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File: 331f7a4f5bf209a⋯.jpg (41.03 KB, 450x440, 45:44, Megaman.jpg)

File: f0d03f8bdf1b561⋯.png (171.6 KB, 256x360, 32:45, Shin_Megami_Tensei_Nocturn….png)

File: bcb7a02a21c1aa5⋯.jpg (16.42 KB, 264x191, 264:191, sm64.jpg)

0d3661 No.13782755

I wanna discuss franchises that had a good reception when they went 3D

bf7f3a No.13782779

File: 26b7d4df57d20d0⋯.gif (1.74 MB, 177x150, 59:50, 1503363756.gif)

>MML


3166cf No.13782786

File: 45ec063ff35b23b⋯.jpg (52.55 KB, 640x643, 640:643, Gex.jpg)


e7702e No.13782788

Gameplay wise MML is mediocre at best. Everything else though, top notch.


f4137e No.13783554

File: a2e10e2dc44e8de⋯.jpg (63.33 KB, 400x274, 200:137, Mystical-Ninja-Starring-Go….jpg)


dc5e37 No.13783575

>>13782788

I remember kicking trashcans for zennies.


9345ab No.13783581

I love MML, but I'm not sure how much you can even call it a good jump into 3D.

Firstly, it's not a Megaman game. It's Zelda with robots.

And secondly the actual gameplay isn't that great. The game scrapes by with it's incredible charm.


c3b7d9 No.13783587

File: bc18e1022b027ca⋯.png (145.01 KB, 256x305, 256:305, Duke_Nukem_3D_Coverart.png)

inb4 not real 3d


dc5e37 No.13783595

>>13783581

I don't remember anything being wrong with the gameplay. It was before Dualshock so maybe aiming was done badly then?


cf87bc No.13783597

File: 6eb5736adc66e71⋯.jpg (10.81 KB, 190x265, 38:53, images.jpg)

Metroid


9345ab No.13783605

>>13783595

It's just good enough that it works. not much to really say about it.


02380e No.13783638

You can't mention Mario 64 without Ocarina of Time.


f06ea4 No.13783693

Does MML really count? It's not really primary Mega Man going 3D. It's a 3D spin-off. X7 would be closer to a first attempt at 3D Mega Man.


d1b797 No.13783719

>>13783693

SM64 plays nothing like 2D Mario either, what's your point? Gameplay changed to take advantage of 3D. Sidescrolling 3D is utterly pointless.


9345ab No.13783750

>>13783719

It changed genres entirely. It's an action RPG.


f06ea4 No.13783805

>>13783719

Mario 64 was an attempt to bring 2D Mario into a 3D environment. It was meant to be what Mario was, going forward into the future. MML was a side-story built from the ground up for 3D, instead of an attempt to take the 2D gameplay and bring it over into 3D. I assume the reason this thread exists is to note the impressiveness of 2D games being brought successfully into 3D, as there's not really any other reason for the thread to exist. MML doesn't really fit for that.


12e869 No.13785784

YouTube embed. Click thumbnail to play.

Here's a prime example of a graceful and masterful transition. The game is still an all time classic.


8650d0 No.13786181

>>13783595

MML2 has modern FPS controls.


b21875 No.13787007

File: 41f3b1568fafa7a⋯.jpg (89.81 KB, 800x625, 32:25, cg01.jpg)


12e869 No.13787015

File: 8856f61ff789fa3⋯.png (230.8 KB, 436x512, 109:128, jii.png)

>>13787007

>pre-rendered 2d backgrounds

>3d


b21875 No.13787024

File: 05d9135e42bcd9d⋯.jpg (23.38 KB, 360x576, 5:8, cg12.jpg)

>>13787015

From gameplay perspective it's no less 3D than Nocturne tbh.


9345ab No.13787026

>>13785784

I actually like the aesthetic of Bubsy 3D. Something about the super low poly, and the low framerate animations. Someone needs to do this style well.


c055a4 No.13787035

File: bebe1e872ed10d5⋯.jpg (45.17 KB, 500x503, 500:503, tr gba.jpg)

Can anyone name a 3D game that got a decent 2D spin-off, like Tomb Raider, which started as a 3D series, getting a couple of GBA games that weren't bad?

>>13787007

From a gameplay perspective not much changed. Exploration is still 2D, battles are still menu based.


dfdade No.13787042

File: e28958e9b036588⋯.jpg (Spoiler Image, 305.43 KB, 1280x720, 16:9, satania cry.jpg)

MML3 never ever


9345ab No.13787066

>>13787035

Crash Bandicoot GBA, I guess. I think there was a Splinter Cell game that was okay too.


9345ab No.13787135

>>13787035

ZOE Fist of Mars is another with a good rep. Still need to play that.


bb1a72 No.13789029

File: 5c9c2d819f463a0⋯.jpg (48.4 KB, 640x438, 320:219, Gauntlet Legends.jpg)

Mega Man Legends is a shitty game that plays nothing at all like Mega Man.

>>13783597

I don't remember Metroid playing at a snail's pace.


bb1a72 No.13789035

>>13783554

Still like Great Adventure better to be honest.


b63139 No.13789045

File: 3b89b47f01769df⋯.jpg (67.83 KB, 607x647, 607:647, Capture.JPG)


f4137e No.13789482

File: 779d69e96fb5d10⋯.png (381.36 KB, 608x416, 19:13, MNSG.png)

>>13789035

Yeah but that one is a side-scroller.


4e3035 No.13789530

File: c1629b775f1263b⋯.jpg (12 KB, 255x191, 255:191, c1629b775f1263bfec54aa1fda….jpg)

>>13782788

>The game played like a faster paced Ocrina of Time with a gun

>mediocre

MML1 was rough around the edges gameplay wise but MML2 played like a fucking dream.


3f4c73 No.13789593

File: 23f1e0461236520⋯.png (242.76 KB, 578x667, 578:667, NEVER EVER.png)


66f885 No.13789733

>>13787042

Good, capcom would ruin it.


9345ab No.13791020

>>13789029

>muh fast

Go play F-Zero or something. I don't get you people. Metroid is about exploration and taking in the atmosphere, not speed running.


32d526 No.13791050

>>13789035

>>13789482

great adventure is better, but MNSG is a great 3D action game that predates the game that gets all the credit for modernizing the formula.


5a36ee No.13793364

YouTube embed. Click thumbnail to play.

>>13782755

Bomberman.


bb1a72 No.13793415

>>13791020

No, Metroid Prime is about exploration and taking in the atmosphere. The other Metroid games quite explicitly have speed running as an intended form of replay, as evidenced from the very first game where you get a better ending for completing it faster.


ca6178 No.13793575

>>13782755

>MML

It was average at best.


7ab1fb No.13794094

File: fb94215b2226394⋯.jpg (477.06 KB, 1600x1200, 4:3, oni_1600.jpg)

I think oni was fucking awesome.


9345ab No.13794300

>>13793415

That's just the usual score attack shit that every game of the era had, that quickly got phased out, because no one cares about high scores outside of the arcade. Speed running is for autistic niggers who can't enjoy a game unless they're breaking it.


cdfa98 No.13794907

Metal Gear before things happened.


424977 No.13808469

File: 5c2b626fe21aefe⋯.jpg (83.37 KB, 600x600, 1:1, f7eb63588b972adadc4a4e012e….jpg)

Of course the sequels would make everything unbelievably convoluted after the initial jump into 3D. After that it stopped being a concise series that tied every game together and became more of a clusterfuck with Kojima just trying to predict society's misfortunes.


80fc1d No.13808751

>>13789029

Once Metroid gets the boost ball, he moves through the game a lot faster. Not as fast as Sonic though.


9345ab No.13808795

>>13808469

If you think about it, MGS is just barely a 3D game. The few times you have to use scoped weapons is the only actually 3D thing in that game. The rest could be achieved with 2D sprites. No problem.


40f232 No.13808847

File: 1f33808ae405ef2⋯.jpg (90.55 KB, 760x567, 760:567, gta3.jpg)

>>13794094

It is a good game, but I don't think it's what OP was asking for.

Anyway, GTA III was a well received game, though honestly I only played the games starting from Vice City.


ba6e45 No.13809626

>>13789530

Bullshit you goddamned cunt. It improved the combat system by making it possible to move and shoot at the same time, but since very few things were designed with that in mind, the result is that you could just shark everything to win in that game. I could write a book about all of my problems with MML2, it was a fucking garbage game.


c46091 No.13809653

>>13809626

I tried it thinking it had support for both sticks, and it doesn't. I played the original MML like 3 years ago and I seriously don't sense any improvement other than it being a bit more dynamic, but that's about it. Also, the damn things doesn't have subtitles and it's hard to hear


b1e714 No.13809662

>>13785784

Bubsy saved my life once.


b4da07 No.13809959

File: 1242167c623ad75⋯.png (4.39 KB, 210x229, 210:229, 1446750112882.png)

>>13782755

Both Ultima IX and King's Quest VIII are excellent games.


c7a310 No.13810144

File: f0a6a95b9e8315d⋯.png (57.42 KB, 256x224, 8:7, Wolfenstein3d-snes-title.png)

yes I know they're not really the same franchise but I thought it was a little funny


8d4f18 No.13810169

>>13810144

Wolf 3d sucks ass.


89b106 No.13810285

File: 9a6971d7ea45074⋯.jpg (174.45 KB, 800x1143, 800:1143, 18818-shinobi-playstation-….jpg)


b80689 No.13811740

>>13809626

>I could write a book about all of my problems with MML2

Please do. I'd like to read it.


4409f2 No.13811837

>>13783587

It's just Doom though


9ea0cc No.13814017

You can start by removing the first pic in the post. That game got railed on for being clunky and looking weird.

I still like the game, though


9ea0cc No.13814021

>>13794094

You and me both, brother…


2bdd6e No.13814174

File: db559e365de5030⋯.jpg (48.36 KB, 814x500, 407:250, db559e365de5030af9c68314ca….jpg)

>>13789029

>I don't remember Metroid playing at a snail's pace

Then you've clearly never played the original or Metroid II. Those games are so sluggish and stiff it's sad. Especially considering there were faster paced games from that same era and console.

>>13793415

>As evidenced from the very first game where you get a better ending for completing it faster

The intention isn't to reward being fast. It was to reward you for knowing the path through the game. Metroid was a game designed to get you lost, finishing the game faster was just a result of mastery and not an intended part of the design.


9345ab No.13814223

>>13814017

Legends has a great art style. Holds up better than most Playstation games.


9ea0cc No.13814261

>>13814223

I'll agree that the art style was great, but the polygons weren't. Some things just didn't translate well back then.


9345ab No.13814292

>>13814261

They sidestepped the low poly issue by making the designs intentionally blocky. I think it works.


9345ab No.13814321

File: 5624cc388f8e3f3⋯.png (225.02 KB, 572x356, 143:89, Screen shot 2015-05-27 at ….png)

File: 0ec959a38f34a9e⋯.jpg (68.1 KB, 977x645, 977:645, Final-Fantasy-VII1.jpg)

File: 16f70dbaf25eabb⋯.jpg (57.79 KB, 800x400, 2:1, nHysFiFzH3k9jfV6VCcgb.jpg)

Who aged more poorly here?


9ea0cc No.13814336

>>13814321

It's funny you include FF7 in that lineup, because that's the exact complaint I make about the game!


2bdd6e No.13814642

File: 87b3847a53474ec⋯.jpg (207.54 KB, 1469x1102, 1469:1102, soldier_hugs_cat.jpg)

>>13814321

>MML and MGS are full 3D.

>As a result they scale up nicely in emulators

>FFVII uses shitty 3D that aged poorly and horrible, super compressed and lossy pre-rendered backgrounds.

>No matter what FFVII looks like shit(Not even the mods can save it

>MML and MGS were 30fps

>FFVII was only 30fps for the overworld and 15fps during battles

FFVII, no question. Aged like fucking milk.


36c240 No.13817207

>>13814174

>the point isn't finishing the game fast, it's knowing how to finish the game fast

By that logic, speedrunning is a demonstration of the mastery of the game, with the metric for it built in.


06abd4 No.13817460

>>13814321

That texture filter makes Snake look awful.


cf87bc No.13817586

YouTube embed. Click thumbnail to play.

That 3d kid icarus game was pretty fun.

That 3d harvest moon on gamecube was also ok. The n64 one was still pseudo-3d imo.

>>13808751

> Once Metroid gets the boost ball, he moves through the game a lot faster.

> "metroid"

> "he"

>>13814223

I only like mega man legends for Roll and Tron. They're pretty cute.


342b1a No.13817635

File: a75385c61a60a53⋯.jpg (67.47 KB, 800x876, 200:219, Ninja_Gaiden_big1.jpg)

Got it so fucking right that the sequel basically change fucking nothing. when the next Sequel changed allot it was shit so they improved by redoing it and changing less. Ryu basically plays exactly the same in all 3 games, just with a few new OP moves added in each sequel.


12723d No.13817913

File: f1bf53e1d6662a3⋯.jpg (279.28 KB, 800x1130, 80:113, 259633-metal-slug-playstat….jpg)

How about terrible transitions to 3D that failed miserably? A little wordy but fuck it.


cf87bc No.13817935

>>13817913

I wanna say sonic adventure and dk64, but they weren't really bad games. They got the sonic and dk/diddy levels right, but suffered from useless playable characters no one cared about.


342b1a No.13817980

File: bc68fd6bd16b92b⋯.webm (11.9 MB, 640x360, 16:9, it's time to stop playing….webm)

>>13817935

>but suffered from useless playable characters no one cared about.

Now I know your not dissing the greatest fishing simulator of our time.


cf87bc No.13818048

YouTube embed. Click thumbnail to play.

>>13817980

Bitch please. THIS is the best fishing simulator Of All Time.


9345ab No.13819238

>>13817980

Fishing might have actually been cool if it was just a mini game you could play in the overworld. Making you do all of it to reach the last boss was a terrible idea.


9345ab No.13819246

>>13817913

I've always been curious about this game. Looks like a terrible Metal Slug game, but gameplay footage always reminded me of Jet Force Gemini. I'd like to try it at some point.


9345ab No.13819279

File: 8ab6b309d9dcf8f⋯.jpg (33.12 KB, 387x258, 3:2, Rayman_2.jpg)

Of course. How could I forget?

>nails 3D on the first try

>arguably better than it's proceeding game

>one of the few cutesy platformers to make the jump to a darker edgier tone, and actually pull it off

This game is kind of a miracle.


c46091 No.13820025

>>13819279

The reason Rayman succeed with the darker tone was because the design wasn't radically changed, not even the concept. It was the same game in the same universe but in a different place, a shittier one at that. Lums even have cartoony faces, but honestly, those cartoony faces combined with the dark enviroment always seemed a but creepy for me.


bf7f3a No.13820113

File: 1f1538412cdbf8c⋯.jpg (15.29 KB, 262x337, 262:337, 2774c176d1eec92096a5690513….jpg)

>>13817635

>Got it so fucking right that the sequel basically change fucking nothing

the sequels ruined the perfect balance of the first game. OT's are goddamn terrible and ruin the pacing of any fight. as a whole, the sequels would be better without them and the 'dismemberment system.'




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