c0b8da No.14498947
Grand Strategy Games
Archive
http://pastebin.com/stLT1bVc
>Where do mods go and other info?
https://pastebin.com/dTCRqZuN
>Anon's Edits (EU4, CK2 and V2)
https://pastebin.com/5ArmkNAq
This Day in History, March 17th
>45 BC In his last victory, Julius Caesar defeats the Pompeian forces of Titus Labienus and Pompey the Younger in the Battle of Munda.
>180 Marcus Aurelius dies leaving Commodus the sole emperor of the Roman Empire.
>455 Petronius Maximus becomes, with support of the Roman Senate, emperor of the Western Roman Empire.
>1861 The Kingdom of Italy is proclaimed.
>1939 Second Sino-Japanese War: Battle of Nanchang between the Kuomintang and Japan begins
>1942 The first Jews from the Lvov Ghetto are supposedly gassed at the Belzec death camp in what is today eastern Poland.
070831 No.14499027
>>14499004
If I could I would ban you for posting HoI4.
3aa5e6 No.14499191
Well, today I learned to always turn off raiding in 1066 start in CK 2. Alp Arslan instead of actually fighting against Byzantines decided to turn 180 degrees and fucked off with 30k army to defeat a bunch of fucking raiders from northren sweden who landed near caspian sea. And of course meanwhile he was away he lost a shitton of warscore due to not controlling wargoal and because byzantines occupied his provinces. Fuck this game.
b2581e No.14499260
>>14498947
>1942 The first Jews from the Lvov Ghetto are supposedly gassed at the Belzec death camp in what is today eastern Poland.
Why is Holocaust not mentioned at all in HoI, but Rape of Nanjing and Soviet purges are actual events?
c21fe2 No.14499286
>>14499260
The game only covers events that actually happened.
070831 No.14499561
I decided to try out the Nippon mod for CK2. No idea what's going on.
ade54b No.14499700
>>14499561
What is wrong with their faces
070831 No.14499710
>>14499700
The portraits are made in Japanese style of drawing.
2d1670 No.14499961
>>14499032
>those officer faces in the second image
That's a mod, right?
b2581e No.14500767
>>14499561
It's pretty cool but becomes a meme faster than Charlemagne, due to the duchy-level invasion casus bellis. At least you can become KIRISHITAN and holy war the fuck out of the nation for extra challange/fun.
c20d16 No.14500806
Is this general moving to /vg/ as well or not? I want to know which board I have to check for my fill of autism.
b2a301 No.14500884
So in my current game in ck2, as king of brittany I've conquered all dejure areas of france and aquitane(and aragon). If I create empire of francia, will the duchies in france and aquitane continue de jure drifting into brittany?
070831 No.14500913
>>14500806
What kind of drama is going on now? Isn't /vg/ autistically moderated, but just on a slightly different spectrum? Half of the discussions that happen here might be considered non-vidya enough or something.
f32781 No.14500964
>>14500913
I don't know but it apparently it doesn't look good for generals.
41ec66 No.14500989
>tfw Rome with Magna Terra runs worse than CK2
>>14499561
I love the portraits. Is it better than the mod which adds all of Asia?
070831 No.14501004
>>14500989
I don't know, I haven't played it. But mods doesn't add anything to vanilla CK2. It is just Japan alone. Honestly my knowledge about pre-Meiji Japan is not big enough to be able to tell how well it is made, but I would guess they have been doing their homework. It is still only up to version 0.7 anyway. The Casus bellis are a lightly weird for me, but maybe because I never play non-European nations.
da3ddb No.14501266
>>14499561
>Nippon mod for CK2
Why not just play Sengoku?
c869d8 No.14501277
>>14499286
Underrated post.
c20d16 No.14501279
>>14500913
New BO changed the rules I think and some drama moved a bunch of anons over.
5bd8a3 No.14501320
>>14500806
Keep it here, there's no reason to move anyway.
c20d16 No.14501321
>>14500806
>>14501279
>>>/vg/27503 well now I don't know what to think.
c20d16 No.14501324
>>14501320
Yeh my gut says don't make a change when shit is working, I just want to know where to focus. Already half of the generals I frequent are moving or half-moving and it's confusing. I don't think many of them can survive splintering.
6c9a08 No.14501339
>>14501324
Something similar happened at /pol/ quite recently too… Not sure what's up exactly, but it seems like another exodus is happening.
1e2ef5 No.14501357
>>14501324
I'm staying where the bulk if anons are and right now that seems tp be /v/. **Just promise to tell me if you fags leave, there are very few threads left on /v/ I even bother with.
c20d16 No.14501362
>>14501357
>Fucked up the spoiler
You deserve to be left behind anon.
41ec66 No.14501363
>>14501324
Mark has never done anything to this thread and apart from the occasional cuckchan raid it's the same as it's always been.
1e2ef5 No.14501368
>>14501362
Sorry I mostly just lurk.
070831 No.14501370
>>14501321
No need to do stupid shit while this place is still more than workable for this thread. Please stop.
c20d16 No.14501385
>>14501370
I was just worried I was out of the loop anon. Much like this anon >>14501357 I don't really come by that often any more though at least I can spoiler properly.
1e2ef5 No.14501388
5bd8a3 No.14501390
>>14501385
>I was just worried I was out of the loop anon.
This is starting to smell fishy
c20d16 No.14501415
>>14501390
You'd be surprised how many people lurk threads like this anon. I also sit and watch the STALKER thread for the fun anecdotes without being able to contribute anything.
5bd8a3 No.14501430
>>14501415
>I'm just a normal goy
>Come to /vg/ anons
c20d16 No.14501457
>>14501430
Being unable to express myself like a non-autist is a large part of the reason why I don't post. I'll go back to lurking now because I've already done enough damage.
b2581e No.14501468
>>14500884
As long as you don't form the respective kingdoms, yes.
29f990 No.14501561
>>14501430
Actual /vg/ vol here I've just edited our meta thread to ask enthusiastic anons to try and avoid shitting up threads in this manner in future. If there are more issues you can always just ask there. Polite sage for being wildly off-topic.
5bd8a3 No.14501607
>>14501561
and yet I bet you're spamming threads yourself about how we should all move to /vg/ because (((Mark))) gave you an ban for an hour that was extremely easy to avoid. I'm on to you shlomo.
070831 No.14501763
>go to war by using extort tribute
>people start just accepting my demands on day one without battles
>they don't count as my territory, but are part of my pseudo empire
>I can call them to arms
>realize I am about as big as the current shogun
>why the fuck not, let's battle
>I send 100 gold gifts to the two other big families that might join him
>it is a little tricky to get all the ally troops on one place, but I achieve it and overrun his army with 20ksv15k
>start occupying land, the warscore is slowly going up, but also slowly down, because fuck if I know why
>reach 80%+
>he offers peace with my demands accepted
>realize I was fighting on the behave of someone else for a piece of small shitty land
Fuck.
97f915 No.14501774
>>14501607
>defends a turbokike
>defends mark
No anon. You are the cancer.
b2a301 No.14501778
>>14501468
that doesn't seem to be the case, the de jure drift stopped after I formed the empire. oh well. Hopefully I find a save before the forming of the empire.or aternatively, try to see if I can change the dejure stuff some other way
070831 No.14501829
>>14501763
Okay, because I save scummed before starting the war I reloaded from there. I started again, this time for extorting tribute. I won even more easy this time. The Shogun is my tributary. How does shit even work, I have no idea at all any more.
190b42 No.14502132
>>14499561
>Nippon mod for CK2
Why not just play Sengoku Rance?
>>14500806
grand strats have had an active thread on /v/ for years now. I refuse to have it moved to a dead board
070831 No.14502197
>>14502132
>Why not just play Sengoku Rance?
>>14501266
>Why not just play Sengoku?
Because fuck you, niggers. I have actually already played them both before. Sengoku especially really is just CK2 with even less options anyway.
6aa7fa No.14502359
Yo anon edits anon, what is the current version of your mod and what version of HFM is it compatible with?
Also, how the fuck ado you guys manage to do so much with greece in so little time in vicky 2?
I cant even get all my cores until atleast late 19th century, i can never get an alliance with russia because they keep sphering turkey and being la-la homos with them.
070831 No.14502389
>>14502359
Read his fucking pastebin.
085e15 No.14502588
>>14498947
Can anyone give me a link for this hoi4 mod?
>https://steamcommunity.com/sharedfiles/filedetails/?id=1324155103&searchtext=
I will never buy this meme game, yet this mod is only available on steam
6aa7fa No.14502628
>>14502389
I didnt even notice it was there, im clearly retarded.
41ec66 No.14502648
>>14502588
>the first things that mod makers show to you are the CYOA meme buttons
SoY4 is closer to a visual novel than a wargame.
48439a No.14502789
>>14502588
http://hearts-of-iron-4.smods.ru/?s=1324155103
For the future just copy the steam id of the mod into this site
085e15 No.14502819
>>14502789
>cannod be downloadd begus assburgers reguest ;DDDDDdddDD
seriously why are hoi4 modders such insufferable faggots? whats the problem with someone else uploading the mod, for pirate users to download AND still give them enough credit for their mod? Why are they so autistic and obnoxious?
070831 No.14502902
>>14502819
For fucks sake. Stop playing the shitty game already.
566776 No.14502973
>playing Geheimnisnacht
>depopulated provinces never repopulate
>Orcs can make a "waaagh!!!" and get 200k units, some even reaching the millons whit orc empires, they never fullfill the waaagh!!! objectives so they can use those extra units to conquer everything
>Factions like the orcs or the vampire lords that get event spawned units have always the biggest territories and their blob grows and grows until they implode because of vassals fighting each other
>no human-dwarf alliances because they cant marry and there is no other way t form alliances because CK2 and paradox (i wonder how messy the Middle Earth mod is on this aspect)
>CK2 combat system barely ressembles warhammer warfare since its more like pike and shot and not just flanking whit tons of light infantry and cavalry, also gunners are too weak
>courtiers never return when sent to study to an university, sometimes you get the return event 10 years later after you sent him/her to study even if they are already in your court
Fucking paradox and they shitty design, depopulation is another chance bullshit like inventions in Victoria 2 where 20 years could pass before inventing something whit an 8% chance of being invented, also CK2 combat system makes no sense, all the unit attack is calculated as if they were all attacking at the same time.
3aa5e6 No.14503030
>>14502973
The combat is absolutely fine for a grand strat. There's also literally nothing wrong with randomness.
190b42 No.14503124
>>14502973
you think greenskins are bad? Try starting as Lahmia or a night gobbo within the mountains, and duke it out with dwarves.
>DoW a dorf
>all the dorfs around the world unite to help him kick your ass
>dorf units > your units * 10
>dorfs can magic up thousands of troops at the cost of a bit of prestige
>dorfs live for centuries and have practically limitless prestige deposits to shit those magical stacks all over you
>so many money making buildings that they will never ever run out of dosh
>fort levels so high it takes years in-game to occupy a single province
>dorfs love mountain terrain and guess where you are
>all the buildings are dorf-specific, so while you spent everything to take that massive fortress that gave dorfs 3k troops and +20 income/month, all you get is an utterly worthless piece of wasteland with no buildings
>if you don't stomp them quick, there's a decent chance of one of them becoming high kind and uniting all the dwarves into a single empire, from which he'll then proceed to quickly drown you in shit, as he's all too happy to manifest destiny every mountain in the world
Seriously, if you want a bit of challenge, try playing as the red eye mountain tribe or however it's called and watch how your doomstack of gobbos folds like a house of cards while the bearded cunts keep shitting out an infinite stream of armies. Or go as Lahmia – queen of the vampires sounds easy enough, until you realise that gobbos could at least grow their levies quickly and build shit with prestige, as well as immediately culture convert or WAAAGH, but you have to wait forever and build expensive buildings, while getting units that are still worse than dorf units and in small numbers.
bafcdd No.14503225
070831 No.14503297
566776 No.14503309
>>14503030
dude it works decently whit vanilla but awfull for warhammer, but a general problem is that flanks takes damage as a whole, for example in skirmish phase light infantry and archers should take extra damage from cavalry and heavy cavalry as a counter instead of doing all damage to the flank as a whole.
a3fcef No.14503318
>>14503030
>There's also literally nothing wrong with randomness.
>There is nothing wrong with it taking 100 years to forge a claim because it has like a 5% chance to happen
Sure ok anon whatever you say.
566776 No.14503331
>>14503124
it could be fixed whit the addition of magical units, magic units already have huge attack and defense stats and goblins in the tabletop have these totems that are like magic artillery
>>14503318
also pretty much this, i grew so tired of this paradox bullshit that i barely touch their games nowdays
27b0d7 No.14503335
>>14499004
>>14499032
>Yar har HOI4
>Ran world domination with Ethiopia, Chile, Mongolia, Ireland, all within a few days of mild playtime
>Uninstalled HOI4
3aa5e6 No.14503375
>>14503318
It's still better than "spend X amount of mana to get claim on province Y in Z days" like in EU4. There are also other ways to get claims on counties. Jade Dragon added some new CBs which allow you to declare war on anybody for a cost of piety/prestige and gold.
566776 No.14503381
>>14503375
or the chances could increase the more time the chancellor is under the fabricate claim task.
190b42 No.14503530
>>14503375
but in EU4, claims are not done by mana. You send a diplomat to build a spy network (at speed depending on numerous factors) and claim a province after the network is big enough. None of that costs mana
48439a No.14503935
>>14503318
The whole point of CK2 is that you're supposed to get lots of scheme running in parallel so that something is always coming your way. You aren't supposed to wait for fabricated claims, you're supposed to have lots of children, lots of marriages, lots of claims to push. Granted you sort of have to wait for claims if you start out as a Count but it doesn't take that long to get more stuff going.
Also claims are pretty quick, just use the character finder to get a huge diplomacy guy.
3aa5e6 No.14503981
>>14503530
Really? Did they changed that? I only played EU4 on release and I think it used mana but I might be wrong.
6b45f3 No.14504178
>>14503981
Modern EU4 is a completely different game from its original release.
41ec66 No.14505416
>After The End crashes just as I'm done making my CWC character
fd437e No.14505562
>>14504538
wew what happened to the rheinland?
070831 No.14505620
>>14505416
Are you using the correct version of the mod with the correct version of the game in the correct mod folder?
41ec66 No.14505625
>>14505620
Yes. I ran a 300 year game with almost no crashes. The default Americanist character also works fine.
6d08ef No.14505707
>>14505650
Is that an unmodded game?
f05b0b No.14505803
>>14505707
Only mod is Voltaire's Nightmare.
190b42 No.14506118
f05b0b No.14506125
>>14506118
btw first two options make you lose mana, third has the option to lose 1 stability and gain 15 prestige.
3aa5e6 No.14506212
>>14505803
I wonder why is there no mod like this for CK2. Mod centered only around HRE/Byzantium would be pretty cool.
bf0955 No.14506265
I don't really like historical settings at all unfortunately, it has been the biggest obstruction to getting into this genre for me, I just can't force myself to care about a setting that doesn't interest me. Are there any Grand Strategy games out there with a more Sci-Fi/Space setting?
070831 No.14506286
dcfdfc No.14506289
>>14505562
That's where the entire German army was while I overran the rest of the country with a handful of motorized divisions. I didn't have the strength to take it so I kept the area contained while the French did the heavy lifting. They dragged me into a war over Italy right afterwards so I had to hold the line on the Rhine for a few months while I built a real army.
48439a No.14506818
>>14503124
git gud
Goblins/Orks (but mostly goblins because they suck) revolve heavily around getting a really fucking good leader and decking him out in magical equipment, giving massive bonuses everywhere and letting you stave off the infinite challenges to your rule. Once you get rolling though you have basically infinite prestige to spam buildings.
Lahmia gets huge amounts of gold from their sluts seducing foreign men. It is a complete pain in the ass to micro granted. IIRC the undead raising magic is a bit broken, so abuse that. Vampires can educate their commanders in necromancy and have free constant undead raising abilities going off for free during battles from their underlings.
0e4b10 No.14507509
I am trying to play geheimisnigger and the lag is horrendous. How do I make it move faster? Even Bloat&Taxes moves faster to me.
070831 No.14507518
>>14507509
Better PC? What kind of question is even that.
48439a No.14507658
>>14507509
There's submods to disable the new world/underworld.
5c86e3 No.14508139
>>14502973
>(i wonder how messy the Middle earth mod is on this aspect)
Dwarves can't intermarry, men can intermarry with Elves, and Druedain for some reason, but anyone can intervene in a war if the defender is a Guardian of Middle Earth and the attacker is evil.
58076b No.14510402
>>14502973
Isn't there "propose alliance" option when you have high mutual opinions with a leader? I think I saw something like that once.
573279 No.14510403
>>14507509
Pay for a non shit computer.
fd437e No.14510530
>>14510403
>>14507518
Not him but i have a gud pc and newer parashit games like ck2 and eu4 always lag on my pc
190b42 No.14510539
>>14510530
are you sure you have a good one? My 4 year old, middle line notebook runs them both just fine.
fd437e No.14510547
>>14510539
it was high end when i bought it 5 or 4 years ago
7e1d77 No.14513857
So CWE's genocide mechanics got updated, you can now kill off 80% of your unaccepted pops every 10 years. So now you can get rid of subhumans ie niggers in South Africa, arabs/berbers in Algerie, serbs in Balkans, niggers and spics in USA, pakis and chinks in Canada, abbos in Australia, poles in Ostpreußen etc.
Migration mechanics are still broken with migration being directed to only one province in each state. Once that's fixed it'll be possible to actually have a well-populated French Algerie and such.
f9ad1d No.14513985
>>14513857
could those mechanics be used with other mods?
7e1d77 No.14513988
>>14513985
Easy copy-paste of the decision tbh.
c21fe2 No.14514163
7e1d77 No.14514285
>>14514163
Cold War Enhancement, the successor mod to NWO. 1964 & 1992 starts.
7e1d77 No.14514290
26fc18 No.14514730
Has anyone played as Chile in CWE?
c21fe2 No.14514843
>>14514285
Oh, great. I love that mod (despite it horrendously bloating a game that can't make it to the end in vanilla). I'll have to get the update.
a3fcef No.14514883
>>14503935
>you're supposed to have lots of children, lots of marriages, lots of claims to push
That would be great if the AI would ever let you marry a kid off to anyone who could possibly pass a claim without the planets having to align first.
21c4ad No.14515665
Steppeniggers rolled over the Byzantines while the insane bogomilist Basileus was busy with alchemy (my Iberian sandnigger had a heroic adventure in Constantinople blowing up the imperial laboratory). Half a century later, the Vidin "Empire" remains tribal, though the ruler claims to be Greek despite looking like some tanned Finn.
f5cbe2 No.14515982
21c4ad No.14516018
>>14515982
The bumfuck pasture of a county obviously was prestigeous enough to give name to the new successor of Roman Empire. I think I'll console command console the empire's name into Holy Pecheneg-Greek-Roman Empire.
1afc5e No.14516298
Two legit question to the anons who keep shitting on Hoi 4: is it mainly because of Paradox's usual kikery of releasing early access version as "complete" game then jewing people 10-20$ "expansions" that include content which should have been included in the base game, or is it too casualized or what? And more importantly, what if any it did better than Hoi 3?
Personally I find it occasionally fun for completely ridiculous and unique alt-history scenarios it can deliver with non-historic mode & few mods enabled, though for "proper" WW2 simulator Hoi 3 is still far superior.
And lets be honest, its not like Hoi 3 was impossible to cheese with game-breaking shit like lightspeed naval movement & alignment abuse. If I had to pick something Hoi 4 did better than 3 its definitely adjusting the speed of the ships to something more realistic and preventing the alignment exploiting. Conquering the small & medium countries as democratically-aligned Finland around the world in 1937-1938 while Allies just watch and laugh is good for laugh, but despite its massive flaws at least that particular can of worms is impossible to pull of in Hoi 4. Not to say that it doesn't have just as bad or worse exploits which it does, but its not quite as bad some anons here make it out to be despite its severe flaws.
48439a No.14516419
>>14516298
It's 50% casualized (gotta automate everything) and 50% broken (game mechanics that literally don't function and no one noticed until it was too late to fix).
>If I had to pick something Hoi 4 did better than 3 its definitely adjusting the speed of the ships to something more realistic and preventing the alignment exploiting. Conquering the small & medium countries as democratically-aligned Finland around the world in 1937-1938 while Allies just watch and laugh is good for laugh, but despite its massive flaws at least that particular can of worms is impossible to pull of in Hoi 4. Not to say that it doesn't have just as bad or worse exploits which it does, but its not quite as bad some anons here make it out to be despite its severe flaws.
That actually didn't happen in vanilla HoI3, Paradox just neutered the AI's diplomatic interactions because people complained about retarded shit like USA joining Comintern. Nowadays the latter is considered to be ebin memes that make the game better.
070831 No.14516464
>>14515665
>>14516018
I just fucking noticed Bulgaria exists. So there are two Bulgarian countries.
>>14516298
No need to be so desperate, Johan.
1afc5e No.14516556
>>14516464
Knyllla din pappa t: finnjävel :D:D:D: Leaving shitposting aside, do you have any more insights to offer or did >>14516419 cover your critique as well?
566776 No.14516675
>>14510402
>you have high mutual opinions with a leader? I think I saw something like that once.
no, you need to have first a non-aggresion pact and aside from random events whit random kindoms, you can only make one trough royal marriage
>>14508139
if wild dunadeans (the evil ones that attacked Rohan) are evil the it can work out.
>>14507509
the map is just too big, same thing happened when in Paradox added Mali and India, might be that the engine isnt designed for so many stuff going on, now the added china and they dont even have access to the sea (no in the map), what's the fucking point?
>>14513857
what are the cons of genocide? you should get nomad radiers and complete anarchy in your colonies under genocide, also the risk of other great power snatching your region or colony because of humanitary bullshit (but it's vicky 2 i expect to not make any sense)
3aa5e6 No.14517094
>>14516675
>what's the fucking point?
to get shekels from goyim
48439a No.14517646
>revamp mission system
>everyone likes the new system
>oy vey, we can't do it for all of the nations, that would be too much work.
>Even most of the nations that got special missions only have a chain of 3-5 that give nearby claims.
DDRJake was a good goyim today, now EU4 can sell DLC for at least another 5 years.
f0d6a7 No.14517834
>>14498947
I haven't played E-Jew-4 since common sense since I didn't want to keep the díc train going. In its current state with all the dlc is it in an ok state? of course I'd be pirating what I wasn't good goyed out of already
6aa7fa No.14517888
>>14517646
>incas have missions
>but aztecs dont
Why?
48439a No.14517933
>>14517888
Incas have 1 mission to build up to their force limit or something and when they do it they get claims on a 2 province minor. That's their whole mission tree other than generics.
6aa7fa No.14518008
>>14517933
How fucking lazy, as expected from paradox.
Both the incas and aztecs did interesting things, you could get some nice missions out of them.
3f9073 No.14518019
>>14517646
>write some incredibly simple checks and a few paragraphs of fluff per mission
>too much work
What the fuck are they even getting paid for if they can't do this shit? I'd understand if it was just one guy, but it's a big fucking company and this is really basic shit. At least modders will make use of this, I guess.
3f9073 No.14518279
>>14517834
The DCL's are awful, but the MEIOU mod actually went a long way and unfucked most of the things in the game. Or rather took the parashit DLC bullshit, threw most of it out the window, and used the framework provided to do something else entirely that actually isn't shit.
Of course, it's still MEIOU, so you need a pretty good CPU to run it at a reasonable pace.
868424 No.14518552
Anyone have a link to Kaiserreich? I'm not enough of a good goy to actually buy modern Paradox games, and the Steam Workshop Downloader doesn't work.
fc3483 No.14518606
868424 No.14518678
>>14518606
But I've already played that one.
48439a No.14518934
>>14518008
They've only sold 2 DLCs for the new world, surely you understand that they need another $10 to make events for them.
3f9073 No.14518967
>>14518678
>only 222 hours
are you even trying, anon?
b4a8d3 No.14519487
>>14518552
it isn't updated to the new version however
3aa5e6 No.14519708
Ebin, simply ebin. Of course few months after I took this screenshot I got attacked by Poles. Now I'm catholic.
ff4b32 No.14519830
>>14502359
>Also, how the fuck ado you guys manage to do so much with greece in so little time in vicky 2?
Enabling crisis at the start. Keep stirring up crises every 10 years. Take Crete when during the eastern crisis (when Egypt goes to war against the ottoshits, also take over Sinai and that one chunk of Eritrea while you're at it) Then wait till the Crimean war happens and hope Russia sides against them.
2538d7 No.14520629
>>14519830
>>14502359
having a bigger navy than the ottomans helps a ton, if they go to war in asia/africa after the egypt crisis you can block off their troops and stack captured land war score until and build their war exhaustion.
7e1d77 No.14520638
>>14516298
DLC kikery to a degree, and casualization to a degree (the more "gamey" and less "simulationist" the games, the easier they are to exploit and the harder they are to balance tbh), but for me I find the socjus shit to be the main point of contention. Germany for example now has an alt-history tree wherein a military coup starts a civil war and overthrows Hitler and either installs democracy or monarchy, problems with that:
>the vast majority of German soldiers were either National Socialist or sympathetic to NatSoc and had fought alongside nazis in the various groups that made up the Black Reichswehr, such as Stahlhelm BdF and assorted Freikorps, they would not willingly fight a civil war against nazis
> the German military junta is portrayed as opposing nazi authoritarianism. as though German militarism was somehow anything other than highly authoritarian.
> Hitler is portrayed as preferring to see Germany burn than be turned over to the hands of a military junta, which is absurd unless it was a communist junta. Which it certainly comes across as.
> the events for this tree seem like they were written by a left-wing dyed-hair brainwashed tumblr-user who wants to pretend that German monarchism was not an extreme right wing ideology. Actually, I bet that's exactly the sort of person who wrote it.
Shit like that tends to put people off a game. The fact that it's absurdly easy to win and exploit is just icing on the cake.
>>14516675
Infamy, and high militancy among the few survivors. In practice, as long as you've gotten the nuclear trinity, there's not a whole lot anyone can do to stop you and not really any way the victims can stop you. And if you take the medium strength genocide option, you don't even really have to worry about infamy as long as you were at 0 before and don't do anything infamous for a while.
It's realistic, in my opinion. Genocide is actually pretty easy to get away with, most countries that have done it have faced little or no repercussions. As long as you have important trade relations or are in an inconvenient place to invade, you're good to go. Burma isn't very powerful or well connected but the US will never do shit about them getting rid of kebab. Russia murdered 10 million Ukrainians and the only nations that gave them any shit over it were the Axis powers, everyone else just pretended it didn't happen and once Russia won WW2, they were in the clear.
21c4ad No.14520771
Some Komnenos managed to restore, in a sense, the Empire. I feel HIP has some script to keep the Komnenos and Doukas (or the Komenos-Doukas) around, because they tend to crop up in leading positions in Greece every time the empire gets splattered. Good for them. The Pecheneg-Roman Emperor is still tribal, and even built a Greek tribe in Iconium as his capital. Presumably that emperor lives in a mudbrick favela surrounded by densely populated post-Roman countryside.
c90d49 No.14520785
>>14499286
I noticed this too and was pleasantly surprised.
21c4ad No.14522098
>my spymaster is the Grand Master of Hashashins
>I'm the second ranking member of Hashashins
>half of the males of the realm are Hashashins
>my first wife gets murdered by Hashashins
>despite her three sons all being Hashashins
I have no idea what is going on anymore.
48439a No.14522165
>Make entire DLC for UK
>Make retarded mission tree involving becoming the HRE w/ passed reforms and getting permanent claims across most of India for free.
>Didn't do shit about the forced worst government in the game that makes blobbing the most tedious possible.
Paradox it's like you don't even care.
e2c776 No.14522183
How the fuck do I survive past the first century or so as the Justanids? The way I have been doing things so far is that I first conquer my nothern neighbour and usurp the duchy of Azerbajan. Then I conquer the next northern neighbour and usurp Derbent. Then I conquer the tribal orthodox duchy to the north and both create the kingdom of Alania and usurp the duchy of Alania.
Because this almost never fails it seems that the Justanids are a much better choice for a Zoroastrian run than the house of Karen but eventually the Abbasids fuck everything up for me. I often manage to win holy wars declared by them early game due to having a lot of troops but after the death of my first character my holdings are of course split among my sons which make me go from having around 8000 troops to something like 1000 troops which really makes a difference.
I don't want to use the secret society mechanic as I prefer keeping this game as historically realistic as possible (which is why I don't turn on supernatural events or sunset invasion either) but also because it seems so easy that I feel like it would be cheating and not as satisfying as reaching the goal through military might.
805f1f No.14522316
>>14522183
>JUSTanids
>expecting not to get your shit fucked up
9fa568 No.14522414
>>14513857
>>14514285
You can fix the migration thing in the poptypes file by just #ing out a few lines
Glad to hear they're still updating it
3aa5e6 No.14522426
>>14522165
>getting permanent claims across most of India for free.
What's wrong with that? It encourages historical accuracy. EU2 did the same thing.
e2c776 No.14522558
>>14522316
Like I said, they're still easier than the Karens because they are surrounded by easy targets like Armenia, Georgia and tribal niggers rather than blobs.
6aa7fa No.14523308
>>14520771
>alt-history kommenos and doukas will forever perform great deeds for the empire
This is wonderfull.
6aa7fa No.14523331
>>14522098
You must now carry out your vengeance and become the grand master, Altair.
48439a No.14523598
>>14522426
Didn't say there was anything wrong with it. The problem is that they left the nation locked in a special government type that is still basically the worst one in the game. It's basically a republic but without the infinite mana from reelections.
88f27f No.14524041
Post the oldest screenshot you currently have.
3aa5e6 No.14524368
Rate my Kingdom of Livonia, lads.
I'll probably lose all that shit once my current king dies though. Including Kingdom of Livonia because I won't own any land in it anymore because I play with De Jure Requirement rule turned on. At least I finally converted to feudalism so I'll be able to get primogeniture with my next ruler.
bf5e2d No.14524465
>>14522183
get lucky and have the abbasids collapse
6aa7fa No.14525114
>>14524368
Eat estonia for nice borders.
80fe47 No.14525145
>>14517646
japan lost its ainu conquest/conversion missions, the conquering korea mission and the conquering "manga" province mission.
48439a No.14525161
>>14525145
Yeah, hundreds of country or region/culture specific missions got axed so they can be sold back as DLC.
RIP Aragon's Gondar and Saruhan mission.
31224c No.14525381
>>14522414
Which lines are these? If you can point them out I'll bring it up with CWE's creatorand we can probably get it implemented in the mod itself.
31224c No.14525398
>>14525381
Actually, nevermind, I found it. For some reason they're set to only migrate to state capitals. I'll edit this out and propose it.
21c4ad No.14525992
As my deconquista has progressed, I've made sure to give the rulership to local dynasties of note, after they have converted, of course. I like to think that few hundred years later when nationalism starts to crop up with growing economy and increasing centralization, the people will be forced to see Islam as integral part of their national identities, as the memory of earlier Christian rulers has been sullied by their weak inheritors. Considering how delusional muslims are, they propably would claim Charlemagne himself also was a muslim in the first place.
Next stop: dismantling HRE. Considering its at 91% Imperial Decay, it will like poking a rotten watermelon.
0f8e52 No.14526362
805f1f No.14526380
>>14525992
Is it really that fun once you're so powerful?
21c4ad No.14526394
>>14526380
Not really. There isn't even any way to fuck it up once you get a massive cavalry retinue to bully everyone with. After I destroy HRE, I'll to change to a lesser ruler. Maybe conquer a duchy in Britain, give it indepence, change to that and then work it up from there. If nothing, else, I want to see what the mongols do with the caliphate blob.
e2c776 No.14526398
>>14524465
I saw that happen once but the thing is that the Saffarids will become as big of a problem as the Abbasids once they try to conquer Tabaristan. That or the Shia pretender spawns.
e2c776 No.14526399
>>14526394
You could always try to go for a different religion if you want to make things more challenging, since you have conquered a large chunk of Africa you could go for West-African paganism.
21c4ad No.14526468
>>14526399
Doesn't sound much fun, and I don't think I could even quit the muslim-gestapo before getting allahu akbared in an instant, let alone go full infidel. The hashashins are clearly balanced for being a minority religion, not the dominant branch of Islam. Even when I'm the Grand Master, I have no control over people (HRE emperors included) getting constantly shanked by the Ismaili enrichers.
7f02cb No.14526744
So I started a new game as Brandenburg and I want to make to form Prussia and then the German Empire.
I aim for a very militaristic approach for start, I accepted the Boehmian deal, I lost 3 provinces and got another ruler and finally got rid of the bavarian rule modifier.
But now I have the luxemburg rule modifier, is it that bad? Can I get a brandenburg ruler actually somehow? What if I let pretender to organise and take over?
Any tips?
3f9073 No.14526871
>>14526394
>>14526380
>start as viking
>conquer Britain and reform faith, estabilish bridgehead on mainland europe in netherlands
>switch to BYZ, who have been losing ground to Abbassids throughout the game
>valiantly defend myself, sandwiched between the vikings who blob at an exponential rate and Abbassids who have united all of ME
It was a quite challenging game. If Norse reform faith and get moderately big, they get OP as fuck and snowball from there
9cf759 No.14526899
>>14526744
You just have to go all the way and never accept any foreign rulers until you get the last one that make you in a PU
3aa5e6 No.14527402
Why is my family tree like this? Is there any way to fix this?
3f9073 No.14527462
>>14527402
it's a bug, usually caused by the tree having characters where one is not a descendant of any of the others (such as putting two siblings as the founders of the dynasty).
ca96e3 No.14527759
With the most recent Waking the Tiger update, has HoI 4 finally become good? It does introduce some sort of Order of Battle system akin to HoI 3 right?
My gripe with HoI 4 is that it's quite a disappointing sequel to HoI 3. It's better in some ways (peace conferences are better, the map is clearer, trade has been simplified) and far worse in others (lol just draw a line to Moscow, führer mana, etc.).
>>14522165
Rule Britannia is a pretty bad update IMO.
>Adds flavor events for England/Britain, the country that already had the single most flavor events even prior to that update
>Adds Anglicanism, which has no reason to exist because Protestantism is already customizable enough to represent all state churches of the protestant sect that arose (I can already see them adding the church of Sweden, Dutch reformed church etc. as separate religions)
>The whole "innovativeness" system is just bad. It just means the countries that are already ahead in tech get a cumulative advantage and the countries that aren't ahead only have a harder time catching up. Also it doesn't help you with playing tall at all, despite what the game devs say (revealing they don't even understand their own fucking game).
48439a No.14527840
>>14527759
>With the most recent Waking the Tiger update, has HoI 4 finally become good? It does introduce some sort of Order of Battle system akin to HoI 3 right?
It has a 2-tier OOB system. It's certainly not good but it's slightly less awful.
>Adds Anglicanism, which has no reason to exist because Protestantism is already customizable enough to represent all state churches of the protestant sect that arose (I can already see them adding the church of Sweden, Dutch reformed church etc. as separate religions)
What's amusing is that the defining feature (killing your consorts and getting new ones at a whim) is basically useless. No one cares about consort's stats in EU4, it's basically never relevant. So effectively it's just a religion that gives you constant +1 stability, like Catholic does. Except every European hates you and you can holy war Europeans.
>The whole "innovativeness" system is just bad. It just means the countries that are already ahead in tech get a cumulative advantage and the countries that aren't ahead only have a harder time catching up. Also it doesn't help you with playing tall at all, despite what the game devs say (revealing they don't even understand their own fucking game).
Pretty sure it doesn't work that way, that would favor Europeans. Instead it goes by tech group so that you can be 100 innovative as the Kang of Kangz.
It's indeed true that it just gives bonuses to blobbing. You have to maintain +4 or 5 advisors to get that shit constantly, or have really good kings (which requires blobbing for prestige to kill poor heirs).
ca96e3 No.14527875
>>14527840
>It has a 2-tier OOB system. It's certainly not good but it's slightly less awful.
Well, to be fair the HoI 3 OoB system is very bloated and micromanagy without really giving that many bonuses. A 2 tier system could have its merits. You have your generals, you have marshals above them. Who cares about sergeant X or captain Y?
It's just such a shame that this retarded frontline system makes it impossible to really plan your moves on the map. You're forced to draw a line to Moscow.
0f8e52 No.14527905
>>14526380
Its always good idea to create a giant empire in CK2 just to switch to some smaller duchy or irrelevant relative and work your way up later on
b4a8d3 No.14528004
>>14527759
>hoi4 has finally become good
wanking the tiger is shit, you cant create custom frontlines, like assigning an a entire army to the benelux, you have to individually assign armies to nations and when you declare war and they join allies your frontline get's fucked, also no more infinite division general manager, so say goodbye to a army made purely for defense, also i ran out of generals when playing as the soviet union, draw line and win still exists only thing is if you design a frontline with a marchal and give orders as him your forces will divide on the attack, TLDR new update is shit
fd437e No.14528060
>>14527927
??
t.havent played vanilla since forever
b4a8d3 No.14528080
>>14528060
pope allied the ottomans
fd437e No.14528093
3f9073 No.14528106
>>14527759
>has HoI 4 finally become good?
it won't be good before they ax the whole national tree shit and bring back events and decisions
ca96e3 No.14528114
>>14528106
The problem lies more in the frontline system making actual tactical and strategic systems impossible than in the national focus system. That removes all strategy from… well, a strategy game!
552d15 No.14528118
>>14528106
They incorporated a mission tree into EU4.
It will be the new standard in their designs.
Führermana and Trees.
b4a8d3 No.14528122
>>14528093
fun part, the new A.I. is more cautias in getting encircled, but your own A.I. does jack shit because it assigns army's randomly if they are under a marschal, so to counter this, i conscripted my entire poppulation into infantry divisions to simply make encirclement impossible
9d5d14 No.14528146
>>14516298
The enforced automation kills it for me wrestling with frontline AI while trying to keep your planning bonus is infuriating. Naval warfare is 100% non functioning. Air war is just about as bad due to having air regions that have to be babysat.
3f9073 No.14528220
>>14528118
mission tree at least requires you to do shit. National focus tree just wants you to sit on your ass for X days and you'll get bonuses galore
ca96e3 No.14528290
>>14516298
>is it mainly because of Paradox's usual kikery of releasing early access version as "complete" game then jewing people 10-20$ "expansions" that include content which should have been included in the base game, or is it too casualized or what?
Both! Parajews kikery needs no elaboration, but the game has been horrible casualized compared to its predecessors. And I cannot be accused of rosetinted nostalgiagoggles as I got into HoI 4 first, then Darkest Hour, then HoI 3. HoI 4 felt shallow from the moment I started playing it, and by the time I started HoI 3 (after a months long learning curve) I started to realize how empty HoI 4 was. While playing HoI 3 I thought to myself "Man, this is a really good game! It has a few glaring flaws though, but it'd be almost perfect if these issues were resolved". Then I realized what HoI 4 could've been, and the discrepancy between what it could have been and what it is angered me.
The biggest dumbing down issue for me is the frontline system. Your troops are glued to a frontline, you issue orders (which is mostly "follow this arrow" and that's it. Due to the way the frontline system works you have a hard time issueing orders to individual units. Things like defense in depth are also no longers possible. And the lack of a simplified terrain mapmode also doesn't help. And don't get me started on führermana.
The best practical example I can give of the difference between the two games are my experiences playing as France (or in the case of HoI 3 playing Britain while trying to keep France alive). In HoI 3 I had to switch to simplified terrain mapmode and map out the best defensive positions in France and Belgium. As soon as the war started and Belgium joined the allies, I'd make a defensive line of troops stretching from the Maginot Line through the hills and rivers of Belgium to the sea. All infantry with anti-tank guns. Then I'd look for strategic positions to liberate and reconquer (especially Denmark, after which I puppeted all of Scandinavia to get them to the allies). Trying to conquer Italy was also very exciting. At some point my daring attempt to just take all VCs by tank failed as my tanks found themselves cut off from supply encircled and destroyed.
In HoI 4 there are two ways to play the game. Either you go down the defensive focus tree as France, get forts all along your borders and just sit there doing nothing while the Germans kill yourself by throwing themselves at your forts. The second option is to go down the offensive tree, create the French Entente and just draw a line to Berlin. There's neither strategy nor effort in either of them, they're just focus trees with clear cut ways to win.
>And more importantly, what if any it did better than Hoi 3?
Trade! Trade was such a drag in HoI 3 that I just left it to the AI. In HoI 4 you can quickly and easily see what resources you need, who has those resources and how you trade with them. This makes it very easy to for example as Germany pick trade lanes for resources that the British cannot raid. You're more likely to buy Tungsten from Sweden than from America for example, because you can more easily secure the Baltic than the Atlantic. On the flip side the way resources are treated in the game is a hot pile of shit. In HoI 3 if you ran out of fuel, your tanks operaetd with a severe disadvantage and became easy pickings for the enemy. In HoI 4 you can build tanks without oil, once in the field the tanks don't need a constant supply of oil to keep them running, and if you don't have any oil (or 'negative oil') your tanks still fight as well as ever. The only penalty is that they are built a lot slower, big whoop.
Another thing it does better is peace conferences. Diplomacy is shit, but at least now you have actual options, and a war doesn't end with you just annexing everything you control. You can have puppets, choose what provinces you want to annex, you get what you fought for in terms of 'war score' et cetera. It only sucks that this invariably results in bordergore. I wish the AI was more prone to puppeting.
48439a No.14528311
>>14528122
The big problem for the AI with players is that it can't handle whenever a frontline gets divided.
Even something as 1 empty province the enemy helds being cut off and encircled causes the AI to go nuts and surround it but not take it because it doesn't have an order to. Then when you force it to take it rather than rejoin the nearby front they auto-assign themselves to a front across the Mediterranean and get sunk en route.
It's amazing how bad is compared to HoI4, which was still bad (90% of divisions would be out of range of your HQs and not get bonuses unless you assigned them all to theaters), but it never fucked up like HoI4 does and it never required micromanagement like HoI4 does. HoI4 manages to simultaneously strip all intelligent micromanagement from the game and still have a game that needs to be cripplingly micromanaged in order to not screw up. But the AI is still even worse so you can memeblob as Greece to form Byzantium, so whatever.
48439a No.14528358
>>14528311
>It's amazing how bad is compared to HoI4
Meant HoI3
b4a8d3 No.14528375
>>14528311
i remember first time i got hoi4, i made an ellaborate strategy plan, made planned attacks carefully and strategicly, only to find out i can only perform 1 attack, what the fuck
7f02cb No.14528393
>>14526899
I got the von hollenzhollen or whatever his name was, but I had the choice to go into PU with saxony or not, in both option some nations got restore PU casus belli on me, did I do good?
Also I make no money at all, im at +0,17 balance. This is just sad.
48439a No.14528418
>>14528375
Oh yeah, that's fucked too. Draw multiple battle lines for different compositions to travel different paths. Can only draw an arrow from one battle line, and the game chooses which line you attack from.
864ca4 No.14528485
Friendly reminder to shame HoI4 tards.
31dd05 No.14528529
>>14527759
>reworks the low countries significantly
>adds nothing of flair to them at all outside of NI's that will most likely be dumped when a player forms the dutch republic
>Ghent revolt
>Dissapearance of T'zwin
>Decline of Bruges
>Antwerp massacre
>spread of the reformed faith in the low countries
>Beeldenstorm
>Spanish inquisition
>Dejima island being a physical province ceded to the dutch
>Japan and the dutch not being historical friends after dejima happens
>Dutch independance happens in calais, france + allies murder them
>blockade of antwerp
>dutch golden age of art
>William the silent
>Maurice
>Fredrick-Henry
>AI netherlands never colonizes indonesia or south africa ever
None of that is even represented
>innovativeness a shit, really empty bullshit that they put in to entice suckers because it looks like a boost to players
>Anglicanism is meh, i can see why they added it but its features are shit. Dev cost reduction as a feature of the faith is nice.
>naval doctrines in a game where naval is a game of who has the most heavies/numbers while the smaller nation sits its ships in port
>more lategame money (industrialization through coal)
>knowledge sharing is the one feature that's interesting…not worth the money at all
>flair for the british islands which lasts not too long before england consumes all
>new missions system is something so they can make up more missions to sell in separate trees
>>14527927
the fucking medival pope should get a complete prevention of allying heretics and heathens. It's the medival pope for god's sake!
3f9073 No.14528597
>>14528529
>the fucking medival pope should get a complete prevention of allying heretics and heathens. It's the medival pope for god's sake!
But anon, in a sandbox game like EU4, it is important for the Pope to be able to ally with Aztecs and send them complimentary letter after every human sacrifice. You wouldn't want the game to be railroaded, would you?
48439a No.14528611
>>14528529
>innovativeness a shit, really empty bullshit that they put in to entice suckers because it looks like a boost to players
It's kind of a joke how irrelevant it is. By 1700 your monarch that makes 10 mana a month will make the equivalent of 11 w/ 100 innovativeness. After spending a few thousand on teching ahead.
>Anglicanism is meh, i can see why they added it but its features are shit. Dev cost reduction as a feature of the faith is nice.
Dev cost reduction is the most useless ability ever, especially for England. The only reasons to develop are:
1. For institutions outside of Europe.
2. (rarely) to keep a large disloyal vassal loyal. So do it like 5 times on France after PUing them.
3. As a trash bin for excess mana points. In this case you don't even care how much dev you get, and if you are getting innovativeness (as an Anglican…), you throw your mana into that trashbin rather than developing.
>more lategame money (industrialization through coal)
They did nerf money a bit, armies cost much more to maintain now. But it nearly breaks AIs that aren't Ottoblob or Ming.
>knowledge sharing is the one feature that's interesting…not worth the money at all
It's actually fairly worthwhile to share knowledge with others. Lithuania paid me 11 ducats a month.
>the fucking medival pope should get a complete prevention of allying heretics and heathens. It's the medival pope for god's sake!
Only 10 years after the crusade too and he's sucking turk cock. EU4 needs to copy M&T's piety system and make it so only impious nations can make major alliances outside their religious group.
3f9073 No.14528624
>>14528611
>EU4 needs to copy M&T's piety system
It needs to copy way more than that
31dd05 No.14528638
>>14528597
its paradox…they just dont give a shit any more
>>14528611
>Dev cost reduction is shit for england
That's a good argument and you're right.
So anglicanism is just a fucking joke that adds nothing in usable systems. Reformed is still a joke. Catholicism is shit too. I go protestant every time simply because the system is better and more varied (even though they nerfed the bonusses)
>it breaks AI's lategame
I haven't gotten to lategame yet in the new patch
>knowledge sharing is the only feature worth anything in a package of shit that shouldve been free
>piety system for nations
I think that that would work, but also with matching rivals. France-Ottoman alliance, and a dutch motto from the region was 'Rather ottoman then papal." With matching rivals you should be able to get an alliance that falters if the rival is crushed.
>>14528611
there is no medival pope that would ally a heretic or a heathen. It should just be like that. That restriction should also count for human popes. It's integral to society back then.
b4a8d3 No.14528650
>>14528638
perhaps the pope can reform the papacy enough that he takes more power and when 3 inquisitors finally confront him about his heathen ways, he can claim he IS the catholic churchs, and duel the inquisitors to the death
ca96e3 No.14528654
>>14528529
Yeah, it'd be better if Rule Britannia was instead a Dutch-focused expansion. Then we'd actually get development of a country without a lot of flavor events, as opposed to the country that already had the most flavor events by far.
Paracucks are almost more Angloboo than Swedeboo.
48439a No.14528808
>>14528638
>I haven't gotten to lategame yet in the new patch
Nah, just in the early to midgame it makes the AI a lot weaker.
ffe780 No.14528842
>>14526380
I would let a decadence revolt happen, multiple times.You have to make sure you give the people proper feudal borders
ffe780 No.14528843
>>14528842
To follow up with my own post, I made the entire continent of Europe muslim, which again, I would like to imagine what a europe like that would be
68b5ba No.14528890
>>14527759
Waking the Tiger is basically a way to reduce HoI4 into an EU4 meme simulator while keeping intact the map painting shit.
ca96e3 No.14528902
>>14528890
>to reduce HoI4 into an EU4 meme simulator
Can you please explain what you mean by this?
6b45f3 No.14528907
>>14527927
That's been happening for a long time now. Ottoshits also love to ally France.
ca96e3 No.14528912
>>14528907
>Ottoshits also love to ally France
Except that actually has a historical precedent and makes sense (France tends to rival Austria, Ottomans tend to rival Austria, the enemy of my enemy is my friend). The Vatican on the other hand has absolutely zero reason to ally M*slims.
070831 No.14528928
>>14527759
Fucking shut up already about that shitty fucking game, you cancerous pieces of shit.
Fuck off back to halfchan if you want to talk about it.
6b45f3 No.14528939
>>14528912
That's why I think they should bring back the Defensive Alliances system from Vic 1, it makes sense that ottos or France would help each other if they got into shit with Austria, but it makes 0 sense that kebab sends their doomstacks all the way to Normandy when Surrender of Maine happens, for instance.
b4a8d3 No.14528940
>>14528928
wait, i tought all those youtubers using senor hilter was a meme mod, is it seriously in the game?
070831 No.14528952
>>14528940
No. It is the vanilla fucking game.
ca96e3 No.14528953
>>14528928
Rod Hull and Le Ebin Meme Empire are retarded, but I actually like Señor Hilter. It's a nice nod to an old conspiracy theory.
48439a No.14528959
>>14528940
It's like a 5% chance of happening after Germany is defeated.
b4a8d3 No.14529040
>>14528952
>europian union in africa
i gues paradox isn't that bad i supose
31224c No.14530247
>>14528311
The big problem for the AI with players right now is that if give it a frontline of 20 width infantry-artillery divisions to attack it'll attack them. And it'll keep attacking until its manpower is completely exhausted and you can just walk through them.
3f9073 No.14531028
>>14528311
The biggest joke of HoI4 is that it punishes you if you play the game, rather than let it play itself. The fucking general bouses do not apply unless you let the AI take the helm.
I just want a modern successor to DH with more events and decisions and navy system that isn't complete dogshit (such as AI ignoring naval range due to being too retarded, meaning it can happily ignore island hopping in the pacific and attack you anywhere if you play as Japan).
21c4ad No.14531315
I think the Hashashins might suffer from management and communication issues, but at this point I'm more puzzled by why the caliph chose to have a stroll in the papal palace garden while waging war on the crusaders.
3f9073 No.14532355
>>14531315
The only sensible explanation is that the Caliph was, in fact, the Pope. If the pope is still alive, then it just means he faked his own death due to being unable to maintain this charade of impersonation and disguise now that there is a crusade going on. Of course, seeing as how he used the Hashishin to do it, and how you, as a second in command, did not know, it means he also impersonates the order's Grand Master.
e2c776 No.14532373
>>14532355
I normally play without the secret order thing on so this might already be the case without me knowing but it would be a pretty cool mechanic if the highest leader of a certain religious order could become a crypto as well. So basically, if sunnis manage to conquer Rome and you make a Catholic secret order then the Pope would be the leader of this order but officially be a sunni and have a "secret Catholic" trait.
Then you could also add an event for if you or any other character that holds land manages to kill him after which you gain prestige, piety and the overall piety of either the entire religion or that of the order becomes lower.
b4110d No.14532399
>>14529040
I still can't capacitate myself to accept that your pic and mine were drawn by the same artist. But what truly makes it shocking is that your pic is a later work, while mine it's his old art.
The skill degradation syndrome is real.
a20166 No.14532476
>>14532399
>skill degradation syndrome
how does that happen anyways?
8e1e06 No.14532484
>>14532476
Realizing that you can earn the same amount of money with less effort put in.
3aa5e6 No.14533646
So, how long do you guys think it will take Parakikes to implement those decision trees from EU4 and HoI4 to CK2?
190b42 No.14533657
>>14533646
what decision trees in EU4? I thought it was just the mission tree
873017 No.14533674
>>14531028
>The biggest joke of HoI4 is that it punishes you if you play the game, rather than let it play itself. The fucking general bouses do not apply unless you let the AI take the helm.
wat
190b42 No.14533692
>>14533674
you assign troops to a front, which is led by a general, which gives bonuses to the troops fighting there. Said front is controlled by the AI, your job is to just draw the arrow for what AI's objective should be. If you decide to turn this shit off and do it all manually, moving the troops and all, you will no longer get the general bonus.
3aa5e6 No.14533735
>>14533657
Yes, I mean those. I wouldn't be surprised if they did Dynasty Mission Pack DLC to get some extra shekels.
873017 No.14533813
>>14533692
that's new to me. the general bonus applies as long as the general is assigned to the army. did you mean the planning bonus?
fa5807 No.14533997
>hoi4 player numbers are up but most big mods haven't had their 1.5 updates pirated
How the fuck does Paradox breed these drones? You would think that putting DRM on their DRM workshop, having a registration locked mod forum and all but banning alternate distribution methods like ModDB and Github on top of selling expansions for a game that still hasn't fixed any of the problems it launched with would get to their users, but instead you've got reddit sycophants for every shit mod under the sun, gigantic faggot modders that blame bugs on pirated copies and even russian mod pirates that actually comply with mod authors requests to keep their mod exclusively on the workshop.
190b42 No.14533999
>>14533813
I don't know, haven't played the game since it got released, but I remember this kind of bullshit did happen
1afc5e No.14534998
>>14533692
>>14533813
>>14533999
In Hoi 4 troops assigned under general get their bonuses, but you have to make battle plan by drawing arrows to be eligible for planning bonus for extra stat boost. Also you are punished by playing effectively such as making encirclements etc. because the general/field marshal trait gain is calculated by hours of active combat. So unless you waste men & play like retarded post-purge Soviet general in or Chink zergrusher, no bonus traits for you.
48439a No.14535126
>>14534998
> but you have to make battle plan by drawing arrows to be eligible for planning bonus for extra stat boost
Not only that, they intentionally fucked players who don't use AI even more for this patch: If you manually order units that are under AI control, they lose their planning bonus much quicker than normal.
> because the general/field marshal trait gain is calculated by hours of active combat. So unless you waste men & play like retarded post-purge Soviet general in or Chink zergrusher, no bonus traits for you.
Thankfully that's actually being fixed in the beta patch. A good K:D ratio and collapsing pockets will give xp.
ca96e3 No.14535719
>>14533997
The thing about EU4 and HoI4 is that they're babby's first GSG for a lot of people and, upon first glance, offer a lot more complexity than most other games. They haven't seen its predecessors (mostly because HoI3 has the steepest learning curve outside of dwarf fortress with literally the worst tutorial I've ever seen in my entire life) while EU4 and HoI4 are easy to learn. They're not entirely pick up and play, but after 3 or 4 games you realize everything the game has to offer… almost.
This is why these games became popular and you see a lot more people on youtube playing them et cetera. despite its retarded faults (the problem with EU4 is that EVERYTHING relies on your three forms of mana and very little on money, whereas the Eu3 slider system made money king).
If Paradox cared about quality and not just sales, they'd find a middle ground between accessibility and actual complexity. Instead they just add new "LE COMET SIGHTED XDDD" events and new focus trees we're expected to pay for when modders can make them for free.
5ee5b5 No.14535752
>>14533997
>How the fuck does Paradox breed these drones?
Simple, they have a full monopoly on making grand strategy games, and it has been that way for more than a decade now. They got quite lazy and too comfortable because of that. Moreover, Paradrones took brand loyalty to an extreme and cranked it up to eleven after that. Paradox doesn't give a fuck about their older fans, or historical accuracy anymore. Reddit is their ever loyal target audience now. What we need, is another company to start making, good grand strategy games, and put some pressure on those Swedish cucks. Otherwise, Paradox will continue to milk EUIV for the next 10 years, adding nothing but bloat, poz and memes.
1afc5e No.14535905
>>14535719
But that's the thing, since Paradox has de facto-monopoly with GSG games they don't need to care for quality unlike when they were only small studio renowned for making autistically accurate niche games. For these swedish kikes its easier to spent hour or two on making sub-par focus tree that rips half of its content from already existing mods and call that an "update" rather than to try and actually fix game-breaking issues like fuhrermana, AI quality etc in case of HoI 4. Why would they bother to do real work when they can rip off stuff from modders and call it a day?
I mean its not like there aren't plenty of low-hanging fruits for them to be able do even within constraints of their casualized framework. For example if they want to leave current framework intact, they could just have historically accurate manufacturers, military personnel & politicians already selected and have their retarded fuhrermana used to change them. It's still far cry from Hoi 2 or Hoi 3, but even that would make more sense than the present clusterfuck where AI tends to lack some or most of those choices anyway depending on the country thanks to the retarded way it uses the mana. Resources being unrealistic? Bring back fuel as separate resource that oil needs to be converted into in order to keep your tanks, ships & planes running. Or actually have AI-preference for USSR AI to produce medium & heavy tanks because they tend to have only light ones available in 41 which makes steamrolling over them as Germany something even most braindead redditor is capable of.
Granted, I'm only scratching surface of the shitcake here and I'm sure that other anons have plenty of things left to point out. But let's be retardedly naieve for moment and imagine that some Paradox dev is actually lurking at this thread and willing to listen for advice: how would you tell them to fix HoI 4?
Personally I would bring back fuel, starting cabinets and spy system. Put more stock on decisions rather than the cancerous focus tree, and if they absolutely refuse to remove the fuhrermana then either increase the rate its gained or reduce the shit it needs to be used for across the board. Current manpower system needs to be adjusted as well because having countries running around with several hundreds of fully-kitted 20/40+ battalion divisions is just ridiculous. Old IC system should likely make return in some form as well because presently dealing with broken shit is far too easy as major power especially when you are willing to exploit the fuck out of system such as having continuous repair focus. Also they need to make more terrain impassable, for example historically Russians had such a trouble with Finland because they only had few viable avenues of attack. In Hoi 3 this is represented rather well unlike in 4 where USSR can unrealistically invade across the entire border. And this is the shit I can think just at the top of my head.
190b42 No.14536066
>>14535719
>>14535905
The role for paradox today is to create simple frameworks, so that the modders can turnthem into something actually useful. Been a long time since I've bothered even trying vanilla – it's just too shit in every way, with paradox making more and more retarded decisions. The only time I remember where they actually went back and fixed their utter fuckup in later patches was when they stopped having building shit cost mana and stopped conquering a province destroying every building in it (all of which obviously led to not ever building anything save for some unique buildings in capital, which one would think would be obvious even during development, but parashitters needed like a year to realise).
Thing is, some of these mechanics are so fucked that I don't think even mods can save them. EU4 has hope thanks to MEIOU, which straight up throws the vanilla mechanics into garbage and makes money extremely important, but I don't think any amount of mods can save HoI4. It's fucked on a design level.
ca96e3 No.14536387
>>14535752
>>14536066
>The role for paradox today is to create simple frameworks, so that the modders can turnthem into something actually useful.
No, that's Bethesda. The problem with HoI 4 is that the very foundation of it is so utterly shit (especially that frontline system), that not even the most dedicated modders chan change that.
I like what MEIOU and Taxes did to EU4 system though. The population system is so brilliant it makes me wonder why it isn't in the base game. Oh wait, I do know. It's too "hard" and is dependent on organic factors happening in game and not retarded shit like dumping your kingmana into some backwards village in Normandy until it becomes the largest city in the world within 5 months.
3aa5e6 No.14537264
>>14535752
>What we need, is another company to start making, good grand strategy games, and put some pressure on those Swedish cucks.
Well, there's http://store.steampowered.com/app/603850/Age_of_Civilizations_II/ but I doubt it'll ever come out or be good.
There's also Making History series which is still getting worked on but from what I gathered it's more similar to HoI 4 with its alt-history bullshit.
190b42 No.14537759
>>14536387
The best thing about MEIOU is that mana stops being important after early game. Once you unfuck your shit enough to get corruption to about 15 or less and don't spend on tech when they have an ahead penalty, you'll start drowning in mana sooner or later and the game will start being all about money. You need money to build capitals and roads and ports to lower the CE penalty (unless playing some tiny nation), you need to fund your education and court so that you aren't a country of retarded poorfags, your taxes will drop if you give power to the church, but if you don't you'll have revolts out the ass and will have to subsidise education even more, shit like fortresses, canals, and other buildings all cost a small fortune (which is why you have the estates build most of them… but the estates take a big fat cut from your taxes)… and that's not to mention how extremely important stability becomes thanks to the estate privilege mechanic.
Were paradox not a bunch of faggots, they'd follow suit and make money more important, like in EU3, and try to lessen the importance of mana. Seeing HoI4, though, it's just going to be more and more mana from here on out.
48439a No.14537821
>>14537759
Paying for stuff with manpower is also an incredibly good idea that vanilla needs to copy.
They are kind of reducing the value of mana over time by adding all the new ways to gain maina (estates, power projection, level 5 advisors, disinheriting shitty heirs).
The money problem just goes back to the base EU4 mechanics where there's nothing to spend money on but Army. In EU3 all monthly gain from production/trade/tax went into tech and only end-year tax went into income. In EU4 they made tech free (ducat-wise) without adjusting anything income source, so all you can do is shovel money into buildings that give force limit and spam even more mercs. All that production and trade income that was SUPPOSED to go mostly into tech is now free money, and the greatest escalating levels of production and trade as time goes on (which used to pay for more expensive tech) now goes into making your budget overflow the 32-bit integer cap.
8bb399 No.14538308
I was just about to stabilize the Russia PU that I forced by getting into a war with Burgundy, and I get a random France PU.
Is there any way to stabilize this situation at all?
48439a No.14538774
>>14538308
Just spam develop them. IIRC its -5% LD per development. Mega OP since it ticks away so slowly and only at a linear rate.
31224c No.14540339
CWE's been updated again, trade blocs are fleshed out a bit more, you can colonize all the clay you've claimed and not just cities, and German restoration has been fixed so you actually claim all your rightful clay instead of Weimar borders (and you can now return Bielsko to Poland after taking Oberschlesien for perfect aesthetic German Empire shape).
31224c No.14540356
>>14537759
I kind of understand the choice to go with mana instead of money. I don't agree with it, but I understand why they do it. A real economy is hard to balance. And Paradox are lazy soyboys. You try to simulate a real economy, you have to actually be very careful balancing it or you end up with a Vicky 2 state of affairs where it's trivially easy to swim in money and it stops being meaningful. The more gamey and simple it is, the easier to balance shit, which is why in Victoria 2 the real struggle is acquiring good RGOs. They are simpler, and easier to balance.
c5d9c3 No.14540389
>>14540339
Did he add an event chain dealing with naziswhowanttokillsixmillionjews coming to power in Germany and reasserting themselves in Europe, or is it still
>sphere and annex east germany
>wait for the soviets to collapse
>hit poland for the territory before they get NATO'd
>cheat at 100% warscore to make the poles surrender to your all of your wargoals because 100 score limit
?
43652a No.14540427
>>14528952
>European Union not even in Europe
Bravo Nolan.
1afc5e No.14540449
>>14540427
In that pic EU replaced Germany as country, either through some dumb decision option available after having enough conquered clay or some mod. At least all of the reddit brats are sure to be happy with the new options that reward blobbing.
31224c No.14540453
>>14540389
The version I made (which settintotrieste has implemented) changes Greater Germany claim to give 24 infamy and also needs you to have stopped WW2 reparations (10 infamy) so you do face heavier opposition, and if you make your claim with any significant amount of infamy you can expect an Infamy War against you. Even if you were at zero infamy, claiming your lost clay will put sanctions (political and economic) on your nation. They're not flavour text specific to Germany but a general penalty for near-25 infamy.
For now, playing nationalist Germany now does force you to slow down a bit more. You'll have to pick between what you find more important - nuclear sovereignty, stopping shekels to Israel, getting back your clay, expelling Poles, etc. Or do it all at once, but if you do that, you have to fight the world's Great Powers head on.
However, there is currently no specific war for having a Nationalist Dictatorship. Might see about working one in at some point, as well as getting NGO focuses and anti-NGO legislation into the game. When I have time.
At some point I'd like to expand on German restoration and give it a sort of "second east vs west" deal wherein Germany splits apart into Fourth German Reich and Federal Republic of Germany; VDR based around Bayern and Sachsen, BRD based Nordrhein-Westfalen, and the rest of Germany split between them. VDR gets backing from Russia, BRD gets backing from USA. This could possibly be an event that the USA can kick off if Germany goes nationalist - USA sets off a colour revolution in the Ruhr area (historic cuck central of Germany), or alternately if Germany is still cucked by the late 2020s, Russia backs separatist sentiment in Bavaria and Saxony which form the VDR. Then have some events to lead towards eventual reunification or open warfare with Russia and USA using it as a proxy war. Kind of unlikely to happen in real life, but I think it'd be a fun event and it'd add some challenge for a human Germany which is usually unstoppable due to dense pops, good RGOs, literate population, extreme homogeneity, etc.
VDR tag could also be given separate decisions and events from GER tag, which would allow for more detailed fleshing out of USA animosity towards non-cucked Germany, restrict clay claims to VDR, disable non-nationalist parties in VDR and disable nationalist parties in GER, etc.
1afc5e No.14540472
>>14540453
>extreme homogeneity in modern day Germany
you wot m8, shouldn't the modders have inserted some ethnic & cultural penalties etc. to represent the Turks that have been present & increasing in Germany since 70´'s and Mamma Merkel's multiculti open border bullshit?
Scenario you describe sounds appealing, but for accuracy's sake the modern Germany should get some tweaks.
31224c No.14540484
>>14540472
I was talking about a human Germany which will typically go Nationalist Dictatorship by the mid 1960s and be entirely German with a booming birth rate and no immigration.
48439a No.14541842
>>14540427
>implying African and Asians aren't European
Just reported you to the EU Police so you can be reeducated to stop hate crime violations like this.
48439a No.14541851
>>14540356
But nowadays mana isn't even balanced. It's literally impossible to run out of mana mid/late game when you have absolutism and +5 advisors.
059400 No.14542014
>>14540389
>warscore is literally hardcoded
And why the FUCK is that, anyway? Yes, you can turn DOWN the individual worth of any given item you can demand, but if you do that you’ll get Germany annexing half of Russia after winning two battles. The vanilla game way that war score is balanced is pretty good; I just want to be able to demand EVEN MORE. Oh! Wait, there’s that thing where if you hold one of your war goals for long enough, the “cost” of the war goal starts to drop. Is there a way to modify THAT part of the code so that eventually the cost drops to NOTHING, thereby allowing you to demand more things as long as you’ve kept holding your goals?
And one more thing: There’s absolutely no way to allow a capital province to be demanded in war unless you already have a core on it, right?
059400 No.14542070
>>14528952
>federal European Union in 1946
That would cause the US to declare war on them after marching on Washington and executing Truman.
48439a No.14542165
>>14542014
>Yes, you can turn DOWN the individual worth of any given item you can demand, but if you do that you’ll get Germany annexing half of Russia after winning two battles.
You can do this by having a specific CB that only works for certain land.
>And one more thing: There’s absolutely no way to allow a capital province to be demanded in war unless you already have a core on it, right?
CBs can allow you to demand whatever you want. The reason they don't normally is because moving capitals can lead to exploits.
2848ba No.14542793
>>14540453
Very cool.
Incidentally, what the fuck does the International Court of Justice do? The decision text implies that it has the same effect as renouncing the right to offensive war, but there wouldn't be any point in having two decisions with the same effects.
31224c No.14542945
>>14542793
If you're taking part in the ICJ you can apparently ask for your unowned cores back IF you don't have an active "claim greater" modifier. So you can't use it to get expansionist cores but you can use it if you lost your cores in a war. I have literally never tested it ingame so I don't even know how or if it works.
>>14542014
defines.lua
GW_WARSCORE_COST_MOD = 0.65, – cost reduction factor on warscore needed to fulfill goal if great war
GW_WARSCORE_COST_MOD_2 = 0.3, – cost reduction factor on warscore needed to fulfill goal if late game great war
GW_WARSCORE_2_THRESHOLD = 50, – warscore threshold where a GW turns into a world war for winner side
That's about the most you can change beyond creating new specific CBs.
22bd71 No.14543175
If anyone is interested, a new team took up development of After the End, and they updated it so it actually works with the current version. They haven't added much new stuff, but they're adding secret religions and societies next patch.
http://www.moddb.com/mods/after-the-end-fan-fork
e2c776 No.14543193
I think it would be interesting if someone made a Zoroastrian DLC for CK2.
Stuff like fleshing out the Sayoshant event, adding more heresies and having them actually influence RP rather than just being something in the background that fires a revolt every decade or so, secret societies for heresies, some sort of archievement/title for when you conquer a certain part of India as a Zoroastrian and maybe adding a Parsi character culture for Indian Zoroastrians.
c85f75 No.14543216
>>14543175
Was it abandoned before?
And if anything, they should work on the existing religions and cultures before adding more crap.
22bd71 No.14543235
>>14543216
Not quite abandoned, more of an extended hiatus. Original modders got burnt out, so stopped development. Not to mention that something paradox changed in the Monks and Mystics patch pretty much broke everything related to religion, and none of them really had time to deal with fixing all of it.
319bad No.14549375
Anyone got a changelog for the newest version of HIP? I need it in order to update Anon's HIP Edits
84555d No.14549514
>>14549375
EMF v8.04
>FIXES:
>Fixed a bug preventing passage of the laws Late Feudal Administration, Agnatic Succession, Agnatic-Cognatic Succession, and Absolute Cognatic Succession. The tooltip would say that you couldn't afford the prestige cost of those law changes when you actually had sufficient prestige. This time we actually fixed the bug, we promise.
EMF v8.03
>MAJOR FIXES:
>Fixed a bug preventing passage of the laws Late Feudal Administration, Agnatic Succession, Agnatic-Cognatic Succession, and Absolute Cognatic Succession. The tooltip would say that you couldn't afford the prestige cost of those law changes when you actually had sufficient prestige.
>Duel engine should now work as well as it ever did.
>FIXES:
>Due to a similar type of error as that which caused the law-prestige bug, fixed numerous cases where the "do not disturb" flag was not being cleared as soon as it could be on characters. The flag means that the character is busy with something and affects what will trigger for the character and what decisions will be available to it. The flag would still be cleared after 3 years in the previous version, so some things should simply work a bit better regarding timing of character availability.
>The EMF developer mode decision DEV: Reveal Title & Province IDs is no longer displayed all the time, regardless of whether developer mode is enabled.
>Fixed a bug in the logic for the Third-Party Claim CB that prevented players from being the target of empire-tier attackers in the general case.
>Fixed the Restore Court Order decision for the Anarchy at Samarra setup. The Court Anarchy trait is no longer cleared at death; you must enact the decision to restore order.
84555d No.14549522
>>14549514
Welp, I didn't consider that would happen
319bad No.14549603
319bad No.14550077
>>14498947
Update for Anon's HIP edits.
https://mega.nz/#!41V0CaSI!MN-0-fjipTkxoWpIz5NRLq4-jgcOUT1snOfgg6WiogM
https://pastebin.com/5ArmkNAq
Changelog V1.15:
>Compatibility with the latest version of HIP
>Graphical update for the Khalaj culture (notorious: Zunbil)
>Fixed province names for the Persian Gulf and the Rann of Kutch
>Missing province flag for Wakhan
>Typo in Pskov’s 867 start religion
>Promoted the Kabul Shahi to the rank of King
>Renamed the Qasarstan (Khazarstan) to Qasar Qaganlighi (Khazar Khaganate)
>Coat of arms for the Hindu Shahi dynasty
>Changed coat of arms of the Zunbil dynasty in order to reflect their Turkic roots
>Landless Turk (Khalaj) Shahi with claims on the Shahi kingdom (Deposed by the Hindu Shahi), ties with the Zunbils. Comes with a custom coat of arms
21c4ad No.14551822
After fighting off the crusader by occupying the Papal State (France was heavily occupied by the Christian forces, but 100% is the law, so pack it up and leave, infidel boys), I noticed that there was a Holy Roman Princess in the Caliph's dungeons. As the Kaiser was excommunicated, I decided to recruit the princess (why is that even possible?), convert her to the One True Faith, the very specific brand of Ismaili Shiite Islam that likes to pretend it's a secret revolutionary society despite directly controlling half of the civilized world, berothed her to my heir and then pressed her claim. HRE capitulated in about a month after I captured the capital and imprisoned the Kaiser.
Only time will tell what kind of clusterfuck will entail. I'm going to keep my retinue in Germany to fight off the inevitable rebellions against her enlightened and progressive rule.
978dc5 No.14552017
>>14540339
do i need any other mod to run the cold war enhancement mod?
also noice changes, i like em
e2c776 No.14552073
>>14551822
How much of Europe are you planning to conquer?
978dc5 No.14552101
21c4ad No.14552111
I keep hashashinating these Mongol Khans, but the horde just won't split. The hordes conquest has slowed to a crawl though because the vassals try to impotently quit it at every succession. Not much they can do against the zero attrition doom stacks still around.
>>14552073
Not much more. My current borders are pretty good, a kind of Africa starts at Rhine (almost) deal. I plan to create a some strong mussulman realms in Italy and central Europe so they can continue spreading peace and prosperity. I think I'll need to get my hands on HRE to do that as normal conquest would be too bothersome.
e2c776 No.14552242
>>14552111
Are you playing with any mods on? Those portraits seem a bit "off" and I remember Khan normally looking more mongoloid.
7f02cb No.14552279
Having quite the fun as Prussia in EU4 MEIOU.
My army is more or less unstoppable, crushed through 2 coalition wars by now, I have enforced the Calixtine religion on a few of my neighbours as well.
Waiting for the 3rd coalition to strike any time soon, with the Emperor, Austria leading it probably, it's gonna be tough, thank god I also have the Taborite modifier which gives +10% morale and infantry combat ability, which boosts me a lot.
+25%~ infantry combat ability, +10% cavalry and artillery, +1 leader skill on everything and a wooping 112,5% discipline at 100% army professionalism since early 1400.
Military tradition never drops bellow 50% because of condotierri and constant wars.
All around I'm having fun.
Greatest part was annexing all of upper silesia after the war of the 2nd coalition.
Making papa frederick proud.
7f02cb No.14552281
>>14552279
Forgot to add, what idea groups do you suggest?
I have quality, economic, leadership, bureaucratic and now I have just chosen aristocratic (empty).
Do you have any suggestions?
21c4ad No.14552284
Finally some progress. Killing all the adult males of Temujin's clan made the Borjigins go independent, splitting the even troop stacks between Borjigin Khanate and the Mongol Horde under new leadership. Hashashins have a strange sense of workplace humor, but they do compensate with effectiveness.
I noticed the whore of Babylon I'm using to destroy Europe is descendant from sainted Kaisers (martyred by me) and close relative to pious popes. I'm starting to think might be the villain of this story.
Another note, England continues to remain divided between the participants of Norman conquest, but at least both dynasties share a culture now.
>>14552242
The potraits are from HIP's CPRplus.
0aacc5 No.14552290
>>14551822
Paradox-approved
7f02cb No.14554200
BEHIND YOU STANDS A SYMBOL OF OPRESSION:
HRE.
WHERE A THOUSAND PRINCES HAVE LANGUISHED UNDER THE NAME OF THIS DYNASTY.
HABSBURG.
WHO HAS BEEN HELD UP TO YOU AS THE SHINING EXAMPLE OF JUSTICE.
YOU HAVEN BEEN SUPPLIED WITH WITH A FALSE IDOL TO STOP YOU FROM TEARING DOWN THIS CORRUPT STATE.
LET ME TELL YOU ABOUT THE HABSBURGS.
4b1f1f No.14554282
>>14554200
BEHIND YOU STANDS A SYMBOL OF OPRESSION:
ADL.
WHERE A THOUSAND YIDS HAVE PROSPERED UNDER THE NAME OF THIS DYNASTY.
GOLDBERG.
WHO HAS BEEN HELD UP TO YOU AS THE SHINING EXAMPLE OF JUSTICE.
YOU HAVEN BEEN SUPPLIED WITH WITH A FALSE IDOL TO STOP YOU FROM TEARING DOWN THIS CORRUPT STATE.
LET ME TELL YOU ABOUT THE GOLDBERGS.
91504e No.14557448
>>14520638
The ethernal swede strikes again with SJW kaiser.
a81c07 No.14557541
>>14554200
You're a big guy.
7f02cb No.14559251
Is there no end to this rapetrain?
bc2b0d No.14559283
What's the best game and mod to experience the warring states period of Japan? Prefferably with as much politics as possible
>inb4 Sengoku
Sengoku is practically dumbed down CK2.
e2c776 No.14559297
After trying thousands upon thousands of Justanid games I'm starting to believe it's literally impossible to survive for longer than half a century without converting and becoming crypto.
bc2b0d No.14559305
>>14559297
Can't you just swear fealty to someone without the necessary crown authority to revoke infidel titles for free?
070831 No.14559324
>>14559283
The only thing there is is the Nova Monumenta Iaponiae Historica mod.
ca96e3 No.14559955
>>14559940
Fix those disgusting French borders.
That's a very nice Poland though.Seeing as you have some time left, try to go for Intermarium. Fuck Russia up and connect the Baltic and Black seas.
319bad No.14559966
>>14559955
I like the idea of a buffer Polans saving Europa from the Russgolian hordes.
bd0db0 No.14560097
>>14559940
>all of those pretty borders
>those balkans
Only things that need fixing are that italy blob in france, the southern german states and lack of megalii idea, congratulations on your comfy poland.
68b5ba No.14560111
>>14532476
>how does that happen anyways?
You know how you really like to play some vidya, and you end up playing the first level or section of that vidya over and over again, but over time the joy you felt is no longer the same and you're in this sort of weird trance where you know exactly what to press and when to do so but you just want to get to the fun part, so you suddenly and without warning start messing up because that part of your brain that has rote memorized the button presses or inputs glitches a bit and you try to make up for it but after a short while you mess up even harder until you can't even remember the basics without stopping and looking at the bigger picture for a few moments?
That. Fetish artists and lewd artists get the worst of it.
Also, source on >>14532399 please
48439a No.14560861
>>14560502
Quick, someone make a mod to turn HoI4 into a MOBA so it can kill grand strategy.
1c01c3 No.14560906
>>14560502
>earn enough Hitler Points and you can create communist nations out of thin air
We have to kill every single one of these cuckolded swedish motherfuckers.
ade54b No.14560971
>>14560502
>Nazi Mind Trick
bc2b0d No.14562202
>>14560502
So even they know it's literally mana that causes shit to happen via magic, yet rather than properly simulate everything so that one doesn't need to RP as fascist Merlin, they just make some memes and carry on
3aa5e6 No.14562424
Paradox is now adding ads for DLC into CK2 and the only way to opt out is to log into your Paradox account.
Eternal swede strikes yet again.
bc2b0d No.14562467
>>14562424
I thought ads were Geoff's territory? Think Paradox is taking notes?
>invite dynasty member for carousing
>"You cannot carouse without some food and drinks! Order 10 packs of specially branded GAMER edition Doritos and 5 bottles of MEDIEVAL edition Mtn Dew to proceed. Note: if the guests arrive to find an empty table, they will be disappointed and think you a bad host and get a -200 opinion modifier"
48439a No.14562674
>>14562424
CK2 will not be allowed to die a graceful, slow death of good mods slowly petering out, but instead must be executed
978dc5 No.14562686
>>14559940
did you know that poland has D-E-A-T-H-C-A-M-P-S
b41d8d No.14562716
>>14562424
Pirates win yet again
e2c776 No.14563423
>>14559305
>without the necessary crown authority to revoke infidel titles for free?
Don't they all have that? I just tried it with the Karens and my vassal tried to revoke a title of mine after a fucking year.
bc2b0d No.14564040
>>14563423
Been a long time since I played vanilla, but in mods, it is something that can be set or unset by crown law
e2c776 No.14564737
>>14564040
I know but I don't have the control over what the AI does with their crown laws if that's what you're implying. Perhaps I could start a faction for it but that doesn't work when they revoke your title(s) first thing.
ade54b No.14564796
>>14562716
This; just pirate all DLC
4fd239 No.14564861
>>14560502
That's just to show off the new options for modding, but Fuhrer Mana is still fucking gay
27b742 No.14567649
>>14562202
Not like they can fix it when most of HoI4's new features add nothing to the game anyway.
The civilian/military factory split allows exponential growth and makes 1933 IC builds look mild in comparison, the dockyard split lets you maintain a decent navy but you no longer have to choose carefully between the army/airforce/navy, the production system is pointless when you're rolling in equipment after you capitulate a major and variants are a sideshow that only serve to soak up XP (in case you don't cheat to get it to begin with just so you can edit your divisions), and the division designer is a test of both how far you can suspend your disbelief >great powers needing to invest mana to get divisional hospitals, recon and signals and how well you keep up with the multiplayer meta that Paradox balances around. And so on.
All Paradox needed to do was give Darkest Hour a new UI and put it on a new engine, but instead they NIH'd almost the entire game, most obviously to the extreme detriment of events which are virtually absent, and then jammed in some of the worst parts of HoI3.
7f02cb No.14568247
190b42 No.14569716
>play HoI3 with HPP as Japan
>conquer all of China before WW2 even starts
>join Axis and attack Anglos
>suddenly realise the Dutch have already capitulated, but still control east indies somehow
>no possible wargoal to take them
>"m-maybe if I take all VPs in east indies an event will fire or something…"
>literally nothing happens
>tfw doomed to never get east indies because even if we beat the allies, all the spots that I haven't taken there would fall to Germany
>tfw lose all will to continue the playthrough
Why is HoI3 so shit at border gore?
60084a No.14570888