OP here
>>14583907
>>14583908
Well, firsty you need to go back to cuckchan
> Not tension filled horror games with occasional monsters and puzzles
Wrong, it's just nostalgia but i agree that they could play a bit with the camera and try something new
>>14584061
> and never allowing you to move it without first rotating Leon.
You could move it and look to the right, to the left, up and down.
>it was good for figuring out that aiming was the key mechanic of the game
Totally agree
How could i forget to write this in the op, i'm such an idiot. I wanted to write this as the first point SMH tbh.
>The Evil Within doesn't have one because the developers weren't thinking about gameplay, they just thought about copying RE4. Predictably, it turned into a turd.
Yeah agree, though the game was fine for current year games.
>>14587453
>Their appeal was that you had to manage your ressources
Well Evil Within has this.
>>14587520
The german version is much better.
>>14587543
>I'm starting to think that lots of early games success were flukes caused by inexperienced developers and hardware limitations
The shitty movement is a good example i think.