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File: 38fea2a31cd2021⋯.jpg (114.66 KB, 640x904, 80:113, 62905_front.jpg)

File: 0aa4961c45e31ff⋯.jpg (635.5 KB, 1270x720, 127:72, morning.jpg)

File: f1defb7ac83057c⋯.jpg (206.94 KB, 900x1200, 3:4, the docks.jpg)

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File: 15c7d31362d5b4c⋯.jpg (9.77 KB, 494x494, 1:1, Siren_forbidden_siren_ost.jpg)

388049 No.13873972

Why the fuck has /v/ never talked about how fucking good Forbidden Siren 2 is?

I know it was never released in the US at all, and only a limited release in the EU at a time before digital sales but its amazing to me that a game as well made as Silent Hill 1 or Gravity Rush 2 by the same guy is so unknown and little talked about.

I had known about it for years but never actually played it. Last weekend at a con i saw it for £6 and picked it up as im building up my PS2 collection now prices crashed again and threw it in to test it and the next thing i knew 6 hours had gone by.

Right from the off its a full on sequel instead of 'lets repackage the same shit different day'. The game starts with a kid being tucked in by his dad who goes off to investigate a noise. You then take on the role of the child in first person. You can almost see out the windows that somethings going on, but you don't know what. You explore the room then head down to see your father dead with a man and his dog standing in front of him. Terrified your character runs down the hall to escape.

Smash cut to elsewhere and the same man and dog are on a small boat in the sea off the coast of an island according to the info on screen. There is a strange assortment of people on the ship all riding to the island but then a huge 'something' goes by the window outside and a siren sounds, the ocean turns red and the boat capsizes. The game proper begins with what you assume is the ship captain waking up on a run down old dock on an island that looks like its been through a war, a hurricane or a bit of both. You start to explore and learn the new controls, new techniques like breaking open windows to unlock doors at the risk of alerting the Shibito the islands residents have turned into and so on. Everything is faster but not action speed. Maps are no longer a mess and the 'real photos as textures on ps2 models' looks better than the first.

It gripped me and kept be playing. It was tense, the use of sound, tight corners and a faux 1990's j horror film grain makes it really atmospheric. The game continues and introduces a new type of enemy thats far more inhuman than even the shibito that started to turn into something from a Junji Ito manga and only got weirder from there.

Thats when i took a break and thought "this is fucking stellar, of all the horror threads on /v/ why does nobody ever talk about this!?". It can't just be no US release. Though releasing late in the lifespan of the console when its library was overflowing with games surely didn't help.

Still its a crying shame it looks like barely anyone has play it at this point. With PS2 emulators stable and the library of roms growing theres no no reason limited physical copies can hinder survival horror fans exploring games like this and it is such a damn shame that its been completely forgotten, even by SCE after the critical dud of Siren Blood Curse on PS3.

Did ANYONE else play Forbidden Siren 2? anyone at all?

d34e41 No.13874017

File: aa60b9fb5fc988f⋯.jpg (Spoiler Image, 37.36 KB, 590x475, 118:95, 550.jpg)

>>13873972

it's not allowed


aeee59 No.13874823

>>13873972

Good find op I’ll give it a try myself. You should shill this on the horror thread the next time it’s fresh I can see this getting some traction I definitely have a silent hill itch


e8b7aa No.13874958

>>13873972

Sadly it is a bitch to play on emulator and I can't just patch it to play it on a PS2.


388049 No.13875025

>>13874958

Thats a shame, its easily one of the most unique, high quality games for the genre. Usually none straight RE clones are gimmicky and bland as fuck but with half a dozen characters with a back and forth timeline as each manipulates the levels of the others with sightjacking to see through enemy eyes FS2 is everything the first does right with improvements across the board and its a hell of a creepy experience that even horror fans dont talk about much.


f2c56f No.13875223

Had and enjoyed siren 1


8a49d5 No.13875238

I wish I could enjoy the Siren series but I hate games where I have to run away from enemies because I have no means to actually kill them.


b24a8e No.13876470

I've heard the game overcompensated by making it way too easy compared to the first one being way too hard/obtuse.

That being said I love Siren. The first game was really innovative and pushed boundaries in terms of gameplay and the interwoven narrative. It was just incredibly difficult to play, and even when you beat a mission you'd inevitably have to return to it to accomplish some vague and impossible-to-guess task that would enable a character in a later timeline to then accomplish their own vague goal as well. But seeing it all interplay is something else.

I never could get the second game to run properly on an emulator, though, anon. And I'm not in the market for an EU PS2.


0c7ec2 No.13876493

>>13873972

I have the ISO sitting around but I never got around to playing it. I'll pop it on my PS2's HDD and give it a go some time. Thanks for the suggestion OP.


0c7ec2 No.13876503

>>13876470

You can run any region games on a modded HDD PS2 (or just a swap disc PS2). Get a fat for cheap, get a HDD that works for cheap (while they can still be found cheap), get a network adapter for cheap, and get Free McBoot on a memory card and you're golden my son.


388049 No.13878302

>>13876470

They didn't make it easier but less obtuse.

or example in siren there is a point where you need to go back to a level on the timeline you already beat, go way off the beaten path and put a towel in a freezer. You are never told why, never told or hinted at doing it at all its just got to be found out.

You then in a mandatory segment later need to use the towel and a piggy bank to set up a distraction to get a shibito with a gun to leave a room. If that towel is not there you cannot progress the game and nothing tells you this, you need to check every level meticulously, hoping to find something to rub on another thing.

In Siren 2 each level start with "this is your objective, but there is also a side objective involving the blank action".


08a332 No.13878537

>>13878302

true. I has forbidden siren on the ps2 back in the day. not really possible to complete it without a walkthrough.

this is a good channel that I remember: https://www.youtube.com/playlist?list=PLFFC6F56829CA4337


e4d9d5 No.13878569

File: 9bd0b22a963b473⋯.jpg (128.18 KB, 624x576, 13:12, 1466112576282.jpg)

>>13878302

>>13876470

So I shouldn't play it blind if I want to get into it?


388049 No.13878606

YouTube embed. Click thumbnail to play.

>>13878569

This guy explains the bullshit, not seen any of his other videos but the recommended stuff seems to suggest a survival horror fan.


5ab37e No.13878623

>Why the fuck has /v/

>/v/ is one person

also it got talked about in the Saturday horror threads that last for weeks because the fucking horror genre is as dead as the RTS genre because niche genres aren't cared for by big companies who just want your money rather then treating the hobby with respect


8d4c4d No.13878636

I've had this in my backlog for a long ass time, it's just that I never get into the mood to play a horror vidya.


388049 No.13878645

>>13878636

You wait for the dark nights to set in, get some tea, coffee or caffinated drinks, some snacks and open your windows to let the cold in and sit in the dark with headphones plugged into your tv.


107ed2 No.13879088

File: db0b96701e6279e⋯.jpg (569.57 KB, 1024x683, 1024:683, 9619881572_2d46cacf13_b.jpg)

>>13873972

Eurofag here, I've beaten all 3 Sirens (the PS3 version is bad, but only in comparison with the originals)

I had to print 30 pages of pure text so I could unlock and do all the secondary objectives in FS2, and fuck unlocking the level where you play as a shibito soldier.

Having Hashima Island as setting was great, though, pic related.

Currently replaying the first one on PSN


388049 No.13879674

>>13879088

I could go for a sequel in the suicide forest. Just say there was a town in there till the 70's thats been removed from the maps.


e182e6 No.13879847

File: 6c4b3fdb014ec36⋯.jpg (72.28 KB, 750x422, 375:211, Aokigahara-the-Suicide-For….jpg)

File: 6dc89c3ad2144f5⋯.jpg (138.97 KB, 870x586, 435:293, p7-rob-suicide-a-20110626-….jpg)

File: b252780af6bd1bf⋯.jpg (73.32 KB, 510x383, 510:383, bosque_suicidios_japon.jpg)

>>13879674

>suicide forest

My absolute nigga


388049 No.13884636

>>13879847

Its the spookiest place and i swear its only had one dogshit game based on it.


4ebc36 No.13884642

>>13884636

You talking about the one with the big floating head cutouts? Pretty bad, though I'm ashamed to admit it made me jump and feel tense a few times.


388049 No.13884655

>>13884642

Well a quick look suggests the slender em up indieshit genre crapped out a few walking jumpscare simulators in recent years but im on about a PS2 RE clone that was comparable in quality to 'escape from bug island'.


80e8a9 No.13884662

>>13884636

I could imagine "glorifying" Aohigkawhatsitsname could be seen as a cultural taboo over in Nipland, kinda like nukes.


fede46 No.13884754

>>13884662

But nukes are a frequent thing in anime. Granted they usually give it a more mystical name or call it the "ultimate forbidden weapon from the past" or something, but it crops up fairly often.


bdf397 No.13885013

>>13873972

It plays okay on the PS2 emulator. It's a great game that get's over looked way too often.


bdf397 No.13885042

http://www.hashima-island.co.uk/#

This website goes over the island. It has a street view and everything, pretty spooky.


ca5404 No.13885082

>>13879847

Why hasn't this area been sealed off to people?


20804b No.13885130

>>13885042

The ULTIMATE paintball course.


d82af2 No.13885165


80937b No.13885367

>>13885082

Because it's a fuck-huge forest right at the base of Mt Fuji, basically their largest travel destination. It's sheer size is part of what makes it so good for this sort of thing, since a lot of people just completely disappear in there. Hell, walk in deep enough and you wont be able to find your way back out, so you can't even pussy out of it in some cases. It's not as big as forests in America and the sort can get, but it's much too large to try and cordon off.


8f729e No.13885394

>>13873972

Because it's next to impossible to fucking play it because it was never released to non-cuckold countries


2c9408 No.13885570

>>13885082

>people can kill themselves in a deep forest, fertilising the trees and being away from the eyes of others

>or they can jump off of a bridge, make an awfull mess, mentally scar onlookers forever, and maybe even kill anyone unfortunate enough to walk underneath them at the time

I think it's pretty clear why


20804b No.13885636

>>13885082

Because its a fucking forest at the foot of a volcano? You gonna pay the fees required for constant surveillance and border checking?

The trouble is it started with a faux historical romance novel like romero and juliet where the couple hang each other in the sea of trees. Suicidal depressives see that as 'romance' and follow their lead. They pretend to be hikers. Some visit a few times before they go through with it and some get jobs nearby to get in unnoticed.

Over time people have gotten wise and councillors are employed to go in and talk to the camping ones, cops get called for the clear 'he took his shoes off and has a rope' cases but the sea of trees is 14 by 14 squares miles of millenia old forest with ground upheaved everywhere by mount fujis tremors. People cannot be found in the grassy plains of yellowstone park when they an hiro. Try to find a body in a forest after the heats disappated, the body dried out and looks like wood and the volcanic area puts off pests like flies.

Its a needle in a haystack and any guards cannot cover a forest that is half mountain range and half back country in an area which -outside of the nice tourist areas- is dying.

Bare in mind before all of this: Japan is slowly dying. Kids move into the dense modern areas like tokyo to live in garage size apartments and leave behind only elderly. They die off and homes go empty. Eventually towns get their power cut off because they can't warrant the infastructure when theres like 4 70+ yrs old folks in a former town of 800 60 years ago.

Theres some fascinating books by a former japanese MP who did a study to prove this because of course good old japan couldnt admit this shame publicly but he said "motherfucker we are dying, kids need to fuck and we need infrastructure before more than the current 526 ghost towns grow in number!"

So naturally places are emptying, fukushima did not help, so why spend money patrolling this massive forest when things are bad everywhere?


324777 No.13885646

File: 04da9d8c05fad5c⋯.jpg (42.21 KB, 639x477, 71:53, c836b227fc8e92c52707ad7f7e….jpg)

>>13879847

I always wanted to explore that forest, mostly so that I could say I did, and possibly come across any new bodies, to make records of, much like a tender of a graveyard, to think what you might find in such a place, would there be spooky ghosts? Or just your own mind making a fool of you? Just imagine just camping in that forest for a full week, just one week of potential spooks and peaceful silence (Or so I heard), yes I might get in trouble, but imagine what might be hidden in that forest.

Damn that forest looks comfy as fuck. It just might be one of the reasons for Me to learn Japanese.


20804b No.13886360

>>13885646

It reminds me of Konamis rumoured plans to use an early fox engine build to make an open worldish castlevania set in an endless forest around Castle Dracula with a Demon's Souls influence. But lords of shadow bombed and they went 'guess nobody wants castlevania, to the pachislot hell with you!'


e3a962 No.13887666

>>13873972

The graphics and atmosphere are great, but the gameplay is utter shit. Don't lie to me faggot. This is one of the worst stealth games I've ever played.

Not saying that SH's gameplay is any better though.


b24a8e No.13888679

>>13878569

Honestly you cannot beat the game without following a walkthrough, step-by-step. Well, I guess you could if you are an extremely patient/autistic person that's willing to devote days/weeks out of your life to it, but even so.

It's very worth playing simply for the experience, and honestly using the walkthrough turns the game into a challenge of accomplishing objectives rather than just blindly wandering around. The difficulty of the gameplay itself is more than enough to keep you interested. It's all most certainly worth it for the level with the family in the house though. You'll know it when you play it.


d6f5d9 No.13888689

I gave up when you said gravity rush was good or well made at all but nice try OPee.


d6f5d9 No.13888697

>>13885646

I wonder if they kill themselves with valuables in them.

I'd go full "Indiana Jones: Raiders of the Suicidal Nips"


ca5404 No.13891074

File: 562e7233e548ac1⋯.png (53.98 KB, 600x780, 10:13, kat legs.png)

>>13888689

Kill yourself, faggot.


2a6522 No.13892779

What are some good PAL exclusive games for the PS2?


d82af2 No.13892802

>>13888679

>It's all most certainly worth it for the level with the family in the house though

I remember that. I got cornered upstairs at one point and to see them crowding around you with their weird faces is legit disturbing.


be1c68 No.13894087

>>13888689

>Shitting on kitty-kay

get out.


db10a3 No.13905610

Started playing it on your recommendation. Stuck trying to find a crank to escape the boat with the witch. The atmosphere in the first young soldier level was incredible, wish I could find the backing track used for it.


6cfb30 No.13906090

>>13888697

Not so much. In the Vice documentation from the time they were still good, the most valuable thing on a body was soggy Shonen Jump.


4a2fbb No.13906211

File: 44eb01c0dde681c⋯.jpg (280.41 KB, 900x506, 450:253, 1.jpg)

OP back with another recommendation, not as good but just as niche: X Files: Resist or Serve.

Put out in 2004 by Fox and Sierra its a soft RE clone put out at the same time as Season 7 of the show with 3 'lost episodes' as the game structure. With all the assetts and actors from the show. It opens showing the tunguska event then the x files credits and then smash cuts to mulder and skully heading to "Red Falls" in the pacific northwest where a modern day witch hunt has lead to the disappearance of two trailer trash goth girls with a wicca interest. They pull into town and find a dying deputy in the road. Mulder goes into the nearby diner to call a landline and gets attacked by mutated staff, the deputy goes full 28 days later on scully and she has to shoot him.

Depending on who you pick its straight up leon and clair. Its not just an RE clone but an RE2 clone with some healthy twin peaks influence as well. Scullys route includes monster autopsies and mulders includes more notes and x files lore.

Its a little jank with dodgy fixed cameras but compared to dogshit like carrier its worth a horror/ x files fan to dig up.


d3a763 No.13907473

>>13873972

>It can't just be no US release. Though releasing late in the lifespan of the console when its library was overflowing with games surely didn't help.

While I can't personally speak for the game in particular, no NA release can indeed be a major part of why a game never sees discussion here, even on imageboards. I don't see much of any discussion of various other PAL/JP only PS2 titles like The Sword of Etheria, Swords of Destiny, or Demon Chaos (albeit I have seen the latter brought up occasionally due to having the greatest amount of enemies loaded at once in any game, but that's more speaking of the feat, not the game's quality). Granted, sometimes a game can break free of that (Last Window and Terranigma, for example), but even with this having the potential for a worldwide posterbase, it's still usually games that saw English releases in North America, or were fan-translated that get the bulk of discussion, and even JP only titles get more discussion than PAL/JP ones.

>>13905610

>wish I could find the backing track used for it.

Try sifting around in here.

https://downloads.khinsider.com/game-soundtracks/album/siren-2-original-soundtrack


2adf8e No.13908661

>>13875238

That is why it is a survival horror you dumb nigger and that is what makes it scary, because you don't have the ability to perminatly remove the things that will obviously fuck you up. You can only hide, evade or trap, meaning you have to think before you do something and use a little tact.


74928b No.13908698

>>13873972

Because it's shit and irrelevant and nobody gives a fuck about it?

>>13879847

Entire place needs to be burned to the ground. A place of pure evil.

>>13885646

>>13888697

You are mentally defective.


2a6522 No.13917245

I just heard of another really obscure horror game. It's called Silent Hill, I don't know why nobody here has ever played it. It's a great game! Has ANYBODY here played it?


e81fec No.13917365


b49e42 No.13917370

>>13917245

Is there porn of it?


49cbf4 No.13917390

i notice a few anons on this board get really upset when they hear different opionons or have to face different taste of video games. They really need to leave this niggerversum.

>>13873972

great game but hard to play. it sucks you in and your fear is constantly building up to a point where you just stop to play because of the overdose of anxient feelings.


9a1de7 No.13918597

>>13906211

update: actually sat down to test this beyond good first impressions and while the camera is jank as fuck i really like this quite a lot. More as i get further into it and if you dug x files i recommend it even more after beating the first 'episode'


3fa5c4 No.13920400

>>13908698

>A forest should be burned because people went there to kill themselves.

You sound like a fucking retard.


4e51a9 No.13929768

File: 409cfb650e9a901⋯.png (89.11 KB, 250x262, 125:131, costanza 2.png)

>>13875238

>I wish I could enjoy the Siren series but I hate games where I have to run away from enemies because I have no means to actually kill them.

Yeah and the worst thing is that you can't run and shoot at the same time, anyhow where's the multiplayer?

:^)


3c1104 No.13929805

>>13879847

>Suicide Forest

Fascinating place right? Honestly I kind of want to experience it for myself, but preferably with some kind of guide/assistant so that if I get lost/something else happens then I could call for some kind of help. Something like a tour I guess.


8a49d5 No.13929860

>>13929768

>>13908661

I think you morons are missing the point.

Games like SH allow you to fight back but it's not always a good choice to do that. Enemies are more threatening and in a sense scarier in that you have to face up to them. Running away isn't scary, you don't have to confront anything you just have to run.


d3a763 No.13929931

>>13879847

The Director's Cut of Shadow Hearts: Covenant has a bonus dungeon based on it. Too bad that version never came overseas.

>>13885082

I think the most they can do is be suspicious of people who buy one way train tickets to the station closest to it, or something.


74928b No.13935694

>>13920400

>t. retard

Burn it to the ground. Pure the evil. Plant new trees in the end.


74928b No.13935697




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