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File: 2740620814bd630⋯.jpg (115.52 KB, 1280x720, 16:9, 1563514656.jpg)

96b1ee No.14363525

Are there any boss fights you enjoy playing again after you've beaten them?

7c6fc5 No.14363551

Hooktube embed. Click on thumbnail to play.

Pretty much any boss fight that isn't garbage, really. Considering you posted Shido from Persona 5, I'll give Senator Armstrong from MGR:R as an example since they're literally the exact same boss fight, just one of them is done in a turn-based RPG format and the other in a spectacle fighter format.

A well-done boss fight makes you instantly want to fucking replay it.


e171e1 No.14363567

File: e6b40b8ed9d4247⋯.jpg (22.41 KB, 549x605, 549:605, Vergil.jpg)

>>14363525

Pic unrelated, huh?

Well, I got one for ya.


c55e94 No.14363584

File: 95e3e82c842df5c⋯.png (641.57 KB, 982x604, 491:302, deviljho.png)

File: f843fb7d29e06fd⋯.png (543.27 KB, 860x734, 430:367, MHW-Odogaron_Render_001.png)

File: dab0117af68f883⋯.png (817.18 KB, 1093x807, 1093:807, MH4-Gore_Magala_Render_001.png)

File: 740e5d4c1aa8abd⋯.png (801.89 KB, 981x685, 981:685, MHGen-Glavenus_Render_002.png)

75-80% of the monster from monster hunter are each worth dropping hours into grinding.


028767 No.14363589

Not having to do it over and over to get some bullshit rare drop helps. Even if it's a fun fight the first time it gets old when you lose count of how many times you've tried.

t. playing a shitty MMO


e1863f No.14363612

File: ce8de8b44a75e56⋯.jpg (71.64 KB, 565x450, 113:90, 1-elis.jpg)


9da0df No.14363618

YouTube embed. Click thumbnail to play.

guwange's bosses are always fun to replay


f032d5 No.14363622

>>14363612

>I'm pretty hungry over here fryman


a00f48 No.14363625

Vergil DMC 3

Dark Pit, and the Legendary Weapon from Kid Icarus Uprising


d11153 No.14363629

Hooktube embed. Click on thumbnail to play.

in Pokémon BW 2 you can battle nearly every boss from every main game before it, in a tournament setting so you need to rely on strategy rather than level

one of the most fun parts of any pokémon game hands down


0912e0 No.14363635

File: 37388922851ef62⋯.jpg (105.12 KB, 971x846, 971:846, CrimsonDragon.jpg)

I'd go so far as to say this thing's probably the best boss fight in the entire Battle Network timeline.


b0b6f8 No.14363643

File: 01bafd55d8ce5b9⋯.png (3.68 MB, 2856x3188, 714:797, Marluxia_KHD.png)

Really wasn't expecting that to happen in P5, it was a pleasant surprise. Most og the fights with Organization XIII in KH2FM are fun but Marluxia takes yhe cake even if he is rather easy on anything but low level.


7d389f No.14363729

>>14363584

Why are you posting Jho, though?


859d88 No.14363754

>>14363643

Going into that fight with no clue about the gimmick was one of my favorite moments.


c55e94 No.14363866

File: 8ab339cc3c516ba⋯.png (3.85 MB, 1974x3757, 1974:3757, Lexaeus_KHD.png)

>>14363643

>>14363754

I loved that fight, its really fun and well designed.

I still don't know about this guys gimmick though with the weird healthbars in his fight and all but I managed to beat him no problem, idk the data fight with him though, probably kicked his ass there too.

Fuck the data version of the guy with the cards though, that final minigame always screws me over. Press triangle to win my ass.

>>14363729

I like jho, its fun to fight and well designed.

Its like as if you dont like getting your shit stomped/eaten in by a giant demon pickle?


da4728 No.14364009

File: c2a1c68c323a57d⋯.jpeg (731.94 KB, 3840x2160, 16:9, twin demons.jpeg)

I know it's souls, and 3, no less, but the twin demons fight in the ringed city DLC just struck me as really well put together- it was very fun and I spent a good time camping as a white just to replay it, even if it meant I couldn't solo it. The crux of the fight is when you finally kill these two guys and they suddenly turn into one bigger more powerful boss at full health which you need to beat despite being exhausted.

Plenty of crap fights in that game but this one is actually kino.


7d389f No.14364053

>>14363866

>I like jho, its fun to fight and well designed.

>Its like as if you dont like getting your shit stomped/eaten in by a giant demon pickle?

I don't mind that. He's just so goddamn tanky. He's not nearly as bad as, say, Gravios, but he's still a pain.


aec045 No.14364058

>>14363866

>I still don't know about this guys gimmick though with the weird healthbars in his fight

TL:DR, the bigger his power level, the stronger his attacks get and the harder it is to dodge them (Like that triple pillar attack he does getting a wider area of effect).


7e2002 No.14364106

>>14364009

All the fights in that DLC were excellent, but I preferred Gael.


5f4261 No.14364140

>>14363525

Shido's bossfight was easily the climax of P5, so much so that the dumb twist after it and the actual final boss were total garbage. Shido should have been the endgame boss, his fight on a narrative level and a mechanical level was perfect. The actual final boss is a rehash of what Shido was in the narrative and really made no sense to simply just repeat it in a more literal fashion. Shido already was the "holy grail" of the people; he was running a political campaign whose entire platform was to bring order and safety to the citizens of Japan in the wake of unlawful vigilantes (the Phantom Thieves) and calm the panic of the general public which was caused by the mental shutdowns. People fixated on and supported Shido because they saw him as a savior who would solve all their problems and carry their burden so they could live in ignorance and selfishness. Ironically, the Phantom Thieves also served this same purpose for the general public during the height of their popularity; albeit it was manufactured. Anyway, once you defeat Shido the public has no savior to turn to so they just cook up a god that represents their desire to be controlled and live in ignorance. You then fight this god who apparently just "rigged" most of the events in the game in his favor, and defeating him emancipates humanity from their desire to live and ignorance and not think for themselves. Everyone lives happily ever after, the end.

This just feels really fucking shitty; I was actually invested in the Shido fight. He shit's on the protag in the beginning, he kills a shit ton of people to get his way by manipulating Akechi, he inadvertently kills Akechi (even though he said he'd get rid of him anyway once he''s elected), and he's actively trying to find you and kill you (via Akechi) after you end up escaping police custody. This guy will stop at nothing to get the job done, and although his motivation and backstory are barely given the time of day, his fight feels like a real showdown because he's a well-established and extremely powerful character. I actually lost that bossfight twice, and had to comeback with SP patches and better personas because I kept fucking up the timing on the three-turn Tyrant's almighty attack. His fight is also long as fuck, just when you beat his first three forms, he pulls out another one and then another one. It was pretty tense not knowing if you could make it through due to the sheer marathon that it was. After beating him it really felt like it should have been the end of the game, because there was a real cathartic release of tension after that point.

In comparison, the actual final boss blows dick. They try to ramp up the tension and hype up the fight an a attempt to give me a reason to care, but I just couldn't. The concept of stealing the public's heart (the desire to be controlled), is a neat idea but is poorly executed throughout the game. First of all I fucking hated the way the public, as a character, was portrayed in the game. You run around town and here the same two sound clips of "I LOVE THE PHANTOM THIEVES", get interrupted by cutscenes consisting of dialog boxes between every little plot point about what the public thinks (I don't fucking care), and that poll that sits at the bottom of the screen doesn't do shit but display memes. It would have been one thing if by doing Mementos quests it affected the poll, but it doesn't for whatever reason and it's just a static plot device to have the gang gawk at. The god you fight rigs everything apparently, just like Shido, except there's no real stakes involved and I don't give a shit at this point because Shido already filled the role of final boss in my mind. The fight is scripted, and there's even a dungeon in between the multi-phase fight so it's not even challenging in the least.

Sorry for being autistic, every time P5 is brought up I can't help but talk about how shitty it is. I should probably make some kind of video essay to fully capture everything wrong with this game; because I don't think anyone's done it yet to my knowledge. The gameplay is definitely the best in the series, but the narrative is total dogshit. I'll post a good boss in a bit to keep the thread on-topic.


9e4856 No.14364152

>>14363525

credo in dmc4 is pretty fun. wish he had more hp though without modding


5841ca No.14364164

Jetstream Sam


dcc005 No.14364173

File: 0ab9693f0fa6ca6⋯.jpeg (329.66 KB, 2048x1536, 4:3, my_nerves_cannot_process_….jpeg)

>>14364140

>His fight is also long as fuck, just when you beat his first three forms, he pulls out another one and then another one.

I really wish this had been true to be me but I had inadvertently discovered that the Reaper is susceptible to dread during the flu season and after easily leveling to 99 because why the wouldn't I the devs gave me this exploit, I finished him with about 2 shots per a phase. I really fucked myself over there but I still think the Reaper exploit shouldn't exist if they don't want me to use it.


1b7c94 No.14364216

YouTube embed. Click thumbnail to play.

>>14363567

Came here to post him, his Nero Angelo form is also pretty fun to fight. Father Balder is another fun one, both in Bayo 1 and 2.


7c6fc5 No.14364336

>>14364140

persona 5 crimson will fix it


7d389f No.14364530

>>14364173

>the Reaper exploit shouldn't exist if they don't want me to use it.

Seeing this logic always makes me angry. It's like saying "if the devs didn't want me using cheat codes to beat the game, they shouldn't have added them." You're just pushing the blame of your lack of self-control onto the developers. You should have known cheesing your way to max level would have made the rest of the game a cake-walk. That's how it works in most JRPGs.


55757e No.14364544

File: a7c453b9863bc5c⋯.jpg (73.72 KB, 376x376, 1:1, furi-sword-fight.jpg)

Furi. Every fight is excellent.


5f4261 No.14364553

What this >>14363584 anon said. After trying to think of good boss fights I'd replay regularly, and coming up with very little, Monster Hunter fits the bill perfectly. I started with Portable3rd and the Gigginox used to kick my ass to the curb. For some reason I had a hard time with his moveset and even tried using a bow to get away from all the flopping around he does. But then after enough practice and getting good, I managed to beat him with a little under a minute left using dual blades; shit was crazy. Same thing happened when I first fought the Deviljho, and when I fought the Barroth in Tri. Very few games give you the same satisfaction that Monster Hunter does.

>>14364173

>Reaper exploit

Never tried it on my playthrough. It might be fun to replay the game like that but idk, it would take a lot of willpower for me to go through the game again.

>>14364336

Doubt it, there's simply to much wrong with the game in my opinion. They could definitely fix a few things though, but they'd have to change the narrative quite a bit to make it good in my eyes.


1d4a89 No.14364558

Any boss fight that is designed well should fit this criteria.


c2d5d9 No.14364658

File: 1f620c3a46da77f⋯.png (8.19 KB, 1184x1184, 1:1, d24d12c37080ea73b9f5fe9a9e….png)

>>14363643

>>14363866

How come these edgemasters don't ever pop up in the horrible character design threads?


1742ed No.14364684

>>14363525

Battling against Dio and Vins from 7th Stand User.

>Shido's boss fight

This alongside Kamoshida's fight and Madarame's fight. Those three bosses were nice, but the rest was just bullshit.

>>14364336

>P5 Crimson will fix the problems

Highly doubt that they can fix the game. P5 in general is a hot mess that needs more than just a few tuneups. Also, knowing Atlus' track record on re-releasing games, they'll just add in more unnecessary bullshit, and add in another Marie character into the mix. Won't be surprised if they made the girl who testified against you into a confidant


7e2002 No.14364762

>>14364658

They're total edgemasters but their design is too bland to be called horrible.


7c6fc5 No.14364768

>>14364140

oh also

> I should probably make some kind of video essay to fully capture everything wrong with this game; because I don't think anyone's done it yet to my knowledge.

yeah good luck with that, atlus has nintendo-tier copyright policies now


dcc005 No.14364830

File: 7d33b7559b48755⋯.png (66.62 KB, 309x457, 309:457, fa392ad6c9850e569fdc2eaf66….png)

>>14364530

I enjoy playing games as efficiently as possible. I really hate replaying games unless there are multiple distinct routes to different endings. I only want to ever do one play through if possible. To hold myself back from doing the most effecient thing just bugs the hell out of me as the entire time I'm just "why didn't I do the thing since I'm never going to play this again". The options are to play it once, get to enjoy the Reaper exploit, and never touch the game again, or to not do the reaper exploit, and never play the game again. The choice is obvious.

>>14364658

Because those designs aren't overall bad for the character, if anything the hammer might belong in a "poorly designed weapons" thread. If those characters are bad you might as well dump the all the characters from Kingdom Hearts. Oh wait


8017ef No.14364850


8017ef No.14364857

>>14364850

I haven't slept and am apparently too retarded to think to embed


39bd8a No.14364872

File: 787f47c1e944d0e⋯.jpg (319.49 KB, 1800x2000, 9:10, sfhgshffault.jpg)

File: c708c3c3196847f⋯.png (3.39 MB, 3328x1600, 52:25, zero.png)

They barely count as boss fights since they're really easy. But my god does it bring the excitement every time


1742ed No.14364882

>>14364872

>Ace Combat 5 and Zero

My niggah


7d389f No.14364883

>>14364830

>The choice is obvious.

>choosing to cheese a game for little benefit over actually experiencing it as intended

And there's a third choice. It's called choosing to not be an autist. You're to blame for your own bad experience. Don't blame the devs for your own quirks.


dcc005 No.14365814

>>14364883

I guess I'll give all devs that make their games too easy a slide too. Thanks for the non-argument friend.


27aef3 No.14365832

>>14364883

>what an autist not ignoring something the devs put in, you should just restrict yourself

>now excuse me as I go do my no heal items, nuzlocke, female pokemon only challenge because pokemon is boring other wise


7d389f No.14365861

>>14365832

>>14365832

>use a method of cheesing you have to go out of your way to do

>somehow this is equivalent to using standard mechanics in a game

Again, do you activate cheat codes by default, just because they're there?

>Oh, look at me, I just used level select and warped to the end of the game.

>Man, that was a terribly short game. That kinda soured my experience of it.

>It's the devs fault, if wanted me to play the whole thing, maybe they shouldn't have put in a level select code


dcc005 No.14365873

>>14365861

>game mechanics the dev very obviously implemented on purpose shouldn't be used

I'll go try that ignore types challenge for pokemon brb


7c6fc5 No.14365882

>>14365832

You’re right but don’t talk shit about challenge gamers

Fucking speedrunners give us a bad name


27aef3 No.14365883

File: b5d899acb582c6d⋯.jpg (101.37 KB, 500x675, 20:27, confused_milkers.jpg)

>>14365861

>it's cheesing to use something the devs added on purpose


cfa248 No.14365910

>>14363643

>>14363866

Pretty much all of the XIII fights a damned good since each one either introduces unique mechanics that wouldn't be out of place of another protag's HUD in a different game. All of them either did something different or did something to the stage, with the only straight fight being Xemnas and his forms.

Also Lexaeus's gimmick was that after certain attacks he grew in power and his attacks got more ridiculous depending on his power level. And on top of that his moveset increases, he gets more agressive etc. But if you catch him at the right time and do an action command, you can redirect his power back at him and do an appropriate amount of damage. You can't ever decrease his power, but the more he gets, the better damage his action command does to him.


dcc005 No.14365915

File: da8eabdde62bef2⋯.jpg (56.92 KB, 680x672, 85:84, nirvana tom.jpg)

>>14365882

See I like the concept of challenge gamers but I really hate the silly restrictions. Speedrunning is a good example with how autistic you can get with the run challenge with liberal Any% runs but then you get things like

>LoZ Ocarina of Time All dungeons backwards no doors

And there's this feeling of despair

Doesn't help that Speedrunning is being slowly replaced with randomizer autism, this is espcially notable with Pokemon.


7d389f No.14365918

>>14365873

>dev very obviously implemented on purpose

For shitters. You're using a crutch and complaining it takes too little effort to balance.

>>14365883

An intended mechanical exploit to make the game easy is still an exploit. You're not playing the game the devs intended most people to play, you're playing the game with an optional handicap.

>>14365915

I don't think you can complain about others' autism when you've admitted to playing video games like a robot.


608018 No.14365919

>Sabata (Boktai: the Sun is In Your Hand)

>Alastor (Viewtiful Joe)

>Margaret Moonlight (No More Heroes: Desperate Struggle)

>hell Captain Vladamir too

>The Black Motherfuckin Baron (stop starin') (Madworld)

>Craft (Mega Man Zero 4)

>Tigris Cantus (The World Ends With You)

>Sans (Undertale)

>Muffet (undertale)

Those are the only ones that come to mind, but basically this


608018 No.14365927

>>14365919

>basically this >>14363551


ed1aa1 No.14365935

>>14364140

>Sorry for being autistic

Every time you post I think "Hey, it's that guy", which probably isn't the reputation you want.


0d05af No.14365937

YouTube embed. Click thumbnail to play.

enjoyed it all three times


dcc005 No.14365944

File: 65514e9a8c57ee3⋯.jpg (72.93 KB, 1200x848, 75:53, [Exasperated Sugoi].jpg)

>>14365918

>exploit

Anon, it's an exploit if it's bugged, if it is bugged, the devs are incompetent for letting it through, if it's intentional, it, by definition, can not be an exploit. If the devs put something in the game and expected you not to use it, that's retarded. If you're trying to convince me that the reaper being able to get dread is a glitch in the code I'll feel free to admit I was wrong and shouldn't have done it. And that the people who made the game were just bad at coding as opposed to game design.

>when you've admitted to playing video games like a robot.

>you're enjoying games incorrectly that makes you a robot

>>14365937

>NieR

Good shit

>final boss

I swear that Kaine is the final boss for the last two routes, am I just crazy?


7264cb No.14365955

YouTube embed. Click thumbnail to play.

Credo.


89a956 No.14365958

File: 354e02f2306979c⋯.jpg (79 KB, 1024x768, 4:3, spirit of motherwill.jpg)

Does this count as a boss fight?


27aef3 No.14365971

>>14365918

>game has status conditions

>boss can get status conditions

<it's an exploit

You sound like the kind of fag that never realized x-potions could insta kill undead bosses in FFVII


2b99e7 No.14365974

File: be97e96caba8629⋯.jpg (18.86 KB, 241x209, 241:209, images.jpg)

File: f905f449ef13dc4⋯.png (563.47 KB, 933x769, 933:769, MonsoonI4.png)

SM Ridley is pretty fun. I like that it's just a straight fight, no gimmicks like Draygon or Kraid.

Monsoon is also pretty fun to fight I'd say.


0d05af No.14365975

>>14365944

For two of them, but he is the final boss of A and B, so he is a final boss.


7264cb No.14365983

>>14365971

Actually you can't GIVE the reaper status conditions.

It's just a separate mechanic where the external weather affects mementos, which leads me to believe it is a dev oversight.


7d389f No.14365986

>>14365944

>If the devs put something in the game and expected you not to use it, that's retarded.

Do you set your personal handicap to the highest amount of stars in Mario Party? Do you only select easy difficulty in a game and never even consider the harder ones? Games aren't made to be played a single way, and they are generally made for multiple kinds of people to enjoy. Not everything in a game is intended for everyone to use. And exploits doesn't just apply to bugs. It also applies to unintended uses of intentional mechanics. Yes, the reaper getting dread was intended, but that doesn't mean the devs expected you to specifically go out of your way to grind it out. They probably thought "if they're autistic enough to do this, they deserve whatever happens as a consequence."

>you're enjoying games incorrectly that makes you a robot

You literally said you never replay games, unless they have significantly branching paths, and you always play them as efficiently as possible. You act like a machine designed to process video games as quickly as possible. You run them through your system and then never touch them again. You're the kind of person who never takes the time to savor a meal. You wear a set of clothes once and never again. Stopping to smell the roses is a concept so foreign to you that you never noticed the roses in the first place.


5f4261 No.14365988

>>14365935

>reputation

>on an imageboard

If my only noticeable trait is writing long-winded posts about a shitty jrpg then I don't think I have to worry about my reputation.

>>14365974

Monsoon's fight is really good especially if you're aiming for no damage. It would be great if you could damage him enough so he'd skip some of the bullshit metal-throwing that breaks up the fight, but I don't know if that's possible.


dcc005 No.14366025

File: f7c4fd3f4306774⋯.jpg (102.72 KB, 715x1538, 715:1538, My sides are dead.jpg)

>>14365983

Assuming it was an oversight, does it only work with dread? It would make sense if all of the weather effects hit him if it were just glossed over.

>>14365986

>Do you set your personal handicap to the highest amount of stars in Mario Party?

<multiplayer game being relevant to this discussion

Oh please anon tell me how many "play through" you've done of Mario Party's rousing main campaign :^)

> Do you only select easy difficulty in a game and never even consider the harder ones?

Vice versa, if there's a hard difficulty you should be playing that or not at all. This is usually because the "true ending" is locked behind it. Unless you're telling me that after beating a game on hard I should have the moving and exhilarating experience of completing the game on easy.

>You run them through your system and then never touch them again. You're the kind of person who never takes the time to savor a meal.

>it is impossible to enjoy a game with only one playthrough

>I'm so superior for enjoying the same game 10 times rather then you enjoying 10 different games in the same amount of time.

kekeke


27aef3 No.14366073

>>14365986

Anon, I hate to break this to you, but focusing intensly on one form of stimuli (i.e. one game) without seeking new ones is a symptom of autism, not the opposite.


7134d6 No.14366110

>>14364684

Here’s what crimson will do.

>Aketchi will survive, there will be a reworked justice link that allows you to join forces with him to take out Shido.

>Sae will be available for romance.

>General reworks, things like the reaper exploit.

What I want to happen but probably will not get.

>The magician arcana gets reworked so that Morgana has access to his ultimate persona in more than just the last dungeon.

>the dlc personas get included free of charge. I shouldn’t have to pay three bucks for nostalgia.

>rework some dialogue to make things like Morgana leaving the group before palace five less retarded.

>basically rework everything after Futaba’s palace to make it less disappointing.


dcc005 No.14366141

File: f09472d1794c39f⋯.png (61.04 KB, 1317x293, 1317:293, This is how proud Atlus is….png)

>>14366110

>>basically rework everything after Futaba’s palace to make it less disappointing.

You don't understand how Persona re-release work do you? They will shove more shit into the plot rather then fixing the mess that was created. Let me also remind, Atlus thought the story for Persona 5 was so good, they forbid people from streaming it whatsoever. After the massive backlash this caused, they relented, but only until 7/7. Let me remind,

This is still in effect

If you stream past 7/7 Atlus will file a content ID claim to get your shit taken down. They even have instructions on how to talke about the plot on their website.

>Please, PLEASE do not post any specific plot points or story spoilers, and only talk about the game in broad strokes. (Good example: “The game deals with dark themes right off the bat, with a lecherous teacher and other corrupted individuals.” Bad example: “Players immediately run into trouble with the pervy teacher *spoiler*, whose actions go so far as to cause *spoiler*.”)

Don't believe me? http://archive.is/4Tt4e

THIS IS HOW PROUD ATLUS IS OF THEIR CLUSTERFUCK OF A PLOT


f7532f No.14366148

>>14364544

At least one person has decent taste in this thread I see

It's funny, it's got twin stick shooter shit weebs enjoy, duel sections, reflex-based gameplay, colors and designs that make it easy for any non-retard to figure out where shit is in the mess of bullets (which SHMUPS don't do for shit in many cases,) all the designs of the characters are shit most folks on /v/ eat up,

fuck I know a chap who loved his Automata to death and I pointed him at this and ultimately what it came down to is it wasn't an anime ugu robot waifu he could jerk to but he wouldn't admit it.

Then there's all the fags here who claim to hate artificial difficulty, love boss fights, difficulty etc. then bitch about the game before they can even beat it once, let alone in Furier mode

GOTY 2016 hands down. DANGER actually plays his better tunes from the OST live and people go apeshit


7134d6 No.14366563

>>14366141

I think you missed the part of my post where I said. “This is what I want but will probably not get.”


98ecf1 No.14366640

File: 320d8ba1ee4b6b0⋯.gif (1.59 MB, 180x240, 3:4, Hellsinker - Apostles of t….gif)

Weird thread, there's lots of wonderful boss fights in the right genres. Stop playing shit games, OP?


df03cf No.14366932

File: 30352a1d1c2f3fe⋯.png (342.69 KB, 670x647, 670:647, catgrill shock.png)

>>14363584

Good lord that MHW one is terrible. It manages to be both too simple and Nomura-tier overdone.


c55e94 No.14367953

>>14366932

The biggest changes i've notices was the change in eyecolor which creeps me out, its head is less flat and the weird texture on its belly gone. Other than that deviljho was always a simple looking monster and do you consider monsers being in HD and still pretty damn cool "Nomura-tier"? I wouldnt mind that then.


337083 No.14377587

>>14367953

it has 10 claws on each foot anon. It looks way overdone and makes no sense


2a82d8 No.14377608

>>14364658

How come you want to deconstruct everything and break shit you don't like down into "edgemasters" without actually knowing the meaning of your own shit tier cuckchan lingo? Are you jewish perhaps? Would you be happier if every video game character had a vagina or was some kind of faggoty fucking nigger? I'll stab you in the eye.


2a82d8 No.14377614

>>14366932

literally what?

>catgrill

oh now I get it…you're a fucking faggot.


dcc005 No.14377627

File: bc79220b5e59f1a⋯.jpg (39.45 KB, 348x333, 116:111, bc79220b5e59f1a83e63aa9c27….jpg)

>>14377608

>>14377614

>bishounen faggot jumped to another thread when he was BTFO


c55e94 No.14377923

>>14377587

Ooooh you're talking about Odogaron not deviljho.

I agree. Its double claws do look retarded.

At least it doesnt have a double mouth.


337083 No.14379354

>>14377923

well of course what other one would he be talking about deviljho isn't in world. for another 3 months because capcom is lazy as shit


70aac6 No.14379415

File: 0b4a9308b335c12⋯.webm (15.33 MB, 1280x720, 16:9, Silent Bomber Final boss ….webm)

Most boss fights where you are fighting someone with same abilities as you


7e6b8e No.14379431

File: 474d2f4dccb259d⋯.jpg (27.23 KB, 500x375, 4:3, 1512314763.jpg)

>>14363618

>guwange


632fc7 No.14379509

>>14363525

One thing Dark Souls II made right was the creation of the bonfire ascetic:

It is an item that you use on a bonfire so enemies get buffed, and the boss resurrects as a buffed version too.

That way you can fight against a boss repeatedly, and it's more dangerous.


b1bfd4 No.14379846

File: 5a7e446a0061046⋯.jpg (30.48 KB, 474x355, 474:355, shinobi.jpg)

Always fun.


367a9b No.14379855

>>14366110

The reworked dialogue might happen, but the rest probably won’t.


f91503 No.14379915

>>14363584

Are all monster hunter monsters the same, or just those 4? They all look like down syndrome T-Rex every time someone posts…


88e752 No.14379999

File: 054d2d8ba87df17⋯.jpg (373.96 KB, 1920x1080, 16:9, orphan.jpg)

Fighting this fresh newborn is the best


1742ed No.14381356

>>14366110

>tweaking dialouge, making Sae a romanceable confidant, and general reworks in Crimson

That's likely going to happen, but it doesn't really fix the problems in the game.


f6ad30 No.14381387

File: d4f0b2c0756067e⋯.jpg (21.05 KB, 321x322, 321:322, 1471991444816.jpg)

>>14379999

NICE DIGITS BUT I ALSO WANT TO CONSORT WITH THAT CREATURE


10e046 No.14381698

>>14364140

I just like the characters, the music, the gameplay and the environments. Feels like there was missed potential.


1742ed No.14381766

>>14381698

>I just like the characters, the music, the gameplay, and the environments. Feels like there was missed potential.

Pretty much. Though I do feel that the third part of the game made some of the characters (Ryuji, Morgana, and Makoto) overbearing. The game really needs an overhaul.


7134d6 No.14381890

>>14381387

>Wanting to fuck the Orphan.

>Not Kos herself.


137c33 No.14383830

File: 5875a576130d8e1⋯.jpg (34.83 KB, 370x388, 185:194, pretty nice.jpg)

I always really liked the Darknut fights in Zelda TP and WW, but moreso the TP ones. Hell, I even went back into that one dungeon just to fight it again but I was so disappointed when I found out that he doesn't respawn. I found Darknuts really fun and I felt like I got some semblance of challenge from the combat.


427602 No.14383864

>>14381387

But Anon, it looks distinctly male!


137c33 No.14383871

>>14383864

Which means he's a faggot.


58976f No.14383884

>>14363584

I fucking love MonHun's design aesthetic, which is basically "Take a dinosaur or beast and make it exceptional". The monsters have actual personality, too. Fucking Kut-ku is a bigass chicken without feathers that thinks it's a goddamn dragon, it's so uncoordinated and clumsy it ends up pratfalling into you half the time but remains dangerous. Glavenus is FIRE!T-rex, and is made of anger from top to bottom. Great Maccao is basically a lizard kangaroo. MonHun is just so fun, in that it's both very serious and simultaneously silly.


543775 No.14383941

Sophia in final fantasy 14 on extreme mode.

Everything about it felt good, the music, the voiceacting, the atmosphere the mechanics and the visuals.

I liked it so much that I would run it over and over even though I already had all the loot I wanted from it


ef3451 No.14383951

File: 688fc898791dd9e⋯.png (212.68 KB, 600x594, 100:99, Lingering_Will.png)

>>14363643

KH2.5FM's end game boss fights are really fun to do over and over again. Because there is always a bunch of tiny things you can do to increase the pace of the fight. My first time killing the Lingering Will, it was a five minute long fight. After beating him a few more times, I shortened it to a minute and 30 seconds.


4f6157 No.14384860

File: 951b8ea60775045⋯.gif (2.82 MB, 300x159, 100:53, Sam laughing at shit splod….gif)

Basically every boss in MGR.

Hell, most Platinum games have kickass boss fights.


4f6157 No.14384866

File: 7b423cc82368647⋯.webm (3.94 MB, 320x240, 4:3, Ukanlos - Battle Theme [M….webm)

File: 9ba187d3a212250⋯.jpg (458.47 KB, 900x1200, 3:4, Lagiacrus.jpg)

File: fca3fd7133bc094⋯.jpg (291.22 KB, 1018x1008, 509:504, Black Diablos.jpg)

File: a32f073f492da2f⋯.jpg (174.55 KB, 1280x800, 8:5, Tigrex snow mountain.jpg)

>>14379915

No, monsters from mon hun are fairly varied once the 3rd gen came out. He just posted two of a class that resemble tyrannosaurus.


4f6157 No.14384871

Hooktube embed. Click on thumbnail to play.

>>14363612

>>14363622

fucking good taste


6e9a48 No.14400806

The final boss of any game that doesn't autosave after I beat the boss so I can watch the ending again




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