>>14570838
>>Only people who cares about this are kids
>>Good luck trying to take a pretty picture of Daggerfall landscape
Only a kid would want to take pretty pictures of virtual landscape.
>>I can't distinguish a faction from the other. Wasn't a problem by then but today we're used to every faction being very different in terms of type of quests, rewards, buildings and characters, etc.
The thieves guild is located in homes, have wildly different NPCs inside, that serve wildly different functions. Fighters guilds you can sleep in, have equipment repaired in. Mages guilds have a shit load of different NPCs offering wildly different services. Temples and Knight Orders are pretty lack luster, but they are also very different from those guilds.
>>Kinda stupid but whatevs
>I-i didn't want to fly anyway
>>Can't see a reason why you'd like to have more than one home.
Then only get one, or even none. I rarely buy one myself.
>>Ships that could sail right into the desert and deliver you safely into the highest mountains.
>>Ships didn't work as intended.
Technically ships are only used for crossing the bay, so you are imaging a ship sailing across land on your own. It's just a toggle on quick travel
>>Didn't properly work either. It was just a way to toggle RUN mode. Horse magically teleported whenever you needed it.
Yeah the horse being wherever you needed it isn't realistic, but it wasn't to toggle run mode. Actually with high enough speed and running you can outrun a horse easily.
>Reminds me of what happened in Oblivion when crafting equipment that together gave you 100% of chameleon. TL;DR: you broke the game because nobody could ever attack you.
I've had jewelry that healed me on one wrist, and one that made me completely invisible on another (just to name two)
>>Only since Morrowind they managed to conciliate a world that could be seen instead of only imagining. i.e., cities that were actually different, for starters (instead of cities that were composed of identical blocks/chunks that you kept recognizing everywhere. Same for dungeons)
Cities do vary somewhat. For example cities in desert regions of Hammerfell are not like the ones in Daggerfall. Also, what good are Morrowind's cities when you have to trudge slowly around them?