796c48 No.14879952
Im not really familiar with racing games, do you guys have any particular recommendations to try out?
I like how fast F-Zero X is, and the soundtrack is killer, but I dont have an n64 so I have to make do with project64 and my USB controller, apparently Im handicapping myself a bit because a real n64 contoller is not as sensitive
besides that I played Motorstorm: Artic Edge on my PSP, pretty fun, wish It had a larger selection of songs but what its there fits nicely
since I can stuff ps1 games on said PSP, I was thinking of trying Gran Turismo I dont know shit about cars by the way, Ridge Racer 4 or wipeout
kart racers never really grabbed my attention but Im open to suggestions
0a394f No.14880084
let me see what i can drop in here
>time to contribute some fucking content
4fdbcd No.14880135
Play GX to get an even faster and harder experience.
b97284 No.14880202
>>14879952
Boy, do I have some kart racers for you OP. It's a shame that Nintendo has such a grip on the genre, Crash Team Racing and Sonic Transformed do the formula better. I haven't played The Karters yet, but it's advertised as a spiritual successor to CTR.
2a50de No.14880219
I'm a big big fan of racing games. Some even call me a racist.
811300 No.14880238
>recommendations to try out?
Crash Team Racing
WipEout series
Burnout 3: Takedown
Demolition Racer
Distance
Split/Second
Ridge Racer Type 4
Motorstorm Pacific Rift
bf5180 No.14880248
>>14880219
==BA DUN TSSSSSSSSSSSSSSSSSSSSSSS=
337a43 No.14880259
Wipeout obviously I really like Pulse and HD but a lot of people don't for some reason
3 on PS1 and Pure and Pulse on PSP
n64 Extreme-G is great.
Redout is good.
Formula Fusion I played but it felt a little weird, maybe check it out you might like it.
Anyone know whats happening with Distance? Is it a dead project?
Other games worth checking out:
Burnout Paradise
Split Second
Initial D Arcade Stage have to run it through teknoparrot
>>14880140
You can get outrun C2C on PC as well and its god tier.
>>14880202
SASRT is the best kart game
796c48 No.14880330
>>14880259
I think there is a port of the intial D game on PC
I should watch the show some day, the eurobeat people meme sometimes is catchy
GAS GAS GAS
796c48 No.14880333
>>14880330
>on PC
I mean PSP
2c6bbd No.14880423
>>14880259
>>14880114
Are Nitronic Rush and Distance truly racing games though? They're more like car obstacle courses.
811300 No.14880460
>>14880423
Distance is survival racing.
d9ab03 No.14880472
>>14880114
>BNG
Devs are complete kike's, it started as an open source project and the promised it would remain so, then they made a patreon, then they closed source but promised they would open it again, then they started charging for it and deleted all their posts about open source. Complete kikes.
da8f85 No.14880481
>>14879952
Quantum Redshift is the Xbox's version of F-Zero. Ever play an H20 racing game at an arcade? It's that but better. Also vehicle combat, like Mario Kart but pickups are never random. FlatOut2 is great as a time capsule of 2004-2006, soundtrack is okay but the racing is where it's at: off road, derby, street are what you can do. Vehicle customization and mini games are also included.
decf3f No.14880498
Try some SEGA racing classics
337a43 No.14880504
>>14880472
Yup, it's a shame cause its actually a good game.
From what I remember it was a copy of Wip3out engine and then they went onto greenlight and then they made it £4 when before it was free.
I got it when it was free and for some reason I still get the updates.
Not gonna complain.
811300 No.14880509
>>14880504
>its actually a good game.
It's literally just a buggy inferior wipeout ripoff.
1b3158 No.14880553
>>14880498
>Classic Sega racing games.
My nigga. We'll never get good classic Sega racing games again.
337a43 No.14880562
>>14880509
Yeah because it's based on the buggy ps1 wipeout engine, It's a feature. :^)
At least its still alive unlike slipstream GX
9423df No.14880591
What's the appeal of wipeout it looks fucking boring
0eff2d No.14880604
Wipeout grounded in reality. Not sure what the new game is like
826a74 No.14880608
The Cruisin and Burnout series is fun if you're a beginner (don't forget Nascar Rumble)
If you want simulations, EA's F1 or the Gran Turismo series are good.
Need for Speed series kind of see-saws between arcadey and simulation type of racing, but if you wanna get into NFS I suggest:
NFS 2
NFS Hot Pursuit 2
NFS Underground 1
NFS Most Wanted (2005)
>>14880591
VERY FAST JETPLANES TRAVELLING AT VERY HIHG SPEED. also it demands accuracy because any collision will be detrimental
826a74 No.14880616
ok thread, I have a question
Manx TT or Moto Racer 2?
bf607d No.14880629
>>14880616
Definitely Manx TT
826a74 No.14880633
>>14880627
I anticipated for the PASSES THE CHECKPOINT sound clip but it never came.
0eff2d No.14880647
>TT 2018 is still in the practice week and 2 riders have already died
There needs to be more of these games
826a74 No.14880655
HookTube embed. Click on thumbnail to play.
>>14880647
if Manx TT had the mechanic where you can get unseated (like Jet Moto) it will be just like the real thing.
Jet Moto 4 Never Ever
1c4207 No.14880686
YouTube embed. Click thumbnail to play.
>>14879952
>I was thinking of trying Gran Turismo I dont know shit about cars by the way
OP, if you're not a car enthusiast, then you probably won't like GT, at all. They're great if you really know about cars, but shit like license tests and constant futzing over parts and stats isn't fun for everyone.
>Ridge Racer 4
Fucking superb game. Definitely play it.
>wipeout
Start with XL, then 3. Afterwards move on to Pure and Pulse. Do not play Fusion on PS2, ever.
>>14880084
>R Racing Evolution
>not any actual Ridge Racer
>>14880128
>MSR
>not PGR2-4
>>14880140
>Burnout on fucking PSP
You come as someone who just posted a grab bag of racing games without wanting to make a substantive post. Kill yourself.
>>14880481
>Quantum Redshift is the Xbox's version of Wipeout.
Fixed. Look who designed it.
0eff2d No.14880696
>>14880655
That looks class
337a43 No.14880700
>>14880591
>Wipeout
>Anti-Gravity Racing
>Boring
Beat one race on Phantom Speed Class against Elite AI opponents and say that again.
796c48 No.14880702
>>14880686
whats the problem with burnout on PSP? the lack of screen real estate?
0eff2d No.14880705
Burnout revenge was just as good as takedown tbqh lads
3cb5ee No.14880712
>>14879952
>recommendations
CTR if you want a cartoony game. Nothing in the category beats it.
Burnout 3 TD if you want a realistic racer.
826a74 No.14880721
HookTube embed. Click on thumbnail to play.
>>14880686
>>14880702
PSP's burnout was shit. Car selection and race modes are all neutered. If you hit traffic from behind you crash (on the PSP it registered as "Traffic Check" and adds to your points) The only redeemable factor is the soundtrack..oh wait, it's heavily censored by EA.
>>14880696
The thing I like about Jet Moto is the physics of the bikes and waves. I just love drifting into people and knocking them off their bikes. Some circuits seem to be designed by a sadist.
826a74 No.14880723
>>14880721
Shit, I meant PS2, not PSP.
796c48 No.14880735
>>14880721
>soundtrack
>censored
jesus
is this a thing with both legends and dominator?
1e5aeb No.14880746
Haven't seen anyone bring up Pure or Fuel yet.
>>14880084
What's the difference between XG3 and XGRA?
>>14880114
Isn't Neo a better game to play?
>>14880128
>Sega Rally on Saturn
Get the sequel on the Dreamcast, all the tracks from the previous game are included and it is not a rushed port.
>>14880140
I preferred the original Burnout.
>>14880238
>Split/Second
That was a fun game.
>>14880686
>>not PGR2-4
Do they have the soundtrack music by Jacques and Davis? No? Then get out of here with your shit taste.
826a74 No.14880762
HookTube embed. Click on thumbnail to play.
>>14880735
There was a song about Ted Bundy with the bridge
>I've fallen down, my nose bleeding badly
I'm where you want me
Censored to
>I've fallen down,I've fallen badly
Other songs with titles about death were also censored by EA e.g in NFS Underground there was a song "To Hell We Ride" by Lostprophets being retitled "Ride"
1c4207 No.14880795
YouTube embed. Click thumbnail to play.
>>14880746
>Get the sequel on the Dreamcast
>Sega Rally 2
>runs at 30 fps
>nota rushed port
Nigger fucking kill yourself.
>PGR2-4
>Do they have the soundtrack music by Jacques and Davis? No?
They're far better games. I love that its music is composed by Jaqcues and Daivs, but it's vastly inferior to PGR.
>Then get out of here with your shit taste.
I'm not the one recommending a shit port of Sega Rally 2.
826a74 No.14880796
HookTube embed. Click on thumbnail to play.
>>14880735
I remember another one. The Main Menu track for NFS Underground "Get Low" by Lil Jon was heavily censored.
>AWW SKEET SKEET MOTHER FUCKER, AWW SKEET SKEET GODDAMN
to
>AWW SKEET SKEET SKEET SKEET SKEET AWW SKEET SKEET SKEET I GOT, I GOT WHAT
The part about the "sweat dripping down my balls" was changed to
>To the sweat right down and fall (fall), To where all these females crawl (crawl)
1e5aeb No.14880805
>>14880795
>>Get the sequel on the Dreamcast
>>Sega Rally 2
>>runs at 30 fps
>>nota rushed port
<It was also one of the first console racing games to aim for and regularly hit a 60FPS refresh rate
https://segaretro.org/Sega_Rally_2
1c4207 No.14880819
>>14880702
>whats the problem with burnout on PSP?
Completely pointless when you can just play 3 and Revenge. Specifically on OG Xbox where you can switch out the original emo-faggot proto-soy music.
>>14880721
>The only redeemable factor is the soundtrack
Too bad it's the same shit music from Revenge.
>>14880805
>source is a sega fan wiki
>regularly hit 60FPS
>instead of constantly, which it fucking doesn't
>leading to an arguably rushed product that does not fully take advantage of the system's capabilities
Check your sources before posting faggot.
220830 No.14880901
>>14880746
i liked Split/Second's Michael Bay type soundtrack, now if only there was more of it and louder.
034220 No.14880922
watch out, best racing game coming through
811300 No.14881244
>>14880901
>>14880746
I still listen to Split/Second's OST from time to time. It's really nice. Shame it was killed before it got a sequel…
>>14880686
>>14880721
Burnout Dominator on PSP is actually pretty alright. It's the closest game in the series to Burnout 3, unlike fucking Revenge which spammed traffic check/time attack levels and squandered normal races on campaign mode.
220830 No.14881660
>>14881244
I'll always lament that Maniac Mode is only in Dominator, also that it ends after a certain number of laps.
826a74 No.14881691
>>14881282
Oh normalfag tier Rock & Roll racing. Lame.
>>14881244
I wanted to like Dominator. I checked out once Avril's "Girlfriend" was playing. Fuck off, EA
811300 No.14881712
>>14881691
Just disable the song on the menu dude.
4fdbcd No.14881820
Try FlatOut 2 for a jolly ol' time OP. The sequels all suck and the first game is quite barebones.
a818a2 No.14881915
>>14880604
>Not sure what the new game is like
It's pretty fuckin solid actually
90c408 No.14882233
I really like Stunt GP, but there are better track racing games (because they have things like multiplayer).
>>14880238
The fact that in Split/Second you could use power plays to alter the track was neat. Is Distance out of EA yet?
>>14880746
>Fuel
Eh, there are better offroad racing games. Its main appeal is autismo wanderlust.
36aa92 No.14882410
HookTube embed. Click on thumbnail to play.
>cars
>karts
>bike
>AG glider
Nah
Similar game that isn't garbage never
796c48 No.14883186
So I was playing Type 4, it really got fun in the later tracks of the grand prix mode after I got the hang of how drifting actually works
I already mentioned I dont know shit about cars, som Im a bit curious about how they translate the transmission thing to vidoegames
how do you make use use of manual vs auto? how much juice can you squeeze out of that if you master it?
ddf5bd No.14883313
HookTube embed. Click on thumbnail to play.
>>14882410
Is Skydrift garbage?
003bc2 No.14883349
>>14883186
manual is just extra fun factor, you don't even need to look at the tachometer/dashboard because overheating doesn't exist and all you have to do is hear the engine roar and if you're going into a corner where you have to slow down, lower a gear to drive out fast.
36aa92 No.14883404
>>14883313
Not particularly bad just slow and slow feeling.
811300 No.14884029
>>14882351
Oh man 4x4 was cool, loved the bumpy rides.
btw OP should also try these titles.
5689ec No.14884184
YouTube embed. Click thumbnail to play.
Just wanna remind everyone that Sonic & All-StarS Racing Transformed is the shit.
475cf2 No.14884219
Honourable mention:
Assetto corsa w/VR and Initial D mods installed and online
6f9a33 No.14884449
>>14884401
Congoids, all of you.
220830 No.14884895
>>14884401
I gotta slum it with the PS3 Daytona remake and the Dreamcast Daytona game. Sadly, that would mean to truly enjoy them I'd have to get two separate racing wheels for them.
337a43 No.14884911
>>14884895
There's the arcade leak version for PC as well
1e5aeb No.14884926
>>14884401
Speaking of which, someone mind dropping the updated instructions on how to install Daytona 3 that Sega accidentally released ealrier this year?
811300 No.14885023
HookTube embed. Click on thumbnail to play.
Oh shit I almost forgot.
PowerDrive 2000.
796879 No.14885032
>>14879952
Ignore every retarded faggot posting EA trash games in this thread. The games you want are the games with Sega on them. F-Zero GX and Initial D Arcade Stage 6 or 7 especially. Need for Diapers and Wipeout (F-Zero for toddlers) need not apply.
811300 No.14885040
>>14885032
Of course, the F-Zerofag starts shit yet again.
Fucking subhuman monkey.
796879 No.14885067
>>14885040
The Daytona series (Minus the new one, it's western developed hot trash), Outrun series, or even Sega Rally would also be great choices too. Stop getting mad because I called EA games out as the refuse they are.
a226e4 No.14885098
>>14885032
Even Nintendo thinks F-Zero is trash and it has a community that's like Sonic-lite in terms of autism levels.
811300 No.14885101
HookTube embed. Click on thumbnail to play.
>>14885067
If you're talking about Burnout, I'll have you know that EA had absolutely no participation in the development of Burnout 3 other than being a money pump for Criterion, as was demanded by the devs themselves.
As for the WipEout/F-Zero insinuations, don't even fucking start.
6fdc1a No.14885170
>>14885023
It's dead, check the kickstarter page
826a74 No.14886498
>>14885032
>Wipeout = F-Zero for toddlers
tbh it's the reverse.
2a225d No.14886503
>>14885032
Wipeout had a soundtrack, innovative high speed racing and pushed the limits for 3D racing far beyond your fucking watered down Mario Kart reskin you fucking double nigger.
bd1864 No.14886511
>>14885101
they removed the burnout 3 soundtrack and replaced it with pop punk though
https://www.youtube.com/watch?v=Hd21229SecA
826a74 No.14886565
HookTube embed. Click on thumbnail to play.
>>14886511
and it's shitty pop punk, too. I was a stupid teen back then and I thought it was really cool. "Fuck yeah Finch!"
I guess EA Trax can become time capsules of what type of music were mainstream when the games were released
811300 No.14886571
>>14886511
Download the OST from the original game then. It's not like they were removed through some sort of berestein bear time travel shit or something like that.
826a74 No.14886616
>>14886571
Is there a way to inject the original OST into the ISO? Someone did the same with MVC2 (for the PS2) replacing the music with dubstep and shit
811300 No.14886628
>>14886616
No idea.
Now that I'm looking at it, this original OST sounds almost as passive as Burnout 2's, and that game's OST was pretty bland. They don't feel hype.
220830 No.14886677
>>14886628
Yeah, I've never found the original Burnout songs to be very exciting. Tried enjoying them since they're all included in Burnout Paradise, but not feeling them.
c27ec1 No.14894974
I finally replaced my PS3's HDD so I can play this again, thank goodness.
3e222e No.14895049
>>14886565
>I guess EA Trax can become time capsules of what type of music were mainstream when the games were released
That makes me sad.
3dd6b6 No.14895632
What happened to /ocg/ anyway? I can't seem to find a thread.
9e53cb No.14895841
>>14879952
>We got OoT, MM and Star Fox 64 remakes for 3DS
>but no F-Zero X remake
f99de1 No.14896190
>>14880202
>>14880140
I hate outrun. Arcade racers are fun, but that game is just autistic as fuck. Same as with Sonic, he eats dick.
3a6d46 No.14896315
HookTube embed. Click on thumbnail to play.
>>14895841
The F-Zero series apexed with the god-tier GX. It's just not gonna get any better than that.
It's still a shame though. The Blue Falcon is the only iconic racing vehicle in all of vidya. Giving it some more sunshine in the limelight wouldn't hurt.
0d5e4b No.14896357
>>14896315
>The Blue Falcon is the only iconic racing vehicle in all of vidya
4fdbcd No.14896403
>>14896315
Just get GX and add more different course hazards, more creative circuits, competitive ELO based 30 player races based on quality servers rather than crappy p2p, revamped graphics, and you are set. If you are a lorefag just make it after Douglas' death in the anime or 200 years before GX (F-MAX competition, the one where The Skull raced when he was still alive.).
8df898 No.14896419
>>14882410
>>14883313
Isn't that rumored Star Fox Grand Prix game gonna play like this?
>>14895841
If F-Zero X ever gets a remake hopefully they include the track creating Expansion Pack 64DD version.
It was pretty surprising with the Wii U VC version of FZ:X to see Miiverse users complaining about the Expansion Pack add on should have been included. Good to see more Westerners want access to the best version of F-Zero X that the Japanese had.
>>14896315
If it appeared it more games it would be.
a226e4 No.14896552
>>14896357
It's the only iconic racing vehicle for nintentoddlers is what I think he was trying to say.
6fdc1a No.14896733
After the flop that was Dirt4, what's the future for Rally games?
4fdbcd No.14896819
>>14896733
>most rallyfags have some dude telling them what to do
>one of the best ones admitted he didn't listen to the guy
dbc281 No.14896882
>>14896819
Well I find that highly doubtful because obviously
co-driver is not telling driver what to do but what kinda corner is coming next.
a226e4 No.14897019
3dd6b6 No.14897126
>reinstall grid
>drivers keep ramming into me
I remember I uninstalled this game.
ed98ab No.14897136
>>14886498
>needing items to win
as said, for toddlers.
1c4207 No.14897146
YouTube embed. Click thumbnail to play.
Hey niggers, best Rush game coming through.
811300 No.14897164
>>14897136
I have nothing against the F-Zero franchise, but remember that it was you who picked this fight.
F-Zero was a minor racing title for Nintendo that never sold well.
WipEout effectively made the Playstation popular outside of Japan and is widely regarded as a system seller for every single PS console ever released.
F-Zero was literally popularized by a different game, due to Captain Falcon's presence in Smash Bros. Even then, most people didn't even know where he even came from.
WipEout single-handedly popularized the futuristic racing subgenre.
F-Zero was abandoned by Nintendo along with the GBA. Even Nintendo themselves admitted that the franchise isn't popular even among the staff due to having no room for new ideas, making it a dead end franchise with the same mechanics forever.
Despite being a niche franchise, WipEout survived the death of its own developer (which was only really killed due to Sony's own problems and penny picking which had nothing to do with them) and is still alive to this day. Its latest installment is one of the few games on PS4 that can run at true 4k 60fps without any dips in performance, on top of making VR actually worth buying. Not only that, but numerous WipEout clones are still being made out there to this day, clear signs that it was never forgotten.
F-Zero's basic mechanics were literally sliding boxes glued to wide tracks that are impossible to hit the walls unless you're mentally handicapped, and the only thing you need to worry about is your boost energy blowing you up because you're too autistic to let go of the boost button like a kid with ADHD.
WipEout was built with an actual physics engine that is yet to be replicated, with programmed inertia, acceleration, aerodynamics, thrust, weigh and many other hidden factors for the ships, which race through narrow tracks full of turns and elevations that can throw you off-track if you're not paying attention, not to mention that you have to be on the lookout for enemy weapons, as well as opportunities to use your own during races, in fact demanding even more skill to win than just racing.
F-Zero gives you "fast" for free like giving candy to a child. WipEout demands that you earn speed through skill and good reaction time.
So be humble next time.
4fdbcd No.14897176
>>14897164
I want you to beat F-Zero GX you disgusting fag.
a226e4 No.14897178
>>14897136
In most of the games you can turn weapons off and the AI gets faster to compromise.
a226e4 No.14897206
>>14897176
Not that guy but the Sonic-tier autism the fanbase has is the most offputting thing about F-Zero. I get it, you grew up with Nintendo consoles and F-Zero was probably the only racing game you played for a long time, such to the point that when you played something different you judged it based on how similar to F-Zero it was and you find it confusing when others don't, but the reality is it's not really God's gift to the genre; there's not a huge amount separating F-Zero from 90% of the cabinet racers of the mid-90%.
811300 No.14897212
>>14897176
Don't pretend F-Zero takes more skill either when the best players literally use glitches in the game to get ahead, like drifting + scraping against walls and jumps through holes in the invisible walls to hop from one section of the track to another.
db812e No.14897236
>>14897212
The game doesn't take skill because the best players use glitches while they play it? Wipeout definitely takes more skill, but your argument doesn't make any fucking sense. The best players of tons of high-skill games exploit glitches while they play. Please explain to me how you get from "the best players use glitches to play the game" to "therefore, the game doesn't take skill to play".
98dd77 No.14897241
>>14897164
But that's wrong. I beat WipEout's campaign in no time, and tracks are quite simple, while in F-Zero X and GX it's quite the challenge. Also in F-Zero you can launch off if you are going fast enough, and it has air mechanics better than WipEout's "do le epin barrel rollz xD" (controlling the ship's nose mid-air does more of a change than in WipEout). There's this stat called grip that is not actually the cornering stat. If you played enough you would know that machines in F-Zero GX have 7 stats: Acceleration, Top Speed, Cornering, Armor, Boost, Grip and Weight. Also, F-Zero has many road types, like fire, healing, ice, mud and regular road, not to forget the jump pads for sick corner-cutting risky strats, while WipEout only has regular road and magnetic road. Ironically, WipEout has the worst battle mechanics, based in items rather than in attacks. F-Zero's side dodge is more of an attack that WipEout's, and you also have the spin attack, it's powerful, but hard to controll and the friction makes you lose speed. Forgot to say that in WipEout, the armor difference from the highest to the lowest armored vehicle is stupidly small, while in F-Zero it makes a difference that you can actually feel. D and E class armored ships feel like true "glass cannons" in that sense. Stop speaking out of your ass and play both games before talking shit, you nigger.
98dd77 No.14897250
>>14897212
Same with WipEout, atleast the old PSX versions. Also, there's this cool mod called GX Unleashed that nerfs the game for a better experience. Does WipEout have an active modding community?
811300 No.14897273
>>14897236
Watch any lap record recording of GX. You're guaranteed to see wall bouncing them back onto the tracks and wallclipping through half the fucking scenery to skip parts of the tracks. Every single one of them.
>>14897250
>Same with WipEout
Gonna need proof of that because even if you slightly fly off the track you're spawned back on the track without any speed. The game were made to absolutely deny any clippinh. You're thinking of BallisticNG, which is a fangame full of wall clipping.
4fdbcd No.14897288
>>14897273
If you die in F-Zero you stop and respawn with only a quarter of your energy. Also, falling off the track id instant death, not just loosing some energy. I repeat, please stop talking out of your ass and come back after you beat F-Zero GX.
811300 No.14897298
>>14897241
All this bullshit and you said nothing. "Corner cutting" after jumps literally allows you to skip corners entirely by spaceflying over them. None of the states even matter when you can just abuse the snaking exploit. You can get godlike handling just by making a custom ship with the lightest parts available, or a box that can outrun all the other racers with the heaviest parts. Even the fucking developers admitted that people weren't supposed to be using these exploits because they invalidate the actual game mechanics, you stupid nigger.
4fdbcd No.14897302
>>14897298
I repeat, that's why there's this swell mod called F-Zero GX Unleashed. Also if you feel booty bothered about these glitches, just tell the person you are playing with to not use those niggertier exploits.
811300 No.14897311
>>14897288
>If you die in F-Zero you stop and respawn with only a quarter of your energy
In WipEout, even if falling off the track doesn't mean instant death, you lose shield power. If you lose all your shield, you die. No second chances. In the old games, the only way to recharge shield is to run through pitstop lanes near the finish line, which are often short and the recharge amount depends on how fast you're going. That puts even more reason for concern in surviving the race especially in the hardest difficulties.
Please stop talking out of YOUR ass without even knowing what you're comparing F-Zero to. You clearly haven't played WipEout either.
>>14897302
>Game needs a mod to fix its glaring bugs and exploits
Not doing you any favors.
4fdbcd No.14897325
>>14897311
Nigger, in the grand prix you don't get a second chance, I was talking about multiplayer. In grand prix you have a number of stocks, and falling off kills you. Come back when you can beat F-Zero, WipEout is baby shit when you compare it to F-Zero.
4fdbcd No.14897345
YouTube embed. Click thumbnail to play.
>barely any turning
>"it's super hard guize!!!1!"
811300 No.14897354
>>14897325
> I was talking about multiplayer
The game over in WipEout is constant and definitive in all games. If you die, you lose, on any mode. It doesn't pat your head and give you a second chance even in multiplayer, hence why it's infamous for its difficulty. The sole fact that even the best players still scrape walls from time to time due to the technical skill needed to clear the tracks during races is testament that the games don't fuck around. Come back when you beat any of the games on Phantom Speed. Until then, your trash opinion means nothing.
811300 No.14897381
YouTube embed. Click thumbnail to play.
>>14897345
>Talon's Reach
>Literally the first and easiest track of the game
Let me see you clear Spilskinanske or Silverstream, faggot.
4fdbcd No.14897397
YouTube embed. Click thumbnail to play.
>>14897354
I beat HD, Pure and Pulse, gold in all of the Phantom missions. If you run out of stocks you instantly lose even if you got the highest score in the roster. F-Zero GX was a struggle in the Diamond Cup even in the Newbie AI difficulty due to how tight it gets some times.
4fdbcd No.14897409
>>14897390
>Using F-Zero X when I'm talking about GX.
Ebin strawman.
65cea0 No.14897431
>>14897390
>mute city, easiest track of F-Zero X
>when we are talking about GX
Is your IQ room temperature tier?
811300 No.14897435
HookTube embed. Click on thumbnail to play.
>>14897397
Yeah sure you did.
>>14897409
>Talking about both franchises in general
>B-but only about this one specific game I'm defending!
Okay then.
Check out this """strat""". Don't even need to race on the racetrack, just fly back around through the entire stage!
b24a14 No.14897442
>>14879952
Wipeout is the only racing game I've ever enjoyed.
811300 No.14897451
HookTube embed. Click on thumbnail to play.
Hell it's hard to find a video of F-Zero where the player ISN'T using any exploits.
db812e No.14897458
>>14897390
>>14897435
He was literally talking about GX the entire time and said GX explicitly in several posts.
Glitches that can be exploited still prove nothing about skill ceiling.
811300 No.14897467
YouTube embed. Click thumbnail to play.
And let's not forget the classic Zone Mode, which the speed limit is essentially infinite.
811300 No.14897479
>>14897431
>Easiest track
And players STILL need to exploit it? That's hilarious.
4fdbcd No.14897481
>>14897435
If you want to play and want it to be fair, just put a big sign saying "NO STRATS ALLOWED" and the core problem is suddenly fixed. There's a reason F-Zero records are divided in strat and stratless versions, just like speedruns are divided in regular and TAS.
4fdbcd No.14897486
>>14897479
Wow speedrunning is so hilarious.
4fdbcd No.14897490
>>14897467
But it actually caps at some point though.
811300 No.14897528
>>14897481
>NO STRATS ALLOWED
Not seeing anything "stratless" here.
https://fzerocentral.org/viewtopic.php?t=13710
>>14897490
The number caps, but it does keep increasing indefinitely.
db812e No.14897549
>>14897479
Nobody "needs" to exploit anything. If anything, wouldn't people needing to exploit the game to beat it imply that it's more difficult? I don't think you really get the point you're trying to make. You have a boner for Wipeoput and a hateboner for F-Zero, and are grasping at every straw available to push that F-Zero is too easy to beat so people "need" to exploit glitches to play it (which makes no sense).
You keep pushing that the lack of glitch runs means Wipeout is harder, which also makes no sense; if it had the same class of glitches available, people would clearly still exploit them. It's not like people would think "this is too hard, so we shouldn't use glitches". That's not how speedrunning works.
Wipeout is a superior game, but your points are retarded.
Why does F-Zero having exploitable glitches mean the core game itself is easier?
Why does a separate category for glitch and glitchless runs imply anything about the base game difficulty?
Why would Wipeout not having the same glitches mean that the game itself is harder or better?
>>14897528
Holy fucking shit, you're retarded. Look right on the page. Notice the different categories? Maybe there's a link on the page that explains the restrictions for the different categories: https://fzerocentral.org/viewtopic.php?p=98906#98906
Oh, looks like you just didn't read it because you're fucking stupid, even skipping completely over the category that says "No Restrictions (Space Flying)". You must have fucking brain damage or something.
811300 No.14897614
>>14897549
>wouldn't people needing to exploit the game to beat it imply that it's more difficult?
They exploit it because it gives them an advantage, you retard. If there's a glitch, people WILL abuse it, not because the game's hard, but because they can.
>hateboner for fzero
I'm combating it not because I hate it, but because of your autistic arrogance. Nobody was saying anything until the fzerofag picked a fight.
>lack of glitch runs means Wipeout is harder
More like the lack of glitches makes people play the game the way it was supposed to be played, unlike F-Zero.
>if it had the same class of glitches available, people would clearly still exploit them.
See the first point. And thankfully, it doesn't.
You keep trying to talk shit about the games because yours is apparently "better" because people can exploit it like it's a valid point for comparison. Your argument holds no weigh for the sole fact that you're counting on things that aren't supposed to be in the game as a "point". I'm reminding you that they're not.
>Why does F-Zero having exploitable glitches mean the core game itself is easier?
Because if you can skip the challenge entirely, then it's not a challenge.
Why does a separate category for glitch and glitchless runs imply anything about the base game difficulty?
Why do glitches have to be taken into consideration in the first place? Can you take a driving test where you follow rules and drive on streets, and one where you can ignore everything and pull a Tokyo Drift?
Why would Wipeout not having the same glitches mean that the game itself is harder or better?
Glitches don't make games better. It makes them exploitable, and thus easy through illicit means.
>Categories
I read them and each one literally picks which exploits are allowed and which aren't. The only "cheating" that's prohibited is turbo controllers, checkpoint skipping or outright using tools.
They use each exploit as a "cup", in case you're too retarded to read. "You can snake but not spacefly" and vice-versa, doesn't make a fucking difference because they're all still exploits, you fucking idiot.
c44540 No.14897681
>>14897614
Dude, the problem is fixed by just saying "NO EXPLOIT FUCKERY ALLOWED" to whoever you want to play with and it's all fine, sperg. If you don't like them in singleplayer, you can also play singleplayer the way it's meant. Nobody is forcing you to exploit. You are getting pissed at a non-issue that is fixed by a mod some dude made on the internet. Just calm down, nigger.
811300 No.14897708
>>14897681
I just told you I'm discussing this with you because of the shittalking that was going on earlier, where I proved the fzerofag wrong. We just happen to be focused on the glitch aspect right now. Did you not read the reply chain, nigger?
1e5aeb No.14897720
>>14897164
>Its latest installment is one of the few games on PS4 that can run at true 4k 60fps without any dips in performance
<The latest installment is a remaster of the Vita and PSP games (With PS3 DLC), you moron.
The franchise died when 2048 failed to sell Vitas.
811300 No.14897739
HookTube embed. Click on thumbnail to play.
>>14897720
The Vita failed because Sony deliberately chose to let it die for some absurd reason. It was revolutionary for a handheld.
Remaster or not, it was still brought back, you moron. Most of the original devs are on XDev now.
1e5aeb No.14897838
>>14897739
>The Vita failed because Sony deliberately chose to let it die for some absurd reason.
That reason was that they mismanaged the entire thing from having too high of a price for the system to exclusive SD cards that also cost absurd prices to having a very limited selection of games.
>It was revolutionary for a handheld.
How? You don't seem to be missing anything by picking up a Vita TV for a quarter of the price.
>Remaster or not, it was still brought back, you moron.
What logic is in play to make this comment? You're defending a remaster of three handheld games as if it's the next big installment to the series.
>Most of the original devs are on XDev now.
Who cares?
811300 No.14897886
>>14897838
>How?
For the hardware and software, evident in the biggest titles that were made for it. I did get a PSTV for quarter the price for this reason.
>remaster
Sony uses them to both show that they don't neglect their original franchises, and gauge interest for actual new installments. I never said it was a big installment, but even a remaster of WipEout achieved what few other major titles did (10 titles out of 1765 total), with renewed online multiplayer too. That's a big investment even for a remaster.
4fdbcd No.14897965
>>14897838
Hey now, HD with HD Fury is a remaster of both Pure and Pulse, so it's technically a meta-remaster.
1e5aeb No.14897973
>>14897886
>For the hardware and software, evident in the biggest titles that were made for it.
I don't see having a mini-PS3 is much of an accomplishment if the battery life sucks, it has all these extra features that barely anyone uses, and it's doing nothing but inflating the price to the point that no one is going to buy it. You even saying that you bought a Vita TV as well puts the little cherry on top saying that Sony had no idea what the Hell they were doing. Also, as for the problem with having "big titles" for a handheld:
<In the world of console gaming, hardware power rules all, but that is not the case in the world of portable gaming. People look for how the game feels to the touch, and the physical properties of the device itself become extremely important.
https://archive.fo/o6EWm
>Sony uses them to both show that they don't neglect their original franchises, and gauge interest for actual new installments.
Why don't they just make a new game? It worked for Shadow of the Beast. Making another remaster is doing nothing to help sell the PS4 to anyone who hasn't already bought one. The PSN store for the PS3 is still up (With WipeOut HD Fury being playable in 1080p 60 FPS), and 2048 goes for $10 at GameStop.
>I never said it was a big installment, but even a remaster of WipEout achieved what few other major titles did (10 titles out of 1765 total)
Huh?
>with renewed online multiplayer too. That's a big investment even for a remaster.
The online servers for PS3 and Vita games are still active, therefore it is another redundancy.
811300 No.14898031
>>14897973
>I don't see having a mini-PS3 is much of an accomplishment if the battery life sucks
>In the world of console gaming, hardware power rules all, but that is not the case in the world of portable gaming. People look for how the game feels to the touch, and the physical properties of the device itself become extremely important.
Yeah, the hardware is pretty taxing on the battery for obvious reasons. What's funny to me is that the Switch is basically the same thing and has even more ridiculous gimmicks than the Vita did but people are still buying it, because Nintendo didn't leave it to die, among other more caustic reasons.
It has all these extra features that barely anyone uses. You even saying that you bought a Vita TV as well puts the little cherry on top saying that Sony had no idea what the Hell they were doing.
I got the PSTV because it was cheaper and I didn't really need the touchscreen tech for the games I wanted to play (which carried a huge chunk of the total price). Also because 2048 with its glorious original engine sound effects is on it.
>Why don't they just make a new game?
Gauging interest. WipEout's always been sort of a niche franchise, and nowadays marketing is selling more than new games, unfortunately. However, the possibility hasn't been crossed out yet. While I agree that I'd really rather have a new game, I'm happy that the franchise is still alive and kicking. Hoping to hear news of a new game.
>The PSN store for the PS3 is still up (With WipeOut HD Fury being playable in 1080p 60 FPS), and 2048 goes for $10 at GameStop.
Sony's shut down PS3/Vita/PSTV production. Piracy for those consoles didn't expand as much as previous ones, so I don't know how many will still be around in a few years.
>Huh?
4k60fps. Adding to that it's a game that's nothing more than pure raw gameplay, straight up upgraded on the graphics department while keeping the gameplay the same (i.e. not mass-appealing), on top of bringing in newcomers who're interested in the genre.
>The online servers for PS3 and Vita games are still active
Not anymore. They're shutting them down, and HD's/2048's servers are offline already.
4fdbcd No.14898036
>>14897973
Omega Collection is actually cheap as heck. It only cost me 15 €.
a226e4 No.14899477
>>14897381
>Silverstream
Almost every track in Wipeout 1 made me sweat bullets but Silverstream was the real casual filter, especially in Rapier. I was a left, right, left guy. I'm kinda glad they never brought it back, not because I don't love it but because only being in 1 gives it a bit of a legendary status.
>>14897397
>HD, Pure and Pulse
<Not 1, 2097, 64, 3 and 3SE
I'm a huge Wipeout fan and honestly the Liverpool ones were good-ish but they aren't what made Wipeout Wipeout. I realise they're were technically the same studio a Psygnosis but there was a clear change of direction being enforced by Sony.
>>14897838
>That reason was that they mismanaged the entire thing from having too high of a price for the system to exclusive SD cards that also cost absurd prices to having a very limited selection of games.
I bought a 64GB card for an unholy price and it died 2 years later.
1c4207 No.14899598
>>14899477
>the Liverpool ones were good-ish but they aren't what made Wipeout Wipeout.
That might be because just before Wipeout 3 some of the original Wipeout devs like Nick Burcombe left Psygnosis. Then after that Sony bought Psygnosis outright, turned them into Sony Liverpool, and under new management cranked out the underwhelming Wipeout Fusion on PS2 (just before Nick Burcombe's new studio dropped their own anti-grav racer Quantum Redshift on OG Xbox). After Fusion under performed, Sony relegated Wipeout to handhelds and soft-rebooted the franchise with Pure
bf607d No.14900023
What are some good PC racing games?
3a6d46 No.14900113
HookTube embed. Click on thumbnail to play.
>>14896419
>If [the Blue Falcon] appeared it more games it would be.
It seriously is the only one. Unless you can name another iconic racing vehicle in video gaming, be my guest. The Blue Falcon first appeared on the Super Famicom way back in 1990, and has since remained as Captain Falcon's iconic blue ride in the 28 years afterwards. It has even made cameo appearances in franchises other than its own (namely other Nintendo properties, like Mario Kart or Smash Bros.), but [and here's the important bit] even gamers who never played F-Zero could immediately recognize it right away. Not even wipEout vehicles or other F-Zero vehicles have This kind of instant recognizabilty that the iconic Blue Falcon does.
1e5aeb No.14900141
>>14900113
>Unless you can name another iconic racing vehicle in video gaming, be my guest.
a226e4 No.14900148
>>14900113
You're mad and you're projecting your adolescent experience on others; even discounting people who didn't have nintendo consoles growing up, try asking anyone under the age of about 26-28 what a blue falcon is and watch the blank faces. Soccer is watched by over a billion people worldwide yet I can't name a single player, you're truly delusional if you think the blue falcon is "iconic" to anyone other than it's niche audience. In the genre of racing you like F-Zero and probably only F-Zero. You don't really like racing games yet you'd probably say that F-Zero is the pinnacle of racing games. You'd probably say F-Zero is the most challenging yet have no frame of reference because you really only play F-Zero. You'd probably say F-Zero is the fastest but you have no frame of reference because you have only really played F-Zero. You are a patriot to a game that you have nostalgia for and nothing else.
6938bf No.14900217
>>14879952
world of lego racers
e27832 No.14900364
>>14880259
Distance is supposedly leaving early access this year, but it's a small studio where probably everyone works second jobs to make ends meet so that's not a guaranteed thing.
Hopefully Nintendo announces more details on this Starfox racing game at E3, I'm hoping it'll be a crossover with F-Zero and possibly Metroid since they share an expanded universe. new F-Zero never ever
1e5aeb No.14900427
>>14900364
>Hopefully Nintendo announces more details on this Starfox racing game at E3, I'm hoping it'll be a crossover with F-Zero and possibly Metroid since they share an expanded universe.
There was a rumor for quite a while that Nintendo had a Star Fox and Metroid crossover in development, but I forget the actual credibility the claim had. Also, where does it say that F-Zero and Metroid exist in the same universe?
>new F-Zero never ever
And, you can thank Miyamoto for that: https://archive.li/6qkET#selection-1037.0-1037.436
3a6d46 No.14900493
>>14900148
>you'd probably
>you'd probably
>you'd probably
Well you "probably" shouldn't get so salty over a strawman version of me. Just cease with the projection already, ok. I'm "probably" just telling it how it is. In the 28 years since its inception, the Blue Falcon has indeed established itself as a veritable gaming icon. Much like Fox's Arwing or Cloud's Buster Sword, I'll admit that it largely draws much of its "iconicness" from the fact that it's an inseparable item to Captain Falcon himself. He may not be an A-lister as far as popular Nintendo characters are concerned (not Mario/Link/Samus levels of mega popularity, I mean), but because him and his Blue Falcon represent the face of the longrunning F-Zero series, his flagship blue ride has become a rather recognizable design amongst gamers by now. Gradually over the course of nearly three decades, the vehicle has now attained itself a legendary place within vidya's history.
8df898 No.14900523
>>14900364
>>14900427
The only connection SF and F-Zero have is the Space Dynamics company and their G-Diffusor anti-grav tech in Arwings and F-Zero race machines. Then there's the weird (animal) James McCloud/deceased(?) founder of Starfox and with F-Zero's (human with spiky hair that resemble fox ears) James McCloud/Galaxy Dogs mercenary unit. With Space Dynamics are they the same company or just two separate companies with the same name in an alt universe?
F-Zero and Metroid (so far) have had no references to one another outside of both being having futuristic sci-fi settings (with Metroid being more serious and F-Zero being more laid back and over the top). They could fit together better than Star Fox yet Nintendo never bothered. No Galactic Federation buildings near F-Zero tracks, no shared obscure planets, no mention of Space Pirates stealing pirating? live broadcast F-Zero race footage.
1e5aeb No.14900659
>>14900493
>Gradually over the course of nearly three decades, the vehicle has now attained itself a legendary place within vidya's history.
According to who? Here are three articles talking about the most iconic vehicles in gaming, and none of them mention the Blue Falcon:
https://archive.fo/LuHQG
Mario's go-kart (Mario Kart), Sweet Tooth's ice cream truck (Twisted Metal), the warthog (Halo), Slicecycle (Dead Rising 2), Metal Slug (Metal Slug), Max Damage's Red Eagle (Carmageddon), Axel's Taxi (Crazy Taxi), Trevor's Canis Bodhi (GTA5), Light Cycle (Tron), scout car (Half-Life 2)
https://archive.fo/DI6qK
Batmobile (Arkham Knight), Scorpion (Halo 3), Bullet GT (GTA4), GT Citroen (Gran Turismo 5), Warthog (Halo), Ghost (Halo 3), Phantom Corsair (L.A. Noire), Sweet Tooth's Van (Twisted Metal), Brute Chopper (Halo 3), The Regalia (Final Fantasy 15), Merryweather Jeep (GTA5), M35 Mako (Mass Effect), Suzuki Escudo (Gran Turismo), The Deuce (Brutal Legend), G-6155 (Spy Hunter), The Epoch (Chrono Trigger), The Bear (Saints Row The Third), McLaren MP4-12C (nuNeed for Speed: Most Wanted), Armadillo (Gears of War), Light Cycle (Tron 2.0), Sports Car (Dead Rising), Buick Skylark (Driver), The 4x4 (Ivan "Ironman" Stewart's Super Off Road), Panzercycle (Mercenaries 2), Buggy (Final Fantasy 7)
https://archive.fo/Q5GPW
The Hornet (Daytona), BMW M3 GTR (Need for Speed: Most Wanted), Warthog (Halo), Ferrari Testarossa (Cruis'n USA), Lancia (Sega Rally), Stallion (GTA), Lamborghini Diablo (Need for Speed 3: Hot Pursuit), Mercedes (Spy Hunter), R34 Skyline (Gran Turismo), Pikes Peak Escudo (Gran Turismo 2)
2a50de No.14900943
>>14879952
>ctrl+f
>Fast RMX
>0 results
4fdbcd No.14900966
>>14900659
>Trusting game journalists.
That was your first mistake.
3a6d46 No.14901503
>>14900659
>According to who?
Well if you're gonna use those examples, you already invalidated yourself. First off, the third article is ok (it mostly has cars from actual racing games) but the first two aren't very good. They talk about iconic vehicles "in general". The problem with not specifying it to racing games only is that then, you get odd choices like Halo's slow ass Scorpion tank. Or vehicles that were just meant to explore like Chrono Trigger's Epoch. Or vehicles like the Sweet Tooth van that aren't from typical racing games, but "vehicular combat" arena games.
From your lists, these are the vehicles that are from actual racing games:
Mario's go-kart (Mario Kart), Max Damage's Red Eagle (Carmageddon somewhat), GT Citroen (Gran Turismo 5), Suzuki Escudo (Gran Turismo), McLaren MP4-12C (nuNeed for Speed: Most Wanted), The 4x4 (Super Off Road somewhat), The Hornet (Daytona), BMW M3 GTR (Need for Speed: Most Wanted), Ferrari Testarossa (Cruis'n USA), Lancia (Sega Rally), Lamborghini Diablo (Need for Speed 3: Hot Pursuit), R34 Skyline (Gran Turismo)
The other vehicles in your lists come from games where racing other cars around a track is Not the main focus of their respective games. Not only that, but some have only appeared in less than 3 games (or perhaps just ONCE, in the case of Final Fantasy 15's Regalia) and yet, you still somehow regard them as equally/more iconic than the Blue Falcon.
According to your lists, if vehicles that aren't from racing games can be considered iconic, if vehicles only need to star in One game to be considered iconic, then the Blue Falcon is (by that logic) iconic by a long shot.
>it starred in at least 6 racing games
>was popular enough to make a cameo in another racing series (mario kart)
>is an original design and not a mere recreation of a real world car, like a ferrari or lamborghini
>is 28 years old and older than most of your lists' entries
Very qualified indeed.
Granted, some vehicles from non-racing games (like the Warthog cameos in Forza games) do occasionally star in actual racing games sometimes. And some non-racing games (like racing in GTA games) do include racing as a subfeature to their games. But as far as iconic racing vehicles produced from the racing genre are concerned, to exclude the legendary Blue Falcon just doesn't make much sense.
a226e4 No.14902077
>>14900493
Thanks for not countering a single one of my points. I love that every single racing thread get's destroyed by an autistic F-Zero fanboy.
12957c No.14902112
>>14896733
Isn't there some WRC series that's still going on?
>>14896819
It's funny, yeah, I remember there was a guy who did that. In Dirt Rally and 4 they are really important, so much that if I can't hear them I can't play.
3a6d46 No.14902588
>>14902077
What points?
>You're mad and you're projecting your adolescent experience on others;
>You don't really like racing games yet you'd probably say that F-Zero is the pinnacle of racing games.
>You'd probably say F-Zero is the most challenging yet have no frame of reference because you really only play F-Zero.
>You'd probably say F-Zero is the fastest but you have no frame of reference because you have only really played F-Zero.
>You are a patriot to a game that you have nostalgia for and nothing else.
>In the genre of racing you like F-Zero and probably only F-Zero.
<"you're Probably this"
<"you're Probably that"
If you're not sure what I "probably" think or am, then maybe you should just stop blindly guessing. Just my advice: Ad hominems, mixed with false and exaggerated assumptions Does Not count as a "good" argument.
>Soccer is watched by over a billion people worldwide yet I can't name a single player,
A weird tangent about sports. Look, I could care less about them too. But even someone like me knows a few famous athletes here and there.
>even discounting people who didn't have nintendo consoles growing up, try asking anyone under the age of about 26-28 what a blue falcon is and watch the blank faces.
>you're truly delusional if you think the blue falcon is "iconic" to anyone other than it's niche audience.
That's the thing. I already itemized every reason as to why it's an iconic racing vehicle in vidya.
>it starred in at least 6 racing games
>was popular enough to make a cameo in another racing series (mario kart) and non-racing games (smash bros)
>is an original design and not a mere recreation of a real life car, like a ferrari or lamborghini
>is 28 years old [and older than most entries on that guy's lists above]
>is the flagship vehicle of captain falcon, the star character of a longrunning racing series
And it's not like these are opinions either. Tried my best to explain how and why the Blue Falcon is so iconic without letting my subjectiveness get in the way. These reasons are generally why its recognizable amongst gamers and especially racing fans. Whether you choose to deny even facts because of your dislike of "F-Zero fanboys" is up to you.
796c48 No.14903013
Im having a lot of fun now with Initial D on the PSP, I got frustrated with the last dude in the third course and just today I managed to beat him when it got into my head that I didn't have to go full speed all the timemy fucking heart was racing by the end, its been a while since I felt that in a videogame
Its easier to drift than in Ridge Racer, you barely steer to the sides and you are already burning your tires, but its way more difficult to maintain and control it, I should star getting used to Manual one of these days, I have the feeling that I will need it later on
what other racers of the ones listed here have nice drifting?
80d141 No.14903257
>>14880721
Sadist track you say? Are you talking about the damn roller coaster then anon as trust me playing that course on the max difficulty was only a experience one had to realize first hand.
0f5943 No.14903309
YouTube embed. Click thumbnail to play.
>>14903013
>what other racers of the ones listed here have nice drifting?
Initial D6
796c48 No.14903332
>>14903309
man it sucks to be stuck on a laptop, it has a dedicated GPU but I really doubt it can run that
6fdc1a No.14903724
Will there ever be another Choro Q game?
811300 No.14903796
>>14903309
Man I'm so fucking tired of Eurobeat memes. I used to like it years ago but ever since normalfags found it they've run it into the ground. It's fucking everywhere now.
4fdbcd No.14904226
>We will never get a Sim take on WipEout or F-ZERO, being a game that tries to realistically recreate an anti-gravity ship, making it stupidly complex, hard, autistic and fun.
811300 No.14904279
>>14904226
Actually WipEout does lean more on the realistic side for the take on antigravity, it just excludes pointless faux-realistic button-pushing simulation from the gameplay. The community also found plausible explanations for plenty of the mechanics in a believable way.
Antigravity barely has any research in real life, let alone application, so as far as the subject goes WO brings a lot to the table.
6938bf No.14904294
YouTube embed. Click thumbnail to play.
>>14903724
dunno since toys are going out of fashion but there needs to be something like auto modellista for pc, even better if there's online multiplayer where you can win parts off rival players
>>14903796
just gotta learn to stop being so contrarian and start enjoying things again
i wish eurobeat was everywhere so dave can finally afford a new orange cuore after being in the business for close to four decades
4fdbcd No.14904437
>>14904279
No man, I mean really good realism with an anti-gravity system based off magnets under the ship, a magnetic road that repel's the ship's magnets and reallistic aerodynamics and collisions. I just want it to be extremely sim-like yet competitive. I really think really strong magnets is the only way to get AG ships IRL, expect China to make them a thing and leave F-1 on the dust as Finns begin to drive futuristic racing ships instead of copies of the same vehicle.
249967 No.14904983
Which racing game has the sexist cars?
811300 No.14905243
>>14904437
>magnets under the ship
Yeah, they're there too, didn't you see them? Every single one of the ship has them. Two electromagnets spinning in opposite directions on single-hull ships, two magnets going back and forth/up and down on dual-hull ships for equal distribution of force. They're even animated accurately, too.
>a magnetic road that repel's the ship's magnets
You don't really need magnetic roads because the principle of magnetic levitation only requires electromagnets and superconducting materials (i.e. materials that become magnetized with zero electrical resistance at a certain temperature, thus partially rejecting magnetic fields and "repelling" them). It's the quantum locking principle. Even so, there is a special type of technology called Magnetic Locking, or Maglock, which essentially is a special type of track that magnetizes the ships from the edges as they repel from the track through quantum locking, allowing them to race at any angle and even upside down without falling off the track.
>realistic aerodynamics
Also present. If you fly off the track and stay in the air too long, your ship starts to lose speed as they fall back onto the track due to air resistance since they're not designed to fly. The speed on which you fall also changes depending on where the nose of your ship is pointing, and it can even turn on its belly depending on where most of the weigh is placed on as you fall.
If only you knew how much detail the devs put into WipEout. You don't know half of it mang.
All that said, we won't be seeing antigravity/magnetic sports until we figure out superconductors that work at normal temperatures.
4fdbcd No.14906491
>>14905243
It's not realistic, there's no turbulences, I never capsize and many ships just aren't aerodynamic at all.
220830 No.14906504
220830 No.14906520
>>14902112
Yeah, WRC gets released each year. They're OK, but limited by the yearly license as far as cars and tracks. I do enjoy the concept of extremely long rally stages introduced in the recent game.
e89396 No.14906590
What are some games with good drifting? Bonus points for no Initial D
26f9f2 No.14906592
220830 No.14906598
cf344a No.14906606
HookTube embed. Click on thumbnail to play.
>>14879952
I remember Hot Wheels Turbo Racing being pretty solid back in the day, mixing kart style racing (in that you have items and such to pick up and use) with stunting to gain turbos to use as you wish. The more risky/complex a single stunt, the more turbos gained from it
e0ea26 No.14906622
YouTube embed. Click thumbnail to play.
>>14896819
Reminded me of this
b66522 No.14906760
>>14906520
WRC 7? extremely long rally sounds interesting
220830 No.14906817
>>14906760
It's about 10-15 minutes of a single race. I dread tackling them with realistic damage.
475cf2 No.14906819
>>14896733
>whats the future of rally games
Dakar 18
Gravel
V-Rally 4
Forza Horizon 4
Rally is still trash though and hasn't been good since the 2000's
c36e0f No.14907057
>>14906819
Any news on Dakar 18?
475cf2 No.14907107
>>14907057
it'll be at E3 or it'll be cancelled
811300 No.14907717
>>14906491
>turbulence
It doesn't have that, but it'd probably be too much trouble for a racing game really.
>Capsize
It happens if you stay in the air too long as seen in vid related, but on the ground, the ships have AG generators on the sides to level out the ship prevent it from turning over as they turn left and right. It'd be silly not to incorporate this into the design.
>Aerodynamic
Yeah some aren't, but it's for the sake of game design. Even so, they have hidden weigh properties to them that's unique to every ship depending on the design.
811300 No.14907731
>>14906590
Split/Second
Crash Team Racing
4fdbcd No.14907839
>>14907717
F-ZERO has weight too, it's just not hidden. Also capsizing on F-ZERO happens and it usually means instant death.
26f9f2 No.14907848
>>14907717
I mean actual capsizing, flipping over completely if your skill is too poor.
811300 No.14907861
>>14907848
Actual capsizing only happens in maritime sports Anon.
470456 No.14907885
Sega Rally Championship in the arcades with the wheel, I'm not sure if it's a nostalgia factor but it's the only rally racing game I've ever enjoyed
26f9f2 No.14907914
>>14907861
It happens in F-ZERO GX if you don't drop properly to the air from the road below. If you are good though, you can save yourself and just lose some speed.
811300 No.14907949
>>14907914
But why would an antigravity ship not have proper AG countermeasures around its chassis to level itself out as it lands though? Seems like a design flaw that could cost a billion dollar ship, or even the pilot's life, especially since antigravity isn't cheap. Preventing this from happening much like aerofoils prevent normal racecars from lifting seems like a logical step to take.
220830 No.14907957
>>14907949
I think you vastly overestimate the seriousness of F-Zero in comparison to Wipeout.
811300 No.14907962
>>14907957
I thought the topic was the "realistic" aspect of AG racers?
220830 No.14907966
4fdbcd No.14908136
>>14907962
If they were realistic the driver would pass out and dile a lot due to G-Force.
811300 No.14908166
>>14908136
Whiplash/redout/whiteout due to G-Force can occur in any high speed sport. But since we're talking futuristic racing, the ships can very well have cockpits kept perfectly still through quantum entanglement, as represented in the VR webm I posted. Such technology is currently very close to leaving theoretical stage in real life.
811300 No.14908181
>>14908166
>whiteout
I mean greyout.
4fdbcd No.14908220
>>14908166
What are you even talking about?
811300 No.14908261
HookTube embed. Click on thumbnail to play.
>>14908220
Too long to type it here. Basically, you can lock something in place in a magnetic field through quantum locking. If you design a cockpit that's "connected" to the rest of the ship with this principle, anything that happens to the ship won't be felt by the pilot, effectively negating G-Forces.
https://en.wikipedia.org/wiki/Meissner_effect
https://www.ted.com/talks/boaz_almog_levitates_a_superconductor
https://en.wikipedia.org/wiki/Quantum_entanglement
b97284 No.14908414
>>14908261
That's too cool, anon. A shame we wont witness real Antigrav-Racing in our lifetime; Have a neat model viewer I stumbled upon for your trouble.
http://phoboslab.org/wipeout/
811300 No.14908487
>>14908414
Oh yeah that's a lovely model viewer. Good ol' Cold Storage music.
4fdbcd No.14908630
>>14908261
>F-1 got cucked due to "muh G-Force"
>Still no F-1 cars with this futuristic cockpit thing.
811300 No.14908672
>>14908630
F1's always been cucked. The old farts in charge of the show always banned innovation. Fan cars, ground-effect designs, better-than-standard engines, and so on. So much cool shit has been banned in the past that the sport's barely fun anymore. It became a spec series, which is fucking sad because F1 started as a competition of engineers and new ideas, rather than just racing. IndyCar is way better now. Knowing F1, they'll probably ban anything quantum-related the moment it becomes usable too.
Also, F1 was bought by a mass media corporation a while ago, which promised that the sport will "evolve for maximum audience appeal" and basically become more of an fancy TV show than an actual racing series. Funnily enough, WipEout's lore predicted this exact event like 16 years ago.
4fdbcd No.14908687
>>14908672
Normalfags don't like to see ditto races like F-1, if you put wacky cars or vehicles they'll fucking love it.
811300 No.14908742
>>14908687
Yeah F1 is old people sport to them now. It used to be great, but the No-Fun-Allowed commission dragged it down. Anything that looks even slightly wacky or different from spec is banned for stupid reasons like "muh safety" or "muh fairness to all teams". Let's see what the kike media company that bought it will do.
https://www.cnbc.com/2018/04/19/f1-motor-racing-pivots-to-a-new-entertainment-brand.html
ae32ad No.14908766
>>14908261
>>14908166
That wouldn't stop a pilot from experiencing g-force because you need g-force for acceleration. Whether the cockpit is physically attached or held in place through quantum levitation wouldn't make a difference. I'm sure they have some technology in-game that hand-waves it but we don't have any real world equivalent that we know of yet.
>>14908687
My normalfag friends love F1 but they're car enthusiasts so maybe they're not representative.
b08444 No.14908800
>>14908766
Show your normalfag friends something about Blancpain, Pirelli World Challenge, Super GT or whatever GT class you fancy and watch them drop F1 like it never mattered
811300 No.14908812
>>14908766
>I'm sure they have some technology in-game that hand-waves it but we don't have any real world equivalent that we know of yet.
There are magnets around the cockpit that counteract most of the forces from the ship's movement that are applied to its insides (including the pilot's G suit) by , mostly cancelling them out, like a car with really good suspensions going over rocky terrain. That's the application of quantum mechanics people are trying to reach. In theory, if it can neutralize Earth's gravitational pull, it can cancel out any form of G-Force.
ce3a07 No.14908815
>>14908766
I don't know a single normalfag that's into cars or racing sims.
220830 No.14909149
>>14908687
100% agreed, I'm a huge fan of the Dirt, Grid, Gran Turismo, and Burnout series and don't like F1 because it's just the one car. Shit I'm a normalfag.
b08444 No.14909513
YouTube embed. Click thumbnail to play.
>>14909149
You're going to love this then
6fdc1a No.14909537
>>14906819
I bought Gravel on sale and I really did not enjoy the handling, I played the demo and I thought I enjoyed it.
But after trying more of what the game has to offer I was not having fun.
4fdbcd No.14909670
>>14909149
Dude you are not a normalfag, just not a sperg.
220830 No.14909882
>>14909513
>lone tire bouncin' around
:3c
cd17a0 No.14914761
>>14909670
Same difference.
4fdbcd No.14914815
>>14914761
>If you are not a literal autist, you are a normalfag,
>t. /r9k/
cd17a0 No.14914824
>>14914815
What else would you be then?
4fdbcd No.14914834
>>14914824
Neither, that's what. Life is not just black and white, Anon.
bd1864 No.14917543
>>14914824
you're cringeworthy
a6c0e6 No.14921152
Is this game any good or am I better off skipping this? I heard it was one of the better nfs reboots.
220830 No.14921245
>>14921152
It's alright, like Burnout 3 with more realism.
7d1869 No.14921742
Star Wars episode 1 racer
811300 No.14928251
>>14900113
>Unless you can name another iconic racing vehicle in video gaming