>Overload full release is May 31, 2018 on Steam and GOG for PC, Mac and Linux
>Overload is a six-degree-of-freedom shooter from the creators of Descent with intuitive controls, amazing lighting and graphics, and the best zero-G robot-blasting combat ever devised.
>Overload features:
<Single-player story campaign with 15+ FULL-SIZE atmospheric levels
<12+ Challenge Mode levels with tons of replayability
<Multiplayer! This was originally planned as an add-on, but will now be available with the full release.
<Upgradeable player ship and 16 weapons with multiple upgrade options
<20+ terrifying robot types and 3 massive bosses
<Story by the writer of FREESPACE 2
<Epic soundtrack by Dan Wentz (DESCENT 2), Allister Brimble (DESCENT 1 REDBOOK), and Jerry Berlongieri (DESCENT 3)
Notice how people are always pining for the release of an actually good FPS with a proper singleplayer campaign for once instead of randomly generated nonsense or horde shooting? Well here's a proper one
It's also got a playable demo (for those of you who have played it before, this is the updated version closer to the actual full version of the game) available on Steam for free (https://store.steampowered.com/app/450220/Overload_Playable_Teaser_30/) or through their website (https://playoverload.com/playable-teaser/)
I've played the Early Access version, and it's actually pretty gud. The level design is very much on point with labyrinthine secret-filled dark passages, the AI is still highly capable in combat and is able to lead their shots and actively dodge yours (much like in FEAR the AI can also react to your flashlight), the explosions and enemy models look pretty, the soundtrack is bangin', and most importantly the controls feel suitably fluid with tons of options for control customization and input methods. The upgrade system doesn't slow down the game at all since you can only upgrade your shit inbetween levels, and you can't spec into everything possible, for weapons you have to permanently choose one between two given weapon variants and can't respec. You can also ram into enemies now to stun them, which also gives you a little bit of extra shield