218a8d No.14722206
just curious but why are Japan and America in charge of making video games? why can't europe, china, india or russia get into it and make some gems? Make decent graphics is cheap and easy these days.
d8593a No.14722212
Just curious but are you retarded, underage, or both?
6a3a6f No.14722255
>>14722225
>I was only pretending to be retarded when replying to a shitty thread that pretends that only Japan and America makes vidya
Hold your autistic rage, there's this thing called "Bleach", when you get your milk and oreos next time, mix it together and enjoy.
1296ee No.14722282
China has a huge game culture, but they dont export their games to the US. Its mostly cash grab whale mobile shit.
219f94 No.14722295
>>14722206
Europe has studios. Thing is most of them are big crap factories like UBISOFT
and almost all other studios get some weird government art grants that have odd strings attached to the over in Europe. So you get lots of simulator or Grandstrat games. They have crap like DIGRA who funnel the grants into propaganda or SJW crap those GOVERNMENT programs holding them back. No free speech in most European nations.
Canada has the same issue, grants going to SJW nonsense games. No free speech in Canada BTW.
Slav nations seem to make the only actual good games and thats because they dont have those weird art grant programs. Because they dont have super restrictive speech laws…. yet.
America has free speech,
and Japan oddly has a constitution that was in large part a copy of ours that AMERICANS wrote for them after WW2 to start off the new government. So they have a lot of art freedom thanks to the USA writing their free speech laws.
The answer. FREE SPEECH.
350bcb No.14722302
Read about taxation policies in Russia. With bribes and checks you are getting fucked in every way, especialy if you have small to medium business. That's why we can't have another stalker.
219f94 No.14722307
>>14722303
It not boogey men.
Its well documented.
4d9aed No.14722310
>>14722282
Skinner boxes aren't "games" unless you're a marketer. Also there have been tons of Euro studios, but there won't be as many soon. Arabs aren't as good at making them.
>>14722303
>>>/cuckchan/
1b97ec No.14722314
>>14722206
>why can't europe
Ubisoft is french, you faggot.
cee80c No.14722320
>>14722295
What the fuck is this true? Source?
b9780f No.14722339
Each Eastern European country has at least 1 major developer you flying faggot. Bulgarians released that shitty Mars game that was flavor of the month shit. The publishers for that are Paradox which are cucked Swedes unfortunately, but the studio itself is independant. Also, don't know if you realize this but the rest of Europe only got games past 91.
Педерасите да не връщат при педарасчан.
2f5c02 No.14722343
feea0b No.14722346
>>14722206
because Europe is a bunch of socialist/communists. Russia and China was communist. India is too busy shitting in the streets. also because the US invented the technology thus ahead of the curve and Japan is great at re-engineering existing technology
b9780f No.14722347
>>14722339
да се
Can't even spell right.
9af9c4 No.14722363
>>14722206
Because Japan and America still had the decaying remnants of a successful masculine warrior culture so their games had soul at first.
2f5c02 No.14722388
>>14722363
>implying anyone but autistic nerds aka the opposite of what you described ever made games
91f72b No.14722400
Actually EU and Japanese devs are still making games that the nu-devs in US have written off for stupid reasons,
and its still making their publishers more than enough money for future projects
9af9c4 No.14722405
>>14722388
Autistic nerds were probably finding new ways of killing people efficiently for millennia before modernity tamed them. Regardless, war and competition are the basis of games. Propagandists will attempt to change them into message pieces but will fail consistently because they fail to understand this.
aadfaf No.14722468
>>14722206
There are many good video games which have been developed by europeans, it's just that they are either not very popular or most people just don't care where the game they are playing comes from.
9a38f6 No.14722513
>>14722206
>america
>in charge of making anything but shit
293d0b No.14722521
>>14722206
Those other countries have been making games, just not as many because its not as prevalent as america or nippon I think
But now that the west is fully falling to degeneracy and all their games are degenerating in quality alongside them, those other countries are attempting to pick up the slack. I wouldn't be surprised if you see a surge of games being made by smaller countries, looking to enter a market desperate for quality and talent.
9515eb No.14722544
Lack of experience. Any nation that wants to organize a development scene, but missed the 2nd/3rd console gen or early PC gaming will now have to develop it's gaming industry very slowly while still having to keep up with whatever the bigger ones are doing, which is why they mostly only make multiplayer games.
Although russia and nords/slavs in general have made plenty of great singleplayer PC games like S.T.A.L.K.E.R or My Summer Car, and there have also been some notable games made by latin americans recently in the indie scene. UK has made some solid PC games too even on the home computer era.
And china, well… I'm pretty sure they have a big slice from every FOTM multiplayer genre since ASSFAGGOTS.
>>14722521
It's because the west is too busy being lectured about "not being racist" to care about innovation or polish of their entertainment unlike literally everyone else. At this point i wouldn't be surprised if fucking Arabs made better games than the US in the next 20 years.
628fb6 No.14722549
>>14722282
The only good game they exported is Tales of Wuxia. I even bought it, as the dumb goy that I am, because I found it to be good, and wanted to support good games made by chinks, but then I found out that the dirty kikes from china refused to translate the free dlc that added extra storylines, weapons, moves and all sorts of stuff, seriously, FUCK THEM.. The game is still good, just don't buy, don't know about the pre-sequel, but seems unnecessary.
d4460a No.14722597
Britain Used to be a factor until all of the british teams were bought up by giant American Companies, such as Core, Rare, Bullfrog, and many others.
c8ee34 No.14722602
>Europe
Lurk moar, about half of what you think is American is European
>Indian
Anyone with any coding knows how shit India is at it
>Russia
the occasional game pops up but really only Vodka satisfies their depressed lives
>China
Why make anything original when you can shut off the rest of the internet, steal games 1 for 1 and people are none the wiser
65dd65 No.14722626
>why are Japan and America in charge of making video games?
Nobody is in charge, that's just where the funding and talent is and the tax credits are (sometimes) good.
Also the UK has a bunch of studios thanks to the Computer gaming boom of the 80's they mostly make tripple A racing games though also GTA
And Ubisoft's main studios are French
Guerrilla Games is German (Killzone, Horizon Zero Dawn)
Crytek is German (FarCry, Crysis)
CD project red is Polish (The Witcher series)
Codemasters is British (Game Genie cheat system, Dirt Rally, GRID)
Playground Games is British (Forza Horizon)
Theres a lot but most of it doesn't have auteurship of the Japanese studios or the financial capital of the American ones. And when they get the Auteurship of the Japanese studios it usually ends badly like in the case of Peter Molyneux and Richard Garriott. (funny how they both have french names despite being British)
d37bbb No.14722632
Quantic dream, dontnod, ubisoft, ankama just those 4 are french.
65dd65 No.14722636
>>14722626
Guerrilla Games is Dutch*
389a2f No.14722648
Most of /agdg/ are slavs, actually, myself included. So you'd be surprised.
989bf5 No.14722658
Most vidya nowadays are made in Europe and Japan, not the USA.
6b05be No.14722662
It's actually much harder to make "sellable" graphics these days. In the 80's, a single guy literally working in his garage could make a hit game within a year or two. Pic is one example, but it's much the same story if you look at other games around the same era, for example:
https://medium.com/@dreamertalin/the-faery-tale-adventure-a-personal-history-4fae0617a18d
65dd65 No.14722664
YouTube embed. Click thumbnail to play.
>>14722648
>is slav
>spends time klakking computer keys
>doesn't just buy a BMW shitbox and drift around town
y'all a buncha weirdos
0f222e No.14722671
>in charge of making video games
>ArmA exists
>Witcher exists
>Kingdom Deliverance exists
>Mount & Blade exists
>War Thunder exists
>shitty tripleA like Ubisoft exists
???
389a2f No.14722680
I think what it comes down to is the games people play. Europoors are perfectly content sticking to just CS, Dota, LoL and Fortnite.
Amerifags will at least go out and pick up Overwatch or some other normalfag cancer, or Mario or something.
Basically, a lot of Europoors learn to like games because they're free, and like to stick to them, so there's not as much of an audience. Even the few european-made games that do come out always target Burgerland first and foremost.
>>14722664
Yeah, family gatherings are strange.
29f1a8 No.14722700
Aus used to have a bunch of studios. they got too expensive to maintain or had their shit kicked in until they closed.
b9d7de No.14722701
>>14722206
Scotland made the best selling videogame series in history, GTA.
75a8df No.14722706
>>14722701
Scotland is UK and UK is basically America.
65dd65 No.14722708
>>14722706
UK is america without the freedom and the cool cars.
34e280 No.14722710
>>14722206
>wanting to play eurojank
389a2f No.14722711
>>14722706
>immigrant-filled, far-left region
>of a country that's mostly right wing aside from London
>is the same as Burgerland
You don't know how bad things truly are.
Scotland offers free education to anyone in the EU, so it's flooded by """europeans""", who of course don't want to lose their gibs so they influence public opinion to the point where the big party there wants to leave the UK to join the EU. Even England has some variance of political stances, even if they're not allowed to by the fucking government.
389a2f No.14722715
>>14722710
Not only are murican games often unfinished and unpolished, that's what the japs are aping now too, just look at BotW. Most games all over the map are shit, but more eurofag devs means more chances at something being good.
28f823 No.14722738
>Make decent graphics is cheap and easy these days.
Spotted the Pajeet.
b5ecf0 No.14722755
>>14722303
>>14722312
You should have stayed on cuckchan, faggot
bcfa0e No.14722760
>>14722544
Pretty much this. At least for Germany, I think it's mostly because we're overall pretty mediocre by nature of not having a lot of new blood in the industry. The few noteworthy ones (such as Piranha Bytes and Daedalic) established themselves years ago, but there's few new studios popping up. We would probably have a lot more devs if the tax/funding situation for vidya were a bit better, but for the longest time you couldn't get funding like for movies, since games aren't seen as an art form. Plus the whole "killer games" controversy a decade ago set us back even further.
At least gubmint is trying to pour more money into the domestic industry and promised better tax cuts. During the german game awards last month they brought up e-sports a ton, which makes me think they realized Dota and CSGO make a lot of money, so they want in on it.
75a8df No.14722768
>>14722711
I found it pretty funny that almost half of Scotland wanted to get "independence" from UK so that they could go and become vassals of Brussels. It was like a whore shouting that she's through with her pimp; that she'll go and work for one two streets over who lets his hoes get a whiff of crack too. The whole "independence" movement stank of simply joining whoever provides better gibs without a shred of a care for nationality or anything – as if the "independence" bit was there just as a pretext, as PR.
75a8df No.14722780
>>14722760
How's German legislative regarding game dev? I know germans need to censor swastikas and Hitler's face even in games set in WW2, but does it translate into other things as well? Are Germans as scared of violence in games as Aussies?
aef0e3 No.14722808
>>14722780
Nobody ever needed to censor Hitler's face. That's just Swedes being retarded.
Generally most dismemberment is censored. So in games such as Fallout when you shoot a guy in the head with a shotgun his head will stay intact, and they limbs won't fall off. Same is true for most shooters actually.
While torture scenes such as in GTAV are A-OK and only get your game listed as 18+.
The whole reduced violence shit is absolutely retarded, because it is done to "protect the children", while at the same time not allowing the children to play said games. It's as if you were limiting the speed you can go on your bike to make sure no child gets hurt while riding it, yet at the same time only selling bikes to adults with a driver's license is legal.
And anybody who pushes for the removal of bans of Swastikas and other such symbols is instantly labeled as a violence loving knadsi, so have fun getting rid of that stigma.
bcfa0e No.14722813
>>14722780
I think the witch hunt against violence in games has mostly calmed down. I don't hear of many cases of them censoring much anymore, save for WW2 stuff. Though at the same time, I don't recall any particularly violent games coming out lately compared to a few generations ago.
>I know germans need to censor swastikas and Hitler's face
I think we just need to censor swastikas, actually. I remember reading Bethesda censored Hitler himself in the new Wolfenstein and saying that the bad guys in the german version specifically are not Nazis, but merely look like them or something retarded like that. Apparently that was completely unecessary, but blame the unclear wording from the rating organisation.
41e217 No.14722815
>>14722225
Fuck off Pajeet, your kind isn't welcome here.
389a2f No.14722821
>>14722808
It's also a money making thing. Rockstar peddles millions to the ESRB to ensure that they don't get another AO, whereas shitty weeb games will get AOs for having panty shots, it's an absolute fucking joke.
>>14722813
Basically, there is an exception to Germany's ban on those symbols for "art or entertainment", which is why movies and books can get away with it. The issue is that someone would need to sue the ratings board
(and they would most likely win) but that's too much effort, so they just shave Hitler's mustache instead.
9a38f6 No.14722826
>>14722821
>whereas shitty weeb games will get AOs for having panty shots
That's just a lie that localizers like NISA use to justify censoring things, retard.
dc0ad7 No.14722827
>>14722648
Wait, we are? I kinda hoped there would be more of us in the shithole that I call home.
bcfa0e No.14722831
>>14722821
Yeah, I know movies and books get a pass. For games I think it's mostly a case of excessive self censoring because you don't want to pay the fee to get rated again, so you play it safe. The result often ends up comical. The solution is to stop making WW2 games and pick a less played out conflict.
523e22 No.14722870
As far as europe goes, you can't put money into something as trivial as video games in socialist countries. Today, even in big cities, the only shops that haven't failed belong to big foreign chains or are related to first necessities like food and meds. Socialism kills countries lads. Don't ever fucking vote for retards like sanderstein.
aef0e3 No.14722882
>>14722821
>ESRB
Doesn't exist in Germany. We have the FSK (Freiwillige Selbstkontrolle "Voluntary self control"), which is a non-government organization that has gained para-government status, because no "reputable" store ever sells any games that have not been rated by them. Which means you can't get a game they don't approve of.
Then there is the government Verfassungsschutz ("Constitution protection agency") which actively looks around for any material that contains anti-constitutional material. This includes: Swastikas, reverse swastikas, the black sun, most SS symbols, and any other symbol of any group of organization that has been outlawed by the Verfassungsschutz. Any of these images or symbols may only be used in art, education or research. The fact that they are outlawed in games means that games aren't art, educational or serve any research purpose in any way shape or form, which has a whole lot of other implications.
Interestingly :The Hammer and sickle used to be symbols of the German communist party (KPD, Kommunistische Partei Deutschlands), which was outlawed in '59. This makes the usage of the hammer and sickle just as illegal as the use of the swastika. Yet, you can clearly see the hammer and sickle in games such as HoI4.
At the same time, the Verfassungsschutz is meant to prevent anyone from opening a replacement organization that would allow coninous operaterion under a different name. Yet we have the "Marxistisch Leninistische Partei Deutschlands" (marxist leninist party of Germany MLPD), who openly use hammer and sickle in their logo. The KPD was banned because they were for communism. The MLPD (literally want to enact marxism/leninism aka. Communism) was not banned yet because people are afraid that they will simply go "underground" which is the same reason why the NPD (Nationaldemokratische Partei Deutschlands, "National democratic party of Germany", essentially NSDAP-lite) has not been banned yet.
The Verfassungsschutz is a toothless paper giant. Nobody bothers to fight them, because it would take a while to burn that much paper to the ground.
1f1fb3 No.14722892
>>14722303
t. /leftypol/
Kill yourself.
49f676 No.14722900
>>14722892
is the big guy a guy?
2e0dda No.14722918
Because America is an economic juggernaut until our credit line depletes that draws the best talent to the tech industry and entertainment - and Japan's game industry was forced to globalize on a massive scale just to escape the reach of the Yakuza.
dab910 No.14722945
>>14722206
>Spain
>muh unemployment
>France
>muh counter-culture
>Italy
>muh religious institutions and tourism bux
>Germany
>muh progressive politics, muh guilt about WW2
>Romania
>muh poverty
>Poland
>muh Witcher is the only thing we care about exporting
>Portugal
>we wuz white n shieeeet
>UK
>muh progressive politics, muh potato niggers, muh filthy scots and welsh
>Greece
>muh economic collapse
>Netherlands
>DUDE WEED LMAO
Europe is for faggots, that's why. Also, Russia and China are communist shitholes and/or they want to heavily control the operation of every capitalistic endeavor ever. Imagine if some Russian studio made a game that slighted Putin's stellar reputation. You think that shit would fly?
In America, the capitalist has all the control and can shove its big money dick down the throat of an increasingly limp-wristed government that exists to fuck the people and provide all it can to its corporate paymasters. That is why America is allowed to shove out as much entertainment as possible; American media industry has the money and influence of both the government and the richest individuals on the planet.
9419a5 No.14722993
>>14722966
>ebin meme of a yuro coalburner for muttposting
So THIS is the power of Eurobanter
a09d61 No.14723034
>>14722320
>What the fuck is this true? Source?
Nope, that guy is simply a retarded anglo.
a09d61 No.14723051
>>14722768
Why should Scots give a shit about English scum?
5c81e1 No.14723061
>Make decent graphics is cheap and easy these days.
Is it though? Or why do you think most indie games are pixelshit or low poly?
142975 No.14723065
>>14722310
That's scary, yet that's what they get for letting refugees in and having assbackward governments.
27b85f No.14723070
The only ones of those that haven't made any amazing games are china and India
27b85f No.14723078
>>14722671
Who is this seed succubus?
0c0cd1 No.14723086
>>14722206
OP is either a retard or baiting.
Lurk more in case of the former.
>>14723051
>Why should Scots give a shit about English scum?
The English may be scum but the Scots are turbo cucks for wanting to crawl back to the EU like a battered spouse with Stockholm syndrome.
34d4cd No.14723246
>>14722882
>Interestingly :The Hammer and sickle used to be symbols of the German communist party (KPD, Kommunistische Partei Deutschlands), which was outlawed in '59. This makes the usage of the hammer and sickle just as illegal as the use of the swastika. Yet, you can clearly see the hammer and sickle in games such as HoI4.
Because Jews don't care about their own symbols.
>>14722870
US is a little further to the right, doesn't mean that you are that much better off if you're going down anyway.
7bcfda No.14723287
Because good games can only come from Japan.
America is able to participate in the market by the sheer financial support and nepotism of companies owned by kikes and operated by their marxist slaves.
27b85f No.14723601
322bd1 No.14723602
>>14723287
But that used to be wrong, you fucking retard.
2224bb No.14723766
>>14722468
I would give anything to go through little big planet again during its first years. The garden and Shinto temple were so cozy.
9b1139 No.14723772
>>14722706
>UK is basically America
How's it feel to be completely fucking wrong?
254dbd No.14723785
>>14722206
>why can't europe, china, india or russia get into it and make some gems?
Are you asking for bullying? Or is this somekind of a superior bait thread? I doubt it…
a0e8c9 No.14723827
>>14722320
Can more or less confirm that this is the reason many smaller EU studios aren't on anyone's radar.
You get art grants if your game/painting/music/movie/book fulfills certain criteria according to the guy inspecting it.
That tends to be a safe, though usually small-ish payday. But it beats taking risks for many people.
Hell, Uwe Boll made half his movies with a combination of art grants and tax deducations.
293d0b No.14723831
>>14722303
>Canada grants massive subsidies to Ubisoft with the condition that it is progressive
>Canada creates commercials bragging about the browning of canada
>It's all just /pol/tard paranoia
Your greatest idiotic mistake is thinking everyone who talks about this is a nazi. You dumb faggots don't know how alone you truly are.
fff01c No.14723964
>>14722547
Best post of this tread
b8743e No.14725678
I certainly hope India starts making games: South/Southeast asian mythology, culture, and history is really cool, same for ancient latin american stuff, I hope Mexico and Peru starts to make games for the same reason.
>>14723831
>Canada grants massive subsidies to Ubisoft with the condition that it is progressive
You got a source on this? I know Canada funds game development but AFAIK there's no requirements oor rules in regards to the content that can be shown in the games that receive the funding.
2ca3d7 No.14725710
2ca3d7 No.14725721
>>14725710
Motherfuck, that wasn't archived, GAF is still alive?
94090e No.14725739
>>14725678
Those pictures are romanticized as fuck
483874 No.14725805
>>14722513
America gave us Doom Morrowind and Deus Ex. The holy trinity faggot.
b8743e No.14726005
>>14725739
>Those pictures are romanticized as fuck
I can't speak for the Khmer empire image, I know a bit about Southeast asian cultures, but I don't know enough where I can judge the accuracy of it, but for the image of Palenque and Montezuma's Palace in Tenochtitlan, no, those are accurate.
For Palenque, the ruins of the city's main center are still preserved by the jungle (fiirst pic) and from that and stuff like LIDAR we know the city layout, and we know from traces of paint on them as well as on other, more well preserved maya temples and buildings, such as the Rosilla temple (second pic) that they were painted like that
For the Tenochtitlan image, the size and layout of the city (third pic) is well documented thanks to both surviving Aztec maps, descriptions from conquistadors, and maps from early colonial mexico city and archaeological digs whenever construction happens inside Mexico city, since Mexico city is built over the ruins and ruins are just stickingout of the ground in a lot of places. The style of building you see in that image, with the white stucco paint and red accents, and the heavy usee of courtyards/patios and open air rooms, is also consistent with both conquistaor accounts and ruins from other cities in the region, especially in the central portion where it along with other core Aztec cities were located. In particular, the Aztecs took a lot of architectural inspiration from Teotihaucan and the Toltecs, and there's a lot of really well preserved homes and other structures there that show the same sort of design as that image, complete with white stucco and red paint (4th pic). And while it's not central mesoamerican like Tenochtitlan or Teotihuacan, the Zapotec palace at thee ruins of the city of Mitla shows the same soort of design as well as the palace in the image (5th pic)
If anything, the Palenque art is probably LESS impressive then the actual city would have been, since recent LIDAR findings have shown that even more of the space between the metropolitan, ceremonial centers of cities had suburbs and temple complexes then we thought, with plenty of places actually having suburban and urban sprawls filling in the entire spaces between seperate cities; though most of that would be more perishable structures like wooden, single room homes rather then the fancy stone buildings; and since that image is only really showing the main complex, not the entire urban city center you can see in the first map,
The Aztecs, Maya, etc weren't just savages living in huts: At the tiime of contact, they were Bronze age tiier in terms of military complexity, mathmatics, economic complexity, and metallurgy, and iron age/classical antiquity tier in terms of city sizes, government and political complexity, and the Arts, and outright on par with or ahead of europe in terms of hydraulics, agriculture, and sanitation/medicine: The only ways they were "stone age" was with their maritime/watercraft, which was pretty damn primitive, despite how extensively a lot of groups used lakes, rivers and the routes for trade. I guess you could also argue they were chalcolithic rather then bronze age level for Metallurgy, but that has more to do with them choosing to not use metals for tools (they viewed it as primarily a ceremonial material) rather then an inability to: They produced aresneical and tin bronzes and had super fine, extremely detailed metal objects, idols, and jewlerly, with moving parts even.
If you actually want to learn more or see more accurate art, I can give some recommendations for resources/post more art by the people who did those images/other good artists. I can also clarify more/post more specific sources for how we know Tenochtitlan's layout and size, as well as how they stack up in each way for stone/bronze/iron age, if you are still skeptical on that, but I think for all the other stuff the actual photos of ruins and maps of the ruins that are still around today should be convincing enough
2b7cf5 No.14726019
>(OP) is a retarded (1) and done cuckchanner
>All these replies
Is there any difference between halfuck and this board nowadays?
b8743e No.14726038
>>14726005
Whoops, forgot my last 2 images.
>>14725710
>Is setting-inspired okay? Like how Morrowind was notindian mythology?
Is Morroowind actually that inspired by indian/soutth asian culture? I'd consider, like, Asura's Wrath or Indivisble to count, siince those are obviously inspired by southeast/south asian mythology even if they are fantasy settings, but morrowing seems pretty distinct.
>Pardon the source:
I'm not seeing it say that a condition for the funding is inserting certain politics or not having certain "offensive" content, just that the funding exists.
2ca3d7 No.14726062
>>14726019
>Complains about thread
>Posts in it
>Being so new that he doesn't realize that the topic naturally deviates into a decent thread regardless of OP
b8743e No.14727070
>>14726062
Don't fucking kid yourself, threads start out where they start out and usually only devolve further and further into a clusterfuck.
1386a4 No.14728467
>>14722388
>implying video games isn't a very masculine hobby
Lurk for two years newfag.
>>14722671
Arma is NZ if I remember correctly and M&B was made by Turks.
>>14722945
>Russia
>communist
Shiggy diggy fellow anon.
>>14725678
>he wants pajeets to code his games
Poos already make fucking games they are why nothing runs like it should anymore and why games suck. Who the fuck wants anything but White and East Asian MEN coding their games?
356c2d No.14728568
>>14722206
>why can't europe
Anon, tons of games come from Europe.
Fucking GTA is make in Europe.
356c2d No.14728569
b75825 No.14728593
>>14722206
A lot more games are made in Europe than you'd think.
The AssCreed games and newer Far Cry games are made in France, GTA is (mostly) made the in UK along with the Sniper Elite series, Anno, Crysis and Gothic are all Germany video game franchises.
A large portion of what you think are American games are actually European games, it's just hard to tell because they base a lot of their games in the USA.
b8743e No.14731801
>>14728467
>he wants pajeets to code his games
Well the japs and us muricans sure as shit aren't making games based on Indian history and mythology, and if they did /v/ would insist that it was due to SJW's (look at the response to indivsible), so, yes, unless that changes, I want the poo in loos or gooks to make vidya, if tthat's the only way i'm going to get games based on Hiinduism or the Mughal empire or the Khmer.
Same applies for Mexico, Peru, Guatamala, etc, and Mesoamerican and Andean history and mythology.
At this point my only hope is that asscreeed or God of War (siince it seems to be taking that approach) tackles those eventually.
976c10 No.14731897
>>14722892
What were they being tested for in "training?" It obviously can't have been physical.
aa085a No.14732491
e37e6b No.14733259
>>14723602
>rareware and free radical
>american
ffe05e No.14733314
It's hard to get anything done in Europe as the labor laws and taxes are ridiculous. Like, the question of "who pays for bums" is handled in America by taxing profits and giving them to Tyrone. In countries like France, they instead try to force employers to keep employees on the payroll even if they're worthless parasites. This is why there's basically no tech startup scene in Europe - you need to be able to rapidly cycle through employees to form a magical team and they can't do it. Re taxes, unless you get tax breaks it's brutal as they have so many social services for rapefugees. Many developers over there have secured tax breaks.
265c90 No.14733317
>>14722212
>the thread kept going after this post
For what purpose?
421517 No.14733330
>>14722295
Most of the interesting games of the 90s and 2000s came from Europe.
Each country in Europe has a different style of game.
Germans made compelling and serious games with attention to detail.
Eastern Europe made programmatically deep games, often with rich stories.
England and Scotland made fairly violent and fun games, often with an underlying sense of humour.
Everything is tagged now, worldwide. Abandon games.
421517 No.14733334
>>14726005
Third image looks just like Vesper in Ultima online.
b4cbfa No.14733336
>>14722206
>why doesn't Europe make AAA soy cuck games like America?
421517 No.14733343
f75515 No.14733384
>>14722206
Because (((globalist corporations))) bought them out. Just like at Dice and Massive as an example. Or the danish IO Interactive. Eeverything has become more and more monopolized, just like the film-industry.
b8743e No.14734951
>>14733334
Never played ultima online, but eh, sort of going by the maps I see on google images. It's a hell of a lot bigger though: Tenochtitlan-Tlatelolco, which is just the central island (Technincially it's twoo islands, hence it being both Tenochtitlan and Tlatelolco, but Tenochttitlan conquered Tlatelolco and the two islands grew into one another thanks to the grid of artificial islands you see surrounding the solid masses of land), had around 200,000 to 250,000 people and was 1300 acres in area, so much larger and much more populated then even the largest cities from the iron age, and as populated wile being far more densely populatted then the largest european cities at the time.
Mesoameriican cities were actually generally fairly comparable to european ones at the time, as well as cities from classical anqituity in terms of what would be considered a small, medium, large, and exceptionally huge city to both: The "average" mesoamerican city had a populaton of around 15k to 20k people, with large ones in the 40k to 80k range and the huge ones from 100k to 200k.
8f3b5e No.14734967
Because in most of the world tech industry aimed at videogames wouldnt make a decent living compared to places where videogames have a huge internal demand.
0425d0 No.14734975
>>14726062
>no argument
Eat shit.
9c67e5 No.14735153
>>14722671
>Mount & Blade exists
Even though I like this game i must object.
Turk is not Europe
b8743e No.14735169
>>14735153
So Constantinople wasn't a European city?
Turkey the transition from europe to the middle east, it's both/
1f8540 No.14741160
>>14735169
>So Constantinople wasn't a European city?
Correct.
900300 No.14741551
>>14722295
Please tell me more stories about Freedom
c4079b No.14741739
>>14723772
You're right. It's not like the USA has been gripped spying on every single citizen in the country illegally and nothing happened. Or has been caught selling guns to mexican drug cartels which are then used to execute US citizens. It's not like the US has a history of forcibly drugging it's citizens without their consent or knowledge for fun and profit.
US and UK are both terrible in different ways. EG UK is infested with mudslimes and US is infested with juden.
8dab95 No.14741761
>>14741739
>EG UK is infested with juden and mudslimes and US is infested with juden and spics.
FTFY
84480b No.14741821
>>14741739
UK is noticeably worse. Whites are 60% of the births, anglos are well, anglos. terror cells in every major city, no guns, wrong think is literally illegal, can go to jail for internet comments, and can't question any of the fucked up policy forced on you. can't even own fucking butter knives.
The UK is objectively worse, they both have its problems but europeans literally can't make america the butt of any jokes with the state the entire continent is in.
7047ea No.14741965
China makes games but they're as trash as their movies, one thing that surprised me when I moved to Shanghai is that Chinese people hate their media industries too. Foreigners think that Chinese people are indoctrinated into believing that all of Tencent's clones are original and are nationalistic all the time, but their most popular games are all not Chinese: PUBG, LoL, DotA, and WoW. The only Chinese games that succeed over there is mobileshit, but only because their mobile games somehow have less obnoxious microtransactions than western equivalents due to regulation. That's not praise of Chinese mobile games, it just shows how awful everyone else's are. They haven't even really had a movie to be proud of since House of Flying Daggers which is why shitty American movies do so well there, people are desperate for something watchable.
That said, while their music industry doesn't have quite the same reputation, I'd say foreign music is still competitively popular with Chinese music.
b8743e No.14742033
>>14722760
That's retarded, so the Byzantine/Eastern Roman Empire was a middle eastern state, by your logic?
8fbe15 No.14742049
>>14741965
Are you retarded?
Curse of the Golden Flower was two years after.
Little Big Soldier - 2010
Assembly - 2007
I would prefer shitty chinese movies to hollywood, and i'm not even chink.
7047ea No.14742056
>>14742049
Those are all pretty obscure, going by their box office numbers. I'd say most Chinese people haven't seen them (nor have I). I'll check them out though.
ee266a No.14742078
>>14741965
I was there for almost a year in 2006/2007 and found that the absolutely rampant piracy scene was probably the main problem. Why would any chink pay AAA prices, even if it was adjusted to their economy the way they do for CIS states/Africa/etc, when they can walk three minutes to a night market and buy the Western game all their buddies are playing for like 5 Maobux? Granted when I was there Counterstrike was the game, but I saw a huge demand for older strategy titles, C&C Generals (ironically enough since it was "banned" there) and Warcraft 3 especially. The only homegrown games I saw were a Diablo 2 clone and a… I can't even remember, it was like Puzzle Pirates or something, and as far as I know those were F2P for the exact piracy reason I stated. That's another reason I think we're not seeing any 100% Chinese games on the market: their creation cycle is fueled entirely by straight-out plagiarism because their state censorship, easily led people and complete lack of any meaningful IP laws means that they straight up can't market anything here without paying whoever they stole the assets, maps and assets from
357633 No.14742084
>>14731897
She probably threatened to eat the instructors if she didn't pass.
8fbe15 No.14742095
>>14742056
If you want to know how bad movies looks like, look at Russia. We have "Leviathan" and that's all.
117be4 No.14742283
>>14722295
>America has free speech
Not really. The state can't oppress your speech, but businesses can. You can get fired, kicked off of your website host, etc. if you step out of line and say the wrong thing.
bf4b9f No.14742644
>>14722206
People that get degrees in programming, animation, game design etc. usually leave their country of origin for the US and make games there because the industry is already there. Even when there are small game studios they usually get contracted by the bigger guys in the US to make certain components of the game while the US based team does the big boy stuff. Think of Australia's contribution to L.A. Noire. This problem doesn't happen to Japan because they're not as prone to leave for the US as Europeans/Aussies and they've got a very well established industry of their own. It's a cyclical issue, the talent in your country leaves because there's no industry for them to work in. Try to build up the industry but the talent keeps leaving so you can't build it up.
You can also point to the environment for it in each country. Australia isn't nearly as embracing of technology or media compared to Japan or the US, we barely even have a movie industry and most of our notable flicks have government funding, but even if this changed tomorrow the brain drain is real and it'd take a long time to build an game development scene strong enough to keep them here.
bf4b9f No.14742652
>>14728467
Arma's Czech but DayZ was made by a New Zealander who went to live in the Czech Republic, not sure if it was before or after.
215721 No.14742653
>>14742644
Well, all those white cispigs are in for a rude awakening when they go to the US, what with every tech company seemingly having decided on a suicide pact through racial and gender quotas.
dd96ba No.14742657
>>14742283
The point is that you are free to make whatever art you like and the government can't do shit about it.
>inb4 HURR VIDYA NOT ART
I'm speaking in the legalistic sense, where art means an expression taking the form of audio and/or image.
>inb4 MUH ESRB IS CENSORSHIP
No, it isn't. You're free to create whatever smutty shit you want, retailers are free to say "we don't sell games that aren't ESRB rated, and we don't sell games above an M rating"
bf4b9f No.14742667
>>14742653
Do Euro immigrants count for diversity in those quotas or not? Can a yank company hire Eurofags to get around diversity quotas?
dd96ba No.14742668
>>14742667
No, they're based on (((Their))) definition or race where there is only one white race, with no differentiation between Anglo, Mediterranean, Slav, Nord. But oy vey goyim, (((they))) sure do exclude themselves from that white label as soon as it becomes inconvenient.
215721 No.14742673
>>14742667
>Do Euro immigrants count for diversity in those quotas or not?
They're white and predominantly male, so no.
bf4b9f No.14742683
>>14742668
>>14742673
We're out of options then. It's time we came up with a final solution.
7dc263 No.14742691
>>14722206
Aren't there tons of slav studios making neat shit since forever. There's also CDPR which is polish, Fatshark, and Ubisoft. Unless you're a retard who only thinks AAA is all there is to video games.
>>14722468
>Gothic
>Risen
Aren't those two the same game :^)
117be4 No.14742712
>>14742657
Do you argue with yourself often?
898cc4 No.14742732
>>14722468
LittleBigPlanet was the shit
0008f9 No.14742775
>>14722206
>America
>In charge of making video games
They get lucky every once in a while, but they've never been a major source of good games
9b09e2 No.14742784
Because Japan and America had developers who actually knew what they were doing, or at the very least had interesting ideas. Early on Japanese gaming was centered around arcade gaming, which had to be fun, good and challenging by necessity (people who propagate the meme that arcade gaming is solely about mercilessly raping your wallet have never cleared an arcade game without feeding credits). At the start people barely had an idea of what made a 'good game' and had barely any examples to work of, yet they were able to put out hits like Mario (not arcade, but whatever) and Space Invaders by virtue of having enough common sense to realize what one could find fun.
Americans were hugely influenced by popular board games at the time such as D&D, and once home computers started becoming more widespread, they tried to replicate the board gaming experience for home computers, and you'd end up with games like Wizardry or Ultima or Might & Magic, which would then go on to inspire other developers. Eventually LucasArts and Sierra would start fiddling around with point 'n click adventures, Westwood would go on to popularize real-time strategy games, id would popularize first-person shooters, and so on.
And then you had Europe. Europe, where the demoscene reigned, where people would create demos which could crank out amazing visual effects out of 4KB memory, but nobody could design games worth a damn. European games featured some of the most impressive technical capabilities and visuals and music you could think of, but the gameplay itself was strongly derivative and shit. There's a reason why a lot of C64 and Amiga games aren't remembered today, and that's because the games they had were in such a cesspool that it makes the mobile gaming marketplace look like a fucking joke. I should note that I'm not including the UK towards Europe, because they actually managed to distinguish themselves through studios like Bullfrog, Psygnosis, Team17, Rareware, Bitmap Brothers etc., and bongs probably don't even consider themselves European to begin with. Meanwhile mainland Europe was as dry as a desert when it came to good games. All the good C64 and Amiga games were either American or British.
Europe consists of more countries of course, but at the time Eastern Europe was under lolcommunism where most people didn't have home computers or games to begin with, Southern Europe was 2poor4computers, and Scandinavia was oddly absent in terms of published games during this age despite its wealth of technical talent in the demoscene (where demosceners would go on to establish game studios such as Remedy Games, DICE and Starbreeze). So that really leaves Western Europe (sans UK), and ask yourself, what genres did even originate in Western Europe? Cinematic platformers are an acceptable answer
Europeans didn't really have a clue of what made good video games, so without board games or arcade games as an example they could only copy. Any arcade-ish games on the C64/Amiga were utter shit because they were designed by people who only knew these games on a surface-level, without designing said arcade knock-offs in a proper arcade hall environment, leading to a lot of frank degenerate perversions in terms of design. The term 'euroshmup' originated from cheap European attempts at shmups as a result of games like R-Type getting ported to every home computer in existence, and basically it implies taking games which test you on your agility (suitable for arcade gaming) and trying to 'complexify' them by adding in elements which forsake reaction and reflex for the sake of more strategy (thus trying to make them more suitable for home computer gaming which is accustomed to more breadth and strategy), such as limited ammunition, more enemy health, bullshit death traps, giant hitboxes, upgrades, weapon menus, and so on. On top of that, euroshmups would often feature incredibly uninspired and poorly playtested levels, but pretty graphics and music at the very least.
So when Europeans didn't bother with aping R-Type, they'd make cheap knock-offs of adventure games or platformers. After some point in the late 90's the American foothold over computer gaming would be dominant enough in terms of the games Europeans played to the point where Europeans would have enough examples to realize what makes good games. RPGs and real-time strategies would also become greatly popular in Eastern Europe, any old slav worth his salt lights up at the mention of HoMM3 or Fallout or BG2. At this time the slavs into gaming were still young, so only later on would they start really developing games. The output of Russia's games I cannot really explain, most of it is shovelware punctuated by some stand-out examples of which most of them are ridiculously artistic.
Basically, mainland European game development wasn't noticeable at all until the turn of the millenium, because of a lack of knowledge in terms of game design.
f8b693 No.14742802
>Tetris was made by a Japanese-American.
0af277 No.14742832
>>14742802
>Look! Look! I named a game, one single game!
That obviously means OP has been proven wrong or something.
479a46 No.14742911
>>14722662
>In the 80's, a single guy literally working in his garage could make a hit game within a year or two.
It's still possible, for example Dust: An Elysian Tail was mostly made by one guy (plus voice actors). Not all indie games are shitty social justice walking simulators, you know. But it takes unusual talent and obsessive dedication.
989bf5 No.14742929
I don't want to repeat myself but most games nowadays are made in Europe and Japan, not America.
UK, France, Denmark, Sweden, Germany all hold big and small devs.
a09d61 No.14742951
>>14742784
>>14742784
>(people who propagate the meme that arcade gaming is solely about mercilessly raping your wallet have never cleared an arcade game without feeding credits).
Arcades were super-jewish before dlc though, they were designed to be unfair so they could suck your wallet dry. Only a retard beyond down syndrome in denial of reality would say otherwise.
22b028 No.14743110
b8743e No.14743172
>>14743110
What makes you think that?
0008f9 No.14743218
>>14743200
I figured that was just all the Monster Hunter World shills coming in to convince us that the death of Monster Hunter was a good thing.
84480b No.14743239
Japan because of superior genetics and a strong societal structure. America because money. The rest because neither once video games came about.
c62b91 No.14743252
>>14741739
America is the better version of Europe. Anything in our country that's a problem is worse in anywhere in Europe. America might have surviellance over it's people, but Europe goes into social media and will jail you over anon posts. The cartels are a mexican problem, but Europe has banned weapons and thus your terrorists and criminals just bomb and drive through instead of drive-by and kill less.
America's big cities all have less of a crime rate then fucking London and it's immigrant rape problem, which is much more rare in the US. Your cops can't even police and act more like security guards who can't touch people and can only call the police, except THEY ARE the police.
And on country populations, you think that jews aren't in your country? You're getting fucked everyday and you're the one who's prepping your asshole, man.
c71397 No.14743263
>(1) and done OP
>thread with an obvious answer that's already been answered here before
Fuck this thread. Checkem.
40147d No.14743266
265c90 No.14743378
>>14743218
MHW is the only MH game that isn't complete trash though.
bd671b No.14743538
>>14742832
Ubisoft makes a metric fuckton of trash and they're French. Also CDprojekt red. Digital extremes is Canadian. Do you need some more?
0008f9 No.14745426
>>14743378
>One of if not the worst main series titles is "the only MH game that isn't complete trash"
>This is what Goons actually believe
5bf6d9 No.14746283
>>14743378
>MHW IS MY FIRST MH GAME
congrats, but your opinion is invalid
dfaa88 No.14746331
>Europe
They mostly make "cinematic experiences" and broken unfinished shit
>China
Everything they make/own is designed to be a skinnier box for retards like warframe or a knockoff like LoL
>India
They are Indians
>Russia
They make pretty interesting games with immersive environments but they can't code for shit, their games are either extremely punishing like Stalker and Vangers or they are broken and buggy like Stalker and Vangers
989bf5 No.14746459
>>14746331
Yo, it's americans who make cinematic experiences.
Both AAA and indie devs in america love walking simulators and it's an american dev (Valve) that invents the whole cutscene in gameplay that you cannot skip.
1f8540 No.14751470
>>14746459
>Both AAA and indie devs in america love walking simulators and it's an american dev (Valve) that invents the whole cutscene in gameplay that you cannot skip.
This.
a335ec No.14751516
>>14743538
>Does Ubisoft France studios still make any games ? most Ubisoft games are done by Montreal faggots with their pajeets, chinks and fat tumblrinas.
4b07e0 No.14751583
>>14743252
>UK is the whole europe
Is this pasta or are the actually americans retarded enough to believe this?
686d27 No.14751598
>>14722206
>Europe
>Studios that aren't Ubisoft
>Train Simulator
>Football manager simulator
>pretty much nothing else
Europe isn't completely worthless, but the problem is that Europe, as a market, is kind of awful. The locals have shit taste, and the shitskins overruning the locals don't play or make vidya
>China
>cheap knock-off and asset rip of any and all popular games make elsewhere
>mobas, assfaggots, crapcunts, MMOs, the whole shebang
>occasionally, out of fucking nowhere, a super high quality, fancy as hell, cutting edgy game with lots of potential… and it's riddled with cash-shop P2W shit, kiked as fuck, damned near unplayable without constantly giving them money
>most of their studios are owned by Tencent anyways
>their game development model is effectively the 1 million monkeys on typewriters method
>India
>99% of the population is functionally retarded and wallowing (quite literally) in their own shit
>Despite outside appearances, most Indian colleges are worthless, as most students are simply bribing their way to good grades and cheating in every possible way on tests and homework
>government is desperately burning resources on public programs to get people to use toilets and to get them to stop murdering each other for being from different parts of India (it's hilarious how racist they are to each other, actually)
>Russia
>Infrastructure is absolute shit
>Many people in cities are destitute or criminals or both
>Computer components cost 10 times as much unless you're buying knock-off shit from China
>Good luck finding good programming books in Russian
>The vodka they pump into houses instead of water makes it hard to use a computer anyways
4b07e0 No.14751622
>>14751598
>Europe, as a market, is kind of awful.
You were doing well and then started pulling stuff out of your ass after this one. The market is terrible because the last depression contrary to what the news say has still not lifted and everyones been tight on money and contracts have been at stake for the past 10 years or so.
And thats just the consumer end, why would a company risk having europe be its target market when it can get a wider and more guaranteed audience in the states / china propably for less cost.
Its pretty apparent considering free to play shit games have been ontop of the lists when it comes to player count, that and most popular games in europe are either FPS, rts or moba shit which all have been in need of chemotherapy since forever.
3648fe No.14751683
>>14722302
> That's why we can't have another stalker.
Stalker aka "Ждалкер" was made by Ukrainians.
74de5f No.14752958
>>14751683
Contrary to popular to popular belief, difference between populations of two countries is almost irrelevant.
a9e4b7 No.14752979
>>14722708
Oi bruv! Didja' fuhget yuh Tee-vaye Loicense!
92d627 No.14753030
>who are Ubisoft, Rockstar, CD Project Red, 4A Games, Team 17, and Rare
36a290 No.14753093
>>14742732
>LittleBigPlanet was shit
Fixed.
daed54 No.14753234
>I now nothing about vidya, the post
You are Sarkeesian levels of ignorant.