>>14023459
>is there anything like cuhrazy but WITHOUT an emphasis on long combo chains and therefore sponge enemies?
any of them
if it seriously takes that long to kill a single enemy while constantly pressuring them, you're doing something wrong, moreover in the case of DMC you're supposed to look cool while doing it
>>14023463
>How well you killed training dummies who aren't a threat to you.
on higher difficulties they'll fuck you right up, especially in groups
you can easily stunlock a single enemy, but you'll have to up your cc game when more than one gets involved, which is most of the time
>But why make an effort when the enemies are no threat?
because generally speaking more aggressive strategies, which lets you grind meat more efficiently, are more riskier to execute as opposed to playing it safe, on top of generally being more satisfying to pull off by walking on the edge
you could spam the same combo over and over, but I don't see why you would, nor do I believe that's everything so ez, unless you're actually using shit like items
>I can see your point in a game like tony hawk but not in an action game like this
the same point fits exactly
you pull off sick combos because it looks and feels good, the bigger difficulty hurdle being the execution thereof, in the case of action games the skate park is replaced with enemies who can actually kill you