ca31ec No.14318902
When it comes to the discussion of remakes, I've come to notice a pattern that it seems like every new version of same age old game coming get's…easier according to the players of the previous versions. I can understand developers rebalancing things and giving the player some additional options to get them to spend time on on a game they've already completed, but shouldn't that also mean that the game get's harder even time it's rereleased?
Why does this happen, and what games are out there where the remake/remaster/rerelease is harder or more difficult than the original version?
ba24be No.14318910
Well if it was caused by a strange bug interaction and the remake fixes that bug that could cause the game to be easier. If certain parts of the game were massively overtuned and the parts after it were way easier. You know standard reasons why
148e70 No.14319179
Why aren't you learning Nipponese anon?
3c19a3 No.14331568
3c19a3 No.14331577
>>14318902
>what games are out there where the remaster is harder or more difficult
Ori Definitive Edition hardmode and one life mode come to mind.
16ad62 No.14331586
>>14319179
Was that cut from english version or something?
eefc7f No.14331634
what about localizations that increase the difficulty though? happened a fair amount during the SNES/Genesis era
aeceb0 No.14331657
>>14331634
Translators shouldn't be altering gameplay or anything else.
6a40b0 No.14332034
>>14319183
Yeah, I read about that deal with Lunar games a while back. Most enemies had their stats increased significantly, everything was made much more expensive, the scripts were largely butchered, and at least one game had a system added where you had to pay EXP to save.
a256e1 No.14332042
>>14331586
No, because there is no official version, just a fan traslated one that doesn't censor it at all.
184933 No.14332067
>>14318902
Nintendo's pretty notorious for this. Thank God for Virtual Console. It's rare to see remakes that go out of their way to make the game outright HARDER, though - off the top of my head there are the Final Fantasy DS remakes.
3918f5 No.14332090
Remakes don't get easier. The player just have more tools available to them.
a256e1 No.14332131
>>14332090
That's called getting easier anon.
bf5959 No.14332142
>>14332067
Amen to that. FFIV on the DS was brutal.
dec83c No.14332153
>>14332090
So then they should make enemies stronger to make up for you having more tools. If not, it can become too easy.
b1b04a No.14332189
>>14332067
>FF3 DS
>Harder
More like more dragged out to limiting enemies on the screen while giving them the same drop values so fights in late game where you'd fight 6-9 enemies becomes a 3-4 max so you're always going to be at a EXP deficit compared to the original.
That's not harder, it's just worse designed.
3918f5 No.14332222
>>14332131
>>14332153
It's not easier, you retarded faggots.
b1b04a No.14332234
>>14332222
>Have more tools to deal with something
>Not easier
No anon, you're the retarded faggot.
184933 No.14332252
>>14332189
>That's not harder, it's just worse designed.
It's both, and this nails it on the head: https://archive.is/Jxa3E
In contrast, Final Fantasy IV is better-designed.
4e4f40 No.14332381
>>14318902
What are the main differences between every release of Lunar Silver Star Story?
All I know are the soundtrack and graphics.
I've only played the PS1 version
ca31ec No.14332391
>>14332381
>What are the main differences between every release of Lunar Silver Star Story?
>Saturn release
<Altered story elements and gameplay
>PS1 release
<Altered story elements and gameplay statistics
>GBA release
<Gimped Sega CD version
>PSP release
<Altered story elements and gameplay
a256e1 No.14332395
>>14332381
PSX version is full of inserted memes and shifted difficulty.
fa39b3 No.14332450
>>14332395
That is just every released touched by Working Designs
ca31ec No.14341858
How was Xenosaga I・II on the DS? Would it be recommended to play that over the PS2 versions of the games?
aeceb0 No.14341909
>>14341858
Do you really think PS2 translates well to DS?
8f84d9 No.14341910
>>14318902
>Lunar
The Sega CD one was piss easy, even with the Working Designs romhacking it to be harder. PS1 is difficult, but the PSP one is tedious as fuck to play through because you pretty much get shit for stat gains.
090064 No.14342374
>>14332142
Is that a good thing or a bad thing?
d7f747 No.14342566
I played the PSP one and it was an abysmal piece of shit.
a256e1 No.14343845
>>14341909
>>14341858
>>14342687
Worse than the 1st game but far better than the second game.
92dbb6 No.14343860
YouTube embed. Click thumbnail to play.
>>14341858
The story is supposedly somewhat rewritten and improved, particularly episode II's. But, well, it's a DS game, and was never translated.
cb332a No.14345413
>>14331634
That's because you can rent games in the west, but it wasn't as much of a thing in Japan. So the developers would intentionally make the game harder for western players to make the game longer.
9e0d9d No.14345641
>>14332090
>The player just have more tools available to them.
To him. Proper grammar, please.
093ff8 No.14345653
>>14318902
>Lunar
I see you have taste anon.
f70eb2 No.14346170
>>14318902
The Uncharted series remaster adds a new hardest difficulty. I wont touch it though, I beat Uncharted 1 on Hard and it was tedious enough. Maybe one day when I hate myself enough
11e59d No.14346277
The Wonder Boy 3 remake added a "hard" mode that introduces the hourglass timer from Wonder Boy 2. It also has an "extreme" mode with the timer and limiting you to only one heart. On "normal" it is slightly easier than the original, though - It deals with crystals differently, only locking one item behind how many you have, so you can get many other items earlier than you could in the original. Other than that it is exactly the same