[ / / / / / / / / / / / / / ] [ dir / 27chan / agatha / asmr / cuckchan / d / leftpol / omnichan / triforce ]

/v/ - Video Games

The Vidya
Email
Comment *
File
* = required field[▶ Show post options & limits]
Confused? See the FAQ.
Flag
Embed
(replaces files and can be used instead)
Oekaki
Show oekaki applet
(replaces files and can be used instead)
Options
Password (For file and post deletion.)

Allowed file types:jpg, jpeg, gif, png, webm, mp4, swf, pdf
Max filesize is 16 MB.
Max image dimensions are 15000 x 15000.
You may upload 5 per post.


<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

YouTube embed. Click thumbnail to play.

acfbde No.14340075

Hellbreaker just got released on Steam today:

http://store.steampowered.com/app/793620/Hellbreaker/

Basically it's like Doom 1 but focused on maximizing speed, kills, and dodging in a speedrun'ish way.

Here are some keys so you can give it a try and tell what you think about it:

KEG80-QXMW0-06Z4E

RFY7Y-7VIKA-RPT4E

475TI-IZFDE-M850I

LH4FJ-2G42N-PJZ7W

75F0W-Y37MD-RA7AI

Also available on itch: https://enhex.itch.io/hellbreaker

c8604b No.14340088

Why do you guys keep coming here?


acfbde No.14340092

File: 1429ad9f6bdb3e2⋯.jpg (213.22 KB, 1920x1080, 16:9, gold.jpg)


acfbde No.14340093

>>14340088

I probably was here before you


ec3a6f No.14340116

Thanks for the game mang, Ill try it out later


8b0e1f No.14340135

File: 70f87e301e2abc3⋯.png (40.78 KB, 126x313, 126:313, 0e66e9fc5db31bd370789a48e8….png)

>>14340075

Haha shit I didn't think the last code would work. Thanks my dude


322956 No.14340158

But is it fun ? Does it have good lvl design at all?


c3fb83 No.14340180

>>14340088

Because the elections showed everyone that the major image boards are in important vector for advertising, so now we're as fucked as every other site when it comes to constant fucking shilling.


25740d No.14340195

This looks boring and generic af. I'll just go play some Brutal Doom.


acfbde No.14340204

>>14340195

enjoy pausing your action to reload every 5 seconds


f1cd9b No.14340206

File: 7b936148d1a4645⋯.jpg (187.46 KB, 530x424, 5:4, 54dcc7f616e7d1c33827b0dd4b….jpg)

>>14340195

>Brutal Doom


acfbde No.14340319

File: cd9aa6b7682d80b⋯.jpg (687.73 KB, 1920x1040, 24:13, LevelEditor.jpg)

>>14340158

We tried to make the level design achieve tight combat.

There are only projectile based ranged attacks, so all damage can be dodged while having a lot of monsters in a fight (unlike doom in which you have hitscan enemies).

By design, a level section's difficulty is increased by having more monsters attack the player from different directions, while putting him in tight places / placing obstacles in his way so the player can't just circle strafe enemies.

We also tried to do a bit of vertical level design.

This isn't generic stitched together reused rooms "level design".

Also levels have secrets, and the game comes with a level editor:

https://virhex.com/docs/level-editor/


d06bc8 No.14340332

File: 3b33aa83452f3fe⋯.jpg (84.49 KB, 768x432, 16:9, kaminaisnotimpressed.jpg)

What does this game do to stand out? What does it do that hasn't been done a billion times before in the genre? It seems like this game suffers the same syndrome as every other indie game being released to today in that it just blatantly copies a much better older game while adding nothing new or interesting and expects you to pay money for it. Why the fuck would I play this game when I already have DOOM, Quake and the billions of free mods they have?

>N-no see we're super original! We added roguelike elements!

>mfw


13fb57 No.14340367

File: 9755fa108fe2224⋯.png (80.03 KB, 502x312, 251:156, 1430192847066.png)

>>14340075

>>14340319

you are the fucking dev?


a7e47a No.14340370

>>14340075

The trailer was very unimpressive. Graphically and artistically, it looks like Doom 3 without all the darkness or nice lighting. Map design looks like shit, simply filling rooms with lots of enemies, instead of creating interesting encounters.


901759 No.14340381

File: 95bec21e5432eaf⋯.gif (1.04 MB, 500x270, 50:27, 1430244311193.gif)

>>14340093

there's precisely 0 chance of this

Also

>steam


0d9c5e No.14340391

>>14340367

Since he has no money to shill he just does it himself.


082161 No.14340418

It looks alright but you're never going to get a good response by promoting it here.


acfbde No.14340425

>>14340332

Yeah the game doesn't have any shiny graphics, gimmicks, or skinnerbox loot, or crafting systems.

Originally this project started as "3D doom with better modding", and later it focused on creating a high skill ceiling aggressive speedrun-like experience.

New players usually can't finish a level, while experienced players sprint through them, and actively dodge projectiles they don't even see coming.

It's a fun challange.


ee3961 No.14340435

>>14340425

But what about the better modding part

Can we make demonsteele in it


6c7fa6 No.14340437

Well at least you are admitting you are shilling the game.

Tell us about your game anon and what you want from it


901759 No.14340489

File: 528816776aebba1⋯.webm (6.5 MB, 545x411, 545:411, TOG.webm)

>>14340418

anon here is correct, you should mosey over to >>>/4chan/ . They are a multicultural,diverse and accepting and friendly commune~ community that accepts just about anyone

They also love the taste of circumsized dick in their mouth so your steamkeys will be appreciated over there

Also your game looks like a ToG ripoff only at least that one had a GOG release make what you want of that


35a5e7 No.14340517

>>14340075

It's better than Dusk, I'll give it a buy.


e04252 No.14340519

Hey OP, gonna buy the game. Thanks for your work. Hope this is better than NuDoom.

>>14340088

>>14340180

Lurk more. This is an agdg project. Oh, I know, those threads should be banned because all the people sharing progress are shills.


f98608 No.14340533

I have nothing better to do with my money so I'll probably get this. I'll report somewhere around tomorrow.

Are the weapons just Doom's arsenal or?


acfbde No.14340546

>>14340367

Yeah

>>14340370

I've used an open source game engine that I've been contributing to, and it doesn't have all the shiny features commercial engines have.

Also this is almost 1 man project (except for level design) with near 0 budget and no artists. It isn't an AAA 60$ title with an army of devs.

>>14340435

Yeah.

First of all there's modding documentation:

https://virhex.com/docs/hellbreaker/

You can add new assets like models and sounds to the game.

There's full scripting support, you can do pretty much anything.

All weapons/pickups/monsters are implemented using scripts, and they are designed to easily allow creating new weapons/pickups/monsters. All the script-side source code is shipped with the game, so you can learn from it, edit it, and extend it.


656f61 No.14340591

File: 66b1e12b38421ba⋯.jpg (28.94 KB, 689x693, 689:693, door.jpg)

Looks neat anon. I'd buy it if I had any money to spare, seems like the kind of thing I've been looking for lately.

Also admire your work as a one man programmer team as a fellow dev.

People here are just overly hostile for some shit.


13fb57 No.14340610

>>14340546

>I've used an open source game engine

which one? godot?

>There's full scripting support, you can do pretty much anything.

nice

>>14340591

>People here are just overly hostile for some shit.

>in h8chan

you think?


656f61 No.14340629

>>14340610

eh, the h8chan shit was a meme at the time. It didn't mean "respond in a hostile manner to any and every post". We used to be able to discuss games from /agdg/ devs here when I last used to browse here.


acfbde No.14340631

>>14340517

Tbh I think Dusk is a better game in many more aspects, though they focus on different things.

>>14340533

Yeah the weapons are pretty much the Doom arsenal. I was aiming for situational weapons that enhance the game design instead of gimmicky weapons:

- pistol got infinite ammo and is a fallback weapon. It's better in medium range than the shotgun because of its accuracy.

- shotgun is good at taking out 1-2 low HP enemies in a single hit

- super shotgun is good at taking out a medium HP enemies in a single hit, but it's only effective at very close range because of high spread.

- minigun is a rapid fire hitscan and it has spinup time, so you want to fire it for long sessions, so it isn't effective at picking around corners since by the time you'll spin it up you could've shot the shotgun.

- rocket launcher has a big explosion, and you can easily 1 hit kill yourself with it, so it's only suitable if you got enough distance from the enemy, and you're targeting a group of enemies/high HP enemies.

- grenade launcher fires a grenade that explodes into few smaller grenades. Since it bounces around and got medium spread, it's isn't a precision weapon and it's used to spam rooms. Breaking into smaller grenades allow to spread damage more evenly across larger area (instead of linear damage fall off from a single explosion).

- plasma gun is a projectile based rapid fire weapon so it requires a bit of leading. It's strong and safe to use, so it's usually the go-to weapon as long as you have ammo.

For gimmicky weapons and stuff - that's what the modding support is for.


adca2b No.14340639

>>14340629

>We used to be able to discuss games from /agdg/ devs here when I last used to browse here.

You mean before the cuckchan rapefugees arrived? Yeah.


699503 No.14340643

>>14340075

What makes you think you can just waltz in here and shill? You're not even an /agdg/er.


acfbde No.14340655


7866ac No.14340681

>>14340643

yes he is


1fcfff No.14340696

>>14340655

>Using Urho3D in 2018.

Wow! How does it feel to waste months of your life?


656f61 No.14340697

>>14340639

Yeah basically. I've been catching up since I last browsed. Seems things have changed a little.

Was there a recent influx? Did something happen on 4chan?


35a5e7 No.14340720

>>14340697

Cuckchan refugees got banned for talking about the fall of Neogaf on /v/, so they went here a while ago. Your game is pretty good though!


381bc9 No.14340721

more keys please


e04252 No.14340723

>>14340643

>You're not even an /agdg/er.

http://8agdg.wikidot.com/general:activeprojects

https://8ch.net/agdg/res/24615.html#q25968

Not everyone is as active as rustfag.


d63d74 No.14340724

>>14340643

He's listed on our wiki for a good reason, and he's been on there for as long as said wiki has existed.

http://8agdg.wikidot.com/hellbreaker

He didn't post all that often, but he sure as fuck has been a part of our threads for a while.


c15847 No.14340738

any support for 144 fps?


3f2d93 No.14340741

I can also vouch for him, we call him helldev. Where's my free key?


ca6b7a No.14340749

>>14340696

Says you. He's managed to actually make a good product.

>>14340655

Nice job. I've yet to see something good in Urho3D


381bc9 No.14340763

File: 9fc8026be54a479⋯.png (98.85 KB, 268x265, 268:265, sad grafics.png)

I am poor and would like to play your game sometime,pls


218a64 No.14340776

Bought and played a bit. I had fun


acfbde No.14340779

>>14340721

More keys:

2F0BR-EXFCJ-Z6LEA

9EQ06-6XDAI-QZCIA

L0F4F-D0CIG-X4N8L

HWWE5-QWW6V-9JMDF

YAM0W-M8WQQ-TM4VN

>>14340738

The engine's default max FPS is 200 so yes. (though physics run at fixed 60 FPS).

Also you can change them via scripting:

https://urho3d.github.io/documentation/HEAD/_script_a_p_i.html#Class_Engine (int maxFps)

https://urho3d.github.io/documentation/HEAD/_script_a_p_i.html#Class_PhysicsWorld (int fps)


381bc9 No.14340781

File: d3a5c984319ed70⋯.gif (2.66 MB, 265x210, 53:42, 1335055862951.gif)

>>14340779

Thanks my good man,installing as we speak


3f2d93 No.14340793

>>14340779

>try it from bottom to top

>only the top one works

everyone stole my idea


6c7fa6 No.14340801

So what do the people who got keys think of it?


a548ec No.14340803

File: 478adbdacf420c4⋯.jpg (16.09 KB, 282x332, 141:166, 478adbdacf420c4851355a10bd….jpg)

>>14340779

Neat one code still worked

I'll try it and maybe buy one to gift a friend that also likes this kind of games, thanks anon


381bc9 No.14340806

>>14340801

I'll let you know when its done installing and i boot it


656f61 No.14340808

>>14340779

I'm gonna pay it forward and gift my friend a copy when he comes online.

>>14340720

Ah, that was what did it? In almost every thread on here I keep seeing people accusing each other of being cuckchanners or shills or whatever the fuck.


74fba7 No.14340816

>>14340643

If they are upfront with who they are and what they are doing I don't see the problem with it, there have been guys in the past that have come to get opinions of their games before.

>>14340808

>In almost every thread on here I keep seeing people accusing each other of being cuckchanners or shills or whatever the fuck.

No thats just your standard aspie on /v/


b37a6a No.14340832

YouTube embed. Click thumbnail to play.

You do realise that this game shares the same name with another one,right?

And that other one appears in the first two searches when you look for it on youtube and that other one has an actual trailer and that the trailer makes it look cool

>>14340489

as much as i do want to call you a tumbling dickweed you do bring up a fair point you still suck dick though


381bc9 No.14340840

First thing i noticed is that enemies infight when dead,nice touch


acfbde No.14340843

>>14340832

I know there's another game. I was first.


f98608 No.14340868

Alright I played a bit and died like a bitch a couple of times. The movement feels very doomy, and I like that the shooting/reloading/weapon position changes animation depending on movement and where you are. The enemies really blend in with the environment though.


d63d74 No.14340869

>>14340832

You just posted a video of the exact game this thread is about. The other game is pixelshit garbage with indiefag non-pixelart effects.


381bc9 No.14340876

File: 0b7c5ed892962e4⋯.jpg (164.78 KB, 1600x900, 16:9, 20180216193419_1.jpg)

Could have gone better if i didn't squand my ammo on those flying reaper fucks and just walked past em and the blue fatty,but still,nice


f98608 No.14340879

>>14340868

Oh and the pickups blend in too, and a lot of them look alike.


b37a6a No.14340889

>>14340843

so far from what i see your game lacks something,something that will make it it's own thing,something that you can't find in another game similar to it;a hook if you will

>>14340869

yes,i didn't want to because it does looks like pixelshit.I posted the one of this game as a comparison to the point that captain dickweed brought up above,it does look kinda like tower of guns only more generic


3f2d93 No.14340909

I'm pretty sure I ran out of time right before the end of the first level because first person platforming is aids.


acfbde No.14340927

>>14340868

It's expected for new players to die in their first few runs. And the blending thing is an issue I tried to deal with, it used to be much worse.

>>14340876

scoring a medal on the first successful run is pretty good. Also strategy-wise you always want to skip the blue fatty since he got tons of HP and will only give you 1 kill, so he's a waste of time and ammo to fight.


94e020 No.14340929

File: b51ca1368cd14dc⋯.jpg (68.42 KB, 469x563, 469:563, b51ca1368cd14dc287309315b4….jpg)

Gib me a key


381bc9 No.14340945

>>14340927

Are the monsters of your own creation? or are they assets? because they're fairly generic and remind me of DOOM3


acfbde No.14340952

>>14340945

Yeah they're licensed assets


381bc9 No.14340961


acfbde No.14340983

File: 739435ff35e94c1⋯.png (957.58 KB, 1280x800, 8:5, Hellbreaker_2017-11-19_21-….png)

>>14340909

pic related

>>14340929

ME5Z8-4JJ9E-GCXTF

P5FE2-NBJGK-5GCIF

EB8QJ-LJJJV-IDL8J


66bbc7 No.14340991

>>14340983

Got the last code, thanks anon.


58684d No.14341001

>>14340983

Thanks, I'll try it right now.


381bc9 No.14341009

FUCKING HELL THIS PLATFORMING IS SLIPPERY THEN MY COCK


6c7fa6 No.14341019

>>14340909

>Not liking first person platforming

Can we all admit that this is something only casuals say?


564cd3 No.14341021

I'd rather pirate it.


d63d74 No.14341022

File: 50f9f93d07a8d32⋯.gif (1.86 MB, 329x470, 7:10, 50f9f93d07a8d32dbacbbecb46….gif)

>>14341009

Y-your cock did what?


ca399e No.14341044

File: 35f6a2a430fa7dc⋯.jpg (11.91 KB, 350x350, 1:1, Slavery.jpg)

Wow, "get hype".


e04252 No.14341049


381bc9 No.14341053

I will get gold on this motherfucking level even if it takes me an hour


917824 No.14341074

>mfw just spent a ton of money and can't even justify spending $5 on a game that fills a niche I've been looking for years for


acfbde No.14341076

>>14341053

try to manage your risk/speed, especially with rocketeer grenadier encounters - take your time to take them out if they fuck you up.

Prioritize killing squishes as you can and move fast through the level.

Try to always move to ground you didn't walk on recently, projectiles will be travelling to places you were at.

gl;hf!


c46563 No.14341077

>>14340180

>>14340088

OP's been posting his game WIPs in the /agdg/ threads for months you morons

> /v/ whines tfw no good games

>lol why dont you just make one :^)

>someone does

>LMAO FUCK OFF TO REDDIT SHILL

Fucking retards


f98608 No.14341084

File: cda485d358c0f65⋯.jpg (241.44 KB, 1920x1080, 16:9, 20180217020630_1.jpg)

FUCK


059a4d No.14341088

>>14340639

yeah, before 2014 this board was fine.


b7efdd No.14341098

>>14340808

It's spillover from the election where everyone and everything was a shill for X


58684d No.14341100

>>14341076

I'm really liking the flow of the game. I try to be careful to buy good & fun games for under $20. This seems to be a good candidate for that.


c8f144 No.14341105

>>14341088

>implying 8ch wasn't a desert before gamergate


3f2d93 No.14341112

>>14341105

>wow, there aren't many people here

>better start accepting refugees immigrants, that will make our culture more lively!


059a4d No.14341118

>>14341105

it was, and once you halfchan refugees came in 2014 it's been a shit show. You can pretend that anyone who came after you are worse than you are, but the truth is you're all gigantic shitters and obsessing over who came here a week to a year later is a waste of time.


c8f144 No.14341126

>>14340075

>Basically it's like Doom 1

Level design is quake 1 and the gameplay is quake 2. I really hope the goal of the game is not racking 'stylish score', because the goal of doom 1 was really to get to the end of the level with survival horror levels of items.


c8604b No.14341129

>>14341077

Then why did he use steam of all things? I hate steam because it's destroyed the market for PC games that aren't steam. NAlso not everyone here browses the /agdg/ threads you know.


c8f144 No.14341139

>>14341112

>refugees immigrants

Only if they're nazis fighting the good fight m80


c8f144 No.14341150

>>14341118

>I'm a pre-gg oldfag

What if no one believes you


d94994 No.14341156

File: 074f6b2ac1064dd⋯.png (34.36 KB, 275x225, 11:9, 009.png)

>>14340075

I'll get it from itch for me and a bunch of fags when I got some spare dosh. Looks just like what I was longing for.


fd8890 No.14341157

>>14341129

He has an Itch.io link right in the OP you blind nigger.


66bbc7 No.14341165

>>14341118

Oh shit kids, it's the guy that's been on 8ch since Great Schism of 1053, all bow to his glory.


059a4d No.14341166

>>14341150

what if no one believes you're a gg rapefugee and are instead a 2016 election rapefugee?


564cd3 No.14341168

>>14341077

>No indication that it's an /agdg/ game in OP

But this is implying if any nigger doesn't read the thread.


acfbde No.14341184

>>14341126

IIRC Quake 1/2 encounters had handful of enemies, and most of them were hitscan.

Hellbreaker's score system is designed to purely reflect player skill.

level completion time, kills, and damage taken are metrics that objectively and unambiguously reflect skill.

An example for a metric that isn't is something like accuracy, or ammo used, which depend on your choice of weapons and strategy (ex: preemptive shooting with the minigun to spin it up before an encounter).


e3d6b7 No.14341192

>>14341044

I wish steam=slavery posters acted at least half as asshurt about the federal reserve act of 1913

Very deep social commentary, renting out video game licenses truly is the same as using worthless fiat money based on debt that exists only to make a jewish dynasty feel good about themselves.


acfbde No.14341216

>>14341184

quake 2's were hitscan*


381bc9 No.14341217

Gonna be streaming my attempt to get gold,or at the very least silver over on my twitch

come check it out if you want


6d3cac No.14341219

>level editor

Neat. How many levels come with the game?


c46563 No.14341232

File: f02c79d0de38687⋯.png (289.24 KB, 500x627, 500:627, ClipboardImage.png)

>>14341129

>>14341168

Okay these are perfectly valid points, OP should have known better.

But still, it is a legit /v/-made game. Maybe it's good, maybe it's not, but he can benefit from feedback. Pic related.


381bc9 No.14341236

>>14341217

forgot name

Solidbaked


618cc1 No.14341244

You're an /agdg/ fag? Game looks solid. I'll probably just buy the game since most keys have been taken. Will post my impressions later.


acfbde No.14341261

>>14341219

5 levels come with the game

>>14341236

I'm watching ;)


e04252 No.14341270

>>14341236

wow. You're dedicated. Good shit.


f53b92 No.14341283

any of you fags aldready played it? is it at least decent?


24271c No.14341286

Damn I'm always too slow to grab keys.

Kudos to OP though, game looks legit


e04252 No.14341288

>>14341283

>>14341236

dude's playing it right now


12ff5d No.14341299

>>14340075

oh shit my dude, lost the chance at those keys, couldn't you be more discrete about it?

>>14340381

>>14340418

>>14340489

>>14340367

he is not lying, we been following him on /agdg/ for quite a while


f848cf No.14341301

File: 82299b0f7b3ebab⋯.jpeg (41.5 KB, 820x454, 410:227, X2bA9FPs.jpeg)

>>14340075

this looks solid, I like it OP. I'd buy it but I don't have a spare 5 bucks at the moment


e04252 No.14341316

>>14341236

HOLY FUCK DUDE THAT LAST HIT


83752c No.14341318

>>14341288

That's intense looking


c8f144 No.14341419

>>14341184

Quake had lots of enemies and only a dedicated few were hitscan. You were swarmed easily and mods upped the populace to serious sam size, in some cases.

To me, a fps whose reward is score has zero appeal. But I'm an oldfag who only seeks what he likes. I guess the streamers public who actually believes those numbers should be interested.


c8f144 No.14341433

>>14341166

>what if no one believes you're a gg rapefugee

Let's go on a tirade on the reasons why acidman killed gg on imageboards


9d92eb No.14341462

File: 28ad8dc1384608a⋯.gif (1.13 MB, 350x350, 1:1, clap.gif)

Glad to see you finished it. Urho3D's positional audio still sucks balls so if OpenAL-Soft's license is too restrictive for you, I'd recommend looking into Steam Audio or something similar.

Money is very tight at the moment but I'll probably buy this and fuck around with the map editor when things get a little better.


f98608 No.14341487

Framedrops on the second level. Why fam.


a7c7a2 No.14341492

The game really looks awesome, judging by the stream. OP actually delivers


acfbde No.14341499

>>14341462

I'd love to play new levels

>>14341487

Most likely shadows, try to lower shadow quality in settings. If your computer is a real potato you can turn them off completely.

>>14341492

Thanks!

It's fun watching the streamer, he already developed dodging ESP (when he's not taking rockets to the face).


381bc9 No.14341601

File: af08922f9623aeb⋯.gif (539.13 KB, 480x270, 16:9, Pinwheel skeletons.gif)

Streamer here,what's your price point for the game? i'm gonna gift it to a friend if it's reasonable


acfbde No.14341621

>>14341601

It's currently $5.99 (25% release discount, after that $7.99)


acfbde No.14341624

>>14341601

Also it was fun watching your stream, especially noticing how your dodging improved.


381bc9 No.14341641

>>14341624

Thanks,hopefully you guys come out with more levels to play.


1b3a09 No.14341671

File: ea3d9546b5c62a6⋯.png (34.7 KB, 256x256, 1:1, good shot lad.png)

In the steam description, I'd take out the 'also' in

>Also there's no reloads or recoil to slow down the action

Aside from that faggoty nitpicking, it looks fun. I've shot my shekels your way and will start playing tomorrow after Saturday wageslavery is done.

I honestly hope this does well and you don't suffer the same fate as the speebot dev


3f2d93 No.14341681

>>14341671

what happened to speebot?


381bc9 No.14341693

File: b290307684fbc04⋯.gif (1.75 MB, 231x239, 231:239, Super mario 64 speedrun.gif)

Oh,achievements and badges and all that garbage would be a nice way to bring in people

(i like that shit) just so they can trade and sell it.


9d92eb No.14341720

>>14341681

It didn't sell and I doubt any of the redditors he promoted his game to actually bought it. Like Hellbreaker, I'll shell out when I have cash to spend.


58684d No.14341722

>>14341624

Gifted it to my friend, hope he likes it. Will play more of it tomorrow, I'm too busying playing Slay the Spire.


381bc9 No.14341733

>>14341722

>slay the spire

man that shit has everybody wrapped around it's thumb,i don't see the appeal


172e32 No.14341737

>>14341044

>literally gives out free keys

<still bitches

How are you faggots getting dubs?


acfbde No.14341738

>>14341641

If the game will have moderate commercial success I could use that money to pay for the level designer. In the meanwhile there's a level editor ;)

>>14341671

Thanks for the tip, updated the Steam & Itch pages


1b3a09 No.14341739

File: 72eb04c6ed6ee56⋯.jpg (97.78 KB, 802x596, 401:298, ss (2018-02-16 at 09.50.53….jpg)

>>14341681

Total flop.


381bc9 No.14341746

>>14341738

Well,fan made levels aren't much compared to people who have experienced and know what they're doing.


3f2d93 No.14341747

>>14341720

he barely shilled his game at all on reddit. He should have written some advertisements disguised as useful tutorials!


58684d No.14341753

>>14341733

It was cheap, and saw a stream of it. I really wanted to get Hand of Fate 2, but I did not have the funds. It's early access, but the devs seem to be consistent with the updates.


381bc9 No.14341764

>>14341753

Yeah i saw that on release day it had something like 10k viewers on twitch,very odd for a low profile indie game,makes me think he did some shilling or handing out free keyes.


58684d No.14341772

>>14341764

Probably, but I was watching Harmful Opinions play it.


8c084f No.14341781

File: 19d76c22038aa7b⋯.jpeg (88.31 KB, 1492x1080, 373:270, 2A661D83-F425-4C34-A958-B….jpeg)

>>14341772

>watching people play games

>watching a degenerate play games


acfbde No.14341800

>>14341746

I'm a shit level designer myself.

I can try to gift the game to some mappers and hope for the best.

>>14341747

That's not a bad idea

Also few more keys:

PXR72-86YM7-QIWCG

GWT5H-Y488V-MN9RA

I9WD2-F9QDF-D8AER


996d47 No.14341808

>>14341800 (Checked)

Was lurking for 20 minutes waiting to see if you'd drop some more keys. Snagged the middle, so thanks.


d503a1 No.14341811

>>14341800

Thanks!


8ed4e4 No.14341848

File: da45d93be98a856⋯.jpg (223.93 KB, 1400x1400, 1:1, 18237949_785741281590243_2….jpg)


c9ec40 No.14341956

>>14340696

>Waste months of your life

>Actually made a game and released it

Imagine being this salty about being a nodev


74fba7 No.14342017

>>14341800

Hey just a heads up, there was a scrapper a while back so post steamkeys in a notepad or something.


5b89ad No.14342108

I'm not lying when I say this looks worse than free Doom mods. So… now I'm gonna go play some Doom with mods. Thanks!


618cc1 No.14342282

File: c8af55fb68f5884⋯.png (2.71 MB, 1920x1080, 16:9, 1513474470283.png)

Played through a couple levels and I enjoyed the game a lot more than I thought. Definitely feels more like a 'mod' than a standalone game. The Doom inspiration is pretty much palpable. The design of the levels seem linear but always leave with the impression that there's something to discover. No wonder, when I beat the first level I found no secrets, so I was compelled to poke around a little harder. I suck at finding secrets anyway, but still. Weapons feel good to use and the levels feel sprawling; you have a lot of freedom and space to move around, like the whole place is really a playground. When you fight enemies it really feels like the stage has been set for you. You, them, nothing else except geometry getting in the way. Enemy variety could see a little improvement, since most of them don't seem like a threat considering the most basic one just wanders towards your general direction, and then another, beefier kind does basically the same thing (the blueish demons with spiked stumps for hands thought they were like mancubi for a second). Movements seems a bit floaty too, and the view bobbing takes some getting used to. It was nice, overall. I'll definitely get back to it to play the rest and maybe get a gold or two. This anon has talent.


d503a1 No.14342316

I'm having fun with it. I never really played much of this sort of game before, but the level design and pickup placement is nice and the violence is fast and fun. Soundtrack is decent too.


4bca1b No.14342391

This game looks hype, thinking about buying it.

How does it compare with GSC's Firestarter?


9ec27c No.14342415

>>14341800

I've been looking to develop a similar game myself but know jack shit about programming but a few people have said I'm decent at making Doom wads. Is your level editor relatively easy to use in the same vein as GZDoom Builder? I like how easy it is, but creating dummy sectors for floors on top of floors gets tiresome to organize and it just kills my motivation for mapmaking.


52c94b No.14342469

It sounds very interesting but you might want to dial back on giving keys otherwise everyone who might have bought it would already have it.


acfbde No.14342510

>>14342391

Firestarter seems like a Painkiller style "arena battle", Hellbreaker is Doom like levels with all the monsters already in place.


acfbde No.14342527

>>14342415

My level editor is similar to Valve's Hammer editor.

It's designed to be simple and easy to learn (about 5 minutes to to make your first level), you just need to drag boxes, hit enter, select textures, and place entities.

Documentation for how to use it is available here:

https://virhex.com/docs/level-editor/

Since it's 3D there's more work to do compared to 2D level creation.


dc5a26 No.14342615

<another agdg game

<windows only

fugg


d503a1 No.14342842

Got my first gold on Bloodbath. I like how the method for a fast run kind of reveals itself once you know the layout.


b5d981 No.14342852

>>14342527

Wish you luck man. Lurked your dev posts every so often, and was there a week or so back when you were in the final prep phases. Good luck man!


d503a1 No.14342965

Just realized I lied. Didn't get gold on Bloodbath because I didn't kill enough dudes.


acfbde No.14343438

>>14342852

Thanks!

>>14342965

Stay silver :^)


e04252 No.14343515

>>14340435

>Can we make demonsteele in it

interestingly enough, the creator of that mod just played the game

https://www.twitch.tv/videos/229829599


56b2a7 No.14343557

File: 46df3b535006dbe⋯.gif (355.23 KB, 540x543, 180:181, 46df3b535006dbee3c63e1512b….gif)

Any plans to add any levels yourself?


40e70a No.14343569

>>14341800

I have an advice: I recommend you to embed your keys into pics, so they wouldn't get scrapped by bots.


fb1a8e No.14343588

File: bbfdfb98933b476⋯.jpg (10.08 KB, 480x360, 4:3, Doctah Wahwee.jpg)

Not really sure I like the looks of this game. Glad you were inspired by something that wasn't shit, but the game kinda looks like Doom 3 threw up. I might get it if I ever come into money though


d51f6f No.14343606

>>14343515

>watch a couple of minutes

>some faggot can't stop eating into his fucking microphone like fucking disgusting degenerate he is


c2b82c No.14343674

>>14340489

>running and dodging all over an arena

>all the shit that's good to pick up is limited-duration enemy drops that require you to backtrack and lose half of them if you were too far/took too long

Are you recommending this trash?


56b2a7 No.14343678

File: f6112e9c72c7cd9⋯.gif (2.46 MB, 512x512, 1:1, f6112e9c72c7cd9d2466fc10c9….gif)

>>14343557

As much as I love level editors, custom levels never have the same feeling to me as the developer's vision. So I hope you don't use the inclusion of the level editor as an excuse to leave the game with this little content. Also, add workshop support you faggot.


fd8890 No.14343692

>>14341261

>5 levels

Isn't that pretty bare bones?


744dce No.14343720

>>14340075

Are there Big Guys vs Little Guys?


230a34 No.14343759

>>14343438

Damn. Missed the keys, but this looks really good. Glad to see an anon making something.

Keep it up man!


acfbde No.14343856

>>14343678

If you think that will help I could write the level design guidelines that we used to make levels in the game documentation.

I'll look into implementing workshop support.

>>14343692

A single level takes several weeks to make (this isn't some mobile game in which levels take 10 minutes max to make), and I paid a level designer to make them, so it's quite expensive and that's what my budget could afford.

If anyone makes some levels with the level editor please share them!

I'd love to try new levels myself.


2db5f7 No.14343866

I just bought it.

Will try it out in a few days once MonoGame jam is finished


b98db7 No.14345194

I would try tweeting the game at or even gifting the game to John Romero, he likes to give stuff like this publicity especially if it has custom mapping support and was made by a small team.


d503a1 No.14345741

>>14343856

>workshop support

That would be cool. I like the game and would love to see some community maps easily integrated.


3bcff4 No.14345797

>>14343856

>paid a level designer

Why? You could have got anons to do it for FREE, just supplying them with free copies of the game.


9d92eb No.14345809

>>14345797

He already did that, faggot.


3bcff4 No.14345814

>>14345809

No he didn't, he paid a level designer to make the levels.


9d92eb No.14345822

>>14345814

Scroll up, he gave away keys in this thread.


3bcff4 No.14345834

>>14345822

Read the whole post, faggot. He should have gotten anons with a bit of experience creating levels in other FPS games to make levels for his game, and gave them copies of the game for their contribution.


acfbde No.14345841

>>14345194

That's a nice idea

>>14345797

Most likely to result low quality levels, so it isn't a good solution.

>>14345834

I was thinking to gift it to modders


3bcff4 No.14345861

>>14345841

That's why you ask to see their Doom/Duke/Quake levels first, and play through the maps to see which ones are legit and which ones are shit.


41a659 No.14345910

File: 5ae9b470b58dcc1⋯.png (309.38 KB, 398x494, 199:247, 5ae9b470b58dcc190a6e359512….png)

Looks good, I'll think about getting it.


917824 No.14345940

The game's been freezing a lot for me, to the point where I've lost my chance at gold to it. Any reason that might be happening?


2c1b35 No.14345963

None of the weapons seem to have any weight to them, pretty quiet too. I'll pass.


2c1b35 No.14345973

>>14345822

>>14345834

>>14345814

>>14345809

That sounds like a bad idea, he's probably better off not having you guys touch it, save for buying it like good cattle.


acfbde No.14346025

>>14345940

If you got weak CPU/GPU it could be related.

Try lowering graphics settings to minimum and see if it happens (especially shadows and texture quality).

I had a similar problem with some testers and it was related to using too more GPU memory than available, though it can be something else.


c7705b No.14346038

>>14341671

I'd like to add another couple of little grammatical nitpicks:

>Hellbreaker is a fast-paced first person shooter that will pit you against hordes of monsters and push you to your limits. Blast your way through blood thirsty monsters while racing against the clock to finish the level in one piece.

It's redundant to put the same key word twice so close to each other, let alone in the next sentence. Since you've already used up "hordes" I suggest you replace the second "monsters" with masses or the first "hordes" with swarms "mobs" just doesn't sound right.

>The scoring system in the game revolves around:

>Time to finish the level

Time taken to finish a level

>There's no reloads or recoil to slow down the action.

There are no reloads or recoil to slow down the action. while I think there're is grammatically correct, autocorrect doesn't agree with me and there're very few written instances where you'd find an example of this contraction


917824 No.14346045

>>14346025

I've got a 3770k and a 660ti. the 660 is pretty outdated but should it really be struggling with a game like this?


fd8890 No.14346074

>>14346038

The mixing of singular and plural is what makes it weird.

<There is no recoil or reloading to slow down the action.


c7705b No.14346193

>>14346074

amen

>>14346038

fuck didn't mean to post yet

>Time to finish the level constraint encourages the player to play fast, and not pick off monsters one by one from a safe spot.

I would suggest putting "Time taken to finish" in angle quotes or quotation marks, same goes for the next two paragraphs. Get rid of that oxford comma since you're not exactly listing a long list of things here, just two reasons to GO FAST.

>Strategies can be created around it, like prioritizing low HP monsters to get more kills, which is risk/reward decision because low HP monsters are usually low threat while high HP monsters like rocketeers and chargers are higher threat so it's better to spend time to kill them first to stay safe.

that is one long ass sentence, which I'm sure you've busted your head open trying to make it look comprehensive. Now I'll offer you two options: break up into 2 or 3 shorter sentences or try to cut the fat and use just one.

Option 1:

<Prioritizing low HP monsters will net more kills faster, but leave one open to high damaging mobs longer. On the other hand, eliminating high HP monsters will increase players' chances of survival at the cost of time spent playing a level. Create strategies that suit your play-style. or use an exclamation point (!) at the risk of sounding hacky-wacky

Option 2:

<Strategies can be created around this, motivating players to consider different risk/reward play-styles. hate typing playstyles through a dash

>The damage taken constraint comes in to prevent you from just being reckless and soaking up tons of damage while picking up lots of health kits.

>Game editor, easily edit things like monsters and pickups without writing code.

<Game editor lets players easily edit some aspects of the game like monsters and pickups without writing code.

or

<Game editor. Easily edit some aspects of the game like monsters and pickups without writing code.

I suggest the second option since you've already gone ahead and used that kind of formatting for your third point on "Powerful scripting".


acfbde No.14346219

>>14346038

>>14346074

Thanks, updated the pages.

>>14346045

I used to run the game on an i5-2400 and GTX670 at 120-180 FPS, so your hardware should be good enough.

The freezes are triggered by something specific?

If you got good framerate if occasional short "random" freezes when you move around that could mean that you've ran out of GPU memory for the game (lowering texture quality will greatly reduce memory usage).

Maybe you got stuff running in the background that take up a lot of CPU/GPU memory?

If you got consistently low FPS, shadows are expensive and u can lower/disable them.

Other than that you can try to make sure your graphic drivers are up to date.

Also you can press F2 in-game to see the profiler, it will list where the game frame spends its time and how much memory is used for game resources.


917824 No.14346332

>>14346219

>Maybe you got stuff running in the background that take up a lot of CPU/GPU memory?

I considered this the most likely cause, but I also have to take in consideration that I've run much more demanding games with just as much running in the background with no issue.

>Other than that you can try to make sure your graphic drivers are up to date.

I haven't been doing this since Nvidia are jews but I'll give it a shot.


2eaf8a No.14346465

>>14340075

better or worse than Painkiller?


ba0a09 No.14348365

>>14341746

>fan made levels aren't much compared to people who have experienced and know what they're doing

>Arcane Dimensions vs MachineGames' New Official Quake Episode

Really makes you think.


acfbde No.14350181

>>14348365

I think the Arcane Dimensions guy is a professional level designer


e10329 No.14350283

>>14341129

>why don't you use the biggest platform on the market to sell your game ?

>wouldn't you love it to be only played by a couple of autismlord here that will pirate it anyways ?

I don't know man


b7efdd No.14350306

File: 39455014a6ece0a⋯.jpg (48.72 KB, 645x729, 215:243, 39455014a6ece0a75ec7cc8fad….jpg)

>>14341129

>why did he use steam of all things?


f3813f No.14350327

File: 5dbc80ec630570a⋯.gif (3.6 MB, 1000x859, 1000:859, x72i35.gif)

>>14341232

there there

just think a bit more before you post next time


e10329 No.14350332

By the way OP where's the torrent ? I have no money and you should know we never buy games.


f3813f No.14350341

File: b7fe5426f6ef2c4⋯.png (2.63 MB, 1954x1091, 1954:1091, ClipboardImage.png)

>>14350332

a "demo" would be nice


31ee70 No.14350602

Been enjoying the game so far. Congrats on putting some of yourself out there.


f3813f No.14351022

>>14350602

its shit like this that makes it look like a shilled project


31ee70 No.14351098

>>14351022

And it's braindead retards like you that make discussing games like running through a minefield. I could point out that my garbage isp changed my id but I'd rather tell you to go eat a bullet.


f3813f No.14353126

>>14351098

>he thinks its because of the ID

I'd rather you ate glass dipshit


1c4dfa No.14353941

>>14340075

Hey OP, Congrats on finishing your game. If you are searching to give your game more publicity, then I would suggest handing out review copies to jewtube ecelebs who mainly do videos of classic FPS's such as ICARUSLIV3S or Gggmanlives.


11612f No.14353945

>>14351022

What part about that post upsets you?


f3813f No.14354001


917824 No.14354301

>>14346332

>>14346219

So from what I can tell I only get significant slowdown on the second mission, to the point where the game is unplayable. In addition to low framerate the game also freezes constantly. This isn't a problem in either the first, third or fourth level, all of which run fine after the first few seconds after it loads.


4829e2 No.14354831

>>14348365

>>MachineGames' New Official Quake Episode

what the fuck

Really shows you what hacks modern level designers are


dc5a26 No.14354889

>>14348365

<comparing a mod + abusing source port's extended level limitations to a vanilla-compliant episode 5

although machine game's levels are complete crap compared to other vanilla levels


eebced No.14355388

File: 514906cf5f39c43⋯.png (165.07 KB, 947x643, 947:643, Screenshot_154.png)

>>14340075

OP is not only a Steam cuck, he's also a Reddit faggot.


4829e2 No.14355404

>>14355388

Yes and then you look at his posts and it's nothing but promotion of his shit. You retards tried to smear speebot like that as well.


eebced No.14355413

>>14355404

Anybody who touches Reddit deserves to be fucking banned. Anybody who touches Steam deserves to be fucking banned. Anybody who touches kike-run platforms and puts money in their pockets should be banned and fucking hanged like a retarded nigger they are. Just the fact that it's on Steam and he promotes on Reddit is enough to tell that he's not one of us. And you aren't either. Get the fuck out.


06df08 No.14355440

File: c49257dbeb916c3⋯.jpg (180.22 KB, 640x480, 4:3, ANOMINUS.jpg)


ee3961 No.14355443

File: 2ec4c4407f45cdc⋯.png (691.05 KB, 872x988, 218:247, what_will_it_be.png)

>>14355413

>want to sell game

>but selling it on the largest pc videogame store by a large margin is bad

are you an idiot

are you literally fucking retarded


4a4d9e No.14355448

File: 442ed8549586971⋯.png (27.34 KB, 477x387, 53:43, 1442887890612.png)


acfbde No.14355464

>>14353941

I already tried before release via email

>>14354301

Contact me on the support email (can find it on via Steam's support page) and I'll ask u to show me some stuff.

>>14355413

I created a subreddit for Hellbreaker so people outside of Steam will be able to share levels, mods, and other stuff.

BTW I'm working on Steam Workshop integration.


eebced No.14355474

>>14355464

Nice excuse, faggot. We already know who you serve.

>>14355443

That's disgusting goy logic and you deserve to be fucking gassed. Kikes control you.

>>14355440

This is a Reddit meme and you just outed yourself, shill.


aab9a8 No.14355493

>>14355413

So what's the other way he's supposed to make money?


08e600 No.14355512

>>14355493

>Wanting to make money

What are you, some kind of Kike?


eebced No.14355517

>>14355493

Sell it independently and provide a demo with a proper amount of playtime, like it used to be before fucking kikes starting taking control of the game industry.


ee3961 No.14355519

File: 7aeed6722f6ec7f⋯.jpg (154.34 KB, 1200x1200, 1:1, apologies.jpg)

>>14355474

Stop trying so hard to fit in. Instead, go back to reddit yourself, idiot.


aab9a8 No.14355522

>>14355512

even worse, an Anglo

>>14355517

he run out of money after 5 levels


eebced No.14355525

File: a2f9b34346a805a⋯.png (109.11 KB, 418x535, 418:535, Screenshot_155.png)

>>14355519

GET THE FUCK OUT


ee3961 No.14355530

File: 192559f5bb84a65⋯.jpg (30.81 KB, 640x480, 4:3, DUKRlWFU0AAA4fG.jpg)

>>14355525

I REFUSE!


a6f352 No.14355551

>>14355464

Any plans for alternative sellers outside of itch.io?

Bonus question, does the steam version comes without DRM (aka runs without steam running) or does getting the game from itch.io get me a key?

>>14355474

>anon with eeb in his ID screaming about kikes

oy vey


eebced No.14355564

>>14355551

what the fuck is that supposed to mean?


acfbde No.14355577

>>14355551

I don't plan on any other sellers. Any specific reason you might want that?

Steam version comes without RDM, it will run without Steam.


a6f352 No.14355609

>>14355577

>Any specific reason you might want that?

No specific reason outside of personal preference

>Steam version comes without RDM, it will run without Steam.

Neat.


eebced No.14355615

>>14355609

You're still paying the fucking kikes


2e0bb2 No.14355622

File: 22ce924897c47b1⋯.jpg (771.77 KB, 2473x3106, 2473:3106, The Nightmare.jpg)

Can anybody tell me if the view-bob motion-sway shit can be toned down in-game? I like the look of the game but I get really motion sick with that shit turned on.


acfbde No.14355627

>>14355622

You can do it by tweaking few variable in the game's script source code, see:

http://steamcommunity.com/app/793620/discussions/0/3377008022030677681/


2e0bb2 No.14355632

>>14355627

Thanks anon.

If that shill/developer/whatever is still here, add this shit to the game's options. Basic accessibility tweaks (motion-sickness, colour-blindness, closed-captions, etc) should be a given.


fd8890 No.14355643

File: e00faa0ebfc7c63⋯.jpg (23.85 KB, 480x480, 1:1, korean talking picture dis….jpg)

Spoiler: eebced is Rottenredditor upset that another yesdev released a game.


aab9a8 No.14355644

>>14355577

it'd be a damn shame if some Russian uploaded it somewhere, wouldn't it


2e0bb2 No.14355646

>>14355643

Got the screencaps to that faggot sperging out? That was great but I didn't save them last time.


acfbde No.14355655

>>14355644

Most games get cracked day 1 anyway.

The only real protection is having server side stuff.


733107 No.14355670

>>14341733

OK/10, appeal lies in either getting stupid OP drafts or salvaging mediocre ones. It's mostly a gambling simulator but since you're not paying real money to gamble there's no issue with that. Would be a good game by the standards of flash games or phone games which is what it pretty much feels like.


76567d No.14355684

>>14355632

>if the developer is still here

You just replied to him, you dingus.


fd8890 No.14355694

File: 5ca1af668710fe6⋯.png (11.27 KB, 849x105, 283:35, rottenredditor depression.png)

>>14355646

Not on this machine but have this morsel.


2ac70e No.14355711

File: d806cade00da58a⋯.webm (967.73 KB, 608x480, 19:15, I'll Shoot You Myself.webm)


aab9a8 No.14355724

>all those keys here and on 4/v/

you dumb nigger, you should've just uploaded your game to a torrent or whatever


813979 No.14355734

>agdg actually finishes and publishes a gaem

Well that's nice.

I'm still expecting a Notch style 180 turnaround.


75104a No.14355739

>>14355643

>Rottenredditor

Context for the unaware?


813979 No.14355759

>>14340075

Watched the trailer. Looks promising.

I see it lacks enemyflinch, enemy types (just 2?), limb gibs and more exaggerated weapon animations.

How hard is it to mod those in?


54dce9 No.14355773

>>14340643

>someone has to be a dramatic, namefagging nigger in order to say "Hey, here's my game"

>being said jigaboo is a good thing in any way

Fuck off, retard.


2e0bb2 No.14355779

>>14355684

Didn't realise, I don't have coloured ids turned on on this machine so it's harder to notice.

I've got plenty of advice for the dev but it's mostly already been said on the Steam forums from what I just saw, so I guess I'll leave it. Getting some low-poly enemy models commissioned would be fucking sweet though.


7297a9 No.14355807

File: d659534b1d47ae1⋯.jpg (31.38 KB, 600x382, 300:191, Feeling cocky.jpg)

Any torrent?


acfbde No.14355837

>>14355759

There's enemy flinch (enemy AI is almost identical to Doom 1).

There are 8 enemy types.

Regarding modding:

Most of the models are licensed and I'm not allowed to provide their original source files.

You could easily implement limb gibs by using generic gib models (stuff like meat chunks, not the actual parts of the monster model).

You could just look at the script code for where blood droplets are spawned and spawn your gib prefab too, or maybe spawn them for rig bones or something (up to you).

For weapon animations I'm allowed to share the hands model, so you'll be able to animate the rig in tools like Blender, tho I need to check which weapon models I'm allowed to share (for your own weapon models it isn't a problem).


2f4b2c No.14355857

>>14355837

>I'm not allowed to provide their original source files.

>>>>>>

Clearly you are just some internet troll who ripped the files from somewhere.


acfbde No.14355877


6ab230 No.14355881

>>14355711

>xcom.webm


813979 No.14356256

>>14355837

>There's enemy flinch (enemy AI is almost identical to Doom 1).

Probably the animations then.

>You could easily implement limb gibs by using generic gib models (stuff like meat chunks, not the actual parts of the monster model).

I dream of actual limbgibs like Left 4 Dead. Sounds difficult tho.

>I need to check which weapon models

Mods will fix it ;^)

But seriously, why so many prefab assets?


acfbde No.14356291

>>14356256

Game was mostly made by me (programmer) and a level designer.

We didn't have a 3D artist so I just bought models.


fb1a8e No.14357003

File: 993c32b8685a5cf⋯.jpg (84.33 KB, 700x520, 35:26, Stupid.jpg)

>>14355413

>Anyone who tries promoting their game and actually tries to sell it are stupid

Anon, I have bad news for you…


c594db No.14357065

Looks fun, I'll keep an eye on it for when I can actually afford games. Not really sure how well my laptop would handle it anyway.


e04252 No.14357155

>>14355739

AKA rustdev. an overall obnoxious piece of human trash shitting up agdg threads


fbab7b No.14357214

File: fa7dd9a569859c2⋯.png (218.91 KB, 400x324, 100:81, 1421847376247-0.png)

A buncha questions.

>does this have a Linux version?

>does this have multiplayer?

>will you release source code at some point?

I'm mainly interested in source code 'cause I've been working on a uni assignment in Urho3D for the past months, wanted to see the insides of a finished game.

Either way, God speed, anon, you're an inspiration to us all.


f1cd9b No.14357221

>>14340075

I would buy from itch.io but it doesn't seem to be working. Good luck OP.


495ab4 No.14357349

File: 10c13a8b9da9c27⋯.jpg (65.57 KB, 500x340, 25:17, 1429209630693.jpg)

Holy shit, everything in the trailer looks like babby's first level. Just throw 50 of an enemy type everywhere and call it a day. Projectile hell.


acfbde No.14357447

>>14357214

>does this have a Linux version?

Currently no because when I originally tried using Urho3D on a VM, the VM didn't have good enough OpenGL support. Recently I tested again and it seems like it does have the needed OpenGL support. It's still unlikely that I'll work on it.

>does this have multiplayer?

No multiplayer, the game was designed for single player.

I did work on a netcode library for Urho3D, it's kinda barebone implementation:

https://github.com/Enhex/Urho3D-CSP

(it doesn't work with the physics simulation for now because that requires replay of the whole physics world and I didn't implement it yet)

>will you release source code at some point?

Probably in the future, but not anytime soon. Note that the script source code is shipped with the game.

There's some general code that I want to contribute to Urho3D anyway like the settings logic and couple of GUI features, but I always have higher priority things to work on.


aab9a8 No.14357561


9d92eb No.14357690

File: 3e2fc50eef65426⋯.png (23.17 KB, 580x320, 29:16, hellbreaker tags.png)

The game could really use some more Steam tags, since they'll make finding your game much easier.


cb48ab No.14357801

>>14357690

Don't forget "Narrative Driven" and "Strong Female Protagonist". :^)


ee734f No.14357977

here's an easy improvement you can make: change the monster projectiles. "puffy" bloomy projectiles are hard to see, and you cant tell the depth or number well.


841a73 No.14358018

I don't buy games on Steam anymore, any chance of a GOG or itch.io release?


d11aaf No.14358022

>>14358018

Read the OP


acfbde No.14358224

btw for those who have the game on Steam please write a review, it doesn't have enough reviews for a review score yet.


38b8a6 No.14358267

File: 0c7afc412b8aa41⋯.jpg (542.84 KB, 1680x1050, 8:5, serioussam4.jpg)

>>14357349

>projectile hell

Nigger have you ever gotten serious


d7440e No.14358492

>>14357801

>"Strong Female Protagonist". :^)

Now I want to see OP to make a Hellbreaker Gal Story Mode DLC to fuck with people.

Hellbreaker Gal should just be a skin change, which the player will never see since its a FPS and the Story Mode is just the normal Hellbreaker Levels in reverse.


3f2d93 No.14359934

>>14358492

op could just pull a "the hellbreaker was a girl this whole time"


810c77 No.14360217

>>14358267

>Projectile hell

>Full of hitscan enemies

OK


302077 No.14360268

>>14360217

>Serious Sam

>hitscan enemies

Not a one. Not even the gatling gun scorpion guys.

All projectiles in SS are physical objects regardless of speed


dc5a26 No.14360278

>>14360268

I remember serious sam 3 being hitscan hell half the time but they dealt low damage, keeping the og doom tradition, but fucked it up with red gory screen every time you get touched by a stray bullet, But I thought the scorpions were delayed hitscan, as long as you were moving into a wall, you're safe.


b0da66 No.14360538

File: 4d295bd560c8dff⋯.jpg (305.26 KB, 2246x1799, 2246:1799, i call bullshit.jpg)

>>14360268

>Not even the gatling gun scorpion guys

I call bullshit on that. Even if that was technically true it doesn't matter whether the bullet speed is actually infinite or finite but with such a high value the effect is the same. You can not dodge them at any range. At very long ranges they occasionally missed due to accuracy.


76567d No.14360602


917391 No.14360629

>>14360602

>mods for ss3

bitch are you serious


76567d No.14360654

>>14360629

>guide for SS2

>ctrl+f hitscan

>arachnoids come up

https://steamcommunity.com/sharedfiles/filedetails/?id=206042835

Bitch, are you?


a779a0 No.14362006

File: 505c0a8eb06600d⋯.jpg (89.57 KB, 640x480, 4:3, 285312-marathon-2-durandal….jpg)

Looks neat, but the weapons and movement feel a bit floaty. Needs more tactile impact.

>>14340319

>There are only projectile based ranged attacks, so all damage can be dodged while having a lot of monsters in a fight (unlike doom in which you have hitscan enemies).

Sounds like Marathon, which relied even more strongly on Doom's monster infighting to create an odd danmaku feeling.


acfbde No.14363776

File: af6ea7c33ba13f5⋯.png (146.94 KB, 431x221, 431:221, Hellbreaker_2018-02-20_23-….png)

>>14340868

>>14340879

monster & pickup visibility improved and will be in the next update.


06df08 No.14369358

File: 537003fee7cfa37⋯.jpg (13.01 KB, 396x304, 99:76, judging.jpg)

>no fucking brightness slider

The game is too dark for me and I'd rather have the option to fix that in game. I was seriously considering refunding the game because I couldn't see some enemies but turning up brightness isn't that much of a hassle so I decided not to. Still it's fucking annoying.


06df08 No.14369434

>>14369358

>turning up brightness isn't that much of a hassle

I meant turning it up in the graphic card driver's settings.


acfbde No.14370046

File: 4a989770fc200fc⋯.png (265.26 KB, 948x202, 474:101, chrome_2018-02-22_00-57-33.png)

Just loaded the first level using Steam Workshop.

Still need to add support for general mods.

I think I'll do an update once I'm done with it, and add other stuff in the next update.




[Return][Go to top][Catalog][Nerve Center][Cancer][Post a Reply]
Delete Post [ ]
[]
[ / / / / / / / / / / / / / ] [ dir / 27chan / agatha / asmr / cuckchan / d / leftpol / omnichan / triforce ]