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34459a No.14747133

The bottom line is that I'm looking for games that you thought had good 3D boss battles. No games with a first-person perspective, top-down perspective, or "2.5" perspective, please. Just 3D games where you directly control a playable character in third-person and fight bosses in an action-oriented style of gameplay. No games with indirect combat like turn based battles.

Everything below gives insight as to why I'm looking for these specific types of 3D bosses, as well as my future plans and why I'm studying these bosses at all.

But you can completely ignore it entirely. It's just… unimportant.

And rather than letting this thread become about agdg-lite advice and how to develop these 3D boss fights, I'd rather just use this thread to discover new games I haven't played yet with said 3D bosses. To have fun playing them, yes, but also to see how other devs went about creating theirs.

I feel like someday in the future, I will eventually be able to create my dream game. A fun 3D boss rush game. I may be just an amateur 3D modeler right now, but I do seem to have a natural talent at using Maya/Max. It truly does feel like my calling in life. I'm also pretty young with free time to spare, too. If I must, I can devote the remainder of my life towards acquiring the skills necessary to complete this project of mine.

It doesn't seem like an unrealistic goal imo. I'll just create (at least) 8 big rooms with 8 enjoyable boss battles. Just that, basically. Unlike some super ambitious games like Yandere Simulator that take an immense amount of time to plan out and execute, I'm more grounded in reality and realistic about the limits of my own capabilities. The 8 boss fights/rooms will be accessable from a simple MegaMan-style menu, and all 8 will be isolated to their own level. Nothing fancy or time-consuming like creating a massive overworld or something. Just 8 bosses that I can test and polish individually in their own separate levels. Sounds (relatively) simple enough for one guy to do. Nothing totally impossible like trying to recreate a GTA 5 from scratch. Now THAT'S unrealistic.

When things start to get tough, I'll always use the developer of Cave Story as inspiration to pull though. He persevered and managed to make his dream game after years of hard work. If he was able to do All That by himself, I too can do likewise and keep trying at it until I finally succeed at creating my own 3D boss rush game. It's just a matter of time.

89b290 No.14747136

zelda, super smash brothers, and arms


8892c5 No.14747139

How fucking new are you, I mean right off the top of my head MGS 1-3 pops up loud and clear


fa62a6 No.14747140

Dark souls series hands down

Nioh

Shadow Of The Colossus/Ico

Metal Gear Rising


8892c5 No.14747142

>>14747136

>super smash brothers, and arms

What?


bd0787 No.14747178

darg soulds :D


89b290 No.14747291

File: ee238c211e56af3⋯.jpg (133.51 KB, 1280x720, 16:9, maxresdefault.jpg)

File: b09cffdb2f5a80d⋯.jpg (36.54 KB, 638x301, 638:301, 1278056084master.jpg)

>>14747142

>What?

Dont know how to read? Learn your ABCs faggot.


ce337e No.14747362

Nier? God Hand?


34459a No.14747386

>>14747139

>How fucking new are you

I've been gaming all my life… but I hate to say that I haven't played as many modern games as I would have liked to. I grew up with the Nintendo 64 and games like Ocarina of Time, Majora's Mask, and Donkey Kong 64. The best part of those old games were always the boss fights imo. Those arena-like rooms where your character fights powerful bosses one-on-one. I guess that's why creating a 3D boss rush game is so appealing to me.

Around midway into the seventh console generation (PS3/Wii/360), I started playing a lot of old retro games from the NES and Super Nintendo eras. Great games from the past like Mega Man 2 and Super Metroid. But because of this, I kinda missed out on playing a lot of modern games, too. Stuff like Demon's Souls and its successors.

Of the games mentioned so far, I have played all the 3D Zelda games, MGS 3 and 4, Ico and Shadow of the Colossus, and (even though it has a "2.5" perspective) the first three Smash Bros games.

I still haven't played the Dark Souls series, Nioh, Metal Gear 1/2/Rising, or ARMS yet. But I would like to though.


d0a827 No.14747435

>>14747291

> No games with a first-person perspective, top-down perspective, or "2.5" perspective, please. Just 3D games where you directly control a playable character in third-person and fight bosses in an action-oriented style of gameplay.

Just in case you're not a troll and you are in fact this retarded, gameplay that takes place on a 2D plane like Smash Bros doesn't count.


89b290 No.14747580

>>14747435

>Just in case you're not a troll and you are in fact this retarded, gameplay that takes place on a 2D plane like Smash Bros doesn't count.

Just in case you forgot you were retarded, Super Smash Brothers is a 3d game. Get a life, troll.


ca7cde No.14747584

>>14747386

Shit man, there is a tonne of 3D games with good bossfights. All the stuff you've mentioned as well as the Devil May Cry games, Bayonette, Transformers Devastation, NieR games. If you want Boss Rush try Furi, melee combat fused with bullet hell as well as the boss rush mod for Dark Souls.


a2572c No.14754039

>>14747139

>MGS 1-3

>Good boss battles


768657 No.14755458

>3D

Like the graphics are 3D or the combat actually has a z-component to it?


09fc41 No.14755475

Pretty much everything Platinum Games does


9581ec No.14755481

>>14754039

Not an argument


3470fe No.14755780

HookTube embed. Click on thumbnail to play.

Dragon's Dogma's chimera is my favorite boss of any game, but if you play the game you'll end up fighting it a ton since it is reused so much (a lot of content was cut). The other ones are pretty fun too like griffons, cockatrices, cyclopses, and drakes but the chimera fight is definitely has the most variety to it due to the three heads.

What I like about DD fights compared to ones in the "souls" games is best exemplified by comparing the chimera of DD to the manticore of the DaS1 DLC. They are both similar looking beasts with great animation and many varied attacks, switching between ranged magic stuff, a poisoned tail, and melee swipes/bites, but what makes them different is that the chimera feels like an actual animal. It gets knocked over, you can climb on it, and instead of whacking it with your sword ~10-15 to kill it, you need many, many more (or some really powerful attacks) and to utilize the separate health bars of the heads.

It's particularly fun if there's a lot of goblins or something around and you have a party of pawns since the chaos leads to a lot of memorable moments.


6c749a No.14756023

File: c0a0f91d91c7999⋯.mp4 (11.14 MB, 408x720, 17:30, pajeet btfo.mp4)

Here are a few good ones I have all from great games that you should try no doubt

Monster Hunter (3rd gen onwards)

FFXII (The game is a 3d 3rd person game)

Bloodbourne

Gravity Rush

Metal Gear Solid

Metal Gear Rising

Kingdom Hearts

Devil May Cry

MegaMan Legends (Its low poly so something similar could be managable for you)

Okami

3D Mario games


9ae3b9 No.14756404

>>14747386

>>14747133

>Haven't played Metal Gear Rising

GET ON THAT SHIT BOY

https://www.youtube.com/watch?v=7QkEaTyV1Tw




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