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File: 70b21abaf1a4b1d⋯.png (44.43 KB, 200x192, 25:24, 200px-Sniper_with_croc_set.png)

File: 06c1102d064c156⋯.png (95.49 KB, 512x384, 4:3, Awpgo.png)

84095c No.14367792

Someone explain to me the purpose of snipers please.

No matter what game it is they're fucking never fun to deal with since its either they hit all the time every time or constantly miss. The fuck do they add to any game they're in?

At most its satisfying to get behind them but that can't be their only purpose.

7b1764 No.14367799

>>14367792

They exist in real life, so


646a51 No.14367802

Their purpose is to make stupid cunts like you drop dead before they can distract from the real fight.


84095c No.14367805

>>14367802

What about the ones who can't hit shit?


c4a93b No.14367811

In theory they allow a player to threaten guarded areas from a relatively safe position, softening up defenses and forcing enemies to stay in certain areas.


d98ddf No.14367824

>>14367799

The ones in vidya would generally be closer to Designated Marksmen.


d0a77b No.14367828

>>14367792

Real answer:

Snipers serve two possible functions depending on whether the opponents know where they're at or not.

If the opponents doesn't know where the sniper is hanging out they're a sneak attacker that can eliminate a high value target.

If the opponents do know where the sniper is hanging out they serve an area denial function locking down their sight range like a rook or bishop in a game of chess.


978146 No.14367830

DMR >>>>>>>>>>> Sniper

More games need SKS


1d25fc No.14367832

>>14367799

Because we all know how closely vidya emulates real life


84095c No.14367849

>>14367828

>>14367811

Well least I know the reason.

Though still snipers feel like a pretty shitty way of doing it, making an area of 'Probability of instant death' or sneak attacks without any real risk.


009172 No.14367873

You reminded me how fun it was to snipe headshots from 2km away with bulletdrop in BFBC2. Just find a good isolated point away from the battle where no one can disturb you and then start lining them up. May not be the most efficient tactic, but I kept playing that game for almost that alone.


1927a1 No.14367874

>>14367830

It's funny how in Insurgency an SKS was way more useful than a sniper rifle because if the guy you are shooting at was moving you would never fucking hit him before he got out of your view due to how long it takes to work the bolt. Not to mention in that game automatic and semi-auto guns don't have the video game problem of shooting a guy five times and he turns around and no scopes you to death.


1441fe No.14367883

>>14367792

Well, from a game design perspective, git

gud


873803 No.14368087

Snipers and Healbots are the two biggest cancers in modern day shooters.


ce81e1 No.14368097

So that you have some variety in gameplay


6119c6 No.14368110

>>14367805

I hate faggots in games like counter strike who think because they got a few lucky kills against brain dead people with the AWP they're a god.


0594af No.14368135

>>14367792

ive been playing a lot of team fortress 2 recently and have learned that aggressiveness is very strong against snipers. i feel like tf2 is the only game its REALLY balanced in as it rewards aggressiveness but people would need to know how to deal with it


42a628 No.14368149

>>14367849

>without any real risk.

Is having one of the lowest health pools and being one of the slowest classes in the game not a risk?


5439c1 No.14368167

>>14367792

can hold routes and points fine

penalizes enemies who have bad positioning

usually counters support classes that are pocketing other classes

a good sniper is a sniper that keeps moving to exploit the other team's blind spots on their defenses, not a camper that stays at the same position all the time


9f2bcb No.14368171

File: 89ceb76cd50ae08⋯.png (1.52 MB, 1280x720, 16:9, ClipboardImage.png)

File: c6cfaf95bb0409e⋯.png (675.22 KB, 685x579, 685:579, ClipboardImage.png)

>>14367792

You're playing the wrong games then. Good games make snipers a fun fight.


9c2843 No.14368182

File: 428cd5fc96d2f35⋯.png (Spoiler Image, 299.71 KB, 706x600, 353:300, medic beard rip off.png)

You used a tf2 image and you seriously don't know? It's as if there was some class in tf2 that is hard to reach but extremely valuable to the other team, if only you could just kill that certain class from a distance.


2d2949 No.14368183

File: 8969e854494d079⋯.jpeg (541.71 KB, 1920x1080, 16:9, 3d0f7a321ef6a56af7294f777….jpeg)


225730 No.14368186

>>14367792

Their purpose is to spin around before aiming


42a628 No.14368189

>>14368183

Begone blue thot


edffb7 No.14368197

>>14367792

To make middle schoolers feel cool without being skilled or putting too much effort in.


009172 No.14368285

>>14368193

You can also shoot at snipers even from long-range with any gun in 2fort with ease. It makes them flinch and throws off their aim for a good couple of shots, which is more than enough to save your ass. It is always a good idea to make passing shots at snipers. TF2 handled snipers really well, only offset by the fact that the nature of the sniper is inherently fucking annoying.


6119c6 No.14368289

>>14368189

>Thot

Nigger speak not welcome here Jamal

We have like 10+ words to describe loose women, duckspeak isn't actual speak

>>14368193

Reason why Sniper is OP in TF2 is because weapons that aren't explosive use hitscan. It comes down to just tracking as you don't need to lead shots unless you or the enemy is lagging


19ba40 No.14368308

>>14368183

The reason people dislike overwatch is because of faggots like you.


42a628 No.14368313

>>14368289

Were you really so upset that you used sage to show disapproval despite posting an on topic post? What a faggot you are.


42a628 No.14368324

>>14368308

Well, actually, it's mostly due to overwatch basically being made to cash in on the "totally real" and "significant" competitive 6v6 community that TF2 had and they totally didn't have to sign every jewtuber they could get their hands on to shill their game because they just really really wanted to play overwatch to the point they didn't upload any videos except overwatch but around the same time they all decided to start uploading videos.


0594af No.14368327

File: 5c8d0683491243f⋯.mp4 (10.19 MB, 1280x720, 16:9, 65467465.mp4)

name one (1) sniper less fun to play against in any game ever

>tied with a projectile for most damage in any game its in (except quake live), rewards hiding and baiting

>instant travel with zero spread, hitboxes on enemies are huge boxes and it will do full damage to any pixel it hits, travels through enemies

>fast weapon switch time, firerate is negligible simply for being the only long range weapon so you aren't punished for missing unless you are using it up close for some reason

>its inclusion prompted to make the rocket launcher slow as fuck, and the removal of lightning gun only to later be readded as weak as fuck since railgun accomplishes the same purpose

>the only downsides to using it is a light hum and having to pick it up in the first place as its usually placed in areas that aren't suitable for railgun


ea7758 No.14368337

>>14368327

>crying about the railgun

I came here to laugh at you.


6119c6 No.14368341

>>14368313

It started as a off topic post then I saw the other post. I didn't want to bump the thread with shit only slightly on topic. Sage is used to post thoughts on a subject without bumping. Considering how you behave you must be a redditor. Fuck off we're full


497141 No.14368345

File: 1cb6cb9d061cd54⋯.mp4 (Spoiler Image, 11.41 MB, 1920x1080, 16:9, WidowmakerSoldier01_LessCl….mp4)

>>14368289

just smdh at this post tbh fam


0594af No.14368361

>>14368337

it ruined quake forever since it's inclusion, ill attribute it to be the real reason arena shooters are now all commercial failures as i still have to play quakeworld and wont play one with a sniper to begin with. its just not a genre that should reward safeplays of which snipers always are (as they can just switch to more context appropriate weapons in an arena shooter and aren't stuck with it like in for example team fortress 2)


f8056f No.14368378

File: 1022c282e8510d2⋯.jpg (44.89 KB, 720x960, 3:4, disbelief and amusement.jpg)

>>14368361

Is that why comp matches are always won by whoever has the highest railgun accuracy and why everyone always rushes the railgun first and why nobody ever peeks without a railgun?


0594af No.14368438


774f2b No.14368497

File: 855e7f5eb1d0eec⋯.jpg (9.95 KB, 219x230, 219:230, download.jpg)

the purpose of snipers is to kill the snipers on the opposite team


1d25fc No.14368519

File: a616fb262d7d5d9⋯.webm (Spoiler Image, 973.3 KB, 1920x1080, 16:9, GrouchyHilariousBlobfish.webm)

>>14368345

>generic cartoony bitch

GET THAT SHIT OUT OF HERE

LOOK AT THIS ROBOT PUSSY

FUCKING EMBRACE IT


2d2949 No.14368599

File: ad13d3836a7b5d0⋯.jpeg (Spoiler Image, 273.65 KB, 1280x1810, 128:181, fe1abfda36e249faef138d191….jpeg)

>>14368519

You are worse than furniggers


1d25fc No.14368613

>>14368337

No anon, he's right. The railgun fucking sucks to play against.

A weapon you can't counter is a weapon that shouldn't be in the game.

>>14368599

I'm mostly shitposting if you couldn't tell by my allcaps italics


60c213 No.14368616

YouTube embed. Click thumbnail to play.

Snipers disrupt the game and prevent stalemates by eliminating key players to allow a push. When two teams are locked in attrition, the sniper is the one who forces one to give.

TF2 sniper gets really stupid at high levels though. I'd nerf the fire rate slightly. He's supposed to be an assassin, not a crazed gunman. It would encourage more prioritizing of targets since you can't just scope in and take another in half a second.


079242 No.14368653

>>14368327

To be fair, Railgun in Quake is almost an Instagib gun. And in any game that has an instagib mode, most servers exclusively use Instagib guns. So it only makes sense that this weapon is overused. Other guns are your ad-hoc defenses when you have no Railgun handy. At close enough range with buffed up enemies you can drain their health with a Lightning gun and then finish them off instantly with a Railgun, but that's the extent of deliberate use of non-Railgun weapons in the game.


079242 No.14368669

>>14368653

Also. Railgun is not a sniper weapon. There are no sniper weapons in Quake. It's just this one in particular happens to have infinite range and instant travel time. Of all guns, it has lowest DPS and (excluding the peashooter and Lightning gun) does the least damage when connects.


2e084b No.14368673

>>14368519

>dude is wearing a gaylo helmet

so gaylo is kosher again because it's /clang/?


12e947 No.14368681

>>14368308

The reason people hate overwatch is because it's shit you fucking nigger.


0d6eaa No.14368707

>>14367792

Cry more, you fucking bitch.


3d7a07 No.14368725

Snipers are the result of poor balance on both maps and weapons, if you had dedicated shotgun class people would bitch as well because the shotgun either doesnt do shit or are a short range bfg


9502bf No.14368738

File: 07b530c3d186234⋯.jpg (1.42 MB, 1200x1580, 60:79, Sniperfinal.jpg)

The Sniper would be better if the headshot wasn't possible of OHKOing any class and the player actually had to aim consecutive shots


8d9a5a No.14368745

pick_class


0594af No.14368752

>>14368653

>>14368669

i never said railgun was the only valuable weapon, like you seem to be saying with

>Other guns are your ad-hoc defenses when you have no Railgun handy

i was saying it changed the gameplay of quake for the worst by being so situationally valuable. i would still prioritize rocket launcher over railgun in a duel because it is less situational. as for railgun not being a sniper weapon, just because you run fullspeed and it has no fucking downsides doesn't mean it isn't a sniper. it is a long range high burst weapon, that makes it a sniper weapon. to say it has lower dps than dps weapons and is therefore balanced is fucking retarded, which weapon has more dps in long range lightning gun or railgun? exactly, no other weapon has long range effectiveness, so it still does the highest long range dps. my posts are all about how this functionality changed the game for the worse. my proof being maps like bloodrun, which were designed for quake 1 and is far slower paced in quake 3


f5ce21 No.14368775

File: 817f56f31fbe9fd⋯.jpg (178.17 KB, 620x877, 620:877, 38.jpg)

File: 127b7fc51198fb7⋯.jpg (52.91 KB, 540x529, 540:529, 911b0930b555ce1443e48b3ae1….jpg)

>>14367792

>At most its satisfying to get behind them but that can't be their only purpose.

It is I remember using the Spec-ops class in Battlefield 2 just to C4 snipers with a surprise explosion. Also getting into the commander role and using vehicle drops to flatten snipers. MAG for the PS3 was another fun one because it had proxy chat and claymores.


8d9a5a No.14368790

Perhaps you should learn to dodge?


3d7a07 No.14368804

>>14368790

>get hit on the leg

>still die

I mean your point is still valid but it always comes down to snipers being oneshot kills


e13a91 No.14368806

>>14368790

>dodging

You're not exactly dodging and reacting to the bullets in most competitive online games as you are moving around and hoping it throws off someone else.

If you mean arena FPS where you at least move fast enough to viably dodge, then good luck dodging a hitscan beam.


6119c6 No.14368823

>>14368738

>Shooting someone in the head with a high caliber rifle shouldn't kill them


6612a8 No.14368847

File: 0b4a4cd7a451760⋯.png (377.67 KB, 787x754, 787:754, Full_faggot_set.png)

File: 8f9285abc57176f⋯.png (513.35 KB, 1307x615, 1307:615, P_awp_css.png)

>>14368149

>lowest health pools

>one of the slowest classes

Not everyone gets that, apparently, and most hold "360 quickscope pwnage" above class balance.


952efa No.14368943

>>14368135

>fight against a sniper who knows how god damn broken hitboxes are in source

>I'm dead even though I bob and weave through cover

Thanks, valve, for having the hitbox trail behind a moving target.


952efa No.14368956

>>14368943

And on the flip side, I hate having my shots "miss" because I actually aim for the head and not behind the target. Nothing is more infuriating than hitting someone, seeing the blood on the character model, and not having it register as a hit because the server said the hitbox was 2 feet behind.


9f2bcb No.14368972

>>14368823

He's talking about how a full charged sniper shot can OHKO bodyshot classes with less health like the Scout and many other classes if they dare to choose any of the weapons that lower your health cap.


bf419d No.14369010

File: ea90a1151b7d9ef⋯.jpg (75.09 KB, 537x534, 179:178, 1471793394108.jpg)

>>14368972

>The Sniper would be better if the headshot wasn't possible of OHKOing any class

<He's talking about how a full charged sniper shot can OHKO bodyshot classes


f8056f No.14369387

>>14368752

>which weapon has more dps in long range lightning gun or railgun?

Actually, it is the rocket launcher via sheer splash damage alone. In practice, people aren't that accurate with the railgun unless their opponent is slow as molasses and does nothing to close the gap, break line of sight, or discourage peeking through spamming nades/rockets/plasma.

As you said, the railgun is still situational and not the best choice in close-quarters combat, which means that if you don't want to play a sniping game, you should close the distance between your opponent. Whether this is possible varies on a map-to-map basis, but any good player can predict where their opponent might be hanging out if they got their hands on a railgun (or instead deny the faggot his railgun). You already know the weaknesses of the railgun, why don't you play on them rather than complaining about the role of the weapon in the game?


0f331b No.14369471

>>14367792

For offense, that would be killing single targets. Like killing the medic hiding around the Heavy they are healing. Picking off an Engineer repairing his turret. Other option is basically just the same role as a turret or gun emplacement. Which would be area denial support. Guy posts up in long alley with sniper, and suddenly other side starts thinking twice about mindlessly rushing down said alley. Obviously player skill determines how effective it is, but the basic idea behind it is still the same.


4933f1 No.14369487

>>14369387

>In practice, people aren't that accurate with the railgun unless their opponent is slow as molasses and does nothing to close the gap, break line of sight, or discourage peeking through spamming nades/rockets/plasma.

A lot of players can be suppressingly accurate with the a railgun. From my experience the accuracy with that weapon can range between 35-80% depending on aiming styles.

Denying isn't extremely viable when the respawn timers are 10 seconds or less (apparently its 5 seconds in QL).


e43a70 No.14369494

because that playstyle is fun, not everyone wants to be a "muh versatile" faggot who runs around with an assault rifle and always does average, extremes, good or bad, are a lot more fun

shotguns are less fun to use than sniper rifles because range limitations feel retarded, whereas sniper rifles being awkward or implausible to use at close range rather than straight up impossible like a shotgun is much less of one, which is why it gets more attention than the shotguns (which would be just as bad in terms of extremeness otherwise)


253244 No.14369509

File: 68b0cb35fdf3785⋯.jpg (49.96 KB, 492x675, 164:225, fuck you.jpg)

>>14368182

OR, you could just get behind the enemy team as a scunt or spy and pick him off.


4687e0 No.14369628

>>14369487

>A lot of players can be suppressingly accurate with the a railgun.

That is true, a lot of players are good at video games. What's the matter, pumpkin, did your demands for a nerf fall on deaf ears?


4933f1 No.14369660

>>14369628

It's counterpoint to

>>14369387

> In practice, people aren't that accurate with the railgun unless their opponent is slow as molasses and does nothing to close the gap


e59bf5 No.14369712

Complaining about snipers has to be the most git gud worthy post one can make


952efa No.14369904

>>14369509

>that one sniper who is berserk and turns around after every shot while dancing about with the shield

Their blood pressure must be obscene if they can consistently act like that every second of the game.


176c0d No.14369930

File: 7c51f21f777ca97⋯.png (477.02 KB, 1106x1301, 1106:1301, 1378313488642.png)

>snipers in tf2 with higher ping always seem to have the advantage, able to headshot you before you ever see them

>when a sniper in tf2 is GOOD they can shut down the entire enemy team

I've played so many matches where a good sniper just fucking destroys everyone, even when I've managed to get behind them as pyro/demo/soldier/scout, using my primary weapon does fuck all and they do a 180 in midair and fucking headshot me before I can fire a second shot or do enough burn damage to matter, they just have inhuman reflexes and I swear time slows down because it seems to take an hour to fire off a second projectile as demo/soldier.


952efa No.14369968

>>14369930

They're just using hitbox mechanics to their advantage. Scouts are technically the easiest target for snipers due to how hitboxes work in source. Instead of having it follow the target it sort of stretches out, making their head hitbox enormous. Couple that with even a slight amount of lag and a scout can be shutdown by even the most mediocre of snipers.

Also hit crouch from time to time, I've seen so many "good" snipers miss simply because their brains are hardwired for head level aiming. They seem to struggle with anything below the normal height.


952efa No.14369972

>>14369968

I mean, the hitbxoes still lag behind, but at speed they get proportionately larger.


4933f1 No.14369990

>>14369930

I know that kind of feel when I had a 60 Hz monitor going against someone with 120+ Hz. I no longer feel it as often however.


b86327 No.14370016

>>14368193

>no man's land that is mandatory to pass through in order to complete the objective

>2fort

>well designed

2fort is a garbage map for so many reasons, one of them being that it makes snipers near useless if the enemy team has a non braindead demo or soldier on the other team.

You're missing a key point of sniper, that being sightlines. Yes there are some maps where to complete the objective you need to cross a sightline, but if they have a good sniper the main objective shifts. Most specialist classes have a global aura that makes the game about them, instead of capping the point we kill the medic, after the spy gets a stab we flush him out, you're not going to cap last while a sentry is shooting at you now are ya.

Instead of crossing the "no man's land" like an idiot when we know there's a sniper, we flank and kill him or wait until he's distracted. Snipers are glass cannons that go down in 2 hits, if you're pubbing and not getting punished for over extending or getting killed after your first pick the enemy team is terrible and should feel bad. If you're playing in a competitive sense then you should already know all this and wouldn't have suggested 2fort as an example of good map design.


ff5d57 No.14370039

File: 92eb9ac9dcb2363⋯.jpg (95.46 KB, 610x523, 610:523, 6b1aeb42900b60182c838590c6….jpg)

>>14368171

>hl2

>good

kid


253244 No.14370065

File: 5042d9c864202b2⋯.jpg (133 KB, 800x1143, 800:1143, Free shrugs.jpg)

>>14370039

It's a decent game and a good tech demo by itself, but it's a shitty sequel.


634a8e No.14370080

>>14368308

Fuck the shooty I'm all about that booty.


915fd7 No.14370086

>>14368361

The AWP is more annoying, at least in arena shooters you and your target have to be constantly moving around.


84095c No.14370715

>>14368378

>Game is more interesting when everyone wants one weapon and the winning team is based on it

No, you're wrong sir.

>>14368738

I'd be fine if it had to charge to full. Like minicrits on headshot, but if you want the full thing you gotta charge it up.

>>14368972

An uncharged shot kills all but the Demo, Pyro, Soldier, and Heavy. Heavy needs two or a not even fully charged shot which is fucking annoying.

>>14369930

This shit too, laggy snipers can be even worse than other classes and being weak in close range doesn't matter if you can still fucking insta kill. Theres a point where skill needs to take a back seat to fun and snipers never seem to get the memo there.


915fd7 No.14370996

>>14370987

He posted Gordon, he might just dislike HL2.


1f1c3f No.14371078

>>14370987

Hitscan weaponry isn't what counters sniper. Yes it makes them flinch, but you can only shoot so fast with a shotgun and the pistol becomes less accurate the longer the range. Unless you're trying to snipe with a heavy actively shooting at you (in which case you should be finding a new perch anyway) flinching is such a negligible problem. The enemy is either giving you half a second between shotgun shots or is close enough to two hit you.

Soldier and Demo have less linear movement patterns due to rocket/sticky jumping, and headshotting someone who actually knows how to airstrafe is significantly harder than someone grounded, even when they're shooting their hitscan weaponry at you. Coupled with the fact that unless the sniper is actively aiming at you (which no matter the class you're playing you shouldn't peek, you would let someone else distract or kill them) soldier and demo have the easiest time killing sniper. All it takes is two stickies or two rockets, both of which are easy to aim while jumping on one of the slowest classes with the lowest health pool. Sniper is a negligible problem, and once you know his presence exists its easy to spam him out and kill him.

The biggest threat sniper poses isn't his pub prowess, it's the surprise tactic of resubbing into him and getting a pick before the enemy team knows about your existence, then swapping back to a different class before you die.


6119c6 No.14371157

>>14371078

The problem in your hyptothetical is that the sniper is trash. if a soldier gets into the air sniper is gong to have an easy time even with air strafing.


1f1c3f No.14371204

>>14371157

Maybe if the soldier jumps straight up and tries to high bomb the sniper, you'll have better success jumping on snipers of you speed jump off of walls and pogo.

Using the 2fort example, jump from the wall on the battlements and pogo off the roof of the bridge. You'll be going quick fast and throwing in a little bit of air strafing, be nearly impossible to hit.


aaca4a No.14371264

File: 12d05adfef53805⋯.png (192.31 KB, 622x350, 311:175, ana.png)

>>14368087

That's a nice looking health bar you have there, friend.


45284d No.14371306

>>14371264

The brown whores in this shitty jewish skinner box awaken my penis like no other. This is truly a kike plot to get the few gamers that manage to reproduce to racemix.


07e91a No.14371430

I think snipers are cool when they're projectile based, and awful otherwise. Especially on Facing worlds. I wish every weapon was projectile based in Tittyfall 2. Shitscan ruins the potential.


aaca4a No.14371468

File: df563fdce3a3b16⋯.webm (6.03 MB, 960x540, 16:9, Festive Vomiting.webm)

>>14371430

Is Tittyfall 2 good? I saw it for 5bux and I was tempted to get it. On Amazon because that's less money that EA gets. Means installing Origin though.


08b08d No.14371487

>>14371264

>admitting to playing the game

the exit is at the top right of your screen


253244 No.14371496

Rotten Redditor, leave.

I refuse to even give you a (You). You know who you are.


a32fc5 No.14371498

>>14371468

Absolutely amazing. Probably the best multiplayer FPS since TF2 (pre-mannconomy) or Tribes Ascend. It's a shame that the online multiplayer is dead.

As for why I think it's so good

>Incredibly fast skill-based movement mechanics

>Well designed maps (even if a few too many adhere to the COD 3-lane formula)

>Satisfying weapons animations

>Wide-variety of weapons and abilities which create high skill ceilings through their combination.

>Loads of projectile weapons.

>The ability to switch between Titan and Pilot adds more decisions to every possible moment

>TTK is reasonable enough to allow actual firefights and not the hide-and-seek of COD (but on the edge of too low)


d5f23f No.14371504

Snipers tend to be annoying as shit because they pick you off from a position where you can't really fight back. At the same time, snipers can be annoying for their own teams because they tend to be the least valuable player. An objective based game with a sniper will usually involve the sniper just taking potshots at whatever enters the death zone, but they don't really do much else. Getting a few kills doesn't help their team much at all.

Sniper rifles and shotguns/grenade launchers are defined by their 'death zones'. That is, the area in which they can kill you and you can't fight back. A sniper can control the entirety of the battlefield given a good position, and can still take on most other weapons even at mid range.

The shotgun/grenade launcher have a death zone in the short ranges. If you have an assault rifle and they have a shotgun that can hit you with every pellet, you're not winning that fight. They are, however, limited by their range. At even middling distances they struggle to compete. The difference here is that although a shotgunner seems weaker than a sniper at first glance, there's one very important thing to note: The shotgunner moves around more and is closer to the front lines by necessity, making them some of the most important classes for most objectives.

In short, the sniper rifle is annoying because there is little to no counterplay.


07e91a No.14371511

>>14371468

A good way to describe it would be a first person Vanquish. It's a fun if a bit frustrating game at times, a lot of it coming from hitscan weapons most often smgs, at least in my opinion. Something to keep in mind is that the player base has decreased, though I can get matches fairly often. Not sure how much life the game has remaining but for that price I'd recommend it.

>>14371498

>It's a shame that the online multiplayer is dead.

Yurop here. The waiting times can go from vary but I wouldn't call it dead.


c584a0 No.14371516

>>14367874

Same goes for Rising storm and Vietnam, the semi auto rifles are more useful than the snipers because you can correct your shots. Of course the best sniper in the game in Vietnam is the fucking Hunting Shotgun the gooks get.

>>14371498

Did you try R6 Siege like last year-ish? Its not as good now as it was then, but its still a good shooter and between it and titanfall 2 my multiplayer shooter itch is fulfilled.

>>14371504

There is counterplay to a sniper, but you gotta become a sniper or bring in something bigger or get aerial support. Its fun as fuck to bomb the shit out of snipers in Arma 3.


a32fc5 No.14371579

>>14371511

It's dead in Australia. If the game didn't demand such precision I'd probably try changing to a more popular server.

>>14371516

>R6 Siege

No, my computer is a bit of a toaster and I didn't trust it to run Siege well. Also I was insanely busy and got rid of my PC for most of last year as I didn't have any free time. Does look fun though.

>Aerial support

That's how snipers are typically dealt with in the real world. Most games don't give that option. There is always however the option of suppression and flanking/advancing to grenade range, which doesn't work in the real world (because snipers obviously work outside normal effective range) but due to tight level design in most video games it becomes more reasonable as a course of action. Of course, that requires good level design.


690dbb No.14371675

>>14367792

They are supposed to take out the targets that are the most dangerous to your team.

Instead they take potshots at everyone.


aaca4a No.14371768

File: 95bcda89f3a6212⋯.gif (1.37 MB, 320x240, 4:3, bonerbot.gif)

>>14371498

I've seen Tribes Ascend thrown about in comparison to it. Thanks for the rundown on why you think it's good.

>>14371511

>first person Vanquish

I've heard it deemed good by /v/ a few times, but nobody's really given it that kind of comparison. Damn. Okay, I'm in.


f7b54f No.14371881

Agreed, snipers are just a class that stop you from playing the game at higher levels

Doing well? Without warning stop, youve gotta wait for respawn as your progress is lost.

There's no means to know if a sniper's looking at you from across the map, no warning, so you have no chance to avoid death.


49ce02 No.14372554

File: c55f0590c4305b8⋯.jpg (93.61 KB, 745x782, 745:782, gordon.jpg)


0594af No.14373546

>>14369387

>Actually, it is the rocket launcher via sheer splash damage alone

HAHAHAHAHAHA the railgun in quake 3 does literally the same damage as a direct hit with the slowest projectile in the game, even in quake live where it was nerfed you wont ever see someone spamming rockets over using railgun long range. you clearly don't play quake at all, new players will consistently get 40 percent rail accuracy (again the hitbox is a gigantic rectangle, if youve ever played a game with headshots in it you will have a 200 percent easier time landing a fucking shot). i am actually laughing at you suggesting someone who cannot land rails would have an easier time hitting direct rockets

>As you said, the railgun is still situational and not the best choice in close-quarters combat, which means that if you don't want to play a sniping game, you should close the distance between your opponent.

you can switch weapons in quake you retard. there is no incentive to close the distance in quake 3 if you are in the lead, this is what i meant with "railgun encourages baiting". you chip damage and run away, you stand near teleporter chip damage run away, that is dueling in quake with a railgun. there are no weaknesses, if you play a duel and you know the only other player in the map couldn't possibly be short range, outside hiding because the buzz, there is ZERO reason not to keep out railgun because you can switch weapons


bf59c8 No.14373582

Hooktube embed. Click on thumbnail to play.

>>14367792

>Someone explain to me the purpose of snipers please.

To tell you to…

LEARN HOW TO FUCKING AIM!


ef2afd No.14373603

>>14368613

>A weapon you can't counter is a weapon that shouldn't be in the game.

>"I can't strafe and i always jump whenever i see a railgun."


0594af No.14373635

>>14373603

>i can't strafe

why wouldn't the person with the railgun just shoot where the enemy is? its not a fucking projectile


000000 No.14373647

>>14367828

Even realer answer:

Snipers soften up defenses because half your teammates are morons who chose the sniper class in hopes of easy kills.


e13a91 No.14376080

Railgun is pretty annoying to play against I agree. We're talking about a sniper that doesn't have modern mechanics- so its stuff like:

>no spread

>no bullet drop because its not a bullet

>no aim compensating for wind or moving target because its hitscan and there's no actual wind

>doesn't fire with massive recoil

>doesn't have weird drawbacks as suddenly being ineffective that short range

>doesn't become ineffective with hipfires

New players coming from other FPS games go for the railgun or any railgun equivalent in AFPS first since they generally have a tough time going from bullets to projectiles.

I have been told railgun is a high skill weapon because you have to flick or some bullshit, but I think that's a meme coming from 30 fps YouTube era and Quake players with 120+ Hz CRT monitors. That's sort of the effect you get when you're naturally aiming with a mouse, and you see continuous motion, but everyone else sees only 1/4th of the frames so it's a 'jolt'. In many cases you're just making the shot harder for yourself, though sometimes its fine to do opportunistically.

Xonotic tries to even out its railgun by giving other guns out-of-line-of-sight capability like the rockets curving, wallbangs on shotgun & machinegun, and the grenades flying and bouncing long range. It's still an annoying weapon there- I guess it's not as bad since you never see +back players.


2afd11 No.14376535

>>14369509

Sure, but then there's the matter of getting by the entire enemy team, and what with campy engineers and massively paranoid pyros/engineers/everyone, it can be pretty tough.

>>14369930

I know this feel. I've taken to having to establish routes where they don't even get the opportunity to shoot, which in a lot of maps isn't possible.

>>14371078

It really depends on who gets the drop on who first. depending on the map/location, soldier or demo won't be able to do shit in the time it takes for their projectiles to actually reach the sniper. And explosive jumping reduces the amount of time the sniper needs to spend charging to kill you. Closing the distance asap is key.


543575 No.14376823

>>14368087

Classes are shit in general. Class-based shooters can go to Jahannam.


60c213 No.14376832

YouTube embed. Click thumbnail to play.

>>14369930

>>14370715

Sniper in TF2 needs his fire-rate nerfed so he's not encouraged to just spam as many shots as possible. It would make missing or wasting a shot on an unimportant target much more punishing and maybe snipers would sit on their bullets and actually charge a shot for once.

That or keep the current firing speed and have a magazine like every other bullet weapon in the game. Has the same effect of encouraging snipers to preserve their shots and actually decide target priority.

He's supposed to be an assassin, not a crazed gunman. The tooltips, the meet the sniper video, and the general design of the game all state that the sniper's job is to eliminate key targets, not just be a blanket dps class like demo.


99b650 No.14376887

File: 7481d49c202aea8⋯.jpg (98.13 KB, 519x533, 519:533, 7481d49c202aea8bd9e1932226….jpg)

What would a game solely made of snipers look like? Could it be fun?


1ab476 No.14376898

>>14376887

No I played maps like that in TF2 they were not fun. They were mind numbing descents into hell. Death and killing lost all meaning. We slaughtered one another like lemmings until our fingers could no longer press the mouse button.


6558c6 No.14376900

>>14376832

God I really miss how much care and character was crammed into those videos. They even look better than the more recent TF2 videos.

>>14376887

Everyone sitting in the same camping spots waiting for some retard to walk into the open, or >>14376898


c78cde No.14376933

>>14376887

>What would a game solely made of snipers look like? Could it be fun?

Halo games had sniper only game modes and they were anything but fun.


42a628 No.14376980

>>14376832

>Snipers should be forced to be shit to the point they HAVE to only target specific players

Yeah let's make sniper less fun.

I bet you complained when they buffed the bazaar bargain


e13a91 No.14377053

>>14376887

Snipers only in AFPS is instagib.

It sucks, but for whatever reason it's popular.


6bd397 No.14377130

File: d090daa1ffe011c⋯.png (789.75 KB, 800x900, 8:9, a.png)

>10x the range of every other weapon in the game

>Hitscan

>Headshots

This is why snipers make any game horrible.

>>14370987

>Obvious visible animated frame


60c213 No.14377288

YouTube embed. Click thumbnail to play.

>>14376898

Team Fortress 2 is a masterpiece of game design and its sad to see the current state it is in. I'd like to see a Team Fortress 2 mod in the vein of Fortress Forever take off with general improvements to balance and mechanics.

>>14376980

That's the role of the class though. Sniper is in the support section, not offense. A nerf like that would put him on par with spy and engie who spend most of their time prepping and supporting the other classes rather than taking up a main dm role.


c78cde No.14377339

YouTube embed. Click thumbnail to play.

>>14376980

>Snipers should be forced to be shit to the point they HAVE to only target specific players

Yes, that is supposed to be the main role of a sniper; eliminate high value targets.

>Yeah let's make sniper less fun

<sitting on your ass and getting easy kills from potshotting enemies a mile away should be fun

PennJillette.jpeg


42a628 No.14377360

File: 3805e4c1077bb7f⋯.png (166.57 KB, 397x289, 397:289, 164782169341273.png)

>>14377288

>>14377288

>A nerf like that would put him on par with spy and engie who spend most of their time prepping and supporting the other classes rather than taking up a main dm role.

You are aware that both engineer and spy are capable of both supporting their team and working as an engagement class

Shit dude, the sentry can shoot for almost half a minute on and off without you whacking it


5940d1 No.14377387

>every time I come here I think we're being raided because of how many cuckchan threads are up

>tfw realise with the recent 8chan namedrops that jewtube e-celebs have done the cuckchan invasion has finally fleshed itself out and they are becoming a majority

It was a good run, I guess.


f5ce21 No.14377396

File: f470b0d44a07b0e⋯.webm (4.51 MB, 640x360, 16:9, Skooks dance.webm)

>>14377288

>tfw I never really got into TF2 even though I bought The Orange Box day 1 & preferred Classic over it.

Finland Fuckhouse revival when?


42a628 No.14377398

>>14377387

Go start another board then you giant faggot


5940d1 No.14377408

>>14377398

You have infested the entire site at this point. I've already noticed it bleeding into multiple other boards. No point in posting here anymore, it's just cuckchan retards left and right.


84095c No.14377429

>>14377387

The fuck is a non cuckchan thread, a general for each game and which waifu is the best?


42a628 No.14377436

>>14377408

Oh I have infested the entire site at this point have I?


5940d1 No.14377445

>>14377436

You as in the cuckchan collective, yes.


42a628 No.14377452

>>14377445

I bet you I have been here longer than you.


5940d1 No.14377461

>>14377452

Alright


42a628 No.14377467

>>14377461

I bet you don't even remember the Granola Incident, much less even here for it.


84095c No.14377475

File: e1e708dd2ad1471⋯.png (39.14 KB, 164x206, 82:103, e1e708dd2ad14716deb1bdf9bf….png)

>>14377445

You ever think you're the one whose the problem? Instead of playing vidya or even talking about vidya you're being paranoid about someone from another website posting just because other people are making a fuss about it.

Y'all the real infestation here taking threads off the rails because you think its what a cuckchanner would post.

>>14377467

Stop measuring dicks please.

Back on track though: What about pseudo snipers like archers in melee games or other things that just want to be as far away from the normal game as possible?

A normal sniper I kinda get because its just like an arbitrary inclusion, but if a game is all about beating the shit out of each other with axes why include a fucking archer?


5940d1 No.14377491

>>14377475

>w-we're just trying to talk about video games

>d-don't question the fact that within a period of a week the entire catalog suddenly started to get filled with "LOL" and template threads

Fuck off you weebshit retard. Anyone with a 3 digit IQ sees straight through your attempts to gaslight your way into destroying communities and their culture. You cuckchan faggots deserve to be shot.


6558c6 No.14377511

>>14377491

>fuck off with your weebshit

>calls others cuckchan

wew


5940d1 No.14377554


60c213 No.14377618

YouTube embed. Click thumbnail to play.

>>14377360

Spy engages people 1v1 since ambushing weak people is part of his role. He loses vs multiple targets or any direct combat class.

Engie is capable of running around as a slow scout but its not his main strength and his buildings will suffer from it. Usually when engie does that its a throw where he knows his buildings are going down and he's trying to get a pick before dying so he can reset to spawn and start building there.

Sniper is the only support class who takes up a primary offensive role, dealing damage indiscriminate of target. You can look at this POV and see how far divorced the actual play is from the intended. This guy is just running around, taking potshots at absolutely everything and getting up in people's faces with really bold peaks while he has a medic shoved up his ass. Sniper also possesses a weapon combo on par with the pyro's axtinguisher and another secondary that removes his main class counter. The class really needs some work. It wouldn't be shit, just put in its place.

>>14377396

Servers with custom sounds are something I miss dearly.

WHO THE FUCK SAID THAT!?


15c7f7 No.14377921

File: d1ab239b9965daf⋯.jpg (12.63 KB, 262x273, 262:273, level three chin.jpg)

File: a5615f3f9c65690⋯.png (136.49 KB, 375x420, 25:28, bullshit.png)

I gave out 250 secret saxtons and 8 pile o gifts yesterday and didn't get the hat

I refuse to believe someone gave out 8 pile of gifts and 251 secret saxtons on the same day; the hat just isn't getting passed around anymore.


42a628 No.14378004

>>14377921

It's not in one day anymore I think, you have to have the most gifts given period


34edc8 No.14383179

>>14376900

Agreed, the old videos were comfy paced and didn't take themselves too seriously with the right amount of humor and humbleness thrown in

It shows the characters as regular guys, not as some 2cool4u guys


864ea7 No.14383251

>>14377921

Hats are fucking garbage.

Skins are fucking garbage

Anyone who actively seeks out that shit is a vanity obsessed sperg


15c7f7 No.14383468

File: 60d58b00e7260b5⋯.jpg (171.29 KB, 1600x900, 16:9, 26C.jpg)

>>14383251

hey at least i'm a generous vanity obsessed sperg


c96d98 No.14383607

TF2 is actually the only game where they make sense, since they can eliminate guarded OP targets in one shot even with medics around.


a23c6a No.14383650

>>14383468

How generous we talking

i got a friend who needs some money

you willing to put your money where your mouth is


9218a7 No.14383911

>>14383650

I'll wire you $50,000 dollars, what's your bank account number?


0eb8ed No.14383938

>>14383911

0000-0000-0000-0001

hack me cyka-senpai


a23c6a No.14383943

>>14383911

Very funny,i can see i was a retard to expect actual generosity from here.


2a3e41 No.14383944

>>14383607

Snipers also make sense in BF series. They can provide long range fire support for advancing troops easily killing stationary peaking defending soldiers. Other types of weapons lose more of DPS and TTK over range so their fire support is weaker.

Though problem is most of the time snipers instead of supporting hunt for kills with no efficient impact on team progress. Noob trap class.


9218a7 No.14383962

>>14383943

Are you going to tell me your number or not?


a23c6a No.14383974

>>14383962

Not me,it's my friend who needs money for food,they suffered a diasaster recently and really need it,i can only link you a kofi or paypal for them since thats what they use.


4a39a7 No.14384002

>>14367792

Snipers are good when only headshots are effective meaning you need to have actual skill

Shit like the AWP is just plain unforgivable


2a3e41 No.14384436

>>14384002

>Shit like the AWP is just plain unforgivable

It is fine by itself if balanced via ADS time and TTK of other weapons. AWP becomes cancerous due to gameplay design when there is only 2-3 points of approach and game is revolving around hard camping. No need to move therefore long TTK of AWP during movement doesn't matter.


83612c No.14385850

>>14370987

Do we really have to go over everything that's wrong with Half-life² again?

>>14367874

What about the M14 DMR? I've only played the mod though, I wouldn't know about the standalone if you're talking about that.


b70fdd No.14387188

File: 3abf8e72e63bf5b⋯.jpg (133.63 KB, 1280x1024, 5:4, 20180224142059_1.jpg)

snipers are for picking valuable targets like other snipers and medics

also post snipers


a95f4a No.14387623

File: 263743f56f1fb2d⋯.jpg (12.07 KB, 480x360, 4:3, tfc is dead.jpg)

Team Fortress Classic had the best snipers, provided friendly fire was off. Supportive directional mobility, up close or from a distance.

HWG wants to be flung across the map, maybe into higher battlements? Send him flying.

Multiple enemies harassing someone and there's a clearing behind him? Send him flying.

Someone's being a dick? Send him flying.

Behind enemy lines and your flag-carrier zips by, running toward home base? Send him flying.

And you can kill people, too. God damn.


32b36f No.14387707

There's some geniune looking good cosmetics, but a sea of absolute shitty ones that fuck up class recognition. It becomes more of vanity simulator. I would be totally fine with nuTF2 if they:

- had svars/cvars that turned off all cosmetics

- had svars that only allowed stock weapons

- bring back the old non-CSGO ui

- made contracts fuck off forever or at least didn't have Ms. Pauling whine to me

-optimize the fuck out of the game

Until then, TF2V and tf_port will always be better.


15c7f7 No.14387948

>>14383650

Fuck off, communist.


42a628 No.14392313

File: c8bb1aa518da2ef⋯.jpg (189.17 KB, 1920x1080, 16:9, SMoke.jpg)

>>14387188

eh, sure why not


42a628 No.14392343

>>14387707

>Had svars that only allowed stock weapons

Literally a sourcemod that's existed since new weapons were introduced.


109117 No.14393224

>>14392313

You played undertale faggot


4cb740 No.14393298

File: c0626a7714e8789⋯.gif (2.97 MB, 200x180, 10:9, c0626a7714e878959cfb3f9f9c….gif)

>>14367873

I played Battlefield 3 for a while and on shitty matches made a habit of using non-sniper classes, but with the weapons with the highest damage per bullet, long-range scopes and (i think) some other attachment that helped. Then I'd get into firefights with snipers or plink at people on the boats on the water maps. It was pretty funny taking people out at 500m+ with a SCAR or that green assault rifle I forgot the name of. I managed to score a few 500m+ kills with the .44 as well.


a95f4a No.14393432

>>14367873

>>14393298

Battlefield 2 had some nice sniper rifles.

And by sniper rifles, I mean shotguns with slugs. Just as accurate, even at stupid ranges. And you have the added perk of having a goddamned rocket launcher as your sidearm.


42a628 No.14393774

>>14393224

You took the time to figure out the profile of someone by their loadout because you were upset.


19096b No.14397608

>>14369930

nope, only on custom maps

i got 32-0 on balloonrace once lmao

also 30-0 as scout on orange_x4, an older version

default maps are balanced though


19096b No.14397611

>>14387623

>tff is dead .jpeg


a594d6 No.14397626

File: b6075a02140f473⋯.jpg (172.19 KB, 560x600, 14:15, dis is gud.jpg)

>>14367873

I used to snipe helicopter pilots with shotgun slugs on the heavy metal map, a lot of laughter was had.




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