>CTF
I'm fucking sick of the same game modes we've had for decades, what games had unique game modes even in games that are guilty if rehashing the same shit every time.
GTA IV & TLaD had some fun-ass game modes such as Cops & Crooks where cops had to hunt down the other players who were the mafia who had to escort the don to a getaway vehicle. Mafia members couldn't respawn and if the don died then it was game over. The Lost and Damned had gang wars where you had to capture territory against the other team on a section of the map.
Max Payne 3 also had gang wars where teams were pitted to complete various tasks against each other that tied into the singleplayer story, and a mode where you hunt down Max and the spic in at most a 2v6, whoever killed them got to be them.
C&C Renegade basically took the mechanics of an RTS and applied them to an FPS with basebuilding and harvesting and etc., why has no one else attempted to that yet.
>>13957452
I'm more pissed off how red and blue was replaced by orange and blue, why the fuck is orange and blue in all media nowadays I swear it must be a psyop, what are the subliminal effects that these two colors have.