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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 1a3524dc54b31e2⋯.png (54.59 KB, 250x354, 125:177, 0c7f26c1f32800d3508ca5610e….png)

File: e9c8b0842fa4bae⋯.jpg (15.79 KB, 250x354, 125:177, 0199af6616368d1f6ce5fc7029….jpg)

File: 4bbc12ed2a6deae⋯.jpg (9.82 KB, 250x248, 125:124, 706be7087b0d3e9c0322cfacb8….jpg)

83495b No.14616225

I'm making a list of visually striking/Lovecraftian games.

Post a brief description of the game aswell.

>Shadow Tower/ Abyss

>A first person prototype for what became the souls series

>Also has guns

>Baroque

>Neat roguelike with cool aestethics

83495b No.14616237

File: 4c8ca0954b74b27⋯.jpg (26.4 KB, 555x297, 185:99, serveimage.jpg)

File: daba5868b0a5e54⋯.jpg (16.79 KB, 250x322, 125:161, 8d618e12a251e26ef5fd220e90….jpg)

File: 42fecf60f1dbc8c⋯.png (2.05 MB, 1422x800, 711:400, bloodborne.png)

I'll post the obvious ones aswell.

>Demon's Souls

>A game to make you wonder about the true nature of the human soul and what it means to lose it

>Great gameplay too

>Hub based world

>Dark Souls

>A DeS spiritual successor with better gameplay and a weaker "plot"

>Also is open world-ish

>Bloodborne

>Dodge based action rpg where you play as a glass cannon trying to figure out why the victorian era London has become infested with werewolves

>Turns lovecraftian halfway in


426fe0 No.14616242

YouTube embed. Click thumbnail to play.

>>14616225

I like the Wii version of Baroque, but the Sega Saturn version has the better aesthetics for horror. It's just a bit grungier, the Fog of War is closer to you, and the music is more mechanical and industrial which works with the scenery.

Still played the hell out of the wii version as it's a great game on it's own.


d08307 No.14616246

>>14616237

OP said good games.


83495b No.14616248

>>14616242

What about the PS2 version?


426fe0 No.14616249

>>14616248

It's just the Wii version but it's got framerate issues and a bug that makes getting 100% impossible. Better skip it and either purchase or emulate the wii version.


9dcd85 No.14616252

>>14616237

Look you can't post those games when asked about horror themes and forego DaS3, this one literally has an horror-based level.


83495b No.14616258

File: 0b3ff74090db576⋯.jpg (15.84 KB, 250x355, 50:71, 87de9123ebc6926d56881d401b….jpg)

File: e667783bbc18eff⋯.jpg (30.13 KB, 256x361, 256:361, 256px-King's_Field_IV.jpg)

>>14616252

So? Post it champ.

I didn't play it.

I'm also looking at these two which seem interesting.


8e892c No.14616260

File: fc385fb8d3b2d62⋯.jpg (44.11 KB, 800x600, 4:3, 15262-koudelka-wallpaper.jpg)

File: 1fb997a200899d9⋯.jpg (17.76 KB, 480x640, 3:4, 081TamacossB.jpg)

File: 8b82f305d9a591f⋯.jpg (271.68 KB, 800x695, 160:139, 1664b7adfce1f6e959a0db7beb….jpg)

File: b9f3bbc3dc0545c⋯.jpg (257.58 KB, 1024x768, 4:3, 352451.jpg)

>>14616225

>>14616237

Shadow Hearts series starts as a hit or miss gothic horror/RPG mix with Koudelka (IE: getting some RPG in your horror game), while the PS2 games are solid JRPGs with horror backdrop and enemy designs (getting some horror in your JRPG). Though, the games do get less dark as the series went on; still has great monster/fusion design and OST all the way through the series however.

>>14616249

>>14616248

Was going to ask about that myself.

>>14616246

But that is OP.


d08307 No.14616276

>>14616260

That's what I get for being a retard. But my point still stands.


83495b No.14616289

HookTube embed. Click on thumbnail to play.

>>14616260

Found this really whacky trailer, what the fuck am i looking at


8e892c No.14616300

File: 66fdda0a36d1a72⋯.mp4 (9.74 MB, 480x360, 4:3, Shadow Hearts Opening.mp4)

>>14616289

Actually hadn't seen that trailer before. Way to spoil shit, Midway. And it doesn't even show off the cool Judgment Ring combat system.


8e892c No.14616340

File: 18bc520a0056494⋯.mp4 (7.47 MB, 320x240, 4:3, Koudelka Opening.mp4)

>>14616289

>>14616300

Anyhow, Shadow Hearts series is a chronology, set in an alternate history earth, with Koudelka taking place in 1898, Shadow Hearts in 1913, Shadow Hearts: Covenant in 1915, and Shadow Hearts: From the New World (note: side game) in 1929. While the series builds on the lore of the earlier entries, only SH and SHC are heavily connected. As to what is going on there, the protagonist of SH1 is a being that can absorb soul energy from slain enemies, manifest the energy into demons, spirits, etc within himself, subjugate them, and fuse his soul with theirs to shapeshift in combat (which has the neat visual effect of the process being quite painful and at times being body horror). Combat in the PS2 games has three main catches: the Sanity system, fusion, and the Judgment Ring. With the former, given the nature of most of the shit the characters face, each turn consumes a sanity point, and when the character has none left, they go into an uncontrollable berserk state. Different characters have different levels of sanity depending on their prior experience with combat (for example, Yuri has a lot even at low level because he's survived as a monster slayer, whereas Alice has little experience facing the horrors from the beyond and starts with very little), and some monsters will attack sanity directly. Fusion is only done by certain characters, and consumes a large amount of sanity to perform (a single large cost in SH1, while the later games use X points per turn), but leaves those characters very versatile as they can attack with various elements, gain passive stat boosts in those forms, gain new abilities, etc. The Judgment Ring system allows the player direct input in the series' turn based combat, using hand eye coordination and target zones to attack. Some status ailments will directly fuck with the player's ability to hit said targets, and the later games add in difficulty modes based on how the ring handles, with the harder ones granting more of a bonus for hitting the zones.

Embed is the intro to Koudelka. I'd post the Japanese trailer for SH1, but for some reason I can't seem to find it anymore, and trying anything like "Shadow Hearts JP announcement" just gets me a fuck load of Kingdom Hearts shit instead of anything relevant.

Can answer more about the series a little later if need be.


83495b No.14620783

File: b805fa0fc602b18⋯.jpg (76.84 KB, 425x600, 17:24, 0iMsDn4.jpg)

Bump


3d7487 No.14620824

>>14616252

Which one was that exactly?


8733d5 No.14622247

>>14616260

>Koudelka and Shadow Hearts

Excellent taste, anon.

Shame Koudelka is so rough around the edges. It was great fun though


d47f4f No.14622257

File: 4efdb08e153807b⋯.png (190.99 KB, 300x288, 25:24, Parasite_Eve_Coverart.png)


bf082c No.14622274

File: 2dd95343736c8b3⋯.jpg (383.42 KB, 1600x1200, 4:3, bloodlines.jpg)

>16 posts in and not a single person mentioned Bloodlines

You filthy, subhuman vermin.


24ed0c No.14622298

>>14622257

Overrated.


1396fe No.14622323

>>14616340

I just finished beating Shadow Hearts after a long break. The end was pretty underwhelming, felt like it was cut short for some reason. Left a lot of things open, which sucked, since the story was actually pretty good. Anyway, I had a hilarious final boss battle.

>found 2 items that give 5 and 7 spins on the judgment ring, IF you manage to hit the areas

>2 items that makes the wheel spin irregularly but TRIPLES/DOUBLES damage

>item that guarantees that you hit the areas, no matter what

So what ended up happening was I transformed into the phyisical demon and cast the spell that makes you hit 30% harder. I used the 7-spin item first, then halfway through my 5-spin item the final boss up and fucking DIES. I attacked him twice, and it was enough. I found most of those optional items in the last dungeon too.

>>14620783

You got a download link for that? I heard it was a journey to hell and back to get the one fucking chink that owned one of the few existing copies of the game to put it online.


4f9276 No.14622330

>Baroque

FUCKING LUST STATUS EFFECT HOLY FUCKING SHIT WHY IS THIS EVEN A THING


83495b No.14622392

File: aa51e2372822a00⋯.jpg (155.12 KB, 1024x768, 4:3, aa51e2372822a002efc742f2c1….jpg)

>>14622323

>you got a download link?

I have the files.

I upload them every now and then for anons on /v/ requesting it.


d47f4f No.14622422

File: 13cf590eebf23d1⋯.gif (1018.99 KB, 500x281, 500:281, 13cf590eebf23d18ae79858bf3….gif)

>>14622330

>LUST STATUS EFFECT


1af8d5 No.14622435

File: fc5282d4cae349f⋯.png (543.97 KB, 584x600, 73:75, fc5282d4cae349fbed2fe96682….png)

>>14622330

Tell me about this lust status effect anon


9786b7 No.14622451

File: 6d9f0b9466fc97f⋯.jpg (30.32 KB, 288x432, 2:3, SUCH LUST.jpg)


426fe0 No.14622568

File: af9ca6f261642a8⋯.jpg (134.49 KB, 481x500, 481:500, cut_23.jpg)

>>14622435

It makes every item, enemy, and environmental interactable look like a sexy woman in a Kimono.

This isn't that big a problem until you start confusing enemies for items because they are stationary. It also lasts a long time.




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