>>14772100
>I enjoyed the city building the most, I like how roads are functional and form organically.
Me too. The main problem with the roads on the server was that people didn't plan ahead for more traffic and bigger vehicles. The same thing happens with real cities (over many centuries), with winding lanes and alleyways that you're never ever going to fit a truck through. It was fun seeing it play out on a smaller scale, even if it was infuriating as hell at times.
>>14772207
>I think being specced into woodworking/stoneworking/brickmaking/etc should automatically unlock the full set of decorate blocks, instead of needing a separate spec. Would help improving the general aesthetics if most people had access to at least a few decor blocks.
Having to unlock the fancy blocks means that people who had specced into it could get paid to build stuff that isn't an eyesore, with the end result being that there's actually a builder who builds shit, instead of everyone squatting in niggershacks or wasting points to build their own mansion by hand and then refunding the skill after they're done, meaning no-one else can benefit from it. Those two skills being separate is a good thing, and it makes sense. A guy who works at a lumberyard doesn't necessarily know anything about building a house, and working at a brick factory doesn't mean you know anything about bricklaying. You don't have to do everything yourself.