82910f No.14305755
Expecting V4? Too bad!
Last thread hit page 14:
http://archive.is/XCQyw
Turrets just want to be your friend
eab7a3 No.14305801
Best C&C is Generals. Second best C&C is its expansion Zero Hour. Third best C&C are mods for Zero Hour.
Feel free to continue your thread.
ec0d89 No.14305866
I remember an early version of c&c where the artillery would basically level the terrain down. So much so that you could make gigantic craters.
You also had buildable rockets that would fly in a direction and blast the first target they could.
Does anyone remember which version this is ? It looked like tiberium sun, but when I installed it years ago I had none of these extras. Was it a singleplayer only thing ?
beba04 No.14305943
>>14305866
It was Tiberian Sun, though the mechanic was not well thought out. It happened in MP as well. Nod arty used to be retardedly OP and still to this day doesn't miss.
126f00 No.14306032
thready reminder that Tiberium is delicious, consume it regularly
126f00 No.14306036
>>14305943
it's not that they weren't thought out but that the game was rushed out by EA
c64837 No.14306044
>>14305943
>Nod puts simple large bore artillery pieces on deployable chassis and they have massive range and ludicrous accuracy
>GDI decides to put four barrels on a walker chassis, it's slower, costs 3 times as much and never hits anything
That's honestly believable with the state of modern defense procurement.
4e955a No.14306062
>>14305755 (You don't deserve them)
>Titan Edition
>Not Juggernaut Edition
All you faggots do is disappoint me.
2972a1 No.14306068
4e955a No.14306077
>>14305866
Yeah it was TibSun that did the leveling mechanic with artillery, however it fucked with building and didn't really enhance gameplay so it was cut.
Victory Games was gonna bring that mechanic back with Generals 2 since it ran on Frostbite 2, but…well…we know how that game turned out. I still cry at night
beba04 No.14306803
>>14306077
In other news, China has put the MiG from C&C Generals into service.
f8b82f No.14306864
>>14306032
t.
>>14306803
CHYNA WILL GRO LARGA
9bdf48 No.14307134
>>14306864
I made this just to reply to your post anon
62e920 No.14307400
>>14304478
>>14304500
I still got a ton of issues even with the 1.03 unofficial patch and compatability mode. I'm still getting missing dll messages, so beats me. I gave up on it.
12f942 No.14307773
>>14305943
Firestorm nerfed Nod artillery a bit, making them rather useless against moving targets.
>>14305866
TibSun, and it was a horrible fucking mechanic.
Missiles were just Nod Cluster/Chemical missiles, and you could fire them anywhere you wanted. Only Firestorm defenses could stop them.
581ce5 No.14308498
>>14306803
(crashes into ocean) CHINAAAAAAAaaaaaaa
6eccba No.14308607
>>14306803
I'VE ROST MY RINGMAN!
309a59 No.14310058
f8b82f No.14310181
>>14307134
I really like the OC visceroid.
tfw no renegade sequel in Red Alert Universe
f8b82f No.14310182
581ce5 No.14310297
Shaping the land of the dead.
e17243 No.14310623
>>14306803
>napalming mudslimes with MiGs
One of the best things in Generals
d48da1 No.14311424
d14d17 No.14311439
>>14310297
Say whatever you want about twisted insurrection & mental omega but they have some really cool shit in their mods. TI's colorful maps are gorgeous and mental omega still brings some neat looking units to the table.
Shame that they have so many overdesigned & ugly buildings/units on top of all that which turn it into a pixelated mess. If they just put more care into that stuff & kept it simple like the original games would I'd consider them near perfect mods
12f942 No.14311455
>>14311439
Any mod that has non canon fanfic campaigns and donut steel units/buildings/factions is automatically shit.
564551 No.14311560
>>14311455
>>14311455
By your logic all mods are shit.
6eccba No.14311579
d48da1 No.14311602
>>14311550
holy shit, THE most cancerous thing today and I've just watched WoT
9c97d5 No.14311614
>>14311550
>showing off microtransactions right in the first trailer
126f00 No.14311618
>>14311439
>shaders on units and buildings don't fit with everything else around it
>much darker colours on things that shouldn't be
>just awful sidebar icons
nah
beba04 No.14311619
>>14311424
Show pics of benis.
12f942 No.14311624
>>14311560
Not all. Most, but not all.
8b6ee9 No.14311870
>>14311439
I lost so much respect for MO after experiencing Foehn. Such a terrible implementation of a questionable at best idea.
Twisted Insurrection's GloboTech isn't anywhere near as bad, I can kinda imagine them as a weird Forgotten counterpart, but TI is complete balls on a basic gameplay level so I'm hard pressed to care.
fdf556 No.14311923
>>14311550
As an FPS without microtransactions, maybe.
As what they presented, fuck no.
c17ca7 No.14311971
>>14305755
I just got Generals working. After years of completely no change of playing the game, because of the mess of drm having dicksucking sessions with cd keys. And no fucking wonder, it was IGG "version", that was possibly cracked/repacked/installer improved or something by Blaze69. It just works.
Disastrous /v/ Game Night when?
beba04 No.14311987
>>14311971
Depends if the netcode is shit or not.
126f00 No.14312039
>>14311971
we'd need to play it modded because it's still massively unbalanced unless you're not also talking about Zero Hour
c17ca7 No.14312049
>>14311987
It's not good, but it was good enough to have a 3v3 over hama 3-5 years ago, so it might be better now. We could do it the old way and make lobbies in irc and then just password restrict lobby to a hama server. Change password by the game and we would be good. Maybe.
c17ca7 No.14312058
>>14312039
Missed your point. Obviously we would play Z:H.
126f00 No.14312062
>>14312058
we'd need to play contra or something then
4e955a No.14312081
Say what you will about that dumpster fire known as Red Alert 3, but if there's one thing it did right, it was the naval combat.
EA took the naval combat of RA2, and expanded it greatly, even letting us build on the water!
776270 No.14312100
>>14312062
Shockwave?
>>14312081
One of the few games where navy isn't useless, eh
c17ca7 No.14312110
>>14312062
I have to spoil this for you, but I have not played contra or any other mods. I'm giving a really serious thought about putting up a C&C Gen Z:H Hama server, but I should know something about the mod "Contra", if it would be the one hosted.
Could you give me the minimal possible "what's different"?
c17ca7 No.14312205
>>14312081
I remember RA2:s naval to be fucking great. I remember C&C3 to not have naval at all. Almost like it was NOT born from a human, but from a "think-tank", that was so overdone in the early 2000 - cyber punk in modern era. Liked C&C3, just for the mechanics of the units.
Would you rather play DTA again? I'ts a mix of everything 2D, really good, but also not as good times as Generals.
4e955a No.14312222
>>14312100 (checked)
The one thing RA3 did right was it made naval combat actually fun. In RA2 naval units were an afterthought, as not many maps actually allowed the use of a navy due to how little water there was. But in Red Alert 3, every map has a naval focus.
Over half of the units in the game have been made to be amphibious, and all buildings (except for Barracks, Walls, and War Factories) can be built in the water. The naval units are also really great as well, ranging from small assault to capital ships.
However, this caused the land combat to suffer, as they were more focused on making sea combat fun instead of land. Hell, the Tesla Tank was cut from the game as a non-campaign unit because of the Soviet Sting Rays, which were amphibious Tesla Tanks, but shitty on land.
c17ca7 No.14312366
>>14312222
Quads checked.
Can we do a RE3 hosting night? I would like to have a 1v1 or better 3v3 with anons?
It just seems to me, that there are not enough real RTS fans here to make anything happen. I just don't know.
2f78bb No.14312420
>>14312366
I'd rather play Kane's wrath or tibwars with the tiberium essence mod
126f00 No.14312425
Hooktube embed. Click on thumbnail to play.
>>14312100
I've not seem much of shockwave but it seems to be the most base game friendly
>>14312110
it's a complete overhaul of the game, rise of the red does some interesting things too but contra is the micheal bay take on thing. I dunno if you'll get enough people from here to play your server so I don't suggest it unless there's a toury night tbh
126f00 No.14312441
>>14312222
too bad it's a shit game that's also another starcraft clone along with gay goo and dow3
>>14312420
this over RA3 any day
9f5934 No.14312463
>>14312366
RA3/TW doesn't run on my system. Not sure if I'm the lone one who has this problem.
12f942 No.14312671
Why do people like generals so much? It's so bland in comparison to other games in the franchise.
Units move like they're constantly slipping on soap, effects look and sound so weak, they feel like units are being tickled to death. Units, buildings and even the (fucking horizontal) GUI are fucking gigantic and look like toys, just like in RA2. Everything looks like it's in slow motion. The game just plays too tame and simple, most likely limitations of the engine but still I gotta ask why is it so popular anyway?
Yes I played through it all the way to the end with all factions both in the base game and ZH along time ago, but it felt lackluster in comparison the more down-to-earth designs and atmosphere of TibDawn, RA1 and TibSun. At least those tried to take themselves seriously, which is a big part of C&C's appeal in the first place.
2f78bb No.14312681
>>14312463
I had a problem where it wouldn't run but I don't remember how I fixed it, pretty sure the solution is out there. I think it was also something really fucking dumb.
126f00 No.14312715
>>14312671
that's their first C&C and muh quirky units voices
9f5934 No.14312781
>>14312681
Supposedly it's some retarded conflict with integrated intel video drivers (even if running with a dedicated GPU), but old drivers to roll back to don't exist for my board.
12f942 No.14312813
>>14312715
That'd explain some things. It just baffles me how the one game in the series that's the furthest away from C&C's formula (second only to C&C 4) in gameplay, graphics and design gets this much attention.
Hell, it wasn't even made by Westwood. It was a fucking spinoff made by the same people who made RA2.
126f00 No.14312850
>>14312813
see I don't hate generals because it did it's own thing and while it was decent for that, I do hate that the engine was used for Tib warz and then the settling was dumbed down from futurism apocalypse to reclaimism apocalypse
d54abe No.14312867
12f942 No.14312900
>>14312850
The setting wasn't dumbed down. You don't see the level of Tiberium infection in TibWars because GDI's been controlling its spread and cleaning it up in the 17 years of relative peace they had after the end of TibSun. Their efforts to stop the spread of Tiberium drove the crystal to "evolve" to not require fauna and flora to spread, since GDI was removing mutated trees and animals from the world.
The lack of Tiberium mutations and spread in TibWars is directly the result of GDI's efforts in reclaiming the Earth. That's kind of their job, other than fighting Nod.
7dd027 No.14312927
>>14312900
though it can't explain why hover technology got canned except for these guys
2f78bb No.14312951
>>14312927
Horrible mismanagement from the GDI. WHich is why I loved tiberium essence, it restores the tech to TibSun levels.
7dd027 No.14312970
>>14312951
ZOCOM Being a bunch of cunts horded Tib protection suits and not giving it to everyone in the GDI Army
2f78bb No.14312983
>>14312970
Honestly the GDI are a bunch of assholes. Except for Steel Talons, they rule.
7dd027 No.14313042
>>14312983
yeah, Steel Talon Juggernaut are great if only they got snipers inside them
12f942 No.14313046
>>14312927
EMP tech ramped up a lot in TibWars. I'd imagine EMP'ing hover vehicles would fuck them over way more than land vehicles, given they're not supposed to crash into the ground when their hover is disabled, or even worse if it was hovering over water.
Alternatively, they probably decommissioned it to save money, since they already had an artillery units (Juggernaut) which was more powerful and could fire over water anyway. They were ultimately replaced by Slingshots for the anti-air role, because they just sucked in every regard.
Limpet drones were useless too, so they were decommissioned.
IIRC Shatterers and Slingshots (the former being ZOCOM's pet project retrofitting anti-Tib utility hover vehicles into badly built weapon platforms) were also decommissioned at the early stages of TibWars, as part of Kane's Wrath takes place before the actual war. Hover tech was fucking expensive to maintain (same reason why GDI decommissioned most mech units save for the Jugg)
126f00 No.14313092
>>14312900
no it really was dumbed down, why else was the basic trooper unit for Nod replaced with a "Militant " to then be changed back sort of in KW but still have the name? and the rocket squad icon still retain that design choice not to mention that the reason why it's dumbed down is because it's a straight up generals reskin
2f78bb No.14313105
>>14313092
TibSun Nod infantry will forever be the best. 10/10 aesthetics.
12f942 No.14313157
>>14313092
>why else was the basic trooper unit for Nod replaced with a "Militant " to then be changed back sort of in KW but still have the name?
Nod's second defeat in TibSun, followed by CABAL fucking up whatever remained of the Brotherhood, effectively destroyed the organization, splintering it for the 30th time. Slavik's victory at the end of Firestorm came at a big cost, and plenty of people disliked his command in Kane's absence.
Fast forward 17 years. GDI's been doing moderate progress in stopping Tiberium, and Nod went underground, back to its criminal roots from the days before the arrival of the meteor. Due to lack of funding, manpower and weapons after the end of Firestorm, they had little to work with and their supplies were mostly gone, which would explain why Nod's infantry is actually comprised mostly of militias.
As for the soldiers in uniform in KW, you can either consider them the last actually equipped soldiers of Nod who've survived CABAL's bullshit, since KW starts before TW, or you can consider them a reference to the old soldier design from TibSun.
Not sure why the rocket militia stuck around, but they look fucking cool anyway.
beba04 No.14313178
>>14312205
C&C3 did have naval they just weren't buildable in the final game. The earlier builds of the game they played a much larger part.
126f00 No.14313249
>>14313105
the CGI? yeah they look better then the FMV costumes
>>14313157
do you see the step down of writing tib war has?
>tiberium evolved because it's organic parts were removed into HUGE TOWERING CRYSTALS
>everything went to shit for Nod after firestrom because they were reduced to fanatic rebels with advanced tech cos of mysterious understanding of tib even though Nod was fractured before the second war where survived as a sort of war of the roses deal with lots of small houses doing their own thing while the large houses fought for complete control over the Brotherhood of Nod
12f942 No.14313329
>>14313249
But Anon, Tiberium's always evolved and Nod followers have always been fanatical/breaking apart.
Doctor Moebius noted that the crystal is so good at adapting to the environment and GDI's reclamation efforts that it could be considered a lifeform rather than an element, which is why it's always changing. The amount of change it underwent between TibDawn and TibSun was way bigger and more impactful than the changes it underwent between TibSun and TibWars. It mutates, but GDI's focused all of their effort into removing anything mutant from the face of the planet since TibSun due to how much damage mutants caused during the war, as shown in many TibSun missions. It's just not there anymore because GDI was sick of it, so much that they unwittingly made the crystal evolve into something worse.
Kane's research of Tiberium's and stealth tech has been happening long before GDI first saw their said tech being deployed. With Tratos dead, and CABAL back under control, he was the one person on Earth who understood Tiberium the most, and his knowledge was preserved when CABAL put him in a tube to regenerate in a secret bunker at the end of TibSun.
There were missions in KW where Kane orders LEGION (the player) to recover the stealth technology. And that's all without considering The Black Hand and their information archives, which are basically Nod's CIA, primarily responsible with reuniting the Brotherhood in case Kane gets blasted by an Ion Cannon.
fdf556 No.14313417
>>14312900
>it wasn't dumbed down!
>now here, take this lampshaded explanation…
Nah fuck that, the devs were too lazy and uninspired to continue on where TS and FS had gone. So they turned the setting from "hellish, alien flora and fauna" to "Mad Max but with green crystals, and also lots of bloom".
I would have accepted the lampshaded explanation if they had at least kept in line with the sheer level of desolation and ruin that TS had, just with crystal instead. Some of the artwork seems to do this idea justice, but in the actual game? Nah.
12f942 No.14313472
>>14313417
>the devs
I mean, I didn't tell you anything that wasn't lore. If you wanna blame someone, blame EA, because the devs did all they could to keep TibWars from becoming an esport, or worse, something like RA3 or C&C4.
The point of TibWars is that Tiberium's spread has reached critical levels, and has stolen all the minerals from the ground all over the world, which is why a lot of the flora and fauna are dead (other than GDI's efforts) and everything looks barren. Do remember that it's been almost 60 years since it first arrived on Earth.
By the way, the sequel Westwood was planning was also meant to go the same way with Tiberium being pushed back. Even so, you can see the atmosphere of TibSun is still present in TibWars. Hell, you even posted a picture of the theming right there.
fdf556 No.14313485
>>14313472
Yeah I know, EA is ultimately responsible for the demise of everything it ever touches. All the same, it really didn't feel right.
Also
>Hell, you even posted a picture of the theming right there.
See:
>Some of the artwork seems to do this idea justice, but in the actual game? Nah.
126f00 No.14313501
>>14313329
>But Anon, Tiberium's always evolved
see I don't think it "evolved" from tib dawn to tib sun just that it's effects weren't in full bloom because the concepts were still there in both games, tib wars having a different concept entirely just shows that the writer did not care.
>Nod followers have always been fanatical/breaking apart.
>Kane's research of Tiberium's and stealth tech has been happening long before GDI first saw their said tech being deployed.
>There were missions in KW where Kane orders LEGION (the player) to recover the stealth technology.
religions don't deduce when they fracture, they build up again, Nod isn't any different and yeah you're right Nod is ahead but the thing is it's not some kinda magical level of ahead it's more, in dawn field operational prototypes, in sun better applied understanding of those prototypes, in wars ????? thing looks cool and glowy.
126f00 No.14313513
>>14313472
>because the devs did all they could to keep TibWars from becoming an esport
you don't remember the HUGE push at launch to make the game into a sports scene like starcraft 2 was?
98e8d3 No.14313546
Reminder, this game was cancelled because it would be have been too good for EA's standards, so they gave us cnc4 instead.
126f00 No.14313567
>>14313546
nah it would have been another generic shooter the same as the trend which was going on at the time or it would be made into a open world GTA clone
2f78bb No.14313579
>>14313567
Looked to be a neat squad-based shooter where you could order troops around from the ground.
Maybe the multiplayer could have been like renegade too.
98e8d3 No.14313583
>>14313567
>nah it would have been another generic shooter
But that doesn't fucking matter to someone like me, that loves command and conquer.
fdf556 No.14313588
>>14313567
It looked to be more in the line of Republic Commando than anything else, tbh. My only gripe was the
>lol one gun
gimmick. I love wacky sci-fi guns in FPS's, and the C&C universe is ripe for that kind of shit.
126f00 No.14313614
beba04 No.14313615
>>14313567
Actually from what I've heard and seen it was meant to be more Brothers in Arms and EA only got cold feet about it when basically Brothers in Arms flopped.
>>14313579
We actually got MP footage. It was nothing like Renegade. It was more like Brothers in Arms with RTS elements; such as being able to construct buildings, capture Tiberium pikes, and order in units.
>>14313588
>one gun
>Doesn't know about the Nod Arsenal that you could use or the Scrin
126f00 No.14313631
>>14313615
well brothers in arms was a gearbox game
beba04 No.14313645
>>14313631
Was what it seems like it was meant to compete with.
12f942 No.14313650
>>14313485
TibSun and TibWars are pretty close in terms of atmosphere. It's just that TibWars doesn't look like it's perpetual dusk hour in every mission. That said, it's still there. It's just that Tiberium doesn't need the local flora and fauna to spread anymore; it's already all over the world by the time TibWars happens. Remember that the main method of Tiberium proliferation is through underground veins (which when grown large enough, breach the surface, as you can see in-game in the middle of tiberium deposits).
>>14313501
>I don't think it "evolved" from tib dawn to tib sun
But it did. The mutations it causes in Carbon-based lifeforms was already a sign of it. Infecting flora and fauna was one of the many means it used to spread. Hell, mutant life like Veinhole monsters and Floaters were first observed at the end of TibDawn, a clear result of Tiberium finding new means to spread itself. In TibWars, there was just nothing left alive for Tiberium to infect in most Yellow/Red zones.
>it's not some kinda magical level of ahead it's more
Well, yeah. At the beginning of Kane's Wrath, Kane has literally nothing left to use. Nod was in shambles and had to rebuild. Kane himself already had the knowledge of Tiberium no one else had, and the Black Hand preserved valuable information of Nod's tech, save for the stealth (which they promptly set off to take back from GDI, just like they did in TibDawn and TibSun). When Kane does get his tech back, he shuts down LEGION (the player) and only reactivates him decades later, when Nod is back to full strength. Did you not pay attention to the campaign?
>>14313567
>>14313546
Tiberium was actually ahead of its time on many levels. Check out the GVMERS documentary on it. It had some mechanics that most other devs could only dream of putting in their games.
4df9bb No.14313655
>>14306044
Well the USA does have some of the worst artillery of the major military powers.
>>14311550
Oh god my eyes.
>>14311971
Tournament maybe.
>>14312049
>>14311987
I'm pretty sure you can connect by IP instead of using hamachi, much better that way around.
>>14312671
Mostly multiplayer and the setting change, personally I don't count it as a 'true' C&C because of the gameplay changes but it works.
I too prefer the first three games for not going over the top with silly, RA1 > RA2.
>>14313631
>>14313645
Looks more like a Republic Commando type of thing than a Brothers in Arms game to me.
beba04 No.14313676
YouTube embed. Click thumbnail to play.
>>14313655
>More Republic Commando
To be honest it's both but definitely more Brothers in Arms vibes in MP
Fast foward to 3:30.
12f942 No.14313679
cb2349 No.14313693
>>14313588
Tiberium was supposed to be a sequel to Renegade, i don't see where you come with the conclusion about
>lol one gun
When Renegade was renown for being one of the few FPS of its era to still keep the thousand-gun toting one man army commando despite being an EA game released after Halo.
But i disgress. It would still have been complete shit because of AAA shovelware standards. Even the mock artwork for it was generic "hey guys we're copying Dead Space and Republic Commando but with BIG GDI MECHS" kind of deal. Scrin even look like they were copied straight from Final Fantasy X.
beba04 No.14313727
>>14313693
>sequel to Renegade
No that would be Renegade 2
and it was a Prequel
126f00 No.14313763
>>14313645
abit strange if so, you'd think COD modern warfair would be the first choice
>>14313650
>But it did.
it changing wildlife into things to spread tib with wasn't something it evolved, it was the default state of it of which wasn't fully developed till tib sun and the writing behind GDI removing all mutated life-forms so that's why tib wars is like a deathworld is REALLY not thought out at all purely because of Tiberium Algae. did GDI remove all the water on the planet to remove tiberium? because that's they only way removing Algae or plankton is ever going to happen. I did pay attention to the campaign, I just think the story is fucking stupid in Tib wars
I get that you're just saying that this is the lore in Tib war but I'm saying it's fucking trash. also I think I saw that video from that dude, I dunno though.
>>14313655
REpublic commando wasn't that good tbh
>>14313727
wasn't Renegade 2 supposed to be in the Red Alert 2 timeline? or something
c5d9a1 No.14313776
>minigunner
>not using a minigun
12f942 No.14313796
>>14313763
>did GDI remove all the water on the planet to remove tiberium?
No. They purified it. Purifying water is the easiest shit to do. Fuck, you can even remove radiation from it.
beba04 No.14313808
>>14313763
>a bit strange
EA we are talking about. They wanted a piece of every pie back then. They made Medal of Honor try and compete with not only Call of Booty but also their own Battlefield games.
>Renegade 2 supposed to be Red Alert 2 Timeline
Yes and trying to connect it to the events of Tiberian Dawn somehow.
126f00 No.14313827
>>14313796
they purified the entire ocean within 20 years
126f00 No.14313836
>>14313808
>trying to connect an alternative timeline to another
beba04 No.14313843
>>14313836
Well Westwood was originally going to connect Yuri to the Brotherhood of Nod in their Tiberian Incursion game. Seems they wanted to connect everything and scrample your mind the process.
126f00 No.14313853
>>14313843
I mean yeah it's connected but only in red alert
12f942 No.14313855
>>14313827
No, but that doesn't mean they didn't do jack shit in 20 years.
beba04 No.14313863
>>14313853
They wanted to connect it in Red Alert 2 as well somehow
126f00 No.14313873
>>14313855
I'm not saying they didn't do anything, I'm saying that in actual we should have had Tiberium "terror from the deep" wars
>>14313863
Yuri was scrin
12f942 No.14313881
>>14313873
>we should have had Tiberium "terror from the deep" wars
We could have that, but apparently all the water from yellow/red zones became tiberium glaciers over time.
In fact I think we only see normal water in missions/maps located in blue zones. It makes sense.
cb2349 No.14313882
YouTube embed. Click thumbnail to play.
>>14313776
Yuri's gatling tank.
>TWO barrels for double the dakka
>Purple
>Isn't chink shit
>The absolute state of BRRRRRRTT when it winds up fast enough to start ripping tanks appart with just sheer dakka
Plus the tank crews are gunpowder addicts.
126f00 No.14313916
>>14313881
>tiberium glaciers
THEY LOOK SO BAD
12f942 No.14313975
>The commander you were playing as in Tiberian Dawn was actually Solomon
Holy shit
126f00 No.14313993
>>14313975
guess it makes sense?
e78803 No.14314317
>>14306864
These scare the fuck out of me
0f851a No.14314373
>>14314317
Don't look up Shoggoth's anon.
126f00 No.14314383
>>14314332
exactly why I posted it
e78803 No.14314397
>>14314373
Shoggoths don't scare me.
But that THING?
It's fucking terrifying
776270 No.14314509
>>14312671
you can napalm muslims
>>14312900
he wasn't talking about it in-universe
12f942 No.14315594
YouTube embed. Click thumbnail to play.
>>14313513
Honestly Tiberium Wars deserved more attention for multiplayer. You can have some intense close matches in it.
126f00 No.14315605
>>14315594
it's certainly alot more balanced then zero hour but it's also not as deep tbh
4e7d27 No.14315609
>>14315594
>3 x Watchtowers, Power Plant & 2 APCs vs 2 Hands of Nod and rocket squads.
Damn that was close. Nod rocket squads were always my bane.
12f942 No.14315628
YouTube embed. Click thumbnail to play.
>>14315605
Generals is excessively complex imo, whereas C&C 3 pits the complexity on player tactics
>>14315609
Kane's Wrath pro scene pulls some crazy shit sometimes.
Look at how much they sacrifice to kill/save a heroic rank Juggernaut at 18:00 in the embed
>>14312225
>>14311977
126f00 No.14315645
>>14315628
I don't know, Tib wars meta seems to be rush into blob or eco into blob with some change up here and there depending on your answers and problems
12f942 No.14315649
>>14315645
Nearly every RTS has the deathblob phenomena though, save for maybe Broodwar due to the amount of units you can select being limited to 12 or something
126f00 No.14315676
>>14315649
that's usually down to
>small maps
>limited unit variety
>unreasonably fast units
>bad map design
>lack of dimensions
3b68f3 No.14315804
>>14313975
So who did we play in the Nod campaign?
f8b82f No.14315824
>be manlet
>get tiberium-cyborg treatment to make yourself taller
>die in 1 headshot from portable ion cannon
WHEN WILL THEY LEARN
i guess size doesn't matter.
beba04 No.14315830
>>14315676
If she had a benis she would be erect right now.
12f942 No.14315837
>>14315804
Unknown. Disappeared after 2002.
126f00 No.14315843
>>14315830
I got my benis right in here
a46703 No.14315853
https://gamefaqs.please use archive.is/pc/196957-command-and-conquer/faqs/13721
2f78bb No.14315870
>>14315843
Got the original of that?
who's the artist anyway?
126f00 No.14315879
>>14315870
some deviantart
126f00 No.14315896
>>14315880
are we collecting really bad and old C&C meme edits now don't look at the mlp stuffs
499d80 No.14315897
>>14313513
What they should've done was shit on SC2 for having you buy three games to get all three factions' campaigns.
126f00 No.14315901
>>14315897
bad for business that is
f8b82f No.14315909
>>14315879
>>14315870
>can't reverse image search
d8ae03 No.14315928
>>14315909
>trusting search engines
not anymore
f8b82f No.14315945
>>14315928
>nero
are you going to tell me alexander the great wasn't an anime girl either?
c29b62 No.14315971
>>14315945
>Anime girls
>Inb4 C&C Anime again
9d18df No.14315972
>>14313583
I love 40K and I'm telling you right now that it does matter.
Space Marine is a piece of shit
12f942 No.14315978
>>14315972
Space Marine was arguably the best 40k videogame the franchise's ever had, barring DoW.
c29b62 No.14315981
>>14315978
I don't know, Final Liberation is up there.
126f00 No.14315984
>>14315971
IN THE NAME OF KANE-KUN, PEACE THROUGH HEAD PATS
382c60 No.14315995
>>14315978
>If you ignore the best games in the series then its the best game
What a useful statement.
9d18df No.14315996
>>14315978
>Space Marine was arguably the best 40k videogame the franchise's ever had, barring DoW.
>Battlefleet
>Space Hulk
>Apocalypse
>Final Liberation
>Deathwing
>Inquisitor Martyr
>Sanctus Reach
You're wrong and Space Marine is a generic boring stale piece of shit and makes Renegade look like a masterpiece in it's setting in comparison.
126f00 No.14316006
>>14315996
>Deathwing
everything else is fine but you fuckers forget chaos gate and all the older games tbh
bc6494 No.14316011
>>14315996
>he didn't even mention chaos gate
9d18df No.14316018
>>14316006
>>14316011
I never played it, looks like a neat Xcom clone so I'll give it a try
4e7d27 No.14316030
>>14316011
Meanwhile, On Planet Ultramar
9d18df No.14316051
>>14316030
I'm fucking sick of the Ultrasmurfs and Gorilla man,the 8th Edition just made me hate them even more.
Matt Ward should be executed for his sins
f8b82f No.14316220
>>14315996
>talking shit about Renegade
Are you a manlet?
9d18df No.14316292
>>14316220
>Talking shit
But I just praised the game and I like it, I just don't think it does the setting justice
>I like the game, but let's not pretend
da402a No.14316362
>>14316051
How dare you question your spiritual liege.
6e06ac No.14316529
>>14316051
The new lore is fucking retarded
No wonder the emperor is telling everyone to cut girlyman's life support in tts
4e7d27 No.14316573
>>14316529
"Cut his life supports and disband that fucking Smurf village"
beba04 No.14316639
>>14316529
>new lore is fucking retarded
It's almost like they are trying to merge End Times and Age of Sigmar for 40k
Necrons, Eldar and Imperium are all working together
9d18df No.14316652
>>14316639
>That spoiler
DON'T FUCKING REMIND ME
126f00 No.14316662
>>14316639
>necrons
>eldars
>working together
this is a joke right
1fb4a9 No.14316675
>>14316529
>>14316051
what is wrong with it ?
beba04 No.14316684
>>14316662
It's not
It could hypothetically get more retarded if what everyone thinks is going to happen to Yarrik happens
a43525 No.14316697
>>14316684
I stopped following what's going on when Primaris marines dropped.
6eccba No.14316740
>>14316684
Is Yarrik going to become the leader of a WAAAAAGH?
35bffd No.14316772
>>14316684
I feel morbid curiosity overtaking me.
beba04 No.14316783
>>14316697
Well to give a small dose There is nothing to suggest in the new lore that you can't have a mixed Imperium-Eldar force and it would break canon
4e7d27 No.14316794
>>14316783
I'm just glad the Sisters are getting more attention.
e9a442 No.14316796
>>14316783
Found the xenos
1fb4a9 No.14316803
so what is going on with lore ? I only get my news from Arch and Vaults of Tera
a43525 No.14316804
>>14316783
they should've spent all their noblebrightness on Tau and stop all that crap
man that's some heavy duty derail
4e955a No.14316820
THIS IS SUPPOSED TO BE A COMMAND & CONQUER THREAD
40KFAGS GET OUT
126f00 No.14316823
>>14316820
we've talked just about everything C&C related
4e7d27 No.14316836
>>14316803
https://1d4chan.org/wiki/Warhammer_40,000_8th_edition
If you want to read more of the fluff.
>Short short version.
>Abandon crashes a Blackstone Fortress into Cadia, destroying the pillars and the planet gets swallowed by the Warp.
>CADIA LIVES!! Becomes the rallying cry of the remaining guardsman.
>The Eldar have finally figured out a way to summon Ynnead but requires alot of souls.
>Except it doesn't. Yvraine discovers a way by collecting weapons or some shit, she already has one.
>They help fight on Cadia before it falls but can't hold it. So they go through the Warp with Celestine (Who backstabbed Abadon while he was facing CREEED) and they revive Papa Smurf from his coma.
>Papa goes talks with Emps and is basically pissed that the Imperium exists the way it does today.
>With the fall of Cadia, it opes up a massive warp rift in the galaxy, splitting the Imperium in two.
>Papa Smurf get rid of most of the old bureaucracy like the high lords, gathers what Imperial forces he can and goes and reclaims Imperial territory.
>Papa Smurf faces Magnus in one on one combat before the Crusade is done.
>But Nergal gets some ideas and Mortarion actually gets off his ass for the first time in 10,000 years and takes over a few planets close to Ultramar.
>But Papa Smurf comes in, rallies his village and pushes them back.
The clock has been turned from 5 minutes to midnight to 4 minutes to midnight.
a43525 No.14316837
>>14316823
well I'm still waiting for some C&C multiplayer action, for one, even if I lost my keys
12f942 No.14316838
>>14316820
This.
Goddamn fuck off with the 40k shit, you have entire boards for it.
ec0d89 No.14316841
>>14316820
A SILO
JUST FOR MILO
beba04 No.14316848
>>14316796
Can't even kill the xenos now well not this one anyway.
>>14316803
Cadia got destroyed and the Eye of Terror expanded and split the Imperium in two
Nids are coming but Necrons are going to do their best impression of the Imperial Guard and hold the line against them
Eldar got a new God that can potentially kill the Chaos Gods and a faction of them decided to ally with the Imperium of Man
Said faction that allied with the Imperium brought Girlyman back to life.
Girlyman created Nu SPHESS MEHREENS to replenish but really replace the old ones
Commissar Yarrick may do something that will leave Ork fans and indeed everyone scratching their heads
Tau realized this isn't a good time to piss anyone off and are probably going to sit this one out
4e7d27 No.14316850
>>14316803
Oh! And the Primus Marines are basically Space Marines 8.1. They were worked on by Cowl on secret orders from Papa Smurf before he left for the Great Crusade.
4e955a No.14316852
>>14316823
>We've talked just about everything C&C related
<Posts OpenRA
Get out. Get off this board now.
126f00 No.14316858
>>14316837
that's what standalones are for
>>14316847
>>14316852
I haven't played it tbh
12f942 No.14316863
What the fuck were they thinking?
a43525 No.14316869
>>14316858
I'm more concerned about inability to play Generals because of that, I know 1, 2 and RA1 are free now. What's the way to do that, though? DTA for 1 and RA, original for Tibsun or something else?
dad618 No.14316890
>>14316863
"Only two factions is boring and you can balance with three" is probably what they thought.
126f00 No.14316893
>>14316869
the games them self dude
https://cncnet.org
>>14316863
"aw it's like a cool shrimp thing, that totally fits in with scrin aesthetics"
>>14316890
4 was what was going to be in tib sun and tib wars is just a reskin of generals
4e955a No.14316932
>>14316863
It looks fine. You forget this wasn't even the main Scrin army. It was just a small harvesting fleet, so their forces were smaller and more robot like then traditional Scrin stuff. The actual Scrin army is much more massive in design and better looking. Unfortunately, because Tiberium was cancelled, we never got to see the Scrin's full military.
12f942 No.14316936
>>14316893
>>14316890
>>14316932
The problem wasn't the aesthetics of the unit, but the 3500 grenade-type damage volleys every 4 seconds at a range of 200 kilometers that can hit your units from the fog of war, and could destroy a Mammoth tank in 3-4 volleys (and one volley to destroy ANY anti-air on the ground), all while costing less than a Mammoth. And it can also get a shield upgrade and a movement speed upgrade.
In short, it was a long-range anti-everything-on-the-ground unit.
e78803 No.14316940
>>14316932
This. It's literally fine.
The ship in Tib Sun might just of been an autonomous scout, the ones in TW were a mining expedition, and Tiberium were their real forces.
>>14316936
Oh. Nevermind then.
12f942 No.14316987
>>14316978
That Scrin soldier on the last pic looks so fucking cool. It'd be a badass Tier 2/3 melee unit.
5b8785 No.14317002
beba04 No.14317013
>>14317002
Looks promising.
3ddb77 No.14317018
>>14317002
>OpenSAGE engine
Noice
a43525 No.14317021
>>14317002
is C&C asset compatibility such an important matter?
at first I wanted to scorn them for remaking such an old engine, but then again RA3 used it and it looked decent
12f942 No.14317029
>someone made a MOBA mod in SAGE engine
a43525 No.14317035
>>14317029
is this RotR Arena again or something else?
12f942 No.14317037
YouTube embed. Click thumbnail to play.
>>14317033
>>14317035
A mod for Kane's Wrath.
126f00 No.14317054
>>14316936
that isn't an issue because they're made out of paper and so slow that any one click will remove a fleet EZ
>>14316987
that's because it's a scraped design from Tib sun
a43525 No.14317065
>>14316893
>Does not include campaigns
200.0%
9d18df No.14317068
>>14317037
>That intro
>That gameplay
No
124def No.14317100
>>14314373
Shoggoths were never human. That thing is a constantly angry tortured human meat sack.
5b8785 No.14317127
Another project is called "Thyme" (because "sage"). Basically it's going about things in the reverse way, injecting itself into the base engine and slowly replacing it, similar to Ares for the RA2 engine.
https://github.com/TheAssemblyArmada/Thyme/wiki
Also currently not unusable.
>>14317021
Yes, it's very important, both for ease of use and legal reasons. People want to mod CnC games because of the content, but the engines are old, filled with bugs and limited. A successor engine needs to be able to import the assets from the base game, otherwise EA can send cease and desist notices if their assets are being used in other games engines that don't have that native asset bridge. As long as it has that, EA has actually been pretty accommodating to CnC modders overall.
If you ignore the base assets, then now you are creating EVERYTHING from scratch. Keep in mind that things like RotR took like a decade to get where it is because they could only find the time enough for 1 release very few years. And all they did was heavily fuck with the factions. Pretty much no one wants to remake the thousands of textures and environmental bits and pieces. They just want generals to not run like an ass stuck at 30fps, look nicer with some new shaders, fix some bugs and imbalance, and finally add their own favorite piece of overpowered bullshit.
>>14316863
They were thinking "Hey no one has done a mass producible flying artillery unit with a fuck ton of AOE projectiles for some reason. This'll make the scrin fun and unique"
126f00 No.14317142
>>14317127
>tfw this kinda autism isn't be used to make a fan open world crpg based on tib sun
12f942 No.14317146
>>14316852
>>14316847
So what's this about OpenRA being Reddit? What happened?
a43525 No.14317157
>>14317103
I know, I'm just mad I had to download another gig of shit to play it
>>14317127
Sooo it's not ok to make something similar to SAGE, but it's ok to make something that works identical? I am confused.
Also, those faggots should join forces. It's of no use to do the same thing twice.
12f942 No.14317160
beba04 No.14317163
>>14317146
Honestly I hope someone has the copypasta of everything they fucked up besides engineer rush butthurt. i.e. fact they fucked with the game for NO reason
a43525 No.14317171
>>14317163
I have this only. I think I saw what you asked for, but forgot to save it.
5b8785 No.14317183
>>14317157
When it comes to engine remakes using the original assets, EA is basically fine with it as long as there's the "The people using this new engine and our assets still bought our games" qualifier. The engine requiring importing of assets from the original games has so far satisfied this.
It was the same thing with the RA engine remakes before EA opensourced/freewared the oldest games.
5b8785 No.14317195
>>14317142
For something like that, you would need to talk with EA with a solid plan and get their permission, similar to what the Renegade X team did.
e78803 No.14317197
>>14317171
Kek.
>>14317195
Planetside:Tiberium when
beba04 No.14317204
>>14317171
Yeah I wish I saved it myself. Fact that they gave Allies the Hind really says it all.
beba04 No.14317205
>>14317197
>Planetside:Tiberium when
It got cancelled.
e78803 No.14317209
>>14317205
I'm pretty sure no multiple-open-world MMOFPS C&C game ever existed.
1ea5d3 No.14317217
>>14316051
As a Salamanders player I just want more fluff on them. Hope Vulkan comes back with a model but fat chance of that happening
beba04 No.14317223
>>14317209
>He doesn't know about Continuum
126f00 No.14317226
>>14317195
>h-hey pls let us use your ip, n-no we wont get paid for our work in any shape or form
>>14317209
Continuum
9d18df No.14317246
>>14317217
>Literal Immortal doesn't come back
>Mary Sue with a mortal wound does
Gets me everytime
>>14317226
It was a really good OC until the cancerous Wojak
>>14317223
I just want S.T.A.L.K.E.R in the Tiberium setting
a43525 No.14317253
>>14317246
but that's just crude brainlet wojak
e78803 No.14317254
9d18df No.14317263
>>14317253
>It's a brainlet Wojak
Yep, and it should stay on cuckchan where it belongs.
>>14317260
>I'm fucking crying
Nice
4e955a No.14317280
YouTube embed. Click thumbnail to play.
>>14317263
Full match if anyone is interested.
124def No.14317288
>>14316836
I kind of want the TTS canon to be the real canon. Is that bad?
9d18df No.14317309
e78803 No.14317320
>>14317263
>Rush
>When it's clearly not a rush
It's not a rush if it's mid-late game and/or the enemy was prepared.
12f942 No.14317369
Replaying RA1 right now
Jesus fucking christ why does this even exist. Creating RA has to be Westwood's biggest fucking mistake.
12f942 No.14317379
>>14317376
Nah fuck off
They managed to make the mechanics actually worse than TibDawn
e78803 No.14317394
>>14317379
God GDI is getting pathetic.
12f942 No.14317409
>>14317394
Did you just call me GDI, you shitter?
I bet you suck mutant golf balls through a garden hose.
4e955a No.14317420
>>14317379
Care to explain yourself, or are you just gonna be a baiting faggot?
e78803 No.14317423
>>14317409
You're probably a GDI spy.
126f00 No.14317447
YouTube embed. Click thumbnail to play.
he's not wrong tib dawn was pretty much spot on but RA had alot of problems
12f942 No.14317492
>>14317431
>>14317423
>>14317420
RA1 has blaring fucking problems that were not even present in TibDawn
>Units will sometimes no listen to commands and remain still when ordered to move or attack
>Units will take the wildest ways around to get to the location they're ordered to go (usually the path closest to the enemy base) and when ordered to return, take over a second to actually respond to the command and turn around
>When ordered to attack a moving enemy, some units will instead move towards the exact spot the enemy was in when I told them to attack, then follow the enemy unit like retarded ducklings following waypoints, forcing me to click the enemy multiple times so they'll get the fucking message
>Even when right in front of the enemy, some units will simply not attack (like the fucking submarines getting stuck on each other for whatever bullshit reason
>Command Powers such as airdropped bombs will land way too far away from the designated spot, to the point of completely missing the target
They completely fucked the pathfinding to the point of frustration. The game itself is not difficult but it's fucking annoying when it plays like it's inherently broken on the base mechanics. It's very fucking noticeable and if you think otherwise you're a rose-tinted glass wearing faggot.
I fucking love C&C myself but I am also capable of independent thought and fully able to recognize flaws in the things I like, so cut the bullshit.
9bdf48 No.14317496
>>14317379
He's right about one thing.
Multi-Engineer is fucking gay
beba04 No.14317641
>>14317492
You missed the fact that units will charge suicidially towards enemies when ordered to attack even when they can fire from their current position. It makes using V2's and Arty a massive ass pain to use cause they will charge into the range of an enemy turret for example rather than remain at a safe distance.
Red Alert is one of these games that could badly use a remake and just a remake. Before OpenRA went to shit it was essentially such a thing. Seriously attack move is desperately needed in early C&C games
12f942 No.14317661
>>14317492
Oh and I forgot to mention that the only means of anti air defense for the soviet faction are sam sites. The only anti air unit they have is the Mammoth tank, which is pretty fucking pricey to be used as means of AA.
Meanwhile the allies can just spam rocket infantry to take down Yaks and MiGs.
>>14317641
>units will charge suicidially towards enemies when ordered to attack even when they can fire from their current position.
Fuck, that one too. And the soviet V2 is also fucking useless for everything except maybe destroying bases.
f8b82f No.14317669
>>14317376
Post best havok quotes
<You're taking on the entire ship crew yourself?!
>Yeaaaah… doesn't seem fair, does it? Maybe I'll fight left-handed
4e955a No.14317706
>>14317669
<Protect the Gunboat and I'll land some heavy firepower.
<Protect the Gunboat and I'll land some heavy firepower.
<Protect the Gunboat and I'll land some heavy firepower.
>You're worse then a pager Locke!
Havoc is the reason I love GDI. Him and him alone.
4e955a No.14317714
>>14317669
You want some more? KEEP'EM COMING!
<Commando! I see you've taken the liberty of destroying the shore defense cannon for us!
>Wasn't about to let you have all the fun.
721f6c No.14317732
>>14317669
<This is Black Widow, do not engage GDI Commando
>Black Widow? They eat their mates, perfect!
That always get a chuckle out of me somehow.
f8b82f No.14317742
>>14317732
>miss me?
<not at this range
>yup, she's pissed, *shoots down his plane* REAL PISSED!
>Mendoza is on fire, gets flattened by falling debris
>talk about rock and a hard place
Why does nobody write protagonists like that anymore?
721f6c No.14317743
>>14317669
<It must be one of the new subs!
<Impressive! Are they armed?
Havoc pops out and killed the two NOD goons
>This one is.
12f942 No.14317753
>>14317641
One thing you can do to replace attack move (as much as I wish it were in the old games) is move your units and press "G" occasionally when you find enemies. It's the guard command, it makes the units attack anything that comes close, and also chase enemies down.
e78803 No.14318347
>>14317742
It would hurt somebody's feefees.
4e955a No.14318386
>>14317742
Because "Muh toxic masculinity!"
It's why Duke Nukem is a feminist pussy now.
beba04 No.14320308
Did this thread get nuked again?
b7d2ad No.14320543
>>14317021
>RA3
>decent
It looked godawful and played even worse.
>>14317157
>Also, those faggots should join forces. It's of no use to do the same thing twice.
Not going to happen, pic related
>>14320308
I don't know, what has been nuked?
12f942 No.14320660
Well that's fucking gay. Somebody needs to go tell the opensage faggot to stop being a bitch and team up already.
It's like they don't know why PPSSPP turned out so perfect.
a43525 No.14320683
>>14320543
What I meant is that it doesn't look like a game from 2003.
ee9158 No.14320897
What would happen if Stanks got replaced with Spank Tanks?
bc6422 No.14321247
YouTube embed. Click thumbnail to play.
>>14305801
>Best unit is Paladin Tank
Paladin Tanks are absolutely broken and you know it.
>>14311550
Terrible
>>14317742
embed
1a4add No.14321340
>>14321247
>Paladin Tanks
>Not going for Marauder
12f942 No.14322061
Should I submit myself to play C&C 4 to record webm reminders of its shittiness?
a43525 No.14322082
5df9a0 No.14322085
>>14322061
I once tried to play it.
I threw up
95729e No.14322101
>>14322061
A friend bought me the game.
I could never get it to run because of some shitty EA server error.
213d45 No.14322113
>>14322101
>tfw dad bought it thinking it would be more like tibwars
39bfa5 No.14322118
Suppose that a company is going to buy the rights for C&C or make a C&C clone with similar mechanics and names and whatever.
Which of the titles should it emulate? Is there a gimmick or two from the other ones that should be added or any modification to the formula? Which factions and what setting should it work with?
95729e No.14322124
>>14322113
I feel your pain, man.
c17ca7 No.14322406
Red Alert 3 has the best timeline
Red Alert 3:
-"Greetings, commander. Welcome to the apex of the Allied Military Command."
-"Let's get you started. Let me introduce you to your personal escort-stripper"
-"A personal stripper? Sir?
-"What? Of course WE have personal strippers, unlike the communist pigs, who share them. We do not share, commander."
-"But an escort…"
-"YES, Commander. We do not sink to the level of socialist communists here."
-"Sir…"
-"Enough chit-chat, let's start with making a video chat communication link with your enemy commanders. I can assure you, you will find them both satirical and funny stereotypes."
-"A video link to our enemy commanders? Sir?"
-"Yes, of course. We have the technology to do that, so why would we not?."
-"The war. Sir."
-"The war is on the battlefield, commander. The strategic command is not. We just like to change a few words with our enemies to spice things up. It just makes this war so much more fun. What a world we live in, right?"
-"Yes, the world…"
-"I know. I would have slit the throat of "mister know it all" myself, if I would have been there in that science expo."
-"What?"
-"Russians killing Einstein using a time machine. The way we got this amazing timeline? Did you think that we didn't know?"
-"…"
-"Right. Let's get you "on the field"."
Best timeline ever.
a43525 No.14322413
>>14322118
I don't know if EA's collapse is becoming more or less probable, as of late.
I think that what should happen is Red Alert clone, mainly because to get Tibsun atmosphere you need something like tiberium (that'd be too much of a rip-off), while generals have AoA that's sorta thematic.
d14d17 No.14322585
>>14322406
They had absolutely no reason to have so many pornstars in the game but it's one of those things that I don't believe anyone had objections with. Could've actually put more money into making a better game though.
12f942 No.14322731
>>14322585
>They had absolutely no reason to have so many pornstars in the game
You know the exact reason why.
Also check this shit out
Jesus christ this game's boring as hell
213d45 No.14322745
>>14322731
You don't have to post these
12f942 No.14322769
>>14322745
Be glad these are images. I'm putting my hand in the actual acid vat here, documenting the horrors.
6eccba No.14322779
>>14322731
>the tank with a fucking mirror on it
I though I had forgotten about that.
d14d17 No.14322781
>>14322731
C&C4 doesn't exist friend. These are just silly shops and we can rest easy knowing that the series ended on kane's wrath in a fairly okay way! Never happened! Never at all!
a43525 No.14322790
>>14322779
>>14322731
those zonetroopers (what the fuck do they even have for weapons…) count as one unit (a squad)?
12f942 No.14322804
>>14322790
Nope. Three different, individual units.
Left one's a Zone Raider
Right one's a Zone Trooper
Middle one's a Zone OC donutsteel
6eccba No.14322819
>>14322731
>Reload (Z)
>Manually reload this unit's weapon (faster than automatic reload).
12f942 No.14322839
>>14322819
Should I continue documenting this cacophony for future reference? I promise I'll spoiler the cancer for the faint of heart.
10a7c4 No.14322850
what mods should i take for C&C generals?
a43525 No.14322857
>>14322839
do it
I want to see others' reactions
>>14322850
Shockwave
329d6d No.14322861
>>14322839
it must be done
1d25cf No.14322872
>>14322731
To be honest I want to play this just to see how bad it gets.
c17ca7 No.14322972
>>14322585
>Could've actually put more money into making a better game though.
The game is great. It was a "every unit has a special thing" design. Failed hard because some units don't have the bare minimum to make them useful. Like no designated move to home button on some of the bombers. (fixed by having a universal move to home button) Or some infantry units just don't go prone, even if totally hammered with short range artillery - meaning they get completely fucked even though they should easily survive the second salvo of the tank attack.
And obviously some air units can just kill all other air units Res to Res: MIG:s kill everything.
But it's not all bad. Everything can be countered. It might need miragetech, orbitals, fastdrops or weird use of troop transport+special unit.
I just like the game. It's so off the rails that it's fun. Example:
**Long game. Anon sends a big fucking mass of tanks to my base. Went full Autist with the tech. Barely keep them from killing my base. Meanwhile we are doing a Sovietcopter/AA-turret build dance. Finally get my tech done, while they where in my base. Supermagnet their whole clumped together mecharmy to the skies. Instantly drop that army as an orbital drop to their air-bases. Suddenly no enemy mech in my base and no worries on air. Build base up, while trying to expand, but exp was shut down. Did a great Natasha landing and AA-turretting his air (probably 50k in resourses) in a lucky encounter. This gave me crucial 3-5min time to build a twinblade fleet to end the game.
TL;DR Luck, fun, luck, fun, luck. Just bomb them. Suuuuper weapons!
12f942 No.14322979
File: a049585b2a5d303⋯.png (Spoiler Image, 2.67 MB, 1920x1080, 16:9, CNC4 2018-02-13 21-31-41-7….png)

Literal grinding required in the campaign
See that crate? There's billions of them around. Units drop them all the time when they die, and each one grants one rank-up to whoever takes them
Look at all those heroic units I got in about 5 minutes!
b7d2ad No.14323008
>>14322979
>a literal scorpion tank with pincers and a fucking obelisk on top
peak wew
what were they thinking
a43525 No.14323026
fdf3fb No.14323038
>>14323008
Pandering to closed markets can make a man do strange things.
12f942 No.14323053
>>14323008
Prehensile Dick Tank claims another victim
Look how scared the trooper looks!
b7d2ad No.14323070
>>14323053
>that pew sound it makes
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
a43525 No.14323074
>>14323065
>simple ai
>not simple automaton or simple clock
REEEEEE
good oc tho
39bfa5 No.14323162
YouTube embed. Click thumbnail to play.
>>14322972
I am just guessing that, as with anything, their biggest downfall was trying to appeal to the consolefags. Part of me feels it got the pace from Generals without as much build up to big attacks and the exaggerated caricature designs from Red Alert 2, but made them even less feasible - though that may just be because they wanted a more eighties look, so everything feels like it came out of an Austin Powers movie.
39bfa5 No.14323176
Also, don't know bout you guys, but there's something just so timeless about the graphics of the earlier games. How exactly did they port those 3d models onto sprited format? Did they just go frame by frame or did they use other techniques?
2972a1 No.14323177
>isis
>usa becoming increasingly isolationalist
>russia is irrelevant
>china sucking the internet dollarydoos dry
>arabs kicking american allies ass
>rapefugees crossing the border
When will we reach nuclear liberation from islam?
39bfa5 No.14323188
>>14323177
You forgot to mention that half the campaign is set in goddamn Germany
beba04 No.14323232
>>14322585
Pornstars in C&C is tradition. Good chunk of the RA2 actors were porno stars for example.
beba04 No.14323254
>>14322731
>>14322979
>>14323053
Wait a second I see nothing here?
53657c No.14323619
I'm da trash tank
I eat gah-bage
53657c No.14323647
>>14323053
>grasp
>claws dont even touch the enemy
>enemy in idle anim
>laser not even hitting enemy
>PEW PEW PEW
ok what the shit
53657c No.14323662
>>14323053
what do they mean by this
9f5934 No.14323922
>>14323662
That no one can be bothered to check changes in """"C&C"""" 4
53657c No.14323952
>>14323922
man, if there were fan art of ZD and ZR's being grabbed by Scorpions, that's fine
e78803 No.14324168
>>14323952
Typical GDI hiring shit-tier furries.
Also, if C&C3 was a proper blend of what it currently is/was, AND it's predecessor of Tib Sun's atmosphere and Terrain deformation., I'd have no complaints, It's still my favorite, though, so Tiberium Essence is a good mod.
e78803 No.14324172
>>14323176
They didn't. Those are individually hand-made sprite art.
e78803 No.14324191
>>14322731
Technically speaking, C&C4 was a good game.
It just should of been a spinoff, and not a mainline title. Fuck.
217224 No.14324380
>>14324191
I'm not sure that requiring players to level up in order for them to unlock all the units in multiplayer is good RTS design, "technically speaking" or otherwise
e78803 No.14324458
>>14324380
I don't know. I personally enjoyed unlocking the units and everything, and it gave me more of a means to familiarize myself with the tools at hand rather than be swamped and overwhelmed by everything at once. This said, they could of done it the way RA2 did it, too. But I go into any C&C game with open minded zero-expectations.
a43525 No.14324812
>>14323647
>not touching
>not hitting
not homo then
e78803 No.14324816
Christ, The worst thing about C&C4 is that the college-graduate developers it was dumped on will be shit on for eternity for something out of their control.
a43525 No.14325075
>>14324816
nobody actually cares enough to watch credits and look for those people, so no, merely EA is getting shat on
e78803 No.14325078
>>14325075
At least that's a switch. I wish 2K was the one shat on for Evolve instead of TRS getting flack for a game they had no control over.
b7d2ad No.14325088
>>14323619
>a pile of garbage
>not cnc4
You fucked up
then again what would the marauder turn into if it ever scooped up CnC4
>>14323177
>pic 2
That guy reminds me of a sad ex eceleb cuck that sues people for 20 million dollars.
e78803 No.14325731
a43525 No.14325914
12f942 No.14326128
>>14324380
You have to grind the campaign to have the units unlocked for the campaign itself too.
12f942 No.14326209
YouTube embed. Click thumbnail to play.
>EA fire and re-hired Joe multiple times with every subsequent C&C game
>Killing Kane off for good in C&C 4 was entirely EA's idea and Joe was not invited to decide the character's fate, let alone warned about it
>Every single C&C game has brought profit, never a deficit
>Even Kane himself thinks EA is dogshit
12f942 No.14326354
YouTube embed. Click thumbnail to play.
Reminder that Renegade was the first nail in the coffin.
Continuum was the second.
beba04 No.14326654
>>14326209
Joe Kucan actually shitposts on /v/ :^)
2f78bb No.14326695
>>14326654
Speaking of shitposting, I remember seeing a webm of Joe reading some poem with cnc footage in the back, anyone still got that?
4e955a No.14326917
>>14325088
There you go anon. Fixed it for you.
3ddb77 No.14327195
>>14326354
>mfw watching this video and the rest of it
Yes thank you EA for making great games, and totally not screwing it up.
12f942 No.14327496
>>14322406
People should've been insulted by Red Alert 3 for the sole fact that EA invested heavily on literal porn actresses to be a major selling point, viewing the fanbase as profitable simple minded retards who buy games for muhdik reasons rather than the game itself (not that the game was good anyway, so it makes sense).
I mean, porn is nice, but what the fuck does it have to do with an RTS game? Who cares though, buy our softcore, goy.
e78803 No.14327500
>>14327496
>not that the game was good anyway
GDI Thot spotted.
>>14326354
renegade was good, though?
12f942 No.14327509
>>14327500
Tiberium saga >>>>>>>> wacky dumbed down kids-show-tier alternate history
Communist.
e78803 No.14327519
12f942 No.14327528
>>14327519
>being a commie dicksuck
yurifags begone
e78803 No.14327533
>>14327528
>Implying my taste isn't superior to yours
I am Yuri.
Obey me.
12f942 No.14327557
>>14327533
>Liking a character so bland and uncharacteristic that he needs mind control to get people to follow him
The light of Kane compels you.
e78803 No.14327570
>>14327557
Yuri was one of Kane's elite.
Fuck off GDI Spy
12f942 No.14327583
>>14327570
I know, and that makes him Kane's subordinate.
Following him instead of Kane himself makes you the GDIcuck.
e78803 No.14327591
>>14327583
>Trying this hard
Holy shit GDI you're sad.
a43525 No.14327760
>>14327751
I made this happen
912a04 No.14327779
>>14327760
>>14327767
I simply took the base another /radcorp/ guy made and amended it to better reflect on recent colossal fuckups.
4df9bb No.14327945
e78803 No.14330997
052699 No.14331848
>>14327500
Only the multiplayer. Everything else about it sucked mad dick.
12f942 No.14332539
>"I'd do this job for free. I love making this game that much."
Words echoed by so many small vidya developers in the 90's…
213d45 No.14332693
>>14332562
this song fucks me up every single time
e78803 No.14333809
>>14332539
They don't make them like this anymore
dcff8d No.14337110
>>14313249
>even though Nod was fractured before the second war where survived as a sort of war of the roses deal with lots of small houses doing their own thing while the large houses fought for complete control over the Brotherhood of Nod
The most famouse scene of Tiberian Sun is literally the reunification of Nod under Slavik's command.