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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: a531f020834a484⋯.png (976.95 KB, 1280x720, 16:9, ClipboardImage.png)

f6b485 No.14520957

You know that one attack, where you pull it off and it looks just right, sounds just right, all that good shit is in order. What attacks in games do you remember with that perfect feeling from start up and post impact?

For me it's "Real Impact" from DMC 4, it's got the longest wind up for Dante's moves but when it hits it's just perfect, you hear a crunch, the impact effect a mere moment but it's a massive light ray going upwards and then the rest of the hits of the attack come in and the thing you hit, even if it was one of the largest enemies in the game they're been sent off.

ff3f45 No.14521002

Ninja gaiden sigma's charge attacks are cool to pull off but they don't nail that impact you're talking about it. I can think of games that might have that kind of feel but I haven't played them recently like Wonderful 101 or Bayonetta.


d578bb No.14521003

falcon punch


a7a034 No.14521042

File: 38e6679df864da6⋯.jpg (47.28 KB, 800x450, 16:9, knee of justice.jpg)

>>14521003

>implying


d578bb No.14521050

>>14521042

that one's good, too. luigi and zelda both have good smash attacks in melee. you can like more than one attack.

I like the sound that accompanies a stealth kill in MGSV, the sharp note sort of accentuates the concept of a guy getting his jugular ripped out.


3d48f5 No.14521055

File: 8b49fa6fc250f4a⋯.jpeg (2.14 MB, 1920x1080, 16:9, Yakuza.jpeg)

>>14520957

Heat Actions in Yakuza games.


f6b485 No.14521057

>>14521055

I was thinking about that for the OP but thought it was cheating because of how broad the heat actions are.


74b09e No.14521074

HookTube embed. Click on thumbnail to play.

The King of Fighters 96 through 98 had plenty of those. Especially with Ralph.


a134f9 No.14521092

File: d32e6410d1de8b6⋯.png (932.02 KB, 946x877, 946:877, ClipboardImage.png)

BUS

TOUR


91034e No.14521310

File: 5ac255747d8d5a2⋯.jpg (26.29 KB, 265x375, 53:75, God_Hand.jpg)


d96183 No.14521313

Getting a crit in FF7, even though normal attacks looked and sounded like you were cutting through air.

Want to know what game is the opposite of what you're asking for though? The entire Dynasty Warriors series and all spinoffs.


28c5f8 No.14521323

>>14520957

Not hard to pull off, but the stomp in Dead Space. It never gets old when you've defeated a wave of necromorphs to just crush them one by one to get their loot. Also I remember in the DS2 demo, they tell you to "search" the first necromorph you've killed by pressing R2, and Isaac just curb-stomp the body with a really satisfying sound.


cdf2c6 No.14521344

Final Fantasy X, Auron's sword cleave. The woosh followed by the heavy sword cut noise is perfect.


278904 No.14521373

Landing a melee hit in Titanfall (2) dat crunch of everything inside them being turned to jelly. Along with the pa-ching of the kill notification its nice.

I can't fucking find a video of the executions or a melee kill montage without garbage music over it. Look it up yourself. c:


d96183 No.14521388

YouTube embed. Click thumbnail to play.

95b9ca No.14521694

Can't go wrong with the big, long windup/charged heavy attack.

Also I really love Dante's Stinger in DMC3, especially when you land the combo version and can keep going for what feels like ten seconds by mashing.


1d497a No.14526300

>>14521310

Good choice.

>>14520957

If fighting games count then Virtua Fighter 4 was pretty satisfying.


ebae30 No.14526310

Literally every attack in Yakuza 0

Every take down in Burnout 3.

Fuck EA for not putting Burnout 3 on pc


fbbe17 No.14528002

File: 3304d0b1ea80b0c⋯.webm (6.4 MB, 640x360, 16:9, Sam fun.webm)

File: 85a72a3b90ecae1⋯.webm (4.35 MB, 640x360, 16:9, Sam funtime.webm)

Most of the sounds in MGR when your blade is slicing/grinding against metal is pretty fucking nice, though combined with the sound for charging and releasing Sam's blade attacks it gets even better.


5aeb70 No.14528180

File: 124fb3009d06bea⋯.gif (149.31 KB, 320x224, 10:7, FATALITY.gif)

>>14526310

>fuck EA

That's all you had to say, anon.

For me, Mortal Kombat's fatalities are usually pretty good, but UMK3 takes the cake. They're both bone-crunchingly satisfying and campy enough to be worth seeing most of the time.


b8d873 No.14528210

>>14528002

I like how you can use the weaker enemies to land a counter-attack on the tougher ones at the same time, essentially killing them in a single blow.

There is something to be said about playing effectively and killing shit in mere seconds if you know exactly what you're doing.


d91362 No.14531262

Weirdly Zeno Clash had a lot of this despite otherwise being a bit crap.


e661d5 No.14531327

File: b0b066a0082eafa⋯.jpg (28.08 KB, 450x253, 450:253, 450px-Levi_Pic01.jpg)

>>14520957

It's more the type of gear I used in a game.

Playing AoT 2 and while the default gear is good, it just doen't feel right, you know? I spent a few dozen hours with the Tiger Zero gear in 1, longer blades and sharpness at the cost of durability, higher gas capacity and pressure at the cost of blades to use in battle, anchor reel speed and length at the cost of strength. This set really made me feel like Spiderman with Katanas. So using the default gear again was annoying but once I unlocked it in the campaign, my performance improved dramatically.


e876fd No.14531330

File: 599788ff1562298⋯.jpg (115.37 KB, 430x349, 430:349, 392587897289568632464.jpg)

Any of the wicked weave attacks in bayonetta, it also helps that the enemies in the game lose chunks of their armor when damaged. Hitting anything feels satisfying


9757d8 No.14531681

File: 6548a62c12a7f04⋯.jpg (175.62 KB, 1273x955, 1273:955, jam puff.jpg)


8c596e No.14531694

>>14521092

Wrong version kid.


c0491f No.14531781

The takedown throw in MGS3 made the best noise when the guy slammed into the ground. It really helped sell the idea of knocking a guy out just by throwing him downwards.


f453aa No.14531795

Monster Hunter's hammer was nothing but fucking devastating swings sending 3 tonne monsters flying.

The gunlance had the wyvern fire attack that blasted giant chinese fireworks into monster's faces, also send them flying, and had a very long cool down period to make you have to wait to climax, making it even more satisfying.

…And then the franchise got casualized and died.


502d27 No.14531871

>>14531795

too bad the gunlance is "near bottom" tier in each game.


633d46 No.14531950

File: 5918951d8ea0d5a⋯.gif (1.15 MB, 563x480, 563:480, sol_badguy__s_tyrant_rave_….gif)

TYRANT

RAAAVE


d438ed No.14532036

Fully charging kirkhammer and getting a stagger in Bloodborne feels pretty good.


e417e7 No.14532110

>>14521323

One thing I always loved about Visceral games was their sound design. Probably the thing that drew me to Dead Space initially when I played the demo years ago. Same thing for Dante's Inferno. Every impact had such punch that you really felt powerful. Even BF Hardline had more punch than BF4.


73c352 No.14532537

HookTube embed. Click on thumbnail to play.

This attack gets my dick hard every time I use it.

>>14531795

>Monster Hunter's hammer was nothing but fucking devastating swings

>The gunlance had the wyvern fire attack that blasted giant chinese fireworks into monster's faces

Whats the problem here? You're acting like as if they dont do the exact things they did before. All the weapons in fact got more moves if you didn't know.

>>14531871

In World if you know the right combo the GL becomes one of the most OP weapons in the game, even having more DPS than GS.


f3a8f9 No.14532657

YouTube embed. Click thumbnail to play.

The best weapon of all games of all time


49d200 No.14532964

>>14532537

AoD is probably one of the best examples for this thread. That slight pause when you connect the hit is very pleasing.


8558d9 No.14533011

File: 873340d87038b2a⋯.png (232.9 KB, 553x861, 79:123, mfw.png)

>*ping!*


ee057d No.14533025

>>14531330

This. That game has the cuhrazy feel I love.


827b8b No.14533031

File: dac403001b50a77⋯.gif (491.55 KB, 300x225, 4:3, return to cinder.gif)

>>14521092

>chinese knockoff potemkin


49d200 No.14533037

>>14532537

Also reminds me

>doing warrior play through on ng+

>mission is to hunt the Griffin

>head over to the area near the canyon where you have to bait the Griffin in order to make it appear

>chuck goblin corpse where it prompts me

>THE GRIFFIN COMES MASTER

>charge up sword with fire element

>Griffin swoops down

>tip of blade connects right on its head

>Griffin is dead

There is nothing more satisfying than seeing all those health bars just disappear.


74ba20 No.14533051

>>14531330

Double this. Came into the thread just to say how fucking satisfying it is to pull a 12 hit combo on an angel in mid-air after pulling off an undercut, and then doing a wicked weave heel stomp to finish them off, crushing them into the ground. Gives me a rock hard boner every time.


89d081 No.14533058

File: 7304e8b8c7f10ea⋯.gif (1.64 MB, 400x300, 4:3, 7304e8b8c7f10ea867cbcd58d7….gif)

>>14531262

>despite otherwise being a bit crap.

Take that back.


827b8b No.14533065

>>14531950

>beta version

It does have a cooler animation, but fafnir followup version is besto, and lvl 3 HOS version is always fun as an extra special fuck you.


fbbe17 No.14533074

>>14528210

It's so fucking rewarding and MGR is so tight about that, especially with Sam.


9757d8 No.14534332

File: 3c98f352a6e5a3c⋯.png (4.72 KB, 187x245, 187:245, Jam 6HS.png)

>>14531950

Too bad it's almost completely useless once you git gud. Moves like

>>14531681

and Sidewinder are crunchier due to higher utility.


91fd72 No.14534656

File: 57c8f446bfbd65c⋯.mp4 (3.47 MB, 1280x720, 16:9, 0bxOTzciEeI.mp4)

Maybe not the same but doing almost anything with Azrael in BB is satisfying as fuck, Especially if you super armor an enemy distortion only to push their shit in.


827b8b No.14534688

>>14534332

>not using lesser but more stylish moves to noy only humiliate but look good while doing it

It's fair enough, but pure style is half of fightan


502d27 No.14534707

>>14532537

"world"

you mean the shitty non-G rank game where every weapon has 20 seconds kill times?

Oh man move over games, the real standard is here.


e5242b No.14534716

YouTube embed. Click thumbnail to play.

MOTHERFUCKIN DEATH FIST


bf9bcf No.14534727

File: 4afef2b5628f31d⋯.webm (2.89 MB, 720x480, 3:2, arc of deliverance.webm)

>>14532537

finally, a chance to repost a webm i saved years ago


91fd72 No.14535925

File: 3b0c165c636ef18⋯.gif (9.95 MB, 695x287, 695:287, kRrkfUU.gif)

>>14534707

Every generation released without G rank. I don't understand why this is an argument. You could literally pick out anything else from the game and have a better argument, but you chose that.


a134f9 No.14536036

File: 7ba188481dc8fc4⋯.png (1.02 MB, 854x480, 427:240, ClipboardImage.png)

>>14531694

>>14533031

I couldn't be asked to find an AC buster at the time and I enjoy the idea of giving a hospital bed a torture rack drop.


d91362 No.14541086

>>14534707

Not an argument.


d265e9 No.14541264

File: 90661ef564c1461⋯.webm (4.84 MB, 532x400, 133:100, CRACK.webm)

The headbutt in Blood Money.


f6b485 No.14542742

File: d2110f7d637c42f⋯.png (943.1 KB, 634x623, 634:623, Browsin.png)

>all these guilty gear posts

Groovy


1a21c8 No.14542904

File: 5497e41c5b1ca4e⋯.png (2.22 MB, 1660x1428, 415:357, gs.png)

It's always satisfying to hit someone with a green shell aiming at where they are gonna be instead of where they currently are, like when they take a curve in front of you.


f5c133 No.14548392

>>14541086

LOL NOT AN ARGUMENT BRO HAHAHAHAAH


06d31a No.14548433

The open palm shove sam gives everyone in chaos theory


f642f8 No.14548505

File: f573f099c2e4728⋯.jpg (71.52 KB, 540x525, 36:35, rodin.jpg)

It's always annoying trying to explain what this particular feel is to someone who hasn't played any games with that particular power to them. A game that has shitty, weak-feeling attacks is usually enough to make me stop playing, that's how autistic I am.

Like has been mentioned earlier, Bayonetta feels extremely satisfying to play because the animation is so fluid and the sound design is top-notch. And since God Hand was also mentioned, I always liked the guard break attack. Hitting the enemy's guard makes a hollow, wooden sound, but when you break their guard, you get a flash and a sound of glass shattering. Why can't more developers understand how to give weight and feel to their attacks? Is it truly some Japanese black magic people can't comprehend?


d96183 No.14548549

File: ebdfe48629a3362⋯.png (92.21 KB, 209x228, 11:12, 1380811811110.png)

>>14542742

Get that fucking nigger out of here you stupid son of a bitch.


7bacb9 No.14549159

File: ebad02be0e141c6⋯.webm (9.02 MB, 960x540, 16:9, Hit-Stop Differences.webm)

I live for this kind of crunchiness. The juice. The pop. The tension leading into the crunch. I love it.

Have a webm.


91034e No.14549937

>>14548433

Is op as dick.


4ea2ce No.14550109

File: b99b862c3ff6208⋯.webm (3.91 MB, 480x360, 4:3, Ike counter.webm)

File: 4d3a14d13dc5f17⋯.webm (2.93 MB, 640x360, 16:9, pyro reflect.webm)

Throwing people's own shit right back in their faces makes my dick rock hard.


73c352 No.14550320

File: dec4783b901200b⋯.jpg (26.03 KB, 500x500, 1:1, med_1504757713_image.jpg)


48c46a No.14550342

>>14536036

Much better.

>>14548505

GoG HaaH just had amazing animations all around. The graphics were a bit lackluster but damn did they know how to make energetic attacks and amusing cutscenes.


2c3038 No.14550732

File: 1befc5387b39f7c⋯.jpg (34.79 KB, 220x288, 55:72, thewarriors.jpg)

Every time you smashed someone's head into a wall or broke a bottle on their head.


bf9bcf No.14550860

File: 41b6e992e1491b0⋯.jpg (47.15 KB, 700x330, 70:33, defjam.jpg)

virtually every environmental attack in def jam fight for NY had the perfect level of impact. i'll never forget smashing shitty third-rate rappers' heads into speakers or whatever


a47a60 No.14550990

>>14531795

Regarding to MH, GS will forever be my main weapon of choice just for the pure satisfaction of landing level 3 charges with all the skills possible (critical, laido….)

>stopping a flying rathalos mid air with a perfectly timed attack in multi-player despite the lag

I don't think anything vidya related will top this moment of pure kino. Even presenting the metal detector to Von Karma in Phoenix Wright wasn't this satisfying


d96183 No.14551255

>>14550860

>i'll never forget smashing shitty third-rate rappers' heads into speakers or whatever

All rappers are third-rate piles of shit compared to actual musicians.


86d534 No.14551324

>>14551255

Don't they just steal classical music then butcher it via sampling?


d96183 No.14551331

>>14551324

Pretty much, as well as all their ooga booga muh dik rhetoric in 90% of the "songs"


9757d8 No.14551435

>>14550109

Did they decide to make Marth's counter multiply reflected damage in Brawl? In Melee it's pretty crap; Roy has the good one.


e7744a No.14554272

File: 3202de3afbf12d4⋯.gif (203.13 KB, 240x160, 3:2, FE6_Mage_Critical.gif)

File: 1e90359ff1e3e8a⋯.gif (1.9 MB, 300x166, 150:83, 1435632381224.gif)

I like the visuals of the attack obv the smash one is edited, but i still like ganon's kick


cc6259 No.14554355

File: 96d780fb7effc2f⋯.gif (439.32 KB, 480x320, 3:2, 53-warriorcrit.gif)

File: 2ec1a35dbd7ac0c⋯.gif (703.8 KB, 480x320, 3:2, 5e2e229f72a69fc559e27934d9….gif)

File: d69edc0ea04099b⋯.gif (523.11 KB, 480x320, 3:2, 8234732736c393a9993cf4286f….gif)

File: 5ae44a4823da985⋯.gif (471.45 KB, 480x320, 3:2, 98de55cc88b42083cdb63add69….gif)

File: 7407b18a16079d2⋯.gif (453.63 KB, 480x320, 3:2, 20140207033215.gif)

>>14554272

I miss the flashy over the top criticals of the GBA FE games.


3106cc No.14554388

File: 7cc4b38108e5473⋯.jpg (99.54 KB, 793x602, 793:602, 7a22b75c2ec132710e872748b6….jpg)

>>14554355

>never again will we get 2d fire emblem


533a0b No.14554475

>>14550732

When this first released I spent a half hour ignoring the final instructions of the tutorial while obliterating the bum. Take-downs, mounted punches, running bricks to the head at pointblank range… Fuck me if he didn't earn every drop of that alcohol.


d57beb No.14561193

>>14548433

Knife was better.


b81ae9 No.14568445

HookTube embed. Click on thumbnail to play.


d341c6 No.14568483

File: b0f6b110d1b5c47⋯.jpg (134.45 KB, 1280x720, 16:9, AAAAAAAAAAA.jpg)

I HAVE NO OTHER OPTION


84a0c8 No.14568720

>>14534332

>Higher uitility

That sounds like words of a bitch ass nigger who's never killed with 632146HS -> RC -> Respect -> 632HS


be30f5 No.14568888

>>14554388

3D models with shading now can look most of the way to sprites now. Modern Fire Emblem just doesn't try to be as cool as any of those. The characters don't have unique animations they leaned in to the 3D and just use identical animations applied to all characters.


91034e No.14570046

>>14568888

Nice quads.


99fca2 No.14570207

File: 6ccb87dbddf4af2⋯.jpg (99.66 KB, 1024x768, 4:3, DoubleBarreled_firing2.jpg)

FOOM

CLICK CLICK CLACK


09f04f No.14570222

File: 43f6ad614a0da0d⋯.png (213.8 KB, 500x375, 4:3, muh dick muhfugga.png)

I don't even own a Nintendo console, but fuck me if hitting someone with a bat in Smash doesn't get my dick hard.


502d27 No.14570226

>>14535925

>incomplete version

>weapon is decent because it doesn't scale

<finished version

<Gunlance is always shit because it doesn't scale

also you're still wrong it's CTs are horrible comparatively to other weapons


dbeb64 No.14570325

File: e60f289ad9b3b0f⋯.webm (2.56 MB, 586x424, 293:212, PDZ-Berserk.webm)

The Berserk attack in Panzer Dragoon Zwei and Orta. The way the screen inverts in colors for a flash with the barrage of lasers that sweeps over your view is just fantastic.


8d91ce No.14570691


9c9f6d No.14570731

File: 53716f1977a1b71⋯.jpg (8.34 KB, 414x472, 207:236, 53716f1977a1b71127daa484f2….jpg)

Colt Peacemaker in Fistful of Frags. The gun feels, sounds and looks fucking awesome.


5aea07 No.14570891

File: eb2e79cfcc9131e⋯.png (3.92 KB, 240x110, 24:11, Naplam-Launcher-Gun-Sprite.png)

While it's a gun, the Napalm Launcher from Blood just feels so good to use. The short, clean "BAP" when it fires, seeing the small fireball projectile, followed by a loud explosion, enemy gibs and screams. Blood definitely has some of the best death screams out of the games I've played so that really helps.


2aa4d1 No.14571094

Pretty much all of the attacks in DMC3 are this for me. Bayonetta’s weaked weave punches are also very satisfyong


d9f1ab No.14574627

>>14570731

Fistful of Frags is cowboy counter strike you pleb.


55eb54 No.14575048


d80727 No.14575388

YouTube embed. Click thumbnail to play.

Tonfa in Ninja Gaiden 2 are a pure joy to use. Any move you land that dismembers will net you a nice meaty crunch.


21003a No.14575397

>>14520957

Every weapon in Skyrim.

/thread


d57beb No.14580203

>>14575397

Fuck off todd.


1d497a No.14585636


0be22b No.14585643

>>14585636

>the imageboard version of being a necroing retard


368c9e No.14585755

File: b5fd10a3e2bca48⋯.png (Spoiler Image, 2 MB, 986x1378, 493:689, played expected got.png)

File: f5ae372b4ff10f6⋯.png (Spoiler Image, 95.56 KB, 640x480, 4:3, pine.png)

Not really a singular attack but playing the character Pine in Final Fuck has to be the most satisfying punching I've ever felt in a game.

The H isn't even that good, it's still a fun little game although repetitive and a bit too easy.


368c9e No.14586462

File: 6b94de6ab362d75⋯.webm (Spoiler Image, 15.8 MB, 640x480, 4:3, FF_2.webm)


fbbe17 No.14586557

>>14585755

>Samus in varia suit

you better start explaining.


382797 No.14586622

>>14532028

Getting that sniper with an unexpected splatter. Bonus points if using a banshee. Dante must die mode with a Mongoose.


368c9e No.14586636

File: 4a0c73cfa5d536a⋯.jpg (Spoiler Image, 309.63 KB, 799x601, 799:601, grape01.jpg)

File: bb12303a51c0e3b⋯.jpg (Spoiler Image, 304.38 KB, 799x601, 799:601, grape02.jpg)

>>14586557

Probably refers to one of the characters being a Samus knockoff


55eb54 No.14588569

bump


fbbe17 No.14588903

File: 5ef53f67fa0ba9c⋯.webm (11.55 MB, 320x240, 4:3, Gunstar Heroes - Seven Fo….webm)

>>14586636

>in the armor

I could fight with that.

Most of the boss sounds in Gunstar Heroes were amazing.


d91362 No.14593693

>>14585643

>necroing

We're not a forum faggot.


fd231c No.14593725

File: 8e0e83839e30dd3⋯.jpg (25.6 KB, 325x330, 65:66, dededesmug.jpg)

>>14550109

>Being one of those Marth faggots who spams his down+B counter in a desperate attempt to land a "gotcha" kill

>Bait your counter and send your stupid gay anime pretty boy ass flying to your death with Dedede's jet hammer

Kills are earned, boy. They ain't given to you.


2f9cd4 No.14593828

>>14521050

may not count as crunch but luigis trip is super satisfying to pull off and green missile too


d91362 No.14599550

>>14593828

I know what you mean.


9757d8 No.14600252

>>14588903

>Most of the boss sounds in Gunstar Heroes were amazing.

You can't be serious. Gunstar Heroes is practically the quintessential "farting toaster" Genesis game. Audio is definitely not its strong point.


283a03 No.14600280

File: f966eda232f63b7⋯.webm (2.73 MB, 1280x720, 16:9, asura jet punch.webm)

File: 9afdc3680e5aaeb⋯.webm (2.99 MB, 1280x720, 16:9, asura gut punch.webm)

Pretty much everything in Asura's Wrath's QTE's and cutscenes.

It's more of an interactive anime then a game, but it's a damn fucking good interactive anime. Cyberconnect 2 knows how to animate.


e6d713 No.14600482

File: ba19405b1acc0a8⋯.jpg (326.21 KB, 700x864, 175:216, ba19405b1acc0a857c5701c85d….jpg)

>>14574627

Any problem with that, Mark? Don't like skill based games? Go play your bling bling wahoo shit cake kike.


f8de99 No.14600795

>>14570731

>not using the mare's leg


74da08 No.14601102

>>14534707

Theres a reason for that

>monsters have the same health and ai as they did in the 3ds games

>weapons are about 50% stronger, have more moves & mobility options

>Hunters have new tools like being able to aim flashbombs, taunt flare, healingflares, mantles

>>14535925

>>14541086

>Every generation released without G rank. I don't understand why this is an argument.

"they always make you eat shit first, and keep the real meal away for later. why would you expect anything different?"




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