1ff026 No.14605126
The entire plot of ME3 is garbage, let alone the ending. Earth being attacked, once again having to gather allies to your cause and then a ton of bullshit like Udina being a bad guy and Cerberus being indoctrinated.
They also failed to carry your decisions meaningfully through the trilogy. There are two questlines that consider your past decisions: The Mordin Genophage cure and the Quarian/Geth war. But they do so by secretly tallying up points for various choices. Did Legions Loyalty mission matter in ME3? Only insofar as it affected your ability to magically negotiate peace rather than having to pick a side. Mass Effect NEVER delivered on any meaningful followup to the choices you have made. Bioware was always too scared to commit to significant story branching. Worse, they didn't even have a plan for the story so they were just writing shit as they went. ME2 ended up being largely inconsequential to the plot and because ME2 didn't set anything up, ME3 has the Reapers just magically appear on Earth in the first 5 minutes.
The Witcher 2 came out in 2011 and the entire second act and much of the third act is completely different if you make certain decisions. It showed me that Bioware wasn't even trying to deliver on the promise of your choices mattering.
>mfw someone says mass effect 3 was good besides the ending
b5cd42 No.14605144
6d581d No.14605188
mass effect 3 was good besides the ending
11ea8a No.14605192
I unironically like Mass Effect: Andromeda
09cac4 No.14605818
>>14605192
Are you a masochist?
fe225c No.14605824
>>14605188
>mass effect 3 was good besides the ending
No it was fucking shit all through, people give ME2 shit for some Streamlining but it was till a fucking game where as ME3 was so streamlined the only thing keeping it from movie game territory was the few options you had.
5a25af No.14605835
>>14605126
Any Bioware game after arguably Mass Effect and Dragon Age: Origins is shit. Because after those two is when the Bioware staff shakeup occurred. The two founders Ray Muzyka and Greg Zeschuck left the company, not wanting to be the next Richard Garriot or Peter Molyneux aka scapegoat for Electronic Arts. They started hiring the people that would make nu-Bioware infamous, like Hamburger Hepler. You can argue that Bioware has never made a “good” game, but at least the old ones felt like there was some effort put in. Shit like Inquisition and Andromeda feel like they have no soul.
f7b964 No.14605875
>>14605188
It didn't even have quest tracking, your quest log would stay the same no matter how far you got in finishing the quest. And since it's an RPG with a lot of quests, this would often lead to revisiting locations just to find out that you already finished that step.
fe225c No.14605880
>>14605875
In Mass effect 1&2 you had to explore the galaxy to find shit or talk to people for meaningful quest or interactions where in 3 it's pure fetch quests and auto dialogue.
f539b5 No.14605881
>>14605126
Mass Effect 3 had some significant changes based on Wrex' survival.
The game is a chore to play just like Mass Effect 1 and is nowhere to being as good as 2.
1c3609 No.14605898
>>14605126
>Water is wet
Hey faggot, if you want people to circlejerk over a fact, reddit is that way
7ee9dc No.14606218
>>14605188
>unkillable gay anime villain harasses you throughout game
>Cerberus goes from well-meaning but ruthless organization to generic baddies
>EDI becomes a Real Doll.
>neutral dialogue removed
>corny dream sequences about muh Shepard's tortured conscience like scenes from a fucking Lifetime movie or something cuz he's just a human after all boo hoo lyke dis if u cry evertim
>everything that made Geth fascinating and unique is ruined by a shitty "I wanna be a real boy" subplot
>the FUCKING CREATORS of the Reapers are a DLC and irrelevant to the overall plot
>the Reapers' grand master plan unveiled: kill everyone before they invent AI that will kill everyone. of course.
>best character (pic related) is a fucking day 1 DLC
>that ending. that shitty spineless one-size fits all ending that was so shitty and unworkable as a concept that the writers literally had to run away to another galaxy
ME3 was a fucking mess.
fe225c No.14606800
>>14606218
Your also missing how shit the gameplay in 3
>limited the guns you could take by making them heavy and making cooldowns super fucking slow
>Was insanely streamlined
>Auto dialogue
>Game was easier then a thot just coming out of freshmen year
>Music lacked the sci-fi orchestra that made ME2 famous
I know /v/ will shit on me for this but ME2 had the best gameplay out of the 3 games and despite the hole ridden plot and filler story it was the most enjoyable ME game.
6c26e2 No.14606809
>>14605188
My brother and I played the demo and we literally had to turn off the console because we were laughing so hard by the time the ship flies off. The random kid dying was so fucking cringy like holy shit.
356875 No.14606873
>>14606800
1>>>>>>>>all
2 was just a diamond dozen whack-a-mole game
3 let you blaze though maps throwing magic at people
1 Gave you loads of powers to use and guns to mod to your hearts content to tear levels apart with magic and exploding shotguns
1ef370 No.14606884
>>14606873
2 at least had proper levels. Problem was none of the side-content mattered in 3 like it did for 1. In 1 most of the side missions had a follow up in 2 which was nice.
Biggest problem with 1 is that outside of the main plot everything is horribly cut and paste boring asset re-use planets.
405301 No.14606896
Mass Effect 3 is pretty shit but like the previous game, the Vanguard space rugby build is fun to play.
f9145f No.14606933
Mass Effects problems started all the way with ME2, when you were forced to work for Cerberus.
Hell, barring the last minute reveal of a baby Reaper, the entire second game was just a waste of time. The Collectors were an insignificant force, the colonies didn't offer anything useful against the Reapers, Cerberus was obviously going to try and fuck Shepard in the ass and the lack of communication between Shepard and the Council/Alliance made no fucking sense. Hell, the entire team you built up all leave you anyway afterwards so the huge build up was prematurely ejaculated on a meaningless enemy like the Collectors.
Mass Effect 1 left the entire galaxy wide open for you to work with in terms of a sequel. Mass Effect 2 fucked everything the was to fuck up for a sequel.
ba9d05 No.14606938
>>14605188
>mass effect 3 was good besides the ending
That's a meme. The entire game was awful.
>>14605192
I don't like it but I enjoyed some of the stuff that reminded me of the freedom of ME1. Sadly it's still buggy as hell and they stopped trying to fix the game 6 months after release.
>>14606800
>Music lacked the sci-fi orchestra that made ME2 famous
This is what happens when you have too many composers. The whole soundtrack had no soul. Clint Mansell was underused, Hulick is meh, the other guys made shitty electro music.
I'm glad Jack Wall went to work for Treyarch, Black Ops 2 has one of the best CoD soundtracks.
Also:
>PC version was a straight port of the console version, so next to no proper PC settings
>you can't holster your weapon anymore, you're always aiming at everything because of the shitty hardware on consoles (the game fades to black when the character enters a gun-free area)
>the game looked ugly as hell, a shame because ME2 looked pretty good
>They fucked up the UI and the menu. The missions log and the codex were put into the same folder, the sidequests never tell you where to go.
>>14606218
also:
>Illusive Man becomes the big bad guy because reasons that made no sense.
He's a "humanity first" kind of guy, why the hell would he try to control the Reapers FFS?!
b04920 No.14606944
There's something seriously wrong with your game when it's a single-player franchise, yet the multiplayer aspect is both better and less jewy.
7ec72b No.14606949
fe225c No.14606959
HookTube embed. Click on thumbnail to play.
>>14606938
>Jack Wall
Suicide Mission is still one of the best tracks I've heard in a game it hits all the right spots.
7dc08f No.14606966
>>14605126
even from the first one ME had nothing but Telltales tier branching story paths and only in the first game much like TT only had a story branch in the first Walking Dead game that cmberged in the same ending as all the others
so, what's that big decition with repercutions in the sequels?
wich character you sacrifice
and the pay out for your choise?
wich of them greets you in ONE cutscene yep, one and ONLY one cutscene where they greet you as an NPC then you never heard of them again
as for ME2
the only thing that get's carried to the third game is who died in the last mission, but it ain't like it'll affect gameplay cus every ME2 character is an NPC in 3
ME is has always been and will always be overhyped shit not worth the hours i wasted playing it until i realized it was shit
fe225c No.14606987
>>14606980
Zaeed and Wrex were the best squad mates.
02d1fb No.14607017
1 was great but heavily flawed. 2 was pretty much a DLC stretched into a full game, gameplay was overall better but the actual RPG mechanics went to shit. 3 was a disaster and killed both the series and Bioware.
fe225c No.14607019
>>14607017
This pretty much sums up ME.
3d4b72 No.14607022
>>14605188
Fuck off
ME3 was fucking shit
in fact the whole fucking series was shit
Name a game with worse gameplay
3d4b72 No.14607024
>>14607019
No it doesn't
Here is what sums up ME
Overrated tripe tbqhwujew
9586c6 No.14607075
>>14607017
more or less
1 was rough on the edges but had a great potential, which was then thrown out the window with 2
b2ad95 No.14607093
While I'm certain everyone who really cares has already seen it, Shamus Young practically wrote a novel on what was wrong with the ME series as a whole. Quite worth the read.
fe225c No.14607094
b2ad95 No.14607099
>>14607094
You open up Google or whatever government surveillance program works best for you, type in "Shamus Young M" and select "Shamus Young Mass Effect" from the dropdown menu.
fe225c No.14607103
>>14607099
>whatever government surveillance program
This made me chuckle and I'll check those dubs!
3e091d No.14607122
>>14605192
They only have to remake all the characters and the plot…
5e95a4 No.14607129
>>14607122
>game is now about everyone doing colonization of new galaxy
>but this autistic girl with huge inheritance from her important father keeps fucking with everything
>everyone just acts super infantile to her and they send her on dumb quests to make her fuck off
571286 No.14607549
>>14605188
>the whole game revolves around a super duper weapon that solves all problems if you push the button
>the blueprints of the weapon where hidden in the first prothean site humans ever found
>yet for 50 years no researcher ever found them, you have to wait for hutson pet asari to find them
>everybody pour resources in the super duper weapon while reapers push on all fronts
>combat goes against lore, because if you want the cod audience you have to make enemies fall fast
Me3 was a shitty game all around.
02d1fb No.14607603
>>14607549
The endgame was always going to be fighting the Reapers which was always a losing battle. Its just the original ending was something to do with dark energy destroying the galaxy so the Reapers show up to cull the races that can use mass effect travel. They changed that to lol synthesis and cyborg aliens killing aliens to prevent them from making robots that will kill them later anyway.
405301 No.14607622
>>14607549
>everybody pour resources in the super duper weapon while reapers push on all fronts
The super duper weapon that they don't even know what it does. The only logical conclusion about it in universe is that it's another Reaper trap, which given how 2/3s of the endings end with the Reapers winning and surviving, might as well be fucking canon.
694489 No.14607640
>start me3
>alliance dreadnaught-class ships somehow in-atmosphere over vancouver when only reapers have mass effect cores powerful enough to land ships that size planetside
>they get blown up which should scatter dust-form eezo over the city rendering it chernobyl'd for generations due to eezo being carcinogenic
>this is never discussed probably because it'd make the whole thing look stupid
The game started stupid and just got worse from there
ba9d05 No.14607704
>>14607640
>alliance dreadnaught-class ships somehow in-atmosphere over vancouver when only reapers have mass effect cores powerful enough to land ships that size planetside
>this is never discussed probably because it'd make the whole thing look stupid
Not only the dreadnaught but the fucking SR-2 gets in-atmosphere too. It goes against the lore established in ME2. The first Normandy could get into the atmosphere of a planet but not the SR-2 because it was way too big, that's why they used the Hammerhead.
7ee9dc No.14611194
>>14607603
>so the Reapers show up to cull the races that can use mass effect travel.
But that sounds even more retarded. At least the AI explanation can be rationalized as an attempt to preserve the majority of biological life by culling a few "problematic" species once in a while. On the other hand, if using element zero creates dark energy, why even let any species develop to the point we see in ME? Why leave old tech laying around such as on Mars so it can be discovered? Why are the Mass Relays usable by anyone other than Reapers? Why leave the organics a convenient hub-world like the Citadel to use as a base for a galactic civilization? Why not immediately stamp out a species as soon as they're able to leave their planet's atmosphere? All they would need to do is have one Reaper stationed near every habitable planet that will keep tabs on the locals, making sure they don't get too uppity.
68c552 No.14611220
>>14606218
What really got to me is that the biocucks were begging BioWare to sell them an alternative ending, they were telling them they'd fork over even more money for them to make three new cutscenes, and this was the moment BioWare chose to invoke artistic integrity.
They had the next Star Wars on their hands, or at least the next big household soft sci-fi hit, and they shat it up so thoroughly the whole IP has been put on ice indefinitely.
03e4bc No.14611238
>>14607094
Here:
https://shamusyoung.com/twentysidedtale/?cat=508
Fifty articles of undistilled autism about the problems of Mass Effect series.
68c552 No.14611239
>>14611194
BioWare writers follow Jew Jew's school of writing stories. Set up a bunch of mystery boxes with no answers and hope the dumbfuck stuck making the sequel figures something good out.
9aa597 No.14611246
>>14611194
The amusing bit is your post does a better job justifying the ending than the game. However, they did it so badly that the reaper just cull all organic life beyond a certain threshhold and what makes it all the more pathetic is if the Geth were not peaceful and were instead very warlike and enacted their own purge, there wouldn't even be any organics to purge and they'd have failed at their own job.
Your questions can be explained away by the ingame logic; leave some advanced tech around for people to reverse engineer, steering them along certain routes of tech to ensure you've got a rough idea what you'll be fighting every time, and the citedal is placed amongst the relays so it naturally becomes the political hub of the empire(s).
This also helps undercut the 'what if they don't develop mass relay tech and instead do warp/wormhole/whatever.' since you're letting them reverse engineer tech.
>>14611220
Indeed. They utterly, utterly shitted it up so spectacularly they had to soft reboot it in another galaxy and then shat that up as well. Worst bit was there was nothing in the game to disprove the indoctrination theory so bioware could have just gone "…aw shucks, ya got us, here's the real ending" and tried to explain the fuckup away as a publicity stunt.
f539b5 No.14611253
>>14606873
1 gave you four guns, each could be modded to have a different effect to play when the enemy is killed. It also had a vast array of identical powers, especially biotic.
Lift, Singularity, Stasis and Throw are all an ability that stuns the enemy for a short amount of time. Warp does some damage, Barrier is essentially just Shield Boost.
The powers also can't be combined. Mass Effect 2 expanded on them with Warp Detonation, and 3 brought in full power combos.
Take off your nostalgia glasses, Mass Effect 1 has literally nothing in it that is even on par with Mass Effect 2.
fe225c No.14611254
>>14611238
Thanks.
>>14611246
>They utterly, utterly shitted it up so spectacularly they had to soft reboot it in another galaxy and then shat that up as well. Worst bit was there was nothing in the game to disprove the indoctrination theory so bioware could have just gone "…aw shucks, ya got us, here's the real ending" and tried to explain the fuckup away as a publicity stunt.
I'm not even sure how it was hard to make a decent ending for ME3 all they needed were
>A golden Ending where you defeat the Reapers forever
>Bad ending where Reapers win
>Bitter sweat ending
That's all they needed to do.
f7782e No.14611262
>>14611254
>tfw remember getting the worse ending because i decided to check if shooting at the holo kid would do anything
9aa597 No.14611267
>>14611194
I forgot to mentioin that the dark matter thing means the reaper's make sense turning races into reapers; they turn the race into a reaper/gestalt conciousness and they're essentially boosting their processing power every cycle to try and work out a fix for the problem.
Okay, now things make more sense;
>mass effect stuff is killing reality.
>first reaper is race realising this and turning themselves into a reaper to have more time to work out a fix
>the others are races that were stopped from fucking up the galaxy with too much ezo tech, and turned into a reaper by previous reaper(s) to try and work out fix too
Suddenly you have something that actually… makes sense.
fe225c No.14611269
>>14611267
/v/ writes a better ending then Bioware.
f5532d No.14611274
>>14611254
>That's all they needed to do.
Yeah, but then they gotta be all pretentious and shit. Fuck hack writers. And fuck fans who try to justify the shit writing. At least it's an easy way to detect people with shit taste and mush for brains.
320e77 No.14611275
>>14611269
After everything that bioware has done and is most likely doing. That is not a high bar
6a6af6 No.14611277
>>14611267
The only issue is the Reapers presenting themselves so malevolently and not explaining themselves. If they're trying to find a fix, why not just tell the races the sacrifice they're going to have to make: Become the Reapers or abandon space travel.
Of course, this is a lot like that other space game where races are forced to choose between being trapped on their planets or be eliminated.
1e8e0b No.14611283
The only good bit of ME3…is the better version of the Revenant.
ad906d No.14611299
>>14605126
I've always wondered how a dog managed to have that much inside him.
47a3f1 No.14611313
>>14611267
It already makes enough sense, even though it is a bit cliche.
>Reapers are created with one directive: protect life
>they are both organic and machine
>they see that any organic lifeform will create an AI at some point that will wipe out ALL organic lifeforms, ending organic life forever
>Reapers collect their creators (Leviathans) and essentially make them other reapers
>Reapers create Mass Effect relays and the Citadel to make other organics develop technologically in ways they can predict
>Reapers come to collect the most evolved races and leave the less developed to evolve to that point, synthetics are enslaved or exterminated
>past organics continue to exist as part of the reapers, future organics will be collected before creating the feared AI, thus preserving organic life
I really never saw the problem with the story. It's the usual "robot sees that humanity's survival is through destruction" shit.
fe225c No.14611349
>>14611274
>Yeah, but then they gotta be all pretentious and shit.
That's what still get's me even years now.
>>14611275
Very low bar.
03e4bc No.14611359
>>14611239
Yeah, the dark energy plot from ME2 is the most obvious. Right after that comes 2 ignoring all the setup done 1 i.e. a significant part of the galaxy is unexplored thanks to relays being locked down after the Rachni wars, which is obvious fucking sequel bait for new ayyliens to be introduced and a possible snipe hunt for ancient super tech.
>>14611349
I suspect the backlash hurt the egos of a bunch of people really badly which caused them to double and triple down and made them invest resources to show their distaste for the plebs (shooting the ghost kid giving you a auto bad ending).
Bad case of narcissistic injury and rage on display.
68c552 No.14611370
>>14611313
>I really never saw the problem with the story
Because it's a dumb story told in an extremely poor way. The Reapers went from some Lovecraftian extragalactic horror to shitty robots trying to create an oversized human terminator.
>>14611359
>which caused them to double and triple down
What really puzzles me is why they thought going full Evangelion was a good idea. ME, thematically, was more in line with Star Trek, with a grittier edge to it, not humanity smashing itself apart, both spiritually and intellectually, trying to control cosmic horrors for their own ends.
You don't simply shove a pretentious downer ending when you spent a whole three games empowering the player and telling him how special he is.
0bac1c No.14611446
The rise and fall of Mass Effect was a good display of the mediocrity behind game development. It opened my eyes to how bad things really are. Community back lash mocked by development teams. The marketing and empty promises coming to ass-fruition. Bad decision after bad decision after bad decision culminating in a hate and dislike for people who expected better for their money and time.
People who look forward to good games are idiots.
fe225c No.14611459
>>14611359
ME3 is what truely killed Bioware as their brand never recovered and any game they released after was shit on super hard even by reddit.
f539b5 No.14611469
>>14611459
Dragon Age 2 came before it.
d5f098 No.14611487
>>14611469
Everyone blamed EA for that pile of shit. ME3 many TRIED to blame EA for but in the end reality set in. Some even tried to blame EA for the pile of shit that ME:A was too but that was just full on denial. it was nice witnessing the fans fall apart.
fb9300 No.14611515
>>14611446
I will always enjoy waatching autistic stats like this.
87fd38 No.14611521
>>14611269
>/v/ writes a better ending then Bioware.
Here's another simple fix:
Replace the stupid fat ghost kid that no one gives a fuck about with-
A. Player's Love interest
Or if Shepard is a total cold fish
B. Who you left to die on Virmire.
A good writing team could of had a field day with that setup. But no, hope you enjoy nameless tubby ghost kid for the big parlor scene at the end.
03e4bc No.14611525
>>14611370
Aside from writing themselves into a corner yaddayaddayadda I suspect they thought the organic/machine amalgamation ending was "deep" and the best because it eternally resolved the supposed conflict they thought they established in the series.
Except they did no such thing; while ME1 came close in a few sidequests and with the Geth as main antagonists they reversed that with protrayal of EDI and characterising the majority of the Geth as mostly peaceful isolationists while at the same portraying the Reapers not as a bunch of Lovecraftian horros but as malfunctioning, downright sadistic super robots.
Destroying player agency in the last part of the game is the cherry on top of that shit sundae.
>>14611459
The fact that the narrative dissonance was so high Norman P. Normalfag noticed and started a veritable PR shitstorm is just a testament to how hard they shit the bed.
68c552 No.14611554
>>14611525
What really fucked them over was their own laziness. There really was no need to shove in an ANCIENT EVIL HAS AWOKEN plot in ME, the universe didn't necessitate something like that to function.
They could have just left the race that built the Citadel and the relays as mysterious, maybe allowing the player to gather a few more clues about their ultimate fate and goals throughout the various games, but never anything definitive.
They already had the perfect plot hook, you're the first human specter, which basically means you're the ME equivalent of an Inquisitor, so go uncover plots about sedition, or how a group of rogue specters is trying to topple to Council, or that some new race beyond known space is gearing up for war (or even a Council race). The possibilities are endless so long as you don't force yourself into some retarded "save the galaxy" plot and keep things episodic.
fe225c No.14611563
>>14611525
>The fact that the narrative dissonance was so high Norman P. Normalfag noticed and started a veritable PR shitstorm is just a testament to how hard they shit the bed.
The run of the mill normalfag is negative about Bioware and most people ignore when their games come out.
f6247d No.14611579
>>14606884
1 was a RPG first then a shooter
2 was a Gears clone with some RPG elements tacked on
3 was an abortion.
68c552 No.14611590
>>14611563
ME3 was a slap to the face to most of them, considering how shit the game was, and after that BioWare gave them Inquisition and Andromeda, which were genuinely awful games that looked like some indie's first game project made on a shoestring budget, not something a veteran studio with millions of dollars and hundreds of employees at their disposal would produce.
I don't even know why EA allowed things to degenerate to such a degree. Surely they had people reporting to them about the quality of the games being made, and I'm not even saying EA gives much of a shit, but they should have cared when BioWare was clearly making games so bad they were doing irreparable damage to the brand name.
fe225c No.14611616
>>14611579
>1 was a RPG first then a shooter
It's RPG elements were poor and gameplay was wonky while the story was what made people interested.
>2 was a Gears clone with some RPG elements tacked on
The streamlining is kinda in a grey area because on one hand the RPG elements 1 had were poor and like >>14611253 was unremarkable, so it's debatable when the previous elements were so poor
>3 was an abortion.
Fully agree here.
>>14611590
Bioware after ME2, DA2 and ME3 had a major brain drain of it's core team who worked on ME and DA:O. The creep of sjw pretentious egos and inability to accept when an error was made is what helped Bioware die, EA from what I understand actually allowed Bioware freedom and didn't meddle much so most of their fall is on themselves.
694489 No.14611623
>>14611262
>bioware was actually so assblasted people hated their shitty ending that they tied shooting the starchild to the bad ending as a way to say fuck you to their own customers for criticizing them
924d9e No.14611673
Alright you fit in. Take this official 8ch dick suckers badge: check em
6d3708 No.14611720
>>14605188
No, it was a kids version, janky looking, mawkish and wrapped up like a turd. It was the game that stopped me buying games.
f0084d No.14611735
I often fantasize about making a low budget indie bait mass effect spiritual successor.
f7782e No.14611788
68c552 No.14611802
ba9d05 No.14611850
>>14606873
>3 let you blaze though maps throwing magic at people
ME3 was the only Mass Effect where I had fun playing as an adept. The sound effect of the biotic combos always feels nice.
f0481d No.14612417
>>14611194
>On the other hand, if using element zero creates dark energy, why even let any species develop to the point we see in ME? Why leave old tech laying around such as on Mars so it can be discovered? Why are the Mass Relays usable by anyone other than Reapers? Why leave the organics a convenient hub-world like the Citadel to use as a base for a galactic civilization?
The old tech is there to control their opposition. Organics aren't meant to be hopeless against them, but they are if they play exactly by the reapers' rules, which is exactly what happens because of the ruins and citadel; they get so caught up in the reapers' tech that they make almost no modifications of their own.
As for the eezo expenditure, it's burning a little to save a lot; letting civilisations use some for a few centuries is worth it so long as they can guarantee tens of thousands' years worth more of safety.
>Why not immediately stamp out a species as soon as they're able to leave their planet's atmosphere? All they would need to do is have one Reaper stationed near every habitable planet that will keep tabs on the locals, making sure they don't get too uppity.
That involves staying present for long enough for species to adapt, even if grounded. A good writer could probably say that the reapers being active and combat ready uses enough eezo to destabilise the galaxy even more, making it less desirable. Furthermore, the dark energy plot involves the reapers trying to pool their collective consciousness together to find out how to stop the death of the universe. Making more reapers helps. More helpful species = more reapers. A species that has never left their home planet knows almost nothing of space, and so has less to contribute.
Yes, I'm defending the dark matter shit because it could so easily have been a good way to wrap everything up without cucking the reapers hard. But in hindsight, IMO the better thing would have been to not bullrush the reapers into prominence after ME1. Let the win at the citadel slow them down for a few decades so we can explore the setting and they can stay an eldritch abomination with a lot more power than what ME3 gave them.
6c4c4e No.14612945
>>14611521
But that’s the thing. They totally ignore the backstory that you pick in ME1. Why not replace the stupid kid with Shepard’s parents if you chose colonist? Or his squad if you chose sole survivor? That’s the kind of shit that draws parallels to Telltale. I can’t think of a single time outside of ME1 that the character backstory mattered.
d40176 No.14613035
You ever play through the game multiple times? You start to notice that all the dialogue is pretty much the same minus 3-4 words that aren't necessarily even representative of a "Paragon" or "Renegade".
d40176 No.14613051
Mass effect 1 was great for making you feel like you were commander Shepard. The second game separated itself from the idea in favor of a more streamlined story. Honestly, Mass Effect 2 was fun once you got over the fact that you would be forced to go out of character on occasion. The third game pretty much made it so you were truly playing as commander Shepard rather than yourself. If you ask me, this is why the first game will always be the best one, and the third will be generic garbage.
68c552 No.14613164
>>14613051
>for making you feel like you were commander Shepard
No, it didn't. It made you feel like everyone's errand boy, on top of having to suffer the indignity of having to scavenge your own shitty equipment. They see fit to hand you over their most advanced prototype ship but can't be bothered to equip you with decent weapons and armor.
d40176 No.14613186
>>14613164
That's all just a result of it being a RPG. It'd have been a shitty game if you just got the best possible equipment immediately and you only had the main story to do.
68c552 No.14613206
>>14613186
>making excuses for the shit setup
No, fuck you. BioWare elevated the specters to "I can do whatever the fuck I want" and then has you scavenge around like a hobo instead of requesting equipment from the Council.
d40176 No.14613240
>>14613206
I don't really see where your coming from. Sounds like you wanted a basic third person shooter like gears.
f0084d No.14613272
>>14613035
I know what you mean. Sometimes even when you make paragade choice the dialogue differs slightly and still basically agrees or disagrees with you anyways, no matter the choice.
It's basically just a shitty minigame to rack points and rail road you through the game for no reason. I never liked it.
I also found myself disagreeing with the subjective moral premises paragade choices would make. Like morinth, samaras daughter. I don't like renegade would abandon a sworn justicar everyone is in awe of for a bar whore who picks on emotionally needed children. Stood out. Loyalty sounds like a standard for Shep and his feelings for his crew.
68c552 No.14613278
>>14613240
I wanted an actual RPG with some thought put into the setup, not a subpar third person shooter with pointless stats. Go be a biocuck someplace else.