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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: a15c9fb3ef15371⋯.webm (10.63 MB, 640x360, 16:9, overload.webm)

File: 568d9357c4b3439⋯.webm (4.07 MB, 250x252, 125:126, Exile - Overload OST (All….webm)

e0d184 No.14907714

>What the hell is this?

It's a 6DoF shooter in the vein of Descent by the creators of Descent. Basically, Doom without gravity, with levels suitably complex and labyrinthine enough to suit your expanded degrees of movement. The goal is to blow up the reactor and then find the emergency exit before the level self-destructs. Also, it features lots of enemies with efficient AI capable of dodging shots and leading them on top of exhibiting varied behavior, such as rushing aggressively or staying away from the player. Others will just lurk around you waiting for an opportunity to strike.

>Is it good?

It really is, and it is an improvement to the original Descent games in a lot of ways. The hitscan enemies are more fair here, for one. Most of them can only fire if they get close enough anyways, they're properly susceptible to impact force (in other words, hitstun) and in Overload you have more tools to safely deal with them. Enemies also drop more shield/energy orbs when you're low on them, so you get more of a consistent fighting chance. It's got everything an old-school shooter can offer without relying on tryhard nostalgia. It's even got a working multiplayer, though the ones playing them are dads who've played Descent to death in the 90's and have ascended to ace pilots. There's about fifteen levels, but most of them take around 20-30 minutes to complete because of how big they are. New Game+ even adds additional enemies to the levels to make things even more challenging.

>What sucks about it?

It runs on Unity Engine, but even then I run a mid-tier rigs and I didn't have any framerate issues. It's decently optimized. The levels aren't quite as vibrant in color and textures as they were in Descent. Most levels tend to play around with darkness and lighting more to compensate, though that does have its gameplay benefits. The last three levels also become interesting, your opinions might vary on them, and it will probably depend on your navigation skills.

>Where can I get it?

You can get it at Steam and GOG. There's also a demo available on the developers' site:

https://playoverload.com/playable-teaser/

>Boy, it sure is nice that developers are releasing demos for their games again. But…

Fine, faggot. Here's your magnet link:

magnet:?xt=urn:btih:233A567854A9DEDE4A85EB7320288B4777D33454

Real pilots play on Insane (and Insane+).

d08a0b No.14908488

File: 89bac783b846d57⋯.jpg (208.71 KB, 756x1100, 189:275, 1507541744101.jpg)

Hmmm.


0e5763 No.14908655

>VR

>FPS

>25 euroshekels

Are you insane ? Fuck off.


e0d184 No.14908763

File: 2238138f87c0da7⋯.png (442.85 KB, 768x478, 384:239, areyouserious.png)

>>14908655

>VR

It's optional. Why did you think it was required anyways?

>Are you insane ?


b5fe77 No.14908794

A better OP than the other one


b3620c No.14908810

>>14907714

>Fine, faggot. Here's your magnet link

Shill detected.


c714a0 No.14909708

>the final level is one giant escape sequence

kind of fitting considering that's how you end every level

even more fitting is that it's the first level in reverse, the first level being the only level where you don't blow up the reactor


011024 No.14909731

>Does the game have secret levels like the sick ass moon base one in Descent 1

>To what extent does the upgrade tree reach, is it more stat boosts or more neat effects like multi-shot/ricocheting shots

>Do enemies stand out admist all the effects and backgrounds or are they hard to spot

>Is the difficulty on the level of Descent 1 sans the bullshit vulcan enemies?

>Trichording?


000000 No.14909791

>2018

>Graphics is worse than fan made Descent port

I know there's plenty of autistic fags who'll say visuals are Not Important.

But if you just wanna play descent, why don't you just like.. play Descent?


011024 No.14909811

File: 5210b0ffcd287ed⋯.png (72.28 KB, 640x480, 4:3, This robot is designed to ….png)

>>14909791

Because of this fucker


77fda7 No.14909841

looks like miner wars or something.


b7f6f3 No.14909853

>>14908810

>provides a magnet for your lazy ass

>is still somehow a shill


e0d184 No.14911167

>>14909731

>>Does the game have secret levels like the sick ass moon base one in Descent 1

Secret levels in Overload are essentially Challenge Mode maps where you have to kill X amount of randomly spawning-in enemies before time runs out or you get killed. Killing at least half nets you one upgrade point, and all of them nets you two. Dying sends you back to the original level, though if you end up with less than 100 armor or energy, your armor will be reset to 100 after exiting a secret level.

>>To what extent does the upgrade tree reach, is it more stat boosts or more neat effects like multi-shot/ricocheting shots

It varies per weapon. First you upgrade a weapon to Weapon+ using regular upgrade points which gives it one new ability such as penetration shots, enemy tracking, increased RoF, etc. Then you can upgrade weapons again to Weapon++ using super upgrade points, which is a separate and more scarce upgrade point currency. When upgrading to ++ you have to make a permanent decision between one of two upgrades, like between firing three missiles per salvo or faster missile speed and better tracking for homing missiles, increased length of time being slowed or increased damage on impact for the time bomb, automatic firing or increased impact force and smaller firing angle for the shotgun, and increased explosion range and damage or having the ability to penetrate all enemies for the Mega Missile.

>>Is the difficulty on the level of Descent 1 sans the bullshit vulcan enemies?

Overload is way less bullshit, even if it has hitscan enemies, because the ones present can only attack you with pseudo-hitscan weapons if they get close enough, and those who can snipe you are often well telegraphed, will often move away from you rather than rush you, and can be comfortably stunlocked.

In Overload you will get more shield/energy drops in general, but you'll also get more if you're low on shield/energy so you can keep going for a little while longer. Even on Insane you get 10 points per shield whereas you'd only get 6 in D1/D2 (though in Insane+ you only get 5). Robot generators here can also be destroyed, and enemies are rarely placed in bullshit ambush position you need to trial 'n error around. For that matter you have more tools to deal with enemies around corners.

>>Trichording?

Yes.


db23df No.14911380

>>14908810

Funny joke.


c179e1 No.14917090

is there any point to the flak guns? I thought crushers do a better job up close but others seem to consider it useful


5fab57 No.14917998

Hi I'm a fucking retard my client won't parse the magnet link please fuck my face help


22bec7 No.14918387

>>14917998

Mate, just open the link with your browser


5fab57 No.14918449

>>14918387

nevermind, my uni apparently blocks any and all torrent downloads, I'm just fucking retarded lol


2021cb No.14918471

>>14908655

>25 Euroshekels

Did you not see the magnet??


fc0919 No.14918774

Report all corporate shilling threads.


ced77c No.14919244

How come /v/ shitposts against any good game but has dozens of shitty MMO threads? Why is modern /v/ so fucking shit?


cd77cb No.14919252

File: 1e940052d63cbe1⋯.png (152.37 KB, 958x718, 479:359, monkey.PNG)

>>14908655

That is actually a decent price considering it's likely the only FPS to release this year that is worth playing.


ced77c No.14919261

File: 66a446f999f23b6⋯.png (68.33 KB, 1500x658, 750:329, 1360571226532.png)

>>14918774

>All those AAA or MMO threads aren't shill threads

>No it's a shill thread when it's a game too hard for me to play

>>>/4chan/


f1eb1f No.14919275

Anyone play the multiplayer? How is it?

Is it too hardcore for /v/?


e0d184 No.14919294

>>14909731

>>Do enemies stand out admist all the effects and backgrounds or are they hard to spot

I forgot to respond to this one

They're actually quite noticeable. The enemy visuals are going for this glowing-eyes-in-the-dark aesthetic which becomes apparent during the darker cave segments. Green eyes means trichord backwards and spam Creepers. Enemies will glow orange and their eyes will flicker if you deal damage (this was a thing in EA but it was bugged and removed, though it will be reintroduced next patch apparently). However, some enemies have headlights of their own which they will have turned on if they're in dark parts of a level. You do need to have Lens Flare turned on to see that. Note that enemies can respond to your headlights too. In normally lit segments enemies are noticeable just fine, but for some reason I tend to overlook Scorpions often.

>>14919275

It's fun, even though I'm not a huge fan of how item spawns and loadouts are handled. Sometimes you will face a total ground pounder, sometimes you will face a dad who's been playing Descent multiplayer since release and is now just starting to warm up his skills on your cannon fodder ass. There's only usually about 20-50 people playing though, so now is the biggest chance you have to find someone to play against.


6750a6 No.14919300

>>14919261

>it's only a shill thread when I don't like the game

lmao


f1eb1f No.14919320

>>14919300

No, it's only a shill thread when it's talking about an AAA game because they are able to (and do) afford shill teams for their games.


6750a6 No.14919386

File: 5484689c3138cf5⋯.webm (777.57 KB, 1280x720, 16:9, laughing medics.webm)

>>14919320

>only AAA companies can afford shills

>only AAA companies use shilling tactics

I hope you don't actually believe this.


f1eb1f No.14919419

>>14919386

>only AAA companies can afford shills

So far all the companies actually caught buying shills are AAA. It's expensive. All I am saying is that the retarded newfags love shitty AAA games but shitpost in any thread for a game not made by a huge kike company.


6750a6 No.14919434

>>14919419

what about the times we've literally had the devs of indie games come here to shill?

>All I am saying is that the retarded newfags love shitty AAA games but shitpost in any thread for a game not made by a huge kike company.

What makes you think that anon doesn't scream shill thread at everything?


f1eb1f No.14919457

>>14919434

Because if you go to the MMO or many AAA game threads you wont find anyone claiming shill.

>what about the times we've literally had the devs of indie games come here to shill?

You mean like the game dev threads where people advertise the game they finally finished?


6750a6 No.14919480

File: 69ce4f13704f27d⋯.gif (992.14 KB, 500x375, 4:3, the fuck am I reading.gif)

>>14919457

>Because if you go to the MMO or many AAA game threads you wont find anyone claiming shill.

factually incorrect


ced77c No.14919503

>>14919480

>Wurm Online thread

>No one claiming shill

>Ubishit game thread

>No one claiming shill


f1eb1f No.14919520

>>14919480

Epic thread advertising Unreal, Sonic shilling thread, Warframe thread, pokemon thread

oh and >>14919503

but it's only when it's a thread that underagefags can't get into or haven't seen advertised on TV suddenly it's a shill. Fuck off, it's why /v/ only talks about shit games.


6750a6 No.14919563

File: 5c999e9d02dfbee⋯.png (52.76 KB, 200x256, 25:32, kill_yourself_desu.png)

>>14919503

>>14919520

There's >>14919268 and >>14895294

Does that count? And you're really gonna claim that sonic and pokemon are being shilled here? Some of the biggest franchises that have their audience by the balls already, that /v/ has discussed regularly since its inception, are being shilled? Holy fuck you guys are retarded. That's like claiming pong is being shilled.


f1eb1f No.14919763

>>14919563

No, that's calling them shit but not calling them shills, they also make up a much smaller percentage of the thread unlike whenever a smaller budget game like this games out.


6750a6 No.14919818

>>14919763

>they also make up a much smaller percentage of the thread unlike whenever a smaller budget game like this games out.

Wow, so you're telling me that games which are newly released and being posted are called out for being suspected of marketing more often than ones that are years old? What a surprise. And it doesn't help your case when you spout shit like "is it too hardcore for /v/". That just screams marketer.


a3424c No.14919821

>>14919457

We get shills here all the fucking time. The last Overload thread before this was an obvious shill thread. They didn't even know what Descent was. This is probably a shill thread too since the OP is being such a faggot about giving a magnet link.


afe8b5 No.14919855

>>14919821

No it wasn't retard. I was the one who made that thread at 2 am before I went to bed. I woke up and saw dozens of shitposts and people calling shill because I spelled Descent wrong.


a3424c No.14919862

>>14919855

>tfw not enough of a "HARDCORE GAMER" to remember "DESCEND"


ced77c No.14919867

>>14919818

>New MMO's and sonic aren't new


afe8b5 No.14919876

>>14919862

I didn't play the game in 15 years and it was 2 am. If I was a shill I would have likely spelled it right.


6750a6 No.14919883

File: 2b3fd5750f5496a⋯.png (1.16 MB, 1366x768, 683:384, tP1ir7J.png)

>>14919867

Sonic as a franchise is probably older than you buddy. And the day we get people here claiming a sonic thread is a shill thread is the day this place dies. I seriously can't believe someone is trying to say we shouldn't talk about fuck mothering sonic, lest there be viral marketers about.


f1eb1f No.14919897

>>14919821

>We get shills all the time

>You can tell because I constantly shitpost games with that buzzword

Literally the only proven shills have been from big companies like EA and Ubi and yet those are the games that you are allowed to talk about here. We have fucking Titanfall threads.

>>14919883

Descent is nearly as old as Sonic you underage faggot.

>I can't believe someone is saying we shouldn't talk about a shit franchise instead of a good one


ced77c No.14919910

>>14919883

Is it really that hard that Sega would shill sonic? It's not like sonic games are any good and it's well known that sonic advertises their shitty youtube channel while spouting le /v/ memes.


e43215 No.14919911

>>14907714

no hitscan weapons?


c144c3 No.14919916

>>14919911

No, or at least not that I have seen and I am a few hours in.


e0d184 No.14919918

>>14919911

There are, though here it's more pseudo-hitscan in the sense that it's just really really fast now.


6ecfd1 No.14919959

>>14917090

I liked them a lot after I upgraded them to have longer range, they keep enemies stunned while you're hitting them, great for killing Reavers.

Fuck Reavers.


818622 No.14920166

How's she play with keyboard an moose? I'm still meaning to get my Panther XL upgraded.


482ab0 No.14920185

My only complaint so far is I'm not much of a fan of that incredibly sterile Metroid Prime look. I love all the little touches in this game otherwise, feels like the Descent guys learned some new things about game design since the original. Flashing hit indication is a great mechanic that so few FPSs ever think about for some reason.


97f6d3 No.14920264

File: 36fd142e451f051⋯.png (315.9 KB, 1424x800, 89:50, 4f5e1375afab68d0e2f7f01a89….png)

>>14919883

>Sonicfag being a faggot

Oh wow who would have guessed?

>>>/furry/


e0d184 No.14920344

>>14919959

>Reavers

I just trichord backwards and spam Creepers or Hunters the moment I see them

>>14920185

I'm not a fan of the neon-tinged industrial look either. The vibrant colored textures made each level in Descent 1/2 much more unique. On the other hand, the game feels much less bullshit and trial 'n error compared to the first Descent games. Like how enemies will intentionally be less accurate if you catch them by surprise, giving you a larger window to stunlock some of the more dickish enemies like Guardians.


818622 No.14920374

File: 6eca8908cfe842f⋯.jpg (22.19 KB, 474x479, 474:479, fuck rings get dogs.jpg)

>>14920264

Sonic is not for lewds,


818622 No.14920382

File: e5bc86e51949244⋯.png (406.15 KB, 889x899, 889:899, fuck rings get dogs.png)

>>14920374

Double fucking niggers.




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