224a73 No.14611476
What’s your opinion on Star Fox Assault?
d6b31f No.14611485
>>14611476
Furrybait that's inferior to its predecessors
a345e9 No.14611489
Singleplayer was bad.
Multiplayer was alright though.
7/10
381acc No.14611517
>>14611476
A major departure from the series' most important character.
245c47 No.14611555
>>14611517
>tfw you knew exactly who anon was referring too before you clicked the image
Bait for adolescents, lads. Bait for adolescents, nintendo knew how to shill even their dumbest games.
6e80a9 No.14611559
>>14611476
it wasn't terrible
158f19 No.14611569
>>14611476
Parts of it were painfully generic. Though, I will agree with >>14611489 and say that the multiplayer was fun.
000000 No.14611581
Krystal replaces Peppy in this game. Proving once and for all that sexy Rule 34 wins out over gay barrel roll memes any day.
e3513b No.14611625
>>14611476
Not amazing. Had some fun ideas like switching between Arwing/Landmaster/on foot gameplay and flying with Star Wolf at the end, if memory serves, but it also fell into the trap of trying to be a "conventional" shooter with forced turret sequences which were all the rage back then. Starfox has never had incredible characters, but it was neat to see Andross's shitheel nephew and to see Tricky grown up and teasing Krystal and Fox about getting married. If I recall, though, the single player only had about a dozen missions, none of which were particularly memorable.
The actual gameplay was slow and uninteresting, and the multiplayer doesn't emulate well, or at least it didn't years ago when I tried it at a friend's house, which is a shame since it's fun enough for an hour or two with friends.
Would fuck Krystal/10.
4a9a87 No.14611666
It was the beginning of Nintendo's "just make another Starfox 64 with new gimmicks" approach that plagued the franchise since then.
>>14611581
The game selling like shit and the franchise being dead now proves you wrong, fur freak.
47dd1d No.14611682
Simply put, an okay and fun game that had lot of good idea that could have been better fleshed and a direction future installments in the series should have taken and expanded upon instead of remaking the first game another two times (Command gets a pass on that criticism, though).
49c3d2 No.14611701
f0d345 No.14611721
e3513b No.14611728
>>14611682
>Command gets a pass
I don't hear that very often but I agree and I respect the game for trying something different.
>>14611704
C A N O N
A
N
O
N
6e80a9 No.14611739
>>14611721
Starfox Adventure was originally a game called "Dinosaur Planet" starring Krystal, the Starfox IP was forced into it later for reasons i forgot
47dd1d No.14611740
>>14611730
Who likes monstergirls?
If you do, you're a furry.
6e80a9 No.14611742
>>14611740
people should post monstergirl-ified starfox characters, tbh
8e4bd9 No.14611746
>>14611728
Star Fox 2 was officially released in 2017 by Nintendo. It's canon now.
e3513b No.14611786
>>14611743
>Adventures
It was going to star Krystal and another, male fox, character. I forget his name but Dinosaur Planet had two protagonists from the start.
>commercial autism
I'm still impressed they actually wrote an ending where Krystal changes her name to Kursed with a Kapital K and becomes a solo bounty hunter with a fucking eyepatch. The branching paths really made the player's actions feel meaningful.
>>14611746
>It's canon now
Yes, hence my post.
f0d345 No.14611820
>>14611742
Don't do that.
>>14611743
>/co/ and /k/ are full of furfags. I'd argue /pol/ is the only board that isn't.
Can confirm for /tech/ too. /pol/ just doesn't brags about it and stays closeted. Sometimes I wish I had dodged the furry bullet too.
0257db No.14611837
>Star fox thread
>thread devolves into pointing fingers at who is furfag and what board is filled with furries
13a3a3 No.14611858
>>14611837
It was inevitable.
7974f4 No.14611874
>>14611820
>always do the opposite of what furries say
f0d345 No.14611884
File: a00fbd405bc8302⋯.png (Spoiler Image, 2.38 MB, 1150x1600, 23:32, cdc2e61276476d920dcb2a89fa….png)

>>14611837
Could've been worse.
0257db No.14611964
>>14611884
>Could've been worse
Now i am interested.
e3513b No.14611967
>>14611884
Decent form, but the shading and lack of definition on the hands and feet make her look plastic. Reminds me of what happened to Miles-DF's art style, sadly.
>>14611924
>fanfiction-tier autism
That's the fun of it. You get to make all these decisions throughout the game and by the end you've arrived at a conclusion so wildly different from the last one you can't help but feel like your choices were meaningful.
f0d345 No.14612022
>>14611924
>It's 8chan. Everyone is either a furfag, borderline furfag, or furfag in denial.
That got me thinking. Why is furshit so popular and widespread, even among those who absolutely refuse to associate themselves the cancerous community and want to see all of them hanging? What could be the reason for this?
>>14611967
>Miles-DF
What a waste. Half of his pics are overly complicated gangbang scenes with hundreds of plastic characters and sameface. I literally cannot tell them apart.
a70bc8 No.14612039
>>14612022
>What could be the reason for this?
Porn.
bdb441 No.14612074
Too short, not enough scrolling levels. Namco lost the source code at one point and had to remake the entire game from scratch.
Really cool multiplayer though, deserved an online mode.
c4a852 No.14612100
>>14612074
I still don't get how you fucking lose source code for any fucking game. It's not like these companies are basement coders who misplaced a floppy.
f0d345 No.14612118
>>14612074
>Namco lost the source code at one point and had to remake the entire game from scratch.
How is that even possible?
c73870 No.14612142
Honestly it sounds great on paper, but too many people have said it's garbage. I wish Nintendo would listen to it's fans for once, but that's just like talking to a brick wall. They're too big for their fans anymore.
And it's not like we don't want a new Star Fox, it's just that those corporate mongrels keep fucking things up.
a70bc8 No.14612203
>>14612100
Just because you're a fuck up and you get a job at reputable company doesn't mean you're not a fuck up anymore.
c4a852 No.14612241
>>14612203
You'd think that a company would make fucking back ups of something that important. That's a company asset that is just being thrown away.
782b8c No.14612261
>>14611581
You can unlock peppy though as a replacement.
a70bc8 No.14612294
HookTube embed. Click on thumbnail to play.
>>14612241
Back ups can fail, i'm sure you've heard of the toystory 2 incident at pixar by now.
5fe8a5 No.14612455
>>14611740
>faggotry
>not liking monstergirls
c4a852 No.14612525
>>14612518
thread has been derailed enough, please stop.
0257db No.14612541
>>14612518
Oh boy, here we fucking go.
>>14612525
There is never enough, till the mods delete the shitpost or the entire thread its was doomed after the first posts
c4a852 No.14612546
>>14612541
You are correct but that does not make the situation any better.
b223a9 No.14612565
>What’s your opinion on Star Fox Assault?
Wonderful first stage, you really see Namco's arcade rail shooting expertise. It feels like a next gen Starblade with some fur glued on. But then it just… loses steam. The gameplay becomes dull and overcomplicated.
ac8b23 No.14612606
>>14612565
I'd have to agree regarding the story mode. Personally, I think the multiplayer was really good though. Although, I can't really give any specific examples as I haven't played it in years.
A notably fun thing to do would be to team up with another player and jump on their arwing. As long as they don't roll around, you're free to launch missiles, grenades, and even bomb people on the ground with the cluster bomb item/weapon.
678228 No.14612642
f32d0e No.14612651
There are only three good Star Fox games. The first one, the second which Nintendo jewed out of release, and the third which already marked a drop in quality.
0257db No.14612654
>>14612546
It was never intended to get better, it will only spiral into fuckery till saturation.
be glad this fucking board didnt go overdrive like in 2012 half/v/
a345e9 No.14612663
>>14612606
Dont even need a partner for the clusterbomb trick.
Since when you exit an Arwing you exit standing on top of it, you can just hop out midflight, plant the clusterbomb on top of your own ship and hop back in.
5fe8a5 No.14612666
>>14612518
>maiddragon in third pic
Holy shit, Maiddragonfags and other /u/nuchs are the ones leading the anti-/monster/ cause.
Even though they already have a thread on /monster/.
d6b31f No.14612681
>>14612666
Is hetfags vs. yurifags going to be the next great thread derailer?
5fe8a5 No.14612694
13a3a3 No.14612712
>>14612666
I'm not falling for your tricks Satan.
>>14612694
-fag has since become a suffix meaning person. I mean normalfag exists and no one bats an eye.
ac8b23 No.14612733
>>14612663
Oh, neat. I didn't remember if that worked or not. Fuck, I really want to play this again.
f0d345 No.14612738
>>14612712
I think -fag as a suffix means an annoying person, easily identifiable by a single, dominant and characteristic trait.
103e60 No.14612774
>>14612666
>complaining about yuri of all things
Everyone's overlooking the most obvious answer: there's a couple furfags on /monster/ and because of that /pol/, /leftypol/, or some other agitator crafted the ultimate bait/thread derailer.
c4a852 No.14612783
>>14612738
I've seen more people use it as a term of endearment as of late. It's gonna be funny when cuck replaces it, cause I just fucking know it will.
>>14612774
I honestly would like to know where these things come from. I imagine its /v/ anons, as we are/were host to the incessant /monster/ derailing.
5fe8a5 No.14612853
>>14612712
Yes, so? That doesn't deny we have honest to god anti-heterosexuality posters. And sure, you could claim that no one bats an eye, but the second I drop redpills about lesbian privilege, you fuckers WILL turn on me.
>>14612774
>i-it's easy, boyim! the problem is /monster/ itself!
Sure thing, rapist.
6e5749 No.14612855
>>14611476
Decent, but just that. The beginning stage was really promising, but the rest of the game fell short. The story was pretty sub-par without being as memorably cheesy as 64, it had less missions than 64, the majority of them took place on re-purposed multiplayer maps, on-rails Arwing missions were a minority, and on-foot gameplay wasn't all that special. Rather than improving on 64, they just added different gameplay on top of it. Multiplayer was a blast, though, and arguably the best part of the game. The art design and the music were top-notch. The unlockable Xevious was a nice bonus, too.
0aa3b6 No.14613204
YouTube embed. Click thumbnail to play.
>>14612855
>it had less missions than 64, the majority of them took place on re-purposed multiplayer maps
Fun fact: The Titania multiplayer map had some hintings to being a single player mission due to its size and other features as well as some unused assets.
Starfox Assault was wasted potential in more ways than one. Remember, it was booed when it was first shown at E3 2003, which showed very rudimentary multiplayer, weapon, vehicle, and level designs. And on top of the persistent rumor that >>14612074 mentioned about having to remake the game from scratch it was inevitable that Assault would have to cut corners to even make it to its release.
Also there are various other problems with Assault that people always never mention, despite them being more glaring than the small amount of levels and weak story.
>AI/scripting for enemies and allies almost nonexistent in the all range modes of the games, take the Sargasso station level where Krystal and Falco are flying their Arwings outside of the station and Slippy is inside the station: Slippy doesn't do much to actually attack enemies and sometimes never even shoots, Krystal and Falco only fly in circles occasionally firing their lasers, same with the Starwolf team when they later appear in the level
>contrast this with the first occurence of Starwolf in 64, Katina, where the enemies actually have some AI/scripting and attempt to fight you, and even your allies shoot down enemies and dogfight as well
>mission variety is dogshit, nearly all the on-foot missions are "blowup the hatchers/teleporters/radar jammers scattered around the map". No other objectives usually, nothing like a base defense objective against Aparoid hordes, or an escort mission, etc.
>All range mode is incredibly slow feeling compared to the on rails missions, and the flying is rudimentary and still on Starfox 64's level of mechanics. Remember that this Namco was also producing Ace Combat 4 at about the same time.
Also this thread makes me hurt as the resident Starfox historian of the board
26c48e No.14613223
>>14611476
Steaming pile of shit. SF64 was way better.
cf1a8e No.14613252
>>14611476
It was a good star fox game that broke the mold in the series, but it was an weak barebones game compared to other games at the time. Arma and Ghost Recon did third person shooters better and Panzer Dragoon and S&P did rail shooters better beforehand.
I liked the campaign when I was younger, but upon playing it again, itwas short, shallow, and simple.
I really want a Star Fox tactical shooter akin to Operation Flashpoint or Arma.
a7af6b No.14613262
>>14613223
implying every SF game isn't just a rehash of SF64
6a18c6 No.14613265
>>14611476
I had fun with it. The game was alright. What star fox assault needed was a refining of it's mechanics. Unfortunately nintendo failed at that so, yeah
a7af6b No.14613285
>>14613265
>I had fun with it
[citation needed]
Fun is subjective and emotional. That's sjcuck logic.
Your review of a game should be measured on concrete, not just because you had fun with it
26c48e No.14613309
>>14613262
Assault feels gay compared to SF64, and Command is much, much different. So no, not every SF game.
26c48e No.14613314
>>14613265
Assault wasn't even designed by Nintendo. It was made by Namco, right?
6e5749 No.14613319
>>14613285
OP asked for an opinion, not a review.
8e4bd9 No.14613324
>>14613285
>judging a game by how fun it is is """sjcuck logic"""
Please don't be retarded. You know damn well that "how fun a game is" is secondary to "how inclusive, equal, and diverse a game is" to these social justice cucks.
4bdff1 No.14613362
>>14611742
So basically changing nothing then.
6a18c6 No.14613373
>>14613314
Yeah, I know, force of habit, I was thinking about Star Fox, so nintendo came to mind first
>>14613285
I mean, that one sentence is hardly a review. It's my brief impression of the game. If I went into more detail about the game but wiped off all the criticism and said "but it's fun", I would see what you mean.
But you're just being a killjoy
b4b45e No.14613649
Its Arwing levels were everything I was looking for, but they were simply too few.
The sandbox land combat just didn't feel right. There's something clunky and uneventful about the on-foot sections. On paper, standing on the wing of an Arwing and firing shots for it is amazing, but it felt too slow and stagnant compared to the actual game. Maybe if there was more going on, or if you could influence the movement of the driver (e.g a button to get Falco to boost or do a barrel roll, plus some sci-fi tech to keep Fox from falling off), I'd have loved it. But as it is, I just really liked the on-rails Arwing stuff. I played the aparoid finale at least four times before putting the game away.
Please don't give up on this series, Nintendo, and don't think you have to reinvent the wheel with it.
c4a852 No.14613654
>>14613639
those are incredibly disturbing.
e3513b No.14613687
>>14613649
The boost and break mechanics had some interesting possibilities, but they weren't really capitalized upon. Would have been fun if some level sections had obstacle courses you needed to break and boost through.
>>14613654
The first image was something I wouldn't have expected a pornographer to produce, but it was before he started making Patreonbux. What disturbs you about the rest?
c4a852 No.14613694
>>14613687
mainly just the first one, the rest are just in that weird furfag style.
b223a9 No.14613781
>>14613639
>What would Nintendo need to do in order to make a good Starfox again without just remaking Starfox 64?
How about the same thing they did with F-Zero: just hand it to Sega.
09439a No.14613808
HookTube embed. Click on thumbnail to play.
>>14613781
Sega had a SF alternative in development at one point. And, it was leaked [spoiler]and patched[/spoiler.]: http://www.theisozone.com/downloads/dreamcast/dreamcast-isos/geist-force-resorted/
a7af6b No.14613958
>>14613639
>>14613654
>>14613694
Reminder that Adam Wan aka Zaush is a pedophile who used photographs of girls in swimsuits, aged 10 to 14, as a reference for his cub art, who are frequently dominated and raped by older males.
c4a852 No.14613964
dd1c1e No.14613972
>>14613808
Is that even playable?
0aa3b6 No.14614020
>>14613639
>What would Nintendo need to do in order to make a good Starfox again without just remaking Starfox 64? Should they just remake 64?
And thus you get into the quagmire that Starfox Zero suffered from. It was critically panned for being too much like Starfox 64 and too different from Starfox 64 at the same time. Starfox 64 is just honestly a hard act to follow. It had great gameplay, the level design was amazing, the dialogue was a bunch of fun, and it looked and ran great on the 64.
>Are there mechanics from Command to be salvaged (fog of war navigation, minute-long levels, fuel management, etc.) or is that entire game an anomaly?
And with that you run into the other issue of Starfox games moving forward: What's more enjoyable: Mostly scrolling shooter levels with some all range mode segments or totally all range mode segments? The issue with Command, besides its abyssal story, was the fact the mission objectives were repetitive (clear the map, protect the Great Fox 2, and barrel roll into the enemy saucer thing, with the occasional boss). Everytime Nintendo, or any of the 3rd parties that have worked on Starfox, have tried to change the formula they never quite made it work because of some things here and there. Starfox is a difficult series to develop: either you attempt to deviate from the 3D scrolling shooter roots of the series and then fail to make the game good or you keep to the 3D scrolling shooter roots of the series only to be called a lazy retreading of 64. And I've seen plenty of people suggest things along the lines of "oh why don't they just make Starfox like Ace Combat or fully flesh out 2's tactical gameplay and make it a full 3D space shooter?" which just begs the question of would people simply play Ace Combat but with furries?
09439a No.14614049
d6dc94 No.14614060
>>14611476
Assault was the logical place to take the series, and it was a decent first attempt at merging on Foot and Vehicle combat, The gameplay in Assault should have been improved and expanded upon in future games, not abandoned entirely. The world of Star Fox has a ton of potential for many gameplay styles, and focusing only on the on rails gameplay is a bit of a waste when they already perfected in 64.
09439a No.14614088
>>14614020
>And I've seen plenty of people suggest things along the lines of "oh why don't they just make Starfox like Ace Combat or fully flesh out 2's tactical gameplay and make it a full 3D space shooter?" which just begs the question of would people simply play Ace Combat but with furries?
The most common suggestions I've seen, and agree with, is that they should continue Star Fox by making it a successor to the Rogue Squadron and/or Battlefront games.
0aa3b6 No.14614101
>>14614088
I'm gonna be honest: The Rouge Squadron series was shit, and I played 3D on the PC. Battlefront style games are more enjoyable.
5ea2e1 No.14614169
>>14611728
>>14611746
I wouldn't say it's canon till they actually appear as wingman in a new game (and bring up the events of SF2 happening in the timeline). Then again the timeline of SF games is starting to resembles Zelda's in reverse all it need is a new game to merge all the timelines together.
>SF1, SF2
>64/3D, Adventures, Assault, Command
>Zero?, Guard?
>>14612074
Your not confusing the loss of source code with the cancelling of the Star Fox Arcade game right?
>>14614060
>at merging on Foot and Vehicle combat,
I feel like the Walker Arwing mode in returning in Zero is Nintendo way of bringing back "on foot" combat (to increase mission variety) but without having to have Fox leave the Arwing (and prevent them having to design/test/balance handheld weaponry)
09439a No.14614196
>>14614169
> Then again the timeline of SF games is starting to resembles Zelda's in reverse all it need is a new game to merge all the timelines together.
Speaking of which, if you actually take the time to read the Farewell, Beloved Falco comic, it treats Star Fox on the SNES and SF64 as the same story. So up to last year (Because of the release of SF2), the Star Fox timeline in Japan went:
>Star Fox/Star Fox 64(3D'')
>Farewell, Beloved Falco
>Adventures
>Assault
>Command
0aa3b6 No.14614221
>>14614196
>Speaking of which, if you actually take the time to read the Farewell, Beloved Falco comic, it treats Star Fox on the SNES and SF64 as the same story.
I don't recall that, and I have the comic right here
09439a No.14614225
>>14614221
When you get to the point where Andross revives…
6e5749 No.14614241
>>14614221
Did you really have to upload those in reverse order?
c4a852 No.14614286
>>14614241
Maybe he was making it look like a manga :^)
0aa3b6 No.14614460
>>14614286
I don't know why it did that, also I don't feel like dumping anymore rn
e3513b No.14614494
>>14614286
>ywn cash in a job and spend your three days of shore leave eating sushi and drinking saki under the sakura blossoms with your friends
Why do I feel like this every time I see happy art? Why do I always have a niggling suspicion happy people are laughing at a joke I don't understand?
>>14614460
>rn
I know you're busy, but you should add suicide to your to-do list.
0aa3b6 No.14614499
>>14614494
Someone seems a bit autistic, for multiple reasons.
e3513b No.14614502
>>14614499
>>>/twitter/ is right there if you can't be bothered to type a proper sentence rife with ennui like the rest of us.
0aa3b6 No.14614544
>>14614502
nah, lmao smh XD
0257db No.14614583
>>14613639
>first is very self-aware
really activates
>>14613654
This reminds of that lewd vr game.
df9e0d No.14614657
>>14611476
Extremely short but the story was decent at best multiplayer was fun but i really wish it would have came out for the Wii so it could have had online multiplayer.
b223a9 No.14614705
>>14613808
That one had a lot of potential, too bad it's so unfinished. But hey, speaking of 3d shooters, at least we got Propeller Arena all complete.
25e524 No.14614712
The sad thing about Adventure is that ancient dinosaur space wizards could fit in Star Fox's campy space opera parody universe. Think of all of the potential fun new ship types space wizards could bring.
And one thing I remember bringing up in Star Fox threads is the idea of RPG/Sandbox-like customization. You can customize your Arwing's G-diffusers, main guns, sub weapon, bombs, wings, armor, and other things. There's a story mode where you have missions based on decisions, a survival mode where you survive until you're bankrupt or run out of fuel/air/food, and arcade mode that plays like linear Star Fox with fixed ships.
c4a852 No.14614724
>>14614712
>The sad thing about Adventure is that ancient dinosaur space wizards could fit in Star Fox's campy space opera parody universe
0aa3b6 No.14614754
>>14614712
>The sad thing about Adventure is that ancient dinosaur space wizards could fit in Star Fox's campy space opera parody universe
The thing is though that's completely dependent on where you look in the entirety of the released Starfox series materials. Starfox 64 is pretty tame when it comes to the outlandish ideas but if you look at the SNES canon (which includes the game and comic) we suddenly get space whales from different dimensions, Slot Machine bosses, asteroids with faces on them, lizards controlled by telepathy, etc.
a7af6b No.14614778
>>14614754
SNES was non canon because it never released.
And that shitbox snes classic meme doesnt count either because it
6e5749 No.14614789
>>14614778
You do realize the first Star Fox game exists, right? You know, the one with the space whales, slot machine boss, and face asteroids?
71568f No.14615014
>>14611666
>The game selling like shit and the franchise being dead now proves you wrong, fur freak.
nah Satan
Assault was the last Star Fox game to break a million
71568f No.14615075
>>14613781
>we almost had a proper Platinum Star Fox game
>nope, they were just doing the HD assets of Miyamoto's old Star Fox Wii project (which became Zero)
thanks a lot for fucking it all up, you stupid hack.
7b4634 No.14615091
>>14611476
the spaceship missions (1, 5, 8 and 10) were alright, problems is that there's not many of em. the lack of multiple path makes the game worse than 64. the on foot missions are mediocre and too abundant compared to space mission (for a series that should be a space on-rail shooter)
3f9af9 No.14615110
>>14611476
The multiplayer was lots of fun.
6a18c6 No.14615958
>>14615091
Actually, I liked some on foot missions like Sauria, where you had to micromanage the skies and destroy the beacons. Where you had more freedom on what you wanted to use. I.E. using the Landmaster to get around, the arwing when you wanted.
Other levels just felt really taxing
71568f No.14616392
>>14614712
>The sad thing about Adventure is that ancient dinosaur space wizards could fit in Star Fox's campy space opera parody universe.
t. Miyamoto
e041ea No.14616394
>>14611489
so exactly like conker's bad fur day
4bdff1 No.14617025
>>14616394
>CBD
>bad singleplayer
It fell flat in a few areas but you're retarded.
8df2c1 No.14617230
>>14614020
>which just begs the question
It doesn't. This expression does not mean what you think it means.
To "beg the question" - or, as Aristotle called it, "ask for the initial thing" - is a logical fallacy. It happens when you make an assumption, then use the same assumption as proof of itself.
For example: "Men are smarter than women because women are not as smart as men."
4a9a87 No.14617278
>>14615014
And still sold like shit.
It did not even paid for it's cost, to the point that Nintendo considered not making another entry for years.
Furs are freaks.
bce20f No.14617293
>>14617278
Hey buddy I think you got the wrong door, SA is two blocks down.
The game had "furs" from day one you retard.
e3513b No.14617663
>>14617230
>To "beg the question" - or, as Aristotle called it, "ask for the initial thing" - is a logical fallacy
<To beg the question is to assume the truth of the conclusion of an argument in the premises in order for the conclusion to follow.
"If we assume Nintendo can make a StarFox like Ace Combat, would people play Ace Combat but with furries?"
You're dumb, dude.
25e524 No.14617764
>>14614754
SNES era stuff was what I'm talking about. But Zero rebooted everything. So who cares now.
fb0d0b No.14618179
Single-Player was meh, should've been more than three rail-shooter missions and the on-foot stuff was repetitive.
Multiplayer was fantastic though, probably the closest-equivalent to Halo on the Gamecube.
fb0d0b No.14618194
>>14614657
This. I remember being so let-down that Nintendo never made a sequel to Assault on the Wii with online multiplayer. That shit would have been a big deal.
32cb12 No.14618288
>>14617278
One of the reasons I don't think it sold is probably because the genre Star Fox is in just doesn't have many buyers. It's an arcade rail shooter, not much replayability outside of the different paths, it's over quickly, etc. If they wanted to make Star Fox a real thing with at least 3 sequals nowadays, it's ironically have to do Star Fox Adventures again or pull an open world thing which doesn't end well anyway. I'd go for another Star Fox/Zelda thing, since Zelda's going in a different direction these days.
40ba9d No.14618376
>tfw Star Fox is a dead franchise
I would murder for a complete season of AFiS or a new Benimaru style comic.
The furfag in me clings to these characters with a desire to flesh out their universe, explore their relations, and experience their journeys. It's my autism distilled.
6e5749 No.14618423
File: 67517431d88936e⋯.jpg (Spoiler Image, 75.27 KB, 915x590, 183:118, Star Fox turning into peni….jpg)

5cc043 No.14618448
>>14611704
>Blowjob from a cat
Enjoy carnivorous fangs and a sandpaper tongue rubbing on you cock.
a7af6b No.14618457
>>14618445
Only if she has a dick / he has boobs
e3513b No.14618472
>>14618376
>AFiS
I'm almost mad the first episode was so good because it got me excited for the second.
>>14618445
Everyone is furry for Krystal.
>>14618448
You say that like it's a bad thing.
ef7dbd No.14618505
>>14618459
>>14618472
As a man who had his dickhead accidentally licked by a cat once, I can tell you from personal experience that it's not a good feeling.
e3513b No.14618587
>>14618505
>accidentally
Sure.
c4a852 No.14618598
>>14618505
I think your cat was trying to tell you something anon.
337854 No.14618617
YouTube embed. Click thumbnail to play.
>>14613649
It probably would of been a good game if they didn't recycle the retarded ideas they were thinking of for a wii release.
c4a852 No.14618686
>>14618633
Pointy snouts are the best kind. The autism head I'll give you.
8e4bd9 No.14618711
>>14618448
A cat is fine, too. But Man+FemaleCat bestiality videos are still hard as shit to find. You'd think they be common but no, they're actually rare as fuck. Even rarer than Man+FemaleDog vids are, which are already tough to find. Lots of Woman+MaleDog and Woman+MaleHorse vids though. I guess more women are secretly more into bestiality than guys are. Those degenerate fucks….. but I guess I'm not one to talk. I'm not saying that cat blowjobs would feel good. I would never personally cross that line myself and have sex with any pet or animal. Only that with so many billion furries online with catgirl fetishes, you'd think that at least a few guys would've posted more vids where they fucked their pussy's pussy.
Spoilered and sage because 1) it's total degeneracy, and 2) it's not vidya-related.
c4a852 No.14618735
>>14618711
Have you considered that it's because you'd kill or at least severely wound the cat not matter how much of a microdrick you had or how massive the cat's orifices were?
>>14618718
I like her better with the hair, but that's pointy enough for me.
>Reminder that Rare has previously employed furry porn artists.
I hope this doesn't surprise you. Virtually all cartoonists, from every corner of the earth, dew porn of their characters either for fun or cause they were genuine furfags.
Also I would suggest we stop talking about this, but knowing /v/, we're gonna anyway.
85526a No.14618842
>>14611485
>correctly using "its" and not "it's"
I'll check that
5ed202 No.14618848
Would have liked it better if i didn't have to use the C-Stick to aim.
5ed202 No.14618884
>>14613972
Barely, a ton of modifications had to be done, If i remember right, because the game is technically not actually a dreamcast game.
4a9a87 No.14618922
>>14618288
Combination of factors, with the game replacing characters and making it more furry at the top of those factors.
There were people complaining at the time, if you remember, that characters need not to be so "realistic" as in having this whole "realistic fur". It was the same strangeness that Wind Waker caused with it's design at the time. People simply did not saw those two designs as good. Starfox's designs always resembled more a puppet show than furries.
As for everything else: Nintendo's failure (small, but significant) with the Game Cube, the competition getting even more strong, the lack of advertising, and many more bad decisions that made people skeptical of Nintendo's ability to work with their own Franchises. Remember that Mario, Starfox and Zelda on their Game Cube entries were all badly received.
>>14618847
It would be great if people, in some way, mass posted hentai of Disney's characters to the moms and dads that still support this shitty company.
09439a No.14618937
>>14618922
>It would be great if people, in some way, mass posted hentai of Disney's characters to the moms and dads that still support this shitty company.
If seeing Luke drinking blue jizz right from the tap didn't gross them out, I doubt it will have any actual effect.
c4a852 No.14618938
>>14618922
>There were people complaining at the time, if you remember, that characters need not to be so "realistic" as in having this whole "realistic fur"
Ain't that the fucking truth though. I mean star fox kinda gets a pass cause they are fairly real animals, but shit like crash and ratchet having highly detailed fur in the remakes kinda pisses me off.
>It would be great if people, in some way, mass posted hentai of Disney's characters to the moms and dads that still support this shitty company.
I wish, but like I said I only know of one such image being released and being made by an employee. Disney is too big now anyway, they're like coke, no matter how shitty they are people will never drop it.
5ea2e1 No.14618965
>>14614196
Fuck, forgot about FBF manga I know I read it back on Arwing Landing back in the day. Also didn't know the Japs considered SNES/64 the same story. While west seemed to keep them separate canon or considered 64 a "retelling" of SNES.
>>14618617
A Wii Starfox would have been free of Gamepad shooting controls. Though it would have probably traded that for a flight stick style Wiimote pointing upward control scheme.
>>14618288 (Heiled)
Don't think we'll see another SFA type game again, If they were to try it, make it RPG like, so the entire team can be there in battles.
Always hated how SFA boxart has all the current characters together (including Peppy with a flaming torch and Slippy with some sort of wrench) surrounded by Sharpclaw enemies yet they never even set foot on Sauria.
09439a No.14618999
>>14618959
>They'll denounce it and claim they're ruining the company's image or that it has nothing to do with it and continue to consume the slop Disney churns out anyway.
Meanwhile, those very same people are willing to through Walt under the bus for being "Nazis sympathizer" and talk about how shit of a person he was.
>>14618965
>Though it would have probably traded that for a flight stick style Wiimote pointing upward control scheme.
That's would have been 10 times better than the setup they have for the game on the Wii U. May have been a tad frustrating, but much more playable.
>Always hated how SFA boxart has all the current characters together (including Peppy with a flaming torch and Slippy with some sort of wrench) surrounded by Sharpclaw enemies yet they never even set foot on Sauria.
https://tcrf.net/Prerelease:Star_Fox_Adventures
<The shift to SFA began around the same time the crew starting development on the GameCube. Miyamoto noted the protagonists were similar to Fox and wanted the game to be refocused on the Star Fox characters. The game's code was completely rewritten. Initially, the game's name was "Star Fox Adventures: Dinosaur Planet", but the Dinosaur Planet subtitle was later dropped. Due to an oversight, the memory card file uses the subtitle.
<Originally, the game was to be a launch title. An assortment of development issues, such as reworking the whole game to fit within the Star Fox universe and programming Tricky, caused the game's release to be pushed back. By the time of the game's release, it was in Fall of 2002. Early images and video footage of the game's development suggested that Peppy and Slippy would actually leave the Great Fox and join Fox on CloudRunner Fortress, presumably in Tricky's place.
<During this iteration's development, Rare were in negotiations with Microsoft and were planning to drop their deals with Nintendo. Because of this, development was rushed to get it out on the GameCube before Rare completely moved to doing XBox games. The hurried development toward the end caused several things, such as the battle with Scales, to be cut out of the game.
5ed202 No.14619439
I wonder if sales of that fucking Super nintendo mini they put out with Star Fox 2 would influence them to try again. How badly did the wii u game do, anyhow?
>>14618959
>Anything with animal characters is furbait.
Only if you're mentally ill enough to think characters like Sonic the hedgehog or Mickey Mouse are in any way meant to be sexualized.
e3513b No.14620577
>>14619439
>How badly did the wii u game do, anyhow?
VERY badly. It was projected to sell (I think) between 1 and 2 million units and it sold around 300,000-400,000 in the opening weeks.
447ecf No.14620585
>>14611476
I’d assault Star Fox if you get what I mean
40ba9d No.14620679
>>14618965
>Arwing Landing
Holy shit blast from the past.
334906 No.14620805
>>14618288
>it's ironically have to do Star Fox Adventures again
>>14618965
>If they were to try it, make it RPG like, so the entire team can be there in battles.
How about a Mass Effect 1 clone?
556cb8 No.14620890
>>14614494
>Why do I feel like this every time I see happy art?
Because the world is fucked and soul destroying, nobody is truly happy and you will never have that feeling of contentedness even if you hadn't killed all your friends for typing rn.
4a9a87 No.14622067
>>14618937
You talk like if they were humans. They are deformed kikes and leftist baby boomers, loyal to brands. What "disgusts" them is disobedience and doing the opposite of what they demand.
Putting what they consider (in the present) unacceptable WILL make them flip out.
>>14618938
That is because they were cartoons first, and animals second. It was never demanded, nor wanted, for them to be realistic. This whole realistic poison was what the mentally ill marketing subhumans tried to push, until it was out of control.
As for Disney, they will fall. Nothing is too big to fail. And i'm not talking about spreading official porn works. I'm talking of spreading whatever hentai from their characters (that still retain resemblance to the original artwork) that we can find, and make it be in the eyes of every single Disney loyalist, no matter where they go, for some time. Make them become wary of the characters themselves. Psychologically, it creates a repulsion for what was loved before, which will drive Disney nuts.
>>14620577
Miyamoto curse.
The old useless yellow monkey ruins everything that he touches since the Game Cube days.
>>14620588
There is a literal communist mod, and also Deformed mark still wants to pretend that Nintendo is good in 2018.
>>14620890
Happiness can only be achieved by White Men and northern japanese. all others are just animals pretending to be happy. Their "art" resembles this false happiness, and sometimes it is subtle. That is why someone superior sees it uncomfortably: he sees the truth behind the mask of false happiness from those inferior beings.
5ed202 No.14622340
>>14622067
>Huenigger larping
Opinion disregarded.
6e5749 No.14622703
>>14622688
He's probably talking about JollyJack, who did concept art and character designs, plus the "cabinet" art for the Klungo minigame, in Nuts & Bolts. That was well after Rare left Nintendo, though.
e3513b No.14622757
>>14622703
Oh, him. He's actually a good artist; I was thinking it would have been something more autistic.
5ea2e1 No.14624784
>>14618999
>Early images and video footage of the game's development suggested that Peppy and Slippy would actually leave the Great Fox and join Fox on CloudRunner Fortress, presumably in Tricky's place.
I thought I knew enough about SFA development and after all these fucking years and this is the first I'm ever heard of this. Thanks Anon and your nice digits.
>>14620805
>How about a Mass Effect 1 clone?
Went and watched some footage of it, looks like it could work as a good base for a 3rd person shooter combat system for an on foot Starfox RPG (realtime) game, just needs to be faster and less sticking to environmental cover.
Had a sad realisation that if was turn based it would basically be XCOM/Valkyria Chonicles like with only a 4 member squad. Then realized that Nintendo's own Codename STEAM does just that, fuck.
3c11e8 No.14624867
>>14611476
Great music
Not enough arwing missions
334906 No.14625409
>>14624784
>looks like it could work as a good base for a 3rd person shooter combat system for an on foot Starfox RPG (realtime) game, just needs to be faster and less sticking to environmental cover.
I was thinking it could take inspiration from Fox's SSB moveset, having a dash button and reflect button to evade attacks. Those would need some kind of cooldown or stamina bar so they can't be spammed.
Characters like Fox, Falco and Wolf would have a fire dash, either on a separate button or hold to charge, while other characters have different special abilities.
a375f5 No.14627598
>>14622757
He's okay, his porn can be shite.
His webcomic is okay/average.
>>14618999 (trips)
That's one of the side effects of becoming a mega multibillion corporation. You can like a creation and dislike the creator and vice-versa. Although both can say something about each other. I agree though that if you do enjoy the creation that some amount of respect needs to be held towards it's creator.
3f2625 No.14627810
>>14618445
Would throw her into a gas chamber
94a6ef No.14631210
0beaea No.14631226
>>14618445
>that's official art
They knew EXACTLY what they were doing.
f526e1 No.14636756
>>14611476
It had the best multiplayer but the single-player was forgettable.
76334a No.14637175
>>14614196
>>14614221
Not the manga itself, but the website it was hosted on had a brief history of the series thus far to catch you up to speed and considered Star Fox and Star Fox 64 as "two sides of the same coin" IIRC. And with Star Fox Zero, it seems at least three games are different interpretations of the event called the "Lylat Wars".
8c3c3f No.14637194
>>14622067
I'd like to think that maybe Nintendo will become a better company after Miyamoto's dead, but I know better.
6f7f89 No.14637322
>>14631226
All that ladder climbing.
da8127 No.14637727
I felt Assault had a lot of potential. Singleplayer was short, multiplayer was awesome. The on-foot aspect was a welcome addition and worked very well and should have been the next step in the series, but then they brought up that shitty command and then Zero and it's been shit.
4a9a87 No.14638219
>>14637194
Less retarded? Yes.
Better? Doubtfully.
But indeed, Miyamoto and the mental illness/cult of personality surrounding him and hes idiot fans are a cancer that must be eliminated.
5ea2e1 No.14638347
>>14638219
>>14637194
The problem with Miyamoto (and some of the other "old" guys at Nintendo) was that they could innovate in the past but as technology got better (like online) and other tech trends became the norm, Nintendo would go on their own path while falling behind the competition.
Then to top it off there that Japanese culture of respect to your elders which I think stops the newer staff from not challenging the decisions of the (older) higher ups.
>Make Paper Mario 3DS not an RPG and don't come up with new characters, because M&L already exists despite the fact that they coexisted for a decade separately on console and handheld respectively without issues.
<You want us to change all that just because we're making a single new PM game on the same handheld hardware the M&L series appears on, despite the fact those changes don't sound good and may upset the fanbase? Or that a PM sequel will just go back to console while M&L will remain handheld?
a375f5 No.14639396
>>14637727
Nintendo could've had a chance to have a fantastic couch multiplayer shooter series along the likes of Goldeneye 007. I want more cuh-ray-zee shooters in general with hype as fuck moves and gameplay.
99af5a No.14642785
Its Arwing levels were everything I was looking for, but they were simply too few.
The sandbox land combat just didn't feel right. There's something clunky and uneventful about the on-foot sections. On paper, standing on the wing of an Arwing and firing shots for it is amazing, but it felt too slow and stagnant compared to the actual game. Maybe if the land enemies were more dynamic, or if you could influence the movement of the driver (e.g a button to get Falco to boost or do a barrel roll, plus some sci-fi tech to keep Fox from falling off), I'd have loved it. But as it is, I just really liked the on-rails Arwing stuff. I played the aparoid finale at least four times before putting the game away.
Please don't give up on this series, Nintendo, and don't think you have to reinvent the wheel with it.
9d7602 No.14646503
9d7602 No.14649202
It's not bad tbh but there are better games.