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File: 391768681ba4fdc⋯.jpg (123.31 KB, 1024x768, 4:3, 20180203171453_1.jpg)

179482 No.14267031

Have any of you made your own mods or tweaks or whatever for games?

I have a habit of modding everything, from small tweak to big mega-mods that take months to complete.

My latest attempt is pic related for VR chat. Suffice to say, I fucked up the rigging.

1e8288 No.14267599

Wow! Shittt knuckles meme, fucking amazing.


b8f461 No.14267612

Nice memeshit.

I thought about making a Skyrim mod once, then I spent about 30 minutes working on it and realized I hate Skyrim.


179482 No.14267863

File: cfe1e187cd5703d⋯.jpg (54.77 KB, 479x361, 479:361, Bender.jpg)

>>14267599

The meme is great and funny and caused mountains of salt.

And apparently still does, but instead of SJW's now hipsters cry because anything that goes mainstream instantly becomes magically shit.


205058 No.14267894

File: 99af85a255318bc⋯.jpg (50.31 KB, 355x397, 355:397, 1416261669347.jpg)

>14267863

>quickmeme.com


48dea2 No.14268405

File: 6335123365639af⋯.png (1.74 MB, 1410x872, 705:436, ClipboardImage.png)

I used the Skyrim Creation Kit to replace several Riverwood barrels with player-owned barrels so that I could better organize my loot. Works great, except for the fact that NPCs will take things out of them. Right now, Camilla is walking around town with my uber-smithed dragon two-handed axe. I can't take it from her without it registering as a stolen item and it makes me really mad


1e8288 No.14268425

File: e3ab8645d9bb747⋯.jpg (57.45 KB, 898x1280, 449:640, f2c6b9b5dc50f2b32d937e4e1a….jpg)

>>14267863

It was shit from the start, nothing but sheltered middle class kids screaming about how funny and ironically annoying their are.

SJW salt was just an unexpected bonus


195299 No.14268475

File: f6f0e8f7e604425⋯.jpg (26.27 KB, 460x440, 23:22, f6f0e8f7e6044257d7fc37964b….jpg)

I did a lot of mario and sonic hack roms when i was a kid,i wanna try modding sonic mania but it's impossible because i pirated the game.


3f519a No.14268486

File: de3f7d13f89438c⋯.png (57.06 KB, 809x534, 809:534, buggedimport.png)

i made a bat'leth and some other klingon stuff for a butterlord playthrough once

i've reinstalled since, so i don't have decent images left though


f41341 No.14268499

File: 9f8dedc80ced118⋯.png (35.14 KB, 522x399, 174:133, 1271374094779.png)

>>14268405

If you sell a stolen item and buy it back it no longer counts as stolen.


48dea2 No.14268517

>>14268499

True, but I have to:

>pickpocket it

>take it to a fence

>sell it for a fraction of its worth

>get ass raped buying it back

>repeat when an npc takes it again


912832 No.14268551

File: 690f1bac326e09f⋯.jpg (251.19 KB, 1920x1080, 16:9, 2015-08-18_00002.jpg)

File: 18ba3da2c127d22⋯.jpg (319.82 KB, 1920x1080, 16:9, 2015-08-18_00001.jpg)

File: 55d6cc69992299d⋯.jpg (412.77 KB, 1920x1080, 16:9, 2015-08-17_00002.jpg)

I played around with texmod a bit but didn't do much else


ca0697 No.14268584

I replaced most of the dragon shouts from Skyrim with quotes from The Room


79d122 No.14268590

File: fb7d2e6d3007fb6⋯.jpg (138.48 KB, 1295x1122, 1295:1122, sjw in disguise.jpg)


8105a8 No.14268607

>>14267031

closest thing to mods i made was full conversion texture replacements. but i think mods are more coding oriented that changes gameplay so nah havent made any mods


18e770 No.14268619

I've made three partial-conversions for (G)ZDoom. One where all the enemies were skeletons, one that was a pseudo-dungeon crawler, and a sequel to the pseodo-dungeon crawler.


f41341 No.14268626

File: 79549997a417fb3⋯.jpg (118.46 KB, 572x800, 143:200, 53c333e2cd85f7182cb53cb442….jpg)

The only exposure I have to this VR meme is some autist in my class trying to explain it (multiple times to different people) as something that started with some nigger using a knuckles avatar asking "do you know da way".

I hope no one in this thread is as autistic.


9378e0 No.14268654

>>14267031

The most modding I've done was making the canteen in NV refill your hunger and sleep in addition to just thirst so I could play Hardcore without dealing with that tedious shit.


fa8c3f No.14268727

File: fb4e42a2bc2898a⋯.jpg (89.95 KB, 640x480, 4:3, 56ythg.jpg)

File: aad3111427414f1⋯.jpg (90.72 KB, 640x480, 4:3, 5tyhgbn.jpg)

Mods can add new life for old games. My friends and I enjoy playing brawl again.


6677e0 No.14268730

>>14268654

why even play hardcore then?


9f6a28 No.14268904

File: 890a8b942cb17b6⋯.jpg (607.64 KB, 1280x1024, 5:4, 20504-3-1411472714.jpg)

File: 0dc943c68dcfa17⋯.jpg (636.87 KB, 1280x1024, 5:4, 20542-2-1408848045.jpg)

I completely redid the Arlington House in FO3 to turn it from a garbage track-home into a more faithful recreation of Arlington. Added an edit of the Chinese Uniform to turn it into a confederate uniform too along with a Calvary saber. Most people liked it, but I got a few messages from people calling me a racist for going overboard on the confederate iconography. Yet there isn't even a single confederate flag in the place. The battle flag of the Army of Northern Virginia, Lee's army, and it has a contextual reason for being there.

Had planned to expand it out with a full questline that made the house into a player-home of sorts with extra content for cannibal players. But I'm garbage at quests and dialogue, and player homes are way too common as it was.

I also made a player home that I never released for New Vegas. Basically, it was "Just another shitty player home" which was a literal outhouse. Some old guy at Saloon gives you a few caps for cleaning up and restoring the outhouse. When you get out there you find that one of the escaped convicts from the NCRCF turned it into a makeshift hideout. You get the choice to either get a bag of lye from quarry junction and treat the septic pool, or you can ask to live down there, after which point you're informed that ain't nobody going to stop you - but nobody is going to stop using the outhouse either and he will mock you and you'll loose reputation in Good Springs.

Really it was just that I needed a place to store gear early in the game before getting to Novac, and I thought the idea would be funny. Never released it publicly though. Partly because I'm shit at scripting and I couldn't figure out how to do a certain special effect. I wanted, to - randomly - disable the sunrays coming in from the hole, playing a nasty wet farting noise, and then spawn an object (was using a milk bottle as a placeholder) near the hole which would fall and splash into the water. Then re-enable the light ray and have a condition that prevented the event for the next 12 hours.


910eb9 No.14268950

File: e568fc8b719a67d⋯.png (700.57 KB, 915x568, 915:568, asdasdasdasd.png)

File: e63c392a40841f1⋯.png (893.46 KB, 691x441, 691:441, 2014-05-16_00003.png)

File: 7ae41c22c4f9c4b⋯.jpg (242.21 KB, 1606x935, 146:85, ss (2015-10-27 at 11.29.50….jpg)

File: 0673dd041c46d25⋯.jpg (58.09 KB, 452x406, 226:203, ss (2017-06-16 at 05.10.57….jpg)

File: c13e3d8f1cbbd6c⋯.jpg (52.21 KB, 640x478, 320:239, o3P1incl.jpg)

I've done a few things here and there. I made several mods for barotrauma, including the custom head mod, and the clown class mod.

I've also imported my own content in secondlife, and made a few starbound mods as well. Including being the first person to make a mod that allowed you to build your own ship.

There are a few others, but they're not really worth mentioning.


69cf95 No.14268955

Few value tweaks and texture swaps. Sometimes adding things which are just variants of others already in game. I'm one of those people that either plays older games which already have tonnes of mods or just rolls with vanilla so I often don't even use mods.

I really should though. Every time I made a mod I really enjoyed figuring out how to do it then actually doing it and troubleshooting where I fucked up. Problem is when I play games for the first time I often can't even think of anything to add or change then when I get to the second playthrough (if any) then there's already shitloads of mods out there.


7c5e35 No.14268969

File: 49b56713807f55d⋯.jpg (106.73 KB, 1024x576, 16:9, getexcited.jpg)

My new vegas niggers,where you at.


980449 No.14268987

>>14268950

Heeeey, the build your own ship mod is awesome! I use it.


0a686e No.14269003

What ever happened to the Moon Man DOOM mod that an anon was working on? I want the latest build.


39782e No.14269012

File: 2ab3b07e8a4ec3b⋯.jpg (262.78 KB, 850x1202, 425:601, patrolling the mojave.jpg)

>>14268969

right here


d9eaec No.14269024

I made a house and some spells in Skyrim and customized my personal little house in NV.


7c5e35 No.14269027

>>14269012

Whatcha made my good sir


b76ccd No.14269029

File: a21996a178ef09e⋯.png (176.91 KB, 898x605, 898:605, SoA capture.PNG)

File: aad0516416e430d⋯.png (137.32 KB, 897x602, 897:602, SoA capture 2.PNG)

File: e53d24b5d04debf⋯.png (326.79 KB, 897x601, 897:601, SoA capture 3.PNG)

I'm making an FE8 hack with some friends.

>>14268590

I'm not sure you even read that picture before posting it.

>>14269003

Seconding this and the touhou mod if anyone has it.


39782e No.14269042

>>14269027

Only something that ramps up radiation overall, as well as slightly increase hardcore needs

However, I lost it long ago because I'm too stupid to make backups


6677e0 No.14269063

File: 85069604b0e8da2⋯.webm (497.69 KB, 640x360, 16:9, TopKEK.webm)

>>14268904

fucking kek at the shit hole house mate.


021bd4 No.14269081

YouTube embed. Click thumbnail to play.

>>14268405

I made my own mansion.

Never fully finished, since I never go around to making a unique exterior model.


7c5e35 No.14269091

>>14269042

Radiation effects? Gain per second? Total cap?

gimme more details


1e8288 No.14269108

File: 371d2bb06cba651⋯.jpg (36.32 KB, 337x450, 337:450, c603217c45909e16a61ea9bc28….jpg)

>>14268590

>I hate a shitty meme for being annoying

>This makes me a SJW because they hate it for different reasons


39782e No.14269113

File: f821eb18ee1e174⋯.jpg (1008.7 KB, 1280x1024, 5:4, f821eb18ee1e1745ba00672906….jpg)

>>14269091

Gain per second

I have no idea how I got that to work, it's gotta be like 6 years since I made it Also New Vegas was over 7 years ago


021bd4 No.14269132

YouTube embed. Click thumbnail to play.

>>14268626

I think it's funny.

It's all in good fun.


0a686e No.14269157

>>14269113

>fallout new vegas came out 8 years ago

Bringing back feels like no other, anon. Please.


7c5e35 No.14269169

File: e7b231befed621e⋯.jpg (15.64 KB, 258x199, 258:199, n.JPG)

>>14269113

It's weird,the graphics make it seem like it's even older,but it doesn't feel the way with how mods are still somewhat active

somewhat


39782e No.14269190

File: 0f24702e0751f64⋯.png (4.45 KB, 116x145, 4:5, 0f24702e0751f6421a132dd159….png)

>>14269169

>>14269157

It's the sad truth, but at least there are things in the works that will probably ease the pain, such as Fallout4NV, Fallout New California, The Frontier, and Cascadia

If at least one of those is gonna be good, I'll be happy


0a686e No.14269227

File: 75432b74d1dce71⋯.jpg (8.39 KB, 225x225, 1:1, soul.jpg)

>>14269190

I got Halo 2 running online and it's brought back a mountain of old feels. Not just Halo, but all the games I played years ago that I had so much fun in, all the people I met through them and then lost over time.

Remember the exodus? what happened to us? don't ever change anon.


7c5e35 No.14269256

>>14269190

You know i heard there was a beta for a multiplayer new vegas

don't know what happened to it though


774378 No.14269270

>>14269029

Put memes in it.


39782e No.14269272

>>14269227

It was an equally weird and exciting time to be using imageboards, I kinda miss it

Whatever happened to that magic is anyone's guess

>>14269256

Didn't the game shit itself the moment players started moving away from each other? Sounds like a nightmare to get working


7c5e35 No.14269279

>>14269272

No idea,but i'd love to see it pop up again if its still in development


486dcd No.14269293

I once heavily customized SWAT 4 config file so it would play smoothly on a netbook.

I sometimes edited some values on my own and tested them.

Some values are taken from online guides.


b76ccd No.14269312

File: bed68e1af8d6e29⋯.webm (2.09 MB, 240x160, 3:2, Coldsteel Emblem.webm)

>>14269270

I'll try


021bd4 No.14269323

File: 27926656c700b40⋯.jpg (143.15 KB, 1024x768, 4:3, 20180204014417_1.jpg)

Well, made a battlebarge, but messed up the viewpoint and I can't get the orbital bombardment effects working. Bummer.

I have a mix of 40K and Who Killed Captain Alex sound bytes. Things like "Space COMMANDO!" or "By the grade of the UGANDA throne" I also have the entire exterminatus speech from DoW2. Wanted a flashy orbital laser strike and blinding flash/explosion to go with it….


021bd4 No.14269327

>>14269323

And yes, the battlebarge is facing the opposite. GAH


184a98 No.14269962

File: 7d68c5c5aa86165⋯.jpg (623.72 KB, 1920x1080, 16:9, 442ed8fd323f607c7840cca37c….jpg)

I made/am making https://babel-mod.neocities.org/ and other stuff for assorted games such as

>numerous FO3/FONV combat rebalance mods that I never released, which made the game more shooter-y but still kept the RPG elements relevant

>DMM:Anon Edition for Stalker SoC (v5 never ever)

>some mods for a game called Teleglitch (fun as fuck btw)

>Fear the Night for Dwarf Fortress 34.11, update never ever until Adventure mode stops being so busted

>FKER, another Doom mod, though considerably more basic since it's how I learned to mod Doom

and probably a lot more minor stuff too that I can't remember.


b8f997 No.14270075

File: ba87738e4d7e779⋯.png (835.94 KB, 1359x711, 151:79, ayy lmao.png)

I got an ayy lmao model from FO4 and use it as my avatar, rigged it with mixamo and for an almost non-human model it's surprisingly well rigged.

With the help of a filipino guy we made a ufo that flies down and away playing x-files. It was a learning curve for someone with no experience in even lite-modding, but fun regardless.

>>14268904

That's pretty cool anon, what's even cooler than that is I used your confederate mod in my TTW play-through about half a year ago. It's a shame the game glitched though. I didn't even suspect you visited imageboards, you hid your powerlevel well.


39e441 No.14270252

File: 33f35ffb6d2e76c⋯.jpg (284 KB, 1280x768, 5:3, 20160923094334_1.jpg)

Wasn't going to post, cause I'm weird and dislike my released stuff, but screw it

>Made Nuka Wild for FV

>Made a tweak so Enclave Armor is all the Westcoast kind

>Released a Daggerfall Skeleton resource for Doom

[Link to Vid on Skeletons]

https://www.youtube.com/watch?v=OeHh_IAZAD8

https://8ch.net/hgg/

I could talk hours on the stuff I got in the works, but most people are just talking on what they have finished and released.


bb7ff5 No.14270475

File: be9889311806529⋯.png (200.68 KB, 464x468, 116:117, oh my.png)

>>14267031

I've made a bunch of various shit that I never published because it was garbage stuff to get me familiar with various game engines. I've only published a shit quest mod to get me familiar with the GECK and a retexture for New Vegas.

>mfw the retexture made it onto the S.T.E.P. guide

>>14268425

It is because of overly sensitive and PC people like you that this meme will continue to be propagated.


a19315 No.14270503

File: 87e571f82ceb330⋯.png (2.28 MB, 960x1440, 2:3, vmodboxart.png)

File: efdade6d2b6b4ad⋯.png (1.96 MB, 960x1440, 2:3, vmodboxart2.png)

>Have any of you made your own mods or tweaks or whatever for games?

Why yes, yes I have.

>pics related


021bd4 No.14271336

YouTube embed. Click thumbnail to play.

At any give time I have 2-3 mods, tweaks or actual games I'm working on. I spend more time modding than I do playing really.


021bd4 No.14272878

File: ba6e61ffec344ad⋯.jpg (180.99 KB, 1024x836, 256:209, 20180204181945_1.jpg)

I spent far too much time on this….


31886a No.14272892

Does redoing most if not all textures in Kirby Air Ride so they don't look stretched to fuck in 4k count?

I mean "technically", they're the same texture just redrawn at much higher resolution


15a3d9 No.14272933

File: 9c3ad23b3961a0e⋯.jpg (41.69 KB, 960x720, 4:3, mfw.jpg)

>>14267031

I remember making giant new world space for oblivion with loads of monsters to hunt in forest, based on survival mechanics with alternative start in it. It was way before games of such genre like "Forest" or "The Long Dark" appeared.

All data lost. I remember the gameplay mechanics were to start off player in a jungle, with a shack in it, you regroup in a shack, while exploring jungle, killing animals, getting valuable food and items to survive. Could place traps and lure animals to kill. I stolen loads of models and scripts from other mods so i never uploaded it.

I also remember making huge mod removing all magic, monsters and fantasy elements from oblivion, never finished it because it was stupid fucking idea.


74e193 No.14272964

File: 45a221588315f18⋯.webm (1007.33 KB, 656x368, 41:23, Identifying salt.webm)

I'm far too stupid to even attempt making mods, so I make shitty OC instead.


79d122 No.14273041

File: 1d42f44f73d51cb⋯.png (140.13 KB, 640x501, 640:501, What a smug expression.png)

>>14269108

You aren't fooling anyone.


7ee1c2 No.14273048

I think I made a retarded mod for Star Trek: Armada once (it's like a warship but twice as big and with twenty special weapons!!!!!) and a few mutators for UT2k4. Nothing groundbreaking, it was mostly a fun way to learn how to program and to appreciate reliable tools that don't crash when you look at them the wrong way.

How do you stick through a months-long modding project rather than just go off to make your own game and never be seen again? Autism? Do you love the original game so much that it has to be a mod? Tell me your secrets.


7c8505 No.14273063

>>14267863

>The meme is great and funny

Spotted the underage.


021bd4 No.14273127

>>14273063

>implying only group X can find Y funny

Why not grow a brain? You could certainly use one.


7c5e35 No.14273365

>>14272878

What part of that is yours?


021bd4 No.14273436

>>14273365

The battlebarge flying high above and shooting a beam cannon.

I now made it even bigger, with many moving searchlight.

Now I randomly pop into a world, auto-play the exterminatus animation - complete with DoW soundtrack, slow moving animation, etc..- , fire the cannon and hover menacingly.

Really want to get the triggers working ,but currently no trigger works


ad29c1 No.14273928

File: ab370cdcfd04721⋯.mp4 (12.42 MB, 1440x900, 8:5, THUGProMGS.mp4)

I like swapping out music files, It's mostly for personal use though, I never really bothered uploading.


47ba7a No.14274019

>>14267612

>>14267599

>>14268626

Yeah keep your mouth shut fucklord. I don't want to hear your opinion you hipster-scum.

You dislike it not on your own merit but because everyone else say it's trash and you follow the fold.You probably suck so much dick your daddy is ashamed of you.

Fuck your opinion and fuck your argument you mean shit to me bro. Don't ever let me find you hipster bitch nigger.


7c5e35 No.14274029

File: 3335e52e9ac1897⋯.jpg (6.8 KB, 280x280, 1:1, 1345593522389.jpg)

>>14274019

>don't ever let me find you


74e193 No.14274123

File: 18f1885bda30770⋯.webm (6.94 MB, 640x360, 16:9, Hotline-Mystery-Inc.webm)

>>14273928

Why are all fan remixes and medleys complete shit?


5ae136 No.14274148

Hooktube embed. Click on thumbnail to play.

>>14269190

at least there is an overhaul mod coming soon


32eb50 No.14274156

Hooktube embed. Click on thumbnail to play.

>>14274123

That's not a fan remix.


912832 No.14274185

File: 7c179ac17d4610b⋯.webm (9.45 MB, 640x480, 4:3, MGS2 SKATEBOARDING.webm)


8025ba No.14277125

>>14273436

God, I love doing this.

I made it 10 time larger, added glowmaps and moving flood/search lights and improved cannon effect and lighting.

I love popping up in night/evening maps and BLOTING OUT THE SUN.

I think I might have given a person or two siezures before I toned down the exterminatus light effects….


8025ba No.14277133

>>14273048

Dunno… generally I suffer form poor attention span so I jump from project to project, but sometimes a game and mod idea consumes me and I just keep hammering at it.

I took me about 3 months for my SOTS mod.

FS2 campaigns took far longer, because it was on-and-off again development.

I guess it also kinda depends on what the mod requires - if I have to make and texture 100+ new models, tweak effect and much more, it's going to take more focus to finish compared to a rebalance mod or a mod that just added a few new guns or something.


4d3686 No.14280984

I can edit dds files and often make mesh replacements in Oblivion. I'm getting more familiar with the CSE each passing day.




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