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File: 982787661f25b2a⋯.jpg (88.98 KB, 800x539, 800:539, 18n76x6fjkz15jpg.jpg)

File: 2557b60aaee1ded⋯.jpg (200.29 KB, 768x1024, 3:4, hashima-21.jpg)

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08f205 No.14539054

>Playing The Divisions Underground expansion since i never got around to it back when it was a meme game a year before it got fixed and became fun

>Roaming around randomely generated New York subway tunnels and stations like a 3rd person METRO 2033 funding audiologs about lost urban explorers and escaped convicts being picked off each night by a wild alligator thats in the system.

>Reminds me of that one station in manhattan that was sealed 70 years ago and found by urban explorers in better condition than stations used today

>Feel like an urbex game could be really cool

>Could also just be a walking simulator with mild horror [A E S T H E T I C]

Do you think Urban Exploration could make for a good game about enviromental storytelling porn? or is it just incompatible with the medium?

759c38 No.14539083

>>14539054

>The Division

Shit game tbh.


5212a8 No.14539087

Shoo shoo shill scum


c78c7d No.14539092

>>14539054

You could do it, but it would a terrible game

better to implement it into a proper game rather than making it a walking simulator


08f205 No.14539094

>>14539087

Oh fuck you caught me, how can i viral market a 2016 release to bump up those important launch sale numbers now?!?

Oh well back to my time machine to shill corn shucks to settlers in the 1700's.


b84729 No.14539097

File: ee41d8e28aa0aee⋯.png (124.57 KB, 516x457, 516:457, action_violence.png)


08f205 No.14539099

>>14539092

Isn't that what lead to "mark echos getting up?" because graffitti on its own was seen as 'glamourising thug culture'?

If only they listened. Now look. We have the modern FGC.


5212a8 No.14539102

File: dd13dfb4be5bf13⋯.jpg (6.65 KB, 305x259, 305:259, 29468244_2037183686604025_….jpg)


c78c7d No.14539110

>>14539099

>mark echos getting up

you wot?

>>14539087

>>14539097

>everything is shilling

>I also can't read the last line of OP's post


5212a8 No.14539113

In all seriousness an urbex game would be pretty cool, but it would probably be a literal walking simulator. I don't know what gameplay besides looking at cool shit would fit with the game.


2d9e19 No.14539114

File: 4a783171ba75f1a⋯.png (1000.9 KB, 768x960, 4:5, 2212390-box_megucup.png)


08f205 No.14539119

>>14539110

It was a game in the PS2 era that was originally just about street artists and you basically puzzle platformed your way around areas because like a dumbass you forgot your funky dealer OST and roller skates like another game of choice and that was too bland. So they inserted a strange crime story in it.

Or fuck just think of the first Tony Hawks Underground game. Same shit really.


502b44 No.14541185

>>14539113

If it was good I'd buy it.


f6a49f No.14544362

>>14541185

>buying games


438755 No.14544591

I just want a GTA size open world with urban exploration/paranormal investigation. I want the player to have to search in game for leads on abandoned buildings, hauntings and such. With a whole part of the game having to try and catch a haunting with equipment, but also having the possibility of some random hobo or drugged up psycho attacking you.


c95cb3 No.14544759

File: ecd1e1401d07087⋯.jpg (1.98 MB, 1920x1280, 3:2, December_NewYear.jpg)

>>14539054

Anyone who says roaming around a post-event blizzardy night time city isn't the comfiest shit is lying. Having neat gadgets, tacticool gear, and a not-MG42 is pretty cool too.


cde7f0 No.14544800

>>14544759

Put procedural generation to good use for once in its existence. Generate a post apocalyptic blizzard city where you can enter any room of any building. Make it survival. Sure. Whatever. In singleplayer, have NPCs you can add to a squad (but you have to now take their food/etc. requirements into account). Move between (or make your own) safe zones to sleep in at night. Keep warm, fed, and either wait for the war to end or help it end one way or another. The draw would be “ENTER ANY ROOM IN ANY BUILDING”; it can’t be THAT hard to do well.


c95cb3 No.14544811

>>14544759

Minus the recruiting of NPCs and add extraction out of the map and it sounds like the Survival mode


c95cb3 No.14544816


cde7f0 No.14544833

>>14544811

>survival mode

Oh, of The Division? Interesting. There’s no single player for that game, is there? I always wanted to pirate it just to see how the world felt, since from what I’ve heard about the gameplay there’s nothing special at all.


c95cb3 No.14544862

>>14544833

You can more or less do everything solo. It doesn't force you to play with other people except in the PvP areas. You could always play the free trial




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