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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: f8418a096935151⋯.png (1.89 MB, 1920x1080, 16:9, ClipboardImage.png)

File: 5fc9088c4ecd064⋯.png (937.23 KB, 1024x576, 16:9, ClipboardImage.png)

File: 081a8ee79a3e9a1⋯.png (392.73 KB, 640x360, 16:9, ClipboardImage.png)

7c46d9 No.14024359

What mods do I need to fix it and have fun killing ayy scum?

a20adc No.14024399

>2017

>still no lewd snek mods

How could the modding community have fallen so far.


807828 No.14024413

>>14024399

Too busy adding vore mods to Skyrim


af5468 No.14024416


db3fbc No.14024419

YouTube embed. Click thumbnail to play.


fec9f7 No.14024508

the last dlc came with patches to make the game playable.


fbb84d No.14024563

File: 59fdac0d59ed3d0⋯.png (3.96 MB, 1920x1080, 16:9, 1470152201830.png)

Get one to make ADVENT trooper blood human. Looks a million times better than the yellow alien puke they bleed normally.


7c46d9 No.14024683

Should I go for the Longwar 2 mod right off the bat?

>>14024563

Added


33656c No.14024706

>>14024683

I don't believe it's compatible with the expansion so no


7c46d9 No.14024776

File: 5986af768cfff1d⋯.jpg (442.46 KB, 1925x1024, 1925:1024, viper_defector_by_epictone….jpg)

>>14024706

did the expansion add the ability to recruit sneks?


af5468 No.14024782

>>14024776

No

Mods did though


5e036c No.14024791

>>14024359

LW2 if you're playing without War of the (((Chosen))). If you are then base so far for me has been alright with QoL, cosmetics and EU rolles (because whoever thought that making every shot that does hit through cover a crit is a fucking moron).

>>14024683

Yes. Vanilla 2 is trash. WotC is somewhat bearable although has it's own problems.


575fd7 No.14024796

Play the original X-COM instead.


af5468 No.14024811

>>14024796

why not both and then Terror ftom the Deep and Apocalypse?


575fd7 No.14024826

>>14024811

Apocalypse is poopy.


af5468 No.14024846

File: 5dad6fe6d4b0765⋯.jpg (25.02 KB, 460x315, 92:63, 5e43e4ac0071f5d2e141af3c54….jpg)

>>14024826

What about OpenApocalypse?


575fd7 No.14024863

>>14024846

I haven't tried it.


c6bf07 No.14024893

File: b35593539c830b1⋯.jpg (33.96 KB, 500x667, 500:667, dealwithit.jpg)

>>14024826

I think it's the best one


fbb84d No.14024894

>>14024683

Here's my full list. Haven't played in half a year so I have no idea whether this will still work fine or not.

MGee's Maps

Darker Nights

More Environmental Lighting Maps

Doctor Mandarbs Map Pack

Gotcha Again (Shows What enemies you can fire at and what the status of their cover is as you hover over a potential movement position)

SWR Aiming Angles (Makes the good angles second wave option more like Enemy Within's)

Set HQ Location

Commander's Choice

XCom 2 International Voices Pack

ISky's Big LW2 Name Mod

Long War 2

Choose All Proving Ground Item Rewards

LW2 Perk Pack

Human Blood for Advent

Edited Ragdoll Physics and Effects Redux

Progressive Armor Options (Can use kevlar or pred armor aesthetics in place of shitty tier 3 armor)

Dragon's Wilderness PCPs

More Random Backstories

Instant Avenger Menus

After Action - Days Wounded

Ink and Paint

Full Character Customization From Start

Long War Alein Pack

Long War SMG Pack

Free Camera Rotation

World Expansion Project: ADVENT

Long War Laser Pack

Expanded Mission Names

Expanded Callsigns and Nicknames

Maps by Vozati

More Maps Pack [Non WOTC]

Evac All

Additional Mission Types (Adds Haven Siege, PR Tour, Rescue VIP from Rioting City, City Center Item Recovery, Neutralize Advent Project VIP)

Mod Config Menu

Custom Bandanas

Uniforms Manager

Stenchfury Modular Armors

Stenchfury Modular Helmets

Persistent Bullet Shells

Drimakus War Gear

Capnbubs Accessories Pack

Stop Wasting My Time

Quiet Bradford


7c46d9 No.14024914

>>14024894

nice, I appreciate the list. I plan on getting the expansion after Christmas, will that fuck with the LW2 mods or is there a way to disable the expansion to play with them?


fbb84d No.14024919

>>14024914

No idea. I don't have it either.


5e036c No.14024931

>>14024914

WotC basically splits up the game into two. One for the expansion or not. The worst you'll have to do is enable/disable which mods won't/will work for which version of the game.


7c46d9 No.14024936

>>14024931

cool, thanks


103b69 No.14025349

YouTube embed. Click thumbnail to play.

Isn't it obvious?


000000 No.14025431

is there a mod removing all turn limits?


d38b32 No.14025561

Mods can't fix this shit.


af5468 No.14025664

>>14025561

Hi Todd


0b7cca No.14025702

File: 1fce56c1a9730ae⋯.jpg (266.25 KB, 543x768, 181:256, tts02c.jpg)

>>14025679

Dont' forget, for even more fun you can play one of OpenXCOM's mods like the Final Mod Pack, or The XCOM Files.


e0c9a7 No.14026916

>>14025679

>uninspired assets and level design

Y'know, this is the first time I've seen someone else address this but it's such an obvious thing about Nu X-COM.


bfaf97 No.14026933

>What mods do I need to fix it and have fun killing ayy scum?

Try mod called OpenXcom, its a standalone but it improves the game a lot


bfaf97 No.14026943

>>14025702

>The XCOM Files.

Very good mod, much better than "muh stonk wiminz xpirates" shit


c6bf07 No.14026966

>>14026943

>xpiratez

that mod is overkill


2526ff No.14028759

>>14026943

>"Muh stonk wimminz"

Seriously? A game about lewd pirate girls beating up people including lots of other women, running prostitution rings and assembling shota slaveboy harems for themselves. A game where the 'pedia is brimming with lewds and you can have your girls go on missions in the buff. And you're somehow offended by "muh stonk wimminz"? Get a fucking grip.

On the other hand there are legitimate criticisms of xpiratez. It is total feature overkill to the point it's actually quite RAM hungry.

A more serious criticism is that it has some very annoying research bottlenecks where you need to get some capture or drop that only occurs extremely rarely.


33656c No.14029454

File: 860437b9932f043⋯.jpg (24.48 KB, 367x440, 367:440, 54ery5747.jpg)

>>14028759

>the only male pawns are worthless suicide bombers

>99.9% of the enemy males are literal testosterone overload servants of the patriarchy

Yes, seriously, you fucking cuck.


2526ff No.14029573

>>14029454

>What are Trader Guildmasters?

>What are Human Wizards?

>What are Smuggler Captains?

And ultimately everyone are the Star Gods' bitches and we don't know whether those are male, female or ungendered.

The mod is the way it is because the developers have the hots for musclegirls. But that's probably wrong in your mind as well.


fcfb5f No.14029583

>>14029573

That is wrong. Lusting after strong women comes from, generally, the desire to be dominated. This is gay. You are gay.


33656c No.14029592

>>14029573

Listen, if you're a closet bitch that's your problem. Don't sugarcoat it. Anyone who played Xpiratez for any amount of time will tell you it has a strong stronk wymin aspect to it. It's a decent enough mod and the gameplay is innovative and cool enough but don't lie about the obvious vibe behind it.


fec9f7 No.14029593

>>14025431

with the DLC most of the turn limits are gone

i replayed the game from the start after getting the DLC. there were only about 5 missions out of 40 something that had turn limits.


37cb5a No.14040704

>>14024826

apocalypse suck


e0c9a7 No.14042860

Could someone give a link to the game with its expansion, actually? I'm sorta tempted to give the expansion a playthrough.


4ec13e No.14042912

>>14042860

What game? Xcom2 with War of the chosen?

Find it yourself nigger, its everywhere on the internet


af3a97 No.14042970

After the release of the expension you can't get past the first blacksite mission without the game corrupting your save file. The game went to being bad to being unplayable, like some early access kickstarter project. No mods can help you play this garbage game.


372e64 No.14042999

>>14042970

Werked 4 me

>>14042860

There are better ways to waste your time anon.


e3a18b No.14043061

YouTube embed. Click thumbnail to play.

>>14029573

>>14029454

What the fuck game are you guys talking about? I was looking on jewgle for AT LEAST 25 seconds but this is all I could find for xpirates


4ec13e No.14043073

>>14043061

>he is in xcom thread

>doesnt know what xpiratez

How about stop being a nigger?

https://openxcom.org/forum/index.php/board,18.0.html?PHPSESSID=d5am3fi648u9fidsgk5tptmqm4


e3a18b No.14043101

File: 20d67882b8e0947⋯.webm (121.35 KB, 320x240, 4:3, Well excuse me, Princess ….webm)

>>14043073

>Is mad because I didn't instantly know about a 2 year old modification to an opensourced version of the original game from '94 even though this thread is about mods for the new game.

Have an old meme faggot


af3a97 No.14043133

>>14042999

Either you are the luckiest player ever, or a lying cunt. The problem is so common streamers on twitch make backups of their saves every other mission.


da9086 No.14043177

What do you anons feel about Silent Storm


4ec13e No.14043238

>>14043177

Bretty good but you can really see that time has taken its tool from this game.


57676a No.14043557

>>14043238

In what ways, anon?


4ec13e No.14043606

>>14043557

UI, AI, pathfinding, wasted opportunities in some ways (no attachments for weapons for example, it wasnt that popular back in the day butit is now)


33656c No.14043666

>>14043101

>what is this thing that always comes up when talking about this other thing

>what are months worth of /v/ plays threads

It's nothing personal, he's (((mad))) because you're a cancerous newfag piece of shit.


fcfb5f No.14043702

>>14043666

>It's nothing personal, he's (((mad))) because you're a cancerous newfag piece of shit.

I don't think he's Jewish because of anyone but himself, or his parents.


372e64 No.14043717

>>14043133

The first blacksite, i.e. the story mission where you grab the thing and evacuate, right? Never had issues with that.

Doesn't make War of the (((Chosen))) a better game though.


58f13a No.14045386


0edaa8 No.14045632

>>14025679

You're not Billy Mays


329050 No.14046320

>>14043101

mfw Space Balls makes a direct reference to this very line. Fuck me, I can't find a webm or video of it though.


58f13a No.14048431

>>14043238

>time has taken its tool from this game.

Anon, the saying is "time has taken its toll on this game."


c6c559 No.14048517

>>14048431

Im sorry im not a native english speaker


76f34c No.14049645

File: 0a6d6cbac66287d⋯.jpeg (75.27 KB, 670x671, 670:671, 3A4D365D-51EB-465D-81AE-2….jpeg)

>>14024359

Valhalla achievement was the last one I needed and 5 missions in fugging game locked up after sharpshooter got grabbed by a viper. Tried reloading and it’s just frozen on his turn unable to take an action. How they allow such a great game to stay so broken I’ll never understand.


2526ff No.14049691

>>14049645

Because the devs probably only partially understand the underlying tech they're working with.


58f13a No.14049771

>>14049645

>nucom

>great

lol


76f34c No.14049819

>>14049771

Goat tbs imho except for the fact it’s horribly broken. If you can name a better one I’ll get it right now.


e2a03e No.14049851

>>14049819

>Goat

Maybe if you are braindead, if Nucom passes as a good TBS in your mind then you are a huge fucking pleb

>no time units

>2 actions system

>squads of 4 to 8 soldiers

>RNG

>More attention given to "muh cinematic" and animations than to solid game mechanics

>Uninteresting map design

>Shit tech tree (only 4 tiers with no branching)


58f13a No.14049888

>>14049819

Original X-COM.


37b819 No.14049945

>>14049819

How can it be GOAT if it's horribly broken? You make no sense. In any case if you really want to play nucom then play the first one with Long War

>b-but LW is bullshit!

Then mod it you pleb. There's tons of add ons in the nexus and you can screw with the .ini files yourself if you want to.

Honestly you're better off just playing UFO Defense or any of its derivatives like Aftermath.


76f34c No.14049984

File: 8d18f8ebc43d3f6⋯.gif (4.25 MB, 413x192, 413:192, F35ABF19-C968-478C-AF4C-36….gif)

>>14049851

>nitpicking

>thinks procedural generation is “uninteresting”

>doesn’t name better game

>>14049945

>How can it be GOAT if it's horribly broken?

Still playable outside of Ironman mode just a pain in the ass with file corruption after a certain point. Still feel like I got money’s worth for the 3 campaigns (2 vanilla 1 WOTC) was able to finish.

>Honestly you're better off just playing UFO Defense or any of its derivatives like Aftermath

Will check out, thanx.


e2a03e No.14049992

>>14049984

>doesn’t name better game

UFO: Enemy Unknown, Jagged Alliance 2 1.13

There you go faggot

>thinks procedural generation is “uninteresting”

I didnt say that, procedural generated maps can be made interesting, but that is not the case with NuCom

>nitpicking

>Fundamental game mechanics like 2 action system and RNG is now nitpicking


33656c No.14050004

>>14049992

Going, like, this, makes, you, look, like, a, parjeet. 1.13 is shit now-a-days.


58f13a No.14050030

>>14049992

>>14049984

You guys realize NuCom is not procedural generation and is why the maps suck, whereas original X-COM is procedural, right? At least NuCom 1 wasn't procedural, I don't know about 2.


33656c No.14050040

>>14050030

Neither game has procedurally generated maps. I shit you not.


63cb26 No.14050047

File: 8853b086465b55a⋯.jpg (27.08 KB, 576x325, 576:325, Zi6F6BC.jpg)

>>14049851

>squads of 4 to 8

>RNG

>implying that the older X-COM games didn't have RNG

>not knowing that the squads are 4-6

Vanilla nuCOM's pretty shit but at least check the fuck you're saying you dumb retard.


58f13a No.14050056

>>14050040

Well, randomly generated maps with predefined terrain blocks. UFO Defense doesn't have handcrafted maps except for the Mars map I guess.


e2a03e No.14050066

>>14050047

>not knowing that the squads are 4-6

Check your terminology faggot

Squad is from 8 to 12


33656c No.14050068

>>14050056

You still don't get it. The map generation in the new shit is intentionally lifted from the originals. http://www.ufopaedia.org/index.php/MAPS_Terrain


63cb26 No.14050080

File: e9eef03f93bd19f⋯.png (124.96 KB, 500x500, 1:1, 1429703860529.png)

>>14050066

>Check your terminology faggot

Nigger, I'm not debating the terminology. You're implying that the max number of soldiers you can deploy in nuCOM is 4-8 when it's 4 base and 6 with upgrades.

I can go a step further and say that in LW1 it's 6 plus 2 with upgrades and LW2 with up to 10 depending on the mission type and how much you want to infiltrate.


58f13a No.14050087

>>14050068

I don't understand what you're trying to say. This page you linked even confirms that the maps in UFO Defense are generated.


58f13a No.14050091

>>14050080

That's even worse.

>>14050047

>>implying that the older X-COM games didn't have RNG

Not as much idiotic RNG like NUCOM where there is no ballistics simulation at all and whether you hit or not is entirely based on one single check. Even if your bullet has to go through solid steel, if it passes that check, it will phase right through it in NUCOM.


63cb26 No.14050114

>>14050091

>That's even worse.

I don't care about that. I'm far more concerned about this retard not getting his facts straight.

>Not as much idiotic RNG like NUCOM

Not going to debate that. nuCOM's LOS rules is very clunky and pretty shit.

>where there is no ballistics simulation at all

I hope you're not implying that UFO Defense had ballistics simulation. Because it sure as fuck didn't.


33656c No.14050146

>>14050087

I can see that. The original games use a system where they shuffle hand made terrain blocks and that creates the map. The new games use that exact system except they changed how the enemies react - being activated on a pod-by-pod base as opposed to map wide.

So if the maps suck in the new ones that comes from handholding and or bad level design.


d7ec37 No.14050149

>>14050047

>>implying that the older X-COM games didn't have RNG

UFO had RNG that could be mitigated by smart play. NuCom does not, unless you think spamming explosives forever all the time is smart.


33656c No.14050211

>>14050149

That's a crock of shit. You can get something broken like double shot run and gun way sooner than plasma grenades, it's cooldown based and does way more damage even with tier one shotguns then said plasma grenades. Now, god forbid you get a bunch of psykers or genetic soldiers rolling.


d7ec37 No.14050223

>>14050211

Your soldier abilities matter fuck all you dumbass because any class can easily be disabled by the bullshit enemies like Vipers. Enjoy your uber 1335 combo then.

The one optimal strat in NuCom1 was overwatch crawling because letting the Ayys shoot you means you lose.

The one optimal strat in NuCom2 is grenading everything as fast as possible because letting the Ayys shoot you means you lose.


63cb26 No.14050236

File: d41694383d0919f⋯.png (294.56 KB, 467x600, 467:600, 1448158437208.png)

>>14050223

You're right. It's a core problem that in EU/EW they only mitigated with Meld yet in 2/Wot(((C))) they only made one biome(?) where using explosives will fucking rape you on higher difficulties. In LW1 meld matters less so and OW crawling is THE optimal strategy while in LW2 they mitigated that by simply making grenades have a cooldown (unless you're a grenadier) and deal much less environmental damage so you can't easily clean up.


33656c No.14050249

File: 1e6729baa03051f⋯.jpg (13.23 KB, 400x267, 400:267, 148rryy583h92789g67.jpg)

>>14050223

Tried carrying a medkit? Kinda important. And no, aggressive flanking was and remains the way to go. You don't care about timers, you don't care about long term fuck you abilities the AI has and once you reach that sweet spot with two good core teams you don't even care about injuries all that much.

>>14050236

I'll give you that LWs a different beast.


d7ec37 No.14050255

>>14050249

>Flanking

Enjoy your 4 active pods on a tiny tiny map.


63cb26 No.14050287

File: 9fc438372861288⋯.png (401.63 KB, 477x724, 477:724, 1449389303434.png)

>>14050249

>And no, aggressive flanking was and remains the way to go.

And the easiest way to achieve that is with using explosives to destroy the cover. If you carry enough grenadiers you can essentially pull it off very easily. I have no clue if Wot(((C)))'s has done much more than what I have played of it to discourage that playstyle with the (((chosen))) but from what I can tell, they don't do that much. And as >>14050255

until you get battle scanners and scanning protocol (or you know there's nothing there) than trying to go for a flank is going to get your soldiers killed more often than not. Personally, the best way for me to deal with it is by using high ground which is very easy to get in 2.

>I'll give you that LWs a different beast.

Did you rike JohnnyLump's wild ride?


33656c No.14050289

>>14050255

Can't say I enjoyed it too much being as piss easy and dependent on the same few tactics as it is. Then again I'm not the kind of hipster to spew cringy shit like uber. :^)


d7ec37 No.14050326

>>14050289

No, you're the kind of autist who doesn't recognize sarcasm when it hits him in the face. You probably thought the 5 was a mistake too.


d7ec37 No.14050331

>>14050287

The vanilla Chosen AI is a complete joke anyway and they only become dangerous when they get sur-fucking-prise overpowered trait combos via the RNG.


b49bd1 No.14050344

>>14025349

Downloaded immediately. I love this.


33656c No.14050347

>>14050287

If you destroy the cover you don't get the flanking multiplier. And that shit's kinda important with all the HP mutons and such have on higher difficulty or LW. You could also argue having to spend several actions on several soldiers as opposed to one per enemy downed: throw bomb, shoot, possibly shoot again opposed to one guy flank and crit.

>high ground

That works.

>>14050326

>i-i was only pretending

No argument there. I didn't recognize what passes for sarcasm on /vg/ years ago and I doubt I would now.


63cb26 No.14050412

File: f5f035f7386c5d9⋯.png (465.62 KB, 400x540, 20:27, 1449899294463.png)

>>14050287

Forgot to add Phantom Rangers are something you can use to scout out as well. No idea how they missed me.

>>14050331

The only one that really posed a threat was the Assassin for simply being the only one who will charge at you with no regard. Usually when there's another pod already activated. I love the Hunter's cheekiness but the rest of them are fucking shit.

>>14050347

Pretty sure you do get flanking bonus regardless if they're in cover or not. If it's a LW2 thing than I didn't really notice as I actually flank in that due to how pitiful explosives damage is unless you're a Rocketeer technical (and that's unreliable as fuck).


d7ec37 No.14050439

>>14050412

The way the chosen are handled in general is a perfect example of how Firaxis completely missed the point of UFO. They keep fucking talking at you, slowing down your entire game to deliver their shitty taunts. Other people do the same because the devs are apparently OH SO PROUD of their retarded story that the player simply HAS to witness it. UFO had none of this.

But what am I saying, these are the same retards that managed to ruin Civilization.


af3a97 No.14050446

>>14043717

It's not that mission the problem. At the start of every turn, in any mission, the game might crash while saving, erasing the savefile. The glitch is so common that it usually happens before you reach the first blacksite mission, very early in the game. There is no official fix for this gamebreaking bug.

But wait, there's more. The glitch was introduced with the patch that made the base game compatible with the expansion. Firaxis themselves said they are not planning on patching the base game anymore. So the base game is permanently broken. If you buy the expansion, then there is a chance that, someday, somewhere, firaxis might fix the fucking game. It's being 3-4 months since launch, the game is still broken.


63cb26 No.14050482

File: ac81aba29a213d3⋯.png (608.42 KB, 848x1216, 53:76, 1449829128976.png)

>>14050439

>oh you found me. Then let me pause the entire game while you listen to me exposition for about fifteen minutes about our previous encounter

>commander! Bradford here, we need to stop that chosen before they do anything to our men

>Game resumes

Yep. It was one of the major complaints about vanilla and yet they still kept doing it. I love the Hunter's banter but I don't want the game to fucking pause when we could easily keep going while he chatted.


33656c No.14050517

>>14050412

>you get flanking bonus regardless if they're in cover or not

You'd think so but no. Empty red shield =/= yellow flanking one.


76f34c No.14050613

File: 6f93f5f675b935f⋯.jpeg (137.22 KB, 640x760, 16:19, 76C4530C-72B7-43C0-9A36-9….jpeg)

File: de84ed8049266a0⋯.jpeg (145.87 KB, 640x754, 320:377, F58E91D8-7372-4176-96A5-9….jpeg)

File: fcf50999d228f3e⋯.jpeg (87.54 KB, 640x598, 320:299, 6F5C726B-B7B6-4FD2-ADB5-0….jpeg)

>>14050446

Complained to them about it and got this response.


cf9fb9 No.14050833

>>14024359

Uninstall.exe


c6bf07 No.14051010

File: 4a1850ab3e0f4e2⋯.png (3.34 MB, 1920x1050, 64:35, ufoai1.png)

why aren't you faggots playing ufo afterlight


8ffa86 No.14051049

File: a7b123b78e9d0bb⋯.jpg (27.84 KB, 480x480, 1:1, iOS.jpg)

>>14051010

>ufo afterlight

just caught this thread at a glance and saw this

congratz anon, since the long time since I've this game this is the first I've seen it mentioned on a good light

the progression is bad, and it gets boring and repetitive after a while, not to mention the awkward controls from another era

but the real time combat is where its at, satisfying and cool as fuck, even though AI is shit with it and by design it makes the overall game longer

the other games of the series are also good, but it flaws are more obvious, repetitive level design and too much fights = quickly boring


8ffa86 No.14051053

>>14051049

>>14051010

oh and also forgot, honorable mention to the one real time failed xcom,

this game somewhat tries to be that game, without really making it though


9452a2 No.14051058

>>14051010

Looks cartoonish.


63cb26 No.14051314

File: b865a81d5eac908⋯.png (41.49 KB, 169x177, 169:177, diego.png)

>>14051010

No particular reason but have this.

>>14051053

It's X-COM: Apocalypse. It's sourceport is coming along quite smoothly so hopefully someone will do a good full overhaul of it like with the full mod pack for UFO Defense.


c6bf07 No.14051347

File: 16946bc2ed28870⋯.jpg (36.13 KB, 500x375, 4:3, Cool.jpg)

>>14051049

>>14051053

I completely agree. as I'm playing it now I would have posted the exact same thing

>>14051314

cheers

also looking forward to openapoc. apocalypse was my favorite one and I hope it gets a solid port


b56b6a No.14052082

Is long war 1 worth shit or is it simply more of EW/EU? All I want are options. I used to play EW with that one modifier that randomized all perks because otherwise I'd pick the same perk trees since everything else is garbage and it was fun.


657123 No.14052188

>>14052082

It's alright but be prepared to tweak it heavily to make it bearable. The dev's idea of balance is "it's me against the players and I can't let them win".


b56b6a No.14052191

>>14052188

Tweak it how exactly? Enemy health/accuracy too high?


ac0359 No.14052249

>Still no halo total conversion

>Still no star wars conversion

Every other moddable sci-fi game worth its salt has one or possibly both of those, but this has neither

What the fuck's even the point of allowing modding if the community's just going to ignore the game? I understand RTSs and such would attract lots of big autists, but you'd think turn based strategy would pull in at least some of them


719992 No.14052266

File: f1d2052f8bf1ab1⋯.png (915.48 KB, 1598x896, 799:448, 1.png)

File: 2a102efc78e6ef0⋯.jpg (149.15 KB, 1599x899, 1599:899, 2.jpg)

File: 0d38a0a6a60c046⋯.jpg (365.75 KB, 1920x1080, 16:9, 3.jpg)

File: a7b36f4ef4b5255⋯.jpg (313.03 KB, 1920x1080, 16:9, 4.jpg)

File: 5ca4ddfdbd082d3⋯.jpg (428.48 KB, 1920x1080, 16:9, 5.jpg)

>>14052249

I was more concerned about those uncanny warhammer mods.


e2a03e No.14052751

>>14051347

>openapoc. apocalypse

Its out already


58f13a No.14052788

>>14050114

>I hope you're not implying that UFO Defense had ballistics simulation.

I am. Because it did. Your bullets actually traveled along a path unlike in NUCOM.


657123 No.14052908

>>14052191

I remember tweaking mostly things related to the air combat, injury and fatigue times etc.


7c46d9 No.14053207

File: 22a3178462575ae⋯.jpeg (193.28 KB, 700x394, 350:197, image.jpeg)

File: a3d7e2db92b3632⋯.jpeg (104.81 KB, 1000x1000, 1:1, image.jpeg)

>get to make a team of JOE tier special ops

>they interact during down time making it pretty comfy

>modded to fun

>that moment an overwatch goes perfectly

>sneks

I'm having a pretty good time at the moment. Also, got all the WotC versions of these >>14024894, but is there anything else I should get for the DLC?


551e24 No.14053440

>>14053207

>Also, got all the WotC versions of these >>14024894

without steam workshop? how? xcom modder are assholes who only post WotC update on the shitty steam workshop (the thing that break your save if you play offline or if autor remove the mod) and not on nexus.


7c46d9 No.14053487

>>14053440

Steamsale

I pirated the game to see how I liked it and how well my computer could run it first tho, figured I'd be playing it for a while so I bought it.


551e24 No.14053582

File: 4f6e691cb3c15b0⋯.jpg (14.26 KB, 255x255, 1:1, 21b4d33103baa84236a8516d91….jpg)

>>14053487

even with steam sales it's 46€ … or 30 if you already have the base game.

and regardless if i had it. stam workshop suck ass depending on the dev/publisher.

Here, for xcom2:

You aren't downloading and instaling any mod.

You just sub to them and they load when you start the game. meaning offline mode = no mod + enjoy increase is starting time since you have to load all thoses mods

and if they suddently disapear from the SW: you can t load them anymore. and you save is fucked.

that also mean you can t tweak thoses mod for yourself.

a mod that give randomness to the stats upgrade? you want to be a +2 or -1 roll compare to the base value but the mod is set for +/-2 ? => you're fucked.

somehow, i feel like you can judge the modding community of a game based on their upload on nexus and other Mod HUB rather than the controled, lock and subscribing mod HUB that is steam workshop.

Maybe i would have bought WotC but since this implies loosing all my mods…

regardless of how many new stuff the dlc add: this will mean i would lose much more content than what the adc add. meh .. moreover when only the templar trully interest me since he is a "melee/warrior" psi ops


c6bf07 No.14054212

>>14052751

yes but unfinished. I'll wait for a later release


8ffa86 No.14055053

File: dd51c12b184599f⋯.jpg (976.98 KB, 3000x4000, 3:4, ufo_afterlight.jpg)


63cb26 No.14055086

>>14055053

He's a big ayy.


7bd49f No.14055840

File: 3959014d9cdc2f6⋯.webm (827.19 KB, 852x480, 71:40, remove_ayyylmao.webm)

>>14055086

for you


551e24 No.14058175

File: 96ded7debbe4aae⋯.jpg (129.18 KB, 494x653, 494:653, 1470852019681.jpg)

>>14053440

nevermind that >>14053582 i just had to search a bit more.

i found i way to get (((nearly))) all steam workshop's mod without goind there:

http://xcom2.smods.ru/

(((nearly))) because it depend on the modder. if the autor do not want upload outside Steam workshop, aside from being a scumbag that mean you can t DL there. but 95-99% of the mod are available

this mean that if do not have a legit version you can still enjoy mods




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