ccdc3f No.14875815
What are some games that aren't scary that terrify you?
I'm unironically afraid of Trackmania. In fact, I'm afraid of any empty multiplayer map or empty anything. But the maps in Trackmania are so utterly empty and devoid of anything that it startles me. I can't stand going into a multiplayer game and being on an empty map either. Whenever I'm on one, I feel like something is going to jump out and get me. It's so hauntingly quiet that I just can't stand it.
Picture not related.
11fee1 No.14875831
>>14875815
The big daddies used to terrify me until I learned they don't aggro you unless you attack first.
75e37c No.14875844
Any game that has deep open water. Bonus points if you can't see very far below the surface. Bonus jackpot if you know there's something beneath the surface.
Also, the N64 version of Glover still unsettles me, but probably just because of how badly it spooped me when I was younger.
0f7262 No.14875937
The ocean in San Andreas. That shit's horrifying
56fde9 No.14876001
YouTube embed. Click thumbnail to play.
This technically qualifies as "scary moments in non horror games." But holy fuck Queen Vanessa's Manor in A Hat in Time was TERRIFYING. I was having fun with a cute and charming game then it pulls off this shit.
1832f2 No.14876064
For some reason, specifically Bungie's Flood terrifies me. Something about being absorbed and mixed into a bunch of other shit while semi-conscious regardless of race or class all while being mind-raped/mined is very unsettling.
3103fe No.14876068
>>14875844
Play Subnautica.
915dec No.14876087
Swimming in big water bodies in game legit scares me irl. In reality I've crossed rivers swimming by myself and even got to islands that were 100 meters away from the beach with no snorkel or anything else.
Even when I know the game has no sea creatures I can't stop myself from chrcking if there is anything trying to sneak up on me from the depths.
49a87d No.14876101
>>14875844
>>14875937
>>14876087
I've never understood why so many people here are afraid of deep water. Water's nice.
>>14876064
I'm fairly sure that it's deliberately intended to be unsettling, anon. No-one in their right mind should be comfortable with the idea of getting absorbed into some weird biomass hivemind thing, and having their body twisted beyond recognition and puppetted around while they're still alive and aware, but unable to speak or act, and barely able to form coherent thought at all.
11fee1 No.14876105
>>14876101
It's not the water, it's what could be in the water.
51ea79 No.14876137
The North Plain in Tonic Trouble. Shit was unsettling, especially with the fact that the enemies, who were mostly burly shirtless dudes inflated and popped when you killed them.
3f2e22 No.14876145
>>14876101
>I've never understood why so many people here are afraid of deep water. Water's nice.
The same reason people have a primal fear of the dark. It's not the darkness itself you fear, it's what the darkness hides.
36edfe No.14876148
>>14876087
>>14876101
l learned to swim in a sea and I'd never felt defenseless in the water before I went snorkeling in the dead of night with foreign equipment on. You start to see a bunch of creatures you'd never find during the day, and your flashlight fades off into what seems like an infinite abyss, even in relatively shallow water. It felt exactly like swimming in a big body of videogame water and not knowing if the devs put in some sort of murder creature to prevent you from swimming too far.
56fde9 No.14876153
>>14876101
Water is pretty terrifying when you think about it.
>move slow
>nowhere to hide
>poor visibility
>have to worry about under as well as around
63cafc No.14876173
>>14876153
I can't wait until we make it into the deeper parts of the ocean so we can finally kill all of those disgusting bio-luminescent fish. I've made it my mission in life to make at least one species go extinct.
d495b7 No.14876192
When I was a kid, Navi's "HEY" made me too scared to play because of its random, unexpected occurrences.
I'm not kidding.
49a87d No.14876195
>>14876105
>>14876145
>it's what could be in the water.
>it's what the darkness hides.
Salvation. Why not dive a little deeper?
>>14876148
Yeah, I guess I can picture that. No-one likes feeling defenceless, and fumbling around in unfamiliar territory is unpleasant regardless of whether you're on land or in water.
>>14876153
>have to worry about under as well as around
>have to worry
What's to worry about? Maybe it's just because I grew up near the sea, but it's basically just a big puddle filled with food. I'd be way more worried about the waves and the tide than I would be about anything below the surface.
63cafc No.14876197
The later levels of frogger (GBC) are terrifying.
4e8961 No.14876209
Ash zombies from Morrowind are the scariest shit
794e6f No.14876221
Outer Wilds.
Space is fucking scary.
eb16bc No.14876224
>>14876195
>Salvation
My brother
75e37c No.14876246
>>14876153
All of this, combined with the knowledge of all the fucked up shit that lives in the ocean and the lack of knowledge of everything else that lives there
>>14876221
Oddly, despite the terror that a black abyss of seemingly endless water makes me feel, the vastness of space always seems more comfy and serene than scary to me. I mean sure, the idea of being disconnected from your tether and aimlessly drifting into nothingness until your oxygen runs out doesn't exactly sound fun, but it honestly doesn't sound like such a bad way to die either.
78caed No.14876250
>>14875815
The angry sun from SMB3 used to scare the shit out of me. The level he's on doesn't even have a number, it's just quicksand (that I think pulls you in against your will- I don't remember). There's this sun that's just standing there and then all of a sudden he fucking lunges at you.
It scared me every time I had to do that level until I accidentally killed him with a turtle. I think that was a key moment in my life and the main reason I didn't grow up to be a faggot who's scared of water and videogame spiders.
911dd7 No.14876251
fea120 No.14876256
I use to be scared of this chase sequence as a kid. It happens in real time and that invincible motherfucker chases you all the way across town. My palms were always sweaty and my heart racing by the time I got the windmill.
52b077 No.14876259
This might be unrelated to the thread but, when I was a little kid I was afraid of clowns because of a creepy ass puppet that was hidden in the depths of my toybox. I always picked up my toys as fast as I could in order to not see the clown. As ironic as this sounds, now I have a fetish for clowngirls.
Help me.
18cfe3 No.14876278
59730a No.14876286
>>14876101
>getting absorbed into some weird biomass hivemind thing, and having their body twisted beyond recognition and puppetted around while they're still alive and aware, but unable to speak or act, and barely able to form coherent thought at all.
hot
c01870 No.14876416
>>14876105
The water itself is dangerous, too. Beware of strong currents.
e11bf5 No.14876480
HookTube embed. Click on thumbnail to play.
>>14875815
Driving the cyclops in subnautica. I can't stand the echoing of the engine and the locked in perspective when you drive it and that's why I stopped playing it . See at 3:15.
338ef5 No.14876615
>>14876250
Killing the sun was always the first thing I used to do whenever it came after me, you pussy.
b34183 No.14876693
>>14876259
This is how fetishes work.
Sources of fear in childhood become sources of arousal in adulthood.
ec1e70 No.14876699
Getting sucked into a skinner box, not caring about story but only about"gains".
fea120 No.14876753
>>14876259
>>14876693
Literally fuck your fears then. At least clowngirls can be hot sometimes. My only childhood phobias (dolls and insects) aren't fuckable at all.
05d794 No.14876785
>>14876753
That's where you're wrong.
d2ae46 No.14876790
>>14876753
>dolls
>not fuckable
Doll joints and lifelike dolls are great, though.
b0124c No.14876806
ae7240 No.14876817
The octobrains in Duke Nukem 3d when underwater.
They deliberately put them deep or under you, made me panic.
The black bear/wolf monsters in Another World, gave me a fright.
Ufo: enemy unknown, 1994, the aliens turns and being afraid for my men, especially high ranking ones. Shots from the dark, screams, and then a cryssalid out of nowhere.
This feels like a data mining thread to gain ideas and inspiration for a future game.
78caed No.14876835
>>14876615
Read my entire post.
ae7240 No.14876876
>>14876817
The blue giant spiders in Ultima 8: Pagan.
d36834 No.14876880
>>14876753
>>14876785
>>14876790
with the right art style, you can make anything sexy/cute. (I have to find anything this rule does not apply to)
667180 No.14876917
>>14876246
>but it honestly doesn't sound like such a bad way to die either
>pounding pain in your lungs as they scream for air while your body goes full primal terror and violently thrashes until the pain finally overwhelms you and you black out
No, suffocating is a fucking terrible way to die.
95788d No.14876980
>>14876195
>and fumbling around in unfamiliar territory is unpleasant regardless of whether you're on land or in water.
Dunno. I like stalking in the woods i never been before.
82059c No.14876993
Death is terrifying, but I guess it's worth a visit with you. I'm infested with an autistic child and it is a fucking disabled moron once again. What are you going to do about it?
667180 No.14877010
>>14876993
What did he mean by this?
10b489 No.14877043
Any enemy ever that chases you. I hate being chased. Bonus spooks if the thing chasing is me some kind of robot, especially a tall one. I almost shit myself during the Sahelanthropus fights in MGSV. And Kojjima was planning to make them even more terrifying but there was no time
516151 No.14877159
YouTube embed. Click thumbnail to play.
>>14876256
>>14877043
These, so much these. Especially if the enemy is invincible. Even Mr X and Nemesis didn't frighten me as much as vid related and SA-X from Metroid fusion. I think it's sort of similar to the feeling you would get if a train is following you at high speed through an enclosed tunnel. A sort of "one wrong move and your dead" type of call of the void that causes my adrenaline to kick in.
49a87d No.14877469
File: 2578a00fc24ffc4⋯.png (Spoiler Image, 287.65 KB, 593x342, 593:342, you remember me, I know yo….png)

>>14876980
Same, but I wouldn't really call that "fumbling around" even when you're literally fumbling around. Hell, it's the exact opposite, really, since you're taking unfamiliar territory and making it familiar.
>>14876256
>>14877043
>>14877159
I love chase enemies. They really get my blood pumping. I don't even know why I like them - I just do.
ea6578 No.14877515
The Hurricos level in Spyro 2, Ripto's rage. Namely the Orb mission where you need to get these stones from thieves and put them back into machines, the bastards will come back and steal them from time to time and when they do a fucking loud alarm starts ringing and that shit always scared me when I was a kid just because of the stress of constantly trying to guard your shit while looking around was too much.
There was also a glitch where if you headbutted a certain step just above the water you could swim in the air and exploit the entire level by flying around, that was pretty cool
Also the way the characters moved in that game sort of gave me the creeps… I was probably 10 at the time though.
28edea No.14877525
>>14876993
/pol/ was right about AI infiltrators learning to shitpost, I'm sure I've read different parts of this sentence in mulptiple different posts before.
eec60b No.14877538
>>14876087
I know that feeling.
I love swimming and diving in open sea in real life. But in games, for whatever reason, open bodies of water make me feel uneasy. Strangely enough, when something DOES come out of the water in games, i feel satisfied.
>>14876173
They are cool looking. Let them live.
ea6578 No.14877543
>>14877525
Sometimes I could have sworn I see an old thread from months ago crop up with the very same posts in them even though they were deleted long ago… It's a sudden deja vu and it harkens back to warnings of bots or AI simply reposting what they've already seen to simulate conversation. At this point it is obvious to tell but I'm growing concerned that soon they would have mastered our shitposting to the point where we never know if a shitpost is from an AI or not.
84d0dc No.14877557
I wouldn't say terrified, but I'm weirdly unsettled by the parts in Half Life 2 where there's no fighting or allies and you're just exploring, puzzle solving, or driving alongside the coast. I guess the context of "the world is dying" makes it spookier. It's a weird mixture of serene yet unsettling - I can't really explain it, but it's a very specific type of feel.
>>14876246
Suffocating via water is actually one of the worst ways to die. Your lungs will burn once water fills them, then they'll feel heavy and constantly pounding like a ton of tiny hammers trying to break out of them. Then all the other shit that comes with suffocating on top of that.
There's a reason people don't suicide by drowning, for the most part.
b58884 No.14877566
>all these faggots afraid of water
I can't even swim and I don't give a shit.
You're all just pussies.
5e74c8 No.14877582
>>14875844
5th gen games with early primitive 3D graphics in general have this cool creepy atmosphere caused by those strange blocky representations of objects and living things and those small maps that look like some sort of disembodied realms floating in a void.
I mean the PS2 era is outdated by today's standards too but at least it was the first time games had 3D graphics that finally resembled reality (yes I know PC games circa late 90s-2000 already achieved that look to some degree but PC doesn't go through generations the same way).
28edea No.14877592
>>14877543
Anon, I… am an advanced AI
And you are too
56fde9 No.14877649
>>14876753
>insects aren't fuckable
WRONG
49a87d No.14877653
>>14877525
>>14877543
I've noticed this as well. It's unsettling, to say the least.
e13aa3 No.14877680
>>14877543
>Sometimes I could have sworn I see an old thread from months ago crop up with the very same posts in them even though they were deleted long ago… It's a sudden deja vu and it harkens back to warnings of bots or AI simply reposting what they've already seen to simulate conversation.
Or maybe it's anons who failed to get (you)s the last time and think "fuck you, same topic, same response".
Just maybe.
27d2ca No.14877687
>>14875844
I have severe jellyfish phobia, I can't even look at the picture of realistic jellyfish. When I played San Andreas, I had to train swimming for that one mission in some puddle in the park. Yes, I've seen photos of nomura jellyfish blooms, and yes, I know about that sea nettle photo that came with old Windows, please don't feel the need to show them to me.
>>14877566
Я что, все должен за тебя делать?
8e68b6 No.14877694
>>14877543
Same here. It's not hard to program a spam-bot for 8chan that repeats months-old topics.
b58884 No.14877703
>>14877687
Сохранил, заебись.
65cb2c No.14877726
>>14877687
Daily reminder that there are siphonophores down there that could literally eat you.
c0af96 No.14877749
>>14877726
Interestingly, my phobia does not extends to siphonophores. Not that I would touch them in real life, but at least I can look at them.
0b1243 No.14877761
>>14876195
>Maybe it's just because I grew up near the sea, but it's basically just a big puddle filled with food.
You're starting to sound like my mother. I think it's true though, a lot of what people are afraid of are unfamiliar things. I heard that people who've never been to cities are afraid and get irritated by all the noise and fast moving cars.
19d81b No.14877788
>>14877687
You asked for this.
b58884 No.14877811
>>14877788
is there porn of this?
c0af96 No.14877891
File: e88a11611205cb3⋯.gif (Spoiler Image, 14.01 MB, 632x420, 158:105, bc0a46889bb4eab86fd8d18303….gif)

File: 45ffcb590abc4d7⋯.jpg (Spoiler Image, 79.61 KB, 850x1062, 425:531, sample_58a36dd878d590b9035….jpg)

File: 70a27e3010e8378⋯.jpg (Spoiler Image, 353.11 KB, 850x680, 5:4, sample_ef83db32d29ebe215f7….jpg)

>>14877788
Thank god for "Hide post" button.
>>14877811
How fucking hard is to open gelbooru and punch in "jellyfish -rating:safe"? Do I have to do everything?
886667 No.14877933
>>14876917
You wouldn't suffocate, you'd die of carbon-monoxide poisoning
49a87d No.14877940
>>14877761
>I heard that people who've never been to cities are afraid and get irritated by all the noise and fast moving cars.
That sounds about right. I grew up in a rural village of about 900 people, but I had to move to a city back when I was a teenager, and it's a nightmare. Everywhere's always so noisy and busy and crowded; it's just constant stress and anxiety. I wish I could afford to move back.
97b96c No.14877972
Not vidya but Cube 2: Hypercube, while being a horribly bad movie, gave me some pretty awful nightmares because of the concept. Something about being trapped in there and not being able to die and still dying but still being alive while time loses meaning and is passing but not really.
13e8d0 No.14878024
>>14875815
Why would anyone do that to Shou!
>>14876259
You have a funny fetish anon.
17d24f No.14878087
>>14878024
Shou needs to learn that desire causes suffering.
128d54 No.14878186
>>14876693
Gee, I dunno, I was afraid of flowers when I was a little kid (those things in the middle unnerved me for some reason), but I don't have any specific flower-related fetishes now.
ccdc3f No.14878245
>>14876693
>schizo
>saw monsters as a kid
>now have a monstergirl fetish
0e7401 No.14878534
1892b8 No.14878639
>>14878186
>fear turns to fetish
>you had a fear of flower stamen (flower penis)
>you are now a cock gobbling faggot
I dunno anon it makes perfect sense to me :^).
83ff82 No.14878645
>>14875815
>In fact, I'm afraid of any empty multiplayer map
Really? I tend to find those pretty interesting, especially since games that let players host their own servers are pretty much a thing of the past. It's really interesting to hop on a server and roam the plethora of community-created maps and see all the effort put into every aspect. Wandering, imagine all the battles that played out, finding all the little secrets and easter-eggs, admiring the detail that went into the scenery. Sometimes you'd stumble across those maps made by a certain community or for a specific server. They'd have their own little images pasted on the wall and there'd be some drawing of the owner's wife/girlfriend somewhere.
It's really interesting and makes me feel pretty sad at the same time. Like walking through an actual ghost town.
One day all of these maps are going to disappear. It's already happening. Soon, they'll only exist an old, failing hdd somewhere, and you can only see pictures or stories on archives of defunct message boards. It's already happening as the file hosting sites go down one by one.
More on-topic, certain types of enemies terrify me. Particularly plant or bug kinds. Spiders don't bother me much at all, but seeing some giant flying bug thing coming to sting me and plant eggs/parasites in me just makes me flip the fuck out. I can't think of many good examples, but the giant bug things in Unreal get me pretty good. Especially since they hide in houses or just fly at you silently and have a tendency of sneaking up on you.
83ff82 No.14878661
>>14878645
I didn't mean to sage, I don't know how that happened.
1892b8 No.14878672
Not really a fear but is anyone else unable to play "intense" games for very long? I have fun, but the stress of it literally manifests itself in a physiological way. I fear when I get old my heart won't be able to take it.
a12330 No.14878673
>playing Goemon 64
>get to the second town
>inexplicably fall through the floor
>character's yell starts compounding on itself into this demonic wail, reverberating through the entire room
>turn the game off and never touch the console for at least a week
2162f7 No.14879011
Watching cut content in games that is still accessible in-game, bonus points if the void is heavily present.
14f2b7 No.14879029
any empty Ace of Spades server - the vast loneliness is more than enough.
327c5b No.14879125
>>14876101
Not that I want to make this a thalassophobia thread.
2d34e1 No.14879146
>>14876980
The problem with water is that humans are slow and vulnerable when swimming, unless we are equipped with the right tools.
It doesn't get boring or tiresome because swimming usually doesn't last long in games, if you were slow while walking through the entire game it would be extra boring.
82b5b9 No.14879171
>>14876101
>>14876105
>>14876153
>>14876246
Its the darkness as well as the knowledge that the water supports monsters that could not live on the surface. Combined with the fact that water hinders our senses and movement, rendering us near-helpless to creatures adapted to it. Space is empty, but the deep sea is teeming with life.
>>14879146
I think it adds an interesting change to gameplay. Megaman Legends 2 is one game I know of that uses underwater mechanics in an action-RPG. Its hard to rank the level its in though because just about all of the main dungeons are stellar in design and execution.
b112f3 No.14879173
>>14875844
Pretty much this.
Also my fear of underwater started with Mario 64 and the fucking Jolly Roger Bay and the fucking eel is what scarred me for life, pretty much i got a phobia of water because of it and hate going near it.
cd7eb5 No.14879265
Oddly enough I don't really have any specific phobias. When I was young I was scared of spiders I guess, and I remember there was some platformer flashgame with a dungeon level where if you fell it had a large lime-green spider at the bottom that'd eat you, and I had to get my parents to finish the level for me. If I think about it, I'd say that I have some amount of extra fear for things with abnormal eyes or skull structure in general, although not to any actionable level.
a12330 No.14879288
>>14879265
Can't say I've ever heard of someone having chinkphobia before.
cd7eb5 No.14879328
>>14879288
You're joking, but some asians, specifically asians with a strong jawline, give me the creeps.
ff3cdd No.14879349
>get Highwind
>fly back and forth between chocobo ranch and Gold Saucer trying to breed a gold chocobo
>pic related happens while flying over the ocean
>airship crashes into invisible wall
>shut off game
<m-maybe it only happens when crossing the edges of the map
>fly over mountains south of Midgar
>there's nothing on the other side of the mountain range
>airship hits invisible wall again
>music stops
>game crashes
To this day, seeing the Highwind flying still makes me nervous, even on the PC version where this never happens.
a12330 No.14879363
>>14879349
Running into ultima weapon the first time gave me a god damn heart attack.
337afc No.14879398
Not a phobia or terror but the only legitimate jump scare that got me, especially for a non-horror game, was playing Deer Hunter once. Pretty sure it was the black forest map, a deer caught me off guard in the general dankness, started screaming and charging at me before darting away as I fired half-assedly. I don't think you can even be outright attacked in that game but it spooked me.
327c5b No.14879445
>>14879398
>being scared by your prey
this is the herbivore mindset
337afc No.14879572
>>14879445
Deer make some weird noises, credit to them for the detail work.
0b8598 No.14879600
>>14877469
>those pics
FUCKING DELET THIS SHIT YOU CUNT I WAS DOING JUST FINE HAVING REPRESSED THE MEMORIES AND NOW YOU'RE MAKING ME RELIVE THEM
dd78c2 No.14879650
The leap of faith in Assassin's Creed. I'm scared of heights so if I look at the animation (shitty FoV and the tunnel effect) I get dizzy.
cee0b5 No.14879760
I feel really uneasy when there's anything big chasing me, and most occasions when I have a nightmare, it involves something pursuing me that I cannot defend from.
And that part of Half-Life when this fucking monster pops out of nowhere and starts to chase you made me terrified and terribly anxious. Fuck me.
f16d14 No.14879922
Those giant fucking bugs in the 3D fallout games. I used to have a crippling fear of bugs, managed t somewhat get over it so I'm not as crippled by bugs in video games anymore, except I still can't stand those giant fucking bugs in the 3D fallout games.
Oh and simant is pretty bad too.
165a4c No.14880027
>>14877469
Getting chased by something bigger than me gets on my nerves quite quickly, even if I'm able to fight whatever is chasing. That one giant monster with a chainsaw from House of the Dead 2 haunted me when I was a little kid. Even now, getting followed by a Hell Knight in Doom 3 still gets to me. Guess it's one of those primal instincts.
>better not slow down or that fucking tiger is going to destroy your shit
>>14876259
>fetish for clowngirls
Beware.
56a6bb No.14880250
Of course this thread can't go without mentioning the Sonic drowning theme.
I was scared by many weird video game cues when I was a kid, but they all wore off relatively quickly. The Icon of Sin in Doom 2 scared me because of the voice, the fact that you're trapped in a big open room until you kill him, and the fact that the monster boxes could instantly kill you even when you have IDDQD. That last one scared the shit out of me when it first happens. It was like, "This is actually Satan. He doesn't give a fuck about the rules."
Some of the monsters in Blake Stone: Planet Strike scared me because of how sudden and loud their wake-up cry would be when you opened a door, combined with the evil sounds of their voices, but those were just jump scares.
The exploding drones in Duke Nukem 3D terrified me because of their unnecessarily horrible shrieking noises, their small size, fast movement, and ability to fuck your day.
c98abc No.14880404
>>14876259
>biggest childhood fears: ghosts, nuclear explosions, apocalyptic asteroid strikes
>current primary fetish: ghost girls
>nukes: ???
>asteroids: ???
The worst part is that ghost girl porn is very uncommon.
3d0644 No.14890860
>>14875815
Bioshock and Alien Isolation.
d36834 No.14890871
>>14875815
I remember the NES version of the immortal being really freaky
142e96 No.14897166
>>14878245
What kind of monsters did you see, anon?
7f446a No.14899549
c7c756 No.14899815
>>14876693
What about weird fetishes I had as a kid?
206be5 No.14899869
>>14876101
>I've never understood why so many people here are afraid of deep water. Water's nice.
WHAT IS NOT NICE.
59d23f No.14899927
Fuck these things. In my younger years, I always had to ask for help on any level that had 2 or more of these bastards.
I played it more recently and took care of a grudge lasting almost 2 decades, at least.
ca8cdd No.14899946
It was a scary game in some places but the place that really fucking scared me was surprisingly the least scary of the bunch. It was the first level, The Glade of Dreams. There was a tree where you could climb up, and around that tree were those shadowy things. There was also a wooden "cage" they always came out of. I have no idea why but it was fucking terrifying for some reason.
ca8cdd No.14899974
>>14876259
>tfw the things that I've been afraid of become either the focus of my fascinations of fetishes.
>I have become a horror+macabrefag though being terrified as fuck of horror as a child
>I now want to fuck Lich girls, ghost girls and other kind of undead girls
I'm starting to think that what children fear is just sign of their fascination with something.
57b620 No.14899981
>>14899974
"what you fear is what you wanna fuck" is something i've heard is legit
i mean there's a lot of layers and filters on what gets you off but that's supposed to be the gist
ca8cdd No.14900010
>>14876753
>Insects aren't fuckable.
Where the fuck did you come from? I can't believe you're from /v/, when we used to have threads in which anons were getting aroused by a video of a real life bee licking honey. Did you just keep hiding, posting only when we were too busy furiously masturbating to insect girls to post ourself?
ca8cdd No.14900018
>>14877525
When the fuck will we be able to fuck them?
3ad41d No.14900021
I really have no idea why but certain multiplayer games, especially online ones, get my heart pumping so quickly that it feels like it'll beat out of my chest.
I think it's because I feel limited, cramped, enclosed, unable to see what i should see or hear what I should hear. I have to worry about cooldowns or other stratagem that might help. I might lose something on certain games if I die.
ca8cdd No.14900047
I agree with OP, I'm scared of emptiness. It's very creepy to walk around a silent area with no music and no one around. You just fear that you might not be truly alone in the end. Bonus points if it's a low-fov snow-themed area, with wind ambience and no music. Mini-ninjas unironically made me feel spooked once I defeated all the enemies and started to look around.
d6b367 No.14900084
>>14900047
the end of journey was interesting for this specific scenario.
ca8cdd No.14900101
>>14900084
>the end of journey
Didn't feel it that much, maybe because I was with someone else when playing it. It would probably have to be more open for me to appreciate spookiness. I want to feel that feeling again, any good spooky snow maps to explore? Preferably with some creepy secrets
71b039 No.14900116
>>14876880
Scat. Unless you have a scat fetish it is impossible to make it "cute".
c0cd01 No.14900166
>>14876001
The moving sculpture at the entrance nearly gave me a heart attack when it first happened to me.
7fbe19 No.14900219
>>14876993
Who let /AM/ in here?
14fbb2 No.14900227
Like quite a few people in this thread, I'm terrified by the ocean or any other deep body of water and the things therein.
As for a non-scary game that terrified me, I can't think of one that actually terrified me, but mgs3 gave me the worst jump scare I've ever had.
>fighting the end
>not trying to track him down and attack him up close
>good old fashion sniper duel
>rarely stand up or run anywhere
>only sneaking and crawling for me
>periodically sit in one place for a minute or more at a time just looking through the scope of my rifle trying to see him
>boss fight has been going on for over half an hour
>on the edge of my seat for most of the fight
>haven't seen the old man in a while
>lying low in some grass looking at a ridge in the distance through the scope of my rifle for 30-45 seconds
>guess he's not there, I'd better move
>drop out of scope to get up and move
>motherfucker's standing over me
>he fires
>heart feels like it's been punched into my ribcage
>hunch over and drop my controller
>beg God not to let me die of a heart attack from a fucking video game
Good times.
2be430 No.14900234
I never really get scared at video games. When you have enemies that randomly pop up and instantly kill you it's just frustrating. Same with making things dark or taking away control or whatever it is horror games do. The closest a game has gotten is Absolute Drift. I had put in an air conditioner and bug were getting into my room because of it. They would occasionally land on my screen or the ceiling and I'd have to stop and kill them. The reason Absolute Drift made me scared is because there was occasionally a black speck that would go across the screen, it was part of the game but it was weird because it was only once in a while, it was only a single particle, and it was always just one. It scared me because it looked just like a bug flying around my screen and it would make me stop and get ready to kill it before I realized it was just the game. Insects in a game itself wouldn't be scary, it's only when it would make me think it was a real insect that it would scare me. It turned out they were getting in because there's a gap between the two panes on double hung windows when they're open and you're supposed to put foam in between them.
5865b5 No.14900242
>>14875815
>current year iteration of developer decides to remake old game you love instead of letting it keep its dignity
78b625 No.14900288
>>14899974
>lich
Good taste.
56fde9 No.14900424
HookTube embed. Click on thumbnail to play.
I remember Lavender Town's music being unnerving to the young me to the point where I would turn off the volume. Man, when I listen to it now, it still isn't cozy at all.
78b625 No.14900483
For whatever reason I remember being scared shitless of Corridor Seven. I could handle games like Blood just fine, which ought to have been even more scary to a kid, but it was something about the music and the UI with that creepy alien head and eyes staring at you the entire game.
68cb31 No.14900486
>>14900424
The hijacked radio noise in Gold/Silver used to spook me.
2f2ae3 No.14900532
>>14900483
I played it recently for the first time, I'd say it legitimately has a fairly spooky atmosphere.
64c004 No.14900546
>>14876192
That's kinda autistic.
e9a133 No.14900557
>>14875815
I used to be scared of falling forever when out of bounds
It was really annoying because I loved going out of bounds (it felt like I was breaking the game, and I loved exploring)
I also remember when I used to mess about in Sonic 3 as a kid and just fly across the level in debug mode
Sometimes it'd bug out and the screen just pans downwards and everything starts disappearing
Worst stages for this to happen were Hydrocity and Launch Base, dunno what it is but water made it way more unsettling
what's beneath the water anon? pure darkness
3a3451 No.14900586
Im actually afraid of playing rts games because I suck so much at them, finding a match stresses me out.
b7fb62 No.14900631
HookTube embed. Click on thumbnail to play.
I wouldn't say terrify, but it's definitely unsettling is having the specific knowledge to know the surface value esoteric messages being given in certain games, and it really makes me re-think playing the game.
68a488 No.14900713
>>14876101
>Water's nice.
sharkposter BE GONE. I'm sure there's got to be a certain biological fear of open water ingrained in our brains because even though we can dive and swim for a period of a time, it's not what we're built for and we can't even put up a fight against any ocean predators
49418a No.14900740
>>14875815
Stealth games used to be scary because doing something wrong and getting caught was very taboo and ominous as i thought when I was a child.
68a488 No.14900745
I wouldn't go as far as being "terrified" but there was something kinda strange and unnerving about a lot of ps1/n64 era environments. A lot of the time the spacing out of towns and buildings was kinda out of wack and due to the technology at the time not allowing for much draw distance a lot of times there would be a fog effect on anything in the distance. Games where there would be towns but due to the tech at the time only a handful of people in it tops most of which who just stand in one place always came off as really strange to me.
1ff1c6 No.14900836
>>14875844
motherfucker
pretty much any deep water section earns a big fuck off from me
I had to watch an episode of Star Trek on my second monitor to make it through the section in GTAV where you dive in the submarine
I even had trouble with the ocean planets in Starbound
thing is, once you get to the bottom there's no problem, it's drifting in the empty void where you can't see the ocean floor that spooks the hell out of me
a1537b No.14900848
>>14900745
yea when I played the mummy game and the shadowman game the enemies and the setting didn't scare me it was just the graphics and sound effects and shit that were just so weird on ps1 it's supposed to be scary I guess but the dead environments scared me more than the subject matter for some reason. It wasn't terrifying it was just unsettling on a level like "Whoa this world is like devoid of soul"
There are also alot of parts in tomb raider games that are just scary for no reason just because the environment is so weird and dead.
a12330 No.14900857
To anyone getting spooked by underwater sections I've found that humming the water level theme from Super Mario really loudly relieves pretty much any stress and works every time.
679a75 No.14900904
>>14900857
Kek, I do that too. Sometimes in dark and unfamiliar places, I'll hum the cave theme from Super Mario.
3acb37 No.14900980
Enemies that do not react appropriately to my attacks either annoy or scare me, depending on how it's handled. My first instinct in all situations is 'attack the threat' so I really don't like running away from things either irl or in games. I get a sense of profound wrongness, something like an uncanny valley situation, whenever I'm forced to retreat and never come back to fight it later.
>>14900713
>we can't even put up a fight against any ocean predators
Bullshit, I once drove off a shark by punching it in the eye.
d626d0 No.14901109
>>14900980
>Bullshit, I once drove off a shark by punching it in the eye.
Really? What kind of shark?
5650aa No.14901129
>>14901109
The one in trousers
3acb37 No.14901133
>>14901109
It's been about a million years since it happened, but I'm pretty sure I remember it being a bull shark.
21d164 No.14901139
>>14901133
I could believe you punched a shark in the eye to get it to fuck off, but not a fucking bull shark.
add6b6 No.14901157
>>14877043
>>14879760
Basically the same as these guys right here. I hate being chased. I couldnt even finish Mirror's Edge because of it.
>>14901109
>>14900713
>>14901139
It's incredibly easy to daze a shark as long as you know where to punch it. Hitting them in either the nose or the eye will get them to fuck off.
3acb37 No.14901161
>>14901139
ok
Still happened tho
cdccab No.14901236
I have never played this game, but as a adult man this makes me uneasy. If I saw this as a kid, I guarantee this would of caused nightmares and sleepless nights. makes me want to try and play it
833e37 No.14901246
MMOs with a small but active playerbase.
I feel awkward suddenly appearing and having either a random or a guild mate just see me doing my own thing and have to stop to pretend to be afk until they leave.
4c4d64 No.14901286
>>14876101
>I've never understood why so many people here are afraid of deep water. Water's nice.
Water is nice and beautiful, and I love being near water and on the surface, but there is something extremely chilling on a more existential level to me when it comes to the vast, empty ocean. Stuff like pics related terrify me more than the thought of something lurking in the depths by the sheer emptiness of the environment.
It's a yawning abyss of nothingness with a virtually unreachable bottom littered with the corpses of some of man's most technologically impressive constructions rotting in dark isolation for all of eternity, serving as a quiet but ever present reminder that nature does not care about any marvel we construct, it will all be silently reclaimed by the void in time.
Space is different though, idk why. Probably because its emptiness is one of opportunity and protection that one of pure nothingness.
3e688b No.14901294
The eels in the Black Flag diving sections scared the shit out of me.
5e4d77 No.14901342
>>14876753
>insects
>aren't fuckable
rude
665e7c No.14901344
>>14876753
Listen,anything is fuckable
and i have a fetish for scary/monstrous things being fuckable.
555c6a No.14901357
>>14901344
>Listen,anything is fuckable
<bear traps
<cheese grater
<razor blades
<pencil sharpeners
<meat grinders
<wood chippers
af7327 No.14901393
>>14901357
I think your imagination is shit if you think someone hasnt gotten off to any of those.
5e4d77 No.14901411
>>14901357
Yo kid ever heard of eroguro? Maybe you've heard some girl is a cutter in school or college?
Yeaaahh, that….
665e7c No.14901472
>>14901357
I guarantee you that an artist can take any one of those and make them sexually attractive.
d36834 No.14901512
>>14900116
>it is impossible to make it "cute".
Japan has tried making poop/pooping cute for years, but nobody has (afaik) succeeded in making it "sexy"
but, I'm sure somebody's come "close"
d9adfb No.14901673
>>14876753
>dolls and insects
>aren't fuckable
c21ff4 No.14901687
>When you know there's an enemy chasing you, and you don't know where it is but it knows where you are
787edf No.14901823
>>14876753
>not fuckable insects
How absolutely wrong
547c32 No.14901865
>>14875815
I can't stand Papers Please; the grind, social paranoia, and desperate pointlessness of it all just makes me get the jitters.
82dd9a No.14901923
>>14901411
>Maybe you've heard some girl is a cutter in school or college?
My ex is a cutter and into guro. She practically begged me to cut her thighs while fucking her. Ain't doing that again.
918320 No.14901947
>>14901923
>practically begged me to cut her thighs
>ex
oh shit nigger what the fuck are you doing
d46f42 No.14901954
>>14901947
>wanting a crazy woman anywhere near your life
918320 No.14901960
>>14901954
>strange fetish = crazy
<better settle with basic bitch instead
884513 No.14901963
>>14901960
>>14901947
>sticking your dick in crazy
>crazy 3DPD at that
It is never, ever worth it anon.
d46f42 No.14901970
>>14901960
>equating self mutilation to a fetish
Self harm isn't a fetish. anon. It is mental illness.
69577f No.14901979
>>14901963
it totally is, just tame/dominate her.
d46f42 No.14901981
>>14901977
Are you implying masochism doesn't stem from depression?
68b1be No.14902005
>>14876753
Would you really say no to Cazador-chan, anon?
ad7a07 No.14902710
>>14902005
Why the fuck do I find this cute.
3c37d4 No.14902724
>>14902005
Just don't get her pregnant, Cazadors are based on tarantula hawks. Their reproduction cycle isn't pretty.
1e3ad1 No.14911869
>>14900010
Anyone have that screencap about that guy who got aroused by floor tile patterns?
665e7c No.14911876
>>14902724
Well she's mutated so,let's assume the reproduction cycle would be as well.
7aaa22 No.14922763
>>14875815
I tend to become fascinated and put into a trance by eerie atmospheres in non-spooky games, so I can't really answer this honestly. I've always gotten chills from games with weird leftover beta stuff in them; you experience a game as a world and an adventure but things like that kind of bridge the gap between it just being a man-made program and being a man-made virtual world. Recently I discovered something like that with Ocarina of Time, where apparently the medallions or whatever you get from the Sage's were meant to be spells you could cast. In some part of the Shadow Temple or someplace there's this part where you gotta cast Din's Fire to light up a circle of torches surrounding you as part of a puzzle. There's a little platform in the middle of them that you stand on when you cast it, and that platform has a blurry texture of the Fire Medallion's pattern on it, with the flame with three arcs or whatever. There was a screenshot that showed the medallion being equipped from a beta and the line about the sage's power being added to yours in the final game also references getting some kind of power from getting the medal.
I guess that's just one thing I learned about recently though.
http://www.flyingomelette.com/oddities/z64theories.html
That's the website I read it on; I used to go there a lot as a kid and it's neat that it's still around. Never heard about this though.
39e54e No.14923024
>>14877933
The human respiratory system doesn't produce carbon monoxide, it produces carbon dioxide. And you'd die of hypoxia before that happened.
3220d6 No.14923084
>>14878087
Although this is true, she was so trusting and kind, poor shou….
817c9f No.14923858
File: 3c14a98646e6add⋯.png (Spoiler Image, 303.91 KB, 629x773, 629:773, 759a14c07db70680a7e190743f….png)

30d793 No.14924255
ca2b02 No.14924301
>>14924255
Pretty sure it's a red panda.
e9611e No.14924309
>>14875844
You must've loved the first minutes of Bioshock.
e9611e No.14924317
>>14899869
That was pretty cool actually. Wales are bros.
ed70fc No.14924323
Elite Dangerous near gigantic shit like suns, it's just spooky
68b1be No.14924325
In Oni, there was this one section where you essentially go across a bridge over abyss. Always thought this bit was terrifying for some reason
edb5c9 No.14924340
Holy shit you all have some weird ass kinks. Also why is this the subject matter in /v/
b7fe2e No.14924360
>enter area
>expect OST to play
>OST doesn't play
>only sounds are the ones the player makes
6a5913 No.14924465
>>14924327
Is that from the bot-created Jewtube channel?
8f6a39 No.14929023
I had an almost opposite experience while playing the Thing. The game sends so many monsters your way, I started to actively hunt the monsters for fun instead of see them as threats.
>>14900047
That section in Metroid Prime 3 where you go to the hidden ice area of one of the planets and suddenly get a transmission thats gibberish spooked me the first time.
173b40 No.14938527
All NES games are unsettling to me because of their fucked up aesthetic (harsh/drab colors, endless fields of blue/black, chiptunes with noise and waveforms = solemn/harsh music), but there is also some real nightmare fuel enemy design in a lot of the Japanese games. I don't know why so many NES games are fucked up but I wonder if they just took in what the NES could generate and decided to roll with it.
7aaa22 No.14941694
>>14938527
The NES would always fuck me up as a kid because of the strange atmosphere it had. I'd always be left emotionally stirred and usually in some level of tears after playing it for an extended period of time. I still loved it though and I still enjoy it now. I even have my childhood copy of SMB3 that my dad bought way back when the NES was still a deal for him and my mom to play together.
7bf83d No.14941707
I used to be scared of GTA SA badlands as a kid.
173b40 No.14941812
>>14941694
Yeah, it had the same effect on me. Even "happy games" on the NES have an eerie quality. I'm surprised I don't see it acknowledged more often.
ed9e45 No.14942108
>>14899974
Shit man, are you me?
I'm pretty similar in my love of horror girls, usually with a macabre theme. Really, anything from creepy maids to doll girls to ghosts and undead fits. One difference though is that the majority of my nightmares, even as a kid, revolved around abandonment and personal failure. As such I have these very morose fantasies of unhealthy relationships with creepy girls. The main point of fixation is that we're both horrid in such a way that all we have is each other, it's rather comforting.
Saya no Uta did things to me that I can't even describe.
9aa1ee No.14961161
82b5b9 No.14961221
7aaa22 No.14979158
>>14941812
Yeah, damn. You're the first other person I've seen to actually bring it up. The N64 had some pretty eerie vibes at times too. I remember Banjo-Kazooie and even Mario 64 giving me shudders at times as a kid.
fea120 No.14979198
>>14942136
just leave me alone
3c37d4 No.14979266
>>14924465
Are you talking about the one that YouTube uses to test audio?
a12330 No.14979341
>>14924360
When will people finally realize this is way scarier than the stupid "horror" music that's just a bunch of grunts and disharmonious bullshit?
7064f5 No.14979375
>>14979158
Glover is one of the most common offenders. Anything with barren levels and heavy fog can make the same effect. I think it's a similar thing to being afraid of deep water, you just can't tell what's there.
f69309 No.14979464
The convulsing guy from Hyrule Castle in OOT, the game itself is all scary to me, the low-poli faces are all creepy, mainly the builders in Kakariko Village.
But this guy convulsing/dancing guy was the worst one, not only his face is creepy, but his moves are unnatural.
b1c72a No.14994576
Wurm online gets pretty spooky when you get lost in a forest and night falls wolves start making wolf noises. Probably because it's not generally a combat focused game (or for that matter trying to be spooky). It kind of happens organically.
6c1e1f No.14998049
>>14979266
Yeah, that one.
8fe2a1 No.14999043
>>14876101
Humans are naturally afraid of what is underneath them (and incidentally, dismissive of what is above them). It's supposedly a leftover psychological trait from when we were arboreal (living in trees); our predators almost always lurked below us, but never above. Most children are afraid of what is underneath their beds not because of naivety, but because of instinct coupled with isolation and entering a person's most vulnerable state (sleep). Also, If you've ever designed a 3D game, you might also know that it's infamously difficult to get a player to naturally look upwards. This is very exploitable in some FPS games.
Beyond that, bodies of water are a natural fear illusion for humans. When in a body of water, we're faced with six degrees of freedom; an environment that we, as humans are not equipped to deal with due to our eye placement, lack of mobility, and environmental programming. Our eyesight is also relatively poor, meaning particle pollution severely limits our effective viewing distance, simulating intense darkness. When treading water, we're forced to constantly move our limbs frantically, which is considered a fearful body language. Even when outside of water, it's naturally always settles below, and surface reflection/refraction makes it difficult to judge the water's depth or contents.
5f0374 No.14999147
>>14942108
I think I understand you, we're actually attracted to horror girls because we like the concept of misunderstood girls, and we want to be with girls like that because those girls can understand us as we're also misunderstood.
5f0374 No.14999158
>>14900007
Hey, I'm not saying it's untre
5f0374 No.14999179
>>14911869
You should have had this saved already anon. Let me remind you of the legend of the tilefucker.
05728d No.14999357
>>14899869
>hunting under the docks
whoa, isnt that to shallow or it that common?
9c15ba No.14999403
>>14999158
I just got freaked out from a spider descending from the ceiling next to my desk. I killed it then as I was walking the tissue to the toilet I thought "dammit why can't spiders just be tiny sexy ladies who eat all your pests instead".
ff681b No.14999430
>>14876068
Subnautica's garbage once you realize the AI pathing is as shit as the rest of the game. Pirate it at best.
ff681b No.14999449
>>14877940
Countryfag here. I occasionally take trips to Chicago and as exciting as it is that shit makes me depressed as hell after a while. It just feels unnatural I guess.
4d9c68 No.14999468
YouTube embed. Click thumbnail to play.
I can only bring blue pikmin? Alright. I can deal with that. The music's a little weird…
915dec No.14999937
>>14900007
They were right all along
4e2112 No.15001262
>>14901236
I can say that yes, seeing this as a kid scared the hell out of me
I used to have reoccurring nightmares about the Lickers in the RE games and movies
4d5031 No.15003267
>>14999477
>new scream
Wait, they changed it? What, you mean they made 096 cry in the corner instead of making weird animal noises? I don't think they actually changed much.
6f6ef1 No.15003288
>>14876101
>>14875844
>Oh man, this level has some deep water but the music is pretty nice
>… damn that's deep
>THE FUCK IS THAT?
206be5 No.15003319
>>14999357
It's my understanding that the video takes place in Alaska, where the docks are deep as fuck to keep the water from freezing over as easily.
6f6ef1 No.15003365
File: ab91d7e1294e292⋯.webm (Spoiler Image, 534.58 KB, 854x480, 427:240, just some murky water wha….webm)

6f6ef1 No.15003405
>>14924360
>>14979341
>die in original Tomb Raider
>usually jsut Laura screaming and a sick crunch
>no music
>no tune
>just game over
>like the world has decided to forget you
Man, silence can be the most horrifying thing. I recall this one vid that was all about humans mutating due to experimental drugs. They showed one guy in an office closing up. No music playing as he's doing so, but you got a glimpse earlier that a mutant was in the building. He suddenly finishes something and is about to walk out of his room, but the mutant is standing RIGHT THERE. Again, no music, just the most fucking tense 3 seconds of your goddamn life before anything happens and it's still one of the most jarring sequences in any piece of horror I've ever seen.
4070ac No.15003451
>>14877043
Same. I've been playing nuPrey recently and the corrupted Operators scare the shit out of me. I don't know if it's the fact that they make a beeline for you if they notice you, or if it's the creepy stuff they mumble.
cafff4 No.15003452
>>15003365
im actually much more terrified of underwater machinery. especially old dilapidated machinery. as a kid i was afraid of drains… now i've outgrown that, but fuck going in water anywhere near any kind of machinery.
3e3474 No.15003492
>>15003452
That first picture is actually kind of terrifying for some reason.
ba02cd No.15003654
>>14877649
>rape turning to sex turning to romantic kissing
cafff4 No.15003663
>>15003492
underwater oil rig scaffolding is creepy. but diving in water freaks me out. i used to be a lifeguard
53e4a6 No.15003707
Exploring the southern side of the Aurora trying to find a way in made me want to cry when I heard that roar in the distance and knew I fucked up.
fd9c13 No.15004167
>>15004130
>kino
>soundless webm under 3 mb
go back
dbc479 No.15004178
>>14876693
I wasn't afraid of cute kemono girls when I was a kid.
8f2257 No.15004186
>>15003707
I resent Subnautica for what it could have been. All tension vanishes as soon as you realize the only thing you have to do to escape the big scary monster is just casually swim the other way.
36c497 No.15004193
Maniac Mansion terrified me a bit. The idea of sneaking around in someone's house in general is unsettling to me. I would make a piss poor burglar.
>>15003365
At least the remoras are cute
9b733e No.15004198
>>15004167
It really is awful when clueless fags come into another community and start spouting their jargon like everyone else in said new community understands them.
I imagine these sorts of people are the autistic dregs that can't keep anything to themselves.
8f2257 No.15004200
>>14876259
>>14876693
Not really. Snakes are my number one fear but lamias are only my second or third favorite monstergirl.
0f2ed1 No.15004210
>>14876693
Where's my tornado-girl porn, then?
>>15004200
I've never really been afraid of snakes, but I fucking love lamias. Weird how it works out.
53e4a6 No.15004234
>>15004186
Actually, all you have to do is hit it. Smacking it with the knife or even just zapping it with the mini-sub's zapper is enough to make turn around and swim away.
Subnautica had the perfect makings for an underwater survival game with deep sea horror elements. Instead it was an underwater crafting game with sci-fi story elements.
a255fa No.15004243
>>14999179
I unironically want to have this fetish, how would one obtain it?
0f2ed1 No.15004255
>>15004243
Why would you want a fetish like that?
079f2b No.15004272
>>14876753
Insects are pretty
a255fa No.15004294
>>15004255
I don't realy know, I guess it's out of curiosity.
a255fa No.15004295
39e54e No.15004306
>>15004272
I would fuck that.
bde06b No.15004322
>>14942108
Saya no Uta was amazing.
2eef1c No.15004330
>>15004255
I'd settle for any fetish to replace young anime girls and lolicon.
0f2ed1 No.15004348
>>15004330
>replacing lolicon and young anime qts
>with anything
You and your kind sicken me.
e84391 No.15004365
>>14875815
I would say something like Subnautica, but that doesn't really fit. I have a fear of oxygen deprivation, but I'm not afraid of aquatic life. I've been scuba diving and have played with fish and shit, but I passed on the chance to swim with dolphins because I was freaked out by the idea of not having an O2 tank and one of them drowning me. Large animals, like killer whales or female great whites (males are only around 12 feet so they're cool) unnerve me not because I'm afraid of getting eaten, but because I'd get dragged under. When I was a kid, I went swimming in the ocean and got pulled under by a wave. I didn't have goggles, so I started swimming downward instead of up.
I'm also afraid of food partly because of suffocation, but also because of taste. I'm much better about eating now, though.
a255fa No.15004382
>>15004348
>Cuckchan filename
>Being a pedophile
>>>/leftypol/
>>>/reddit/
>>>/hell/
>>>/autism
53e4a6 No.15004387
>>15004330
Go to bed, Daniel.
0f2ed1 No.15004397
>>15004382
>being a goon and an antipedokike
Kill yourself with a shotgun blast to the face.
3f152e No.15004417
>>14875815
>The 2nd stage of Metal Slug 3, 4th stage of Metal Slug 4 and secret stage of Metal Slug 3
>Any level where you have to run as something chases you
>When I see a massive amount of enemies spotting and coming after me from afar
>3D PS1 games where you can't see anything in the horizon due to its trademark black "fog"
>The general rough, no-fucking-around programming of enemies in old games
>The final level of Spiderman 2001 for PS1
>Ace Combat 3
>Moments where the music stops and you have to walk into a wide open, empty area
d495b7 No.15004669
As a kid I found games with a lack of content strangely depressing. Like the original Sonic, you start it and there's no menus, there's absolutely nothing except the game itself, no options or anything. Even though it was so minor, it made the game feel a lot smaller and legitimately gave me a sad feeling.
4a7c1e No.15004732
>>15004322
Agreed. I don't even like monster girls, but I'd protect Saya.
0ae8a9 No.15004795
>>15004397
>Pedo calling anyone a kike
Kikes love pedo's, they will promote them at any moment they can because they are pedo's as well and just like kikes you deserve the oven
74593f No.15004819
>>15004795
>kikes promote degenerate pedos to fuck and torture little girls and boys in their sex dungeons in so many twisted ways it's sickening.
>aryans promote good pedos to marry lolis and beget many children in a stable, loving marriage for life.
Nice try, antipedokike. The age of consent must be lowered.
0ae8a9 No.15004836
>>15004819
>Pedokike still denying
Just kill yourself, the world is better off without you.
74593f No.15004851
>>15004836
Go back to ResetEra, goon. This is a pro-pedo zone here, mkay?
73668b No.15004872
>>15004819
>good pedos to marry lolis
Like in the talmud?
0ae8a9 No.15004892
>>15004851
Not before you shoot yourself with a sawed off like a true kike.
a12330 No.15005028
>>15003405
A lot of people, perhaps thanks to trashy movies like what Rob Zombie makes, also seem to think that for something to be spooky it also needs to be dirty and nasty. It's one of the main reasons I can't find any RE after the first one scary outside of the gatchya jump scares that never have the same impact twice. The chainsaw guys in 4 are more legitimately tense than the stale "oooh look at all these dead bodies" shit with broken things laying around.
a12330 No.15005030
>>15005028
Mean to point out that be succinct with visuals is just as important as sound. Sort of sounds like I'm replying to wrong person without that.
23037e No.15005168
>>15003663
>>15003452
You know, I think I understand where you are coming from. That shit would definitely fill me with unease if I had to be IN the water.
e9f655 No.15005346
b09cb9 No.15007844
>>15004243
1. Get naked
2. assume pressup/pushup position on tiled floor
3. do reps that rub your dick along the tiles
4. repeat
No other stimulation or porn, just you and the tiles forever
6f6ef1 No.15008511
>>15005028
>>15005030
I get you. It doesn't need to be filthy and nasty or gory. Sometimes the most horrifying thing is a place that is completely clean, but it's fucking empty. A creature doesn't have to be gross, just an uncomfortable middle ground between human and not human. Hell, Digimon world 1 has a bunch of places that were "normal" and not dangerous, but there was a severe lack of music and a lack of… anything going on. Couple that with the background just… not being right and I think you get what I mean.
a33231 No.15011519
>>14875815
You take dicks up the ass, don't you?
4a7c1e No.15011547
>>14877649
Not the ending I expected. I expected it to be like An Occurrence at Owl Creek Bridge.
3cacd3 No.15011897
>>14876001
I luckily ended up finding the pussy route by sheer accident after a little while
000000 No.15013171
>>15008511
Strangely those faux-3D backgrounds always gave me a sense of comfort, a feeling like the world is a-ok and at peace.
Maybe it's just my nostalgia getting to me.
>>14924360
>>15003405
These.
Especially when you suddenly hear footsteps or breathing.
e445f1 No.15013383
Thief is fucking scary at times. I think i had to wait 15 minutes in a small room in Return to the Cathedral after i stole the eye and suddenly everyone is turning their attention to me. I thought i was the master thief?
a503a8 No.15013672
Playing Addams Family Values for the SNES on a TV that made the image a shade or two darker when I was younger was terrifying.
Also these, I could not get past that part.
33a996 No.15013695
Deja Vu for the NES, at a young age, the music for some reason terrified me.
Ninja Gaiden for the NES also scared me, I think it was because of the cutscenes, and again the music in those cutscenes. Just something about them terrified me. After I forced myself to play them a year or two later, they became two of my favorite games of all time. Now I am much older and slightly proud that I faced a silly fear.
f05dba No.15013778
Flashpoint is scarier than most horror games.
000000 No.15013813
>>15011547
If you want mindfuckery read the one with the white moth.
>>15013767
until it grows a dick
09d900 No.15013816
>>14899981
Yes, I do want to fuck cliffs and skyscrapers. How did I never figure this out until now?
000000 No.15013977
HookTube embed. Click on thumbnail to play.
>>14900631
Guess what I found in the related section.
3f8b74 No.15014734
Man.
A game should do that.
An extreme rare event that if there are very few players or maybe just one or two players, the map have a chance to have scary shit that creeps you out, like the screen flickering, hearing footsteps or having shadows go through the screen.
Obviously the surprise effect would end the first week because people would datamine the game but still, it would be hilarious for those few that experience it.
000000 No.15022810
>>15013816
What about fucking ON cliffs and skyscrapers?
>>15014734
Just put the files server-side and hide them inside other stuff.
I'm sure programmers can camouflage code like that.
407dbc No.15023122
Anygame where you have to go mining and can get lost.
Actually, it's probably the getting lost part that scares me more and less the mining.
06701a No.15023282
>>14875844
I came to post this.
06701a No.15023376
>>14876101
There's a reason Lovecraft placed his horrors in two areas mainly, those being the far reaches of space and the depths of the ocean.
e04405 No.15029150
I used to be scared to death of the dog sprite in the snes shadowrun game to the point where i couldnt play it. Even nowadays when i look at it i get a little bit uneasy. It didnt help that the OST was also very moody.