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File: 5f2f0a4018f0e0a⋯.jpg (305.99 KB, 1486x1777, 1486:1777, 1484793992754.jpg)

35ea39 No.14303505

Is there a working/promising xbox emu yet?

What about PS3?

What have you been emulation lately?

13a447 No.14303573

Is there a working/promising xbox emu yet?

I think there is one, but I forgot it's name.

What about PS3?

Pretty good. There were some great advancements over the last few months. Full emulation soon.

What have you been emulation lately?

MGS3: Subsistence and Yakuza


13a447 No.14303575

>>14303573

>forgot to greentext

Pls no bully


c85599 No.14303585

>>14303573

>Is there a working/promising xbox emu yet?

No one cares enough to make one.

>What about PS3?

RPCS3.


ee0c03 No.14303593

>>14303505

>Is there a working/promising xbox emu yet?

Nope.

Also what kind of games Xbox even have?

I ask that seriously, because I really don't know anything about xbox.

>What about PS3?

Only RPCS3.

https://rpcs3.net/compatibility

>What have you been emulation lately?

Some 3DS games with Citra.


35ea39 No.14303611


f2fb7a No.14303925

File: 410f3149f1853d5⋯.jpg (8.01 KB, 240x380, 12:19, kufu 213222.jpg)

File: 9c1720edd5fb2e5⋯.jpg (6.85 KB, 240x416, 15:26, kufu 23122.jpg)

File: db36d0253fafdaa⋯.jpg (60.24 KB, 597x1024, 597:1024, kufu.jpg)

>>14303593

Kingdom Under Fire: Crusades was fun game. Game which I would very much like to finish some day.


9cf46a No.14308728

>>14303593

It had the best 3rd party multiplats.


37c46a No.14308785

>>14303505

>op pic

What's with all the Quentin-tier pics nowadays?


7ec548 No.14308794

>>14303593

Ninja Gaiden Black (The best version of the game), JSRF, and Forza 1 are enough for me to want proper emulation.


b8b278 No.14309094

>>14308785

Better question: If threads and content dedicated to bashing Nintendo are permitted than why don't we see similar bashing of Sony or Microsoft at least close to the same abundance?

It appears there is an over-saturation of only one brand of console war shitposting. I can understand targeting more specific things like shit localizations, but these cuckchan memes such as nu-wojak are very broadly just bashing nintendo as a whole with no specific target other than the tired sonygaf mantras of "nintendo is for children" and "I only play mature games for mature gamers such as myself" with tacked on nu-male jokes when nu-males are a larger cancer not exclusive to any brand.


8ea871 No.14309270

>>14309094

>If threads and content dedicated to bashing Nintendo are permitted than why don't we see similar bashing of Sony or Microsoft at least close to the same abundance?

Because PS4 is no games console and Xbox One will be probably last Microshit console due to their continuous fuckups.

>It appears there is an over-saturation of only one brand of console war shitposting.

There shouldn't be any console war shit here. It's forbidden in board rules.

>I can understand targeting more specific things like shit localizations, but these cuckchan memes such as nu-wojak are very broadly just bashing nintendo as a whole with no specific target

Multiple nintendo cardboard threads were spammed with these. All caused by one sperg, after that he cried on three threads on /sudo/ that he got banned for that shit.

>The tired sonygaf mantras of "nintendo is for children" and "I only play mature games for mature gamers such as myself" with tacked on nu-male jokes when nu-males are a larger cancer not exclusive to any brand.

Fact, but Nintendo has largest amount of them.


3a72bd No.14312371

Is Persona 5 playable in above sub-human conditions yet?


bc1eb2 No.14312382

YouTube embed. Click thumbnail to play.

>>14303585

>>14303593

>>14308839

Uninformed faggots shouldn't bother posting.


2edbdf No.14312391

>>14312382

its physically painful watching that. Please people just mod an original xbox, you can play its excellent games for very cheap.


bc1eb2 No.14312397

YouTube embed. Click thumbnail to play.

>>14312391

This video has better footage and you can stick your original hardware up your arse.


2edbdf No.14312404

>>14312397

why do you keep posting this ear rape? If you actually wanted to play these games you'd play them correctly.


a7e332 No.14312414

I just want to play Ninja Gaiden Black. I will go find an ISO RIGHT NOW and this shit better work.


bc1eb2 No.14312417

>>14312404

It's a newer video showing the improvements of the emulator, you probably didn't even bother watching it.


8ea871 No.14312446

>>14312382

OP asked for working/promising xbox emu.

This emulator showed in video stutters and have enormous lags.


2edbdf No.14312488

File: 9a4665afb3d9dab⋯.webm (1.55 MB, 1920x1080, 16:9, my fucking ears.webm)

>>14312417

I stopped around the 55 second mark because this bombarded me and I felt incredibly uncomfortable. It's like a friend showing me some hilarious internet video he just found and it's the ultimate showdown of ultimate destiny kind of uncomfortable. Sort yourself out. You've been posting these videos of "progress" for like 3 years. They're all shit. Just stop until you have something real to show.


f2b9e6 No.14312805

>>14312414

Better off playing sigma on a ps3 emulator.


2edbdf No.14312837

>>14312805

please don't play sigma, play black. sigma sucks.


01d4ee No.14313117

>>14309094

>why don't we see similar bashing of Sony or Microsoft at least close to the same abundance?

There was, years ago when they embarassed themselves the most. Now that we don't even NEED to mention they're shit, now it's Nintendo's turn


8112ef No.14313140

>>14313117

I thought it was because you guys kept losing those arguments and keep having to retreat to a smaller and smaller safe space


38f298 No.14313155

>>14313140

>I thought it was because you guys kept losing those arguments and keep having to retreat to a smaller and smaller safe space

You have us confused with "neogaf".


8112ef No.14313159

>>14313155

No, didn't you guys just make the first supernt thread in an attempt to own the original hardware fags?


38f298 No.14313175

File: ece3970361dac9a⋯.webm (2.4 MB, 1656x924, 138:77, Ascended 3.webm)

>>14313159

>A thread almost everyone in said thread is mocking for being cuckchan/Neofag refugee cancer

>You guys


8112ef No.14313193

>>14313175

I really can't think of anyone else who would pop the cherry on discussion over a piece of hardware nobody cared about for months except emuniggers


6ba2e0 No.14313736

File: e2ad7df1db0f9f3⋯.png (813.61 KB, 3840x2160, 16:9, Screenshot from 2018-02-11….png)

>>14312397

you're right, it's so much better


521c56 No.14314131

File: 008084b31966951⋯.png (624.63 KB, 694x650, 347:325, (((wario))).png)

Alrighty, niggers.

>What are you playing?

Golden Sun, it's average so far. I really do appreciate playing RPGs on an emulator to speed up the slower parts/grind.

>What can you not play?

Haven't found a decent PS2 emulator, mostly out of lack of interest. I've seen Wii games run decently, but I've never tried myself. Haven't seen decent emulators for Xbox 360 or PS3 yet. And although N64 emulation is decent I wish it was better.

>What do you Plan on Playing?

Wario World and loads of other semi-known games I've missed out on, if only I could find decent files. I need a break from RPGs.

>Favorite Aspect about Emulation

Aside from playing games for free/cheap, I enjoy being able to speed up lengthy portions of games as I mentioned before. Being able to play hidden gems or now expensive games you might've missed out on is a huge bonus too as goes for foreign games. Savestates can be nice to restart a boss over without having to backtrack there again.

>Favorite Emulator

Snes9x

I love using emulation threads as an excuse to post suggestions or get some too. Having recently played a shit-ton of RPGs, I've got a few opinions, but I feel I want to broaden out to other genres now.


244dea No.14316161

all new emulators suck

Citra, CEMU, the xbox one, RPCS3


f04c8b No.14316182

YouTube embed. Click thumbnail to play.

>>14316161

I agree. ZSNES FOR LIFE.


e28743 No.14320441

Can the drastic emulator be pirated in full working condition? Last time it wasn't available without needing to pay the creator.


967e07 No.14320574

>>14320441

>Can the drastic emulator be pirated in full working condition?

Yes, but you need to search for rather long time to get it.


3a317b No.14321109

Is there an emulator for PC-98 stuff on Android?

It's pretty much the sole thing I expect to run on a phone, save for a few PSP VNs


5288ff No.14321114

>>14316182

THE KING


e87b5b No.14321155

YouTube embed. Click thumbnail to play.

>>14316161

PPSSPP, Dolphin, and Cemu are coming along just fine.

PPSSPP is definitely the most stable emulator I've ever used, and CEMU is easily the fastest developing. I want RPCS3 to hurry up and be playable. like,the compatability list has almost everything as "playable", but that just means it runs. MGS3HD runs at 10fps whenever the camera ain't pointed straight down. even the VITA runs MGS3 better than RPCS3.


3b19ac No.14321497

File: 48d1a323a93db82⋯.png (95.09 KB, 216x327, 72:109, disgusting1.png)

>>14321155 (czechd)

>Cemu

>Proprietary Emulator

Pic related

>RPCS3

I played some of Persona 5 and it seems to be working well other than that one memory error that they havent managed to solve popping up every once in a while.


521c56 No.14330421

bump


f17d23 No.14330549

>>14321497

>Proprietary Emulator

got an alternative, freedom-kun?


a30edc No.14330604

>>14308785

because people get upset and give them attention


7f2a51 No.14334629

>>14330549

i'm sure we'll have plenty when the one guy in charge of cemu gets bored or even more greedy and makes everything even worse than it already is


b5b9a7 No.14336002

>>14321155

>Cemu coming along just fine

>CEMU is easily the fastest developing

Cemu is a shitshow. Last few updates have been practically nothing and their site marks games which cannot be finished at all as playable. Its pretty obvious that all their attention is on milking the patreon as much as they can.


dc9183 No.14336372

>>14314131

>Haven't found a decent PS2 emulator

PCSX2 is the only one, it's janky, but adequate. Play! is a complete joke unless you really want to play PS2 games on your phone.

>although N64 emulation is decent I wish it was better

Vulkan has produced HUGE leaps for N64 emulation, since it let's us now do flawless RDP emulation without having to abandon hardware acceleration. Try ParaLLEl with Vulkan, it's like magic. A few more bugs ironed out, and N64 emu will be a solved problem.


a77433 No.14336402

File: e34d0457befa0c3⋯.jpg (131.86 KB, 960x920, 24:23, IMG_20171231_080203.jpg)

>muh CEMU a sheit

You faggots don't know how lucky you have it. CEMU has only been out for a few years. It took Dolphin a good 5 years or so before it could really play even a fucking fraction of the Gamecubes library and even longer before they could get it at playable framerates

CEMU can not only play the majority of the WiiUs library but it already has a triple core dynarec and can play a lot of that shit at full speed


53128c No.14336456

>>14312414

LTCG enabled game, if CXBX-R ever get off the ground this isn't one of the games you'll be able to play anytime soon

>>14336372

>Play! is a complete joke unless you really want to play PS2 games on your phone.

Not anymore, DamonPS2, which is just chink stealing PCSX2 and kinda fixing the dynarec for ARM, runs many more stuff on phones, just don't pay for it.

>Try ParaLLEl with Vulkan, it's like magic. A few more bugs ironed out, and N64 emu will be a solved problem.

Abandoned as fuck since it has core issues you can't fix and the only dev that knows how it works dropped the project, MTed angrylion though is the current best option and is well maintained and usable on every major emulator currently out there.

>>14336402

Dolphin had a 3 year hiatus and no full time dev working on it at all.

CEMU has at-least one dev working full time maybe more.

Dolphin is also hampered by having a shitty working model where even readme editors can strongarm their opinions about actual development.

Reminder that Helios747 and MayImilae should both kill themselves with extreme prejudice


b5b9a7 No.14336591

>>14336402

>It took Dolphin a good 5 years or so before it could really play even a fucking fraction of the Gamecubes library

Thats what you get when cancerous retards have a say in development.

>CEMU can not only play the majority of the WiiUs library

It can't. What the fuck are you smoking?


2fc3c6 No.14336596

>>14336591

>It can't. What the fuck are you smoking?

Stop being contrarian my nigger it can play most of the consoles library easy it's not exactly hard when the console had a tiny library to begin with


b5b9a7 No.14336870

>>14336596

>if you don't agree with my lies you are being contrarian

kill yourself nigger

even the falsely inflated official compatibility list has over 50% which aren't even playable


dc9183 No.14337203

>>14336456

>read about damonps2

>apparently a strange hacky mix of pcsx2, play!, and ppsspp probably stacked on top of original stuff

>also look into current state of efforts to port pcsx2 itself

>"lol who cares about arm, mobile x86 is the future"

How can niggers this dumb draw breath?


0a464d No.14338683

Another switch emulators on the scene. Actually runs the home brews at more then 2fps.

https://zoltx23.github.io/ryujinx-emu/


53128c No.14338801

>>14338683

JPCSP/10


7a33d4 No.14338870

>>14337203

>How can niggers this dumb draw breath?

>not knowing ARM is optimized for low power and has fucking shit IPC

>not knowing Intel now has i3s that can compete with ARM for power and blow shit out of ARM on the IPC

<How can niggers this dumb draw breath?

I dunno, nigger, you tell us.


b7ede9 No.14339404

File: b9860bab8a901d5⋯.png (277.66 KB, 472x453, 472:453, d56a9b05e97a7115cae6a6dc4c….png)

>>14338683

>written in c#


bf2aa0 No.14339738

>>14339404

>written in c#

Would you prefer Python or Java instead?


b7ede9 No.14340037

File: b37595749f1ac00⋯.jpg (40.82 KB, 248x250, 124:125, 1487433306321.jpg)


bf2aa0 No.14340269

>>14340037

I was just joking.

Besides, it would be almost impossible to do.

In python at least.


880ce3 No.14346327

Remembered randomly that citra is a thing and tried on the Pokemon Sun rom I still had from last test. Shit seems to actually run at 30fps on my Ryzen even with higher resolution. Though I haven't reached a battle yet and honestly I don't want to play a Pokemon game right now. I guess citra is doing very good right now? On the site compatibility's list most games are great or perfect, but surely it is not a full list of games? It seems to have under 200 games in it?


080bc3 No.14346943

>>14346327

Last I checked, Sun and Moon ran more or less fine, but the G6 games didn't work.


228cca No.14346972

>>14346327

You need to have save to play X&Y, because it breaks right at the game start.

I didn't try emulating ORAS yet.

>I guess citra is doing very good right now?

I don't want to even bother, Citra is just a pain to set up and play.

>compatibility's list most games are great or perfect.

>Is it a full list of games?

It isn't. They just made it recently and almost nobody posts their tests there.

Majority of those are also high-end tier of PC, so don't expect too much.


ee27fe No.14346989

>>14320574

It's not that bad but you need a rooted device+lucky patcher to "crack" it


aeb265 No.14347024

>>14312397

People like you make me feel smug about not being autistic enough to choose a side in the retarded OG hardware vs emulation debate


539a02 No.14349979

YouTube embed. Click thumbnail to play.

>>14303505

>>14303573

>Is there a working/promising xbox emu yet?

>I think there is one, but I forgot it's name.

there is but development is slower than molasses in winter. The guy developing also kinda a fag, he designed it to specifically not work with windows 7 so you have to us either 8.1 or 10 and he says he won't make a Linux version until development is "far enough along" which at this pace will be somewhere in 2030. Right now his primary goal is getting Sonic 2006 to run perfectly.


f01b68 No.14349987

>>14346327

>On the site compatibility's list most games are great or perfect

None of the games run perfectly. Every single one of them suffers from audio popping because the audio emulation is horrible.

The compatibility list is essentially propped up by retards with really low standards who think that a game that requires you to use a save file to skip a section to avoid a crash is "great" or even "perfect"


9125c3 No.14349998

File: 2a70812958cffa8⋯.jpg (873.39 KB, 1428x1621, 1428:1621, shadman.jpg)

File: 112480e8f5f08d2⋯.png (1.02 MB, 1438x808, 719:404, lookin' good.png)

Why would an emulator soil itself with these filters?


539a02 No.14350006

File: 5251ad2be738ee6⋯.gif (936.04 KB, 328x436, 82:109, hR4hpwx.gif)

>>14339738

>>14340037

>>14340269

As a first year CS student can you explain why it wouldn't be possible in python? I can understand Java since I am learning it now and a lot it is backwards as fuck but from what I have seen python seems to be much more versatile.


a2104b No.14350195

>>14350006

>As a first year CS student can you explain why it wouldn't be possible in python?

No one has that autism to actually write that in Python.

Besides for that kind of applications C or C++ is way to go.

Almost all emulators are written with these.


7f2a51 No.14350370

>>14349998

because some faggot probably wrote them in a couple of minutes

>>14350006

python is interpreted which means it is slow as shit, and it's also a shit language.


b92643 No.14350394

>>14350195

These days they'd be written in Go.


68b1f3 No.14350396

File: 6b392e5ae143c7d⋯.png (3.4 MB, 1920x1200, 8:5, pranceattack.png)

>>14349998

Natural colors filter works wonders with P3RD HD.


fe7b2e No.14350412

>>14350006

C++ is preferable. But C# works fine for Unity, which isn't a bad platform for getting into game coding. If you're interested in actually making stuff and not just fucking around. If you want to just fuck around then C++ is perfect, because you'll learn the concepts better. But don't operate under the illusion that you'll be making any games in C++.


dba94e No.14350423

File: 5b31ad58a6e2b9e⋯.png (27.24 KB, 261x194, 261:194, mana asks a valid question.png)

>>14350412

>comparing an engine to a language


fe7b2e No.14350448

>>14350423

Like I mentioned, it depends if you want to actually makes games or not. If you want to fuck around with graphics and learn the fundamentals of how stuff works under the hood, then learning to do it in C++ is a good idea. But if you want to make actual games that other people can play, especially on your own, then Unity is a better idea. But with Unity, you won't learn as much game programming theory stuff, since it handles a lot of that automatically (like collision and making your own camera).


dc9183 No.14350472

>>14350006

Java has been abused to make actual software so often that poor desperate faggots among the competent C++/assembler community have gone through the trouble to make some very sophisticated cached dynarec bytecode interpreters for it. Python coders are almost all sane enough to use it exclusively as a scripting, glue logic, and prototyping language (except in the server world, but almost all server software is absolute shit compared to any other types of software), so Python can't run as fast as Java. Also, since so many perverts abuse Java as a low-level language, it has a lot more libraries for such purposes.


b30343 No.14350509

File: ef4f74047f0c43f⋯.jpg (20.84 KB, 324x246, 54:41, 1494265420633.jpg)

>>14350006

Python is fucking slow

Look at it yourself:

https://benchmarksgame.alioth.debian.org/u64q/compare.php?lang=python3&lang2=gpp

>>14350412

>people talk about writing an emulator

>faggot anon lets everyone know that c# is a good choice for game programming

>emulator

>game programming

these are not the same you retard


539a02 No.14357837

>>14350195

>>14350370

>>14350412

>>14350472

thanks for all the responses

>>14350509

>those benchmarks

Jesus Christ! that's beyond pathetic, I had no idea it was that bad.


1d5ee5 No.14357859

>>14308794

I just want Otogi at 60 FPS


f34a16 No.14364675

File: b1b32ba6996700e⋯.jpg (261.03 KB, 1152x1536, 3:4, cocksucking reddit faggot ….jpg)

>>14303505

>Is there a working/promising xbox emu yet?

I'm afraid not. CXBX-r and XQEMU devs are trying their damndest but the video and sound hardware in the Xbox is the ultimate nigger in hardware documentation, which is probably kept in Goddamn Area 51 or something. Doesn't help that one cocksucking faggot gutted a rare Xbox devkit to use its case in his dumbass PC build before dumping the contents of the machine to document.

>How about PS3?

RPCS-3 is making surprisingly-amazing progress. If you have a decent processor from at-least the last three years or so I highly-recommend checking it out.

>What have you been emulation lately?

Playing through Super Metroid again in Retroarch bSNES core.


2edbdf No.14364710

>>14364675

the devkit had nothing of value of it and its contents were dumped. you got baited by a redditer.


03f7c2 No.14364749

>>14364675

>pic

Reminder that this is what happens when you push PC < Console for years and Reddit catches wind of it.

You caused this.


53128c No.14366622

.>>14364675

>Doesn't help that one cocksucking faggot gutted a rare Xbox devkit to use its case in his dumbass PC build before dumping the contents of the machine to document.

Having a XDK doesn't help emulation.

Other XDKs exist and have been studied and dumped thoroughly.

Stop reposting the same shit everytime.

Still infuriating that some retard thought that was a good idea.

The XQEMU team doesn't progress because they're both busy documenting the system (xboxdevwiki) and not very active to begin with, right now it boots most games but runs too slow (interpreter + single thread SW renderer) and has little to no sound emulation.

CXBX-R is worked on by a bunch of amateurs that are trying to unfuck a legacy codebase that has been gangbanged to death by an assortment of more or less (generally less) competent devs since 2004, shit will take years, if you want an idea of what kind of progress they made look at the game compatibility list (https://github.com/Cxbx-Reloaded/game-compatibility/issues) and filter with the corresponding labels, anything mentioning, LTCG in the issue means it's gonna take way longer to happen, and if you're wondering yes this is the most compatible a CXBX fork has ever been.


c080ea No.14366626

File: 7aa45eb0b194871⋯.png (269.41 KB, 463x392, 463:392, rouge has a miscarriage an….png)

>>14349979

i played the entire game on xenia

kill me


369403 No.14366680

>>14364710

That's a really old incident Anon.


0b0bc4 No.14366787

File: 368036690d57c74⋯.png (417.86 KB, 819x585, 7:5, 54c289bf-eaf1-4c12-81bf-ab….png)

>>14349979

>he designed it to specifically not work with windows 7

>he won't make a Linux version

>his primary goal is getting Sonic 2006 to run perfectly


dc9183 No.14367638

>>14366787

"he designed it to specifically not work with windows 7 and won't make a Linux version" is a bit of an exaggeration. Specifically what he did was write the entire thing around D3D12, which is of course exclusive to Windows 8+/XBox. Expanding it to other platforms would require a port to Vulkan.

The original idea was to concentrate on attaining feature completeness, which seemed like a good approach when Xenia was beating the shit out of every other 7th-gen emulator in terms of progress at lightning speed. But then development slowed down, RPCS3 & Cemu pulled ahead of it to become actually enjoyable to play with, and now his lone wolf approach is failing to bear fruit.


bcaf85 No.14367667

>>14367638

>Specifically what he did was write the entire thing around D3D12

Which is fucking retarded

Its not like OpenGL didn't exist


2edbdf No.14367700

>>14366680

old bait is still bait


dc9183 No.14367902

>>14367667

OpenGL is too high-level, only Vulkan or D3D12 or Metal😉 would work.


c85599 No.14367934

>>14349979

>Right now his primary goal is getting Sonic 2006 to run perfectly.

Why? that game's so terrible even sega disowned it.


a8b44c No.14367975

>>14367934

>Why?

Autism. Probably.


ad4d19 No.14372989

Reminder than vegans should be gassed because they ruin everything

https://forums.pcsx2.net/Thread-PCSX2-Widescreen-Game-Patches?page=636


0a7044 No.14373198

I hope they get Civilization revolutions working soon, I really liked that game. It's a nice break from Civ 4.


fe5737 No.14373228

I got Burnout 3 running at 5K at 60 fps stable, with almost no audio glitches

Does anyone want my config?

Specs:

i5 6500

gtx 1070

ssd

8GB RAM


f48f8a No.14373308

File: 742dc2dcd4a6907⋯.gif (1.92 MB, 288x430, 144:215, Winkdog.gif)

>>14373228

It certainly wouldn't hurt to share, anon.


7a33d4 No.14373313

>>14367667

>>14367902

>OpenGL

is deprecated and that's the reason to not use it for anything new


dc9183 No.14373379

>>14372989

Why would somebody go out of their way to say something this pointless and dumb instead of keeping it to themselves?

>>14373313

OpenGL is still being updated (version currently under development is 4.7) as a subset of Vulkan, when less flexibility is needed. In fact, as a former Macfag, something even higher level than OpenGL to act as a standard scenegraph API like the RAVE/QuickDraw3D split would still be highly useful for many applications.


562917 No.14373394

>>14316161

That's because all new consoles suck and they're hard to make emulators for. What games are even worth playing on those, anyway?

>>14373313

t. graf zahl

>>14372989

>They promote hunting

>hunting is bad when the alternative is shoving animals into a box full of their own shit and forcefeeding them


7933bd No.14374038

File: 6e71bd693199aa0⋯.png (40.93 KB, 372x654, 62:109, gsdx11.png)

File: 9359e036f1b7d4c⋯.png (12.87 KB, 322x515, 322:515, hacks.png)

File: a94805c21c38c70⋯.png (32.03 KB, 827x569, 827:569, pcsx2_CoreSettings_EE-IOP.png)

File: a232c6dfe5d986d⋯.png (48.62 KB, 827x569, 827:569, pcsx2_CoreSettings_Game Fi….png)

File: 7d21de930a95bcc⋯.png (29.11 KB, 827x569, 827:569, pcsx2_CoreSettings_GS Wind….png)

>>14373308

>>14373228

1/2

You also need the GSDX plugin from the lastest build of PCSX2


7933bd No.14374060

File: f87b192985264ea⋯.png (39.35 KB, 827x569, 827:569, pcsx2_CoreSettings_GS.png)

File: b08d240505793b8⋯.png (44.61 KB, 827x569, 827:569, pcsx2_CoreSettings_Speedha….png)

File: 7a0973fec2ef98c⋯.png (32.71 KB, 827x569, 827:569, pcsx2_CoreSettings_VUs.png)

File: f9b0c1caa4b51d2⋯.png (47.79 KB, 485x520, 97:104, spu2.png)

File: c3a498fc046b1d5⋯.png (3.53 MB, 1919x1087, 1919:1087, burnout3.png)

>>14374038

>>14373308

>>14373228

Also, you need to start at least one race in Software Mode, then switch to Hardware


1d2fb4 No.14378552

File: 73bf9cd3f29158d⋯.png (299.41 KB, 720x416, 45:26, siegcake.png)

Any good alternatives to RetroArch?

For some reason, it gives me slowdowns and audio crackling even when using low demanding cores like GBA.


4c2a63 No.14378843

>>14378552

just stick to standalones


9ede91 No.14383109

File: eecb38a2da1282f⋯.jpg (517.1 KB, 1600x1154, 800:577, 20180205.jpg)

I can't get sfiii3s running on the fba.exe from ggpo. Do I have to rename the ROM?


7a33d4 No.14383192

File: 1c973648ba155a0⋯.mp4 (961.2 KB, 480x480, 1:1, 2 shots.mp4)

>>14373379

>OpenGL is still being updated (version currently under development is 4.7) as a subset of Vulkan

>subset

This doesn't disprove my assertion that OpenGL is deprecated.

>>14373394

>t. graf zahl

Even a broken clock shows the correct time twice per day.

Speaking of BrokenGL I'm running an i5 6600k @ 4.5GHz 16Gb with a GTX1080 and getting as low as 1.5FPS in CEMU. Wondering wtf kind of gay chink shit is this? Then I notice:

>OpenGL 4.1 minimum (4.6 is used if available)

vid related


947de3 No.14383242

>>14383192

Haha, I forgot about that crazy woman. She's gotta have more tolerance for alcohol than a Russian man.


ad4d19 No.14383244

>>14383192

Things aren't deprecated when you don't like them anon, they're deprecated when they don't receive any more support.

And regardless of your opinions on it pretty much every good renderer in emulators out there is OpenGL, and when a Vulkan one is present it's always a tradeoff between more speed for less stability.

>Speaking of BrokenGL I'm running an i5 6600k @ 4.5GHz 16Gb with a GTX1080 and getting as low as 1.5FPS in CEMU

You might just be doing something retarded anon.


4903d6 No.14383368

>>14383192

>Speaking of BrokenGL I'm running an i5 6600k @ 4.5GHz 16Gb with a GTX1080 and getting as low as 1.5FPS in CEMU.

I bet you didn't know that game devs can't write proper OpenGL code, so that's why you have "optimized drivers". That's why you consistently get +20% performance gains in AAA-games when you update your crusty old video driver to a new one that detects what game/engine is running and then enables (otherwise unsafe!) optimizations for that particular render code. Then there's also fast-path and slow-path.

Game devs consistently write non-conforming graphics code and players expect nothing less than bug-free top performance and and then drivers are blamed when it's slow or it crashes.

But just because your shitty (closed source) emulator with it's shitty plebbit/NeoFAG community isn't conformingly using OpenGL and gets shitty performance on your flagship GPU doesn't make the API used inherently bad. How about it's just either a bad implementation or a garbage emulator?

Just because I call glBegin()/glEnd() for each vertex doesn't mean the API stinks, it means I'm using it wrong. Granted, OpenGL has about 20 years of legacy it's dragging around, but hey, it gets around, it does it's job with a little creakin' and elbow grease. That's something you can't control from an emulator, you can't control when and how an emulated game is going to paint it's textures. That's why plenty of emulators have game-specific code to fix otherwise garbage performance due to illogical function calls to the graphics layer and what have you because the hardware is completely foreign to x86, PCH and PCI-e graphics.

tl;dr: fucking devs can't write graphics code, emulators can't think because it's not logical, OpenGL isn't that bad, Vulkan is the future and you and pretty much everyone in this thread don't know jack shit.

inb4 immediate mode isn't supported anymore, you don't know what you're talking about. Get the fuck out.


c727d7 No.14383406

>>14383368

t. graphics codemonkey

Also learn the difference between its and it's, as well as sensible line spacing. Your post was painful to read.


eb2417 No.14383439

>>14303505

>Ba-ding!?

What is this?


a21ffd No.14383469

>>14383368

That's a lot of fucking autism that you should have condensed down to the two sentences at the end without the paragraph, hoss.

>>14383192

OpenGL isn't deprecated because it's currently used to maintain compatibility with current software using OpenGL, the end goal is to replace it with Vulkan.

Obviously you wouldn't stop maintaining your current graphics API before your new standard gets decent adoption rates and implementation. Vulkan isn't made by Microsoft afterall.


1fa140 No.14383470

>>14383406

>one mistake in a contraction, better call this guy out on it.

You calling me out on my job as a (graphics) programmer that I don't have sure showed me!

Yours truly,

The guy who just switched his proxy


a1cb09 No.14383520

File: bf898b445e7a851⋯.jpg (35.49 KB, 1024x768, 4:3, coin.jpg)


1fa140 No.14383547

File: 2332818717d90a5⋯.gif (1.36 MB, 270x235, 54:47, go ahead and guess.gif)

>>14383469

>318 words is too long!

>you're an autist!

I can't help it you have the patience and reading comprehension of plebbit. But drive by twitter posting about how everyone's a fucking retard in this thread is juvenile and just isn't gonna communicate the fine nuances of the stupidity in this thread.


a21ffd No.14383615

File: 4d5b8bb28e465c2⋯.jpg (84.81 KB, 640x427, 640:427, 4d5b8bb28e465c2d3c73599478….jpg)

>>14383547

Word count is irrelevant unless you're fluffing an essay, formatting is far more important.

I was referring to your double-spacing. You know it's easier to read short-form sentences rather than

trying

to read some

horribly formatted shit like this

right?

What you typed out is some dyslexic-friendly wall of words that consists of you arguing with yourself against hypothetical talking points that nobody was making.

Good call on the plebbit and twatter posting though, if you insert enough buzzwords into your posts it'll seem like you aren't completely autistic and just posting like a retard

I

R

O

N

I

C

A

L

L

Y


595b7b No.14384455

>>14303505

Is that the gay guy from the Walking Dead?


595b7b No.14384471

>>14350412

>But don't operate under the illusion that you'll be making any games in C++.

What the fuck does this even mean? Are graphics APIs no longer a thing?


2c126d No.14384478

What the fuck is up with vigilante 8 going from 30 to 60 fps every second or two?

I'm using epsxe and i have no idea how to make the game run at stable framerate.


b9b444 No.14384531

File: dcd8e7ce8d250b7⋯.gif (511.85 KB, 540x300, 9:5, titty kitty.gif)

>>14384471

>replying to obvious bait

The majority of all real games is made in C++

The majoriy of all shovelware shit non-games is made in unity/c#


4c2a63 No.14384753

>>14384478

stop using epsxe


b6d37c No.14384824

Is the super nt custom firmware shit? i heard it needs the catridge for shit like super fx and some custom audio solutions


e21b40 No.14385961

Why game boy emulator so slow?


37a826 No.14385995

What are the minimum specs to run BotW at 60 fps on at least 900p(preferably 1080)?


ca0587 No.14389057

>>14384753

Do you know a better one?


5932bb No.14389072

>>14389057

Mednafen is better


45f2df No.14389742

Yo, I want to play Persona 2, but I don't know what version to play. There's the original with a fan translation, and then there's a remake on the PSP. The remake adds some new content and music, but they turn one of your party members into a nigger and remove Hitler from the game.


3fe15a No.14389790

>>14385995

60 fps everywhere? kaby lake i7, the game is very tasking on CPU.

For the graphics any card that is capable of beating default intel shit will be enough.

For 30+ haswell i5 are enough, don't go lower than that unless you want your fps taking nosedives often.


7a33d4 No.14389810

>>14383469

<OpenGL isn't deprecated because it's currently used to maintain compatibility

>[ˈdeprəˌkāt]

>VERB

>deprecated (past tense) · deprecated (past participle)

>(chiefly of a software feature) be usable but regarded as obsolete and best avoided, typically due to having been superseded,

> "this feature is deprecated and will be removed in later versions"

Wow it's almost like words have meanings and we should use them appropriately.

>>14389790

I dunno about all that… maybe I have CEMU misconfigured. i5 6600k @ 4.5ghz + gtx1060 and I'm getting drops down to 12fps running from the sleeping chamber thingy to the guy at the campfire just outside.


3fe15a No.14389827

>>14389810

Could be the shader caching? usually happens only once. pretty common stuff, but if it happens every time you do it then somethings odd


0dc785 No.14390079

>>14389072

Why's that?


a21ffd No.14390366

>>14389810

If the new standard hasn't taken over yet and the old standard is still developed and maintained it doesn't fit the definition of deprecation and no amount of incorrectly quoting a dictionary will change that.

OpenGL is not considered obsolete yet, it currently exists side by side with Vulkan as two separate APIs. There aren't people directing anybody away from OpenGL.

As it stands OpenGL is far a more mature API and will most likely continue to be used until support is intentionally ended or Vulkan offers some serious benefit that is worth the cost in adopting a new API.


6aece7 No.14391012

>>14312884

>>14303505

The most upsetting thing about that picture is how inconsiderate the man playing is by having the volume up and not using his headphones.


7a33d4 No.14391344

>>14389827

>Could be the shader caching? usually happens only once. pretty common stuff, but if it happens every time you do it then somethings odd

Ahh yeah I bet that is it; the same sort of thing happens in RPCS3 playing DeS.

>>14390366

<I got proven wrong by the dictionary, but I'm way too fucking autistic so I'm going to keep shitting up the thread by saying retarded shit like OpenGL isn't considered obsolete yet.

Show me one modern demoscene production (I will even let you use ones built in Notch) that opts for OpenGL as the primary API rather than a backup for compatibility on older GPUs.


703f12 No.14391395

>>14391368

I still use my PSP for Genesis emulation, works wonders.


ad4d19 No.14391401

>>14391278

>THIS IS NOW A PSP CFW AND EMULATION THREAD

No it's not, there's 2 other threads that are relevant to your question I suggest you fuck off there.


ad4d19 No.14391444

>>14391420

>>being so fucking dumb as to redirect to a thread that is locked and redirected to this thread.

Neither of the thread I'm referring to are locked nor have anyone asking about FF4, guess you might still be retarded.


172eb7 No.14391581

>>14389742

What are you even on about with the nigger thing, anon? That was Persona 1. They also didn’t remove Hitler, they just put sunglasses on him. The PSP version of Innocent Sin is better than the original but it still has a fucked encounter rate.


172eb7 No.14391602

>>14391581

I should add to my post that the PSP version of Persona 1 changes Mark back to what he was originally.


ad4d19 No.14391903

>>14391888

>>save states; on actual hardware

You're in an emulation thread, if you want real hardware help go someplace else.


da9595 No.14391912

>>14339738

Yeah, actually. Now any non-Windows port will be some bullshit mono or some other gay thing. C# is visual basic for pajeets who won't admit they are visual basic programmers.

>>14391888

Do you eat glue?


5932bb No.14392702

>>14390079

I don't really have the technical understanding to give you a full rundown, but in my experience the performance is just better. I've also had crashes and save files corrupted while disc-swapping in both epsxe and pcsx-r, but not with Mednafen.


45f2df No.14392780

>>14391581

Oh sorry. I was pretty tired when I posted and I must have gotten the games mixed up in my head. Anyway, I tried emulating Persona 2 IS for psx and I'm getting a strange glitch where the player sprite disappears when in some areas and the camera's off-center. If I can't find a fix I'll emulate the PSP version, even though after looking around it seems the remake is considerably easier than the original.


d2d972 No.14392824

>>14364710

>still no proof of this

kill yourself


cbb4b1 No.14393052

>>14339404

Does it really matter what language emulators are written in when they are this early stage?

Its not like performance is a major issue at this point, its going to be shit anyway. Emulating correct enough that anything runs without crashing right away is much more important.


ad4d19 No.14393188

>>14393052

Because you don't wanna be rewriting everything halfway through the project.


39a839 No.14393192

>>14393052

A language with a JIT compiler could be useful for dynarec.


ff1ae9 No.14393270

>>14393052

>Does it really matter what language emulators are written in when they are this early stage?

Yes, the more popular language used in writing emulator is equal to higher chances to get more contributors and probably will be done faster.

At least it was true on open-source emulators for older consoles.


ad4d19 No.14393321

>>14393270

>Yes, the more popular language used in writing emulator is equal to higher chances to get more contributors and probably will be done faster.

From what I've seen the pace of development is mostly influenced by the lead dev and his level of activity and competence.and there's rarely someone to keep it going once the lead fucks off and that's where project enter the "janitor team" phase.


da9595 No.14393336

>>14393052

C# programs do not make code the machine can run directly. It generates intermediate code, which a C# interpreter then handles and converts into machine code. It's actually extremely similar to Java, where a program is compiled to architecture neutral instructions and then an interpreter handles those unique instructions and converts them into something that can run on a machine.

C# is slower than native C or C++. It's (sometimes) faster than java, and much faster than Python. If someone makes an emulator in something that doesn't compile to machine code, and has to be interpreted, and the emulator will be highly demanding (java NES emulators are actually kind of cool since they can run on so many different machines), it's bullshit.

That Switch emulator has every sign of a hipster or retarded pajeet.

>fancy HTML/CSS landing page on GIT before most of the software is even started

>Bragging about the project on a fancy web page instead of just making code

>using a shitty language that's not that fast

>using a baby language like C#

>needs a baby's first IDE like Visual Studio

>obvious bullshit project made to pad someone's resume that will never end up doing anything useful

Here's some benchmarks that compare the same program for C# and one for C/C++

https://benchmarksgame.alioth.debian.org/u64q/compare.php?lang=csharpcore&lang2=gpp

C# is generally two to three times slower than C/C++. C# is usually a bit faster than Java, but it's can be faster sometimes. Anyone who uses something besides a low level language to write an emulator is bullshit and the project will die in a few weeks or a few months.


ad4d19 No.14393433

File: fe81a3eb5e81849⋯.png (1.02 MB, 924x1083, 308:361, citra-qt_2018-02-01_19-41-….png)

Looks like citra is about to become quite a bit faster in some cases.


45f2df No.14395165

So I'm trying out mednafen because I was having problems with pcsxr. It's working pretty well, but I'm getting some bad audio crackling that I can't seem to fix. Interestingly the fast-forward key fixes the sound crackling, but the playback speed fucks up. On linux using alsa if it helps.


3fe15a No.14395194

File: a9ca7e82e554d20⋯.jpg (177.02 KB, 640x573, 640:573, 1426122278702.jpg)

>>14395165

>alsa

Good luck man, i tried but got tired and installed Poettering Audio, why is linux audio such an unfinished mess? I swer, even installing a fucking equalizer required to do some arcane shit before i could even use it, and when i did, it doesn't save presets or anything.


45f2df No.14395209

>>14395194

I have both pulseaudio and alsa, mednafen only supports alsa I think. It's really dumb because with pcsxr I was getting graphical issues, with mednafen they're fixed but then the audio is shit. Just can't win.


4c2a63 No.14395215

>>14393433

Where is that screenshot from?

>>14395209

Mednafen should have better audio than PCSXR, are you able to run it at full speed?


bde8e3 No.14395239

>>14395194

What's wrong with ALSA (other than no per-application volume adjust)? For me, it just werks.


bde8e3 No.14395277

>>14395165

Try changing the sound driver line to sdl in the config.

Search for:

< ;Select sound driver.

< sound.driver sdl

and make sure it looks like that.


45f2df No.14395278

>>14395215

Getting about 45fps. If I had to guess my problem's related to video/audio sync issues?


5d7a55 No.14395286

What are my options for dreamcast emulation?

I've never done it before but my CRT died and I can't enjoy my dreamcast on an HD TV.


3fe15a No.14395312

File: 53b16114bab00c5⋯.png (328.85 KB, 948x570, 158:95, 1427099081498.png)

>>14395278

If you can't get 60 fps just go back to Epsxe, it needs even less power than PCSXR, i ve run epsxe on pentium ii machines. Also the problem with linux is that it only supports OpenGL, and most toaster tier Cpu's with intel graphics will benefit hugely of directx9 because the bottom of the barrel intel toaster cpus are too weak for software rendering or can barely launch OpenGL without crashing, for example first generations of Atom processors or some really old Celeron that come in cheap laptops.

I would recommend Installing windows XP just for that reason.


4c2a63 No.14395329

>>14395278

sounds like your CPU is too weak for mednafen

You could try running epsxe through WINE

>>14395286

Demul is the only dreamcast emulator worth using but its windows only.


45f2df No.14395345

>>14395277

No change, unfortunately.

>>14395312

>>14395329

Well that sucks. I'll try out epsxe then.


4c2a63 No.14395387

>>14395345

You could try Beetle PSX HW through Retroarch. It might run better than standalone.


ad4d19 No.14395389

>>14395215

>Where is that screenshot from?

Citra unofficial build thread on GBAtemp


3fe15a No.14395395

Is there a single decent 3DS game worth playing besides Etrian Oddisey or Rune Factory?


45f2df No.14395405

>>14395395

Monster Hunter 3U and 4U.


4c2a63 No.14395410

>>14395395

All the layton games


6c4585 No.14395457

File: 4495d9f752d3f30⋯.png (776.79 KB, 1162x880, 581:440, ClipboardImage.png)

Checkmate, atheists.


606936 No.14395552

>>14395405

Those games are terrible, with a completely broken camera, unresponsive controls and mindless grinding game play.


7038c9 No.14395571

I feel like OP's pic "works" because people are becoming more and more anti-social

>Oh man, playing a videogame in public? There's the off-chance you won't turn off the sound and so its presence will be perceptible to another person. Could you imagine the embarrassment when they turn around and ask "Could you turn that down please?"


45f2df No.14395599

>>14395552

I'd agree with you if you were talking about the first game, but the controls and camera aren't ever a problem for the rest of the series. It's also easy to assume the gameplay is mindless grinding when all you do is get better gear to hunt harder monsters, but the game isn't completely reliant on gear, and you can get through the games only going through three armor sets. The real fun is getting good and actually feeling yourself progress when you can spin circles around monsters that used to beat the shit out of you.


e3f184 No.14396684

>>14346327

First time I played it would at least play the first Senran game (with awful audio popping at 5 fps). Last few times I tried with newer versions it wouldn't even start the game.


172eb7 No.14396724

>>14392780

It really doesn’t matter the difficulty of the game. You’re going to end up having heaps of exp due to all of the fights you’ll be getting into in both versions.


720b49 No.14397331

>>14395395

Link Between Worlds was pretty decent.


cbb4b1 No.14397524

>>14393336

I am aware of that, but I don't feel it matters for any project so early in the emulation cycle. Simply having the correct behavior, even if way too slow is the first step to go for. The language does not matter too much. And as >>14393321 said, the most important thing is that the guy keeps working on it until it takes off or provides a good enough basis for other emulators.


461b58 No.14398090

>>14397524

Why even bother coding something that goes to the trash later anyways ? Seems like a waste of time if you have to start over again at some point.


5a5459 No.14398259

>>14398090

>Why even bother coding something that goes to the trash later anyways?

Practice. Besides majority of programs that newbie coders do, end up in trash anyway.


dc9183 No.14398409

File: fbbea99751a4a87⋯.jpg (62.18 KB, 954x719, 954:719, language hierarchy.jpg)

>>14398090

Higher-level interpreted languages (Lisp, Erlang, C#, Java) and moreso even higher-level scripting languages (Lua, Perl, Python, Ruby) automatically take care of many "housekeeping" tasks like memory management, error handling, and libraries, in addition to being more expressive and powerful, so it's much faster to prototype with them, even if the resulting code runs impractically slow.

Even in the finished release, many portions of a program, even something compact and high-performance like an emulator, aren't actually performance critical, so not all higher-level code has to be replaced. Meaning that less effort can be spent on performance non-critical areas, and the most effort can be spent on the worst performance bottlenecks. This is similar to the way programs written entirely in "low-level" languages (C, Pascal, Go, Rust) routinely have the worst bottlenecks replaced with old-fashioned handwritten assembler on popular ISAs.


01d4ee No.14399653

>>14398409

Nice, thank you for this.


45f2df No.14399739

>>14396724

Ended up playing the remake on PPSSPP, thanks anon.


7ec548 No.14404185

Anybody know good settings for Dark Cloud? Also does playing it from my disk affect performance or should I make an ISO out of it?


ad4d19 No.14404377

>>14404185

>Anybody know good settings for Dark Cloud?

I didn't play very far into it but OGL doesn't have much issues outside of 2D elements kinda borking at higher internal resolution.

>Also does playing it from my disk affect performance or should I make an ISO out of it?

Yes, never play from disks.


863ed9 No.14408896

>>14404185

Dark cloud is pretty CPU intensive.

Also get a bugfix romhack if you aren't playing the PAL release.




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