.14942521

WC3 OST was amazing fuck off.


f0a3a2 No.14942676

YouTube embed. Click thumbnail to play.

>>14942512

I wish WC4 next blizzcon?please


f2a176 No.14942684

>>14942676

Why would you ever want that? Blizzard has not released anything good since LoD.


88a829 No.14942699

>>14942676

Why? You will get some Jaina interracial shit with orcs, Arthus now loves Jaina.


f0a3a2 No.14942703

File: bfbdf2cdc4e67a3⋯.jpg (59.73 KB, 439x649, 439:649, sad.jpg)


4eec5c No.14942722

File: cff6db4f5e5f367⋯.png (68.59 KB, 512x512, 1:1, 29f82223449d10c9df7e2cdaa8….png)

You can't build fucking walls in WC2.


826da7 No.14942724

>>14930345

>- 2 factions and both equally balanced

That's because they are just copies with different sprites. That's shit design


0bba67 No.14942792

>No heroes, which means you win the game with pure strategy

-t. Never played the expansion


694cb9 No.14942828

>>14942446

Only a few units in the campaign. Who gives a fuck about the campaign?


acb8e2 No.14942853

>>14942703

It would just play like SC2. Only thing it is missing is heroes but for SC2 with heroes you have either W3 or W3 remake in SC2. These games are extremely similar. Basically only thing you would gain by W4 is few extra missions and a lot of lore and story rape by modern Blizzard writers.

I suggest you either install SC2 as it is free or go to play W3. If you want more campaigns go get some custom ones for W3 or SC2. Eventually go play SC2 co-op.


88a829 No.14942895

>>14942853

>It would just play like SC2

Warcraft and sc have a fundamental difference you kike.


01271b No.14942915

File: 2fd48625fd67b5a⋯.jpg (70.23 KB, 600x746, 300:373, dog.jpg)

>>14942496

>OP actually showed his face in the thread again

>He was still a faggot

>He still had no argument

>>14942676

After SC2 I'd be happy to play a Warcraft 4 RTS campaign.

Just, y'know, don't add any fucking story. Blizzard can't be trusted with it anymore.


fc76ed No.14942924

>>14942676

WoW is getting an RTS gameplay mode, so you kind of get your wish.


2b9ede No.14942968

>making people fight between two good games

Fuck off


01271b No.14942980

>>14942924

Source?


85e9b7 No.14943011

>>14942503

And yet upkeep is a fantastic gameplay mechanic.

>>14942676

I hope they do make it.

It'll be a piece of shit, but I have this sick desire to see how they are going to rape everything.

>>14942895

He means it would play largely the same because Blizz wouldn't bother making a brand new engine for one game.

As in, the game would likely devolve into two blobs of death facing each other just like in SC2.


fd5bef No.14943019

>>14930345

Warcraft 1 was the best one.


01271b No.14943026

>>14943019

For its time, but the controls, anon!

>>14943011

Upkeep is an interesting mechanic, but I think it's overall negative. The idea of the player with the bigger army has a harder time maintaining it is interesting. It's an inherent catch up mechanic that does not directly influence combat, tech etc, and can be overcome with proper management. But as a means to limit army sizes, it sucks, because the fun thing about RTS games is having big armies.


fc76ed No.14960431


c1009f No.14960539

>>14943026

Upkeep existed so no one could use a giant army to kill the fps.


8a3b48 No.14961264

>>14930424

>Heroes add an additional layer of strategy and threat to consider.

Not really. Heroes just completely change the way you go about playing. In WC3 I tend to rally every building right onto my hero, making for less micromanagement and so it just ends up being easier to play.




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