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File: 7edffc22b3c3243⋯.png (933.26 KB, 900x506, 450:253, that game.png)

cfa4ef No.13614095

with other Moba-type games going to shit.

How is this one doing?

314146 No.13614104

This looks like it was made by Runic.


b2b33e No.13614109

MOBASSFAGGOTS


a866ff No.13614117

File: 123ff97bc084478⋯.gif (1.09 MB, 480x270, 16:9, 1444503781670.gif)

I've literally never heard of this and by the screenshot i would have presumed it a cell phone game


9455fe No.13614141

Is this overwatch?


d7da8e No.13614147

>tried downloading it

>Arc

>also doesn't run on my toaster because out of the gate it tells me I need 6 gbs

I realize how this sounds but these assfaggots should run on toasters, otherwise they take the risk of not having players at all like a certain other 3d assfaggot with terrible performance that the 10 people who actually play it anymore go "b-b-but look at the graphix it totally makes this slow ass piece of shit with not a single interesting character design and totally not P2W card system that's made for PS4 crossplay worth playing".

I wouldn't know about it gameplay wise.


c93758 No.13614753

>>13614141

worse. it's like OW for the furry community


4fb2a2 No.13615166

>installed it

>tried playing

>game starts

>dropped around the end of the first round

>server maintenance for 7 fucking hours in prime time

>next day

>queue up

>20 minutes later no games

>try later

>same shit

>try later

>same shit

>try later

>same shit

It has no people in it. It might as well be dead.


e1a00d No.13617625

YouTube embed. Click thumbnail to play.

weird.

they just got an update, i was expecting that to be a good sign.


eb31e6 No.13617652

>its free to play

>still has less all time peak than battleborn

>only 500 players playing right now

its dead


1bbe57 No.13617763

>>13614753

so it's paladins?


b77fa4 No.13620895

Did this game ever leave beta? I never even heard about it releasing.


4fc7e1 No.13622487

>>13614117

I just came to ask for sauce on this I don't give a shit about gigantic


581185 No.13629342

>>13614117

one of the nepu animus


cfcddc No.13629667

>>13614141

I always confuse it most of the time with Battleborn before Battleborn was released. I forgot Gigantic even existed until this thread was brought up. Didn't hear anone talking about it. Looking at steam charts, wow. It only peaked at around 8,000 and now 500 players currently and this is only after 3 months since the game launched. That is about the same level as the free-to-play version of Evolve stage 2.

Now sure how these games are failing. The friday the 13th game has a decent 1,600 currently playing while most of these triple A games can keep barely that for even a month.


8b1d61 No.13629700

>>13629667

>Now sure how these games are failing.

Any multiplayer only game hinges on the ability to attract players. Not enough population = dead game = people leaving = cycle continues.

It's DOA without the marketing power of Blizzard, Riot or Valve.


64a45f No.13629733

I remember playing this game in closed beta when it was still under NDA. Me and a few friends almost killed one of the test weekends from pub stomping too hard.

The gameplay was fine and different enough to separate it from other similar games, and it might have had a chance if it came out a few years sooner. Being initially announced as win 10 exclusive didn't help either.


6e7ec6 No.13630615

>>13614095

Probably not doing very well, wish is quite a shame but entirely the dev's fault.

The game was unique enough to set it aside from other class-based shooters and MOBA's, some interesting mechanics to make it an entirely different game and a very high TTK meant it was mostly about the objectives and fighting for control points, not playing deathmatch.

However they did that shitty thing were you have to unlock characters with a virtual currency and you'll only get 5 otherwise that rotate every week, just like League of Legends.

This meant that, for newer players, most matches you were playing with and against the exact same heroes, very few variations from the very few people that either bought it or managed to grind enough currency to unlock a new hero.

And after a few matches of playing with the same 5 guys, you'll be bored, want to try something else but you can't because you haven't grinded enough. This on top of not being able to pick repeat heroes, meaning you're stuck with what your team leaves you, means you'll get bored very very fast.

It has a "card system" that's just "quests" you can do to get some rewards and more currency, stuff like "use this ability of this character 5 times" or "win 3 games". It's a meta-goal that devs actually think keep people engaged, and they do when it's something very very simple like in HotS, not when you devise an entire section of your main menu to it and even let players buy those cards.

The game would be better with all characters unlocked from the get go and either set a paywall for it or just survive in selling cosmetics. Gating characters behind the paywall while also putting the game out F2P means everyone trying the game to make their mind up is never gonna get a pleasant experience.

It's funny that people keep mocking Overwatch when every single time, that game keeps showing that it did everything right for a game to be successfull. Not F2P, no gated characters, no extra bullshit that affects gameplay and even free cosmetic crates just from playing the game.


f6ebd2 No.13639617

Strife is more active.




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