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File: 95d8584e4235509⋯.png (1.01 MB, 1600x800, 2:1, ClipboardImage.png)

31926b No.14182956

Was this game any good? It always seemed like a cheap, meme game when presented, but is the story or the gameplay actually worth it for a playthrough?

51aa75 No.14182974

File: 17ca6c6dd51d59c⋯.jpg (60.45 KB, 680x680, 1:1, delet.jpg)


ce6533 No.14182986

Hooktube embed. Click on thumbnail to play.

It's very similar to Earthbound and I think the developers themselves say it was inspired by Earthbound. Some of the characters are pretty cool, and the music is great at times. Besides that, it can get pretty grindy at parts.


c81b80 No.14183050

File: 352613d0cc2404f⋯.jpg (109.3 KB, 588x823, 588:823, 1514155967936.jpg)


0cf9cc No.14183101

>>14183050

>every game has to be Tennis for Two


bc3992 No.14183107

>>14183050

>forced halfchan memes


35db33 No.14183121

File: 9ddf746ed407305⋯.gif (911.05 KB, 171x141, 57:47, 1431830921494-1.gif)

>>14183050

We should have a bot that bans any cuckchan filename.


10af94 No.14183129

>>14183050

>151 Unixcode

Don't know where you're going but you can't stay here.


032228 No.14183403

Anyone else have anything to say (That isn't here to ruin discussion)?


640a2e No.14183409


3c878f No.14183440

This game has a fuck ton of characters, like 30 or some shit. Honestly, you only need like, 6 tops. You make yourself two parties, one that's good at physical damage and one that's good at special attacks, and you don't need jack shit afterwards.

Handyman is fucking great from what I remember because he's stupid strong and has a heal that scales off physical attack


49096b No.14183468

File: 55d22463f459851⋯.jpg (922.21 KB, 1591x2048, 1591:2048, cute girl13.jpg)

>>14183403

One of the main gimmicks in the game is that you can recruit almost anyone as a party member, and to recruit new characters you usually have to complete some side quest for them. This is both a good thing and a bad thing; it means that you'll constantly be meeting new characters who may or may not interest you, encouraging you to complete their side quests if they seem like they'll be useful. On the other hand, many of the side quests (and main quests too, for that matter) require a decent amount of revisiting old areas, and enemies respawn when you leave a room, so unless you're avoiding every enemy you find (which is sometimes not possible), you'll end up with a team of overleveled characters. Of course, you could keep switching out party members so none get too powerful, but there's never any motivation to do so besides wanting to try every character. This may just be a me problem since the same thing happens when I play Pokemon: after collecting a team of six pokemon, I stop catching new pokemon, since anything I encounter after that point is usually at least seven levels lower than my main team, so training the new members up would take too much time. Citizens of Earth offers no good way around this problem, so if you're like me and dislike this aspect of RPGs and grinding in general, you may get turned off to the gameplay. Sure, you could continue cycling party members anyway, and it seems the difficulty is scaled with this in mind, since most bosses are pretty easy, but then you're just artificially crippling yourself to make things harder or more interesting, when you could instead just be playing a more difficult or interesting game.

Citizens of Earth isn't completely devoid of fun content, but I felt that it would end up being too repetitive after I played ten hours. Depending on how you look at it, either I gave the game a fair shot or didn't, and maybe it does get better later on, but if these things sound like they'd turn you off, then don't bother. If, however, you generally enjoy RPGs and like the idea of doing a ton of quests and having a ton of party members to choose from to be able to mix and match and form the perfect team or whatever, don't let me or anyone else who doesn't enjoy it stop you.




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