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f077a9 No.14270278

Hey /v/,

Since Silent Hills is basically dead and there is nothing happening in the future of Silent Hill, how would you make a new Silent Hill video game? What kind of direction would you take the franchise and what kind of new concepts would you introduce to the series? This idea came from the Fallout New Vegas mod where

you are basically thrown into Silent Hill. I enjoyed the mod since it had a blend of atmosphere but some nice action. It got me thinking of a new spin to the franchise where you were a part of the Silent Hill experience. If I had to make a new Silent Hill game I would introduce:

>A 1st/3rd Person melee oriented combat system similar to Origins

>A crafting system where you take whatever resources you can find in Silent Hill and make your own weapons/armor/etc.

>More of an RPG element where you create your own character and feel like you are a part of the experience

>Possibly add some Coop where your characters share similar sins and why you are in Silent Hill to begin with, possibly with multiple endings that both parties can share

>Story is not trash but combat is also solid for replay value, not entirely hack and slash and no where as near as garbage like Silent Hill Book of Memories

(Apologies for the video since I can't stand AL Chest Breach and there are literally no videos of the mod out there with no commentary)

03e23b No.14270316

>all that gay shit

No, 1-3 had the right theme and pitch. I like 1's especially as it had the most solitary atmosphere with less side characters to distract. It doesn't need much else other than refining the existing elements, not even removing the tank controls because only the most millennial unappreciative retards complain about that. Go play your nuHorror jumpscare crafting co-op garbage.


190d54 No.14270352

I always hated how the pretencious fags rewriting game history always shill 2 as the best because it's 2deep4you while shitting on 1. I mean it was really good in that regard, but nothing comes close to 1's raw atmosphere. Hell I don't even really remember much of 2, but I will never forget that scene with the nurse in 1.


e872fd No.14270362

>>14270278

Gee anon, do you also want the monsters to procedurally generate reflecting on your RPG character's fears while we are at it? after all, Silent Hill is just a giant therapist town whose power comes exclusively from the sacred land and no other factors have molded it at all, am I right?


a9d91e No.14270441

Silent Hill 3 is my perfect silent hill game.


e872fd No.14270456

>>14270441

b-b-b-b-b-but what about muh inner demonz!?


a9d91e No.14270499

>>14270456

I don't even think people who love 2 love it for that meme reason. The game is more about guilt and doesn't go out of its way to state the monsters are modeled after Jame's fears. That shit was entirely born from the fandom wanting to prop up the game as the deepest shit ever. Tomm Hulett was the consequence of that.


bd5b6b No.14270516

>>14270278

Them expanding on the stylization and themes in The Room would be good enough for me, that game hit quite a few good spots for me especially when it came to the esoteric and symbolism. Maybe throw in the core conflict on Downpour where you don't know if you're the good or bad guy with your choices making an impact on how others perceive you in the otherworld.


e872fd No.14270524

>>14270499

Exactly, and now every other person who wants to revive the series goes for the same stupid meme for world building and character motivation.


f077a9 No.14270530

>>14270362

Sure why not. I get your sarcasm but I wouldn't mind a new take on the franchise is all.

>>14270316

I think that 1-3 and Origins have exhausted the whole "protagonist fighting their own inner demons" theme where it would be hard to make something innovative and captivating to both older and newer audiences. I didn't have high hopes from what I experienced with Silent Hills.


e872fd No.14270541

Also, the only way I could think of a "new" SH game would actually go back to a prequel to SH1 with maybe something like L.A Noire approach, as in, you are either a transfer detective or a local detective at SH just as shit is hitting the fan, drugs, cult stuff happening, someone there sabotaging your investigation, disappearances, etc., of course, nothing hits very hard until a few days after the house fire incident.

>>14270530

Thanks for pointing out the extent of how much you understand the games, only 2 was about the protagonist fighting figments of his mind, 1 and 3 came from the antagonist's mind, same with 4, Origins is just a shitty attempt at retconning SH1's backstory while using another shitty attempt at replicating SH2's success.


63d071 No.14270542

I appreciate what Shattered Memories went for, I have a hard time being afraid of the enemies when it's pretty simple to bash all their brains in with a piece of wood. But I would make it so you still have the option of fighting. It's just not reliable anymore, because enemies are tougher than you, faster than you, more unpredictable, and maybe impossible to put down forever. There'd be fewer enemies overall, but they all can really fuck you up, and can stay on your heels for a long time.


660199 No.14270602

>Play as man on Sex Crime Registry

>Tutorial level is trying to escape a trailer park when people find out about you and come to 'take you out'

>Find mysterious woman at Diner that says Silent Hill is just up the road

>Go into the town

>It's entirely normal

>Game has some simulation elements for normal Silent Hill with very subdued horror context, like being able to learn history and more about townsfolk

>Find out that the woman you were put in jail for sexually assaulting has come to town with some of her friends

>You have to avoid them or be dragged into Silent Hill proper

>Very few weapons, with many enemies being more 'puzzle based' encounters focused around rendering them helpless (kind of like the swords from 4)

>As you play the game, find out that the PC had consensual sex, but the girls friends convinced her that it was rape

>Enemy combat switches to more traditional 'helpless' combat with weapons as you transition to prison and learn the PC was raped brutally several times in prison

>After you find this out, you become a silent hill boss monster and start tracking down the girl and her friends

>Most of the girls friends refuse to admit fault and you kill them, based on your actions the girl herself will either continue to deny or admit her actions

>If she admits her lie, you come out at the ending suggests you live a perfectly peaceful life in Silent Hill

>If she continues to deny she has done anything wrong, you kill her and then find yourself forever a monster in the dark version of the town as you hunt her down over and over again.

I've always liked the idea that the presence of the town wasn't just a spooky monster generator, but a type of 'cure by fire' that drags your guilt and problems to the surface. Even if it wasn't the scenario above, I think the idea of the player character not actually being the one with the problem, but being directly tied into another persons problem is very fascinating. Silent Hill Downpour glanced on this concept and that was by far the best part of that game.

I'm aware that several of the things I would like are a little atypical of a horror game. Making the character into an overpowered and unstoppable boss monster is about as far from 'horror' in experience as you can get. I'm just hoping that with proper story telling it can be impressed upon the player that the women have convinced themselves that that is what you are. In fact, if anything, I'd rather set it up that the player is much more afraid of the 'normal' Silent Hill than they are the nightmare version. Perhaps by having the citizens finding out about your crime and then having to try and avoid them as they are an even bigger threat than the monsters.

Probably for the best I'm not allowed anywhere near these games.


000505 No.14270608

>>14270278

All your ideas are terrible to be perfectly honest my dude


e872fd No.14270625

>>14270602

>You have to avoid them or be dragged into Silent Hill proper

Why would you be getting "dragged to SH proper" what does that mean?


660199 No.14270654

>>14270625

Sirens and Blood mostly.


e872fd No.14270663

File: 1ce874bb773e36d⋯.png (378.94 KB, 473x470, 473:470, ClipboardImage.png)

Also, if you are really in need of a "no combat horror" game and the like just play Hellnight.


e872fd No.14270664

>>14270654

Your stuff could be easily turned into a new IP, just let go.


000505 No.14270667

>>14270602

Pretty interesting but it would stand out better as its own IP rather than riding on the coattails of Silent Hill. The base idea of a wrongly accused man (who initially believes himself to be possibly guilty) punishing his accusers and potentially becoming a literal monster in the process is great, though having it solely as a sex crime would probably not fly, especially with a cast of all female antagonists.


eb45fe No.14270717

File: 8143f8eed5e665b⋯.jpg (109.95 KB, 925x694, 925:694, sh3 cat ad.jpg)

>>14270278

Why would you want to bastardize Silent Hill with all of that shit? Book of Memories implemented most of those features and it was an especially abominable abortion. A "perfect" Silent Hill game would be a game made by the original team in accordance with the direction and design philosophy of the first three games.


e872fd No.14270746

>>14270717

Sometimes death is better.


eb45fe No.14270763

>>14270746

Oh, I agree. I just meant that, in theory, that's what a "perfect" Silent Hill game would be.


e872fd No.14270783

>>14270763

Of course, I just wanted to quote Pet Sematary.


4f9141 No.14270821

>>14270278

>crafting

>making weapons and armor

>rpg elements

>overly generic cookie cutter story thanks to muh special snowflake donut steel oc character creator

>coop with content that you can only access if you play it

I see you are still a faggot with shit taste as usual OP.

>>14270530

>I think that 1-3 and Origins have exhausted the whole "protagonist fighting their own inner demons" theme

Confirmed for not understanding the games or ever actually playing them.

>where it would be hard to make something innovative and captivating to both older and newer audiences

>older and newer audiences

>newer audiences

>changing what made the (original) games good to begin with and adding shit only normalfags would want just to bring in newer audiences

Or they could make a Silent Hill game with the elements that made people enjoy the originals. But fuck idea that right?

>>14270746

>>14270763

I have accepted Silent Hill's death for long time now, just like many other series that I enjoy.

It's nice to think of "what if"s from time to time though.


4f9d94 No.14270917

File: 2ab85f22e6baa4e⋯.gif (1.54 MB, 480x264, 20:11, 1517434686791.gif)

>people ITT actually shitting on SH2

>these same people actually believe SH2 is pretentious

>they also think Team Silent reused the themes from SH2 in each game they made

>even though the only games to do so we're made by Westerners and had nothing to do with Team Silent

>the entire OP in general

This is disgusting


a97f06 No.14271306

Instead of being a fag and doing what's expected, or trying to turn it into a gay action game, I'd make a sci-fi horror spin off series of games that follow the ayylmao joke endings.


50ddb2 No.14271434

File: f4811c498c974f4⋯.png (237.11 KB, 1000x1000, 1:1, Tomm and Silent Hill.png)

>>14270278

OP. that is a terrible idea, and what's dead should stay dead, unless Team Silent Hill does a reunion and we have all moved on from Tomm Hulett's "Trouble in Therapy Town" bullshit, then yes. But the chances of that happening is zero.


011864 No.14271676

>>14270746

>Sometimes death is better.

This, better dead than "revived" and bastardized with current year bullshit to pander to people who never gave a fuck about it or weren't even born yet.

That's what i am afraid will happen with REmake2


190d54 No.14272264

>>14270917

>people ITT actually shitting on SH2

Yeah who?


ec625b No.14272272

Silent Hill 4


a97f06 No.14274789

>>14272264

This is the closest I could find.

>>14270352

>>14270456


e872fd No.14274836

>>14274789

And I was actually mocking the western SH games mostly.


190d54 No.14275075

>>14274789

I wasn't even shitting on SH2. I was just saying I hate how it drew the pretentious game theory crowd, who basically write off the 1st and 3rd game completely even though they're either on par or better than 2.


e56e7f No.14277947

File: 30e1ee64b394cdd⋯.jpg (138.27 KB, 1440x810, 16:9, origins.jpg)

>>14270278

how would you make a new Silent Hill video game?

>3rd Person only

>story is you are schizophrenic. The town convinces you that you're a mass murderer, and invites you to burn another victim for their God. Slowly learn you were an abandoned orphan in the town who narrowly avoided death. Add in mechanics like weapon not working sometimes, doors opening when they want to, hallways changing not in the other-world state,

>You start out with no weapons, and are given an M1911 pistol by some character. The otherworld will slowly corrupt it from use (to discourage combat) and eventually, you will turn it on yourself if you use it too much

>Certain fights, where you get locked in with enemies, the gun stops working and you have to just survive

>melee combat similar to "Condemned: Criminal Origins", with a 2x4 and a pipe your only weapon

>add a crawling and climbing mechanic, like Manhunt 2, so you can explore different places and look for lore. encourage piecing the story together yourself

>mechanic where you can't tell if enemies are friend or foe. Option where you need to light a "monster" on fire for a puzzle, end up killing a real person like Alessa.

>No jump-scares at all

>Locations including an old nuclear bunker in the town, a town hall, police station, a farm, maybe other things

Some ideas that popped into my head after years of thinking about these games


dba348 No.14277971

File: 22710ed7e8dce37⋯.jpg (333.44 KB, 1280x905, 256:181, Pyramid head.jpg)

Imagine, Pyramid head, but with TITS.


c8a6c5 No.14278015

If ruin mood by making Silent Hill first person, then i want to play it like Germs: Nerawareta Machi on PC.


299bb2 No.14278044

>>14277971

She's a big guy…


dba348 No.14278535

File: 08d594bc5d9fd2d⋯.jpeg (222.22 KB, 787x1200, 787:1200, nurse.jpeg)

File: e09ffb7a0739981⋯.jpeg (132.88 KB, 1000x685, 200:137, nurse2.jpeg)


e872fd No.14278677

>>14277947

>story is you are schizophrenic. The town convinces you that you're a mass murderer, and invites you to burn another victim for their God.

Another disciple of Tomm here.


3c8218 No.14289557

Why does silent hill 4 the room get so much hate?


a97f06 No.14289835

>>14289557

It was "different"


8e72e8 No.14289875

>>14277971

That doujin is fucking good


434275 No.14289906

File: dcb847866aa6a34⋯.gif (1.6 MB, 350x197, 350:197, Theonetruth.gif)

>>14289557

It seemed rushed, or at least unpolished, when compared to the others in a lot of aspects, to me, at least. In dev interviews with Team Silent about Silent Hill 2, the sound guys talked about having hundreds of footstep sounds to make walking more immersive, but when you play SH4, the footstep sounds repeat out the ass. The boss in pic related was a pain in the fucking ass and repetitive as shit. The companion AI was pretty terrible, too.

And I say all that as one of the people that doesn't mind SH4. It has some good fucking concepts, it just wasn't AS good as the first three.


63d071 No.14289966

>>14289906

SH4 also has stock sound effects out the ass, which kind of kills the atmosphere for me.


041f1b No.14290017

>>14289557

compared to the other 3 it was shit. now if it wouldve been stand alone, it wouldve done better or if it wouldve been just called room 302 and people played it and found silent hill related things in it, it wouldve caused more mystery and people would be trying to piece it together and find more about the game and how it relates to silent hill. that wouldve caused the game to be better


7d9b6b No.14293074

File: 8e13be454f7803e⋯.png (706.37 KB, 984x766, 492:383, sh_dog.png)

>>14289966

like >>14290017 says, SH4 is a game that should have been a spin-off and I think people would have given it way more slack. I personally love it and think for the most part it holds up really well minus some sound choices, and most importantly the shameless padding of making the player go through all the levels ""twice"" but the with a near useless AI partner the second time.

How Henry's apartment was handled was top notch, the story was great, the combat was actually half-decent, and the soundtrack was pretty good too.


3ef42d No.14293362

>>14293074

It wasn't supposed to be a Silent Hill game at first if i remember correctly?

However, it's futile to make a new silent hill game, it's already been done. We all know what awaits in the foggy town and so the whole suspense is gone and thus the only thing they go to is hacky writing about personal pain, like it's some overly emotional 14 year old girl writing the game.


c98a6b No.14293466

>>14270278

>how would you make a new Silent Hill video game?

>You play a young Claudia Wolf, dejected and suicidal, shortly after the events of SH1

>You experience the events that drove her into her zealotry

>Twist: she's actually dead and the game really takes place after SH3, and she's been reliving the horrors of her life over and over


24998e No.14293500

>>14270278

1-3 were already perfect and your idea is trash


24998e No.14293523

>>14270746

Fuck the amount of series I could apply this to.

Hate it when REfags say '4 revived the series', as if that's a good thing. Would've much rather had one last huzzah in classic survival horror than the shit we got for over a decade.


b33946 No.14293539

>>14293466

You'd have to target religion with that one in regards to horror, enviroments would have to be religious symbolism, her dark world would take place in a church, and that would likely be the last place you'd head to. Also the game should have multiple endings, possibly one where Claudia moves on from the endless cycle. Maybe Claudia herself is keeping herself there because she believes she doesn't belong in "Paradise" because she's done too much.

One issue with writing Claudia is that off the bat she's hard to relate to, so this probably has to be a game where you play as a younger version of herself and the antagonist is a pursuer monster of what she became.

And on top of that what kind of plot should she have, what's her drive to get from one place to the next? Harry had Cheryl, James had Mary, Heather just wanted to get home, etc. "Momma said that the church was holy, so i'll go there"? Or something. She's an abused child with no real connection to people, so what sort of conflict storywise would get her moving on her own? That's the difficult part.


acc7af No.14304217

>>14277971

That's some gay shit


a97f06 No.14316968

ded




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