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3368b5 No.14072141

Why did EA games invested millions in a graphic engine that struggles with third person gameplay and graphics? Frostbite and anvile don’t even seems impressive compared to unreal 4 and Unity.

7a1912 No.14072156

>he is still shilling his videos here


82343a No.14072168

>>14072141

>Frostbite and anvile don’t even seems impressive compared to unreal 4 and Unity.

Isn't that because no one on the company's dev teams actually know how the engine fucking works because they're too focused on taking in diversity hirees, and it actually is a beautiful engine when you know what you're doing?


7a1912 No.14072198

>>14072168

Anvil is pretty impressive because it can render properly scaled cities and a large number of NPCs on screen.

Frostbite is nothing but a collection of post processing effects


90357b No.14073804

File: 7a71150d54358ae⋯.mp4 (6.39 MB, 1920x1080, 16:9, BioWare's impressive use o….mp4)

OP sucks nigger dick so here's the video.


a11f27 No.14073844

they thought

>we're a huge software dev company, no need to license some other company's engine

only they aren't, other than a few undigested nuggets of companies they purchased they have no software devs of competence


f46e10 No.14073858

Better question

>why did (((EA))) invest gorillions into graphics then make all their characters ugly as fuck


3368b5 No.14073875

>>14073858

>>why did (((EA))) invest gorillions into graphics then make all their characters ugly as fuck

(( Diversity ))


b662b7 No.14073886

>>14073875

Diversity only exist to make sure politically correct reviewers won't criticize the project for having niggers in it cause it would be racist instead. Star wars follows the same scheme. Deem any critic a racist nazi russian hacker.


488dec No.14074394

>>14073886

He means (((diversity))) in the dev team. They hire incompetent shitskins for the quality of them being shitskins. This incompetence then shown in their projects but they can't be fired because that would be racist.


40739a No.14074402

File: 3033881f0286318⋯.png (82.7 KB, 266x478, 133:239, 0f8.png)

>Kojimbo made the fox engine for future MG games

>Konami fucked with development by being petty fucks and slowing them down any chance they got

>squeezed Kojack out while keeping the fox engine

>the engine is only used for PES games now

>the PES games are still a glitchy mess


6af652 No.14074420

>>14072141

Because they hoped the names themselves would become marketable. To a degree I suppose that worked since now the average fag can probably understand 'made in Frostbite, the Battlefield engine'.


6af652 No.14074422

>>14073804

God's work anon.


488dec No.14074468

>>14074402

>he still cares about koSJWimacuck


670324 No.14074537

>Unreal 4 and Unity

>good


32125b No.14074565

File: 1eda799a3c14b6a⋯.jpg (1.68 MB, 1920x1280, 3:2, serveimage(58).jpg)

>>14072198

Frostbite looks good though, here's a comparison photo.


32125b No.14074571

>>14074565

Left is real photo, right is ingame


4e36ad No.14074578

>>14074565

You expect people to believe that?


59a347 No.14074655

>>14074571

Look at the ground on the left, it's a render.


a78cce No.14074697

File: f956aa5d3c99672⋯.jpg (231.19 KB, 1920x1080, 16:9, gt6.jpg)

>>14074571

>>14074565

What a fucking troll image. Its so obvious the left is the render image, not the right one. You can tell it by people in the distance and road not needing anisotropic filtering.

Also cars were always the easiest things to simulate and render in whole video game history.


1eed6e No.14076339

>>14074565

>>14074571

>left is real

>hanging lamp cables connecting to fucking nothing

I'm not even disappointed, just confused


80acb8 No.14076345

>>14074402

>Kojima coded the engine his damn self

wew


a456a2 No.14084515

>>14074565

what the fuck


fd40ad No.14084598

>>14074565

Now how about those sorts of sweeping visuals get put in an actual good game with an actual expansive world




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