>>14289321
Those are some good ones, I like longer titles that convey more meaning than their individual words and hate any that use "of". Titles should also give you some idea of what you're in for or even have a special meaning in the context of the game, here's some examples:
>I Wanna Be the Guy
This does an excellent job of conveying what you're in for, the game is hard as balls and themed around being "the guy" (the protagonist) from other games. Before I knew anything about it I guessed pretty much that from the title alone, except I thought "the guy" referred to action movie protagonists.
>Mirror's Edge
It's pretty poetic, with the mirror part referring to the windows of skyscrapers and the edge part referring to your usage of them for parkour.
>Bayonetta
I wouldn't normally like titles that are just the name of the protagonist, like NieR, but Bayonetta's name is excellent and the game really is centered around her. Her name conveys the only three things about her that you need to know: that she's a woman, that she's deadly, and that she's flashy and stylish. A lot of games would still work if you swapped out the protagonist with another character, but Bayonetta wouldn't be Bayonetta without Bayonetta.
>Demon's Souls
In a vacuum it sounds generic, but it has a clever meaning in the context of the game. A plot twist that you're supposed to realize at some point while playing the game is that you're a demon, and the fact that the title is referring to a singular demon's souls means that it's referring to your character. They could have just called it Demon Souls since those are the focus of the game and it's easier to pronounce, but I'd like to think the 's was deliberate.
>Hotline Miami
Doesn't really need an explanation, it just fits with the aesthetic quite well.
>No One Lives Forever
I can't really justify why I like it, it just sounds neat. Would probably be better-fit on another game though.