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[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 1385fed04c62b8c⋯.jpg (34.99 KB, 460x215, 92:43, header.jpg)

File: 6af31b1002b670c⋯.jpg (191.96 KB, 1600x740, 80:37, header2.jpg)

2c2498 No.14611814

I think its kinda strange that there are 2 different first person role playing games both on the source engine that people love and no more. Maybe I am just missing a bunch but it seems weird, 2 very similar games coming out and then no more games like it.

seems weird. is there a reason there are only 2 role playing games on the source engine? or is there a ton and these are just the only good ones?

52caae No.14611918

File: ff3740e7aa8cf33⋯.jpg (Spoiler Image, 74.42 KB, 510x546, 85:91, 1447948145488.jpg)

>>14611814

>two

>Maybe I am just being a faggot.

Yes, yes you are OP I'm glad you realize it.


efbae6 No.14611935

>>14611918

EYE is hardly an RPG, let alone good.


8213d2 No.14611943

>>14611935

your'e barely a straight, let alone a not gay

in short: fuck you


6228b6 No.14611948

>>14611935

>have stats that can be altered

>can play the game in a lot of different ways

Those are the 2 defining traits of modern RPGs.

>hating on E.Y.E.

Go suck a dick then the end of a loaded gun, please.


eeaa31 No.14611957

>>14611935

>EYE is hardly an RPG, let alone good.

Can't talk bad things about EYE here, it's one of /v/'s sacred cows. Same goes for Dragon's Dogma.


79e087 No.14611963

File: aa2e84512ad52a2⋯.jpg (487.33 KB, 1920x1080, 16:9, Dragons dogma.jpg)

>>14611957

I'll eat you nigger.


0ddfd0 No.14611970

File: 58305e4ca38ee0c⋯.webm (516.74 KB, 480x270, 16:9, E.Y.E.webm)

It only took 5 posts before the usual "Why cant I have a shit opinion on /v/ without getting bullied" thread. Now all we need is some more whining about the cake kike and we are done


8213d2 No.14611977

File: 34ad9cf78ce0d84⋯.jpg (Spoiler Image, 17.72 KB, 223x222, 223:222, emeine.jpg)

>>14611970

ur gay LMAO


cc401f No.14611993

>>14611957

EYE is merely an OK game but I'll fight you over DD. That is a legitimately great game.


139340 No.14612025

EYE was already mentioned so there is only:

Vindictus

Divinia Chronicles

left, both are shit..


261b72 No.14612033

>>14611970

Hating on shit games is not a shit opinion, anon.


8cd197 No.14612042

>>14611935

Much like many games /v/ tends to like, it's a cool game that's totally fucking busted.


2c2498 No.14612054

>>14612025

>Vindictus

First MMORPG I ever levelled to max level in, it even taught me the importance of guild mates. Shame season 2 and everything after it was complete garbage with the only exception being Iset.

I still miss filthycasuals.

>Divinia Chronicles

Never heard of it.


2c2498 No.14612067

>>14611918

Cant believe I forgot about EYE somehow. never did finish it though.

>>14611970

I knew what was coming and I still watched it. Fucking christ. I hope she is well now.


7551f0 No.14612124

>>14611935

There are many issues you can point at EYE, but not being an RPG is really not one.

It's also not that bad, although it could indeed be a lot better.

For future reference, instead of repeating the same points that everyone already told you to shut up about it, you can instead say:

Hacking is a terrible mechanic that breaks the pace of the game and a very boring minigame.

Swords\Hammers that make explosions when they hit anything sound like a cool idea but when you are losing visibility for coolness, it's a really bad idea.

A lot of weapons are downright useless or some are just upgrades to them.

Dual wielding gun&sword serves no purpose, you're better off with another revolver\sword anyway.

Psychic powers can be boiled down to "extra cannon fodder" or "crowd control". The healing power is useless compared to the Medkit and the teleport is cool but it puts you at risk. There's no actual agressive form of psychic powers when something as simple as throwing a fireball would do the job.

Energy being used for practically everything means everything competes for the same resource. You can sprint at someone or deflect bullets, do both and you reach your target with no energy, for instance.

Anyone can easily come up with several improvements to EYE if they were the ones doing it, which is quite a shame seeing how the same company didn't really improved the formula that much with their 40K game.


c6485c No.14612143

old Source sdk is painful

Both devs of these rewrote huge parts of the engine just to get say dialogue anims in VTMB, they wrote that FROM SCRATCH


c6485c No.14612147

Source in the current released form REQUIRES LOW LEVEL C++


92cd08 No.14612242

>>14612143

>Both devs of these rewrote huge parts of the engine just to get say dialogue anims in VTMB, they wrote that FROM SCRATCH

HL2's main feature was fucking dialogue anims. Sounds like you are mistaken somehow, unless this is the issue of the VTMB devs working on a pre-release engine that didn't have enough features yet.


0b42a6 No.14612271

>>14611935

Are you the "EYE is a stealth game" sperg?


614c16 No.14612325

>>14612124

This is pretty poor as far as arguments against the game go. The only real valid point is hacking, which I actually agree is pretty bad. People hate on Syndicate but I'd have preferred something more like it, just aim and press a button with Hacking determining how long you have to maintain target to hack.

That said the rest of the complaints are weak. For example, most guns are not useless but rather, they are all highly effective against most enemies - some are considered meta but they all work great except the Betty Boom.

A prominent one I hear is Rotten Mound vs KA93. And yes, the KA93 has full auto but if you plan to use single fire anyways then both weapons are equally good.

Your complaint against melee weapons tells me you never levelled very high. They are extremely effective once you move fast and have a decent dermal sheath. And are good in closed in areas (aka half the game) at any level.

The psychic powers are fantastic. They support your weapons rather than replacing them. A fireball would just be competing for a gameplay niche with grenades and the explosive launchers. But something like Dragon's Breath does not - it's a useful strategic mobility tool. Polyclones draw away enemy fire and give fire support when you're going in melee. Alchemy lets you recover health while keeping your medkit for emergency backup. Etc.

Is EYE perfect? Fuck no. But if that's the best you can bring up to criticise it then that leaves it being a damn good game.


2c2498 No.14612332

>>14612242

If I remember right one dev did mention how he could have used some facial animation stuff later used in HL2. I wish i had the interview but I cant fucking find it.


92cd08 No.14612538

>>14612332

It's well known that Activision fucked up on Bloodlines. They licensed the Source engine years before HL2's release when it was still incomplete and the terms of the contract locked the devs at that version.


7551f0 No.14612737

>>14612325

I'd rather the hacking was instead done by programming a sequence of actions to perform that are executed when you hack someone. More HCK means you can make more and longer sequences.

The GUI itself should have been something that shows up on the topleft part of the screen and is controlled with the NUMPAD, so you could hack while walking around.

Perhaps I didn't made myself very clear, but when I say that some guns are useless, it's not that they don't do enough damage but rather that among your selection, there's a few weapons that outclass others very easily. The Damocles is just a better sword than the other since dual wielding is a dumb useless meme, while the Hammer is a direct upgrade.

Same thing for the revolvers and there's even 2 rifles you can pick at the start, one of them simply having better stats than the other.

There's also the snipers that do work differently, but you really only need Bosco 90% of the time since it's just as effective against more enemies but with a silencer and bigger clip size.

>Your complaint against melee weapons tells me you never levelled very high.

I did not complain about melee weapons being useless, please re-read it.

Melee weapons are quite powerfull and with extra speed\armor you do manage to use them in many situations.

This does not mean explosions on your face is a good idea however, and neither is parrying competing with sprint for energy.

>They support your weapons rather than replacing them.

And that's my main issue. They aren't so much an avenue of gameplay on it's own as they are just a support power that you can't rely on. Guns are still always needed anyway.

For comparisson, you can play System Shock 2 completely reliant on your psychic powers since you have both several offensive but also utility powers. In comparison to SS2, EYE's psionic deparment feels very shallow.

The rest, I think I mentioned as being mostly "make cannon fodder". The Polyclones, the extra Clone, summoning demons or just hypnotizing someone else all end up doing fundamentally the same thing: give your oponents someone else to shoot other than you.

Alchemy is shit and you know it. The amount it recovers is crap, consuming energy to do it makes it even worse and having to aim at something to have it work, not to mention being useless against meta streumonic creatures that leave no ammo really doesn't help.

But if you want more, Energy is a terrible mechanic the way it's done. The first hours of gameplay see you crouching around a lot of the time to regenerate it or wait a lot of time to get it back.

Or you can just go back to guns and play this as a traditional shooter, making every mechanic that depends on energy just a sideshow gadjet.

Higher levels are only tolerable because of the cybernetic implant that lets you trade health for energy and even then only because of medkit spam.

The Medkit is also shit. Having to hold it on your hand to charge it does not improve the game at all. Killing Floor already got this shit done way better, just have it charging while you're doing something actually fun.

Enemy variety is pretty shallow too. You have dudes with guns shooting at you and you have monsters that rush you in melee. Only notable mentions would be the few monsters that shoot fireballs (which makes my request for an offensive psi spell kinda ironic) and the Deus Ex Machina for it's sheer size.

People also like to brag a lot about the mobility, and it is indeed pretty great to leap 345345 kms into the air or go so fast you actually take damage when you hit a wall.

But I'd rather have FEAR movement and augment it with speed and jump height.

Dunno why, but just moving around feels clunky in EYE compared to FEAR for instance.

>>14612538

>Activision licensed the Source Engine

Don't you mean Valve? And if I recall it correctly, it was actually either White Wolf or their publisher that demanded the game be released ahead of schedule so the last segments feel really rushed because of this.

That's why you don't have the same political options you have at the start to solve things with dialogues.


92cd08 No.14612852

>>14612737

>Don't you mean Valve? And if I recall it correctly, it was actually either White Wolf or their publisher that demanded the game be released ahead of schedule so the last segments feel really rushed because of this.

Activision licensed it from Valve. Activision is the one who accepted shitty terms.

Also the game wasn't released ahead of schedule. The contract also stipulated that VTMB wouldn't release before HL2. The problem is that Valve then delayed HL2 (thereby delaying VTMB) and Activision refused to pay the devs in the meantime to update the engine or fix any bugs. Then VTMB was released the same day as HL2 and of course no one gave a shit.


e652c8 No.14612863

>>14611935

Your legs are not OK


e00f36 No.14612923

>>14611935

Stupid fucking Jian.


331252 No.14613558

>>14611935

Yup it's a 'cult classic' aka broken but obscure.


e5da87 No.14615925

>>14612852

>Then VTMB was released the same day as HL2 and of course no one gave a shit.

I bought VTMB at release instead of HL2. When I got around to playing HL2, I just saw it as a boring FPS that was inferior to the original game. Like Bioshock, it is a game that people cite as their favorite game ever, but when you play it you find out it is just an average game whose appeal was gained through marketing and reviews.


d74ee5 No.14615935

>>14612923

This "Fuck Jian" meme is just terrible. If you'd actually play the game you'd see why. Fucking memers.


efbae6 No.14615948

>>14615935

You'd have to finish the game, which basically no one does because no matter how many interesting ideas it has it doesn't matter when they are ALL executed horribly.


bed226 No.14615951

File: d4386ccc8f31835⋯.png (76.13 KB, 250x250, 1:1, scout face.png)

>>14611943

>wanting to fuck a gay


aac9a0 No.14615992

File: 3efeb3d9deb4f7c⋯.png (630.34 KB, 618x626, 309:313, 3efeb3d9deb4f7c157c6ca0aa3….png)

>>14611935

>its one of those "games who people liked time and memorial for their merits" are actually all terrible


2b9f52 No.14616015

File: 855679570991b8f⋯.png (613.48 KB, 872x988, 218:247, 855679570991b8fd015e6327fd….png)


6ad876 No.14616065

>>14612067

She'll never walk again, I'm afraid.


f55ea2 No.14616819

>>14611970

poor girl :(


b34ef5 No.14616830

>eyeniggers derail a thread to defend their shit game with enemies spawning in right in front of them

anyway OP it's because the source engine fucking sucks for this sort of design and there were better alternatives in just a few short years.


2c2498 No.14618508

>>14616830

>were better alternatives in just a few short years.

Can you name some? I guess unreal engine but I really hate the unreal engine.


331252 No.14620420

>>14616830

Every time, they're basically a cult.


8dd986 No.14620443

>>14611814

Unreal engine 3 quickly surpassed Source Engine because it was designed specifically to target the middleware engine market, it had a really nice sdk, it supported more modern features, Source is really good in the sense that it's Valve's own internal engine and it does what they need, it's packed with a bunch of fancy features, especially fancy for the time but it quickly grew old because Valve didn't have a team who would only build the engine, they built games with the engine and the games determined what features would end up in the engine, Epic built their engine to cater to as many games as possible, Valve built their engine to cater to the games they had in development.

A lot of people like to shit on Valve for what happened to VTMB, but it was really Activision who was at fault, without the Source Engine base a lot of what made VTMB so special may never have made it into the final project, for the time things like the faces were amazing, you can look at Oblivion which blatantly copies VTMBs dialogue system and see how an external party does a significantly worse job, mainly down to how face animations are handled and the way that faces are lit/shaded.

>>14611935

Eye is this really fucked up thing where it exists simultaneously as great and shit, I want a sequel because I know that they can improve upon the original, I brought that fucking game day 1.


dcd0e7 No.14620465

File: 0add0c8c6304008⋯.jpg (113.41 KB, 473x473, 1:1, 0add0c8c63040087a840caa158….jpg)

>>14611970

>Didn't realize what I was looking at until the second replay


331252 No.14625364

>>14620465

Thats what happens when you trust women with anything serious.


63dd62 No.14629739

>>14611935

>This post summons all of the EYEniggers

>Not one of them has an actual argument only the same memes I've seen 1000 times before

Really makes you think.


20177b No.14630154

File: b6e604d1d901f78⋯.png (36.62 KB, 557x640, 557:640, 1447785047276.png)

>>14629739

Being contrarian doesn't make up for your lack of personality, anon


b27c27 No.14630217

>>14620465

What happened? Was it that he foot bent backwards?


da9aff No.14630228

>>14630217

The knee went bit broken. You are not supposed to lock your knees under any circumstance if you they are bearing a load like that.


b27c27 No.14630283

File: c36d74eaa940f65⋯.png (757.76 KB, 720x710, 72:71, LIVED LONG ENOUGH.png)

>>14630228

Holy fucking shit that's painful. Don't every single one of those machines come with very clear instructions on what not to do? Fucking christ.


c9db3f No.14630311

File: 609dc43b396c2de⋯.png (1.04 MB, 780x1196, 15:23, a180a95878b5bb83647ae22315….png)

>>14611935

The fuck, anon? I completely agree, it's shit, feels like a cheap obtuse HL2 mod with respawning enemies. Fuck EYEniggers, it should be the norm to dislike it instead.


bfbac0 No.14630375

>>14611814

I wonder if someone will use Source 2 to make an RPG.

>>14630283

>Don't every single one of those machines come with very clear instructions on what not to do?

They do. The problem is that if they're using those machines they're probably pretty new or don't understand that if you do an exercise incorrectly it will lead to an injury.


84bae7 No.14630444

>>14630375

>Source 2

If they ever release the SDK beyond the stripped down variant that are the Dota 2 tools, sure. But considering not even Gabe's own fucking son couldn't get access, we're gonna be waiting a while. Not because Valve didn't want to give him the engine, mind you, quite the opposite. Yet somehow nobody knew just who the fuck is supposed to be working on it.


b684e2 No.14630501

>>14611957

>>14612042

It really speaks volumes about /v/ itself. Remember when nobody cared about Fallout: New Vegas and it was called a god-tier RPG? Now that it's popular it was 'never good' for some reason.


000000 No.14630688

>>14611957

Well DD was neat. At least it's one of few long RPGs I actually finished and enjoyed to the end. Graphics is kinda shit ofc but it's thanks to consoles.

EYE on the other hand. I don't know I liked the idea but implementation of everything is so shit. Hour of it was more than enough. As shooter/RPG it's worse than toddout 3-4-NV.


a61bb7 No.14630720

>>14630501

>If I lie about it enough it'll be true.


ff389d No.14630922

File: 0b6326959a7fc04⋯.jpg (83.77 KB, 700x700, 1:1, when the zucc bends.jpg)

>>14611970

oh god so that's how Zucc got his legs fucked up


331252 No.14638230

>>14630720

He's right though.


2e8b97 No.14638348

File: d298df853be1ceb⋯.png (138.36 KB, 1440x1143, 160:127, tmp_21346-Screenshot_2018-….png)

Is Pathologic made in Source?


127014 No.14638349

>>14630922

Zuckerberg is a different case since he was born that way. By that I mean he isn't a human being.


5a1032 No.14640176

>>14630922

The zucc is a jewish space lizard, the girl is an american whose only source of calcium is hamburgers and who rarely gets vitamin D because she lives a more sheltered life than an astronaut.


18d40b No.14640494

File: 6c85d499edbbb43⋯.png (126.5 KB, 900x506, 450:253, mero_furuya___blank_stare_….png)

>>14611935

He's right though, and I have enough of you memekids pushing a fake consensus. EYE is just a boring, shit game that appeals to german cucks. Zero personality, derivative, boring: the only people who like it are mustard race who believes an FPS with inventory is the perfect game.

Stats are a drag that don't belong to FPS or any other genre where the player's eye-hand performance determines the gameplay (and not just tactical choices as in rpgs). They're literally a handicap: a 10 ton weight forced on a capable human, to force him to suck until he's spent enough time GROWING BORED. You're basically developing stockholm syndrome, while you're waiting for your burden to be lifted.

And without those rpg systems, what is EYE? An half life 2 mod with empty box levels and some cheap 40K ripoff story.


0b42a6 No.14640501


fd1b9e No.14640567

>>14630283

Why does every screencap of Super look fucking retarded?


847ea2 No.14640585

File: 5aaa5ee7015e4c1⋯.gif (3.63 MB, 320x180, 16:9, 5aaa5ee7015e4c1cede497e295….gif)

>>14640567

>why does every picture of that retard look retarded?


82bedd No.14641880

>>14630283

They have instruction printed on them with pictures too. Having said that, if you don't have access to someone that knows what they're doing when you start. It really does pay to hire a personal trainer and many gyms offer them. You don't have to keep going to them forever, but to help get you started and so that they can teach you the dos and don'ts.

>>14640567

Super's quality depends heavily on who's doing the animation and artwork. There are some really beautiful shots and some really bad ones. The entire show was a rollercoaster of quality.


633fa9 No.14646077

>>14638348

It's shit like a source RPG.


507da3 No.14649142

VTM:B is one of those games that should have been amazing but was just too ambitious for the tech at the time.


1557d9 No.14652276

>>14649142

Shit taste tbh.


a68290 No.14658479

>>14649142

Also the combat was aids. Overrated meme game.


11db0a No.14658519

>>14611814

>seems weird. is there a reason there are only 2 role playing games on the source engine? or is there a ton and these are just the only good ones?

It's because the source engine was severely limited in terms of being capable of running an rpg

Vampire the Masquerade Bloodlines for instance was basically stitched together with duct tape as far as how it ran. A good example is the player's journal was determined by a set of triggers that loaded every map to decide what entries appeared.


fa6b1e No.14658521

>>14611935

EYE isn't an RPG, at best it has "rpg elements," which aren't really that even big of a deal.

It's a rush of cocaine-fueled insanity where you go and kill fucking everything that moves to earn that sweet brouzouf. That's the appeal.

Only the hardcore play it in French, as it should be.

Nothing beats mowing down people with a minigun while listening to two hours worth of accordion music.


aa78f0 No.14658531

>>14658521

It's a poor man's Serious Sam basically.


fa6b1e No.14658534

>>14658531

More or less. I like the aesthetics of EYE more than SS, but in most every other regard the latter is better.




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