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File: 6f03cd0f71b0d04⋯.mp4 (425.11 KB, 640x360, 16:9, ho lee jesus, what the FUC….mp4)

c4b09b No.14318385

Just played CarbineHead again this time via Project Cartographer at 1920x1080 and 90 FOV.

It's a piece of shit, just as big as I remembered from playing it on the Xbawk and then on PC, finished it in Legendary too, it's even worse since it forces you to take potshots and run away while predicting half of the encounters making everything a fucking chore, it wasn't designed for this difficulty and it shows.

None of it matters though since the game is fucking awful, the plot is garbage, the characters aside from the Arbiter which is still a two dimensional cunt are all uninteresting including previous ones that retained some charm, everything is background noise now and the game has no Starship Troopers/Alien atmosphere.

Gameplay is also garbage with most weapons being peashooters and only the accurate ones actually being useful, especially mid-late game.

Environments also look like shit and lack detail aside from a really few.

Half the time due to the garbage plot/cutscenes and the poorly detailed samey environments I forgot what I was doing.

Bug enemies are also annoying as all fuck if you don't have a Sniper Rifle and are worse than the manhacks in Half Life 2.

The only thing this game has for it are decent Sword mechanics and more damage when hitting an enemy in the back

Halo 1 was a much better game than this and it was still average.

Halo 2 a fucking fever dream and one I'm glad is over.

Seriously, I though to myself when Project Cartographers came out:

>Man it can't be as bad as I remember right?

>Even people on this shitty board have fond memories of it and enjoy it

>Surely it was just you being bad at games and the resolution being ass and the FOV being so low, right?

Then I played it again, and put up with it, just so I could shit on it again.

What the fuck was even the point of that last Scarab section?

Why the fuck did they add a Boss this goddamn awful?

Why is Legendary so poorly balanced?

HOW COULD PEOPLE PRAISE THIS PIECE OF SHIT?

JUST PRETEND IT'S 2004 AND SHIT ON THIS GARBAGE PLEASE, I JUST WASTED 20 HOURS AND IT NEEDS TO BE SHAT ON JUST LIKE THIS WHOLE FUCKING FRANCHISE FOR HOW OVERRATED IT IS

d8c277 No.14318419

File: 85ea285c4b91bfa⋯.png (439.97 KB, 989x437, 43:19, farage check em.png)


b5f6fc No.14318420

File: f4dce749b5013dc⋯.jpg (53.59 KB, 604x363, 604:363, bateman_giving_dubs_to_man.jpg)

>>14318385

>I just wasted 20 hours on a shit game

>Taking 20 hours

If you wanted a dubs thread all you had to do was ask.


c4b09b No.14318429

File: 4e49d482bfc42af⋯.png (879.07 KB, 957x900, 319:300, 3b9.png)

>>14318420

20 hours for 2 playthoughs anon

One on Heroic and the other on Legendary


4b19d5 No.14318441

>>14318385

Git gud

Halo 2 sported a much more politically driven story that highlighted both sides of the war and made it much more engaging. It was a larger campaign too. It had amazing set pieces like bringing down the space station and actual boss fights, which could have been better but it created variety in gameplay. I personally found Arbiter's story somewhat engaging. A military man condemned to death by service who uncovers everything he knows is a lie.

It added substantially more guns and added duel wielding. It had secrets to find, some of them damn obtuse or difficult to get to.

>Play on Legendary

>Complain weapons are peashooters

Have you tried using a sniper rifle and getting headshots, using a battle rifle and getting headshots, using a plasma pistol, using an explosive weapon. If you use shitty weapons you'll have a shitty time.

I played it a few years ago with my brother from start to finish over the course of a week and it was fun. Not as fun as it was as a teenager, but I have never really enjoyed shooters, especially modern ones. Everyone knows the second highest difficulty of a game is what you play on for fun and legendary is a chore, you did that to yourself.

The first two games were fine. They were the first of their kind that made it big with their specific playstyle of health + regenerating shield. And it didn't use the cancerous 'hide behind knee high cover' with it, though there is plenty of walls to duck around.

Don't be a little bitch.


b1f6c4 No.14318443

>JUST PRETEND IT'S 2004 AND SHIT ON THIS GARBAGE PLEASE, I JUST WASTED 20 HOURS AND IT NEEDS TO BE SHAT ON JUST LIKE THIS WHOLE FUCKING FRANCHISE FOR HOW OVERRATED IT IS

>translation: EVERYONE VALIDATE ME AND MY OPINION RIGHT NOW!

I don't give a shit about halo but you're an absolute faggot.


4152da No.14318445

>>14318385

i liked the cutscenes and legendary difficulty being the hardest of all gaylo games


b56254 No.14318458

>>14318385

>Gaylo

More like Halo.


f5a795 No.14318481

YouTube embed. Click thumbnail to play.

OP is a dumbass and a loser.

Support Project Cartographer because Halo 2 is fucking great and fun regardless of what the kikes like OP think.


c4b09b No.14318551

File: d05bba10e5fb047⋯.jpg (228.95 KB, 1064x1397, 1064:1397, ded gilda.jpg)

>>14318445

>sported a much more politically driven story that highlighted both sides of the war and made it much more engaging.

>Engaging

Either elaborate or fuckoff, you barely understand what's happening most of the time.

One moment High Charity is far away from Halo the other it's somehow right next to it.

Why the fuck does a Hivemind have a Huge talking larva commanding it?

Plot is extremely overcomplicated for something so fucking simple.

>Muh fundie beliefs are wrong

Wow, top tier writing

At least in Halo 1 they were fundies, cold blooded and proud of it instead of humanizing fucking aliens and making them have the same though process of humans.

>It was a larger campaign too

And most of it is fucking garbage and poorly designed.

>It had amazing set pieces like bringing down the space station

I literally finished the game just now and I don't remember that.

>actual boss fights

There's two and they're absolute garbage requiring you to wait and then shoot, it's fucking chore which takes no skill whatsoever.

Just stealth away and shoot when the enemy presents.

>but it created variety in gameplay

You mean the variety the first game already had by having vehicle sections and the Flood?

You mean the variety that's already lacking due to how stretched out the game is with pointless garbage sections that feel like they're only there to pad out the game?

Like having to kill 2 Banshees, wait 30 seconds and do it all over again 7 more times?

Woah

>I personally found Arbiter's story somewhat engaging

How?

It's the most basic shit ever written, it's not even complex or well paced out.

One moment he's a fundie the other he's not so fundie, it's basic shit.

>>14318441

>Have you tried using a sniper rifle and getting headshots, using a battle rifle and getting headshots, using a plasma pistol, using an explosive weapon.

Why do you think I call the game CarbineHead?

It's literally the only useful non power weapon when the Brutes come in.

>BR or any human non power weapon on shields

>Having access to a BR when the Brutes are introduced

>Plasma pistol against flesh after draining shields

>Plasma pistol against Brutes

Seem's like you've never played the game on Legendary, it's potshot the game and it's fucking awful.

>Get good

Souls at least let's you win encounters with skill.

CarbineHead has vehicle sections with steep descents which up your acceleration, making you want to accelerate even more, and before it's finished it presents you two Jackals which will insta kill you with hitscan unless you get out of the accelerated vehicle and take potshots at them, and it's literally impossible to avoid them without game breaking glitches or not to be killed by them unless you do precisely that on Legendary.

It's unsatisfying as all fuck and proves the game wasn't designed for this shit tier difficulty which makes everyone stronger while you're a snowflake which will die the second an Elite or Brute sneezes at you.

>Legendary is chore

So it's shit? And not well designed?

Thanks for agreeing

>The first two games were fine

No Halo 2 is absolute fucking garbage and everyone who disagrees has a terminal shit taste

>didn't use the cancerous 'hide behind knee high cover' with it

But it absolutely fucking does

The shields are even more fragile promoting that kind of playstyle

>Don't be a little bitch

I play Quake on Nightmare and while the bulletsponge shit is hard to tolerate at least the maps have enough space and you have enough speed for you to shoot the shit with skill.

Halo 2 is not only a shit game, it's a shit game with an awfully designed difficulty.

Tell your brother he's a faggot too

>>14318443

>but you're an absolute faggot.

I agree, but that has nothing to do with this shit game

>>14318481

>Support Project Cartographer

Sure, community made content and revivals are top tier shit that should be supported and a big pro of the PC platform.

>Halo 2 is fucking great and fun

No, it's absolute fucking garbage, NuDoom makes it looks good and I'd rather play garbage than this fecal matter ever again.

Don't actually play NuDoom though, it's fucking mediocre poorly designed Painkiller clone.

But at least it's difficulty is actually well balanced and requires skill instead of being a shitty chore where you have to wait 5 minutes to kill an enemy.


dbfcb1 No.14318633

Halo 2 improves on CE in almost every way though.

CE is repetitive and tedious as shit, with barely any weapon, enemy, or envoirmental variety: Typically you only run into jackals, grunts, and elites, and only have access to the AR, pistol, plasma rifle, plasma pistol, and needler.The Shotgun doesn't even get iintorduced till halfway into the game.

In terms of the environments, both the interior and outdoor areas feel barren and empty, and the geometry of areas is extremely siimple. Very few areas of the game feel like actual real places iinstead of just blatent video game levels. The outdoor areas are almost all overly large for the novelty and are just for paddng with nothing interesting in them, and the interior ones are copy pasted repetitive corridor mazes.

99% of the shit you are complaining about in 2 CE does just as bad or worse, and moreover, are issues with plagued almost all shooters during that era.

>>14318551

>One moment High Charity is far away from Halo the other it's somehow right next to it.

Because high charity can travel in slipspace.

>Why the fuck does a Hivemind have a Huge talking larva commanding it?

Because that's how the flood works. During the intiial stages of a flood infection, it acculturates hosts. Once it gets big enough, it starts to form a central hub for itself using bodies to compile bran matter and neurological systems. You even saw this in CE, as Captain Keyes was being turned into one. Finally, once enough neurological matter is acculimated, it forms a gravemind which can actually direct and control the flood in an organized matter rather then just each acting somewhat mindlessly.

You could argue the game doesn't explain that at all, but does the game really need to explaiin that for iit to work? It's obvious in game that the Gravemind is sentient/sapient manfesitation of the flood hivemind, that's all you really need to know for it's role in the game's plot to work.

>At least in Halo 1 they were fundies, cold blooded and proud of it instead of humanizing fucking aliens and making them have the same though process of humans.

Oh, I see, you are one of the faggots who is assmad they actually trried to flesh out the covenant and it isn't just MUH MC RIPPIN AND TEAREN AYYS


c7dae0 No.14318667

>>14318481

I agree, I just got into this with my friends who used to be big into halo, and we played for six hours without even realizing it and ruined our adult sleep schedules. Shit still holds up.

>>14318551

>No, it's absolute fucking garbage

Drink bleach faggot.


f41c53 No.14318681

>>14318551

>says he barely understands the story then calls it extremely basic

I dont even know the story of halo but you're just a fucking retard


c4b09b No.14318687

File: 4f692367e03230c⋯.png (758.72 KB, 819x689, 63:53, Faeries.PNG)

>>14318633

>Halo 2 improves on CE in almost every way though.

Technical and content wise

Everything else is fucking shit

>CE is repetitive and tedious as shit

Not more than 2, no CE actually knows how to pace itself outside th<t fucking backtrack area

>In terms of the environments, both the interior and outdoor areas feel barren and empty

Same with Halo 2

>and the geometry of areas is extremely simple

Same with Halo 2

>ery few areas of the game feel like actual real places iinstead of just blatent video game levels

Same with Halo 2

>The outdoor areas are almost all overly large for the novelty and are just for paddng with nothing interesting in them

Halo 2 "fixes" that by making everything a corridor with nothing interesting going on aside from 2 sporadic Ghosts attacking you.

It's even worse, at least Halo in CE felt like a real place with these open areas which you have denied it does despite that fact.

>and the interior ones are copy pasted repetitive corridor mazes

Same with Halo 2

Even worse even, considering you go through even more padding

>Because high charity can travel in slipspace.

So? They still don't explain why they're right next to it which only helped the Flood infection.

>Because that's how the flood works

Then it works like shit, this isn't a hivemind or an alien, it's just shit writing.

>but does the game really need to explaiin that for it to work?

No because even explaining it it ruins the whole premise of the Flood

>flesh out the covenant

By making them human and writing fanfic tier bullshit?

Next you'll tell me Crysis 2 was better written than the first because it was "more fleshed out".

Going in depth isn't good if the writing is shit, and here it's absolute fucking shit, low quality garbage.

Like trying to advance 40Ks plot by NuGoyimshop.

CE had a premise and the premise was good, and it was absolutely ruined by this shit tier writing.

>>14318667

Refute any of my arguments or dip yourself in sulfuric acid you shit eating maggot.

The only thing Halo 2 has going for it is CTF and even then is just an expansion pack for Halo CTF.


f41c53 No.14318698

>>14318551

>also comparing to dark souls

okay I called you a retard before but now I know this is just bait


a563ef No.14318708

>Halo/2/3 set up humans as BEING the Forerunners

>Microsoft flushes that down the shitter

>LOL U NOT FORERUNNER BUT YOU FIGHT FORERUNNER AND LOSE THAT WHY YOU ALL DUMB AND FORGET PAST NOW

>ALSO FORERUNNER NOT FIRST BECAUSE “ANCIENT SUPER TECHNOLOGY” HAS BEEN DONE TO DEATH; THE PRECURSORS WERE ACTUALLY BEFORE THE FORERUNNERS AND THEY WERE ANCIENT SUPER DUPER TECHNOLOGY LOL THEY GO ALL OVER THE UNIVERSE

I mean, fucking hell. It would have been interesting to see the original story’s premise continued.


4b19d5 No.14318727

>>14318551

>Having trouble

>With brutes

Shoot them in the head until they die or get angry and charge you and become a joke to fight. Brutes carry universally shitty weapons with the exception of the brute shot and are either in vehicle sections or in such few numbers that its easy to pick them apart.

Me as a teenager thought Halo 2 Legendary difficulty was fine. Dunno why you're whining about it when you don't have to play on that difficulty. You can literally choose another difficulty. But what's better is Halo isn't a hard game mechanically. Most enemies that kill you kill you in one hit, otherwise dodging around them is a cinch. The level layouts give you plenty of opportunity to find vertical and horizontal cover.

>BR

>Not useful

Holy shit.


c7dae0 No.14318745

>>14318687

I don't need to refute shit, everyone can clearly see what an autistic idiot you are by your OCD posting style of replying to every single fucking sentence separately. You lack the cognitive ability to be concise and can't understand one of the simplest stories in video game history. The only shit more straightforward than Halo is Mario games.


c4b09b No.14318793

File: b0791446b3cd3b2⋯.jpg (5.17 KB, 249x234, 83:78, 1419204790487s.jpg)

>>14318681

>says he barely understands the story

I say I forget what's going on because it's all forgettable garbage and most of the time you're on a fetch quest aside from killing the Heretic Shangelli.

CE had you escape from the Flood, reunite UNSC soldiers and strike back at them.

Gaylo 2 has you in fetch quests to activate and stop Halo, CE had more than that even if by the end that's the end goal, but it slowly and gradually ramps up towards it unlike Halo 2 which just throws you the plot at your face and says

>"you're supposed to care about this, don't you see how epic for the win all of this is?"

I don't give a shit about the plot of Halo 2 for a reason, it's something extremely simple but overcomplicated out of pretentiousness or to pad out the game.

CE at least had a premise going for even if it was just Alien nukes.

>>14318698

>Faggot says git gud

>Say comparing it to Souls is retarded

>"You're comparing it to Souls

You're completely oblivious to the back and forth, read the thread or fuckoff you low IQ nigger.

>>14318708

>Halo/2/3 set up humans as BEING the Forerunners

>Microsoft flushes that down the shitter

Yep, and fangirls defend that shit

>It would have been interesting to see the original story’s premise continued.

Why?

It's fucking done, Forerunners were a highly advanced Human Civilization before being Haloed into the stone age.

The signs and hints are all, but no, gotta kill subtlety for money and even more shit writing.

>Shoot them in the head until they die

Only accurate weapons make that possible, either Sniper Rifles not always available or Carbine, which is why I call the game CarbineHead.

>Brutes carry universally shitty weapons

Brute Plasma can fuck you up in 5 seconds, Carbines in 4 and Bruteshots and insta.

Unless you potshot you're dead, due to the shitty spread.

>are either in vehicle sections or in such few numbers that its easy to pick them apart.

Bullshit, they're always in heavy numbers, especially mid-late game, they just throw them at you over and over.

>Me as a teenager thought Halo 2 Legendary difficulty was fine.

You're just as dumb now as you were as a teenager, congrats.

>Dunno why you're whining about it when you don't have to play on that difficulty.

Because it's poorly designed and the game is still garbage regardless

>You can literally choose another difficulty

I did, I played the game first on Legendary and then on Heroic.

Do you know how to read?

I've already stated this

It's still garbage and the difficulty is still poorly designed, it completely ignores the level design and pacing of the game which is already crap.

>Most enemies that kill you kill you in one hit, otherwise dodging around them is a cinch. The level layouts give you plenty of opportunity to find vertical and horizontal cover.

Making the game a potshot extravaganza where you have to take cover every time you kill an enemy which is a fucking chore, especially with no lean or any skill based shit outside well positioned grenades which are still limited, still expose you and still will likely kill one enemy outside rare instances.

>BR

>Useful

It's fucking shit against shielded enemies and only good to kill cannon fodder and they're barely present against Brute enemies which are actually weak to it.

BR is useful in Cairo and the first Halo mission and not much else due to how the game is paced, especially on higher difficulties.


c4b09b No.14318811

File: 2bfab5dc9516a4c⋯.png (415.76 KB, 547x589, 547:589, 420ace.png)

>>14318727

>Shoot them in the head until they die

Only accurate weapons make that possible, either Sniper Rifles not always available or Carbine, which is why I call the game CarbineHead.

>Brutes carry universally shitty weapons

Brute Plasma can fuck you up in 5 seconds, Carbines in 4 and Bruteshots and insta.

Unless you potshot you're dead, due to the shitty spread.

>are either in vehicle sections or in such few numbers that its easy to pick them apart.

Bullshit, they're always in heavy numbers, especially mid-late game, they just throw them at you over and over.

>Me as a teenager thought Halo 2 Legendary difficulty was fine.

You're just as dumb now as you were as a teenager, congrats.

>Dunno why you're whining about it when you don't have to play on that difficulty.

Because it's poorly designed and the game is still garbage regardless

>You can literally choose another difficulty

I did, I played the game first on Legendary and then on Heroic.

Do you know how to read?

I've already stated this

It's still garbage and the difficulty is still poorly designed, it completely ignores the level design and pacing of the game which is already crap.

>Most enemies that kill you kill you in one hit, otherwise dodging around them is a cinch. The level layouts give you plenty of opportunity to find vertical and horizontal cover.

Making the game a potshot extravaganza where you have to take cover every time you kill an enemy which is a fucking chore, especially with no lean or any skill based shit outside well positioned grenades which are still limited, still expose you and still will likely kill one enemy outside rare instances.

>BR

>Useful

It's fucking shit against shielded enemies and only good to kill cannon fodder and they're barely present against Brute enemies which are actually weak to it.

BR is useful in Cairo and the first Halo mission and not much else due to how the game is paced, especially on higher difficulties.

>>14318745

>Can't refute

>Can't read

>Can't bother

What can you do anon?


377dc5 No.14319447

Stick to watching TV or Twitch, you'll have a better time than trying to learn such a complicated game.


95316a No.14319648

>not making 15 carefully curated legendary save files so you can load each checkpoint and activate skulls at will


6d69d8 No.14320148

Quit playing Halo 2 goober, go play Halo Reach. Mechanically better (though with frame rate drops in way too many areas to not be noticed), better vehicles, looks better, more enemies, more weapons, customizable firefight, and an armor collection system with credits if you want to stimulate the 'SHINY THING OMG' part of your brain. And if you play Firefight with anything less than 150% speed, you're a fag and get better.


7fd67a No.14320223

>>14318445

Man I love those respawning jackal snipers on legendary


4b19d5 No.14320245

File: c688fb996a1c4bc⋯.gif (436.55 KB, 255x161, 255:161, 1432300323600.gif)

>>14318811

>As dumb now as I was as a teenager

>Still better at videogames than OP

>Getting fucked up by Brute Plasma rifle

What the fuck are you doing, running straight at them? This is some next level incompetence.

I know you played it on Heroic you retard. Nobody forced you tot play Legendary. But that's what you have to bitch about. It's like, man, I am not enjoying this legendary mode, better keep fucking playing it, I got no other choice!

>Brutes come in large numbers

You get them pretty much in pairs. The only time you don't is after a cutscene and they're throwing you into a big fight or when you have a bunch of allies of your own. Not to mention Arbiter stealth makes it easy to get a free kill.

>Complains game is too hard

>Says there's no way to get better

Git gud


cbcab8 No.14320310

YouTube embed. Click thumbnail to play.


802a37 No.14320326

>plays Halo 2 on legendary

>complains that it's hard

Halo 2 is well know for being extremely unfair on legendary. Why are you even bothering, just play Heroic + Mythic skull. The only reason I could think of to play it is cheevos, but you're on Project Cartographer so it's obviously not that then.


3679a0 No.14320377

Halo is easily one of the worst story driven FPS ever made. CE was boring as fuck and 2 is pretty much everything OP described.

Unreal had a way better campaign and the whole was just a tech demo. Hell, I'd rather play half life 2 than any Halo.

>>14320326

He played it on both. Probably mentioned Legendary because that's the typical defense from baby's first FPS halo fans.


c4b09b No.14321297

File: 4d20013eab56a64⋯.gif (38.13 KB, 550x400, 11:8, Destroy kebab.gif)

>>14320245

>What the fuck are you doing, running straight at them?

I don't, but they certainly do

> But that's what you have to bitch about.

>It's like, man, I am not enjoying this legendary mode, better keep fucking playing it, I got no other choice!

So cocksuckers like you wouldn't start spouting ad hominem like "casual" and "pleb".

Legendary is an unproperly designed chore.

Theres properly designed Hard difficulties that actually take skill to beat and then there's unproperly designed hard difficulties that need to be beaten via patience and exploitation, Legendary is the latter.

>You get them pretty much in pairs.

Pairs of five

>Not to mention Arbiter stealth makes it easy to get a free kill.

Only for you to have to take cover and wait right after and either start potshotting or do it again in 30 second intervals.

Top tier gameplay right?

>Complains game is too hard

I didn't, I said it's a fucking chore to slog through because how poorly designed it is

>Says there's no way to get better

There isn't, its either Carbine to Head, shooting the same guy for 3 minutes with a Plasma Rifle not effective against flesh or it's a bust

>Git Gud

Except I finished the game on Legendary in 12 hours on my first run since 2008.

I did get good, the game and Legendary are simply poorly designed.

>>14320326

I was expecting a well designed challenge, not a fucking chore that's asking to be exploited.

FPS games released at the same time like Half Life 2, F.E.A.R, Timesplitters FP and Doom 3 are properly designed for their more harder difficulties and so are older FPS games.

This shit isn't, I played the game both on Heroic and Legendary and one feels properly designed despite being piss easy and the other is hard solely for the reason that it's awfully designed for the levels it has.

At one point you might go unscathed and at another you'll be stuck unless you do a certain amount of exploitative steps.


1d64a3 No.14321424

File: 1e42208c072c528⋯.png (364.58 KB, 600x465, 40:31, c701579c263672b8df11fdc6fb….png)

>>14318429

>>14318385

>I had to play it twice before I had an opinion


3b942e No.14327085

Are you the sperg from the last PC thread who kept bitching about 2? Also

>Project Cartographers

>What was the point of the scarab section

Someone has never heard Jason Jones

<Because it's awesome

>Op's posting confirms he's the sperg from the project cartographer thread awhile back

>>14319648

I did this, I do like PC has taken a bit of the work out but my original Xbox had saves for every skull




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