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File: 6f42e653c439ba5⋯.jpeg (336.72 KB, 530x325, 106:65, 31D7C39D-ECCA-4878-889A-B….jpeg)

8fe4ce No.14388710

Where should I start in this series?

Also Ultima thread i guess

feb4c7 No.14388786

File: a96c61f8b8cd086⋯.jpg (1.77 MB, 3564x2097, 396:233, 2dd6547325cb89016520c1b01b….jpg)

>>14388710

Start by making a better thread faggot. Just pick one and go.


c6f60c No.14389081

File: 678b5c899db4eb7⋯.mp4 (3.05 MB, 480x360, 4:3, Ultima 5 - Amiga Theme.mp4)

Ultima 4 is a good game to start with. The first 3 are just all over the place and are a mish-mash of everything that gave Richard Garriot a nerdboner back then. 4 is where the actual story of the Ultima series begins.


618128 No.14389200

>>14388710

Just play 7 and Underworld.


dc3abe No.14389212

4 is good starting place. It forms a trilogy with 5 and 6, so be sure to play those after that. 7 parts 1 and 2 are both good, but they're more like old adventure games than proper RPGs.


af73cb No.14389227

File: 18b45a5d24f9140⋯.gif (42.74 KB, 1024x1024, 1:1, Ultima 2 - Village of the ….gif)

>>14388710

You should start with the first game. Gotta earn your wings as a space ace. Then you can play the second game, travel to Jupiter, and visit the Village of the Preppies.


cdc495 No.14389310

You can start with Savage Empire and end with Martian Dreams.


f76804 No.14390866

I'll try to give my opinion on some of the games as starting points, you pick the one that sounds the most applicable to you.

> Ultima 1

Only if you are curious and have a lot of patience. This game was basically a teenager throwing shit at the wall and seeing what sticks. Nonsensical game mechanics (you gain HP by exiting a dungeon after killing monsters), there are very few directions on what to do and once you know what to do it becomes uninteresting.

Ultima 1 is innovative in that it had a completely open world and it was more about figuring the world out than killing monsters and grinding EXP. It's interesting for its historical impact, but not that interesting as a game in its own right.

> Ultima 2

Everything I said about 1 applies to this one as well, except it's even more obtuse. If 1 was not a starting point for you, then 2 certainly isn't. One of its big new innovations was that turns pass even if you press nothing, making it a sort of early action RPG.

> Ultima 3

Now we are getting somewhere. This was the first game published by Origin, so Garriot could not goof around anymore. Much more refined gameplay, different classes and races, a party system, tactical battles, useful dungeons and better directions. It's still very rough, but I consider it playable by modern standards. Just make sure to get the upgrade patch and use the option that cuts down of food consumption.

> Ultima 4

Here is where the actual story of Ultima begins. The first three games are technically canon, but it doesn't really matter. Just watch the Spoony videos if you want to know the story. 4 is where the story of the Avatar begins, the virtues are introduced, the geography of Britannia is established, and where the characters are introduced. Plays pretty well and food consumption is finally sane in this game. Combat can become tedious if your party is too large, so pick only one or two companions until you get ready for the final dungeon. And keep a journal, you will need it.

> Ultima 5

A somewhat more refined version of 4. If you can play 5 you can also play 4, so start there.

> Ultima 6

Get the Nuvie source port:

http://nuvie.sourceforge.net/

https://github.com/nuvie/nuvie

It lets you play the game natively and has an option for a better interface. The new interface is the way to go, and if the previous games are too archaic for you, then this should be just right.

> Ultima 7

A lot of people recommend 7 and consider it the best in the series, but I hate it. Interface is awful, gameplay (especially combat) is awful. It does have an interesting story and interactivity that hasn't been matched to this day though. But let's be honest, you'll only bake bread once or twice before the novelty wears off and you see that Ultima VII is just a point & click adventure with convoluted game mechanics. It's the sort of game you play for the story, or to just derp around in the game world

> Ultima Underworld

This is a spin-off, but it's a great starting point because it has only loose connections to the main series. The interface is surprisingly good, it has no mouse look, but an early form of WASD-controls and all actions can be carried out with the mouse. Make sure you read about "default interaction mode" in the manual, then you won't have to use those weird buttons on the side of the screen and it will play almost like a modern game. Also, an auto-map that you can take notes on, fucking sweet.


43ac3e No.14390873

Start with 9. It explains everything. :^)


693a05 No.14390877

YouTube embed. Click thumbnail to play.

Play the Master System or NES version of Ultima IV because it holds up much better, seriously. The MS version even supports FM sound music iirc.


1557a1 No.14390887

The only thing bad about Ultima is that Richard Garriott ended up being a cuckold for social justice, which is funny given how much he'd bitch about EA screwing him over. I lost interest in Ultima after that shit.


af73cb No.14391567

File: 30247519b2c86dc⋯.jpg (63.41 KB, 850x400, 17:8, quote-but-it-was-alright-e….jpg)

>>14390887

Stockholm syndrome. He tried to fight against the Fellowship back in the day, but he belongs to the Guardian now.


3dbad3 No.14391573


78e2ac No.14393229

Play 4-6 as a trilogy, then Ultima 7 parts 1 and 2. After that, play Ultima Underworld 1 (and maybe 2 if you enjoy Underworld 1). After that, drop the series.


cf94f3 No.14393245

>>14388710

>i guess

Start at the beginning like a white man and make a better thread next time


0f950c No.14393303

>>14390887

That doesn't make any sense. He became a SJW cuck like 17 years after the last Ultima game was made. There's no Ultima to lose interest in, the series is long dead and he has no rights to it anyways.




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