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File: 56dbb2c5ef7f217⋯.jpg (123.67 KB, 640x574, 320:287, 75479_front.jpg)

8ab507 No.14860377

Anyone else remember Disney's attempt to get some of theat sweet Pokemon money?

052519 No.14860387

Yeah, never really played it though. I remember it getting some decent reviews at the time.


ffb213 No.14860392

>>14860377

What was is like.


58afa3 No.14860449

>>14860377

I remember getting a spectrobe for free by mashing the touchpad in some pattern. I was pretty surprised to get one, and I was stuck on some red lava planet or something. idk, the game was mediocre. killed time I guess.


75d829 No.14860466

I played it, thought it was pretty neat, got stuck on the desert planet with the pyramids. In retrospect I wish I hadn't traded in my copy years ago.


5c6a2c No.14860472

The idea is not bad but the gameplay is too simple and it doesn't resemble pokemon much. Was the third game any good?


5ec32b No.14860540

YouTube embed. Click thumbnail to play.

>>14860472

Third game played like a rudimentary ARPG, building off of the better points of both prior games. It has some great OST and pokemon/enemy design for shovelware; one of the areas is a giant tower on an otherwise barren moon that you find out was built to honor the dead from a war. However, it's marred by bad menuing, forced motion controls, and locking a lot of your moveset behind swapping weapons (which is cumbersome because of the menuing). You get dodge rolls, blocking, heavy weapons, light weapons, a story with very hit and miss voice acting that gives some more backstory especially for Grant and Krux, don't really need to swap out your favorite digimon so long as you have good elemental coverage.. by all respects, it should have been a great game, but it's marred by so many little things. Makes me wonder if it was incompetence or just no time for polish, because some specific bosses and especially Krux and his telemonster are actually pretty difficult for a game directed at children.




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