8ffe54 No.14331562
>I think you should kill yourself
>why though?
>you are wrong and crazy
>im not wrong cuz im way too smart
>that's circular logic
>oh shit brb gonna kill myself
86ec92 No.14331580
Reminder that New Vegas is the closest we'll get to an actual sequel for Fallout 2.
8ffe54 No.14331589
YouTube embed. Click thumbnail to play.
>>14331580
Reminder that thanks to Bethesda you will never experience this
b803db No.14331655
Yes we know FO3 is shit, OP. We don't need daily threads about bethesda trash like you're used to in cuckchan.
81d6b7 No.14331658
>you're an abortion of science
What in the goddamn-
Oh, now i get it. There's no retard status for <5 int in fallout 3, because your character is retarded no matter what.
8ffe54 No.14331672
>>14331655
There's this pretty neato trick where you can click the hide button to not see a thread that you don't want to participate in.
5b9551 No.14331681
>>14331562
>[Speech, 81%] This has to end, Eden. You need to destroy yourself and this base
>[Science] You can't be president. You're an abortion of science. You need to die.
What tap-water drinking homunculus wrote the text for this game? First 2 fallouts had some retarded writing, but it made sense in-game. Who talks like this to a conscious, super computer AI who knows more than every human alive at the time combined? How was this supposed to convince a machine that acts on logic alone to off itself?
b803db No.14331690
>>14331672
It doesn't take a genius to see what is happening here after seeing it happen in cuckchan. After a few threads you will start to post how you like FO3 and how it is actually a good game and other "anons" will follow suit.
8ffe54 No.14331700
>>14331690
>It doesn't take a genius to see what is happening here after seeing it happen in cuckchan
What is happening here exactly? According to you that is.
> After a few threads you will start to post how you like FO3 and how it is actually a good game and other "anons" will follow suit
Nigger, whaaat? I fucking despise Fallout 3, what the hell are you talking about?
b803db No.14331702
>>14331700
>Nigger, whaaat? I fucking despise Fallout 3, what the hell are you talking about?
Real smooth.
8ffe54 No.14331705
>>14331702
I don't follow.
b4a7de No.14331719
> New Wild West
> Are you working on them?
> No.
> Ah, ok.
c3eb75 No.14331723
8b6a50 No.14331731
>>14331700
>yet another Bethesda thread
>low effort shitpost OP
>if you don't like my shit thread just ignore it xDD
>Nigger, whaaat?
It's this "if you don't like it, just ignore it and let me continue to be a faggot and slowly edge you all out" attitude that got halfchan flooded with normalfags. ALWAYS BULLY STUPID NEWFAGS.
8ffe54 No.14331738
>>14331731
>>14331723
If you don't like the thread, just hide it.
;)
f348c5 No.14331740
>>14331681
Because conservatives think abortions are BAD
8c46af No.14331742
3a3bda No.14331744
>>14331658
>tfw cuckchan wojak posters will eventually take over the site
b803db No.14331752
>>14331744
If they aren't bullied or deleted, they will.
83cbe1 No.14331756
ha ha hey fellow anons isn't this bad game so bad but I kind of like it "ironically"
344331 No.14331813
>>14331762
>do you work for the casinos?
That's a normal conversation. The guy should sell the weapons only to the omertas, so you have to convince him you are not going to rat him out.
The conversation with eden has nothing natural to it. It's just idiotic.
12c42e No.14331820
>>14331589
For a moment I thought that was a video for Arkane's Fallout game, what with their actually being killed and eaten by Bethesda on top of their having been in the bid for the Fallout license before Bethesda swooped in. RIP Arkane.
b4a7de No.14331837
>>14331813
And you convince him with "no"?
e54322 No.14331858
>>14331837
>what is poker face
3a3123 No.14331868
>>14331672
>your thread is cuckchan shit
>"j-j-just hide it b-bro…"
pathetic
e5febd No.14331869
Is tale of two wastelands worth playing
3a3123 No.14331871
b4a7de No.14331882
>>14331858
Currier can't tell the truth with straight face?
How is he communicating?
Why not every line has a speech check?
b803db No.14331892
>>14331882
You think you can just walk up to a guy selling contraband and tell him you're not a cop and he'll believe you just fine?
b4a7de No.14331896
>>14331892
No, I think that guy wouldn't even ask such question.
3e2e25 No.14331908
>>14331896
>guy who is selling contraband wouldn't ask who he was dealing with before answering a question, judging the response very closely such that a simple "no" would have to still be convincing and not seem stressed or otherwise forced (such as when delivered by somebody unskilled or awkward when it comes to conversational skills).
b4a7de No.14331928
>>14331908
> instead of having a password for such crap
813a33 No.14331957
>>14331882
Looks like you have autism, sunny. People feel when you are lying if you are bad at it, but it`s ok if you don`t understand that piece of human interaction.
b4a7de No.14331989
>>14331957
> People feel when you are lying
If you are making up some story.
Not when you just say "no".
And again, it's truth, not lie.
df77fa No.14332002
>>14331928
>having a password for not being a cop
df77fa No.14332013
>>14331989
There's this thing called body language and delivery.
If you act awkwardly people won't trust you even if you are telling the truth
a0f5ec No.14332018
>>14331989
speech is a skill graded from 1-100, where you usually start with around 15, so 30 would be the equivalent of not having crippling autism.
Also, it's part of the quest "how little we know" where you explicitly work for a casino, namely the omertas.
c4e5b9 No.14332021
>>14331562
Daily reminder there's an alternative universe where Troika was highly successful and managed to secure the rights to Fallout
b4a7de No.14332023
>>14332002
Definetely not just asking straight, that won't prove anything.
>>14332013
>>14332018
By that logic every line should have a speech check.
a0f5ec No.14332031
>>14332021
And an universe where actual fallout 3 was made.
813a33 No.14332041
>>14332023
but that wound`t be a good gameplay mechanic dummy, and the fact that it isn`t doesn`t prove your point
93affc No.14332046
>>14331562
But it cannot be. This would mean that all my work has been for nothing. Everything that I've tried to A FAILURE. It can't be Be. Be.
Be.
b4a7de No.14332051
>>14332041
You are just making excuses for one example of obviously shitty writing.
And it doesn't mean the game is bad, nothing is perfect.
813a33 No.14332060
>>14332051
No, I am saying that bit of interaction that uses a speech check works and the fact that you have autism makes you incapable of grasping why that is. The quality of FONV was never under scrutiny, this is the designated thread to shit on FO3.
a0f5ec No.14332062
>>14332046
>providing multiple empirical evidence of his masterplan beign a failure due to infertility of supermutants (he still doesn't believe), resulting in him realizing that all the suffering he's caused been for naught pushes him to suicide
vs
<lmao, kill urself my man
<y tho?
<y not, ur an abirtion of scientism
e54322 No.14332065
>>14331882
I'm sorry, anon, you've got the 'tism. There's only one cure for you now.
88d39d No.14332071
>>14331562
>>14332062
A better path would be
>You can't be president
>why?
>You are a robot and therefore it is unconstitutional for you to be president
>oh
>resigns in disgrace
93affc No.14332073
>>14332062
I'm not saying the Master's plan was bad, I'm just reciting one of his lines that I like.
a0f5ec No.14332077
>>14332071
or
>hey, you're the ZAX model whatever, you cannot legally be president because your CPU was assembled outside of United States and it's unconstitutional for a foreigner to be the POTUS
>>14332073
carry on then.
b4a7de No.14332081
>>14332065
>>14332060
> I don't know why, but It just works, ok?!.
> memes
Ok.
b803db No.14332096
>bumping cuckchan threads
813a33 No.14332139
>>14332081
there`s 10 posts on this thread with different insight on why it works fam
b4a7de No.14332156
>>14332139
And I already replied to them, fam
c3eb75 No.14332159
>>14331738
If your cancer bothers you just ignore it xD
cbb2a7 No.14332164
>>14331820
>arkane
as smart as wrpg players like to make themselves out to be, the tend to say really dumb things.
813a33 No.14332168
>>14332156
and you failed to prove them wrong
e248b3 No.14332190
>>14331658
>>>/cuckchan/
>>14331744
They keep trying to push their garbage here, trying to see if it sticks so they can feel right at home.
They only make themselves look like the cancerous newfags they are though.
cd2fab No.14332199
I loved Fallout 3.
It was my first Fallout.
It made me go back and play 1 and 2.
It let me anticipate and enjoy NV.
It wasn't enough to let me finish 4.
The romance is dead.
d20e63 No.14332241
>FO3
>Not F3 because Fallout is one more, not two
1a1d1e No.14332277
>>14331762
The joke is that by the time the player meets this guy, there have been lots of verbose speech check dialogue options, so seeing a simple "No" comes off as funny.
c6626d No.14332280
30b5f6 No.14332547
>>14332280
I loved Skyrim.
It was my first Skyrim game.
It made me go back and play Morrowind and Oblivion.
It let me anticipate and enjoy the Nintendou Switch.
It wasn't enough to let me play ESO.
The romance is dead.
8b3815 No.14332591
>>14331762
Maybe this will help you understand why it's a speech check.
You're working for the casino at that time and he doesn't want to sell to someone who works for the casino. Thus, saying you don't work for the casino is a lie. If you're not convincing enough, he'll be able to see through your lie and refuse to sell to you, even if you say now. Having a low speech skill doesn't prevent you from saying no, but it does prevent you from acting convincingly enough to say the lie without being found out.
I get that you're looking for a bad example from NV but reading your comments makes it seem as though you genuinely don't understand it.
8b3815 No.14332609
>>14332199
Fucking hell, I'm in this same boat. FO3 was my introduction into open world WRPGs and the general modding scene. The game was shit but it holds a special place in my heart.
Also, are there other people who genuinely liked President Eden as a character? The final dialogue with him was a trainwreck but everything up to that point made him a really endearing character.
30b5f6 No.14332631
>>14332609
are you serious? you don't belong here.
8b3815 No.14332640
>>14332631
I stuck to playing Japanese games throughout most of my childhood and early adolescence because I grew up in a predominantly Asian neighbourhood. It wasn't until the Japanese market started to die down and the western market started to flourish, around the PS3/X360 generation, that I noticed these western games and decided to try them out.
12566b No.14332654
>>14332071
I don't recall any specific mention that the president has to even be Human beyond the expected unwritten rule of them not having the IQ of a dog or something.
>>14332077
ZAX computers (and what they're based off of) look pretty all-American from what I can find.
88d39d No.14332665
>>14332654
Considering the first explicit requirements for citizenship (from the 1791 immigration act) were being "a white christian man of good character" I'm pretty sure you're full of shit.
d20e63 No.14332686
>>14332190
You mean like fags and furries already do here?
fb1eca No.14332688
>obsidianfag gets trolled with opposing opinions in another thread
>has to run and create a safe space thread for himself
540eb6 No.14332739
>>14332686
Fags deserve the electric chair, but there's literally nothing wrong with kemono.
540eb6 No.14332752
>>14332640
>It wasn't until the Japanese market started to die down and the western market started to flourish, around the PS3/X360 generation
6102d3 No.14332854
>>14331681
It's the other way around. The AI was so flabbergasted that the human in front of him thought this was a good idea it decided to kill itself because it was a better fate than lording over a bunch of retards.
030389 No.14332856
>>14332591
>>14331813
I don't think people like this will ever understand why Fallout 3 is more highly rated than New Vegas. They protect New Vegas simply because it's the contrarian opinion. It's a great game but it's no Fallout 3.
3ae077 No.14332913
>>14332856
Is poe's law in effect here?
6b75e4 No.14332929
>>14331589
I was better off without seeing that.
8a024f No.14332952
>>14332856
:^):^):^):^):^):^):^):^):^):^):^):^):^):^):^):^):^):^):^):^):^):^):^):^):^):^):^):^):^):^):^):^):^):^):^):^)
e1499b No.14332988
>>14331589
Looking at this, why has nobody ever made a Fallout mod for Dungeon Siege?
ec0e93 No.14332994
YouTube embed. Click thumbnail to play.
>>14332856
Most of /v/ can't accept that there could be two equally valid desires for the Fallout games. One of which is a continuation of the classic CRPG traditions, another of which is an evolution of the series that keeps up with modern gaming trends.
I liked FO3 better than NV, also has best theme song of the entire series, but it was also my introduction to Fallout and that makes a huge difference in how my opinion was formed
NV was a forced, rail roaded experience where FO3 felt more truly "open world"
Next time on Dragon Ball V: Subjective opinions presented as facts!
268f7c No.14333028
>>14332994
What "modern gaming trends", exactly? Why should anyone desire things which are objectively worse than other things?
7ce41d No.14333041
>>14332994
>it was also my introduction to Fallout
please fuck off
038d7a No.14333046
>>14331562
And Bethesda wonders why people call them shit writers.
3ae077 No.14333060
>>14332994
>NV was a forced, rail roaded experience where FO3 felt more truly "open world"
Fuck off reddit.
efe4a5 No.14333078
>>14332994
>fo3 felt more open world
That's because everywhere was the same, boring shit-hole.
7ce41d No.14333087
>>14333078
And it definitely wasn't, it was cut off by fucking metro stations at every point, unlike NV which is a nearly free roam map, limited only by possible high-level encounters which you can squeeze by.
038d7a No.14333090
>>14332994
>NV was a forced, rail roaded experience where FO3 felt more truly "open world"
How in the fuck?
d75fa9 No.14333132
>>14333090
new vegas had a smaller map so therefore fo3 is better
292dab No.14333141
>>14333041
>not playing fallout 1 & 2
>not playing fallout tactics
>not playing the original wasteland
>not playing Arcanum
How many prerequisites do you need to play before you're allowed to comment on games? Right now there are people who will regard Fallout 3 and NV as "the classics" and see Fallout 4 "where everything went wrong".
>>14333060
>falling back to redditor when someone posts something you don't agree with.
Even if they are from reddit it wouldn't make their point any less valid.
>>14333078
>That's because everywhere was the same, boring shit-hole.
Mediocrity across the board vis disjointed set pieces? Neither game world was my most enthralling open world experience.
>>14333087
Multiple sections of the NV strip are interspliced with loading areas.
>>14333090
The weakness of the FO3 story is its brevity. I don't have the video on hand but with a few exploits, you can essentially beat the game in less than 20 minutes or something ridiculous like that.
With NV there's more substance to the story and more of your choices actually have an affect on the world whereas in FO3 you're basically shoehorned into "duh hero" role. Until the DLC dropped your game ended after the final quest. I remember beforehand there was a lot of people who were pissed about that. That shit got memoryholed.
7ce41d No.14333150
>>14333141
>Multiple sections of the NV strip are interspliced with loading areas.
Nigger I said nothing about loading areas, in NV you can pretty much go from one end of the map to the other from Goodspring on not counting possible story checks, in FO3 there's a ton of areas you can only access through metro tunnels in and out and only later via fast travel, you can't get "in" those places just by walking, it's blocked.
3ae077 No.14333181
>>14333141
>falling back to redditor when someone posts something you don't agree with.
The game is objectively shit retard.
>Even if they are from reddit it wouldn't make their point any less valid.
What points? That NV is linear despite having more ending states, stat requirements, and optional routes to most missions? I don't give a shit if people like Fo3 more but the game is objectively worse than New Vegas. The most you can give Fo3 is the benefit of being a guilty pleasure.
efe4a5 No.14333183
>>14333181
le unpopular opinions thread x D
3ae077 No.14333201
>>14333183
What are you implying?
dfd2a9 No.14333208
>The main quest has you start roughly in the middle of the map and has you go down, right, then up and into New Vegas proper all so you can confront Benny
>Along the way you can collect evidence that it was indeed him who attempted to kill you
>Present any of this to him, he doesn't give a flying fuck and orders his men to kill you anyway
I fucking hate the main quest line in NV, it's so infuriating.
97bd30 No.14333210
>>14333090
He's trying, in a crude retard-speak way, to point at the fundamental philosophical difference between Fallout: New Vegas and Fallout 3. Fallout 3 is a themepark full of unconnected roller coasters (quests). You pick up a quest, ride it to the end, maybe make a choice between being a good or being a bad, and it has zero effect on the rest of the world or the ending. If you don't care about the main quest, you can completely ignore it. In New Vegas, almost everything relates back to the central plot: the struggle for control of Hoover Dam. Almost everywhere you go and almost everything you do is in some way connected to the NCR/Legion war. New Vegas has a cohesive overarching narrative; if you play New Vegas, you will have to interact with the main quest at some point.
Retards don't like cohesive overarching narratives because they don't have the long-term memory capacity or problem-solving ability to properly interact with said narrative. They perceive the main plot being important and relevant to the entire gamespace as forcing them to interact with the main plot; i.e. railroading. It doesn't matter that there's 4 separate branches within the main quest alone, the existence of an overarching narrative is itself railroading to these people.
efe4a5 No.14333218
>>14333201
I'm just adding to your point, and this is one of them. I don't know when the infestation happened but it's gotten more and more obvious. Kake kikel won't do anything about it.
6c89d9 No.14333223
>>14333150
>a ton
There's the slaver camp, little lamplight I guess and if you want to count downtown DC then yea there's a shitload of metro tunnels but at the same time, DC has a shitload of set pieces.
There's also the fact this was the first 3D Fallout. You could argue Oblivion gave them the groundwork for how to put things together better but both mechanically and stylistically they were different beasts I think.
Funny they're still using the same Gamebryo engine that can't into ladders.
>>14333181
>abloo abloo muh opinion
Your face is objectively shit
>That NV is linear
It is in so far as everyone will typically encounter the story the same way based on the map geography. Mileage will vary but in many cases everyone faced the powder gangers first, then maybe stopped at the museum, then encountered the lottery winner, then camp searchlight, then Novac, then usually people make it the outskirts of NV, and then finally the strip where you go down what I would consider the final "strip" of the story.
>>14333181
>the game is objectively worse
It's mechanically the same gameplay wise and doesn't really hurt for content save its vanilla state that ended the game upon your completion of the final mission.
It's subjectively worse if you find the more branched out main story of NV subjectively better.
7ce41d No.14333231
>>14333223
>It's mechanically the same gameplay wise
But it isn't, NV had actual aiming involved in gunplay.
a0f5ec No.14333245
>>14333090
Fallout 3 had scaling enemies, while for New vegas the most obvious and intended (not mandatory if you git gud and learn the game) route is the U turn
>>14333201
he's implying that the single coalburning mother banned him from cuckchan/v/ or he got asshurt about V1 captcha being disabled
3ae077 No.14333248
>>14333208
>The main quest has you start roughly in the middle of the map and has you go down, right, then up and into New Vegas proper all so you can confront Benny
>not exploring around the region and learning more about the world before doing this
>Present any of this to him, he doesn't give a flying fuck and orders his men to kill you anyway
I felt that the evidence you were given hinted more at how you were essentially going to get that chip back. Keep in mind there's several ways you can kill the fucker. Also once you do kill him you're not bound to follow a linear storyline.
>>14333223
>muh opinion
nice argument
>It is in so far as everyone will typically encounter the story the same way based on the map geography
Not it's not. You can visit just about any faction you want from the get go provided you're not retarded.
>Mileage will vary but in many cases everyone faced the powder gangers first, then maybe stopped at the museum, then encountered the lottery winner, then camp searchlight, then Novac, then usually people make it the outskirts of NV, and then finally the strip where you go down what I would consider the final "strip" of the story.
Funny because on my first run none of these were in the same order. Fuck the Strip is usually my 2nd or 3rd stop and the I usually just don't bother with the Powder gangers. Not to mention the several areas that aren't even faction based.
>It's mechanically the same gameplay wise
It's absolutely not. There's more focus on stats, buffs and ammunition alternatives as well as more focus on dialog.
>It's subjectively worse if you find the more branched out main story of NV subjectively better.
If you're a redditor who thinks Bethesda's design is anything but booger eating garbage for no brain retards sure.
038d7a No.14333271
>>14333141
>The weakness of the FO3 story is its brevity. I don't have the video on hand but with a few exploits, you can essentially beat the game in less than 20 minutes or something ridiculous like that.
>With NV there's more substance to the story and more of your choices actually have an affect on the world whereas in FO3 you're basically shoehorned into "duh hero" role. Until the DLC dropped your game ended after the final quest. I remember beforehand there was a lot of people who were pissed about that. That shit got memoryholed
That's what I thought, he was being intentionally retarded.
7be427 No.14333273
>>14333132
Even that isn't true since most of the map in FO3 is subway tunnels and empty bombed out city. Meanwhile in NV you have farms, homesteads, a few rebuilt towns, trading posts, refugee camps, military bases, dried up lakes, and not just three fucking towns with the same fucking homeless person outside them so you can fix your karma as long as you have water.
038d7a No.14333290
>>14333208
>>Present any of this to him, he doesn't give a flying fuck and orders his men to kill you anyway
Well yeah. What did you expect him to do?
7ce41d No.14333292
>>14333245
But scaling enemies are shit design. There's a reason why majority of games do not have them, and it's because at one point, the game should end and not be an infinite amount of questing and enemies. NV had it just right.
26e9af No.14333317
>>14333231
>wew
NV did have iron sights. You could still target limbs in FO3 you just didn't have iron sights.
There's probably a handful of tweaks I'm forgetting. Maybe you could give your companions more commands as well? By in large there wasn't a significant change to the gameplay mechanics from FO3 to NV. Nothing that struck me as "wow this is a change".
The biggest change I noticed with the ammo crafting and that was fairly negligible for the overall experience.
>>14333248
>Not it's not.
I said typically. Not everyone is an autist of your caliber.
>Funny because on my first run none of these were in the same order. Fuck the Strip is usually my 2nd or 3rd stop and the I usually just don't bother with the Powder gangers. Not to mention the several areas that aren't even faction based.
Again, an outlier.
>It's absolutely not.
For all the noticeable things it is.
>There's more focus on stats, buffs and ammunition alternatives as well as more focus on dialog.
Stats are focused in FO3 as well for different reasons. I didn't bother with buffs and ammunition variation that much because the differences they made were so minuscule they were hardly worth the investment.
>If you're a redditor who thinks Bethesda's design is anything but booger eating garbage for no brain retards sure.
Defaulting to "muh redditor" to back up your shitty spergy opinion.This is what invalidates your points for me.
7be427 No.14333319
>>14333290
He's retarded because you are supposed to give the evidence to the guy at the front desk so he helps you get to Benny. Giving the evidence to Benny is just fucking stupid.
97bd30 No.14333326
>>14333208
>hey you tried to kill me here's all this evidence that you tried to kill me
<yeah I want you dead and now that I see you're still alive i'm going to kill you again
>omg wtf why would you try to kill me
dfd2a9 No.14333331
>>14333290
I wanted it to have some effect besides different dialogue. At least for the effort involved when I can go straight to the Strip from Goodsprings and have the same result.
0d338f No.14333349
>>14332994
what in the world did i just read
5c850d No.14333354
I played both alot I enjoyed FO3 for the exploration and not much else NV it was the character interaction and stories. Thing was I completed FO3 but never NV, I could never pick an ending in NV I wanted to go full independence but I also NCR I also liked seeing how long you could play all sides before you had to pick a route through the game. It was just my weird little way of stress testing the writing and story interaction in the game.
7be427 No.14333363
>>14333331
Nigger you give the evidence to Swank so that he helps you kill Benny you do not collect evidence that someone killed you and give it to the killer are you retarded?
3ae077 No.14333371
>>14333317
>Not everyone is an autist of your caliber.
>playing the game normal is autism
You're running our of arguments here. Either it's a problem or you're just bitching about nothing here.
>outlier
I doubt it.
>For all the noticeable things it is.
Except in the noticeable ways it isn't.
>Stats are focused in FO3 as well for different reasons.
Hardly. Speech isn't the sole factor in accomplishing dialog anymore, weapons have much more options and methods of use. Quests don't just resort to "good" and "bad", the main story is actually involves and makes sense, karma isn't some patches on mechanic that rarely makes sense in most contextual situations, there's dozens of factions and all of them have separate needs and goals, every companion has a character with an agenda that even has their own quest involved that you can engage yourself with optionally, I mean shit I can go on.
>I didn't bother with buffs and ammunition variation that much because the differences they made were so minuscule they were hardly worth the investment.
They certainly do in New Vegas. Ever seen the guy take out the entire quarry with melee weapons through the use of buffs and well planned armor? I suppose not.
>Defaulting to "muh redditor" to back up your shitty spergy opinion. This is what invalidates your points for me.
Funny because your lack of an argument or any facts to back up anything you're trying to claim is what's invalidating your points to me. Think of you being from reddit as the cherry on top to the shit pile that is your taste in vidya.
3ae077 No.14333375
"I'm sorry, my companion, but no. We all have our own destinies, and yours culminates here. I would not rob you of that."
"Unless you buy our fantastic post game DLC that is!"
7ce41d No.14333388
>>14333375
If Broken Steel was truly not something they thought through before releasing the main game, it wouldäve been okay, and end to a game is a good thing whether it's illogical or not - they could've offed the MC in some other manner even if Fawkes walked in.
efe4a5 No.14333390
>>14333375
That was such a massive fucking retarded plot-hole.
The whole fucking game was a plothole.
THERE WAS A CITY SHAPED LIKE A FUCKING PLOTHOLE
dfd2a9 No.14333418
>>14333363
Why would the doorman believe me when I say his boss tried to kill me with a bunch of trash in my hands? The only reason I found out he gives a shit about the evidence is because I talked to him out of boredom with it in my possession.
3ae077 No.14333423
>>14333390
Remember when the games sheriff allowed a total stranger to disable a highly dangerous nuclear device without so much as considering the safety of the people he was sworn to protect? Haha do I man.
3ae077 No.14333430
>>14333423
>so* do I man
God damn I'm fully of typos today.
7ce41d No.14333432
>>14333418
>why isn't this one character acting just like I want him to so it can cater to my imagination slash autims perfectly by god this game is shit
7be427 No.14333439
>>14333418
Because it's the fucking Apocalypse and there aren't many people running around with identical fancy lighters and the time frame where you say Benny shot you lines up with when he was locked in his room and nobody saw him for weeks?
efe4a5 No.14333442
>>14333423
Remember when there was a settlement developed, unironically, near no source of running or ground water, a live nuclear weapon, and a regular source of irradiation at the very center of the town?
Haha.
5c850d No.14333459
>>14333442
And people worshiped it for some reason.
3ae077 No.14333466
>>14333459
And those people had little to no reaction of you going inside of it and turning it into a dud.
c80cb5 No.14333524
>>14332856
or you know New Vegas actually had improved mechanics and non-scaling balance based on area. Like having actual fucking ironsights.
ec0e93 No.14333531
>>14333028
>What "modern gaming trends", exactly? Why should anyone desire things which are objectively worse than other things?
Auto map, map markers, quest markers, shit like that.
>>14333041
>>14333060
I'm good, anon, thanks.
>>14333078
>That's because everywhere was the same, boring shit-hole.
There wasn't a huge variety in environments, but hey, it was a cut of post apocalyptic DC, not a fairy-tale adventure through the typical lava level, water level, etc. DLC had great environment selections
>>14333087
>fucking metro stations at every point
wat
>in FO3 there's a ton of areas you can only access through metro tunnels
Ton? There was one decent sized section of the map cut off by the metro, that's it.
>unlike NV which is a nearly free roam map
It has never, ever, felt that way to me. EVERY GAME OF NV STARTS WITH THE PLAYER GOING SOUTH. The only time a player doesn't is in a self-challenge mode "can I get to NV WITHOUT following the very heavy handed hand-holding leading me south?"
>>14333090
Go South, young man!
>>14333141
I've since gone back and played Fallout 1 & 2 and Wasteland. Haven't gotten to Tactics yet.
And it's not like I am sucking FO3's dick here, the story was…lame at best and some of the ending choices were downright fucking retarded. HEY FAWKES, GET YOUR GHOUL ASS IN THERE CHUCKLEFUCK
>>14333181
PREVIOUSLY ON DRAGON BALL V!
>>14333208
Infuriating and forced. You are ALWAYS the courier, no matter what kind of character you play as, no matter what head cannon you are going for.
>>14333210
>crude retard-speak way
Hey, fuck you mate, maybe I shoulda put more points into CHA IRL?
>Retards don't like cohesive overarching narratives because they don't have the long-term memory capacity or problem-solving ability to properly interact with said narrative.
Or maybe you should have? Yet again /v/ can't even when it comes to two different, yet equally valid, opinions on how an open world game ought to be structured. I prefer the roller coaster themepark (although I've always wanted long term, noticable effects on the world around me, even something as minor as what Molyneux did with Black & White)
>They perceive the main plot being important and relevant to the entire gamespace as forcing them to interact with the main plot; i.e. railroading. It doesn't matter that there's 4 separate branches within the main quest alone, the existence of an overarching narrative is itself railroading to these people.
Hardly. I want a post-apocalypse simulator where I can RPG whoever the hell I like (tabletop RPGs anyone?) and NOT be beholden to the fucking half-asssed shitty writing that most games get. NV allows you to be the courier. That's it. You can be a brawler-courier, you can be the charismatic-courier, you can be the big guns courier, but every fucking time you are the courier and only the courier.
>>14333223
Worse than it being the "typical" way the game is intended to play (I have no issue with that, FO3 did the same basically with Megaton) it is that the player has to go WAY THE FUCK out of his way to avoid this. You have to have intimate details of the game mechanics to survive anything but the intended, typical play through.
>>14333273
NV did this better than FO3, I'll totally give you that. But NV was after Beth learned a few things with the FO3 DLC, so I would expect NV to do better in this regard.
>>14333349
MUH DIK
>>14333371
To be fair, the karma system in FO3 was underdeveloped and borderline retarded. However, I think the variety of factions hurt NV more than helped. None of them were very deeply developed, and none of them allowed the player to shape or influence their faction. FFS I should have been able to lead the Legion into some beautiful NatSoc Spartian asskickers club, I think all I got was a lion mane headpiece to wear?
>>14333375
Yeah, the Fawkes ending was so fucking weak and just insultingly stupid.
>>14333423
>let's just leave this unstable nuclear ordinance alone to continue to leak radiation in our fair city, problem solved!
>>14333442
Now this is a fucking plot hole.
efe4a5 No.14333533
>>14333524
The ironsights were kind of shit, though. The hunting rifle needed a mod to fix the mesh because it was off center, and the bulletspread meant it was kind of pointless to ADS anyway, unless you, again, used mods that made ballistics not a fucking water hose meme with 4 spray modes being wide, spread, spray and tight spray.
a0f5ec No.14333550
>>14333292
I don't know how did you get the impression that i defend scaling enemies, or thought that normalfags have attention span or enough of taste in their degenerated brains to understand why scaling is a fucking terrible design choice
>>14333418
Because the doorman Swank is the 2nd in command of the Tops Casino?
3ae077 No.14333565
>>14333531
>I'm good, anon, thanks.
>"I have no argument"
>However, I think the variety of factions hurt NV more than helped
herwego
>None of them were very deeply developed
Compared to what? They had everything you needed to consider the concept of depth and what their motivations were. What do you want a full library in every faction open to strangers?
>and none of them allowed the player to shape or influence their faction
Are we talking about the same game here? Almost every faction allows you to aid it to incredibly far goals. In the context of the game you're a simple courier, it makes sense that you wouldn't be able to commandeer it every one entirely.
>let's just leave this unstable nuclear ordinance alone to continue to leak radiation in our fair city, problem solved!
>so lets (again) let a STRANGER handle it while the sherrif doesn't so much as evacuate the town or build any kind of trust.
You can stop posting any time.
7ce41d No.14333569
>>14333550
Sorry, misread your post and one you replied to then.
30c7c4 No.14333574
>>14333531
>Infuriating and forced. You are ALWAYS the courier, no matter what kind of character you play as, no matter what head cannon you are going for.
Same you could say for other RPGs, the point is to head canon your way until the events of the game. The game sets up no past for you, so you're free to create whatever character you want as long as it fits along with the lore and so on.
7ce41d No.14333584
>>14333531
This is entire post is cancer incarnate.
8a024f No.14333596
>>14333531
Just ban this retard already. Jeez.
3ae077 No.14333603
>>14333596
nah let him embarrass himself. The last thing we need is for the mods to nuke another thread where some faggot's making a fool out of himself.
8a024f No.14333610
>>14333603
Are you fucking retarded? This thread SHOULD HAVE been nuke already.
3ae077 No.14333616
>>14333610
Why? I enjoy a good thread where anon's rightly shit on FO3 and the people who defend them.
ec0e93 No.14333649
>>14333565
>Compared to what?
Compared to the perfect realm of forms inside my head? This is personal opinion time, I just didn't find any of the factions very believable. The Legion came close, crucifying people would be something I'd actually expect in this environment and that kind of open brutality was very realistic, but most of the other factions (and esp siding with House) just felt like fantasy garbage and not post apocalypse simulator (again, what I, personally, wanted from NV). NCR was a shit good/lawful group, if that's what they were even supposed to be. Boring as fuck is what they are.
>They had everything you needed to consider the concept of depth and what their motivations were.
That was not my experience at all.
>What do you want a full library in every faction open to strangers?
You know, that would actually have been awesome. The Legion obviously had access to some historical shit, so why not have some in-game copies of classic Roman texts?
>Almost every faction allows you to aid it to incredibly far goals.
The same way, to the same end, every time. You get to upgrade from the simple courier to the Legion courier, or the House courier, or the NCR courier, etc.
>In the context of the game you're a simple courier, it makes sense that you wouldn't be able to commandeer it every one entirely.
And again, this is where we are looking for different things. You want to play the story of this character through its story arcs to its natural end, like a movie. I want a relatively blank main character with a themepark to play in, a lot more like life.
>>14333574
>Same you could say for other RPGs
Yeah, and this is why I, personally, have a love/hate relationship with RPGs. I really, really like the freedom of tabletop RPGing compared to, say, a JRPG, where you play as Tidus fighting Sin every fucking time you play it.
>>14333584
>>14333596
>>14333603
>>14333610
>>14333616
Learn to hide IDs and/or fuck off to another thread.
929ad7 No.14333657
What's worse? The underage "Fo3 was my first fallout game" poster or the "NV autist"
8a024f No.14333661
>>14333649
>hiding
PHAHAHA.
GET THE FUCK OUT YOU PIECE OF SHIT. BECAUSE OF YOU CUT COCK GOBBLING FAGGOT SOON ILL HAVE TO HIDE THE ENTIRE FUCKING CATALOG!
8a024f No.14333665
>>14333657
The fenceshitter.
0b8da7 No.14333667
>>14333657
the person who prefers turn based combat
f0f2e7 No.14333675
>>14333531
>>14333649
>dude i get that you have opinions but MINE ARE BETTER: the post.
>aw dude vee is so crazy again right guize
>justifying shit design with "It has never, ever, felt that way to me."
>"That was not my experience at all."
>"I WANT"
There is so much wrong with your posts. This is beyond retarded. You are presenting your opinions as fact. Maybe you don't like NV's way of handling freedom of choice, but unless you can PROVE it inferior (which is impossible since OPINIONS), you should just shut the fuck up already.
We can go on this endless back and forth on the details of what both games did right or wrong, but I can already tell that you will only scream down whoever disagrees with you. This isn't a discussion anymore; it's you having an autistic fit and shitting up the board. Recognize that and stop embarrassing yourself further, you absolute disaster of a person.
038d7a No.14333678
>>14333418
>Why would the doorman believe me
Because you give him evidence. Retard.
>>14333442
Megaton? Damn that was the dumbest plot ever conceived for the sake of "Wanna be good or skullfuckingly evil?"
>>14333531
>Infuriating and forced. You are ALWAYS the courier,
…yes and? Whats your point? This is literally every game ever.
>>14333531
>NV allows you to be the courier. That's it. You can be a brawler-courier, you can be the charismatic-courier, you can be the big guns courier, but every fucking time you are the courier and only the courier.
Yes. Every game ever forces you into a role. At least New Vegas has the decency to tell you that yes, Fetch Questing IS your fucking job.
>>14333531
>FFS I should have been able to lead the Legion into some beautiful NatSoc Spartian asskickers club, I think all I got was a lion mane headpiece to wear?
Being Pro-Legion is the sign of being a massive tard who can't see the Legion for what they are.
They are literally everything bad and negative, with zero redeeming features. On purpose. Because Chris Avellone couldn't stand the idea of a legitimate alternative to his precious future California of MultiCulti Paradise that totally works guise.
So he has them behave like the first Muslims, but because that would be unpc, he names them LARPing Romans. And even gets slavery wrong. And takes misogyny to a whole dumbass new level just to dig it in that they are even dumber.
>>14333649
>The Legion came close, crucifying people would be something I'd actually expect in this environment and that kind of open brutality was very realistic,
Maybe. But the way they treated women and the general populace was worse than any example in history, and completely out of line for even the most oppressive societies to ever exist. IIRC, I don't even think the concept of marriage was a thing in the Legion, so literally everyone was fighting for goddamned nothing.
Oh and everyone? Let's not forget that everyone shat upon the Legion cleaning up the Mojave so hard that Chris Avellone and friends got pissy and retroactively gave the Legion infinity Stealth Boys.
Yeah. Just shitloads and shitloads and piles and piles of Stealthboys.
a6a526 No.14333697
>>14332046
Compared to the new shit it really is like watching the degradation of the left in real time. Fascinating.
3ae077 No.14333702
>>14333649
>This is personal opinion time
Then keep it as such.
>just felt like fantasy garbage and not post apocalypse simulator
jesus fuck It's been a while since I've seen a post so retarded that I can't even form a propper response.
>That was not my experience at all.
That's because you barely played the game. You can actually go on a tour in the Bombers faction that explains their history. You can ask several people in the NCR or the Legion about Ceaser's beginnings and how he ended up in Nevada, ect.
>The Legion obviously had access to some historical shit, so why not have some in-game copies of classic Roman texts?
Because it was an invasive force? Seriously nigger?
>The same way, to the same end, every time
yea sure that's why there was a karma system for every faction so multiple states could occur in them.
>You want to play the story of this character through its story arcs to its natural end, like a movie. I want a relatively blank main character with a themepark to play in, a lot more like life.
>life is like a theme park with no grounded concepts or repercussions for your actions
I think your "view" here is just twisted because you haven't left your room for several years.
And faggots said this thread should be pruned. This is some juicy autism.
7ce41d No.14333722
>>14333702
It's truly threads like this that just make you want to play NV again.
3ae077 No.14333725
>>14333722
I'm downloading it as we speak actually. probably going to get some lewd mods to
7be427 No.14333751
>>14333725
>probably going to get some lewd mods to
Don't bother they're all shit.
ec0e93 No.14333763
>>14333657
>underage
I'm actually surprised I missed FO the first time around. 1997…I was probably busy with Descent, Ultima 7, or Carmageddon.
>>14333661
>SOON ILL HAVE TO HIDE THE ENTIRE FUCKING CATALOG!
Yeah, it happens to the best of us. Take a break from 8ch, come back later.
>>14333667
>the person who prefers turn based combat
Thems fightin' words, son.
>>14333675
>You are presenting your opinions as fact.
Yeah, you were warned. Also, par for course for this place.
>Maybe you don't like NV's way of handling freedom of choice, but unless you can PROVE it inferior (which is impossible since OPINIONS), you should just shut the fuck up already.
So unless I can do the impossible I shouldn't share my opinion. Gee, you must be fun at LAN parties.
EVERYONE MUST AGREE NV IS BETTER THAN FO3 OR ELSE REDDITOR LULZ AM I RITE GUYZ
>We can go on this endless back and forth on the details of what both games did right or wrong, but I can already tell that you will only scream down whoever disagrees with you.
I'm not screaming, I'm just shitposting with my fellow anons. If anyone takes anything on a chan seriously, you might want to reconsider how you orient your life.
>This isn't a discussion anymore;
Was it ever?
>it's you having an autistic fit and shitting up the board. Recognize that and stop embarrassing yourself further, you absolute disaster of a person.
Hardly. /v/ likes to shit on people who don't share the community-set opinion. Hmmm, who does that remind me of?
>>14333678
>…yes and? Whats your point? This is literally every game ever.
FO3 you were the "lone wanderer" and I found that to be much more of a "blank slate" to RPG with.
>At least New Vegas has the decency to tell you that yes, Fetch Questing IS your fucking job.
Haha, nice.
>Being Pro-Legion is the sign of being a massive tard who can't see the Legion for what they are.
I found them and house to be the most palatable choices of the shit I was presented with. Again, my point being that none of the factions lined up with how I wanted to play and didn't allow me the freedom to change them into something closer to what I wanted.
Even if I wanted to be "the bad guy" the Legion was a shit choice as they were a lazy caricature of evil.
>They are literally everything bad and negative, with zero redeeming features. On purpose. Because Chris Avellone couldn't stand the idea of a legitimate alternative to his precious future California of MultiCulti Paradise that totally works guise.
Agreed. NCR socialist/communist bullshit, I wanted NatSoc.
>But the way they treated women and the general populace was worse than any example in history, and completely out of line for even the most oppressive societies to ever exist. IIRC, I don't even think the concept of marriage was a thing in the Legion, so literally everyone was fighting for goddamned nothing.
This is the kinda shit I'm talking about when I say they were underdeveloped and unbelievable.
> Let's not forget that everyone shat upon the Legion cleaning up the Mojave so hard that Chris Avellone and friends got pissy and retroactively gave the Legion infinity Stealth Boys.
>Yeah. Just shitloads and shitloads and piles and piles of Stealthboys.
!
>>14333702
>That's because you barely played the game. You can actually go on a tour in the Bombers faction that explains their history. You can ask several people in the NCR or the Legion about Ceaser's beginnings and how he ended up in Nevada, ect.
I dunno, I put about 100 hours into it, beat it with multiple factions. The Bombers museum was boring and stupid as fuck, to be honest.
>>14333702
>invasive force
…yeah, and marching armies never carry any books, writing utensils, entertainment, or anything of the sort.
>life is like a theme park with no grounded concepts or repercussions for your action
Your words, not mine. I want a dynamic post apocalypse simulator that actually has some weight on player choice and action (like how B&W changed visually depending on how good/evil you were).
>I think your "view" here is just twisted because you haven't left your room for several years.
…what fucking website am I on here? Is this not the digital hikikomori hangout? If you want well socialized responses, stay on YouTube.
30c7c4 No.14333775
>>14333763
Look at the sizes of that post!
I-It's leaking!
7ce41d No.14333777
>>14333763
>This is entire post is cancer incarnate.
30c7c4 No.14333778
>>14333777
Double Trips of truth.
3ae077 No.14333782
>>14333751
Talking more in the line of beauty enhancer mods and seeing nude bodies. I would do it for Skyrim so that game could have some worth but I'm running on a toaster here. Oblivion's aren't so terrible since japs worked on a lot of them, are they at least on par with that?
>>14333763
>I put about 100 hours into it, beat it with multiple factions. The Bombers museum was boring and stupid as fuck, to be honest.
Yet it still completely pointed out where you were wrong. Either don't bitch about factions not having depth and then call the moments shit when lore depth inherently isn't usually a "fun" concept to begin with.
>and marching armies never carry any books, writing utensils, entertainment, or anything of the sort
Actually not really when you consider that essentials are usually more important. Also if you really want to get into it you have to consider that those books probably aren't easy to come by. And replicated them would also have to be done by hand.
>I want a dynamic post apocalypse simulator that actually has some weight on player choice
Except the game does.
>like how B&W changed visually depending on how good/evil you were
Good and evil aren't real life concepts. You're contradicting yourself here.
>what fucking website am I on here? Is this not the digital hikikomori hangout?
You're criticizing a game for not bowing to your autistic. unrealistic world views. Where we are has nothing to do with it.
>If you want well socialized responses, stay on YouTube.
>If you want well socialized responses, stay on YouTube.
>If you want well socialized responses, stay on YouTube.
>If you want well socialized responses, stay on YouTube.
Once again I'm speechless. You can''t make this shit up.
73d2da No.14333783
>>14332994
>>14333141
>>14332856
>>14333531
>>14333649
>>14333763
Fallout 3 doesn't have a Robot that fists your ass or 4 Different routes in the main Quest.
Fuckoff Todd
3ae077 No.14333788
>>14333783
Well it does have a robot. And I guess if you really consider the game as a whole he's the best thing in it.
929ad7 No.14333791
>>14333665
I liked both games, defending your tastes online with massive walls of text, is for plebs.
221a30 No.14333799
>>14333791
>fenceshitter has bad taste
yeah we get it, now fuck off
fffa7c No.14333810
<itt
>Cuckchan vs. Hatechan
540eb6 No.14333814
>>14333788
Fisto is special though
3ae077 No.14333817
>>14333814
Well actually I mea…
Actually never mind Fisto's great.
ec0e93 No.14333827
>>14333782
>Yet it still completely pointed out where you were wrong.
I said they were underdeveloped, I didn't say they had zero. Jesus.
>Either don't bitch about factions not having depth and then call the moments shit when lore depth inherently isn't usually a "fun" concept to begin with.
I have found so much more enjoyment reading green text in FO3 than I ever did in that Nellis Boomer museum. I can both bitch about factions being underdeveloped AND bitch about the shallow development they did get. Look! I just did!
>YOU GOT A LITTLE BIT OF CHEWED HAMBURGER, WHAT ARE YOU DOING ASKING FOR STEAK AND A BAKED POTATO?
>Actually not really when you consider that essentials are usually more important.
There is little to a good commander more important or essential than knowledge. The Brotherhood gets it.
>Also if you really want to get into it you have to consider that those books probably aren't easy to come by. And replicated them would also have to be done by hand.
This would have made sense.
>Except the game does.
The game is "play the courier through our story and pick a faction/ending" and is hardly dynamic.
>Good and evil aren't real life concepts. You're contradicting yourself here.
I was referencing the Peter Molyneux game Black & White. There were noticeable visual differences that subtlety changed as the player moved alignment.
>>14333782
>Where we are has nothing to do with it.
Are you retarded?
>I think your "view" here is just twisted because you haven't left your room for several years.
Yeah, that would be normal around here, bucko. 8ch is full of us anti-social types. Normies like you can take your NV > FO3 popular opinions back to YouTube.
>You're criticizing a game for not bowing to your autistic. unrealistic world views.
…and? What the fuck else do we ever do around here?
>Once again I'm speechless. You can''t make this shit up.
Stay on YouTube.
>>14333791
Yeah, flyby snark is the way to go! Way to add to the board and community mate!
>>14333795
At least two of us are having fun.
>>14333814
>>14333817
Everyone loves fisto.
b9ece6 No.14333831
ba0a77 No.14333836
>>14333797
>that zoom in on the text
Way to ruin the subtlety.
30c7c4 No.14333842
>>14333827
What's happened Anon-san? Why did your post shrink down so much?
f0f2e7 No.14333860
>>14333763
>EVERYONE MUST AGREE NV IS BETTER THAN FO3 OR ELSE REDDITOR LULZ AM I RITE GUYZ
As opposed to your "FO3 IS THE BEST GUYZ"?
That is you interpretation. Instead of trying to flesh out your opinion, you instead start sperging out with "oh man its this contrarian vee again" when you are met with the slightest opposition. You have already decided that you are in the right and everyone else is in the wrong. Instead of making your point more clear, you start autistically combing over the thread, replying to everyone, bait or not, as you sweat in your seat trying desperately not to look like a retard to a bunch of people that are already laughing their asses off. All of this shows what an underage, newfag redditor you are. Liking FO3 is the least of your worries. Stop before you give yourself a fucking aneurysm.
>Hardly. /v/ likes to shit on people who don't share the community-set opinion. Hmmm, who does that remind me of?
That is true, but that happens everywhere. Here you can disagree freely and be disagreed with, but it's all about how personally you take it. You can either learn to accept it, or you can start sperging out like you are doing now. I get the feeling you are trying to find some weakness that simply doesn't exist here.
And now here we are, with your walls of text and the original point of the thread and your opinion completely buried under your autism and inability to cope with disagreeing opinions. Is this the outcome you were hoping for?
82d8dd No.14333899
>>14333827
>At least two of us are having fun.
<the cuckchaner looks at your direction
ec0e93 No.14333935
>>14333842
I didn't want to make everyone jealous.
>>14333860
>As opposed to your "FO3 IS THE BEST GUYZ"?
Not what I've said at any point. /v/ is the one caught up in the black and white thinking of one vs the other. I think both games are decent but flawed, and I think my FO3 experience > my NV experience.
>That is you interpretation. Instead of trying to flesh out your opinion, you instead start sperging out with "oh man its this contrarian vee again" when you are met with the slightest opposition. You have already decided that you are in the right and everyone else is in the wrong. Instead of making your point more clear, you start autistically combing over the thread, replying to everyone, bait or not, as you sweat in your seat trying desperately not to look like a retard to a bunch of people that are already laughing their asses off. All of this shows what an underage, newfag redditor you are. Liking FO3 is the least of your worries. Stop before you give yourself a fucking aneurysm.
This actually had me laughing out loud, thank you for that. Sweating bullets here, mate. Major ass-swamp, let me tell you.
For the record, I think FO3 and NV are both decent RPGs that each have their own sets of problems that really keep them from being truly stellar experiences.
>That is true, but that happens everywhere. Here you can disagree freely and be disagreed with, but it's all about how personally you take it. You can either learn to accept it, or you can start sperging out like you are doing now. I get the feeling you are trying to find some weakness that simply doesn't exist here.
You seem to think there is some level of butthurt here. I'm just making conversation while killing time. I welcome the criticism of FO3 and don't relate to the religious defending of NV.
>And now here we are, with your walls of text and the original point of the thread and your opinion completely buried under your autism and inability to cope with disagreeing opinions.
What was the original point of this thread again?
And you can mock my wall of text effort posts all you like, idgaf.
>Is this the outcome you were hoping for?
Yeah, actually, this has been one of the more entertaining /v/ threads of recent memory.
82d8dd No.14333939
>>14333842
he is running out of autisum.
8a024f No.14333944
This thread makes me feel sad.
>>14333935
Its just that whiles NV has many downside (mostly due to Bethesda, not Obsidian) it also has many up sides. FO3 on the other hand has 0 redeeming qualities.
30c7c4 No.14333954
>>14333944
Doubles of truth
<B-but anon! Y-you can screw around on FO3! Y-you can shoot ppl and they explode and its very f*n
f0f2e7 No.14333973
>>14333935
>"not butthurt in the least my fellow /v/-goers"
>"this is just bantz" as he painstakingly writes a reply to my every sentence
>"idgaf" he says, as he tries hide his major embarrassment and get in the last word
For fuck's sake, guy. I have no words.
82d8dd No.14333982
>>14333944
you know the sad part? we will never get NV2 because obsidian is kill.
a0f5ec No.14333986
>>14333982
We'll never get the intended NV eeither
8a024f No.14333991
>>14333982
And here is one of the niggers who knows shit about NV devs.
f6af54 No.14334005
I consider myself lucky as shit in terms of Fallout. I'm too young to have played FO1 and 2 in their heyday and I'm from a poor ex-commie country so during my preeteens I had a shit computer and I mostly played old games - I first played FO1 and 2 in 2006 when some magazine publisher was selling a compilation cheap and since all those fancy then-new 7th gen consoles and top of the line PC hardware were mostly unknown to me I enjoyed them just like someone would have in 1998.
So if the game industry goes to the toilet further and further you can always raise your kids on old shit because it won't matter to them when is it from.
82d8dd No.14334006
>>14333991
they were amazing people that died in a freak accident after finishing VN, odds are it was Bethesda doing.
3ae077 No.14334007
>>14333827
>I said they were underdeveloped, I didn't say they had zero. Jesus.
And I asked compared to what? Even if they somehow were FO3 is still fucking peanuts in comparison to faction depth.
>I have found so much more enjoyment reading green text in FO3 than I ever did in that Nellis Boomer museum
Give examples. There's rally nothing to any of the text. The writing in 3 is fucking terrible. If youw ant examples for that just read the thread.
>I can both bitch about factions being underdeveloped AND bitch about the shallow development they did get. Look! I just did!
Almost like facts need to be involved in an argument. What would I know though?
>YOU GOT A LITTLE BIT OF CHEWED HAMBURGER, WHAT ARE YOU DOING ASKING FOR STEAK AND A BAKED POTATO
What's FO3? The fat on the side?
>There is little to a good commander more important or essential than knowledge
And what makes you think commanders don't already posses this? Like I said it's an invasive force. The focus is likely going to be on rations and necessary items.
>This would have made sense.
Then stop bringing up retarded points? God look who I'm talking to.
>"play the courier through our story and pick a faction/ending" and is hardly dynamic.
It's more dynamic than what we got with 3. Courier is a label. It's also your prior job, but after that it only plays into the game seriously in a few areas. "Dynamic" that the game would change as you affected it. And it does. Much more so than 3 based on the fact that you decide a good chunk of the fate of the Mojave.
>Are you retarded?
Are you? You're asking for a game to bend to your own whims that make no sense in the real world.
>8ch is full of us anti-social types.
And because of that the game should reflect that behavior?
>Stay on YouTube
It's like talking to a special child.
ec0e93 No.14334069
>>14333973
>"not butthurt in the least my fellow /v/-goers"
I'm very butthurt /v/ hasn't magically done a 180 on their FO3 vs NV opinion due to my wall of texts. Mega butt hurt. I actually thought I was The Chosen One to lead you all and now I'm crying into my milk over the disillusionment.
>"this is just bantz" as he painstakingly writes a reply to my every sentence
Every. Sentence. Kinda wish you had a twitter to follow, actually. Do you FB? Insta?
>"idgaf" he says, as he tries hide his major embarrassment and get in the last word
Really, really fucking embarrassed here. God, what if my family finds out I like FO3?! Remember, you're right here in this thread with me, bud. Neither one of us has anything better to do with our lives, so stop pretending otherwise.
>So if the game industry goes to the toilet further and further you can always raise your kids on old shit because it won't matter to them when is it from.
Already there.
>>14334007
Compared to the realm of ideals in my head. Just because NV had more faction's than FO3's zero doesn't mean they were any good.
>Give examples
Give examples of the green text I enjoyed reading? Nah.
>Almost like facts need to be involved in an argument. What would I know though?
Almost like you still have yet to pick up on the fact I'm not here arguing that FO3 is a better game than NV, but that I'm here presenting my opinion that I subjectively enjoyed FO3 more than NV. FFS, and I'm supposedly the autistic one here.
>Next time on Dragon Ball V: Subjective opinions presented as facts!
>What's FO3? The fat on the side?
CHEWED HAMBURGER, same as NV. Both could have been better, both were flawed I preferred the taste of FO3 CHEWED HAMBURGER
>It's more dynamic than what we got with 3.
FO3 could (and imo should) have been more dynamic as well. But I liked that FO3 basically dropped you into the middle of DC and, with only a hint to go to Megaton, set you free. NV very, very much intends for almost all players to go south from get-go, you can pretend otherwise all you'd like.
>you decide a good chunk of the fate of the Mojave.
And how much actually changes post-game once you have?
>Are you?
Possibly.
>You're asking for a game to bend to your own whims that make no sense in the real world.
I'm not asking for anything, I think the game would have been better if they had gone the direction I have in my head. That's all.
>And because of that the game should reflect that behavior?
No, but it should reflect on you.
>I think your "view" here is just twisted because you haven't left your room for several years.
You shouldn't be surprised unless you're coming to 8ch from Reddit, YouTube, 9gag, etc.
>It's like talking to a special child.
Don't feed my narcissism, mate.
82d8dd No.14334084
>ec0e93
>(7)
I'm disappointed.
f0f2e7 No.14334088
>>14334069
>fanny flustered enough to keep trying to save face when it didn't matter in the first place
>not embarrassed
It's over. Walk away.
ec0e93 No.14334101
>>14334088
>saving face
>embarrassed
>on an anonymous anime board derivative invented by a cripple on mushrooms
brb, gonna commit sudoku.
e24767 No.14334117
>>14331562
>this thread
>All the posters singing the praises of Toddout 3
030389 No.14334126
>>14333524
>>14333783
This is the biggest mistake I've seen people make on determining good games. More weapons/maps/game mods/features does not necessarily make it a better game.
3d00db No.14334138
>All of these people defending FO3
>All of these people who genuinely like FO3
Is this supposed to be a raid or something? If not these faggots need to be banned for shit taste
910585 No.14334145
>>14332591
But that's all horse shit because you can and most people do get this speech option without ever having visited New Vegas or affiliated themselves with the casinos.
8a024f No.14334167
>>14334138
Clover app now link infinity too. Thats where all these faggots are coming from.
910585 No.14334172
>>14333273
You're a fucking retard. NV areas were shit. You can argue that they were shit because Obsidian was rushed, but at the end of the day they were still shit, just like what you've got between your ears.
Most of the areas are totally barren and serve as nothing more than convenient fast travel points. There are areas that are simply rock formations, boarded up buildings with no entrance, or small single cell areas with little to no loot.
In F03, every area was unique, from the enemies to the loot and even the backstories of the areas themselves. NV needs mods to make its world interesting. I can't stomach any more playthroughs of it without mods like A World of Pain installed to give its world some exploration value.
7be427 No.14334178
>>14334126
>the biggest mistake I've seen people make on determining good games is games having improvements over other games
7be427 No.14334189
>>14334172
>In F03, every area was unique
You had something of a point until this. Because copy pasted subway tunnels and the same bombed out buildings and tin shacks are so fucking unique right?
3f2e28 No.14334190
>>14334172
>every area was unique and had story
Oh boy, I sure do love bombed out building 1, bombed out building 2, and the six trillion identical subways.
0db39c No.14334208
>>14332023
It has a speech check because he already doesn't trust you, and you need a flatly deliver the response or his suspicions will be validated.
910585 No.14334224
>>14334189
>>14334190
>wtf are all these buildings and subways doing in a major metropolitan area?!
1fcc92 No.14334235
>>14332190
>His father's legacy is unknown
221a30 No.14334256
>>14334167
Why hasn't (((Jim))) found a way to block those faggots anyway?
82d8dd No.14334260
>>14334256
and lose clicks? are you crazy?
3ae077 No.14334296
>>14334069
>Compared to the realm of ideals in my head.
Which is no decent form of criticism and as I've said before none of this would be an issue if you just said the game was shit but that you enjoy it as a guilty pleasure.
>Give examples of the green text I enjoyed reading? Nah.
Then you have no reason to reply.
>Almost like you still have yet to pick up on the fact I'm not here arguing that FO3 is a better game than NV
That's why you're still trying to defend aspects that are fundamentally wrong then? Cmon faggot you jumped the gun and got defensive about a game you like. Just own up to it and fuck off til another time.
>Both could have been better, both were flawed
And NV is less flawed. In fact it's a good game.
>NV very, very much intends for almost all players to go south from get-go,
It really doesn't. Like Megaton it implies you can go a direction but unlike FO3 you don't have to go through a bunch of bullshit to do so. The problem here is that almost every sidequest in FO3 is insanely garbage from a role playing perspective in an RPG. You're given less choices, less mechanics to play with and ultimately are left with a very simple decision of "be a bad guy" or "be a good guy" throughout most of it.
>And how much actually changes post-game once you have?
How much changes in FO3? Keep in mind you need DLC just to EXPERIENCE the post game in FO3. The amount that changes with Broken Steel is extremely light when you look at it. You have ThreedDog's messages replaying over and over again, the Jefferson memorial's alternate skin with a few different NPC's and a few differences on the side. In New Vegas you decide a ruling faction of many, all of which have a difference to some extent and then some.
>I think the game would have been better if they had gone the direction I have in my head. That's all.
And that's the fundamental problem with your entire argument. You don't need walls of text to explain that your game is worse and that you enjoy it anyway faggot.
>No, but it should reflect on you.
What an empty statement.
>You shouldn't be surprised
who said I was? It's not like people aren't laughing at your autism anyway. You've essentially conceded any point you might of had and are doing damage control at this point. Basically the funs over.
>>14334084
What he lacked in numbers he made up in potency. Shame he deflated to shit.
8a024f No.14334301
>>14334290
>Wakfu
>chaineez cat-runes
Way to make a fool of yourself, goon.
3ae077 No.14334327
>>14334301
Wakfu is just frog Anime tbh.
3f2e28 No.14334344
>>14334224
I think I finally fucking get it. You dumb fucks think that a long hallway split into ten empty rooms has more content and is better than just a single long hallway. You dumb fucks think that FO3's map is more densely packed, because you barely get to see anything at a distance in that game. Most of your time in FO3, your view is blocked by hills, cliffs, buildings, etc., while in NV you're walking through flatland, or low-built suburbs, a good chunk of the time.
Half of the city cells and worldspaces in 3 are basically a linear hallway with set dressing, or a small square that still has one or two enterable buildings, but you fags think it's so much more, because "oh my god, look at how many buildings there are!!!". And then, you pretend like NV is a huge U-turn hallway, when in reality, you can, if you're good enough, go wherever the fuck you want right at the start of the game, no shitty subways or "You can't climb this, go around" messages on the top of the screen, when you've clearly climbed over the rubble no problem. The map has pretty much the same amount of actual content and pointless walking, but it seems like there's not as much downtime or walking in between said content, because 3 never actually lets you get a good look at the distance to the place you're going, because you're always penned in by hills and buildings, and you're always taking bullshit long-way-round routes because the game keeps telling you to go fuck yourself.
e370d3 No.14334372
>FO3
>not shit
>a game where the level scaling is so bad you can literally stroll to the end of the game right near the first 30 minutes without much trouble.
>faction alliances don't exist at all, you can kill hundreds of the brotherhood or any other faction and still the other ones who see later will not react to you
>the reasoning for blowing up megaton is just because you want to be an evil cunt nothing else
>tons of main quest line npc's automatically know who you are and who your dad is and are obviously just there to move the paper thin main quest along with forced badly written characters.
>tons of characters will tell you their whole life story as soon as you meet them sometimes without you even asking because Bethesda couldn't figure anything else out on how to make their characters interesting other than forcing it down your throat.
>the point distribution system is so bad that there isn't much reason to go for certain character builds because you'll just become a jack of all trades pretty quickly
>lets make a role playing game where your character already has an established backstory on who he is
ec0e93 No.14334373
>>14334296
>Which is no decent form of criticism
Again, here to share my non-typical opinion. I'm not a games critic.
>as I've said before none of this would be an issue if you just said the game was shit but that you enjoy it as a guilty pleasure.
All games are guilty pleasures, you dweeb.
>Then you have no reason to reply.
Just to trigger you at this point. :^)
>That's why you're still trying to defend aspects that are fundamentally wrong then? Cmon faggot you jumped the gun and got defensive about a game you like. Just own up to it and fuck off til another time.
Defending what? All I've done is present my opinion. You keep projecting this idea that I've got some skin in the game or I somehow give a shit here. This is just shit posting in a thread that will naturally fall off the last page and be forgotten about. Vanity of vanity, all of this is vanity, anon.
>And NV is less flawed. In fact it's a good game.
OH SHIT DID HE SERIOUSLY JUST PRESENT HIS OPINION AS FACT HOLY FUCK BOYS
>It really doesn't.
Except it does, and you know it does, and everyone who has played NV knows it does.
>Like Megaton it implies you can go a direction but unlike FO3 you don't have to go through a bunch of bullshit to do so. The problem here is that almost every sidequest in FO3 is insanely garbage from a role playing perspective in an RPG. You're given less choices, less mechanics to play with and ultimately are left with a very simple decision of "be a bad guy" or "be a good guy" throughout most of it.
Yeah, I agree the oversimplified karma system was weak. See above.
>How much changes in FO3?
You're caught up in the black and white thinking of NV vs FO3 again. BOTH could have had better post-game dynamic changes based on player choice.
>And that's the fundamental problem with your entire argument.
Not arguing FO3 over NV or NV over FO3. You fundamentally are missing the conversation here.
>You don't need walls of text to explain that your game is worse and that you enjoy it anyway faggot.
>your game
…do you honestly think I'm Todd fucking Howard? I enjoyed FO3 more than NV. That's it. End of story, end of the shits I give or don't give.
>What an empty statement.
Mu!
>Basically the funs over.
Hey, even a broken clock is right twice a day. Have a good one, anon, see you in the next Fallout thread!
8a024f No.14334415
>>14334327
You say that like frogs and nips haven't been felating their animations since the dawn of time.
3ae077 No.14334477
>>14334373
>here to share my non-typical opinion
Judging by the thread I think it's safe to assume it's not wanted. Just saying you have no right to bitch that people can't call you out for having shit taste despite it being an opinion.
>All games are guilty pleasures, you dweeb.
I don't think you know what guilty pleasure even means.
>Just to trigger you at this point. :^)
<he said with a long winded post
Sure convinced me
>Defending what?
Try half the shit you're posting in every post.
>All I've done is present my opinion.
In the most autistic and poorly executed way.
>or I somehow give a shit here.
If you don't you can stop replying any time right?
> This is just shit posting in a thread that will naturally fall off the last page and be forgotten about
This is some rottenredditer tier defusing
>OH SHIT DID HE SERIOUSLY JUST PRESENT HIS OPINION AS FACT
NV has mechanics that objectively work and function as an RPG. Maybe if you spent more time focusing on objectively over your shit tier preferences you would get that.
>Except it does, and you know it does, and everyone who has played NV knows it does.
See this is where your garbage opinions and shit taste come into play again. When you ask how you're not "defending" anything this is what I point to. There is no force pushing you to take such a traditional route in the game. Just because there's a path does not mean you're intended to take it. Especially in an RPG of any worth.
>BOTH could have had better post-game dynamic changes based on player choice.
You say that like one of them doesn't do it much better however.
>You fundamentally are missing the conversation here.
More like you're doing damage control. Like I said before if this was an opinion you would have had no reason to autistically reply to every person in the thread who thought 3 was shit.
>…do you honestly think I'm Todd fucking Howard?
Do you honestly read this deep into words?
>That's it. End of story, end of the shits I give or don't give.
And yet you will reply to this comment.
>see you in the next Fallout thread!
I await your retarded autism.
>>1433441
>frogs copy nips
>frogs fellate their nip art style
>frogs fellate to those who fellate themselves
So what you're saying is that French animators are cucks?
64de79 No.14334649
>>14334515
no fuckin clue mate
lets change topic
why is dala so cute?
8a024f No.14334713
910585 No.14334718
>>14334344
>ten empty rooms
Stopped reading here because you're a brainlet fuck that doesn't realize NV is the game with the empty room problem.
FO3's map has objectively more content that NV's done, if you debate this I will spit on you same as I would any other retard. Nearly every marked location (and even unmarked locations) has multiple cells full of enemies, loot and backstory as well. This is what makes FO3 fun, this is what makes its map better than NV's map.
Get that through your fucking head. It shouldn't be hard, you obviously have a lot of empty space in there.
b64c8b No.14334722
>>14334713
Did you even play NV?
64de79 No.14334733
>>14334718
>objectively more content
why hello todd , how are the DLC sales going? also , let me ask you , is the next protagonist gonna be a black man ? gotta brush up on those nigger quotas
910585 No.14334783
>>14334733
Why hello anon, how's is the damage control going? also, let me ask you, is your next post going to be a shitpost? Gotta brush up on those non-arguments.
64de79 No.14334826
>>14334783
nice totally an rgument there , just copying my post to fit me , now theres a brand new response i havent seen a hundred times
also , you win man , you said my posts are shitposts(becase as we know , everyone who disagrees with us is shitposting)
910585 No.14334863
>>14334826
>nice totally an rgument there ,
I give what I get. Gimme an argument if you want one dipshit.
Also, stop spacing between every comma. You're making it very obvious you're some foreign mong who barely has a grasp on the language.
64de79 No.14334894
>>14334863
>hes so out of arguments he has to insult my typing and nationality
pathetic.
stop meme spacing please its annoying to read you fucking american
db55ca No.14335331
>>14332994
LMAO XDDDD fucking epic bait my brooooooo LOLOLOLOLOL XDDDD HAHA HOLY SHIT I FELL OUT OF MY CHAIR LAUGHING CUZ UR PRETENDING TO BEE STOOPID BUT UR NOT, U JUST WANT (YOU)S LMAO fucking epic TROLE my guy, LELEL these fucking 8channit KNUCKLEHEADS (LOL) are gonna give you mad (yous) for your (you)PILE HUEHUEHUE ALOLOLOL U WIN A BILLION INTERNETZ
540eb6 No.14335816
>>14334649
Because she wants your a dicking, is likely a virgin but is tsundere about it despite sounding like she's in the mid 30s
12c42e No.14335836
>>14332164
Oh, it's an ">implying Arkane Studios were any good" post.
5188cd No.14335848
>>14334145
You are doing work with the casinos before the game even starts by transporting the platinum chip to Mr. House.
dd8570 No.14335851
I just want Fallout to be a fun CRPG again, in fact I just want ANY good CRPG.
910585 No.14335853
>>14334894
Suck my American cock you foreign trash. Just reading your piss-poor attempt at the English language is an insult to my eyes.
cf02fa No.14335869
adfb58 No.14335877
>>14331562
>an abortion of science
I haven't played the game, but surely they meant to write "scientific abomination" rather than "abortion of science"? Was he supposed to be deleted prematurely but managed to survive? What part of him is like an abortion?
aa2fa1 No.14335921
3f2e28 No.14336152
>>14334718
>toddlet doesn't even get what game the hallway is referring to
>calls others retarded
Never change, Toddlet.
6401d4 No.14336159
>>14331837
You're convincing him you're not NCR if I remember correctly.
cf02fa No.14336192
48b169 No.14336289
>>14331589
Good? This looks like shit.
6c6d6b No.14336333
>>14332856
HAHAHHAAHAHHAHAHAH YOU ARE RITIIIIITTE TOTDALLAY RIIIIIIIIIITTTEE FALLOJUT 3 IS BEST GAME THE BEST BESET GAME EVAAAAARRRRRRRRRRRRR HEEEE HEEEEEEEEEE HOOHOOHOH
ca5a49 No.14336398
>>14333375
What I never understood about this is why didn't Bethesda just separate you from your companion before you enter the building? Like, "You go inside and start the purifier, I'll stay out here and fend off the bad guys."
Boom. You go in the building without your companion and Bethesda doesn't shove grade-A bullshit down your throat by having your crazy-loyal radiation-immune companion suddenly decide that you dying is a better alternative to them going into a room and pushing a button.
Come on, Bethesda. It would have been so easy.
ac8787 No.14336468
bitching about a game that is 10 years old is as pathetic as bitching about a bitch you lost 10 years ago that you never got over
ac8787 No.14336473
>>14336468
WAIT, I'M SORRY IT'S WORSE
ca5a49 No.14336477
>>14336468
>Video games made prior to 2008 cannot be criticized.
Retardation aside, where do you think you are, anon?
6e50f4 No.14336490
>>14336477
The same board with a gigantic circlejerk cyclical thread of a AAA game that came out less than a week ago filled with cocksucking fanboys because the lead devs agree with their politics?
5ce144 No.14336719
>>14331562
Oh my god, we fucking get it. It is bad. Modders still gonna mod it. Muh Fallout lore. Muh Fallout Canon. Muh green filter. Muh dialogue. Todd posting. Muh engine. Shut up and move on, everyone knows all of the opinions now both ways.
df77fa No.14337240
>>14334718
You just proved that guy that you responded to right. You actually think that putting generic randomly generated shit everywhere is somehow great content that improves the game.
You must think radiant quests are the best thing ever then, since by that definition, they give you an infinetly lasting great game
9b5ec9 No.14337246
>>14336719
Are you alright? Would you rather we talk about 80$ cardbox TM?
ac8787 No.14337316
>>14336477
it has been bi-weekly for 10 years
5b9551 No.14337361
>>14332994
>>14333141
>>14333248
You anons are a real human beings and a real heroes.
89d157 No.14337364
>>14335851
wasn't divinity decent?
>>14336505
Is it hard to photoshop a bat in place of the brain?
>>14336468
let's talk ME: Andromeda then
c147f8 No.14337387
>>14337246
You seem to have labels ready to slap onto people who disagree with you or speak against you in any perceivable way. Why is that? Why label someone as something for the crime of speaking their mind? Do you not see how that its counter progress and hugbox enabling?
e667f1 No.14337392
>>14333763
>complains about railroading
>prefers Fallout 3 over New Vegas
>Fallout 3
>the game that shows your birth, and writes a good chunk of your life
>more freeform than a game that says "you're a courier, some sort of drifter"
This is top tier bait guys. Stop responding. Don't feed him, it only encourages him.
e667f1 No.14337439
On topic; Fallout 3 could almost work.
DC suffered the highest barrage of nukes because of symbolic and governmental reasons. So much so that the whole area around it was incredibly irradiated and destroyed. Combined with some unique weather patterns, the place was uninhabitable until about 10-15 years ago (~2267). This would explain why it's still a rather free for all type of wasteland; it's one of the last true and full frontiers, between the Pitt and maybe New York City. Every other part of the country has more or less reformed itself into some sort of cohesive society (tribal as it may be).
Your father is an Enclave scientist sent to try and reclaim the land, but goes rogue because he disagrees with the group. He is accepted into the vault because of his pseudo-governmental accreditation, low radiation, and valuable medical/scientific knowledge. Unfortunately, he dies from an inability to adapt to the unique vault climate in a year or so. The vault takes pity on you, raises you until your 18th. Then, they reveal the truth, kick you out on your, and you are left to do whatever the fuck you want to. Whether you try to figure out what your father was doing or not is completely up to you. You get to explore a completely "untouched" and virgin wasteland filled with the classic traps and tricks of the wasteland with a few unique additions.
a0f5ec No.14337462
>>14337439
I'd still hire my crack addict high-school friend over you, because I'm Todd Howard and who the fuck cares about a story lmao, are yo ua nerd?
actually pretty good.
a4ae3b No.14337463
>>14332654
Well that's why that would work, ZAX computers may be, but the parts may be from other countries which would be a clever way of getting around that, bonus points if some where from China before the war.
44b88c No.14337476
>>14332190
This. It's an infection that takes over, find out what those nazi capatalists like and take it over. It's really an intellectual extermination. Replace morals and good writing with 4k graphics and short term gratification. Make every character a female designed for sfm, as to defuse accusations of feminism while demoralizing and cucking new users into porn addiction.
e667f1 No.14337481
>>14337439
The Brotherhood of Steel could still be inhabiting the area in the hopes of uncovering and reclaiming old world tech. They could be more or less unchanged, or, better yet they could be an advanced party of the group that established themselves in Quantico. Or maybe they battled the Enclave for the Pentagon, with the Enclave retreating to Quantico as their big HQ, bigger even than the Poseidon Rig. Or maybe the Supermutants are centrally located in the Pentagon because one of the Supercomputers managed to find a way to control them and eventually construct his own Master-esque army. Or maybe, just maybe, an entirely new group of power armor wielding assholes control the area. Like a great raider group filled with the descendants of soldiers trained to wield power armor suits in a religious fashion? Or a band of mindless ghoul soldiers, fused to their armor and mad with power? Or a collective of mutated ants who nest in the pentagon and control the irradiated wastes, demonstrating an increased intellect like the aliens in Starship Troopers?
You could go crazy with the possibilities; like the institute investigating the land for promise, maybe a travelling preacher from down south looking to evangelize and bring God to the filthy heathens. Maybe even a Baptist settlement or two. Something that plays off the deeply religious south angle. Maybe you could have a group of LeVayen esque cultist raiders who settle in the area, headed by a Ghoul. Could be that they were kicked around all over but wound up there because it was safer. Necropolis could be the front they use to keep themselves safe; a place that is a haven for ghouls, but a little shady and actually controlled by nutty satanists. The Children of Atom could work as well; another crazed group of cultists opposed to the Christians. Somewhere in there, you would have to have a Chinese Concentration Camp; maybe they survived and thrive as an independent nation. speaking some sort of mish mash of Chinese and English, hiding secret communist sympathies a la the Shi. Could do a group of defective robots that started a family in the middle of a ruined town.
There is a lot of interesting stuff they can do, but they rely on the boring holdovers.
8a024f No.14337501
>>14334718
>FO3's map has objectively more content that NV's done
NV got axed half-way through development and it still has a buttload more content FO3.
e54a01 No.14337502
>>14337246
Talk about anything else, the discussion on this fucking game has gone on so long that anyone can briefly summarize ALL opinions about this game. It's Star Trek/Star Wars tier shit all over again (not that that hasn't died, which it needs to).
5bf50b No.14337505
Can someone explain to me how synths are a thing when the only instances of advanced AI in Fallout are massive ZAXX machines and technology for that shit isn't possible to scale down due to nonexistant microtransistors?
8a024f No.14337514
>>14337505
There is none. FO4 is an example of when Bethshit runs out of lore to stand on and try and write something.
a0f5ec No.14337524
>>14337505
>nonexistant microtransistors
Microtransistors were invented shortly before the war, but synths are impossible and some "synthpart" in F4 had literal PCI express port as part of its model.
f4 is trash.
5bf50b No.14337540
>>14337524
Well, yeah, they were invented, but they never went into production or use due to war and several other reasons. Hence the "nonexistent".
Same goes for cryopreservation that was a massive failure - outside of FO4 that is. Granted, FO4 also turned Jet into a pre-war drug, so taking it seriously is retarded.
a4ae3b No.14337552
>>14337540
Well, to be fair, it's origins were prewar; Fallout 2 even talks about that. But the Jet that we know came after the war yes. Just it's basis was prewar as a side effect to a protein.
e667f1 No.14337557
>>14337481
Megaton was established because the crazy Children of Atom were really fucking good at repair and improvisation and the atom bomb in the center of town is a really, really good deterrent for raiders. It's guarded 24/7 by the cultists, no one but the highly initiated are allowed to bask in its glow. You do various odd jobs in megaton to gain the trust of the townfolk and demonstrate competence with explosives and you are sent on a quest to retrieve an intact diagram from the pentagon to ensure it is deactivated. Maybe you met Mr. Burke who explains that Megaton must be destroyed because it is a den for crazies and loonies and only hurts the burgeoning economy of Tenpenny Tower by siphoning their trade routes. Maybe he talked you into gaining their trust, or tries to convince you to change your mind after doing all the leg work. He shouldn't be some well dressed asshole, but a man who blends in to his environment (a lot like Vulpes), and encourages you to visit Tenpenny Tower instead.
The Republic of Dave is just another showcase of the absolute mentality it requires to live in a frontier location. Got chased out of a more sane town and founded his own "republic". Could be just as mad as he is now. The treeminders worship their grove but suffer from intense radiation or sickness, as the trees aren't actually healthy or good for human consumption. Andale isn't just two cannibal families, but an actual, reputable town that survives off of human flesh. The fucking insane cannibal-vampire cult could just be straight cannibals pretending to be more magical because they are turbo V:TM like nerd losers who became "bad ass" vampires in the new lawless waste. Really, they're just another gang of pushovers, but they terrorize bandit stragglers long enough that they become somewhat powerful. They struggle from the same sort of internal nerd drama as a D&D group and you are contracted by Arefu to take them out. You can just murder them (prompting a few of them to run away) or try and resolve the situation peacefully, having them defend the town in exchange for the flesh of the raiders. This still requires you to put down some of the more extreme elements in the group. Or maybe you side with the LARPers and kill the current head and become a LARPire and wipe out Arefu.
The Regulators could work as a sort of Desert Ranger analogy, but played straight and not retarded like they are in game. Maybe they are a group based out of one of the towns; descendants of some police unit so they dress in police uniforms or a variant of them. Or maybe they are some sort of idealistic recreation (like the minutemen) but based on shitty old cop dramas and they hold themselves up in Germantown station? They survive by taking in young orphans and teaching them in a spartan esque manner. Originally, they could just be some stragglers who ran off into DC to escape trouble, pretending to be big boys in cop uniforms until, like the LARPires, they became pretty effective and powerful.
Tenpenny Tower could be the remains of an exceptionally stable hotel tower (determined by some enterprising architects from the Institute). Founded by MIT rejects, the whole tower is outfitted in Energy Weapons, guarded by robots, but inhabited sparsely because of the distance and proximity to dangerous territory. Wanting to rebuild the old world, they maintain a good visage of pre war splendor while holding their own. If they could only coax more traders their way, they would be wildly successful. But Megaton is more safe and convenient.
e667f1 No.14337565
>>14337540
I like the idea of MIT becoming a major power player post war. That their advances wouldn't be halted, but continually growing. It's a shame they use it to just focus on the Replicant angle and not going full on retro future fun time with them. I don't know how they could do it, but certainly not how they did it.
Replicants are fucking retarded.
df77fa No.14337574
>>14337505
In game explanation is that the institute basically did nonstop 24/7 research with cutting edge technology and the brightest minds available since the bobs fell.
Out of game it mainly proofs that Bethesda doesn't understand technology or worldbuilding
5bf50b No.14337576
>there's APA presented in nuka-world
>as a sealed showcase piece
>in a pre-war facility
df77fa No.14337594
>>14337540
To be fair, the cryopreservation in the FO4 vault is experimental and has only two survivors
e667f1 No.14337609
>>14337557
Looking over the Regulators; it'd make more sense for them to be somehow tied to Bigtown. The origin for Little Lamplight could be the same, but the children all remain in the caves and become troglodyte abominations after a few generations. Bigtown becomes the refuge for a group of escaped slave orphans, some taking up the identity of the cops found in their holotapes and set up shop in Germantown Police station.
The Pitt really is fucking amazing as is. I'm surprised they managed to make a very compelling and interesting story. I want to know who really wrote that because I refuse to believe it was anybody who wrote the main quest. I bet if we were to find out, he'd be connected to all of the more sensible and interesting questlines. I'd change only the fact that Ashur would become a real up and comer in the wastes. Like, the Pitt is a big fucking deal, the equivalent of Gun Runners East Coast. They manage to cobble together an R&D team. Maybe expand it from just one leftover BoS, and make it a whole remnant group who form a whole production house, creating weapons, armor, and tools. The tools being the most important part; it plays into his whole "wanting to rebuild the wastes into a better image" schtick. Maybe even develop scrap bots. Opposing the brotherhood ideal of isolationism, but rejecting the over-idealism. Really emphasizing the pseudo-aristocracy idea.
I'm ambivalent about the rest of the DLC. Absolutely opposed to Mothership Zeta, but Broken steel is just a follow up to the main story (meh) and Point Lookout isn't all that interesting. Nix Zeta and replace it with Annapolis (superteched out) and nix Broken Steel for Shenandoah or some more lush mountainous area and you'll have a nice variation IMO.
e667f1 No.14337634
>>14337609
Sticking with the same premise of "outsider dad accepted into vault", maybe you were kicked out because it was easier than trying to incorporate new genes into the intricate marriage program. Vault 101's test was to see how long they could last in an absolute authoritarian nightmare, so part of the plan included a very long and detailed breeding program (which still backfired and produced defective and slightly retarded kids). Accepting an outsider threw a wrench into their plan so the literal mongoloids decided it was easier to kick him out than to adjust the plan (proving that people could be bred into docile retardation and compliance given enough time). I'd still emphasize giving less screen time to the vault culture and letting you make up your back story a lot more.
Or we could roll with the basic structure given; tunnel snakes, overseer, and overseers daughter/son. Maybe as a kid, you're given the choice of joining the tunnel snakes, but if you do you bully the overseers kid and that black kid who didn't really seem to be into it. Or, if you reject it, it goes on as normal. I'd want to say you could return to the vault and find it in turmoil (like the overseers kid/Butch inciting a riot) or even you get Butch as a bonus party member for joining the Tunnel Snakes early game, but that seems to run contradictory to the vault experiment. Truth be told, it works better if you aren't given much of a history.
e667f1 No.14337639
>>14337594
Wasn't it only because the BBEG intentionally malfunctioned all the others? That was the vibe I got in the whole 30 minutes I played of F4.
e9cbdd No.14337660
>>14337609
>I bet if we were to find out, he'd be connected to all of the more sensible and interesting questlines
>he'd be connected to all of the more sensible and interesting questlines
What makes you presume its a 'he' ?
It could be a she or a xir. Or a planetkin.
e667f1 No.14337669
>>14337660
I know you're just memeing but:
1. He is """""""""""""gender neutral""""""""""""""
2.http://fallout.wikia.com/wiki/Category:Fallout_3_designers_and_writers
All the writers are guys.
Still wish I knew who's responsible for what but what can you do.
e667f1 No.14337679
>>14337669
THIS MOTHERFUCKER
http://fallout.wikia.com/wiki/Brian_Chapin
THIS MOTHERFUCKER
>He was responsible for the creation of Fallout 3's main questline, as well as the quests in the Mothership Zeta add-on. He also worked on Fallout 4 as a quest designer and writer.
76d08f No.14337858
>>14337505
The robot dog in Fallout 2's Enclave station had an intelligence equal to humans. And don't forget Mr Handy. Supposedly, the Institute developed RobCo's pre-war transistor technology further into actually being able to create sentient beings, which isn't impossible given the pre-war made Mr Handy robots were sufficiently intelligent.
The existence of robots itself since Fallout 1 has always been contradictory to the relatively clunky and primitive information technology in the Fallout universe. Bethesda's Fallout has been faithful to this inherent contradiction in the original lore.
344331 No.14337867
>>14333208
The point of the evidences is to get permission from the chairmen to shoot up their casino. You have to give them to the guy in the reception, and he will let you keeping your guns and the chairmen won't fight you when you jump on benny. Realistically, the courier would never be able to kill a boss in his own fortress otherwise.
5bf50b No.14337869
>>14337858
>robot dog
With a human brain as a computing device.
>Mr. Handy
An extremely limited chat bot "intelligence"
Compare them to a fucking 100% perfect android that is a synth.
e667f1 No.14337872
>>14337858
There's a rather large gap to go from quasi-sentient robots to straight up replicants. The pre-war tech was reliant on vacuum tubes. They could've rolled with that by having the replicants internal systems be micro vacuum tubes or whatever, but they went with modern tech. It doesn't jive well at all.
fa2838 No.14337887
>FO3 and NV
Just play Tale of the Two Wastelands.
FO3 has "better" world, NV improves and expand FO3 mechanics while having a better writing.
FO4 fucks this momentum of improvements, except for the PA and weapon customisation
e667f1 No.14337898
>>14337887
>FO3 has a better world
How?
76d08f No.14337913
>>14337869
>With a human brain as a computing device.
No, the K-9 robot didn't have a human brain.
>>14337872
The transistor was already invented a while before the nuke apocalypse though.
>>14337887
FO4 improved upon everything NV did except the weapon variation and main quest.
>>14337898
Intimidating atmosphere, environmental assets that are carefully designed and arranged together compared to how all over the place NV devs did it, and less empty space. The ambient sound effects were excellent as well.
5bf50b No.14337927
>>14337913
Right, sorry, K-9 robots run on dog brains
Which still is a fucking plant that can be improved with genetics and genetics are not a fucking stretch for fallout world.
>transistor
Developed, never put into use. War struck first.
76d08f No.14337958
>>14337927
>Right, sorry, K-9 robots run on dog brains
Do they? Any prove to back it up?
>never put into use
And why do you assume the Institute can't get access into RobCo's database?
e667f1 No.14337960
>>14337913
>Transistor already invented
Fallout 1 and 2, it was implied not. I'd imagine the same for 3 and NV as it wasn't talked about as possibly being involved until 2016 according to this article; http://fallout.wikia.com/wiki/Transistor
I recall distinctly that that was part of the pitch in the ads for fallout 3. I may be misremembering, but they mentioned the world was stuck in a pre-transistor development stage. Or alternate universe without rock music and the transistor, meaning they had to rely on tubes.
>Intimidating atmosphere
until the npcs spoke, but that's irrelevant. Objectively speaking, sure.
>Carefully designed and arranged together compared to how all over the place NV
I disagree. NV was much more carefully designed. Often people criticize how linear New Vegas was, but I feel it added to how well placed the environment is. Fallout 3 seemed like more of a chaotic mess, which is rather fitting considering the approach.
>less empty space
The ambiance was nice. It was a desert after all. I felt that fallout 3 was too dense.
>Ambient Sound effects
It's been awhile since I've played f3 so I'll have to replay it to see how that holds up. Don't recall it myself.
I used to really enjoy fallout 3, but I've been spoiled by the patched fallout New Vegas. Damn shame UE is buggy as fuck on ps3. I tried to replay f3 recently, but there was just something off about the whole experience that just sucked me right out of it. I can't into it anymore. Maybe if I just force myself through a run, I can appreciate some of it's good parts, if any.
910585 No.14338044
>>14336152
>>14337240
>>14337501
These people actually think that spending hours slowly trekking through vast empty spaces is somehow preferable to exploring densely packed areas with locations to explore, enemies to fight and items to loot.
This is the level of intelligence of the people who think NV is a masterpiece but FO3 is irredeemable garbage.
f6af54 No.14338056
>>14337858
The computer technology in Fallout was far more advanced than ours, just bulkier.
>>14337514
You know something is wrong when someone called them out on Twitter and they just replied "lul who cares it's a fucking game with mutants and ghouls"
>>14337552
It's still a massive contradition, Myron invested far too much fucking research into Jet for something that could be just copied.
89d157 No.14338060
>>14338044
Empty open spaces > empty convoluted ruins
910585 No.14338073
>>14337898
Except those "convoluted ruins" weren't empty at all. That's kind of whats been getting discussed this entire time my reading comprehension challenged friend.
a0f5ec No.14338094
>>14337869
In originals Mr. Handy wasn't an intelligence, it was a greeter bot that could also do chores.
38ecf0 No.14338104
>>14338044
>densely pakced areas with locations to explore, enemies to fight and items to loot
Which are all the fucking same
e667f1 No.14338117
>>14334145
>implying you need to be affiliated or familiar with the families to understand an under the table situation
>>14334172
>everything needs to be full of life and stuff
>in a 200 year old wasteland
>Implying fallout 3 had unique or memorable groups or areas
>implying New Vegas didn't
>>14334224
>Metro stops are interesting, totally not repetitive
>>14334718
Give me 2.
>>14334783
>not an argument
>>14334863
>trying this hard
>>14338073
>can't into ids
Here's your you. Fuck off.
93b21c No.14338155
THESE TYPES OF MARKETING THREADS HAVE BEEN PROVEN TO INCREASE SALES
93b21c No.14338161
>>14338155
i see this same bethesda thread daily
910585 No.14338162
>>14338117
You seem to be suffering from a severe case of autism.
>implying you need to be affiliated or familiar with the families to understand an under the table situation
I'm not the one who argued it was strictly casino related, I was pointing out that it's stupid to think so.
>everything needs to be full of life and stuff
>in a 200 year old wasteland
You kick yourself in the teeth with your very next line. It's been 200 years since the bombs dropped, not 20. There's no reason for America to be a sparsely populated wasteland anymore. Fallout isn't post apocalyptic, it's post-post apocalyptic.
You'd know this if you didn't have shit for brains.
>Metro stops are interesting, totally not repetitive
More interesting than vast expanses of empty, underpopulated desert. That's for damn sure.
>Give me 2.
The DC Mall where there are skirmishes between BoS and mutant, several buildings that can be entered and explored and a fucking war going on at the capital building. There isn't one place that interesting in the entirety of NV.
I'll give you another one if you can give me an area in NV even half as interesting as the one I listed.
>trying this hard
Mocking you tards is surprisingly easy.
>can't into ids
This has nothing to do with my post. I said what I said because I expected you to be following along at least somewhat with the map discussion. I should've known better than to think you'd understand even the slightest subtlety.
>>14338104
Maybe if you're retarded and can't overlook assets being reused.
5bf50b No.14338178
>>14337958
>proofs
FO3 and NV that have said K-9 robots. In fucking droves.
>what stops them
A couple of prototypes that didn't survive shit, lack of hardware to reverse engineer, lack of tooling and knowledge base.
76d08f No.14338181
>>14337960
>I'd imagine the same for 3 and NV
That article said that Mr House had implied the existence of silicon processing.
>the world was stuck in a pre-transistor development stage
That only implies that the transistor was not available for the masses. Some researchers might have experimented with the concept.
>until the npcs spoke
I think it's not weird to see sparks of optimism and acceptance of fate among the survivors. If they weren't upbeat and optimistic enough to survive in that harsh environment they'd kill themselves long ago.
>Often people criticize how linear New Vegas was
I'm talking about how the buildings and ruins look. NV just looks cheaper.
>Fallout 3 seemed like more of a chaotic mess
I think it's pretty systematic how the game tries to make you travel through the whole map.
>>14337960
NV's interiors are far more convoluted than FO3. It's Wolfenstein 3D tier convoluted.
e667f1 No.14338188
>>14338162
>severe case of autism
Where do you think you are shill?
>Post-post apocalypse
>Despite the fact they were riding heavily on the post-apocalypse cock in f3
New Vegas is in a desert wasteland where the only attractive part is New Vegas, the rest being an uninhabitabed nowhere. DC acts as if the bombs literally just fell.
>More interesting than a diverse ecosystem with caves, frontier towns, and factories
>The DC mall where there are skrimishes between BoS and Mutants
IIRC, most of those entries were about the Pre-war experiences. Let's go with Nipton. A town that was open to all comers who got their teeth pushed in by the Legion, sold out by their mayor; which you would only know if you explored both the mayors office and his stash along the way. But this isn't going to be interesting to you, is it?
>Mocking you tards
You're the one who is dropping the ball and howling like a retard.
e667f1 No.14338193
>>14338181
Silicon is also present in microchips, a known quantity in the Fallout universe.
Certainly you can say that the
76d08f No.14338206
>>14338178
>A couple of prototypes that didn't survive shit, lack of hardware to reverse engineer, lack of tooling and knowledge base.
They still had 200 years to continuously develop their technology nevertheless. That's a hell lot of time.
910585 No.14338215
>>14338188
>shill?
<calling someone a shill
<over a 10 year old game
How fucking desperate can you be kid?
>Despite the fact they were riding heavily on the post-apocalypse cock in f3
And yet their game was still more populated and lively than New Vegas, an area that was hardly hit by any bombs at all.
>More interesting than a diverse ecosystem with caves, frontier towns, and factories
Wow, I've never heard anyone utter a positive word about the caves in New Vegas, they were weak as fuck. I guess now I know how desperate you are to damage control for NV.
>But this isn't going to be interesting to you, is it?
No it isn't. I would much rather have had an actual fucking town. All of the settlements in New Vegas–especially New Vegas itself–are disappointing as fuck. Nipton was large enough that it could've been interesting had you got to experience it for the den of depravity it was said to be.
Instead, it's something you think is cool maybe in your first playthrough, but something you quickly pass through every other playthrough. They sacrificed substance for style with Nipton and it didn't pay off.
>You're the one who is dropping the ball and howling like a retard.
That's an active imagination you have their sport. You haven't adequately refuted a single one of my points or made a single response in which you don't stick your foot in your mouth.
e667f1 No.14338224
>>14338193
woops, accidently hit enter too early.
>>14338181
I'm willing to let that slide, even given the institutes status, but you can't deny that it is a big punch to the face in terms of style. Not to say that they haven't experimented before.
It's not so much the optimism, it's the more stilted bethesda esque dialogue coming out of their mouths. It's written like oblivion. Not to say Oblivion is a bad game mind, but it is far, far removed from fallout in terms of style. You see optimistic attitudes going back to Fallout 1, yet they weren't awkward or out of place.
Again, it's been a long time since I've played fallout 3, so I can't be a reliable judge on the interior layout. Nothing really stands out to my memory. It's more or less blurred together. I can remember the samey metro tunnels, some parts of the Pentagon, and most of the Lincoln Memorial, but that's about it. Never noticed a difference between interior layouts between games; their design philosophy carried over in that part. Realism > Game design. Pre-Skyrim Bethesda at work.
>Fallout 3 is systematic
In a way that is counter-intuitive, and with side-quests that are ultimately pointless to the overall main mission, and send you flying around the map IIRC. Particularly the Wasteland Survival Guide, and that one quest in Arefu. Send you in aimless directions to pick up more sidequests. It wasn't designed to be as tightly woven as New Vegas, it was to encourage exploration. I count that as being a chaotic mess. If that's the appeal, so it is. It's just not something worth playing imo.
e667f1 No.14338243
>>14338215
>large settlements
What you mean Megaton? Tenpenny Tower? Rivet City? The Republic of Dave? All those are comparable in size to anything in New Vegas. It's a game engine limitation, and you know it.
And again, the desert in the Mojave is meant to be more or less empty in between the towns. There is fuck all there even before the bombs dropped. The only thing that is keeping the region alive is Vegas.
It makes no sense for the Capital Wasteland, as great a shithole it is 200 years into the future to be as densely populated as it is supposed to be.
>sacrificed substance for style
How. How is that style over substance with Nipton? Explain to me the substance with blowing up megaton? How is that really meaty and engaging to the player?
a4ae3b No.14338263
>>14338056
True, he also used Peyote and the shit of said cattle that grew genetically over decades eating said protein.
>>14338188
Not that Anon and I like New Vegas, I have to say Nipton wasn't that noteworthy in comparison to say, Vault 11 or HELIOS 1, but that's personally me
e667f1 No.14338269
>>14338243
And you know what is divinely Ironic? Fallout New Vegas has more marked locations than Fallout 3!
e667f1 No.14338288
>>14338263
Nipton was literally the first location I picked because it's a one and done place used to establish the villainy of the Legion, but they still gave it time to be fleshed out even a little bit, if you were looking around. Nipton is very important as it is the meeting zone for the Legion, like Primm is important as the meeting zone for the NCR.
Helios 1 is an interesting location, but not as much as Freeside. Then you have Jacobstown and Utobitha, two places completely tied to each other.
a4ae3b No.14338293
>>14338288
That's fair, I thought we were just equating to one and done places that had a fair amount of backstory involved, not importance to the main story. My mistake.
910585 No.14338309
>>14338243
>All those are comparable in size to anything in New Vegas.
No they aren't. Most NV settlements like Goodsprings, Primm and Novac have 5-7 NPCs in them tops. The only ones that come close to being as big as Rivet City, Megaton and Tenpenny Tower would be Freeside and the Strip.
> It's a game engine limitation, and you know it.
Funny, those engine limitations didn't stop them from making lively and populated settlements in FO3.
And it also didn't stop them from making fuck huge areas like The Mall where there are tons of NPCs and enemies fighting it out without a single loading screen needed, but they had to break up the Strip into 3 cells lol.
>the desert in the Mojave is meant to be more or less empty in between the towns
Then why is Freeside–an area close to the Strip and an area that would've been kept safe from the bombs by House's defenses–practically a ghost town?
>It makes no sense for the Capital Wasteland, as great a shithole it is 200 years into the future to be as densely populated as it is supposed to be.
It was a massive population center before the war, it makes sense that it would have a decent population 200 years after the war when humanity is well on its way to recovery.
> How is that style over substance with Nipton?
You said yourself that Nipton is only there to establish the legion as the bad guys. It's something you look at and say "wow leejun bad" and keep walking. Blowing up Megaton isn't substance you fucking mong, the town itself is. Even then, blowing up Megaton is at least a way to interact with and effect the town, which makes it a fuck ton more substantial than anything you can do in Nipton.
>>14338269
Yeah, those numbers are padded out with locations that are literally just rock formations, boarded up buildings you can't enter, drive-in movie theaters and all sorts of other boring shit you can't explore, loot or interact with in any meaningful way. Yet another great example of style over substance.
e667f1 No.14338331
>>14338293
Every location in Fallout New Vegas is in someway relevant to the main story, and one and done. There isn't really a justifiable reason to return to, say, Novac after completing the missions there. You move on to Vegas. Whereas in fallout 3, you just do missions and that's about it.
That's really what gets me about fallout 3. It ultimately feels disconnected from each other in an odd way. None of these pieces are particularly good on their own, but combined they make something more than the sum of their parts. 3 doesn't have that. At no time do I think Megaton is threatened by the supermutants. At no time do I think blowing it up really does anything. Whereas in NV I get the sense that what happens in these towns have an effect on the surrounding environment and world at large.
a4ae3b No.14338354
>>14338331
You know another thing that kinda bugs me? How safe FO3 makes itself for questlines. You blow up Megaton and Moira still survives so you can still do her quests. TenPenny Tower still stands regardless of what you do there. It's almost like FO3 is afraid to give you any real consequences
e667f1 No.14338367
>>14338309
Interesting how you refuse to acknowledge Republic of Dave, Andale, Arefu, Girdershade, or Bigtown, while selectively ignoring Camp McCarran and Camp Golf.
>the mall
I barely even remember fucking anything there.
>Freeside
>Ghost town
Freeside is populated, as you yourself admitted earlier. Get your shit straight.
>200 years
>200 YEARS
There are towns in America younger than 200 years that are gone. What makes living in the absolute shit hole nightmare of the Capital Wasteland worth while? Tell me!
Demonstrate to me the substance of Megaton. Was it getting fetch quest number one, or number two? Or talking to a pointlessly named NPC who is uninteresting? Or killing Burke? Or dealing with Moriarty? McCarran is more comparable to Megaton, and it still feels more substanitive than Megaton. The shit I do there is of actual consequence.
Style? You want Style? Arefu. That whole fucking retarded questline was pure style. "Feel the essence of the blood, as it becomes one with you". What the fuck is that? Explain that to me.
e667f1 No.14338403
>>14338354
That's the problem with FO3 IMO. It's too much like oblivion.
I enjoy oblivion for what it is, but after playing New Vegas, and then going back to play 1 and 2 I realized I liked Fallout for a completely different reason. I love little details in games, but if they don't serve a central purpose it's a detriment.
That little quest about the Stradivarius is a really, really good Oblivion esque quest. Just some random Old Lady wanting to play music tasks you with a dungeon to delve into to retrieve a family violin. It serves to further the fantasy atmosphere
In Fallout? What does it really add to the experience? A couple of levels and some loot.
910585 No.14338437
>>14338367
> Republic of Dave, Andale, Arefu, Girdershade, or Bigtown,
Because they're all piss drip settlements not worth mentioning, much like the ones in New Vegas.
>I barely even remember fucking anything there.
Yet you still feel confident enough in your knowledge of FO3 to argue that its a bad game.
At least you admit you don't know what the fuck you're talking about.
>Freeside is populated, as you yourself admitted earlier. Get your shit straight.
But nowhere near as populated as a town right outside of The Strip that was kept relatively safe from the bombs should be. Instead, it's no bigger than Novac or Goodsprings.
>What makes living in the absolute shit hole nightmare of the Capital Wasteland worth while? Tell me!
The fact that the roads are dangerous and most of the people in the capital wasteland probably don't have the supplies or knowledge needed to find their way to a different state and start up new lives?
>wahhhhh but i don't like megaton!
I don't give a fuck, it's already an established fact that I think your opinions are trash. Bottom line is that Megaton is a large settlement with a large population of NPCs both named and decorative that provide quests, goods and services. It's a town that you can ultimately decide the fate of by disarming the bomb or detonating it for personal gain.
If you want to say a burnt out town that's only purpose is to let you know that the Legion are Saturday morning cartoon villains is more substantial than a fully functioning town, that's fine. It does however confirm my suspicions that you have a few more chromosomes than you should.
76d08f No.14338465
>>14338403
IMO, FO3's problem is it isn't like Oblivion enough. It felt far more restricted.
>In Fallout? What does it really add to the experience?
It lets you explore a new vault? Every vault in FO3 has it's own story. Better than cleaning pests for the 11th time in Fallout 2.
232c6a No.14338498
>>14338437
Thats function, not substance.Paradise Falls, Rivst City, and Megaton all have vendors, beds, and "flavor npcs", whats the difference? Why do you care?
Vegas, Goodsprings, Jacobstown all have vendors, beds, and " flavor npcs", whats the difference? Why do you care?
You do know you can kill everything if you just want a lootfest anon. Not to mention Borderlands and Borderlands 2.
232c6a No.14338507
>>14338465
>its not enough of a dungeon diver
3f2e28 No.14338514
>>14338437
>the locations you visit in in NV are worthless
>someone points out the absolutely worthless locations in FO3
>those don't count because I say so
910585 No.14338524
>>14338498
>whats the difference? Why do you care?
The difference is that the settlements in NV feel more like road stops than actual settlements where people live.
Take the Grub n' Gulp in NV for example. It has vendors, beds, and "flavor npcs", what's the difference between it and an "actual" settlement like Novac? It even has roughly the same amount of NPCs.
>>14338514
What? Why would they not count? I was pointing out that they're small settlements that don't matter because we're discussing the large settlements of Fallout 3 and what passes for large settlements in NV.
A little reading comprehension goes a long way.
3f2e28 No.14338559
>>14338524
>The difference is that the settlements in NV feel more like road stops than actual settlements where people live.
>but the giant scrapheap built around a nuclear bomb, with no food production for miles around it is a reasonable settlement
>the aircraft carrier is a reasonable settlement
>the republic of dave is a reasonable settlement
>LITTLE LAMPLIGHT
>BIG TOWN
>THE ESCAPED SLAVES LIVING IN SINGLE BOMBED OUT BUILDING
You have to be pretending to be retarded at this fucking point.
232c6a No.14338592
>>14338524
Novac isn't on the s ale of megaton and you know that. McCarran, Golf, Vegas, and Freeside are the major cities.
a7e524 No.14338651
>>14331562
OP is a faggot
Why else do you think you needed such a high charisma in order for it it work idiot? :'^)))
a7e524 No.14338657
a7e524 No.14338795
>>14333783
>Fallout 3 doesn't have a Robot that fists your ass
<nvfags literally arguing getting pounded in ass is what makes it the best Fallout ever!!
910585 No.14338821
>>14338592
>McCarran,
Military base, not a settlement.
>Golf,
Another military base but with less content than McCarran
By this logic the Citadel is a settlement too.
>Vegas,
LOL 3 CELLS, hope you like casinos.
>and Freeside
This is the closest thing to a settlement on the scale of Megaton or Rivet City, and even then it feels sparsely populated and fucking dead. There isn't a single worthwhile settlement in NV.
>>14338559
>no food production
They trade for food with the Caravans you dumb faggot.
>the aircraft carrier is a reasonable settlement
Keeps them nice and safe.
>the republic of dave is a reasonable settlement
About as reasonable as calling ~10 people in an old motel a settlement.
>THE ESCAPED SLAVES LIVING IN SINGLE BOMBED OUT BUILDING
There were like 5 of them, plenty of space for them to live there too. You may think you're making a point, but what you're actually doing is sperging the fuck out.
>You have to be pretending to be retarded
Well I know for a fact you aren't pretending, retard.
910585 No.14338829
>>14338498
>Thats function, not substance.
No, a trader or doctor is function, a full town with quest givers, unique NPCs and a player home is substance.
>>14338795
Not surprising considering these faggots never get tired of sucking Chris Avellone's dick.
8a5f37 No.14338844
>>14333375
People like to shit on Fawkes and by all means if without the Broken Steel add-on, he deserves all the hate, along with the devs. He's not only immune to radiation but you saved his ass from spending his whole life in a cage. He's an ungrateful shit. And to an extent, so are some of the other companions.
>Charon
Ghoul, which is not only immune to radiation, but healed by it. He's an ungrateful shit because you saved him from his scumbag former employer, so he owes you. And what happened to that "he must do whatever the holder of his contract tells him to do" thing?
>RL-3
Fucking robot, immune to radiation. You own him, he HAS to do what you say. "Simulated personality"; soldiers take orders, right?
15669b No.14339377
>>14331562
That shit was dumb.
Otherwise, though, JHE made good points, and did nothing wrong.
15669b No.14339399
>>14332609
I did, up until that dialogue. I went off mostly his radio whatnot, though. His final dialogue was also not completely horrible, if you didn't try to talk him into suicide.
But the whole thing in the Enclave was retarded. You're shot if you tell the truth, and basically the whole base just automatically tries to kill you, for no apparent reason, but then the robots suddenly decide to work with you and kill all the humans.
It's stupid.
15669b No.14339412
>>14332994
While you are right that FO3 did feel more "open", it was also shittier, and far more railroaded.
38ecf0 No.14339525
>>14338162
>assets being reused
Oh yes, once you overlook that everything is a clear as water example of fantastic level design and storytelling and not bland as fuck!
3ae077 No.14339709
>>14338821
>and even then it feels sparsely populated and fucking dead.
And FO3 didn't? NPC wise both games have plenty of each. Narrative wise 3 is fucking retarded.
>LOL 3 CELLS
Megaton had how many?
>Hope you like casino's
Wow casino's in the vegas Strip? Who would have thought? There's also the NCR embassy and the mill as well as some other areas.
>They trade for food with the Caravans you dumb faggot
With a single bahmin to feed an entire town. Also what do they produce that's worth trade?
910585 No.14342172
>>14339709
>And FO3 didn't?
No, no it didn't. It's major settlements had enough NPCs to lend it a sense of life, whereas Freeside had one or two NPCs every 20-30 feet.
>Megaton had how many?
Megaton wasn't hyped up anywhere near as much as the Strip was. Megaton was just a town, the Strip was supposed to be something more. Something more than 3 cells with a few casinos at least.
>Wow casino's in the vegas Strip?
And just that. Of all the cool and crazy shit there is about Las Vegas, all they focused on is the gambling.
>Also what do they produce that's worth trade?
What does Novac produce that's worth trade? What do the people in Primm eat? Don't throw stones if you live in a glass house dipshit. At least Megaton has a water purifying plant.
3ae077 No.14343696
>>14342172
>had enough NPCs to lend it a sense of life
>fo3's characters
>a sense of life
Now I know you're trolling. The writing in that game was so garbage none of the characters felt real.
>Megaton wasn't hyped up anywhere near as much as the Strip was
It's the strip. And Megaton's still a shit excuse for a town or a settlement when you consider how it shouldn't exist.
>some thing more than 3 cells with a few casinos at least.
The strip isn't the only settlement in that area. And it's still a better location with more going on than most every settlement in 3.
>Of all the cool and crazy shit there is about Las Vegas, all they focused on is the gambling.
It's vegas retard. Of course it is. And the focus goes more onto the casino factions. Which was a very well implemented situation with a lot of work put into it. There's nothing in 3 that offers as much story telling and rpg narrative than the strip and the rival families or the NPC's in each.
>What does Novac produce that's worth trade?
Besides it bein in the middle of Highway 95? A common route? gee dunno
>primm eat
The NCR currently resides there partially and it's essentially full of convicts. I wouldn'y call Primm a permanent fixture.
> Don't throw stones if you live in a glass house dipshit.
>he said knowing nothing about NV
>Don't throw stones if you live in a glass house dipshit
Which still doesn't explain why it exists in the first place. The thing barely functions anyway. Seriously stay mad that you can;t defend your shitty game faggot. New Vegas isn't perfect but it at least does a better job of being an RPG.
910585 No.14344566
>>14343696
>Now I know you're trolling. The writing in that game was so garbage none of the characters felt real.
I didn't say the characters had a sense of life, I said the towns did. Because they were populated by more than 7 spread out NPCs. Try some reading comprehension.
>It's the strip.
Its a complete and total disappointment that most people don't like having to go to once they're experienced with the game. It's a chore to go through because of all the loading screens and the quests you do there are boring as fuck. It was supposed to be the high point of the game, it was crap instead.
>The strip isn't the only settlement in that area. And it's still a better location with more going on than most every settlement in 3.
Now I know you're trolling. The Strip and nearly every other settlement in NV has exactly jack shit going on.
>It's vegas retard.
There's more to Vegas than gambling retard.
>And the focus goes more onto the casino factions. Which was a very well implemented situation with a lot of work put into it.
Pfft holy shit, are you this retarded? The strip families were RIDICULOUSLY boring and pointless in the grand scheme of the game. They get one lame quest each and they're never mentioned or needed for anything after that.
Fuck you just love sucking that Chris Avellone cock, don'tcha ya dumb faggot.
>Besides it bein in the middle of Highway 95? A common route?
That doesn't answer the question mong. What do they produce in Novac to trade? When traders show up, what are they going to give them to get things back?
There isn't even a nearby water source that they can use. Novac makes less sense than Megaton and only exists because "muh dino"
>I wouldn'y call Primm a permanent fixture.
That's because you're retarded. Primm was a town before the NCR showed up and continues being a town after the events of the story. Yet there have no food sources to speak of.
>he said knowing nothing about NV
lol, this is top tier damage control. I've played NV dozens of times and that should be obvious to anyone who isn't carrying extra chromosomes. I wouldn't have such knowledge about the game if I didn't.
>Seriously stay mad that you can;t defend your shitty game faggot.
lol, pic related. I've never seen anyone damage control as hard as you, you're one salty faggot.
The bottom line is that NV is a boring game with good writing that absolutely needs mods to make it fun.
FO3 is a fun game with bad writing. I'm sure a faggot like you would argue differently, but good gameplay and design is more important to a game than good writing is. Get shit on.
e7f178 No.14346669
>how this entire thread is acting like
Personally I prefer NV to 3 but a lot of these arguments seem to fall down to simply which one each prefers. From both sides of the argument. What is "boring" is and "disappointing" is fairly subjective. NV has pretty glaring flaws but so does 3. Enjoy what you enjoy you fucking faggots.
910585 No.14348006
>>14346669
I don't care how reasonable what you've said is, it's not gonna stop me from arguing with retards on the internet.
3ae077 No.14348180
>>14344566
>I didn't say the characters had a sense of life, I said the towns did
>there was life in these inanimate objects of a town
kek
>Because they were populated by more than 7 spread out NPCs
Every town in NV had plenty of NPC's. Dunno what you're on about.
>Its a complete and total disappointment that most people don't like having to go to once they're experienced with the game
>my opinion, the post
It's the Strip. You get exactly what you expect, poverty and casino's.
>and the quests you do there are boring as fuck
I'll keep that in mind when I play FO3 and decide how to complete just about any of it's dual linear quests that add up to nothing.
>The Strip and nearly every other settlement in NV has exactly jack shit going on.
That's why you're able to effect each of them in multiple ways with a solid karma system for each. You even play the game faggot? Every town has plenty of quests in each to do that directly effect it.
>There's more to Vegas than gambling retard
And the quests aren't all about gambling dipshit. And there's multiple buildings in the area that aren't casino's.
>The strip families were RIDICULOUSLY boring and pointless in the grand scheme of the game
WAAAAHHH MY OPINION IS YOUR TASTE IS SHIT
>They get one lame quest each and they're never mentioned or needed for anything after that.
Except when they directly influence each other depending on your decisions? Jesus fuck you dumb nigger play the game before you shit on it.
>What do they produce in Novac to trade?
What does any town in the middle of a giant trade route produce? They have housing and likely plenty of trade goods. The town itself probably has a lot of traders and drifters while the actual permanent live in's are much smaller.
>When traders show up, what are they going to give them to get things back?
You could ask the same question for just about every town in 3 couldn't you?
>There isn't even a nearby water source that they can use.
Probably because it's a smaller town that can actually rely on trade for it being in the middle of a high traffic route? Megaton has a single purifier that can barely tolerate the town itself let alone a trade caravan.
> Primm was a town before the NCR showed up and continues being a town after the events of the story
Never stated otherwise. I'm saying the town isn't exactly ancient and it was only recently governed by the gangers.
>Yet there have no food sources to speak of.
Almost like a town of criminals make bad decisions.
> I've played NV dozens of times and that should be obvious to anyone who isn't carrying extra chromosome
Explains why you can't nail a single fucking fact about the game. Either bitch more or quit lying you retarded faggot.
>FO3 is a fun game with bad writing.
That's why ever mechanic is garbage and poorly thought out. The gameplay in NV is a step up in nearly direction with more in depth dialog correlating to stats and a higher focus on stat buffs and item use. You can just about break the game in 3 once you craft the dart gun or plasma rifle.
Seriously you can say I'm projecting all you want but when you can't label a single fucking fact about your game right you're the one who looks like a retarded screaming autist. Eat shit faggot and keep posting so I can laugh at your ass.
910585 No.14350736
>>14348180
>Every town in NV had plenty of NPC's. Dunno what you're on about.
Stopped reading here. When you have to make up blatant lies about what you're defending, you're done kiddo.
c38404 No.14352462
>>14348006
Fair enough, I guess that's part of the reason we're all here.
3ae077 No.14352634
>>14350736
>look up the basic wiki
>New Vegas Strip
<at least 46 unique NPC's
>Rivet City
<38
>Freeside
<42
>Megaton
<24
>Primm
<11-12
>Bigtown
6-8
>Novac
<11
>Andale
<7
>Westside
<16
>Citadel
<16
>rough amount of places in New Vegas with seven or more people
<22
>rough amount in FO3
<12
I can go on. There's places like Paradise Falls or the citadel which have more people than most of the other towns in New Vegas but otherwise you have 0 argument for your bitching that most places are full of less than 6 or so NPC's. There's probably more places that are fucking empty by your comparisons in 3 than there is New Vegas. And Republic of Dave or Arefu are just as much of a joke. Again keep posting whole I at laugh at you trying to defend your shitty game.
Also
>deflection so strong he can't even respond to 90% of the rest of the post
Makes me wonder how much more shitty false facts you would bring up.