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File: 37ddcdf3d99e505⋯.png (1.19 MB, 1902x1159, 1902:1159, loadingscreen-episode1.png)

d89fbf No.14522891

I'm sad they didn't release a second Tiny and Big.

b013a5 No.14522897

>>14522891

Nobody played the first one. Of course there wasn't a second one. Fun core game mechanics, I have to say, but a little too hipstery in the aesthetics.


3280d6 No.14522903

I wanted to like it but it was way too hipstery for me. That and the physics based gameplay got stale halfway through.


d4cdc5 No.14522945

The game had a good concept but it was REALLY unpolished. A platformer really shouldn't feel as floaty as this did.


6f038c No.14522965

File: 0fe4807128b01bc⋯.jpg (Spoiler Image, 233.65 KB, 850x1202, 425:601, __alice_margatroid_and_kir….jpg)

>Tiny and Big


320b96 No.14522968

YouTube embed. Click thumbnail to play.

It jumped on the Linux bandwagon well before most indiefags and the cutting mechanics were great shit, shame they didn't polish the actual mechanics a little more.


320b96 No.14522971

>>14522968

polish the platforming mechanics*


25cfd7 No.14523102

>>14522891

Same here. Really liked the game, surprisingly the hipster look and feel didn't bother me at all.

Sequel would be great, but I would settle even for expansion, a map pack or rudimentary level editor. Or even DLC

The Mod DB page looks also pretty sad.


d1d5ec No.14523682

Think I'll have to roll this up my backlog list. Looked like it had great style. Thanks for the reminder OP.


0f2ddb No.14531250

>>14522897

>>14522903

>too hipstery

This is way better than lazy pixel art and chiptune music. The game actually has a unique presentation. The OST is remarkably good.

I agree that it's a bit unpolished, especially at the end. Still enjoyed it and like >>14523102 some extra content or a map editor would be fun.




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